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  • How to find validity of a string of parentheses, curly brackets and square brackets?

    - by Rajendra
    I recently came in contact with this interesting problem. You are given a string containing just the characters '(', ')', '{', '}', '[' and ']', for example, "[{()}]", you need to write a function which will check validity of such an input string, function may be like this: bool isValid(char* s); these brackets have to close in the correct order, for example "()" and "()[]{}" are all valid but "(]", "([)]" and "{{{{" are not! I came out with following O(n) time and O(n) space complexity solution, which works fine: Maintain a stack of characters. Whenever you find opening braces '(', '{' OR '[' push it on the stack. Whenever you find closing braces ')', '}' OR ']' , check if top of stack is corresponding opening bracket, if yes, then pop the stack, else break the loop and return false. Repeat steps 2 - 3 until end of the string. This works, but can we optimize it for space, may be constant extra space, I understand that time complexity cannot be less than O(n) as we have to look at every character. So my question is can we solve this problem in O(1) space?

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  • Is there a website to lookup already common code functions?

    - by pinnacler
    I'm sitting here writing a function that I'm positive has been written before, somewhere on earth. It's just too common to have not been attempted, and I'm wondering why I can't just go to a website and search for a function that I can then copy and paste into my project in 2 seconds, instead of wasting my day reinventing the wheel. Sure there are certain libraries you can use, but where do you find these libraries and when they are absent, is there a site like I'm describing?

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  • Is there "good" PRNG generating values without hidden state?

    - by actual
    I need some good pseudo random number generator that can be computed like a pure function from its previous output without any state hiding. Under "good" I mean: I must be able to parametrize generator in such way that running it for 2^n iterations with any parameters should cover all or almost all values between 0 and 2^n - 1, where n is the number of bits in output value. Combined generator output of n + p bits must cover all or almost all values between 0 and 2^(n + p) - 1 if I run it for 2^n iterations for every possible combination of its parameters, where p is the number of bits in parameters. For example, LCG can be computed like a pure function and it can meet first condition, but it can not meet second one. Say, we have 32-bit generator, m = 2^32 and it is constant, our p = 64 (two 32-bit parameters a and c), n + p = 96, so we must peek data by three ints from output to meet second condition. Unfortunately, condition can not be meet because of strictly alternating sequence of odd and even ints in output. To overcome this, hidden state must be introduced, but that makes function not pure and breaks first condition (period become much longer). Am I wanting too much?

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  • Generate encoding String according to creation order.

    - by Tony
    I need to generate encoding String for each item I inserted into the database. for example: x00001 for the first item x00002 for the sencond item x00003 for the third item The way I chose to do this is counting the rows. Before I insert the third item, I count against the database, I know there're already 2 rows, so the next encoding is ended with 3. But there is a problem. If I delete the second item, the forth item will not be the x00004,but x00003. I can add additional columns to table, to store the next encoding, I don't know if there's other better solutions ?

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  • Fast, Vectorizable method of taking floating point number modulus of special primes?

    - by caffiend
    Is there a fast method for taking the modulus of a floating point number? With integers, there are tricks for Mersenne primes, so that its possible to calculate y = x MOD 2^31 without needing division. Can any similar tricks be applied for floating point numbers? Preferably, in a way that can be converted into vector/SIMD operations, or moved into GPGPU code. The primes I'm interested in would be 2^7 and 2^31, although if there are more efficient ones for floating point numbers, those would be welcome.

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  • .NET Performance: Deep Recursion vs Queue

    - by JeffN825
    I'm writing a component that needs to walk large object graphs, sometimes 20-30 levels deep. What is the most performant way of walking the graph? A. Enqueueing "steps" so as to avoid deep recursion or B. A DFS (depth first search) which may step many levels deep and have a "deep" stack trace at times. I guess the question I'm asking is: Is there a performance hit in .NET for doing a DFS that causes a "deep" stack trace? If so, what is the hit? And would I better better off with some BFS by means of queueing up steps that would have been handled recursively in a DFS? Sorry if I'm being unclear. Thanks.

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  • Best practices and Design Patterns for iPhone forms?

    - by cannyboy
    Part of the app I'm making requires the user to fill in a multi-page form, the contents of which will be saved locally (perhaps using Core Data). Are there any best practices for this? This form just includes text fields. I guess the options are UITextFields, or perhaps a UIWebView, with the fields as part of an html form? Are there are any best practices, or design patterns, which are good for this kind of thing?

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  • Classical task-scheduling assignment

    - by Bruno
    I am working on a flight scheduling app (disclaimer: it's for a college project, so no code answers, please). Please read this question w/ a quantum of attention before answering as it has a lot of peculiarities :( First, some terminology issues: You have planes and flights, and you have to pair them up. For simplicity's sake, we'll assume that a plane is free as soon as the flight using it prior lands. Flights are seen as tasks: They have a duration They have dependencies They have an expected date/time for beginning Planes can be seen as resources to be used by tasks (or flights, in our terminology). Flights have a specific type of plane needed. e.g. flight 200 needs a plane of type B. Planes obviously are of one and only one specific type, e.g., Plane Airforce One is of type C. A "project" is the set of all the flights by an airline in a given time period. The functionality required is: Finding the shortest possible duration for a said project The earliest and latest possible start for a task (flight) The critical tasks, with basis on provided data, complete with identifiers of preceding tasks. Automatically pair up flights and planes, so as to get all flights paired up with a plane. (Note: the duration of flights is fixed) Get a Gantt diagram with the projects scheduling, in which all flights begin as early as possible, showing all previously referred data graphically (dependencies, time info, etc.) So the questions is: How in the world do I achieve this? Particularly: We are required to use a graph. What do the graph's edges and nodes respectively symbolise? Are we required to discard tasks to achieve the critical tasks set? If you could also recommend some algorithms for us to look up, that'd be great.

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  • Can my tortoise vs. hare race be improved?

    - by FredOverflow
    Here is my code for detecting cycles in a linked list: do { hare = hare.next(); if (hare == back) return; hare = hare.next(); if (hare == back) return; tortoise = tortoise.next(); } while (tortoise != hare); throw new AssertionError("cyclic linkage"); Is there a way to get rid of the code duplication inside the loop? Am I right in assuming that I don't need a check after making the tortoise take a step forward? As I see it, the tortoise can never reach the end of the list before the hare (contrary to the fable). Any other ways to simplify/beautify this code?

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  • parsing of mathematical expressions

    - by gcc
    (in c90) (linux) input: sqrt(2 - sin(3*A/B)^2.5) + 0.5*(C*~(D) + 3.11 +B) a b /*there are values for a,b,c,d */ c d input: cos(2 - asin(3*A/B)^2.5) +cos(0.5*(C*~(D)) + 3.11 +B) a b /*there are values for a,b,c,d */ c d input: sqrt(2 - sin(3*A/B)^2.5)/(0.5*(C*~(D)) + sin(3.11) +ln(B)) /*max lenght of formula is 250 characters*/ a b /*there are values for a,b,c,d */ c /*each variable with set of floating numbers*/ d As you can see infix formula in the input depends on user. My program will take a formula and n-tuples value. Then it calculate the results for each value of a,b,c and d. If you wonder I am saying ;outcome of program is graph. /sometimes,I think i will take input and store in string. then another idea is arise " I should store formula in the struct" but i don't know how I can construct the code on the base of structure./ really, I don't know way how to store the formula in program code so that I can do my job. can you show me? /* a,b,c,d is letters cos,sin,sqrt,ln is function*/

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  • Result of Long Positive Integers & Search and element in array..

    - by AGeek
    Hi, I have two Questions for which I cannot find answers by googling, but I find these questions very important for preparation.. Kindly explain only the logic, I will be able to code. In Search of Efficient Logic..... in terms of Memory and Time. WAP to add two long positive integers. What Data structure / data type we can use to store the numbers and result. What is the best way to search an element from an array in shortest time. Size of the array could be large enough, and any elements could be stored in the array(i.e. no range). Thanks.

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  • Output from OouraFFT correct sometimes but completely false other times. Why ?

    - by Yan
    Hi I am using Ooura FFT to compute the FFT of the accelerometer data in windows of 1024 samples. The code works fine, but then for some reason it produces very strange outputs, i.e. continuous spectrum with amplitudes of the order of 10^200. Here is the code: OouraFFT *myFFT=[[OouraFFT alloc] initForSignalsOfLength:1024 NumWindows:10]; // had to allocate it UIAcceleration *tempAccel = nil; double *input=(double *)malloc(1024 * sizeof(double)); double *frequency=(double *)malloc(1024*sizeof(double)); if (input) { //NSLog(@"%d",[array count]); for (int u=0; u<[array count]; u++) { tempAccel = (UIAcceleration *)[array objectAtIndex:u]; input[u]=tempAccel.z; //NSLog(@"%g",input[u]); } } myFFT.inputData=input; // specifies input data to myFFT [myFFT calculateWelchPeriodogramWithNewSignalSegment]; // calculates FFT for (int i=0;i<myFFT.dataLength;i++) // loop to copy output of myFFT, length of spectrumData is half of input data, so copy twice { if (i<myFFT.numFrequencies) { frequency[i]=myFFT.spectrumData[i]; // } else { frequency[i]=myFFT.spectrumData[myFFT.dataLength-i]; // copy twice } } for (int i=0;i<[array count];i++) { TransformedAcceleration *NewAcceleration=[[TransformedAcceleration alloc]init]; tempAccel=(UIAcceleration*)[array objectAtIndex:i]; NewAcceleration.timestamp=tempAccel.timestamp; NewAcceleration.x=tempAccel.x; NewAcceleration.y=tempAccel.z; NewAcceleration.z=frequency[i]; [newcurrentarray addObject:NewAcceleration]; // this does not work //[self replaceAcceleration:NewAcceleration]; //[NewAcceleration release]; [NewAcceleration release]; } TransformedAcceleration *a=nil;//[[TransformedAcceleration alloc]init]; // object containing fft of x,y,z accelerations for(int i=0; i<[newcurrentarray count]; i++) { a=(TransformedAcceleration *)[newcurrentarray objectAtIndex:i]; //NSLog(@"%d,%@",i,[a printAcceleration]); fprintf(fp,[[a printAcceleration] UTF8String]); //this is going wrong somewhow } fclose(fp); [array release]; [myFFT release]; //[array removeAllObjects]; [newcurrentarray release]; free(input); free(frequency);

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  • Picking apples off a tree

    - by John Retallack
    I have the following problem: I am given a tree with N apples, for each apple I am given it's weight and height. I can pick apples up to a given height H, each time I pick an apple the height of every apple is increased with U. I have to find out the maximum weight of apples I can pick. 1 = N = 100000 0 < {H, U, apples' weight and height, maximum weight} < 231 Example: N=4 H=100 U=10 height weight 82 30 91 10 93 5 94 15 The answer is 45: first pick the apple with the weight of 15 then the one with the weight of 30. Could someone help me approach this problem?

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  • Given a few strings, how many strings can be lexicographically least by modifying the alphabet?

    - by Jackson W
    Number of strings can be huge as in 30000. Given N strings, output which ones can be lexicographically least after modifying the english alphabet. e.g. acdbe...... for example if the strings were: omm moo mom ommnom "mom" is already lexicographically least with the original english alphabet. we can make the word "omm" least by switching "m" and "o" in the alphabet ("abcdefghijklonmpqrstuvwxyz"). the other ones you cant make lexicographically last, no matter what you do. any fast way to do this? I have no ways to approach this except try every single possible alphabet

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  • Given a word, how do I get the list of all words, that differ by one letter?

    - by user187809
    Let's say I have the word "CAT". These words differ from "CAT" by one letter (not the full list) CUT CAP PAT FAT COT etc. Is there an elegant way to generate this? Obviously, one way to do it is through brute force. pseduo code: while (0 to length of word) while (A to Z) replace one letter at a time, and check if the resulting word is a valid word If I had a 10 letter word, the loop would run 26 * 10 = 260 times. Is there a better, elegant way to do this?

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  • Using c#,c/c++ or java to improve BBN with GA

    - by madicemickael
    I have a little problem in my little project , I wish that someone here could help me! I am planning to use a bayesian network as a decision factor in my game AI and I want to improve the decision making every step of the way , anyone knows how to do that ? Any tutorials / existing implementations will be very good,I hope some of you could help me. I heard that a programmer in this community did a good implementation of this put together for poker game AI.I am planning to use it like him ,but in another poker(Texas) or maybe Rentz. Looking for C/c++ or c# or java code. Thanks , Mike

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  • How do LL(*) parsers work?

    - by freezer878
    I cannot find any complete description about LL(*) parser, such as ANTLR, on Internet. I'm wondering what is the difference between an LL(k) parser and an LL(*) one and why they can't support left-recusrive grammars despite their flexibility.

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  • simplify expression k/m%n

    - by aaa
    hello. Simple question, is it possible to simplify (or replace division or modulo by less-expensive operation) (k/m)%n where variables are integers and operators are C style division and modulo operators. what about the case where m and n are constants (both or just one), not based 2? Thank you

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  • Space requirements of a merge-sort

    - by Arkaitz Jimenez
    I'm trying to understand the space requirements for a Mergesort, O(n). I see that time requirements are basically, amount of levels(logn) * merge(n) so that makes (n log n). Now, we are still allocating n per level, in 2 different arrays, left and right. I do understand that the key here is that when the recursive functions return the space gets deallocated, but I'm not seeing it too obvious. Besides, all the info I find, just states space required is O(n) but don't explain it. Any hint? function merge_sort(m) if length(m) = 1 return m var list left, right, result var integer middle = length(m) / 2 for each x in m up to middle add x to left for each x in m after middle add x to right left = merge_sort(left) right = merge_sort(right) result = merge(left, right) return result

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  • UI Design Tips and Tutorials for Android

    - by Omega
    Does anyone have any good pointers on designing the UI for an android application and some good practises? Obviously I'm aware of the basic principles involved with designing the layout in XML. Also, that you have a stack of activities. But I'm interested in some approaches to creating the interfaces and also how to design an application around those intentions.

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  • What are the advantages of a rebase over a merge in git?

    - by eSKay
    In this article, the author explains rebasing with this diagram: Rebase: If you have not yet published your branch, or have clearly communicated that others should not base their work on it, you have an alternative. You can rebase your branch, where instead of merging, your commit is replaced by another commit with a different parent, and your branch is moved there. while a normal merge would have looked like this: So, if you rebase, you are just losing a history state (which would be garbage collected sometime in the future). So, why would someone want to do a rebase at all? What am I missing here?

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