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  • Converting "User Shell Folders" registry value

    - by Sach
    The following registry key contains many system default folder locations. HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\User Shell Folders The value for the path of the All Users desktop, which is found there, is as follows: XP or earlier : [%ALLUSERSPROFILE%\Desktop] Vista or later: [%PUBLIC%\Desktop] Whereas the actual paths of the All User desktops, respectively, are as follows: XP or earlier : "C:\Documents and Settings\All Users\Desktop" Vista or later: "C:\Users\Public\Desktop" Now, if you use copy and paste the above registry values in Windows Explorer and hit enter it takes you to the actual folders. For example, if you paste [%PUBLIC%\Desktop] in a Windows Explorer in Vista it takes you to ["C:\Users\Public\Desktop"]. My question is this; how do I reproduce this behavior from withing a C# program? To be more specific, if I retrieve the registry value [%PUBLIC%\Desktop] from withing a C# program, which I can do easily, how do I convert it to ["C:\Users\Public\Desktop"]? Obviously I'm not looking for a string replacement, I need to do what Windows does.

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  • How to set the application path to the running program?

    - by Y_Y
    Hello, I have a program that is executed by another program. The program that is being executed needs files located at its own location [same folder]. If I call myfile.open("xpo.dll") I might get an error because I am not passing the [fullpath + name + extension]. The program that is being executed can vary paths depending on the installation path. Therefore, I was wondering if there is a way to get the application path [where the application is located] and set it so that when another program executes from another path everything might work properly...? [Using C++ without .NET Framework] Thanks.

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  • Easier way to move a project in Eclipse

    - by myplacedk
    My projects changes location, and I need to tell Eclipse this. Today I just delete the project and import it from the new location. But I have a lot of projects, they change location often and the paths a very complicated. I'd like a better way to manage this in Eclipse. For example: J:\iteration234_abc\foo\bar\baz\iffle\dizzle\Project Only the root-folder changes (iteration-number and the idenfier "abc"). After that there are lot of folders. Many folders has tons of subfolders with similar names, which makes finding the folder with GUI time-consuming and very boring. It would be so nice if I could just edit the path. As you may have guessed: The J-drive is a network drive, provided by the source control system. The way to tell source control that I'm working on another itertion, is to continue my work in a different folder. My actual Eclipse workspace normally doesn't contain any projects.

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  • Dynamically reducing image dimension as well as image size in C#

    - by hanesjw
    I have an image gallery that is created using a repeater control. The repeater gets bound inside my code behind file to a table that contains various image paths. The images in my repeater are populated like this <img src='<%# Eval("PicturePath")' %>' height='200px' width='150px'/> (or something along those lines, I don't recall the exact syntax) The problem is sometimes the images themselves are massive so the load times are a little ridiculous. And populating a 150x200px image definitely should not require a 3MB file. Is there a way I can not only change the image dimensions, but shrink the file size down as well? Thanks!

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  • Catchable fatal error: Object of class view_user could not be converted to string in C:\xampp\xampp\htdocs\textile\admin\view_class.php on line 9 [closed]

    - by user1282142
    <?php include('config.inc'); class view_user { function view($user) { $temp = mysql_query("SELECT * from register_user where user_name = '$user'"); $value = mysql_fetch_array($temp); $query = mysql_query("SELECT order_user.design_name, order_user.reaad, order_user.pick, order_user.yarn_detail FROM register_user INNER JOIN order_user ON register_user.register_id = '$value[register_id]' and order_user.register_id = $value[register_id]"); if($query) { echo "<center><table border = 1> <tr> <th>Design Name</th> <th>Read</th> <th>Pick</th> <th>Design Detail</th> </tr>"; while($row = mysql_fetch_array($query)) { echo "<tr>"; echo "<td>$row[design_name]</td>"; echo "<td>$row[reaad]</td>"; echo "<td>$row[pick]</td>"; echo "<td>$row[yarn_detail]</td>"; echo"</tr></center>"; } } else { echo"User doesn't Exist"; include('footer1.php'); } } } ?>

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  • in Rails, with check_box_tag, how do I keep the checkboxes checked after submitting query?

    - by Sebastien Paquet
    Ok, I know this is for the Saas course and people have been asking questions related to that as well but i've spent a lot of time trying and reading and I'm stuck. First of all, When you have a model called Movie, is it better to use Ratings as a model and associate them or just keep Ratings in an array floating in space(!). Second, here's what I have now in my controller: def index @movies = Movie.where(params[:ratings].present? ? {:rating => (params[:ratings].keys)} : {}).order(params[:sort]) @sort = params[:sort] @ratings = Ratings.all end Now, I decided to create a Ratings model since I thought It would be better. Here's my view: = form_tag movies_path, :method => :get do Include: - @ratings.each do |rating| = rating.rating = check_box_tag "ratings[#{rating.rating}]" = submit_tag "Refresh" I tried everything that is related to using a conditional ternary inside the checkbox tag ending with " .include?(rating) ? true : "" I tried everything that's supposed to work but it doesn't. I don't want the exact answer, I just need guidance.Thanks in advance!

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  • I want tell the VC++ Compiler to compile all code. Can it be done?

    - by KGB
    I am using VS2005 VC++ for unmanaged C++. I have VSTS and am trying to use the code coverage tool to accomplish two things with regards to unit tests: See how much of my referenced code under test is getting executed See how many methods of my code under test (if any) are not unit tested at all Setting up the VSTS code coverage tool (see the link text) and accomplishing task #1 was straightforward. However #2 has been a surprising challenge for me. Here is my test code. class CodeCoverageTarget { public: std::string ThisMethodRuns() { return "Running"; } std::string ThisMethodDoesNotRun() { return "Not Running"; } }; #include <iostream> #include "CodeCoverageTarget.h" using namespace std; int main() { CodeCoverageTarget cct; cout<<cct.ThisMethodRuns()<<endl; } When both methods are defined within the class as above the compiler automatically eliminates the ThisMethodDoesNotRun() from the obj file. If I move it's definition outside the class then it is included in the obj file and the code coverage tool shows it has not been exercised at all. Under most circumstances I want the compiler to do this elimination for me but for the code coverage tool it defeats a significant portion of the value (e.g. finding untested methods). I have tried a number of things to tell the compiler to stop being smart for me and compile everything but I am stumped. It would be nice if the code coverage tool compensated for this (I suppose by scanning the source and matching it up with the linker output) but I didn't find anything to suggest it has a special mode to be turned on. Am I totally missing something simple here or is this not possible with the VC++ compiler + VSTS code coverage tool? Thanks in advance, KGB

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  • After update hook not being called for DataMapper model with dm 1.0.2

    - by Macario
    Hi, I've the following model and I want to execute a method on save and update, problem is that the hook is not being executed on update. class User include DataMapper::Resource include BCrypt property :id, Serial property :email, String, :index => true property :crypted_password, String, :accessor => :private ... attr_accessor :password, :password_confirmation before :save, :encrypt_password! # also tried the following with no success: # before :update, :encrypt_password! # and tried this but hell was never raised # before :update do # raise 'hell' # end def encrypt_password! self.crypted_password = Password.create password end end This spec fails: it 'should call encrypt_password! on update' do subject.save.should be_true subject.should_receive(:encrypt_password!) subject.update(:password => 'other-password', :password_confirmation => 'other-password').should be_true end And this passes: it 'should call encrypt_password! on create' do subject.should_receive(:encrypt_password!) subject.save.should be_true end I've also tried with after :update in addition to after :save with no success. Am I missing something?

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  • Calling Base Class Functions with Inherited Type

    - by Kein Mitleid
    I can't describe exactly what I want to say but I want to use base class functions with an inherited type. Like I want to declare "Coord3D operator + (Coord3D);" in one class, but if I use it with Vector3D operands, I want it to return Vector3D type instead of Coord3D. With this line of code below, I add two Vector3D's and get a Coord3D in return, as told to me by the typeid().name() function. How do I reorganize my classes so that I get a Vector3D on return? #include <iostream> #include <typeinfo> using namespace std; class Coord3D { public: float x, y, z; Coord3D (float = 0.0f, float = 0.0f, float = 0.0f); Coord3D operator + (Coord3D &); }; Coord3D::Coord3D (float a, float b, float c) { x = a; y = b; z = c; } Coord3D Coord3D::operator+ (Coord3D &param) { Coord3D temp; temp.x = x + param.x; temp.y = y + param.y; temp.z = z + param.z; return temp; } class Vector3D: public Coord3D { public: Vector3D (float a = 0.0f, float b = 0.0f, float c = 0.0f) : Coord3D (a, b, c) {}; }; int main () { Vector3D a (3, 4, 5); Vector3D b (6, 7, 8); cout << typeid(a + b).name(); return 0; }

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  • clang does not compile but g++ does

    - by user1095108
    Can someone help me with this code: #include <type_traits> #include <vector> struct nonsense { }; template <struct nonsense const* ptr, typename R> typename std::enable_if<!std::is_void<R>::value, int>::type fo(void* const) { return 0; } template <struct nonsense const* ptr, typename R> typename std::enable_if<std::is_void<R>::value, int>::type fo(void* const) { return 1; } typedef int (*func_type)(void*); template <std::size_t O> void run_me() { static struct nonsense data; typedef std::pair<char const* const, func_type> pair_type; std::vector<pair_type> v; v.push_back(pair_type{ "a", fo<&data, int> }); v.push_back(pair_type{ "b", fo<&data, void> }); } int main(int, char*[]) { run_me<2>(); return 0; } clang-3.3 does not compile this code, but g++-4.8.1 does, which of the two compiler is right? Is something wrong with the code, as I suspect? The error reads: a.cpp:32:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "a", fo<&data, int> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~ a.cpp:33:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "b", fo<&data, void> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~~

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  • Set asisde space for ADT when reading integers from file

    - by That Guy
    I'm using C to make maze solver. The program should be able read a maze from a text file containing a grid of 1 and 0 representing walls and paths. This file could be of any size as the user selects which maze to use. The program should then show the maze being solved. As the maze is being solved it should show where has been walked and how many steps have been taken. I have made an ADT called Cell containing a bool for wall or path and an integer for steps taken. I now need to populate a 2D array of Cells which means I need to set aside enough space to store a Cell for every integer in the maze file. What would be the best way to do this?

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  • How to treat Base* pointer as Derived<T>* pointer?

    - by dehmann
    I would like to store pointers to a Base class in a vector, but then use them as function arguments where they act as a specific class, see here: #include <iostream> #include <vector> class Base {}; template<class T> class Derived : public Base {}; void Foo(Derived<int>* d) { std::cerr << "Processing int" << std::endl; } void Foo(Derived<double>* d) { std::cerr << "Processing double" << std::endl; } int main() { std::vector<Base*> vec; vec.push_back(new Derived<int>()); vec.push_back(new Derived<double>()); Foo(vec[0]); Foo(vec[1]); delete vec[0]; delete vec[1]; return 0; } This doesn't compile: error: call of overloaded 'Foo(Base*&)' is ambiguous Is it possible to make it work? I need to process the elements of the vector differently, according to their int, double, etc. types.

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  • BASIC Menu-driven program repeates twice after successful completion of first task.

    - by Zazu
    Hello, Im using Plato3 to write C programs. Im creating a menu-driven program but want to test out the basic concept of getting it to work #include<stdio.h> #include<ctype.h> int function1(); main(){ char s; do{ puts("\n choose the following"); puts("(P)rint\n"); puts("(Q)uit\n"); scanf("%c",&s); s=toupper(s); switch (s){ case 'P' : function1(); break; case 'Q' : return -1; break; } }while (function1()==0); } int function1(){ printf("Hello World"); return 0; } The problem is that once function1() returns the value 0, the whole program is echoed ... why ? Example : Running the program gives this : Hello WorldHellow World choose the following (P)rint (Q)uit Hello World choose the following (P)rint (Q)uit -- Any idea why ? Please help, thanks !!!!

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  • Prog error: for replacing spaces with "%20"

    - by assasinC
    below is the prog i am compiling for replacing spaces with "%20" but when I run it output window shows blank and a message "arrays5.exe has occurred a prob" #include <iostream> #include<cstring> using namespace std; void method(char str[], int len) //replaces spaces with "%20" { int spaces, newlen,i; for (i=0;i<len;i++) if(str[i]==' ') spaces++; newlen=len+spaces*2; str[newlen]=0; for (i=len-1;i>=0;i--) { if(str[i]==' ') { str[newlen-1]='0'; str[newlen-2]='2'; str[newlen-3]='%'; newlen=newlen-3; } else { str[newlen-1]=str[i]; newlen=newlen-1; } } } int main() { char str[20]="sa h "; method(str,5); cout <<str<<endl; return 0; } Please help me finding the error.Thanks

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  • space in url; did browser got smarter or server?

    - by Xah Lee
    It looks like today you no longer to have to encode spaces by %20 in your html links or image links. For example, suppose you have this image at ?http://example.com/i/my house.jpg?. Notice the space there. In your html code, you can just do this: <img src="http://example.com/i/my house.jpg" alt="my house"> It work in all current version of browsers. Though, what i'm not sure is that whether the browser encodes it before requesting the url, or a particular server will do the right with with paths with space? (apache)

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  • Django-admin.py not being recognized suddenly

    - by Jen Camara
    I tried starting a new Django project yesterday but when I did "django-admin.py startproject projectname" I got an error stating: "django-admin.py is not recognized as an internal or external command." The strange thing is, when I first installed Django, I made a few projects and everything worked fine. But now after going back a few months later it has suddenly stopped working. I've tried looking around for an answer and all I could find is that this typically has to do with the system path settings, however, I know that I have the proper paths set up so I don't understand what's happening. Does anybody have any idea what's going on?

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  • Whenever Gem gives error on Ruby 1.9.3 - No Such File To Load

    - by tackleberry
    I've used whenever gem with ruby 1.9.2 without any problems, but I installed ruby 1.9.3p125 on my server and it stopped working. All I get below error on my cron_error.log file: /usr/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:36:in `gem_original_require': no such file to load -- bundler/setup (LoadError) from /usr/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from /home/APP_NAME/config/boot.rb:6 from script/rails:5:in `require' from script/rails:5 I checked paths for rake, gem and ruby and everything is under "/usr/local/bin/" and my path is like below: /usr/local/jdk/bin:/usr/kerberos/sbin:/usr/kerberos/bin:/usr/lib/courier-imap/sbin:/usr/lib/courier-imap/bin:/usr/local/sbin:/usr/local/bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/bin:/usr/X11R6/bin:/root/bin I am struggling with this for hours, any help appreciated!

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  • xmldocument and nested schemas

    - by Stuart
    Using c# and .net 3.5 I'm trying to validate an xml document against a schema that has includes. The schemas and there includes are as below Schema1.xsd - include another.xsd another.xsd - include base.xsd When i try to add the Schema1.xsd to the XmlDocument i get the following error. Type 'YesNoType' is not declared or is not a simple type. I believe i'm getting this error because the base.xsd file is not being included when i load the Schema1.xsd schema. I'm trying to use the XmlSchemaSet class and I'm setting the XmlResolver uri to the location of the schemas. NOTE : All schemas live under the same directory E:\Dev\Main\XmlSchemas Here is the code string schemaPath = "E:\\Dev\\Main\\XmlSchemas"; XmlDocument xmlDocSchema = new XmlDocument(); XmlSchemaSet s = new XmlSchemaSet(); XmlUrlResolver resolver = new XmlUrlResolver(); Uri baseUri = new Uri(schemaPath); resolver.ResolveUri(null, schemaPath); s.XmlResolver = resolver; s.Add(null, XmlReader.Create(new System.IO.StreamReader(schemaPath + "\\Schema1.xsd"), new XmlReaderSettings { ValidationType = ValidationType.Schema, XmlResolver = resolver }, new Uri(schemaPath).ToString())); xmlDocSchema.Schemas.Add(s); ValidationEventHandler valEventHandler = new ValidationEventHandler (ValidateNinoDobEvent); try { xmlDocSchema.LoadXml(xml); xmlDocSchema.Validate(valEventHandler); } catch (XmlSchemaValidationException xmlValidationError) { // need to interogate the Validation Exception, for possible further // processing. string message = xmlValidationError.Message; return false; } Can anyone point me in the right direction regarding validating an xmldocument against a schema with nested includes.

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  • Simple average calculation

    - by sasquatch90
    I'm trying to write program calculating average of given numbers stored in an array. Amount of numbers should be not more than 100, and user should input them until a !int variable is given : #include <iostream> #include <conio.h> using namespace std; double average(int tab[], int i){ int sum=0; for(int j=0; j<i; ++j){ sum+=tab[j]; } return (double)sum/i; } int main() { int tab[100]; int n=0; int number=0; do { if(n < 100){ cout << "Give " << n+1 << " number : "; cin >> number; tab[n]=number; number=0; ++n; } else{ break; } } while( !isdigit(number) ); cout << average(tab, n) << endl; getch(); return 0; } Why after giving char, it prints me 'Give n number:' for all empty cells of my array ? It should end and use only given numbers.

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  • How can I get swig to wrap a linked list-type structure?

    - by bk
    Here's what I take to be a pretty standard header for a list. Because the struct points to itself, we need this two-part declaration. Call it listicle.h: typedef struct _listicle listicle; struct _listicle{ int i; listicle *next; }; I'm trying to get swig to wrap this, so that the Python user can make use of the listicle struct. Here's what I have in listicle.i right now: %module listicle %{ #include "listicle.h" %} %include listicle.h %rename(listicle) _listicle; %extend listicle { listicle() {return malloc (sizeof(listicle));} } As you can tell by my being here asking, it doesn't work. All the various combinations I've tried each fail in their own special way. [This one: %extend defined for an undeclared class listicle. Change it to %extend _listicle (and fix the constructor) and loading in Python gives type object '_listicle' has no attribute '_listicle_swigregister'. And so on.] Suggestions?

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  • Why does double dispatch not work in C++?

    - by Bruce
    #include<iostream.h> #include<conio.h> using namespace std; class SpaceShip {}; class GiantSpaceShip : public SpaceShip {}; class Asteroid { public: virtual void CollideWith(SpaceShip *) { cout << "Asteroid hit a SpaceShip" << endl; } virtual void CollideWith(GiantSpaceShip *) { cout << "Asteroid hit a GiantSpaceShip" << endl; } }; class ExplodingAsteroid : public Asteroid { public: virtual void CollideWith(SpaceShip *) { cout << "ExplodingAsteroid hit a SpaceShip" << endl; } virtual void CollideWith(GiantSpaceShip *) { cout << "ExplodingAsteroid hit a GiantSpaceShip" << endl; } }; int main() { SpaceShip * s = new GiantSpaceShip(); Asteroid * a = new ExplodingAsteroid(); a->CollideWith(s); getch(); return 0; } How can I enable double dispatch in C++?

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  • Sending data in a GTK Callback

    - by snostorm
    How can I send data through a GTK callback? I've Googled, and with the information I found created this: #include <gtk/gtk.h> #include <stdio.h> void button_clicked( GtkWidget *widget, GdkEvent *event, gchar *data); int main( int argc, char *argv[]){ GtkWidget *window; GtkWidget *button; gtk_init (&argc, &argv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); button = gtk_button_new_with_label("Go!"); gtk_container_add(GTK_CONTAINER(window), button); g_signal_connect_swapped(G_OBJECT(window), "destroy", G_CALLBACK(gtk_main_quit), NULL); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(button_clicked),"test" ); gtk_widget_show(window); gtk_widget_show(button); gtk_main(); return 0; } void button_clicked( GtkWidget *widget, GdkEvent *event, gchar *data){ printf("%s \n", (gchar *) data); return; } But it just Segfaults when I press the button. What is the right way to do this?

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  • Query about running a program through valgrind and getting false results comparing to other systems.

    - by FILIaS
    Yesterday i posted this: What's the problem with this code? [hashtable in C] and paxdiablo offered to help me. He posted a sample of code and asked me to run it through valgrind on my machine. This code normally generates: 12,4 But on my machine, i get 24,8. The doubled! I'm just curious why is that happening. Hope sb has a good explaination. I post also paxdiablo's code (for anyone who cant find it.) #include <stdio.h> #include <stdlib.h> typedef struct HashTable { int size ; struct List *head; struct List *tail; } HashTable; typedef struct List { char *number; char *name; int time; struct List *next; } List; #define size_of_table 211 HashTable *createHashTable(void) { HashTable *new_table = malloc(sizeof(*new_table)*size_of_table); //line 606 printf ("%d\n", sizeof(*new_table)); printf ("%d\n", sizeof(new_table)); if (new_table == NULL) { return NULL; } int i=0; for(i; i<size_of_table; i++) { new_table[i].size=0; new_table[i].head=NULL; new_table[i].tail=NULL; } return new_table; } int main(void) { HashTable *x = createHashTable(); free (x); return 0; }

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  • Are C++ exceptions sufficient to implement thread-local storage?

    - by Potatoswatter
    I was commenting on an answer that thread-local storage is nice and recalled another informative discussion about exceptions where I supposed The only special thing about the execution environment within the throw block is that the exception object is referenced by rethrow. Putting two and two together, wouldn't executing an entire thread inside a function-catch-block of its main function imbue it with thread-local storage? It seems to work fine: #include <iostream> #include <pthread.h> using namespace std; struct thlocal { string name; thlocal( string const &n ) : name(n) {} }; thlocal &get_thread() { try { throw; } catch( thlocal &local ) { return local; } } void print_thread() { cerr << get_thread().name << endl; } void *kid( void *local_v ) try { thlocal &local = * static_cast< thlocal * >( local_v ); throw local; } catch( thlocal & ) { print_thread(); return NULL; } int main() try { thlocal local( "main" ); throw local; } catch( thlocal & ) { print_thread(); pthread_t th; thlocal kid_local( "kid" ); pthread_create( &th, NULL, &kid, &kid_local ); pthread_join( th, NULL ); print_thread(); return 0; } Is this novel or well-characterized? Was my initial premise correct? What kind of overhead does get_thread incur in, say, GCC and VC++? It would require throwing only exceptions derived from struct thlocal, but altogether this doesn't feel like an unproductive insomnia-ridden Sunday morning…

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  • How do I prevent qFatal() from aborting the application?

    - by Dave
    My Qt application uses Q_ASSERT_X, which calls qFatal(), which (by default) aborts the application. That's great for the application, but I'd like to suppress that behavior when unit testing the application. (I'm using the Google Test Framework.) I have by unit tests in a separate project, statically linking to the class I'm testing. The documentation for qFatal() reads: Calls the message handler with the fatal message msg. If no message handler has been installed, the message is printed to stderr. Under Windows, the message is sent to the debugger. If you are using the default message handler this function will abort on Unix systems to create a core dump. On Windows, for debug builds, this function will report a _CRT_ERROR enabling you to connect a debugger to the application. ... To supress the output at runtime, install your own message handler with qInstallMsgHandler(). So here's my main.cpp file: #include <gtest/gtest.h> #include <QApplication> void testMessageOutput(QtMsgType type, const char *msg) { switch (type) { case QtDebugMsg: fprintf(stderr, "Debug: %s\n", msg); break; case QtWarningMsg: fprintf(stderr, "Warning: %s\n", msg); break; case QtCriticalMsg: fprintf(stderr, "Critical: %s\n", msg); break; case QtFatalMsg: fprintf(stderr, "My Fatal: %s\n", msg); break; } } int main(int argc, char **argv) { qInstallMsgHandler(testMessageOutput); testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); } But my application is still stopping at the assert. I can tell that my custom handler is being called, because the output when running my tests is: My Fatal: ASSERT failure in MyClass::doSomething: "doSomething()", file myclass.cpp, line 21 The program has unexpectedly finished. What can I do so that my tests keep running even when an assert fails?

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