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  • Insane CPU usage in QT 5.0

    - by GravityScore
    I'm having trouble using the QT framework, particularly with the paintEvent of QWidget. I have a QWidget set up, and am overriding the paintEvent of it. I need to render a bunch of rectangles (grid system), 51 by 19, leading to 969 rectangles being drawn. This is done in a for loop. Then I also need to draw an image on each on of these grids. The QWidget is added to a QMainWindow, which is shown. This works nicely, but it's using up 47% of CPU per window open! And I want to allow the user to open multiple windows like this, likey having 3-4 open at a time, which puts the CPU close to 150%. Why does this happen? Here is the paintEvent contents. The JNI calls don't cause the CPU usage, commenting them out doesn't lower it, but commenting out the p.fillRect and Renderer::renderString (which draws the image) lowers the CPU to about 5%. // Background QPainter p(this); p.fillRect(0, 0, this->width(), this->height(), QBrush(QColor(0, 0, 0))); // Lines for (int y = 0; y < Global::terminalHeight; y++) { // Line and color method ID jmethodID lineid = Manager::jenv->GetMethodID(this->javaClass, "getLine", "(I)Ljava/lang/String;"); error(); jmethodID colorid = Manager::jenv->GetMethodID(this->javaClass, "getColorLine", "(I)Ljava/lang/String;"); error(); // Values jstring jl = (jstring) Manager::jenv->CallObjectMethod(this->javaObject, lineid, jint(y)); error(); jstring cjl = (jstring) Manager::jenv->CallObjectMethod(this->javaObject, colorid, jint(y)); error(); // Convert to C values const char *l = Manager::jenv->GetStringUTFChars(jl, 0); const char *cl = Manager::jenv->GetStringUTFChars(cjl, 0); QString line = QString(l); QString color = QString(cl); // Render line for (int x = 0; x < Global::terminalWidth; x++) { QColor bg = Renderer::colorForHex(color.mid(x + color.length() / 2, 1)); // Cell location on widget int cellx = x * Global::cellWidth + Global::xoffset; int celly = y * Global::cellHeight + Global::yoffset; // Background p.fillRect(cellx, celly, Global::cellWidth, Global::cellHeight, QBrush(bg)); // String // Renders the image to the grid Renderer::renderString(p, tc, text, cellx, celly); } // Release Manager::jenv->ReleaseStringUTFChars(jl, l); Manager::jenv->ReleaseStringUTFChars(cjl, cl); }

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  • Problem loading java properties

    - by markovuksanovic
    I am trying to load properties from a file (test.properties) The code I use is as follows: URL url = getClass().getResource("../resources/test.properties"); properties.load(url.openStream()); But when executing the second line I get a NPE. (null pointer exception) I'm not sure what's wrong here... I have checked that the file exists at the location where URL points to... Any help is appreciated....

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  • Binary file reading problem

    - by ScReYm0
    Ok i have problem with my code for reading binary file... First i will show you my writing code: void book_saving(char *file_name, struct BOOK *current) { FILE *out; BOOK buf; out = fopen(file_name, "wb"); if(out != NULL) { printf_s("Writting to file..."); do { if(current != NULL) { strcpy(buf.catalog_number, current->catalog_number); strcpy(buf.author, current->author); buf.price = current->price; strcpy(buf.publisher, current->publisher); strcpy(buf.title, current->title); buf.price = current->year_published; fwrite(&buf, sizeof(BOOK), 1, out); } current = current->next; }while(current != NULL); printf_s("Done!\n"); fclose(out); } } and here is my "version" for reading it back: int book_open(struct BOOK *current, char *file_name) { FILE *in; BOOK buf; BOOK *vnext; int count; int i; in = fopen("west", "rb"); printf_s("Reading database from %s...", file_name); if(!in) { printf_s("\nERROR!"); return 1; } i = fread(&buf,sizeof(BOOK), 1, in); while(!feof(in)) { if(current != NULL) { current = malloc(sizeof(BOOK)); current->next = NULL; } strcpy(current->catalog_number, buf.catalog_number); strcpy(current->title, buf.title); strcpy(current->publisher, buf.publisher); current->price = buf.price; current->year_published = buf.year_published; fread(&buf, 1, sizeof(BOOK), in); while(current->next != NULL) current = current->next; fclose(in); } printf_s("Done!"); return 0; } I just need to save my linked list in binary file and to be able to read it back ... please help me. The program just don't read it or its crash every time different situation ...

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  • xerces-c: Xml parsing multiple files

    - by user459811
    I'm atempting to learn xerces-c and was following this tutorial online. http://www.yolinux.com/TUTORIALS/XML-Xerces-C.html I was able to get the tutorial to compile and run through a memory checker (valgrind) with no problems however when I made alterations to the program slightly, the memory checker returned some potential leak bytes. I only added a few extra lines to main to allow the program to read two files instead of one. int main() { string configFile="sample.xml"; // stat file. Get ambigious segfault otherwise. GetConfig appConfig; appConfig.readConfigFile(configFile); cout << "Application option A=" << appConfig.getOptionA() << endl; cout << "Application option B=" << appConfig.getOptionB() << endl; // Added code configFile = "sample1.xml"; appConfig.readConfigFile(configFile); cout << "Application option A=" << appConfig.getOptionA() << endl; cout << "Application option B=" << appConfig.getOptionB() << endl; return 0; } I was wondering why is it when I added the extra lines of code to read in another xml file, it would result in the following output? ==776== Using Valgrind-3.6.0 and LibVEX; rerun with -h for copyright info ==776== Command: ./a.out ==776== Application option A=10 Application option B=24 Application option A=30 Application option B=40 ==776== ==776== HEAP SUMMARY: ==776== in use at exit: 6 bytes in 2 blocks ==776== total heap usage: 4,031 allocs, 4,029 frees, 1,092,045 bytes allocated ==776== ==776== 3 bytes in 1 blocks are definitely lost in loss record 1 of 2 ==776== at 0x4C28B8C: operator new(unsigned long) (vg_replace_malloc.c:261) ==776== by 0x5225E9B: xercesc_3_1::MemoryManagerImpl::allocate(unsigned long) (MemoryManagerImpl.cpp:40) ==776== by 0x53006C8: xercesc_3_1::IconvGNULCPTranscoder::transcode(unsigned short const*, xercesc_3_1::MemoryManager*) (IconvGNUTransService.cpp:751) ==776== by 0x4038E7: GetConfig::readConfigFile(std::string&) (in /home/bonniehan/workspace/test/a.out) ==776== by 0x403B13: main (in /home/bonniehan/workspace/test/a.out) ==776== ==776== 3 bytes in 1 blocks are definitely lost in loss record 2 of 2 ==776== at 0x4C28B8C: operator new(unsigned long) (vg_replace_malloc.c:261) ==776== by 0x5225E9B: xercesc_3_1::MemoryManagerImpl::allocate(unsigned long) (MemoryManagerImpl.cpp:40) ==776== by 0x53006C8: xercesc_3_1::IconvGNULCPTranscoder::transcode(unsigned short const*, xercesc_3_1::MemoryManager*) (IconvGNUTransService.cpp:751) ==776== by 0x40393F: GetConfig::readConfigFile(std::string&) (in /home/bonniehan/workspace/test/a.out) ==776== by 0x403B13: main (in /home/bonniehan/workspace/test/a.out) ==776== ==776== LEAK SUMMARY: ==776== definitely lost: 6 bytes in 2 blocks ==776== indirectly lost: 0 bytes in 0 blocks ==776== possibly lost: 0 bytes in 0 blocks ==776== still reachable: 0 bytes in 0 blocks ==776== suppressed: 0 bytes in 0 blocks ==776== ==776== For counts of detected and suppressed errors, rerun with: -v ==776== ERROR SUMMARY: 2 errors from 2 contexts (suppressed: 2 from 2)

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  • C++0x: How can I access variadic tuple members by index at runtime?

    - by nonoitall
    I have written the following basic Tuple template: template <typename... T> class Tuple; template <uintptr_t N, typename... T> struct TupleIndexer; template <typename Head, typename... Tail> class Tuple<Head, Tail...> : public Tuple<Tail...> { private: Head element; public: template <uintptr_t N> typename TupleIndexer<N, Head, Tail...>::Type& Get() { return TupleIndexer<N, Head, Tail...>::Get(*this); } uintptr_t GetCount() const { return sizeof...(Tail) + 1; } private: friend struct TupleIndexer<0, Head, Tail...>; }; template <> class Tuple<> { public: uintptr_t GetCount() const { return 0; } }; template <typename Head, typename... Tail> struct TupleIndexer<0, Head, Tail...> { typedef Head& Type; static Type Get(Tuple<Head, Tail...>& tuple) { return tuple.element; } }; template <uintptr_t N, typename Head, typename... Tail> struct TupleIndexer<N, Head, Tail...> { typedef typename TupleIndexer<N - 1, Tail...>::Type Type; static Type Get(Tuple<Head, Tail...>& tuple) { return TupleIndexer<N - 1, Tail...>::Get(*(Tuple<Tail...>*) &tuple); } }; It works just fine, and I can access elements in array-like fashion by using tuple.Get<Index() - but I can only do that if I know the index at compile-time. However, I need to access elements in the tuple by index at runtime, and I won't know at compile-time which index needs to be accessed. Example: int chosenIndex = getUserInput(); cout << "The option you chose was: " << tuple.Get(chosenIndex) << endl; What's the best way to do this?

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  • How can I get a file's size in C?

    - by Nino
    How can I find out the size of a file? I opened with an application written in C. I would like to know the size, because I want to put the content of the loaded file into a string, which I alloc using malloc(). Just writing malloc(10000*sizeof(char)); is IMHO a bad idea.

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  • How to concatenate 2 LPOLESTR

    - by BHOdevelopper
    Hi, i want to concatenate 2 strings in c++, i can't use char*. I tried the following but doesn't work: #define url L"http://domain.com" wstring s1 = url; wstring s2 = L"/page.html"; wstring s = s1 + s2; LPOLESTR o = OLESTR(s); I need a string with s1 and s2 concatenated. Any info or website that explain more about this ? Thanks.

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  • Remove first and last characters from a string in Lisp

    - by powerj1984
    I am passing in command line arguments to my Lisp program and they are formatted like this when they hit my main function: ("1 1 1" "dot" "2 2 2") I have a dot function and would like to call it directly from the argument, but first I must strip the " characters. I tried variations of this function: (defun remove-quotes (s) (setf (aref s 0) '"")) to no avail, Lisp complains that "" is not a member of base-char. Thanks!

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  • Good style for handling constructor failure of critical object

    - by mtlphil
    I'm trying to decide between two ways of instantiating an object & handling any constructor exceptions for an object that is critical to my program, i.e. if construction fails the program can't continue. I have a class SimpleMIDIOut that wraps basic Win32 MIDI functions. It will open a MIDI device in the constructor and close it in the destructor. It will throw an exception inherited from std::exception in the constructor if the MIDI device cannot be opened. Which of the following ways of catching constructor exceptions for this object would be more in line with C++ best practices Method 1 - Stack allocated object, only in scope inside try block #include <iostream> #include "simplemidiout.h" int main() { try { SimpleMIDIOut myOut; //constructor will throw if MIDI device cannot be opened myOut.PlayNote(60,100); //..... //myOut goes out of scope outside this block //so basically the whole program has to be inside //this block. //On the plus side, it's on the stack so //destructor that handles object cleanup //is called automatically, more inline with RAII idiom? } catch(const std::exception& e) { std::cout << e.what() << std::endl; std::cin.ignore(); return 1; } std::cin.ignore(); return 0; } Method 2 - Pointer to object, heap allocated, nicer structured code? #include <iostream> #include "simplemidiout.h" int main() { SimpleMIDIOut *myOut; try { myOut = new SimpleMIDIOut(); } catch(const std::exception& e) { std::cout << e.what() << std::endl; delete myOut; return 1; } myOut->PlayNote(60,100); std::cin.ignore(); delete myOut; return 0; } I like the look of the code in Method 2 better, don't have to jam my whole program into a try block, but Method 1 creates the object on the stack so C++ manages the object's life time, which is more in tune with RAII philosophy isn't it? I'm still a novice at this so any feedback on the above is much appreciated. If there's an even better way to check for/handle constructor failure in a siatuation like this please let me know.

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  • Split with token info

    - by boomhauer
    I would like to split a string using multiple chars to split upon. For example, consider spin text format: This is a {long|ugly|example} string I would want to parse this string and split it on the "{", "|", and "}" chars myString.Split('|','{','}') Now I have tokens to play with, but what I would like is to retain the info about which char was used to split each piece of the array that is returned. Any existing code that can do something like this?

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  • Getting exception when coming back while loading data in controller while using LibXml.

    - by user133611
    Hi All, In my project i using LibXml to parse data, when i select a row in first controller i will take to next conttroller where i will get data using libxml if i click on the back button while loading the page i am getting exception. if i click afetr loading is completed it is working fine ca any one help me. the exception is showing here (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { // Process the downloaded chunk of data. xmlParseChunk(_xmlParserContext, (const char *)[data bytes], [data length], 0); } Thank You

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  • Freeing memory twice

    - by benjamin button
    Hi, AFAIK, freeing a NULL pointer will result in nothing. I mean nothing is being done by the compiler/no functionality is performed. Still, I do see some statements where people say that one of the scenarios where memory corruption can occur is "freeing memory twice"? Is this still true?

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  • "Access violation reading location" while accessing a global vector..

    - by djzmo
    Hello there, -- First of all, I don't know whether the vector can be called as a "global vector" if I declared it under a namespace, but not in a class or function. -- I'm now writing a simple Irrlicht (http://irrlicht.sourceforge.net) wrapper for my game to make things simpler and easier, but recently I got an "Access violation reading location" error when trying to push_back a vector declared in the global scope. Here is my code so far: irrwrap.cpp: namespace irrw { //......... IrrlichtDevice *device; IVideoDriver *driver; irr::core::array<irr::video::ITexture*> TextureCollector; vector<int> TextureConnector; //......... } //.............. void irrInit(int iGraphicsDriver, int iWindowWidth, int iWindowHeight, int iScreenDepth, bool bFullScreen) { E_DRIVER_TYPE drvT; if(iGraphicsDriver == GD_SOFTWARE) drvT = EDT_SOFTWARE; else if(iGraphicsDriver == GD_D3D8) drvT = EDT_DIRECT3D8; else if(iGraphicsDriver == GD_D3D9) drvT = EDT_DIRECT3D9; else if(iGraphicsDriver == GD_OPENGL) drvT = EDT_OPENGL; //.............. irrw::device = createDevice(drvT, dimension2d<u32>(iWindowWidth, iWindowHeight), iScreenDepth, bFullScreen); irrw::driver = irrw::device->getVideoDriver(); //.................. } void irrLoadImage(irr::core::stringc szFileName, int iID, int iTextureFlag) { //........ irrw::TextureCollector.push_back(irrw::driver->getTexture(szFileName)); // the call stack pointed to this line irrw::TextureConnector.push_back(iID); } main.cpp: //......... INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) { //......... irrInit(GD_OPENGL, 800, 600, 16, false); irrLoadImage("picture.jpg", 100, 1); //......... } and the error: Unhandled exception at 0x692804d6 in Game.exe: 0xC0000005: Access violation reading location 0x00000558. Now I really got no idea on how to fix the problem. Any kind of help would be appreciated :) Here are some prototypes: virtual ITexture* getTexture(const io::path& filename) = 0; typedef core::string<fschar_t> path; // under 'io' namespace typedef char fschar_t; typedef string<c8> stringc; typedef char c8; Just FYI, I am using MSVC++ 2008 EE. (CODE UPDATED)

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  • Python and C++ Sockets converting packet data

    - by yeus
    First of all, to clarify my goal: There exist two programs written in C in our laboratory. I am working on a Proxy Server (bidirectional) for them (which will also mainpulate the data). And I want to write that proxy server in Python. It is important to know that I know close to nothing about these two programs, I only know the definition file of the packets. Now: assuming a packet definition in one of the C++ programs reads like this: unsigned char Packet[0x32]; // Packet[Length] int z=0; Packet[0]=0x00; // Spare Packet[1]=0x32; // Length Packet[2]=0x01; // Source Packet[3]=0x02; // Destination Packet[4]=0x01; // ID Packet[5]=0x00; // Spare for(z=0;z<=24;z+=8) { Packet[9-z/8]=((int)(720000+armcontrolpacket->dof0_rot*1000)/(int)pow((double)2,(double)z)); Packet[13-z/8]=((int)(720000+armcontrolpacket->dof0_speed*1000)/(int)pow((double)2,(double)z)); Packet[17-z/8]=((int)(720000+armcontrolpacket->dof1_rot*1000)/(int)pow((double)2,(double)z)); Packet[21-z/8]=((int)(720000+armcontrolpacket->dof1_speed*1000)/(int)pow((double)2,(double)z)); Packet[25-z/8]=((int)(720000+armcontrolpacket->dof2_rot*1000)/(int)pow((double)2,(double)z)); Packet[29-z/8]=((int)(720000+armcontrolpacket->dof2_speed*1000)/(int)pow((double)2,(double)z)); Packet[33-z/8]=((int)(720000+armcontrolpacket->dof3_rot*1000)/(int)pow((double)2,(double)z)); Packet[37-z/8]=((int)(720000+armcontrolpacket->dof3_speed*1000)/(int)pow((double)2,(double)z)); Packet[41-z/8]=((int)(720000+armcontrolpacket->dof4_rot*1000)/(int)pow((double)2,(double)z)); Packet[45-z/8]=((int)(720000+armcontrolpacket->dof4_speed*1000)/(int)pow((double)2,(double)z)); Packet[49-z/8]=((int)armcontrolpacket->timestamp/(int)pow(2.0,(double)z)); } if(SendPacket(sock,(char*)&Packet,sizeof(Packet))) return 1; return 0; What would be the easiest way to receive that data, convert it into a readable python format, manipulate them and send them forward to the receiver?

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  • Visual Studio - "{ }" settings

    - by Xorty
    Seriously, I don't know what to google. Here's the thing, I like this java-like code writting: if (condition == true) { doSomeStuff(); } But VisualStudio "helps" me with his own "style", which I don't like and I am unable to change (after rather big time of desperate checking all settings :/) if (condition == true) { DoStuff(); } I obviously want the "{" char to be in same line where condition is ... I am using MS Visual Studio 2010 professional Any help appreciated!

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  • Pointers to threads

    - by viswanathan
    Suppose i have pointer to a thread like this CWinThread *m_pThread = AfxBeginThread(StartThread, this, THREAD_PRIORITY_NORMAL, 0, 0); Now in my StartThread function assume i did all operations and the function returned like this UINT CClassThread::StartThread(LPVOID pVoid) { return true; } Will my m_pThread be invalid when the return statement is executed?

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  • Are there any good books to learn C++ if you already know Java and C#

    - by JF LR
    Hi, I would like to know if you have any good books that teach C++ programming without repeating basic stuff. In fact, I already well know Java and C#. I also have a basic knowledge in C and assembly, so I understand a little bit pointer arithmetic, manual memory management and heap based allocation. I was looking at O'Reilly's C++ in a Nutshell and was also wondering if this book would be a good choice. Thank you

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  • Copy constructor, objects, pointers

    - by Pauff
    Let's say I have this: SolutionSet(const SolutionSet &solutionSet) { this->capacity_ = solutionSet.capacity_; this->solutionsList_ = solutionSet.solutionsList_; // <-- } And solutionsList_ is a vector<SomeType*> vect*. What is the correct way to copy that vector (I suppose that way I'm not doing it right..)?

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  • How to declare a IntPtr?

    - by Kovu
    Hi, I have a Window handle Picker and it says my handle is 0094167C. When I declare the variable in c# the letter in this code gives an error. How to declare? public const IntPtr WinHandle = 0094167C;

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  • Copying metadata over a database link in Oracle 10g

    - by Tunde
    Thanks in advance for your help experts. I want to be able to copy over database objects from database A into database B with a procedure created on database B. I created a database link between the two and have tweaked the get_ddl function of the dbms_metadata to look like this: create or replace function GetDDL ( p_name in MetaDataPkg.t_string p_type in MetaDataPkg.t_string ) return MetaDataPkg.t_longstring is -- clob v_clob clob; -- array of long strings c_SYSPrefix constant char(4) := 'SYS_'; c_doublequote constant char(1) := '"'; v_longstrings metadatapkg.t_arraylongstring; v_schema metadatapkg.t_string; v_fullength pls_integer := 0; v_offset pls_integer := 0; v_length pls_integer := 0; begin SELECT DISTINCT OWNER INTO v_schema FROM all_objects@ENTORA where object_name = upper(p_name); -- get DDL v_clob := dbms_metadata.get_ddl(p_type, upper(p_name), upper(v_schema)); -- get CLOB length v_fullength := dbms_lob.GetLength(v_clob); for nIndex in 1..ceil(v_fullength / 32767) loop v_offset := v_length + 1; v_length := least(v_fullength - (nIndex - 1) * 32767, 32767); dbms_lob.read(v_clob, v_length, v_offset, v_longstrings(nIndex)); -- Remove table’s owner from DDL string: v_longstrings(nIndex) := replace( v_longstrings(nIndex), c_doublequote || user || c_doublequote || '.', '' ); -- Remove the following from DDL string: -- 1) "new line" characters (chr(10)) -- 2) leading and trailing spaces v_longstrings(nIndex) := ltrim(rtrim(replace(v_longstrings(nIndex), chr(10), ''))); end loop; -- close CLOB if (dbms_lob.isOpen(v_clob) > 0) then dbms_lob.close(v_clob); end if; return v_longstrings(1); end GetDDL; so as to remove the schema prefix that usually comes with metadata. I get a null value whenever I run this function over the database link with the following queries. select getddl( 'TABLE', 'TABLE1') from user_tables@ENTORA where table_name = 'TABLE1'; select getddl( 'TABLE', 'TABLE1') from dual@ENTORA; t_string is varchar2(30) t_longstring is varchar2(32767) and type t_ArrayLongString is table of t_longstring I would really appreciate it if any one could help. Many thanks.

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  • An interview question

    - by maddy
    Hi, The questions shown below is an interview question Q)You are given have a datatype, say X in C. The requirement is to get the size of the datatype, without declaring a variable or a pointer variable of that type, And, of course without using sizeof operator ! I am not sure if this question was asked before in SO. Thanks and regards Maddy

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