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  • Why does my program crash when given negative values?

    - by Wayfarer
    Alright, I am very confused, so I hope you friends can help me out. I'm working on a project using Cocos2D, the most recent version (.99 RC 1). I make some player objects and some buttons to change the object's life. But the weird thing is, the code crashes when I try to change their life by -5. Or any negative value for that matter, besides -1. NSMutableArray *lifeButtons = [[NSMutableArray alloc] init]; CCTexture2D *buttonTexture = [[CCTextureCache sharedTextureCache] addImage:@"Button.png"]; LifeChangeButtons *button = nil; //top left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , size.height - 30); [button buttonText:-5]; [lifeButtons addObject:button]; //top right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , size.height - 30); [button buttonText:1]; [lifeButtons addObject:button]; //bottom left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , 30); [button buttonText:5]; [lifeButtons addObject:button]; //bottom right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , 30); [button buttonText:-1]; [lifeButtons addObject:button]; for (LifeChangeButtons *theButton in lifeButtons) { [self addChild:theButton]; } This is the code that makes the buttons. It simply makes 4 buttons, puts them in each corner of the screen (size is the screen) and adds their life change ability, 1,-1,5, or -5. It adds them to the array and then goes through the array at the end and adds all of them to the screen. This works fine. Here is my code for the button class: (header file) // // LifeChangeButtons.h // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "cocos2d.h" @interface LifeChangeButtons : CCSprite <CCTargetedTouchDelegate> { NSNumber *lifeChange; } @property (nonatomic, readonly) CGRect rect; @property (nonatomic, retain) NSNumber *lifeChange; + (id)lifeButton:(CCTexture2D *)texture; - (void)buttonText:(int)number; @end Implementation file: // // LifeChangeButtons.m // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "LifeChangeButtons.h" #import "cocos2d.h" #import "CustomCCNode.h" @implementation LifeChangeButtons @synthesize lifeChange; //Create the button +(id)lifeButton:(CCTexture2D *)texture { return [[[self alloc] initWithTexture:texture] autorelease]; } - (id)initWithTexture:(CCTexture2D *)atexture { if ((self = [super initWithTexture:atexture])) { //NSLog(@"wtf"); } return self; } //Set the text on the button - (void)buttonText:(int)number { lifeChange = [NSNumber numberWithInt:number]; NSString *text = [[NSString alloc] initWithFormat:@"%d", number]; CCLabel *label = [CCLabel labelWithString:text fontName:@"Times New Roman" fontSize:20]; label.position = CGPointMake(35, 20); [self addChild:label]; } - (CGRect)rect { CGSize s = [self.texture contentSize]; return CGRectMake(-s.width / 2, -s.height / 2, s.width, s.height); } - (BOOL)containsTouchLocation:(UITouch *)touch { return CGRectContainsPoint(self.rect, [self convertTouchToNodeSpaceAR:touch]); } - (void)onEnter { [[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self priority:0 swallowsTouches:YES]; [super onEnter]; } - (void)onExit { [[CCTouchDispatcher sharedDispatcher] removeDelegate:self]; [super onExit]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; if ( ![self containsTouchLocation:touch] ) return NO; NSLog(@"Button touch event was called returning yes. "); //this is where we change the life to each selected player NSLog(@"Test1"); NSMutableArray *tempArray = [[[UIApplication sharedApplication] delegate] selectedPlayerObjects]; NSLog(@"Test2"); for (CustomCCNode *aPlayer in tempArray) { NSLog(@"we change the life by %d.", [lifeChange intValue]); [aPlayer changeLife:[lifeChange intValue]]; } NSLog(@"Test3"); return YES; } - (void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; NSLog(@"You moved in a button!"); } - (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event { NSLog(@"You touched up in a button"); } @end Now, This function: - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event Is where all the shit goes down. It works for all of the buttons except the -5 one. And then, it gets to: NSLog(@"we change the life by %d.", [lifeChange integerValue]); And it crashes at that statement. It only crashes when given anything less than -1. -1 works, but nothing smaller does. Here is the code in the CustomCCNode Class, "changeLife" that is being called. - (void)changeLife:(int)lifeChange { NSLog(@"change life in Custom Class was called"); NSLog(@"wtf is lifechange: %d", lifeChange); life += lifeChange; lifeString = [[NSString alloc] initWithFormat:@"%d",life]; [text setString:lifeString]; } Straight forward, but when the NSnumber is -5, it doesn't even get called, it crashes at the NSlog statement. So... what's up with that?

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  • Estimate gaussian (mixture) density from a set of weighted samples

    - by Christian
    Assume I have a set of weighted samples, where each samples has a corresponding weight between 0 and 1. I'd like to estimate the parameters of a gaussian mixture distribution that is biased towards the samples with higher weight. In the usual non-weighted case gaussian mixture estimation is done via the EM algorithm. Does anyone know an implementation (any language is ok) that permits passing weights? If not, does anyone know how to modify the algorithm to account for the weights? If not, can some one give me a hint on how to incorporate the weights in the initial formula of the maximum-log-likelihood formulation of the problem? Thanks!

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  • How do you do a foursquare style uitableview refresh?

    - by nickthedude
    If you haven't seen their implementation Of the refresh of a tableview it is extremely slick. I was surprised to see no search results asking for this to be explained so I figured ask it myself. If you haven't seen it, it basically adds a subviews to the uitableview above the header to the blank part of the screen when you pull a uitableview view down farther than it has data to display. Sorry if that doesn't make sense but just download the app and you will immediately want to do it too. Just wondering how they did it?

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  • Objective C - Constants with behaviour

    - by Akshay
    Hi, I'm new to Objective C. I am trying to define Constants which have behavior associated with them. So far I have done - @interface Direction : NSObject { NSString *displayName; } -(id)initWithDisplayName:(NSString *)aName; -(id)left; // returns West when North -(id)right; // return East when North @end @implementation Direction -(id)initWithDisplayName:(NSString *)aName { if(self = [super init]) { displayName = aName; } return self; } -(id)left {}; -(id)right {}; @end Direction* North = [Direction initWithDisplayName:@"North"]; // error - initializer element is not constant. This approach results in the indicated error. Is there a better way of doing this in Objective C.

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  • error C2440: '=' : cannot convert from 'std::string []' to 'std::string []'

    - by Bach
    now what is wrong with this code! Header: #pragma once #include <string> using namespace std; class Menu { public: Menu(string []); ~Menu(void); }; Implementation: #include "Menu.h" string _choices[]; Menu::Menu(string items[]) { _choices = items; } Menu::~Menu(void) { } compiler is complaining: error C2440: '=' : cannot convert from 'std::string []' to 'std::string []' There are no conversions to array types, although there are conversions to references or pointers to arrays there is no conversion! so what is it on about? please help, just need to pass a bloody array of strings and set it to Menu class _choices[] attribute. thanks

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  • How does one go about understanding GNU source code?

    - by Max Dwayne
    I'm really sorry if this sounds kinda dumb. I just finished reading K&R and I worked on some of the exercises. This summer, for my project, I'm thinking of re-implementing a linux utility to expand my understanding of C further so I downloaded the source for GNU tar and sed as they both seem interesting. However, I'm having trouble understanding where it starts, where's the main implementation, where all the weird macros came from, etc. I have a lot of time so that's not really an issue. Am I supposed to familiarize myself with the GNU toolchain (ie. make, binutils, ..) first in order to understand the programs? Or maybe I should start with something a bit smaller (if there's such a thing) ? I have little bit of experience with Java, C++ and python if that matters. Thanks!

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  • Does ImageIO read imply anti-aliased scaling?

    - by tigger
    I've replaced the Java internal ImageFetcher with an own implementation using ImageIO. Some image renderers of our software, which use these images, now draw anti-aliased scaled images instead of non anti-aliased. The only change is the source of the image, which are now BufferedImages instead of Toolkit-Images. The question now is, where is the difference? Which property causes the images to scale anti-aliased? I've always thought that the anti-alias key ONLY depends on the graphics I paint on - but this is obviously wrong. By the way: unfortunately I cannot change the renderers.

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  • iphone - UIViewController header view errors

    - by Fiona
    Hi there, So to give a little background: I've an app that has a UITableViewController- (ContactDetailViewController) In this view at the top, I require a few labels and buttons, followed by a group style tableview. So I've created a nib file containing these elements. (ContactHeaderView.xib) Then in the viewDidLoad of ContactDetailViewController I've loaded this nib as the headerView. See implementation file below: #import "ContactDetailViewController.h" #import "DisplayInfoViewController.h" #import "ActionViewController.h" @implementation ContactDetailViewController @synthesize name; @synthesize date; @synthesize nextAction; @synthesize nameLabel; @synthesize usernameLabel; @synthesize nextActionTextField; @synthesize dateLabel; @synthesize contactInfoButton; @synthesize backgroundInfoButton; @synthesize actionDoneButton; - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if (section == 0){ UIViewController *chv = [[[UIViewController alloc] initWithNibName:@"ContactHeaderView" bundle:nil] autorelease]; // self.nameLabel.text = self.name; return chv.view; }else{ return nil; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{ return 300.0; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ - (void)dealloc { [name release]; [date release]; [nextAction release]; [nameLabel release]; [usernameLabel release]; [nextActionTextField release]; [dateLabel release]; [contactInfoButton release]; [backgroundInfoButton release]; [actionDoneButton release]; [super dealloc]; } -(IBAction)displayContactInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Contact Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)displayBackgroundInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Background Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)actionDone:(id)sender{ ActionViewController *avc = [[ActionViewController alloc] init]; avc.title = @"Action"; avc.nextAction = self.nextAction; [self.navigationController pushViewController:avc animated:YES]; [avc release]; } @end Here's the Header File: #import <UIKit/UIKit.h> @interface ContactDetailViewController : UITableViewController { NSString *name; NSString *date; NSString *nextAction; IBOutlet UILabel *nameLabel; IBOutlet UILabel *usernameLabel; IBOutlet UITextField *nextActionTextField; IBOutlet UILabel *dateLabel; IBOutlet UIButton *contactInfoButton; IBOutlet UIButton *backgroundInfoButton; IBOutlet UIButton *actionDoneButton; } @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) NSString *date; @property (nonatomic, retain) NSString *nextAction; @property (nonatomic, retain) IBOutlet UILabel *nameLabel; @property (nonatomic, retain) IBOutlet UILabel *usernameLabel; @property (nonatomic, retain) IBOutlet UITextField *nextActionTextField; @property (nonatomic, retain) IBOutlet UILabel *dateLabel; @property (nonatomic, retain) IBOutlet UIButton *contactInfoButton; @property (nonatomic, retain) IBOutlet UIButton *backgroundInfoButton; @property (nonatomic, retain) IBOutlet UIButton *actionDoneButton; -(IBAction)displayContactInfo: (id)sender; -(IBAction)displayBackgroundInfo: (id)sender; -(IBAction)actionDone: (id)sender; @end However when I run it, I get the following error message: * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key nameLabel.' In IB I've hooked up the labels/buttons/textbox to the File's Owner (set the File's Owner Class to: ContactDetailViewController) Anyone any idea what I'm doing wrong? Regards, Fiona

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  • Using WSH (VBS) with iMacros - how do they do it?

    - by Carl
    (iMacros For Firefox 6.6.5.0; Firefox 3.6.3; Windows XP Pro SP3 w/all updates) I made an iMacro to select "load next 25" (comments) on a web page (CNN.COM). Unfortunately, iMacros doesn't appear to do looping (do the above until that string doesn't appear on the page anymore - i.e. all the comments are loaded). I tried putting {!iloop} in the TAG command, and it didn't work - then I read it wouldn't. So I tried the example at http://wiki.imacros.net/Loop_after_Query_or_Login I can't find any information on how to actually run the script in the above example. I searched Google and found VBS scripting is handled with .wsh files with Windows XP Pro. (The examples and other references there say Windows does VBS natively, so I looked up how with Google.) So I made the following .wsh file (modified the above example): Option Explicit Dim iim1, iret 'initialize iMacros instance set iim1 = CreateObject ("imacros") iret = iim1.iimInit() do while not iret < 0 iret = iim1.iimPlay("Load All CNN Comments") loop ' tell user we're done msgbox "End." ' exit iMacros instance and quit script iret = iim1.iimExit() Wscript.Quit() Here's the iMacro: (Load All CNN Comments.iim) VERSION BUILD=6650406 RECORDER=FX TAG POS=1 TYPE=A ATTR=TXT:Load<SP>next<SP>25 WAIT SECONDS=#DOWNLOADCOMPLETE# The iMacro works by itself - I press Play (left iMacro panel) and the next 25 comments load on the CNN.com page in the current tab. I put the .wsh file in the ...\iMacros\Macros directory - with the iMacro "Load All CNN Comments.iim" When I run the .wsh file (by just double clicking on it's icon - I created it with Notepad, and Windows gave it an icon for that file type - it's executable) I get the message from "Windows Script Host" - "There is no script file specified." I wasn't actually expecting it to work, as I don't see how Windows would know to call iMacros to run the iim macro. It would be nice if there was a simple, COMPLETE, example of how to use a VBS script with iMacros, that isn't bogged down with unnecessary complication like filling in a form, loading multiple pages, etc. I can't find ANY example. So what do I need to do to get this to work? I just installed iMacros yesterday, because I am constantly having the problem that there are hundred of comments after a CNN.com article, and loading 25 more at a time until they are all on the page makes it impractical to read any replies to my comments. It would also be nice if I could run the Macro from Firefox, rather than by double clicking on some file somewhere. Thanks for any help.

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  • iPhone/Android: How to Send Keystrokes To Laptop Over Wifi?

    - by Cirrostratus
    How can I best implement a system for send keystrokes/commands via an iPhone and/or Droid to a desktop or laptop computer via WiFi or bluetooth? There are apps for VLC, Keynote and other applications that do this, so I know it's possible but don't know what technology base to use. The implementation is probably different on Windows and OS X, but if they could be similar that'd be a big win. If VNC-type technology is used, that'd be fine but I only need to send key commands and mouse clicks—I don't need to be able to navigate the screen space.

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  • Sharing view logic in Django

    - by Jeremy B.
    I've begun diving into Django again and I'm having trouble finding the parallel to some common concepts from my life in C#. While using .NET MVC I very often find myself creating a base controller which will provide a base action implementation to take care of the type of stuff I want to do on every request, like retrieving user information, getting localization values. Where I'm finding myself confused is how to do this in Django. I am getting more familiar with the MVT concept but I can't seem to find how to solve this scenario. I've looked at class based views and the generic views yet they didn't seem to work how I expected. What am I missing? How can i create default logic that each view will be instructed to run but not have to write it in each view method?

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  • Why isn't Hadoop implemented using MPI?

    - by artif
    Correct me if I'm wrong, but my understanding is that Hadoop does not use MPI for communication between different nodes. What are the technical reasons for this? I could hazard a few guesses, but I do not know enough of how MPI is implemented "under the hood" to know whether or not I'm right. Come to think of it, I'm not entirely familiar with Hadoop's internals either. I understand the framework at a conceptual level (map/combine/shuffle/reduce and how that works at a high level) but I don't know the nitty gritty implementation details. I've always assumed Hadoop was transmitting serialized data structures (perhaps GPBs) over a TCP connection, eg during the shuffle phase. Let me know if that's not true.

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  • C++: Declaration of template class member specialization (+ Doxygen bonus question!)

    - by Ziv
    When I specialize a (static) member function/constant in a template class, I'm confused as to where the declaration is meant to go. Here's an example of what I what to do - yoinked directly from IBM's reference on template specialization: template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } int main() { X<char*> a, b; X<float> c; c.f(10); // X<float>::v now set to 20 } The question is, how do I divide this into header/cpp files? The generic implementation is obviously in the header, but what about the specialization? It can't go in the header file, because it's concrete, leading to multiple definition. But if it goes into the .cpp file, is code which calls X::f() aware of the specialization, or might it rely on the generic X::f()? So far I've got the specialization in the .cpp only, with no declaration in the header. I'm not having trouble compiling or even running my code (on gcc, don't remember the version at the moment), and it behaves as expected - recognizing the specialization. But A) I'm not sure this is correct, and I'd like to know what is, and B) my Doxygen documentation comes out wonky and very misleading (more on that in a moment). What seems most natural to me would be something like this, declaring the specialization in the header and defining it in the .cpp: ===XClass.hpp=== #ifndef XCLASS_HPP #define XCLASS_HPP template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized functions */ template<> char* X<char*>::v; template<> void X<float>::f(float arg); #endif ===XClass.cpp=== #include <XClass.hpp> /* concrete implementation of specialized functions */ template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } ...but I have no idea if this is correct. The most immediate consequence of this issue, as I mentioned, is my Doxygen documentation, which doesn't seem to warm to the idea of member specialization, at least the way I'm defining it at the moment. It will always present only the first definition it finds of a function/constant, and I really need to be able to present the specializations as well. If I go so far as to re-declare the entire class, i.e. in the header: /* template declaration */ template<class T> class X { public: static T v; static void f(T); }; /* template member definition */ template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized CLASS (with definitions in .cpp) */ template<> class X<float> { public: static float v; static void f(float); }; then it will display the different variations of X as different classes (which is fine by me), but I don't know how to get the same effect when specializing only a few select members of the class. I don't know if this is a mistake of mine, or a limitation of Doxygen - any ideas? Thanks much, Ziv

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  • Java library to encode / decode AMF

    - by Ceilingfish
    Hi chaps, I currently have a Java server that talks to a Flash client by passing JSON encoded data over a binary socket connection. Is there a way on either side to encode / decode packets as AMF instead of JSON? It seems to me that there should be some native support in Flash player for doing this? All the implementations I have found of AMF serialization seem to be embedded inside an application framework. Simiarly so, does anyone know if it's possible to decode AMF packets independently of a connection implementation in Flash?

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  • Using LINQ to find a common prefix?

    - by Roger Lipscombe
    I've got two sequences: IEnumerable<string> x = new[] { "a", "b", "c" }; IEnumerable<string> y = new[] { "a", "b", "d", "e" }; I'd like to find the common prefix of these two sequences (i.e. "a", "b"). Is there a succinct way to do this in LINQ? Bear in mind that these aren't really IEnumerable<string>; they're IEnumerable<PathComponent>, where I have an implementation of IEqualityComparer<PathComponent>.

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  • JSF 2 -- Composite component with optional listener attribute on f:ajax

    - by Dave Maple
    I have a composite component that looks something like this: <!DOCTYPE html> <html xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:dm="http://davemaple.com/dm-taglib" xmlns:rich="http://richfaces.org/rich" xmlns:cc="http://java.sun.com/jsf/composite" xmlns:fn="http://java.sun.com/jsp/jstl/functions" xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:a4j="http://richfaces.org/a4j"> <cc:interface> <cc:attribute name="styleClass" /> <cc:attribute name="textBoxStyleClass" /> <cc:attribute name="inputTextId" /> <cc:attribute name="labelText" /> <cc:attribute name="tabindex" /> <cc:attribute name="required" default="false" /> <cc:attribute name="requiredMessage" /> <cc:attribute name="validatorId" /> <cc:attribute name="converterId" /> <cc:attribute name="title"/> <cc:attribute name="style"/> <cc:attribute name="unicodeSupport" default="false"/> <cc:attribute name="tooltip" default="false"/> <cc:attribute name="tooltipText" default=""/> <cc:attribute name="tooltipText" default=""/> <cc:attribute name="onfail" default=""/> <cc:attribute name="onpass" default=""/> </cc:interface> <cc:implementation> <ui:param name="converterId" value="#{! empty cc.attrs.converterId ? cc.attrs.converterId : 'universalConverter'}" /> <ui:param name="validatorId" value="#{! empty cc.attrs.validatorId ? cc.attrs.validatorId : 'universalValidator'}" /> <ui:param name="component" value="#{formFieldBean.getComponent(cc.attrs.inputTextId)}" /> <ui:param name="componentValid" value="#{((facesContext.maximumSeverity == null and empty component.valid) or component.valid) ? true : false}" /> <ui:param name="requiredMessage" value="#{! empty cc.attrs.requiredMessage ? cc.attrs.requiredMessage : msg['validation.generic.requiredMessage']}" /> <ui:param name="clientIdEscaped" value="#{fn:replace(cc.clientId, ':', '\\\\\\\\:')}" /> <h:panelGroup layout="block" id="#{cc.attrs.inputTextId}ValidPanel" style="display:none;"> <input type="hidden" id="#{cc.attrs.inputTextId}Valid" value="#{componentValid}" /> </h:panelGroup> <dm:outputLabel for="#{cc.clientId}:#{cc.attrs.inputTextId}" id="#{cc.attrs.inputTextId}Label">#{cc.attrs.labelText}</dm:outputLabel> <dm:inputText styleClass="#{cc.attrs.textBoxStyleClass}" tabindex="#{cc.attrs.tabindex}" id="#{cc.attrs.inputTextId}" required="#{cc.attrs.required}" requiredMessage="#{requiredMessage}" title="#{cc.attrs.title}" unicodeSupport="#{cc.attrs.unicodeSupport}"> <f:validator validatorId="#{validatorId}" /> <f:converter converterId="#{converterId}" /> <cc:insertChildren /> <f:ajax event="blur" execute="@this" render="#{cc.attrs.inputTextId}ValidPanel #{cc.attrs.inputTextId}Msg" onevent="on#{cc.attrs.inputTextId}Event" /> </dm:inputText> <rich:message for="#{cc.clientId}:#{cc.attrs.inputTextId}" id="#{cc.attrs.inputTextId}Msg" style="display: none;" /> <script> function on#{cc.attrs.inputTextId}Event(e) { if(e.status == 'success') { $('##{clientIdEscaped}\\:#{cc.attrs.inputTextId}').trigger($('##{cc.attrs.inputTextId}Valid').val()=='true'?'pass':'fail'); } } $('##{clientIdEscaped}\\:#{cc.attrs.inputTextId}').bind('fail', function() { $('##{clientIdEscaped}\\:#{cc.attrs.inputTextId}, ##{clientIdEscaped}\\:#{cc.attrs.inputTextId}Label, ##{cc.attrs.inputTextId}Msg, ##{cc.id}Msg').addClass('error'); $('##{cc.id}Msg').html($('##{clientIdEscaped}\\:#{cc.attrs.inputTextId}Msg').html()); #{cc.attrs.onfail} }).bind('pass', function() { $('##{clientIdEscaped}\\:#{cc.attrs.inputTextId}, ##{clientIdEscaped}\\:#{cc.attrs.inputTextId}Label, ##{cc.attrs.inputTextId}Msg, ##{cc.id}Msg').removeClass('error'); $('##{cc.id}Msg').html($('##{clientIdEscaped}\\:#{cc.attrs.inputTextId}Msg').html()); #{cc.attrs.onpass} }); </script> <a4j:region rendered="#{facesContext.maximumSeverity != null and !componentValid}"> <script> $(document).ready(function() { $('##{clientIdEscaped}\\:#{cc.attrs.inputTextId}').trigger('fail'); }); </script> </a4j:region> </cc:implementation> </html> I'd like to be able to add an optional "listener" attribute which if defined would add an event listener to my f:ajax but I'm having trouble figuring out how to accomplish this. Any help would be appreciated.

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  • cant populate cells with an array when i have loaded a second UITableViewController

    - by richard Stephenson
    hi there, im very new to iphone programming, im creating my first app, (a world cup one) the first view is a table view. the cell text label is filled with an array, so it shows all the groups (group a, B, c,ect) then when you select a group, it pulls on another UITableViewcontroller, but whatever i do i cant set the text label of the cells (e.g france,mexico,south africa, etc. infact nothin i do to the cellForRowAtIndexPath makes a difference , could someone tell me what im doing wrong please Thanks `here is my code for the view controller #import "GroupADetailViewController.h" @implementation GroupADetailViewController @synthesize groupLabel = _groupLabel; @synthesize groupADetail = _groupADetail; @synthesize teamsInGroupA; #pragma mark Memory management - (void)dealloc { [_groupADetail release]; [_groupLabel release]; [super dealloc]; } #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; // Set the number label to show the number data teamsInGroupA = [[NSArray alloc]initWithObjects:@"France",@"Mexico",@"Uruguay",@"South Africa",nil]; NSLog(@"loaded"); // Set the title to also show the number data [[self navigationItem]setTitle:@"Group A"]; //[[self navigationItem]cell.textLabel.text:@"test"]; //[[self navigationItem] setTitle[NSString String } - (void)viewDidUnload { [self setgroupLabel:nil]; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView*)tableView { // Return the number of sections in the table view return 1; } - (NSInteger)tableView:(UITableView*)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in a specific section // Since we only have one section, just return the number of rows in the table return 4; NSLog:("count is %d",[teamsInGroupA count]); } - (UITableViewCell*)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath*)indexPath { static NSString *cellIdentifier2 = @"Cell2"; // Reuse an existing cell if one is available for reuse UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier2]; // If no cell was available, create a new one if (cell == nil) { NSLog(@"no cell, creating"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier2] autorelease]; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; } NSLog(@"cell already there"); // Configure the cell to show the data for this row //[[cell textLabel]setText:[NSString string //[[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; //NSUInteger row = [indexPath row]; //[cell setText:[[teamsInGroupA objectAtIndex:indexPath:row]retain]]; //cell.textLabel.text:@"Test" [[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; return cell; } @end #import "GroupADetailViewController.h" @implementation GroupADetailViewController @synthesize groupLabel = _groupLabel; @synthesize groupADetail = _groupADetail; @synthesize teamsInGroupA; #pragma mark Memory management - (void)dealloc { [_groupADetail release]; [_groupLabel release]; [super dealloc]; } #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; // Set the number label to show the number data teamsInGroupA = [[NSArray alloc]initWithObjects:@"France",@"Mexico",@"Uruguay",@"South Africa",nil]; NSLog(@"loaded"); // Set the title to also show the number data [[self navigationItem]setTitle:@"Group A"]; //[[self navigationItem]cell.textLabel.text:@"test"]; //[[self navigationItem] setTitle[NSString String } - (void)viewDidUnload { [self setgroupLabel:nil]; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView*)tableView { // Return the number of sections in the table view return 1; } - (NSInteger)tableView:(UITableView*)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in a specific section // Since we only have one section, just return the number of rows in the table return 4; NSLog:("count is %d",[teamsInGroupA count]); } - (UITableViewCell*)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath*)indexPath { static NSString *cellIdentifier2 = @"Cell2"; // Reuse an existing cell if one is available for reuse UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier2]; // If no cell was available, create a new one if (cell == nil) { NSLog(@"no cell, creating"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier2] autorelease]; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; } NSLog(@"cell already there"); // Configure the cell to show the data for this row //[[cell textLabel]setText:[NSString string //[[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; //NSUInteger row = [indexPath row]; //[cell setText:[[teamsInGroupA objectAtIndex:indexPath:row]retain]]; //cell.textLabel.text:@"Test" [[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; return cell; } @end

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  • Difference between halo and mx namespace

    - by Andree
    Hi there ! As far as I know, the support for library://ns.adobe.com/flex/halo namespace has been dropped, and now we have to use library://ns.adobe.com/flex/mx instead (reference). Can someone provide if there's any difference between the two namespaces? I am just starting to learn Flex and this change make me confused. For example, if I have an <mx:Tree> tag in my mxml document, the compiler complains that <mx:Tree> could not be resolved to a component implementation. But if I change my mx namespace to use the old one instead (halo), it successfully compiled without error. Thanks. Andree Updated: By the way, I use Flex SDK command line compiler in Windows. mxmlc --version Version 4.0.0 build 10485

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  • Blackberry pixel-specific animated focus scrolling

    - by Diego Tori
    Suppose I have a VFM full of both focusable and non-focusable fields. Since most of them are spread out far apart, the movement from one focused field to another is jerky at best, even with NullFields in between. In other words, it just sets the current y position to the next focused field without smoothly scrolling the screen. What I want to achieve is to be able to scroll at a fixed rate between fields, so it it doesn't just focus from one to another that instantaneously. After reading up on how to do this, it is a matter of overriding moveFocus and setting it via a TimerTask from an accessor method to set moveFocus, as per this link. However, I haven't seen a practical implementation of how to do this, complete with the routines that are called in the TimerTask's thread. Is there any way to achieve this type of behavior?

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  • iPad/iPhone: Form filling application pointers

    - by raj.tiwari
    Folks, I am starting work on an iPad/iPhone application that is essentially a form-filing UI. The requirement is to present a (rather large) form to the user. The form is composed of sections and questions, like so: Form Question 0.1 Question 0.2 Section 1 Question 1.1 etc. The user can take various paths down the form based on answers to questions. I would like to architect this by defining a declarative markup that can be used to author the form questionnaire including traversal rules. My questions are: Can anyone recommend a markup/language that would satisfy the declaration requirement? Is there any existing library that would ease the implementation as described above? Thanks for your time.

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  • how to avoid returning mocks from a mocked object list

    - by koen
    I'm trying out mock/responsibility driven design. I seem to have problems to avoid returning mocks from mocks in the case of finder objects. An example could be an object that checks whether the bills from last month are paid. It needs a service that retrieves a list of bills for that. So I need to mock that service that retrieves the bills. At the same time I need that mock to return mocked Bills (since I don't want my test to rely on the correctness bill implementation). Is my design flawed? Is there a better way to test this? Or is this the way it will need to be when using finder objects (the finding of the bills in this case)?

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  • When to best implement a I2C driver module in Linux

    - by stefangachter
    I am currently dealing with two devices connected to the I2C bus within an embedded system running Linux. I am using an exisiting driver for the first device, a camera. For the second device, I have successfully implemented a userspace program with which I can communicate with the second device. So far, both devices seem to coexist happily. However, almost all I2C devices have their own driver module. Thus, I am wondering what the advantages of a driver module are. I had a look at the following thread... http://stackoverflow.com/questions/149032/when-should-i-write-a-linux-kernel-module ... but without conclusion. Thus, what would be the advantage of writing a I2C driver module over a userspace implementation? Regards, Stefan

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  • Smoothing Small Data Set With Second Order Quadratic Curve

    - by Rev316
    I'm doing some specific signal analysis, and I am in need of a method that would smooth out a given bell-shaped distribution curve. A running average approach isn't producing the results I desire. I want to keep the min/max, and general shape of my fitted curve intact, but resolve the inconsistencies in sampling. In short: if given a set of data that models a simple quadratic curve, what statistical smoothing method would you recommend? If possible, please reference an implementation, library, or framework. Thanks SO!

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  • How difficult is it to migrate away from Google App Engine?

    - by Ignas Limanauskas
    I am thinking of making an (initially) small Web Application, which would eventually have a potential to grow. All things considered Google App Engine seems like a very attractive option. Say, user base and complexity grows and for one or other reason I needed to leave GAE behind. How difficult would it be to migrate away? 1) Does GAE provide a way to export the database? What format would it be? Would it be difficult to put it under MySQL (or similar)? 2) In which areas (ex. database access, others?) would I have to use GAE API? I.e. which parts of implementation would have to be abstracted away / interfaced? 3) Alternatively, is it even worth to keep GAE API outside, say, if there is nothing much I would need to use.

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  • Implementing an interface using an asynchronous WCF service?

    - by John K.
    Hello, I am trying to figure out if it is possible to implement a .NET interface, where the interface method has to return something and you are implementing that particular interface method with an asynchronous WCF service? Hopefully you should already see the issue I am encountering. Here is the interface: public interface IDataService { IDataServiceResponse SendDataRequest(); } IDataServiceResponse is supposed to represent a simple container that holds the result of my asynchronous WCF callback. Here is the code snippet where I am implementing the interface method, SendDataRequest() public IDataServiceResponse SendDataRequest() { InitializeDataServiceParameters(); // Call the web service asynchronously, here.... _client.BeginQueryJobs(_parameters, DataServiceQueryCallBack, _client); // How do I return _dataServiceResponse, if I am calling the WCF service // asynchronously?? return _dataServiceResponse; } And the callback method signature: void DataServiceQueryCallBack(IAsyncResult result) { // ... implementation code } Thanks in advance, John

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