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  • capturing another activity's screen in android

    - by discoHR
    is it possible to have a service (A) which will launch an activity (B) and then periodically capture B's screen? also, is it possible to send onTouch events from A to B? basically, i'd like to make a bot which would use an application so i don't have to. i guess it's not possible but had to ask.

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  • Android OpenGL deltaTime Measure issue

    - by droidmachine
    I'm measuring deltaTime like that: deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); But I'm always getting different float values and because of that my game is stuttering.What can be the problem of that? 09-03 03:51:59.219: D/a(21807): 0.017184043 09-03 03:51:59.234: D/a(21807): 0.016405167 09-03 03:51:59.249: D/a(21807): 0.018071748 09-03 03:51:59.269: D/a(21807): 0.015293334 09-03 03:51:59.284: D/a(21807): 0.016080335 09-03 03:51:59.299: D/a(21807): 0.018669458 09-03 03:51:59.314: D/a(21807): 0.014720625 09-03 03:51:59.334: D/a(21807): 0.01605596 09-03 03:51:59.349: D/a(21807): 0.017086169

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • Download multiple files in background in Android

    - by Addev
    Basically I'm trying to make a little app for watching offline content. So there's a moment where the user selects to download the contents (and the app should download about 300 small files and images). I'd like to show the user how does the process go if he enters the proper activity. Showing a list of all the files, telling what has been already downloaded, in progress or waiting for download. My problem is that I really don't know what approach to take for achieve this. Since the download should last until finished I imagine the solution is an Service, but whats best? an IntentService, a Bound Service or an Standard Service calling a startService() for each download? And how can I keep my objects updated for displaying them later? should I use a database or objects in memory? Thanks

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  • (Android) Why won't invalidate() update my buttons immediately?

    - by frustrated user
    I have read several forums and examples on using invalidate() in order to update views immediately but I still do not understand why what I am doing will not work. The code below uses image buttons defined by "red", "blue", "green", and "yellow". I set a 1 second delay between each time I try and change a button's appearance. Please someone tell me what i'm doing wrong. private void showPattern() { if (correct == true) { for (int k = 0; k < temp_basket.length; k++) { if (temp_basket[k] == 0) { red.setPressed(true); red.invalidate(); final Handler handler = new Handler(); Timer t = new Timer(); t.schedule(new TimerTask() { public void run() { handler.post(new Runnable() { public void run() { red.setPressed(false); red.invalidate(); } }); } }, 1000); There are 3 more or these blocks after this one that are blue, green, and yellow.

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  • [Android] Putting Serializable Classes into SQL?

    - by CaseyB
    Here's the situation. I have a bunch of objects that implement Serializable that I want to store in a SQL database. I have two questions Is there a way to serialize the object directly into the database Is that the best way to do it or should I Write the object out to a formatting String and put it in the database that way and then parse it back out Write each member to the database with a field that is unique to each object

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  • highlight listview items android

    - by user1752939
    I have listview with custom base adapter. When I populate the list I have to check a boolean in the object I'm populating the listview and if it is true to change the background color of that row. public View getView(int position, View convertView, ViewGroup parent) { LoginsList entry = listOfLoginsLists.get(position); if (convertView == null) { LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); convertView = inflater.inflate(R.layout.lists_row, null); } TextView ListName = (TextView) convertView.findViewById(R.id.tvListName); ListName.setText(entry.getListName()); TextView ListDescription = (TextView) convertView.findViewById(R.id.tvListDescription); ListDescription.setText(entry.getListDescription()); Button Send = (Button) convertView.findViewById(R.id.bSend); Send.setOnClickListener(this); Send.setTag(entry); RelativeLayout RelLayout = (RelativeLayout) convertView.findViewById(R.id.layoutListsRow); RelLayout.setFocusableInTouchMode(false); RelLayout.setFocusable(false); RelLayout.setOnClickListener(this); RelLayout.setTag(entry); if (entry.isSent()) { RelLayout.setBackgroundColor(Color.parseColor("#4400FF00")); } return convertView; } But this code doesn't work right. When I scroll the list view the rows colors get messed up.

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  • Expand Expandable Listview in android on button Click

    - by user3146145
    I am implementing expandable list view with its custom adapter. The group element needs to have 2 buttons, first as a parent group element and a button below it. My problem is, I want to expand the list view on click of the button below instead of the group element. Also, The group element onClick needs to call another activity. I can disable the expanding of the expandablelistview by `mainExpListView.setOnGroupClickListener(new OnGroupClickListener() { @Override public boolean onGroupClick(ExpandableListView parent, View v, int groupPosition, long id) { return false; }` So my questions: Is there any way to disable the group element and get it to perform other functions (Like navigate to another activity?) How to set an onclick method on them bottom image to expand? Thank you.

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  • Android ProgressDialog inside another dialog

    - by La bla bla
    I'm working on a game using AndEngine, and I need to show the users the list of his Facebook friends. I've created my custom Adatper and after the loading finishes everything works great. I have a problem with the loading it self. The ListView is inside a custom dialog, since I don't really know how to create one using AndEngine, So inside this dialog, I'm running an AsyncTask to fetch the friends' info, in that AsyncTask I'm have a ProgressDialog. The problem is, the ProgressDialog shows up behind the dialog that contains the to-be list (which while loading, is just the title). I can see the ProgressDialog "peeking" behind that dialog.. Any Ideas? Here's some code: FriendsDialog.java private ProgressDialog dialog; //Constructor of the AsyncTask public FriendsLoader(Context context) { dialog = new ProgressDialog(context); dialog.setMessage("Please wait..\nLoading Friends List."); } @Override protected void onPreExecute() { dialog.requestWindowFeature(Window.FEATURE_NO_TITLE); LayoutInflater inflater = (LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); dialog.setView(inflater.inflate(R.layout.loading, null)); dialog.setMessage("Please wait..\nLoading friends."); dialog.show(); } @Override protected void onPostExecute(ArrayList<HashMap<String, Object>> data) { if (dialog.isShowing()) { dialog.dismiss(); } MyAdapter myAdapter = new MyAdapter(context, data); listView = (ListView) findViewById(R.id.list); listView.setAdapter(myAdapter); listView.setOnItemClickListener(new AdapterView.OnItemClickListener() { @Override public void onItemClick(AdapterView<?> myAdapter, View myView, int myItemInt, long mylng) { String id = (String) listView.getItemAtPosition(myItemInt); listener.onUserSelected(id); dismiss(); } }); }

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  • Android Facebook RequestListener

    - by Marcus King
    I'm new to Java, but have been a .NET developer for years now and I am a bit confused about the point of the RequestListener object as I can't retrieve the results of my asynchronous calls on the UI thread from what I can tell. My research has told me I should not use singletons or the application context object for getting and storing data. I could use sqlLite, but the data I need is too transient to bother. I would like to know how to have the asyncfacebookrunner object report back it's responses to the UI thread so I can proceed to make decisions between my own api and the objects returned to me from the facebook calls I am making in the async calls. Am I missing something? I can't seem to find a way to get data out. I can pass a Bundle in, but I'm not too sure how to get data out. I would think I would pass it an Intent object to retrieve, but I am not seeing it. I think my eyes are crossed from lack of sleep at this point. Any help here?

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  • How to post on Facebook with Android using the latest SDK

    - by user645402
    All the samples I have seen so far seem to be using an earlier version of the SDK and the parameters and calls don't match. Using the latest SDK, I'm trying this: String access_token = facebook.getAccessToken(); Bundle bundle = new Bundle(); bundle.putString("access_token", access_token); bundle.putString("app_id", FACEBOOK_APP_ID); bundle.putString("message", "My First Post"); bundle.putString("description", "My First Description"); asyncrunner.request("me/feed", bundle, new RequestListener() { And i get back a call to onComplete() with response = "{"data":[]}. And nothing ever gets posted to my wall on FB. Perhaps I'm not waiting long enough? How long should I need to wait before it shows up?

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  • How to close reconnect SocketIOClient on android?

    - by erginduran
    My problem is reconnect.I connect SocketIOClient.connect(..) in background service.I close service when internet connection is off.and I re-start service again connection on. How to close this reconnection?I don't want to reconnect SocketIOClient. Its my code: ConnectCallback mConnectCallback = new ConnectCallback() { @Override public void onConnectCompleted(Exception ex, SocketIOClient client) { if (ex != null) { ex.printStackTrace(); return; } client.setReconnectCallback(new ReconnectCallback() { @Override public void onReconnect() { // TODO Auto-generated method stub } }); client.setDisconnectCallback(new DisconnectCallback() { @Override public void onDisconnect(Exception arg0) { // TODO Auto-generated method stub } }); client.setErrorCallback(new ErrorCallback() { @Override public void onError(String arg0) { // TODO Auto-generated method stub } }); client.on("event", new EventCallback() { @Override public void onEvent(JSONArray jsonArray, Acknowledge acknowledge) { ///bla bla } }); ScreenChat.mClient = client; } };

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  • I'm new one in Android and HELP :)

    - by Kooper
    Hello everyone , I'd started for about a mouth and I have some problems now :( 1. I create a TabActivity and it has three Activity(tab1,tab2,tab3).I wanna realize that if I press a button in tab1,then TextView in tab2 can be changed. I've tried Intent and Bundle , but that didn't work and force close . Maybe because of the TabActivity I think . 2. If I have a layout and there are many TextView on it. But some are out of the screen. How can I scroll the screen? 3. Is it possible that TextView in Tablelayout can be clicked ? I've sreached there problems on Google for there days but still bother me . Really need help, Thanks :)

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  • Selling an application both in the android market and outside it

    - by Lo'oris
    I understand it is possible to sell the same application both in the market and outside it, great. I still don't understand a few things, that AFAIK are not mentioned in the contract but I might have missed or misunderstood something, so I'm going to ask. Disclaimer: I know you're not a lawyer, etc. etc. Let's say I give in the market a demo version, and I sell in the market the full version too. May I also sell the full version outside the market? I understand that you can't give away the demo in the market and then collect the payment outside, but what if I do allow the user to buy it in the market, but also allow him to buy outside the market? What if I charge a lower price if he buys outside the market?

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  • working with android intents how to pass arguments between father and the intent h in

    - by yoavstr
    assuming i want to open another activity from my current activty and i want to pass her arguments such as in my case diffculty level how i do it?... newGameButton.setOnClickListener(new OnClickListener() { public void onClick(View view) { Intent i = new Intent(countryCityGameMenu.this,GameScreen.class); startActivityForResult(i, GlobalDataStore.STATIC_INTEGER_VALUE); } }); is there a way to pass those arguments in the calling ?... thankx

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  • android RegEx external GPS string

    - by user1271363
    I have a problem with seperating information in a string i get from the external GPS stream. Heres a example of a string: $GPGSV,3,3,12,22,09,276,31,25,24,247,24,27,54,131,,32,04,359,19*71 $GPGLL,5703.85365,N,00953.88360,E,075510.00,A,A*69 $GPPWR,028a,1,0,1,1 $GPRMC,075511.00,A,5703.85369,N,00953.88430,E,0.335,302.17,070912,,,A*6E $GPVTG,302.17,T,,M,0.335,N,0.621,K,A*3A Want i am trying to do is to get the " $GPGLL,5703.85365,N,00953.88360,E,075510.00,A,A*69 " out so i can grab the longtitude and latitude and then update my textview with it. But keep getting string out of bounch exeption and i start wondering if i am handling this in the wrong way. Anyone that can put me in the right direction in how to solve this?

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  • display several items in one row of a listview in android

    - by Sephy
    I don't now if this title is very clear, but I would like to understand how this is possible : And how we can have 2 elements on the same row of the listview, and handle different clicks, as the listview deals with handling the click on a child. Thanks for anyone who could point me in the right direction.

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  • Mercurial: Class library that will exist for both .NET 3.5 and 4.0?

    - by Lasse V. Karlsen
    I have a rather big class library written in .NET 3.5 that I'd like to upgrade to make available for .NET 4.0 as well. In that process, I will rip out a lot of old junk, and rewrite some code to better take advantage of the new classes and support in .NET 4.0 (like TPL.) The class libraries will thus diverge, but still be similar enough that some bug-fixes can be done to both in the same manner. How should I best organize this class library in Mercurial? I'm using Kiln (fogbugz) if that matters. I'm thinking: Named branches in one repository, can then transplant any bugfixes from one to the other Unnamed branches in one repository, can also transplant, but I think this will look messy Separate repositories, will have to reimplement the bugfixes (or use a non-mercurial-integraded compare tool to help me) What would you do? (any other alternatives that I haven't though of is welcome as well.) Note that the class libraries will diverge pretty heavily in areas, I have some remnants of old collection-type code that does something similar to Linq that I will remove, and some code that uses it that I will rewrite to use the Linq-methods instead. As such, just copying the project files and using #if NET40..#endif sections is not going to work out. Also, the 3.5 version of the class library will not be getting many new features, mostly just critical bug-fixes, so keeping both versions equally "alive" isn't really necessary. Thus, separate copies of all the files are good enough.

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  • Android Google Analytics dispatch interval

    - by Bear
    In the document, it mentions that we can have a dispatch interval such that page view will be automatically dispatched after x seconds. I have the code like the following tracker.startNewSession("UA-YOUR-ACCOUNT-HERE", 20, this); I sure trackPageView() is called as I can see those pageview are stored into "google_analytics.db" which is the database that google analyitcs used to store non-dispatching pageview. However, it doesn't send to Google Analytics after 20 seconds In log, it keeps reporting scheduling next dispatch when I call trackPageView().

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  • Displaying conditional amount of fields in UI (Android)

    - by Sochin
    I am using layout xml documents for my ui controls. I need to create and remove these controls (input fields) on the fly, based on how many results I get back from my database. For each group, there can be 0..* fields and these are prepopulated from the database. Also, it would be good if I can invoke a method to create an additional field; something like the address book, where you can click + or - to add or remove a phone or other detail. In a "psuedo" style, I'm guessing something like this: Check database - How many of X are there [y]? Create Y fields. The user may then add new fields, so once I click submit i need to apply all of that to database. Any examples or hints greatly welcomed. Hope this make sense! :)

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  • Detecting touch area on Android

    - by HappyAppDeveloper
    Is it possible to detect every pixel being touched? More specifically, when the user touches the screen, is it possible to track all the x-y coordinates of the cluster of points touched by the user? How can I tell the difference between when users are drawing with their thumb and when they are drawing with the tip of a finger? I would like to reflect the brush difference depending on how users touch the screen, and would also like to track x-y coordinates of all the pixels being touched over time. Thanks so much in advance for any help.

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