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  • Which code snipplets in PHP can create a input form, which creates a new set of data in my mysql dat

    - by smiyazaki
    I am using the Google Maps API with parts in javascript and others in PHP. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> Google Maps AJAX + mySQL/PHP Example // var iconBlue = new GIcon(); iconBlue.image = 'icon.png'; iconBlue.shadow = ''; iconBlue.iconSize = new GSize(19, 19); iconBlue.shadowSize = new GSize(22, 20); iconBlue.iconAnchor = new GPoint(6, 20); iconBlue.infoWindowAnchor = new GPoint(5, 1); var iconRed = new GIcon(); iconRed.image = 'icon.png'; iconRed.shadow = ''; iconRed.iconSize = new GSize(19, 19); iconRed.shadowSize = new GSize(22, 20); iconRed.iconAnchor = new GPoint(6, 20); iconRed.infoWindowAnchor = new GPoint(5, 1); var customIcons = []; customIcons["restaurant"] = iconBlue; customIcons["bar"] = iconRed; function load() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map")); map.setMapType(G_SATELLITE_MAP); map.addControl(new GSmallMapControl()); map.addControl(new GMapTypeControl()); map.setCenter(new GLatLng(47.614495, -122.341861), 13); // Change this depending on the name of your PHP file GDownloadUrl("phpsqlajax_genxml.php", function(data) { var xml = GXml.parse(data); var markers = xml.documentElement.getElementsByTagName("marker"); for (var i = 0; i < markers.length; i++) { var name = markers[i].getAttribute("name"); var address = markers[i].getAttribute("address"); var type = markers[i].getAttribute("type"); var point = new GLatLng(parseFloat(markers[i].getAttribute("lat")), parseFloat(markers[i].getAttribute("lng"))); var marker = createMarker(point, name, address, type); map.addOverlay(marker); } }); } } function createMarker(point, name, address, type) { var marker = new GMarker(point, customIcons[type]); var html = "<b>" + name + "</b> <br/>" + address; GEvent.addListener(marker, 'click', function() { marker.openInfoWindowHtml(html); }); return marker; } //]]> (I suppose the php will be called by "GDownloadUrl("phpsqlajax_genxml.php", function(data) { ..." in the javascript part of the sourcecode of phpsqlajax_map.htm) Now I need another php file and the code snipplets for it, which creates an input form where I can add some new locations to the google map. Following code is used to create the xml file here: http://detektors.de/maptest/phpsqlajax_genxml.php The next step would be, trying to make an plugin for wordpress that I could easily post a blog entry with a new location on the same map, which displays already some other locations stored in the mysql database. thanks! <?php require("phpsqlajax_dbinfo.php"); function parseToXML($htmlStr) { $xmlStr=str_replace('<','<',$htmlStr); $xmlStr=str_replace('','>',$xmlStr); $xmlStr=str_replace('"','"',$xmlStr); $xmlStr=str_replace("'",''',$xmlStr); $xmlStr=str_replace("&",'&',$xmlStr); return $xmlStr; } // Opens a connection to a MySQL server $connection=mysql_connect ($host, $username, $password); if (!$connection) { die('Not connected : ' . mysql_error()); } // Set the active MySQL database $db_selected = mysql_select_db($database, $connection); if (!$db_selected) { die ('Can\'t use db : ' . mysql_error()); } // Select all the rows in the markers table $query = "SELECT * FROM markers WHERE 1"; $result = mysql_query($query); if (!$result) { die('Invalid query: ' . mysql_error()); } header("Content-type: text/xml"); // Start XML file, echo parent node echo ''; // Iterate through the rows, printing XML nodes for each while ($row = @mysql_fetch_assoc($result)){ // ADD TO XML DOCUMENT NODE echo ''; } // End XML file echo ''; ?

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  • In HLSL pixel shader , why is SV_POSITION different to other semantics?

    - by tina nyaa
    In my HLSL pixel shader, SV_POSITION seems to have different values to any other semantic I use. I don't understand why this is. Can you please explain it? For example, I am using a triangle with the following coordinates: (0.0f, 0.5f) (0.5f, -0.5f) (-0.5f, -0.5f) The w and z values are 0 and 1, respectively. This is the pixel shader. struct VS_IN { float4 pos : POSITION; }; struct PS_IN { float4 pos : SV_POSITION; float4 k : LOLIMASEMANTIC; }; PS_IN VS( VS_IN input ) { PS_IN output = (PS_IN)0; output.pos = input.pos; output.k = input.pos; return output; } float4 PS( PS_IN input ) : SV_Target { // screenshot 1 return input.pos; // screenshot 2 return input.k; } technique10 Render { pass P0 { SetGeometryShader( 0 ); SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } } Screenshot 1: http://i.stack.imgur.com/rutGU.png Screenshot 2: http://i.stack.imgur.com/NStug.png (Sorry, I'm not allowed to post images until I have a lot of 'reputation') When I use the first statement (result is first screenshot), the one that uses the SV_POSITION semantic, the result is completely unexpected and is yellow, whereas using any other semantic will produce the expected result. Why is this?

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  • Developing Spring Portlet for use inside Weblogic Portal / Webcenter Portal

    - by Murali Veligeti
    We need to understand the main difference between portlet workflow and servlet workflow.The main difference between portlet workflow and servlet workflow is that, the request to the portlet can have two distinct phases: 1) Action phase 2) Render phase. The Action phase is executed only once and is where any 'backend' changes or actions occur, such as making changes in a database. The Render phase then produces what is displayed to the user each time the display is refreshed. The critical point here is that for a single overall request, the action phase is executed only once, but the render phase may be executed multiple times. This provides a clean separation between the activities that modify the persistent state of your system and the activities that generate what is displayed to the user.The dual phases of portlet requests are one of the real strengths of the JSR-168 specification. For example, dynamic search results can be updated routinely on the display without the user explicitly re-running the search. Most other portlet MVC frameworks attempt to completely hide the two phases from the developer and make it look as much like traditional servlet development as possible - we think this approach removes one of the main benefits of using portlets. So, the separation of the two phases is preserved throughout the Spring Portlet MVC framework. The primary manifestation of this approach is that where the servlet version of the MVC classes will have one method that deals with the request, the portlet version of the MVC classes will have two methods that deal with the request: one for the action phase and one for the render phase. For example, where the servlet version of AbstractController has the handleRequestInternal(..) method, the portlet version of AbstractController has handleActionRequestInternal(..) and handleRenderRequestInternal(..) methods.The Spring Portlet Framework is designed around a DispatcherPortlet that dispatches requests to handlers, with configurable handler mappings and view resolution, just as the DispatcherServlet in the Spring Web Framework does.  Developing portlet.xml Let's start the sample development by creating the portlet.xml file in the /WebContent/WEB-INF/ folder as shown below: <?xml version="1.0" encoding="UTF-8"?> <portlet-app version="2.0" xmlns="http://java.sun.com/xml/ns/portlet/portlet-app_2_0.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <portlet> <portlet-name>SpringPortletName</portlet-name> <portlet-class>org.springframework.web.portlet.DispatcherPortlet</portlet-class> <supports> <mime-type>text/html</mime-type> <portlet-mode>view</portlet-mode> </supports> <portlet-info> <title>SpringPortlet</title> </portlet-info> </portlet> </portlet-app> DispatcherPortlet is responsible for handling every client request. When it receives a request, it finds out which Controller class should be used for handling this request, and then it calls its handleActionRequest() or handleRenderRequest() method based on the request processing phase. The Controller class executes business logic and returns a View name that should be used for rendering markup to the user. The DispatcherPortlet then forwards control to that View for actual markup generation. As you can see, DispatcherPortlet is the central dispatcher for use within Spring Portlet MVC Framework. Note that your portlet application can define more than one DispatcherPortlet. If it does so, then each of these portlets operates its own namespace, loading its application context and handler mapping. The DispatcherPortlet is also responsible for loading application context (Spring configuration file) for this portlet. First, it tries to check the value of the configLocation portlet initialization parameter. If that parameter is not specified, it takes the portlet name (that is, the value of the <portlet-name> element), appends "-portlet.xml" to it, and tries to load that file from the /WEB-INF folder. In the portlet.xml file, we did not specify the configLocation initialization parameter, so let's create SpringPortletName-portlet.xml file in the next section. Developing SpringPortletName-portlet.xml Create the SpringPortletName-portlet.xml file in the /WebContent/WEB-INF folder of your application as shown below: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.0.xsd"> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="viewClass" value="org.springframework.web.servlet.view.JstlView"/> <property name="prefix" value="/jsp/"/> <property name="suffix" value=".jsp"/> </bean> <bean id="pointManager" class="com.wlp.spring.bo.internal.PointManagerImpl"> <property name="users"> <list> <ref bean="point1"/> <ref bean="point2"/> <ref bean="point3"/> <ref bean="point4"/> </list> </property> </bean> <bean id="point1" class="com.wlp.spring.bean.User"> <property name="name" value="Murali"/> <property name="points" value="6"/> </bean> <bean id="point2" class="com.wlp.spring.bean.User"> <property name="name" value="Sai"/> <property name="points" value="13"/> </bean> <bean id="point3" class="com.wlp.spring.bean.User"> <property name="name" value="Rama"/> <property name="points" value="43"/> </bean> <bean id="point4" class="com.wlp.spring.bean.User"> <property name="name" value="Krishna"/> <property name="points" value="23"/> </bean> <bean id="messageSource" class="org.springframework.context.support.ResourceBundleMessageSource"> <property name="basename" value="messages"/> </bean> <bean name="/users.htm" id="userController" class="com.wlp.spring.controller.UserController"> <property name="pointManager" ref="pointManager"/> </bean> <bean name="/pointincrease.htm" id="pointIncreaseController" class="com.wlp.spring.controller.IncreasePointsFormController"> <property name="sessionForm" value="true"/> <property name="pointManager" ref="pointManager"/> <property name="commandName" value="pointIncrease"/> <property name="commandClass" value="com.wlp.spring.bean.PointIncrease"/> <property name="formView" value="pointincrease"/> <property name="successView" value="users"/> </bean> <bean id="parameterMappingInterceptor" class="org.springframework.web.portlet.handler.ParameterMappingInterceptor" /> <bean id="portletModeParameterHandlerMapping" class="org.springframework.web.portlet.handler.PortletModeParameterHandlerMapping"> <property name="order" value="1" /> <property name="interceptors"> <list> <ref bean="parameterMappingInterceptor" /> </list> </property> <property name="portletModeParameterMap"> <map> <entry key="view"> <map> <entry key="pointincrease"> <ref bean="pointIncreaseController" /> </entry> <entry key="users"> <ref bean="userController" /> </entry> </map> </entry> </map> </property> </bean> <bean id="portletModeHandlerMapping" class="org.springframework.web.portlet.handler.PortletModeHandlerMapping"> <property name="order" value="2" /> <property name="portletModeMap"> <map> <entry key="view"> <ref bean="userController" /> </entry> </map> </property> </bean> </beans> The SpringPortletName-portlet.xml file is an application context file for your MVC portlet. It has a couple of bean definitions: viewController. At this point, remember that the viewController bean definition points to the com.ibm.developerworks.springmvc.ViewController.java class. portletModeHandlerMapping. As we discussed in the last section, whenever DispatcherPortlet gets a client request, it tries to find a suitable Controller class for handling that request. That is where PortletModeHandlerMapping comes into the picture. The PortletModeHandlerMapping class is a simple implementation of the HandlerMapping interface and is used by DispatcherPortlet to find a suitable Controller for every request. The PortletModeHandlerMapping class uses Portlet mode for the current request to find a suitable Controller class to use for handling the request. The portletModeMap property of portletModeHandlerMapping bean is the place where we map the Portlet mode name against the Controller class. In the sample code, we show that viewController is responsible for handling View mode requests. Developing UserController.java In the preceding section, you learned that the viewController bean is responsible for handling all the View mode requests. Your next step is to create the UserController.java class as shown below: public class UserController extends AbstractController { private PointManager pointManager; public void handleActionRequest(ActionRequest request, ActionResponse response) throws Exception { } public ModelAndView handleRenderRequest(RenderRequest request, RenderResponse response) throws ServletException, IOException { String now = (new java.util.Date()).toString(); Map<String, Object> myModel = new HashMap<String, Object>(); myModel.put("now", now); myModel.put("users", this.pointManager.getUsers()); return new ModelAndView("users", "model", myModel); } public void setPointManager(PointManager pointManager) { this.pointManager = pointManager; } } Every controller class in Spring Portlet MVC Framework must implement the org.springframework.web. portlet.mvc.Controller interface directly or indirectly. To make things easier, Spring Framework provides AbstractController class, which is the default implementation of the Controller interface. As a developer, you should always extend your controller from either AbstractController or one of its more specific subclasses. Any implementation of the Controller class should be reusable, thread-safe, and capable of handling multiple requests throughout the lifecycle of the portlet. In the sample code, we create the ViewController class by extending it from AbstractController. Because we don't want to do any action processing in the HelloSpringPortletMVC portlet, we override only the handleRenderRequest() method of AbstractController. Now, the only thing that HelloWorldPortletMVC should do is render the markup of View.jsp to the user when it receives a user request to do so. To do that, return the object of ModelAndView with a value of view equal to View. Developing web.xml According to Portlet Specification 1.0, every portlet application is also a Servlet Specification 2.3-compliant Web application, and it needs a Web application deployment descriptor (that is, web.xml). Let’s create the web.xml file in the /WEB-INF/ folder as shown in listing 4. Follow these steps: Open the existing web.xml file located at /WebContent/WEB-INF/web.xml. Replace the contents of this file with the code as shown below: <servlet> <servlet-name>ViewRendererServlet</servlet-name> <servlet-class>org.springframework.web.servlet.ViewRendererServlet</servlet-class> </servlet> <servlet-mapping> <servlet-name>ViewRendererServlet</servlet-name> <url-pattern>/WEB-INF/servlet/view</url-pattern> </servlet-mapping> <context-param> <param-name>contextConfigLocation</param-name> <param-value>/WEB-INF/applicationContext.xml</param-value> </context-param> <listener> <listener-class>org.springframework.web.context.ContextLoaderListener</listener-class> </listener> The web.xml file for the sample portlet declares two things: ViewRendererServlet. The ViewRendererServlet is the bridge servlet for portlet support. During the render phase, DispatcherPortlet wraps PortletRequest into ServletRequest and forwards control to ViewRendererServlet for actual rendering. This process allows Spring Portlet MVC Framework to use the same View infrastructure as that of its servlet version, that is, Spring Web MVC Framework. ContextLoaderListener. The ContextLoaderListener class takes care of loading Web application context at the time of the Web application startup. The Web application context is shared by all the portlets in the portlet application. In case of duplicate bean definition, the bean definition in the portlet application context takes precedence over the Web application context. The ContextLoader class tries to read the value of the contextConfigLocation Web context parameter to find out the location of the context file. If the contextConfigLocation parameter is not set, then it uses the default value, which is /WEB-INF/applicationContext.xml, to load the context file. The Portlet Controller interface requires two methods that handle the two phases of a portlet request: the action request and the render request. The action phase should be capable of handling an action request and the render phase should be capable of handling a render request and returning an appropriate model and view. While the Controller interface is quite abstract, Spring Portlet MVC offers a lot of controllers that already contain a lot of the functionality you might need – most of these are very similar to controllers from Spring Web MVC. The Controller interface just defines the most common functionality required of every controller - handling an action request, handling a render request, and returning a model and a view. How rendering works As you know, when the user tries to access a page with PointSystemPortletMVC portlet on it or when the user performs some action on any other portlet on that page or tries to refresh that page, a render request is sent to the PointSystemPortletMVC portlet. In the sample code, because DispatcherPortlet is the main portlet class, Weblogic Portal / Webcenter Portal calls its render() method and then the following sequence of events occurs: The render() method of DispatcherPortlet calls the doDispatch() method, which in turn calls the doRender() method. After the doRenderService() method gets control, first it tries to find out the locale of the request by calling the PortletRequest.getLocale() method. This locale is used while making all the locale-related decisions for choices such as which resource bundle should be loaded or which JSP should be displayed to the user based on the locale. After that, the doRenderService() method starts iterating through all the HandlerMapping classes configured for this portlet, calling their getHandler() method to identify the appropriate Controller for handling this request. In the sample code, we have configured only PortletModeHandlerMapping as a HandlerMapping class. The PortletModeHandlerMapping class reads the value of the current portlet mode, and based on that, it finds out, the Controller class that should be used to handle this request. In the sample code, ViewController is configured to handle the View mode request so that the PortletModeHandlerMapping class returns the object of ViewController. After the object of ViewController is returned, the doRenderService() method calls its handleRenderRequestInternal() method. Implementation of the handleRenderRequestInternal() method in ViewController.java is very simple. It logs a message saying that it got control, and then it creates an instance of ModelAndView with a value equal to View and returns it to DispatcherPortlet. After control returns to doRenderService(), the next task is to figure out how to render View. For that, DispatcherPortlet starts iterating through all the ViewResolvers configured in your portlet application, calling their resolveViewName() method. In the sample code we have configured only one ViewResolver, InternalResourceViewResolver. When its resolveViewName() method is called with viewName, it tries to add /WEB-INF/jsp as a prefix to the view name and to add JSP as a suffix. And it checks if /WEB-INF/jsp/View.jsp exists. If it does exist, it returns the object of JstlView wrapping View.jsp. After control is returned to the doRenderService() method, it creates the object PortletRequestDispatcher, which points to /WEB-INF/servlet/view – that is, ViewRendererServlet. Then it sets the object of JstlView in the request and dispatches the request to ViewRendererServlet. After ViewRendererServlet gets control, it reads the JstlView object from the request attribute and creates another RequestDispatcher pointing to the /WEB-INF/jsp/View.jsp URL and passes control to it for actual markup generation. The markup generated by View.jsp is returned to user. At this point, you may question the need for ViewRendererServlet. Why can't DispatcherPortlet directly forward control to View.jsp? Adding ViewRendererServlet in between allows Spring Portlet MVC Framework to reuse the existing View infrastructure. You may appreciate this more when we discuss how easy it is to integrate Apache Tiles Framework with your Spring Portlet MVC Framework. The attached project SpringPortlet.zip should be used to import the project in to your OEPE Workspace. SpringPortlet_Jars.zip contains jar files required for the application. Project is written on Spring 2.5.  The same JSR 168 portlet should work on Webcenter Portal as well.  Downloads: Download WeblogicPotal Project which consists of Spring Portlet. Download Spring Jars In-addition to above you need to download Spring.jar (Spring2.5)

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  • OAF Page to Upload Files into Server from local Machine

    - by PRajkumar
    1. Create a New Workspace and Project File > New > General > Workspace Configured for Oracle Applications File Name – PrajkumarFileUploadDemo   Automatically a new OA Project will also be created   Project Name -- FileUploadDemo Default Package -- prajkumar.oracle.apps.fnd.fileuploaddemo   2. Create a New Application Module (AM) Right Click on FileUploadDemo > New > ADF Business Components > Application Module Name -- FileUploadAM Package -- prajkumar.oracle.apps.fnd.fileuploaddemo.server Check Application Module Class: FileUploadAMImpl Generate JavaFile(s)   3. Create a New Page Right click on FileUploadDemo > New > Web Tier > OA Components > Page Name -- FileUploadPG Package -- prajkumar.oracle.apps.fnd.fileuploaddemo.webui   4. Select the FileUploadPG and go to the strcuture pane where a default region has been created   5. Select region1 and set the following properties --     Attribute Property ID PageLayoutRN AM Definition prajkumar.oracle.apps.fnd.fileuploaddemo.server.FileUploadAM Window Title Uploading File into Server from Local Machine Demo Window Title Uploading File into Server from Local Machine Demo     6. Create Stack Layout Region Under Page Layout Region Right click PageLayoutRN > New > Region   Attribute Property ID MainRN AM Definition messageComponentLayout   7. Create a New Item messageFileUpload Bean under MainRN Right click on MainRN > New > messageFileUpload Set Following Properties for New Item --   Attribute Property ID MessageFileUpload Item Style messageFileUpload   8. Create a New Item Submit Button Bean under MainRN Right click on MainRN > New > messageLayout Set Following Properties for messageLayout --   Attribute Property ID ButtonLayout   Right Click on ButtonLayout > New > Item   Attribute Property ID Submit Item Style submitButton Attribute Set /oracle/apps/fnd/attributesets/Buttons/Go   9. Create Controller for page FileUploadPG Right Click on PageLayoutRN > Set New Controller Package Name: prajkumar.oracle.apps.fnd.fileuploaddemo.webui Class Name: FileUploadCO   Write Following Code in FileUploadCO processFormRequest   import oracle.cabo.ui.data.DataObject; import java.io.FileOutputStream; import java.io.InputStream; import oracle.jbo.domain.BlobDomain; import java.io.File; import oracle.apps.fnd.framework.OAException; public void processFormRequest(OAPageContext pageContext, OAWebBean webBean) { super.processFormRequest(pageContext, webBean);    if(pageContext.getParameter("Submit")!=null)  {   upLoadFile(pageContext,webBean);      } }   -- Use Following Code if want to Upload Files in Local Machine -- ----------------------------------------------------------------------------------- public void upLoadFile(OAPageContext pageContext,OAWebBean webBean) { String filePath = "D:\\PRajkumar";  System.out.println("Default File Path---->"+filePath);  String fileUrl = null;  try  {   DataObject fileUploadData =  pageContext.getNamedDataObject("MessageFileUpload"); //FileUploading is my MessageFileUpload Bean Id   if(fileUploadData!=null)   {    String uFileName = (String)fileUploadData.selectValue(null, "UPLOAD_FILE_NAME");  // include this line    String contentType = (String) fileUploadData.selectValue(null, "UPLOAD_FILE_MIME_TYPE");  // For Mime Type    System.out.println("User File Name---->"+uFileName);    FileOutputStream output = null;    InputStream input = null;    BlobDomain uploadedByteStream = (BlobDomain)fileUploadData.selectValue(null, uFileName);    System.out.println("uploadedByteStream---->"+uploadedByteStream);                               File file = new File("D:\\PRajkumar", uFileName);    System.out.println("File output---->"+file);    output = new FileOutputStream(file);    System.out.println("output----->"+output);    input = uploadedByteStream.getInputStream();    System.out.println("input---->"+input);    byte abyte0[] = new byte[0x19000];    int i;         while((i = input.read(abyte0)) > 0)    output.write(abyte0, 0, i);    output.close();    input.close();   }  }  catch(Exception ex)  {   throw new OAException(ex.getMessage(), OAException.ERROR);  }     }   -- Use Following Code if want to Upload File into Server -- ------------------------------------------------------------------------- public void upLoadFile(OAPageContext pageContext,OAWebBean webBean) { String filePath = "/u01/app/apnac03r12/PRajkumar/";  System.out.println("Default File Path---->"+filePath);  String fileUrl = null;  try  {   DataObject fileUploadData =  pageContext.getNamedDataObject("MessageFileUpload");  //FileUploading is my MessageFileUpload Bean Id     if(fileUploadData!=null)   {    String uFileName = (String)fileUploadData.selectValue(null, "UPLOAD_FILE_NAME");   // include this line    String contentType = (String) fileUploadData.selectValue(null, "UPLOAD_FILE_MIME_TYPE");   // For Mime Type    System.out.println("User File Name---->"+uFileName);    FileOutputStream output = null;    InputStream input = null;    BlobDomain uploadedByteStream = (BlobDomain)fileUploadData.selectValue(null, uFileName);    System.out.println("uploadedByteStream---->"+uploadedByteStream);                               File file = new File("/u01/app/apnac03r12/PRajkumar", uFileName);    System.out.println("File output---->"+file);    output = new FileOutputStream(file);    System.out.println("output----->"+output);    input = uploadedByteStream.getInputStream();    System.out.println("input---->"+input);    byte abyte0[] = new byte[0x19000];    int i;         while((i = input.read(abyte0)) > 0)    output.write(abyte0, 0, i);    output.close();    input.close();   }  }  catch(Exception ex)  {   throw new OAException(ex.getMessage(), OAException.ERROR);  }     }   10. Congratulation you have successfully finished. Run Your page and Test Your Work           -- Used Code to Upload files into Server   -- Before Upload files into Server     -- After Upload files into Server       -- Used Code to Upload files into Local Machine   -- Before Upload files into Local Machine       -- After Upload files into Local Machine

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  • Get and Set property accessors are ‘actually’ methods

    - by nmarun
    Well, they are ‘special’ methods, but they indeed are methods. See the class below: 1: public class Person 2: { 3: private string _name; 4:  5: public string Name 6: { 7: get 8: { 9: return _name; 10: } 11: set 12: { 13: if (value == "aaa") 14: { 15: throw new ArgumentException("Invalid Name"); 16: } 17: _name = value; 18: } 19: } 20:  21: public void Save() 22: { 23: Console.WriteLine("Saving..."); 24: } 25: } Ok, so a class with a field, a property with the get and set accessors and a method. Now my calling code says: 1: static void Main() 2: { 3: try 4: { 5: Person person1 = new Person 6: { 7: Name = "aaa", 8: }; 9:  10: } 11: catch (Exception ex) 12: { 13: Console.WriteLine(ex.Message); 14: Console.WriteLine(ex.StackTrace); 15: Console.WriteLine("--------------------"); 16: } 17: } When the code is run, you’ll get the following exception message displayed: Now, you see the first line of the stack trace where it says that the exception was thrown in the method set_Name(String value). Wait a minute, we have not declared any method with that name in our Person class. Oh no, we actually have. When you create a property, this is what happens behind the screen. The CLR creates two methods for each get and set property accessor. Let’s look at the signature once again: set_Name(String value) This also tells you where the ‘value’ keyword comes from in our set property accessor. You’re actually wiring up a method parameter to a field. 1: set 2: { 3: if (value == "aaa") 4: { 5: throw new ArgumentException("Invalid Name"); 6: } 7: _name = value; 8: } Digging deeper on this, I ran the ILDasm tool and this is what I see: We see the ‘free’ constructor (named .ctor) that the compiler gives us, the _name field, the Name property and the Save method. We also see the get_Name and set_Name methods. In order to compare the Save and the set_Name methods, I double-clicked on the two methods and this is what I see: The ‘.method’ keyword tells that both Save and set_Name are both methods (no guessing there!). Seeing the set_Name method as a public method did kinda surprise me. So I said, why can’t I do a person1.set_Name(“abc”) since it is declared as public. This cannot be done because the get_Name and set_Name methods have an extra attribute called ‘specialname’. This attribute is used to identify an IL (Intermediate Language) token that can be treated with special care by the .net language. So the thumb-rule is that any method with the ‘specialname’ attribute cannot be generally called / invoked by the user (a simple test using intellisense proves this). Their functionality is exposed through other ways. In our case, this is done through the property itself. The same concept gets extended to constructors as well making them special methods too. These so-called ‘special’ methods can be identified through reflection. 1: static void ReflectOnPerson() 2: { 3: Type personType = typeof(Person); 4:  5: MethodInfo[] methods = personType.GetMethods(); 6:  7: for (int i = 0; i < methods.Length; i++) 8: { 9: Console.Write("Method: {0}", methods[i].Name); 10: // Determine whether or not each method is a special name. 11: if (methods[i].IsSpecialName) 12: { 13: Console.Write(" has 'SpecialName' attribute"); 14: } 15: Console.WriteLine(); 16: } 17: } Line 11 shows the ‘IsSpecialName’ boolean property. So a method with a ‘specialname’ attribute gets mapped to the IsSpecialName property. The output is displayed as: Wuhuuu! There they are.. our special guests / methods. Verdict: Getting to know the internals… helps!

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  • Crash after plugging in the Logitech H600 wireless transmitter

    - by SneezyDinosaur
    I recently bought the Logitech H600 Wireless Headset. When I plug in the USB wireless transmitter, Ubuntu 12.04 LTS crashes. How does that come and what do you suggest me to do? Same problem here, as soon as the H600 headset is plugged in 12.04 crashes. Relevant snip from /var/log/Xorg.failsafe.log is below, complete log can be found as a gist [ 2676.496] (**) Logitech Logitech Wireless Headset: Applying InputClass "evdev keyboard catchall" [ 2676.496] (II) Using input driver 'evdev' for 'Logitech Logitech Wireless Headset' [ 2676.496] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so [ 2676.496] (**) Logitech Logitech Wireless Headset: always reports core events [ 2676.496] (**) evdev: Logitech Logitech Wireless Headset: Device: "/dev/input/event16" [ 2676.496] (--) evdev: Logitech Logitech Wireless Headset: Vendor 0x46d Product 0xa29 [ 2676.496] (--) evdev: Logitech Logitech Wireless Headset: Found absolute axes [ 2676.496] (--) evdev: Logitech Logitech Wireless Headset: Found absolute multitouch axes [ 2676.496] (--) evdev: Logitech Logitech Wireless Headset: Found keys [ 2676.496] (II) evdev: Logitech Logitech Wireless Headset: Configuring as mouse [ 2676.496] (II) evdev: Logitech Logitech Wireless Headset: Configuring as keyboard [ 2676.496] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.2/2-1.2.2/2-1.2.2:1.3/input/input16/event16" [ 2676.496] (II) XINPUT: Adding extended input device "Logitech Logitech Wireless Headset" (type: KEYBOARD, id 10) [ 2676.496] (**) Option "xkb_rules" "evdev" [ 2676.496] (**) Option "xkb_model" "pc105" [ 2676.496] (**) Option "xkb_layout" "us" [ 2676.497] (II) evdev: Logitech Logitech Wireless Headset: initialized for absolute axes. [ 2676.497] Backtrace: [ 2676.497] 0: /usr/bin/X (xorg_backtrace+0x37) [0xb7698637] [ 2676.497] 1: /usr/bin/X (0xb7510000+0x18c3ba) [0xb769c3ba] [ 2676.497] 2: (vdso) (__kernel_rt_sigreturn+0x0) [0xb74ed40c] [ 2676.497] 3: /lib/i386-linux-gnu/libc.so.6 (0xb7155000+0x135d32) [0xb728ad32] [ 2676.497] 4: /usr/bin/X (XIChangeDeviceProperty+0x16c) [0xb7630b0c] [ 2676.497] 5: /usr/lib/xorg/modules/input/evdev_drv.so (0xb3f4a000+0x634e) [0xb3f5034e]

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  • How add fog with pixel shader (HLSL) XNA?

    - by Mehdi Bugnard
    I started to make a small game in XNA . And recently i tried to add a "fog" on "pixel shader HLSL" with the class Effect from XNA . I search online about some tutorial and found many sample. But nothing want work on my game :-( . Before i already add a "fog" effect in my game and everything work, because i used the class "BasicEffect" but with the class "Effect" and HLSL, it's really more complicated. If somebody have an idea, it's will be wonderfull. Thanks again. Here is my code HLSL, i use. // Both techniques share this same pixel shader. float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { //return tex2D(Sampler, input.TextureCoordinate) * input.Color; float d = length(input.TextureCoordinate - cameraPos); float l = saturate((d-fogNear)/(fogFar-fogNear)); float fogFactory = clamp((d - fogNear) / (fogFar - fogNear), 0, 1) * l; return tex2D(Sampler, input.TextureCoordinate) * lerp(input.Color, fogColor, fogFactory); } Here is the screenShot With effect Without effect

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  • How to drop all subnets outside of the US using iptables

    - by Jim
    I want to block all subnets outside the US. I've made a script that has all of the US subnets in it. I want to disallow or DROP all but my list. Can someone give me an example of how I can start by denying everything? This is the output from -L Chain INPUT (policy DROP) target prot opt source destination ACCEPT all -- anywhere anywhere ACCEPT all -- anywhere anywhere state RELATED,ESTABLISHED ACCEPT tcp -- anywhere anywhere tcp dpt:ftp state NEW DROP icmp -- anywhere anywhere Chain FORWARD (policy DROP) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination And these are the rules iptables --F iptables --policy INPUT DROP iptables --policy FORWARD DROP iptables --policy OUTPUT ACCEPT iptables -A INPUT -i lo -j ACCEPT iptables -A INPUT -i eth0 -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -p tcp -i eth0 --dport 21 -m state --state NEW -j ACCEPT iptables -A INPUT -p icmp -j DROP Just for clarity, with these rules, I can still connect to port 21 without my subnet list. I want to block ALL subnets and just open those inside the US.

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  • .bat file overriding answer

    - by John Peters
    When I made this batch file, when typing y and n for the first time it works fine, but as soon as I choose n, every single time I try inputting something, it opens up the 7000 songs wpl list then closes it and replaces it with Rick Astley... HELP! @echo off :Ask echo Would you like to listen to the best songs out of the 7000 I have?(Y/N) set INPUT= set /P INPUT=Type input: %=% If /I "%INPUT%"=="y" goto yes If /I "%INPUT%"=="n" goto lolno echo Incorrect input & goto Ask :yes start c:/Users/MyName/Music/Playlists/"The Best of the 7000 songs that I have.wpl" :lolno start c:/Users/MyName/Music/Downloads/Music/"Various Artists"/"The Number One 80's Album Disc 2"/"06 Never Gonna Give You Up.mp3"

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  • How to I get a rotated sprite to move left or right?

    - by rphello101
    Using Java/Slick 2D, I'm using the mouse to rotate a sprite on the screen and the directional keys (in this case, WASD) to move the spite. Forwards and backwards is easy, just position += cos(ang)*speed or position -= cos(ang)*speed. But how do I get the sprite to move left or right? I'm thinking it has something to do with adding 90 degrees to the angle or something. Any ideas? Rotation code: int mX = Mouse.getX(); int mY = HEIGHT - Mouse.getY(); int pX = sprite.x+sprite.image.getWidth()/2; int pY = sprite.y+sprite.image.getHeight()/2; double mAng; if(mX!=pX){ mAng = Math.toDegrees(Math.atan2(mY - pY, mX - pX)); if(mAng==0 && mX<=pX) mAng=180; } else{ if(mY>pY) mAng=90; else mAng=270; } sprite.angle = mAng; sprite.image.setRotation((float) mAng); And the movement code (delta is change in time): Input input = gc.getInput(); Vector2f direction = new Vector2f(); Vector2f velocity = new Vector2f(); direction.x = (float) Math.cos(Math.toRadians(sprite.angle)); direction.y = (float) Math.sin(Math.toRadians(sprite.angle)); if(direction.length()>0) direction = direction.normalise(); //On a separate note, what does this line of code do? velocity.x = (float) (direction.x * sprite.moveSpeed); velocity.y = (float) (direction.y * sprite.moveSpeed); if(input.isKeyDown(sprite.up)){ sprite.x += velocity.x*delta; sprite.y += velocity.y*delta; }if (input.isKeyDown(sprite.down)){ sprite.x -= velocity.x*delta; sprite.y -= velocity.y*delta; }if (input.isKeyDown(sprite.left)){ //??? }if (input.isKeyDown(sprite.right)){ //??? }

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  • iptables logging to diferent file via syslog-ng

    - by rahrahruby
    I have the following configuration in my iptables and syslog files: IPTABLES -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p tcp -m tcp --dport 80 -j ACCEPT -A INPUT -p tcp -m tcp --dport 222 -j ACCEPT -A INPUT -p tcp -m tcp --dport 3306 -j ACCEPT -A INPUT -j DROP -A INPUT -m limit --limit 5/min -j LOG --log-prefix "iptables denied: " --log-level 7 SYSLOG-NG destination d_iptables { file("/var/log/iptables/iptables.log"); }; filter f_iptables { facility(kern) and match("IN=" value("MESSAGE")) and match("OUT=" value("MESSAGE")); }; filter f_messages { level(info,notice,warn) and not facility(auth,authpriv,cron,daemon,mail,news) and not filter(f_iptables); }; log { source(s_src); filter(f_iptables); destination(d_iptables); };` I restart syslog-ng and the log is not written.

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  • What could cause a pixel shader to paint outside the lines of the vertex shader output?

    - by Rei Miyasaka
    From what I understand, the pixels that a pixel shader operates on are specified implicitly by the SV_POSITION output (in DirectX) of the vertex shader. What then could cause a pixel shader to render in the middle of nowhere? I used the new Visual Studio 2012 graphics debugger to visualize my vertex and pixel shader output. This is the output from a DrawIndexed() call that draws a cube: The pink part is the rendered output of the pixel shader, which takes the cube on its left as its input. The vertex shader code: cbuffer Buf { float4x4 final; }; struct In { float4 pos:POSITION; float3 norm:NORMAL; float2 texuv:TEXCOORD; }; struct Out { float4 col:COLOR; float2 tex:TEXCOORD; float4 pos:SV_POSITION; }; Out main(In input) { Out output; output.pos = mul(input.pos, final); output.col = float4(1.0f, 0.5f, 0.5f, 1.0f); output.tex = input.texuv; return output; } And the pixel shader: struct In { float4 col:COLOR; float2 tex:TEXCOORD; float4 pos:SV_POSITION; }; float4 main(In input) : SV_TARGET { return input.col; } The raster stage is the only thing between the vertex shader and the pixel shader, so my suspicion is that it's some raster stage settings. But the raster stage shouldn't change the shape of the vertex shader output so drastically, should it?

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  • Functional Adaptation

    - by Charles Courchaine
    In real life and OO programming we’re often faced with using adapters, DVI to VGA, 1/4” to 1/8” audio connections, 110V to 220V, wrapping an incompatible interface with a new one, and so on.  Where the adapter pattern is generally considered for interfaces and classes a similar technique can be applied to method signatures.  To be fair, this adaptation is generally used to reduce the number of parameters but I’m sure there are other clever possibilities to be had.  As Jan questioned in the last post, how can we use a common method to execute an action if the action has a differing number of parameters, going back to the greeting example it was suggested having an AddName method that takes a first and last name as parameters.  This is exactly what we’ll address in this post. Let’s set the stage with some review and some code changes.  First, our method that handles the setup/tear-down infrastructure for our WCF service: 1: private static TResult ExecuteGreetingFunc<TResult>(Func<IGreeting, TResult> theGreetingFunc) 2: { 3: IGreeting aGreetingService = null; 4: try 5: { 6: aGreetingService = GetGreetingChannel(); 7: return theGreetingFunc(aGreetingService); 8: } 9: finally 10: { 11: CloseWCFChannel((IChannel)aGreetingService); 12: } 13: } Our original AddName method: 1: private static string AddName(string theName) 2: { 3: return ExecuteGreetingFunc<string>(theGreetingService => theGreetingService.AddName(theName)); 4: } Our new AddName method: 1: private static int AddName(string firstName, string lastName) 2: { 3: return ExecuteGreetingFunc<int>(theGreetingService => theGreetingService.AddName(firstName, lastName)); 4: } Let’s change the AddName method, just a little bit more for this example and have it take the greeting service as a parameter. 1: private static int AddName(IGreeting greetingService, string firstName, string lastName) 2: { 3: return greetingService.AddName(firstName, lastName); 4: } The new signature of AddName using the Func delegate is now Func<IGreeting, string, string, int>, which can’t be used with ExecuteGreetingFunc as is because it expects Func<IGreeting, TResult>.  Somehow we have to eliminate the two string parameters before we can use this with our existing method.  This is where we need to adapt AddName to match what ExecuteGreetingFunc expects, and we’ll do so in the following progression. 1: Func<IGreeting, string, string, int> -> Func<IGreeting, string, int> 2: Func<IGreeting, string, int> -> Func<IGreeting, int>   For the first step, we’ll create a method using the lambda syntax that will “eliminate” the last name parameter: 1: string lastNameToAdd = "Smith"; 2: //Func<IGreeting, string, string, int> -> Func<IGreeting, string, int> 3: Func<IGreeting, string, int> addName = (greetingService, firstName) => AddName(greetingService, firstName, lastNameToAdd); The new addName method gets us one step close to the signature we need.  Let’s say we’re going to call this in a loop to add several names, we’ll take the final step from Func<IGreeting, string, int> -> Func<IGreeting, int> in line as a lambda passed to ExecuteGreetingFunc like so: 1: List<string> firstNames = new List<string>() { "Bob", "John" }; 2: int aID; 3: foreach (string firstName in firstNames) 4: { 5: //Func<IGreeting, string, int> -> Func<IGreeting, int> 6: aID = ExecuteGreetingFunc<int>(greetingService => addName(greetingService, firstName)); 7: Console.WriteLine(GetGreeting(aID)); 8: } If for some reason you needed to break out the lambda on line 6 you could replace it with 1: aID = ExecuteGreetingFunc<int>(ApplyAddName(addName, firstName)); and use this method: 1: private static Func<IGreeting, int> ApplyAddName(Func<IGreeting, string, int> addName, string lastName) 2: { 3: return greetingService => addName(greetingService, lastName); 4: } Splitting out a lambda into its own method is useful both in this style of coding as well as LINQ queries to improve the debugging experience.  It is not strictly necessary to break apart the steps & functions as was shown above; the lambda in line 6 (of the foreach example) could include both the last name and first name instead of being composed of two functions.  The process demonstrated above is one of partially applying functions, this could have also been done with Currying (also see Dustin Campbell’s excellent post on Currying for the canonical curried add example).  Matthew Podwysocki also has some good posts explaining both Currying and partial application and a follow up post that further clarifies the difference between Currying and partial application.  In either technique the ultimate goal is to reduce the number of parameters passed to a function.  Currying makes it a single parameter passed at each step, where partial application allows one to use multiple parameters at a time as we’ve done here.  This technique isn’t for everyone or every problem, but can be extremely handy when you need to adapt a call to something you don’t control.

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  • How can I get multitouch enabled on my Sentelic touchpad (msi x350 notebook)?

    - by Jon
    I understand my MSI x350 notebook comes with a Sentelic trackpad, which supports multi-touch (according to the MSI website). Is there a way to enable multitouch on Ubuntu? I've been having difficulty finding info about this on google, and since it's not a synaptics touchpad I haven't been able to find much info in ubuntu docs. My mouse preferences doesn't have a trackpad tab like it does on, say, a Macbook. Running "xinput list" returns: FSPPS/2 Sentelic FingerSensingPad id=11 And in my Xorg.0.log: [ 17.481] (II) config/udev: Adding input device FSPPS/2 Sentelic FingerSensingPad (/dev/input/event6) [ 17.481] () FSPPS/2 Sentelic FingerSensingPad: Applying InputClass "evdev pointer catchall" [ 17.481] () FSPPS/2 Sentelic FingerSensingPad: always reports core events [ 17.481] () FSPPS/2 Sentelic FingerSensingPad: Device: "/dev/input/event6" [ 17.500] (II) FSPPS/2 Sentelic FingerSensingPad: Found 11 mouse buttons [ 17.500] (II) FSPPS/2 Sentelic FingerSensingPad: Found scroll wheel(s) [ 17.500] (II) FSPPS/2 Sentelic FingerSensingPad: Found relative axes [ 17.500] (II) FSPPS/2 Sentelic FingerSensingPad: Found x and y relative axes [ 17.500] (II) FSPPS/2 Sentelic FingerSensingPad: Configuring as mouse [ 17.500] () FSPPS/2 Sentelic FingerSensingPad: YAxisMapping: buttons 4 and 5 [ 17.500] (**) FSPPS/2 Sentelic FingerSensingPad: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 [ 17.500] (II) XINPUT: Adding extended input device "FSPPS/2 Sentelic FingerSensingPad" (type: MOUSE) [ 17.500] (II) FSPPS/2 Sentelic FingerSensingPad: initialized for relative axes. [ 17.500] (II) config/udev: Adding input device FSPPS/2 Sentelic FingerSensingPad (/dev/input/mouse0)

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  • Writing custom Message Formatter for SOAP basicHttpBinding

    - by Lijo
    I have a WSDL published by our service development team. It is using SOAP and basicHttpBinding. I can add the service reference to the project using Add Service Reference option in Visual Studio. I need to develop the WCF client. I need to use custom Message Formatter (for mapping between Messages and CLR types). Can you please show how to write the custom Message Formatter (in C# )for the following wsdl? Note: I am planning to use custom Message Formatter due to an issue mentioned in http://stackoverflow.com/questions/12316884/header-namespace-mismatch-issue WSDL <definitions xmlns:import0="urn:thinktecture-com:demos:restaurantservice:data:v1" xmlns:import2="urn:thinktecture-com:demos:restaurantservice:messages:v1" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:import1="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" xmlns:tns="urn:thinktecture-com:demos:restaurantservice:wsdl:v1" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" name="RestauarntService" targetNamespace="urn:thinktecture-com:demos:restaurantservice:wsdl:v1" xmlns="http://schemas.xmlsoap.org/wsdl/"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <types> <xsd:schema> <xsd:import schemaLocation="RestaurantData.xsd" namespace="urn:thinktecture-com:demos:restaurantservice:data:v1" /> <xsd:import schemaLocation="RestaurantHeaderData.xsd" namespace="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" /> <xsd:import schemaLocation="RestaurantMessages.xsd" namespace="urn:thinktecture-com:demos:restaurantservice:messages:v1" /> </xsd:schema> </types> <message name="getRestaurantsIn"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import2:getRestaurants" /> </message> <message name="getRestaurantsOut"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import2:getRestaurantsResponse" /> </message> <message name="lijosCustomFaultMessage"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="fault" element="import2:customFault" /> </message> <message name="userCredentialsIn"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import1:userCredentials" /> </message> <message name="addRestaurantIn"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import2:addRestaurant" /> </message> <message name="addRestaurantInHeader1"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import1:userCredentials" /> </message> <message name="customFaultIn"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import2:customFault" /> </message> <portType name="RestauarntServiceInterface"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <operation name="getRestaurants"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <input message="tns:getRestaurantsIn" /> <output message="tns:getRestaurantsOut" /> <fault name="lijosCustomFaultMessage" message="tns:lijosCustomFaultMessage" /> </operation> <operation name="userCredentials"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <input message="tns:userCredentialsIn" /> </operation> <operation name="addRestaurant"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <input message="tns:addRestaurantIn" /> </operation> <operation name="customFault"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <input message="tns:customFaultIn" /> </operation> </portType> <binding name="BasicHttpBinding_RestauarntServiceInterface" type="tns:RestauarntServiceInterface"> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" /> <operation name="getRestaurants"> <soap:operation soapAction="urn:thinktecture-com:demos:restaurantservice:wsdl:v1:getRestaurantsIn" style="document" /> <input> <soap:body use="literal" /> </input> <output> <soap:body use="literal" /> </output> <fault name="lijosCustomFaultMessage"> <soap:fault use="literal" name="lijosCustomFaultMessage" namespace="" /> </fault> </operation> <operation name="userCredentials"> <soap:operation soapAction="urn:thinktecture-com:demos:restaurantservice:wsdl:v1:userCredentialsIn" style="document" /> <input> <soap:body use="literal" /> </input> </operation> <operation name="addRestaurant"> <soap:operation soapAction="urn:thinktecture-com:demos:restaurantservice:wsdl:v1:addRestaurantIn" style="document" /> <input> <soap:body use="literal" /> <soap:header message="tns:addRestaurantInHeader1" part="parameters" use="literal" /> </input> </operation> <operation name="customFault"> <soap:operation soapAction="urn:thinktecture-com:demos:restaurantservice:wsdl:v1:customFaultIn" style="document" /> <input> <soap:body use="literal" /> </input> </operation> </binding> <service name="RestauarntServicePort"> <port name="RestauarntServicePort" binding="tns:BasicHttpBinding_RestauarntServiceInterface"> <soap:address location="http://localhost/RestauarntService" /> </port> </service> </definitions>?? RestaurantData.xsd <?xml version="1.0" encoding="utf-8" ?> <xs:schema id="RestaurantData" targetNamespace="urn:thinktecture-com:demos:restaurantservice:data:v1" elementFormDefault="qualified" xmlns="urn:thinktecture-com:demos:restaurantservice:data:v1" xmlns:mstns="urn:thinktecture-com:demos:restaurantservice:data:v1" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="restaurantInfo"> <xs:sequence> <xs:element name="restaurantID" type="xs:int" /> <xs:element name="name" type="xs:string" /> <xs:element name="address" type="xs:string" /> <xs:element name="city" type="xs:string" /> <xs:element name="state" type="xs:string" /> <xs:element name="zip" type="xs:string" /> <xs:element name="openFrom" type="xs:time" /> <xs:element name="openTo" type="xs:time" /> </xs:sequence> </xs:complexType> <xs:complexType name="restaurantsList"> <xs:sequence> <xs:element name="restaurant" type="restaurantInfo" maxOccurs="unbounded" minOccurs="0" /> </xs:sequence> </xs:complexType> <xs:complexType name="customFault"> <xs:sequence> <xs:element name="errorCode" type="xs:string"/> <xs:element name="message" type="xs:string"/> <xs:element maxOccurs="unbounded" minOccurs="0" name="messages" type="xs:string" /> </xs:sequence> </xs:complexType> </xs:schema> RestaurantHeaderData.xsd <?xml version="1.0" encoding="utf-8" ?> <xs:schema id="RestaurantHeaderData" targetNamespace="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" elementFormDefault="qualified" xmlns="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" xmlns:mstns="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="credentials"> <xs:sequence> <xs:element name="username" type="xs:string" /> <xs:element name="password" type="xs:string" /> </xs:sequence> </xs:complexType> <xs:element name="userCredentials" type="credentials"> </xs:element> </xs:schema> ? RestaurantMessages.xsd <?xml version="1.0" encoding="utf-8" ?> <xs:schema id="RestaurantMessages" targetNamespace="urn:thinktecture-com:demos:restaurantservice:messages:v1" elementFormDefault="qualified" xmlns="urn:thinktecture-com:demos:restaurantservice:messages:v1" xmlns:mstns="urn:thinktecture-com:demos:restaurantservice:messages:v1" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:import="urn:thinktecture-com:demos:restaurantservice:data:v1"> <xs:import id="RestaurantData" schemaLocation="RestaurantData.xsd" namespace="urn:thinktecture-com:demos:restaurantservice:data:v1"> </xs:import> <xs:element name="getRestaurants"> <xs:complexType> <xs:sequence> <xs:element name="zip" type="xs:string" /> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="getRestaurantsResponse"> <xs:complexType> <xs:sequence> <xs:element name="restaurants" type="import:restaurantsList" /> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="addRestaurant"> <xs:complexType> <xs:sequence> <xs:element name="restaurant" type="import:restaurantInfo" /> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="customFault" type="import:customFault" /> </xs:schema>

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  • Unauthorized response from Server with API upload

    - by Ethan Shafer
    I'm writing a library in C# to help me develop a Windows application. The library uses the Ubuntu One API. I am able to authenticate and can even make requests to get the Quota (access to Account Admin API) and Volumes (so I know I have access to the Files API at least) Here's what I have as my Upload code: public static void UploadFile(string filename, string filepath) { FileStream file = File.OpenRead(filepath); byte[] bytes = new byte[file.Length]; file.Read(bytes, 0, (int)file.Length); RestClient client = UbuntuOneClients.FilesClient(); RestRequest request = UbuntuOneRequests.BaseRequest(Method.PUT); request.Resource = "/content/~/Ubuntu One/" + filename; request.AddHeader("Content-Length", bytes.Length.ToString()); request.AddParameter("body", bytes, ParameterType.RequestBody); client.ExecuteAsync(request, webResponse => UploadComplete(webResponse)); } Every time I send the request I get an "Unauthorized" response from the server. For now the "/content/~/Ubuntu One/" is hardcoded, but I checked and it is the location of my root volume. Is there anything that I'm missing? UbuntuOneClients.FilesClient() starts the url with "https://files.one.ubuntu.com" UbuntuOneRequests.BaseRequest(Method.{}) is the same requests that I use to send my Quota and Volumes requests, basically just provides all of the parameters needed to authenticate. EDIT:: Here's the BaseRequest() method: public static RestRequest BaseRequest(Method method) { RestRequest request = new RestRequest(method); request.OnBeforeDeserialization = resp => { resp.ContentType = "application/json"; }; request.AddParameter("realm", ""); request.AddParameter("oauth_version", "1.0"); request.AddParameter("oauth_nonce", Guid.NewGuid().ToString()); request.AddParameter("oauth_timestamp", DateTime.Now.ToString()); request.AddParameter("oauth_consumer_key", UbuntuOneRefreshInfo.UbuntuOneInfo.ConsumerKey); request.AddParameter("oauth_token", UbuntuOneRefreshInfo.UbuntuOneInfo.Token); request.AddParameter("oauth_signature_method", "PLAINTEXT"); request.AddParameter("oauth_signature", UbuntuOneRefreshInfo.UbuntuOneInfo.Signature); //request.AddParameter("method", method.ToString()); return request; } and the FilesClient() method: public static RestClient FilesClient() { return (new RestClient("https://files.one.ubuntu.com")); }

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  • Whether to separate out methods or not

    - by Skippy
    I am new to java and want to learn best coding practices and understand why one method is better than another, in terms of efficiency and as the coding becomes more complicated. This is just an example, but I can take the principles from here to apply elsewhere. I have need an option to display stuff, and have put the method stuff separately from the method to ask if the user wants to display the stuff, as stuff has a lot of lines of code. For readability I have done this: public static void displayStuff () { String input = getInput ("Display stuff? Y/N \n"); if (input..equalsIgnoreCase ("Y")) { stuff (); } else if (input.equalsIgnoreCase ("N")) { //quit program } else { //throw error System.out.print("Error! Enter Y or N: \n"); } } private static String stuff () { //to lots of things here return stuff (); } Or public static void displayStuff () { String input = getInput ("Display stuff? Y/N \n"); if (input..equalsIgnoreCase ("Y")) { //to lots of things here stuff; } else if (input.equalsIgnoreCase ("N")) { //quit program } else { //throw error System.out.print("Error! Enter Y or N: \n"); } } Is it better to keep them together and why? Also, should the second method be private or public, if I am asking for data within the class? I am not sure if this is on topic for here. please advise.

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  • ERROR #342: DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND

    - by Telanor
    I've stared at this for at least half an hour now and I cannot figure out what directx is complaining about. I know this error normally means you put float3 instead of a float4 or something like that, but I've checked over and over and as far as I can tell, everything matches. This is the full error message: D3D11: ERROR: ID3D11DeviceContext::DrawIndexed: Input Assembler - Vertex Shader linkage error: Signatures between stages are incompatible. The input stage requires Semantic/Index (COLOR,0) as input, but it is not provided by the output stage. [ EXECUTION ERROR #342: DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND ] This is the vertex shader's input signature as seen in PIX: // Input signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------ ------ // POSITION 0 xyz 0 NONE float xyz // NORMAL 0 xyz 1 NONE float // COLOR 0 xyzw 2 NONE float The HLSL structure looks like this: struct VertexShaderInput { float3 Position : POSITION0; float3 Normal : NORMAL0; float4 Color: COLOR0; }; The input layout, from PIX, is: The C# structure holding the data looks like this: [StructLayout(LayoutKind.Sequential)] public struct PositionColored { public static int SizeInBytes = Marshal.SizeOf(typeof(PositionColored)); public static InputElement[] InputElements = new[] { new InputElement("POSITION", 0, Format.R32G32B32_Float, 0), new InputElement("NORMAL", 0, Format.R32G32B32_Float, 0), new InputElement("COLOR", 0, Format.R32G32B32A32_Float, 0) }; Vector3 position; Vector3 normal; Vector4 color; #region Properties ... #endregion public PositionColored(Vector3 position, Vector3 normal, Vector4 color) { this.position = position; this.normal = normal; this.color = color; } public override string ToString() { StringBuilder sb = new StringBuilder(base.ToString()); sb.Append(" Position="); sb.Append(position); sb.Append(" Color="); sb.Append(Color); return sb.ToString(); } } SizeInBytes comes out to 40, which is correct (4*3 + 4*3 + 4*4 = 40). Can anyone find where the mistake is?

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  • Add & Show data in Java ArrayList [closed]

    - by Kaidul Islam Sazal
    I have a class inside a main class : static class Graph{ static int u, v, cost; } I have instantiated an arraylist of the class: static List<Graph> g = new ArrayList<Graph>(); And I insert several values into the arraylist like this: Scanner input = new Scanner(System.in); for (int i = 0; i < edge_no; i++) { Graph e = new Graph(); e.u = input.nextInt(); e.v = input.nextInt(); e.cost = input.nextInt(); g.add(e); } And I print it like this: for (int i = 0; i < edge_no; i++) { System.out.println(g.get(i).u + " " + g.get(i).v + " " + g.get(i).cost); } But the problem is that, when I print it, only the last value is shown all the time.It seems that, all the previous values are over-written with it. Input : 1 2 5 1 3 8 2 3 9 Output: 2 3 9 2 3 9 2 3 9 Expected output is just like the input.But I can't fix the problem as I am novice in java.

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  • Iptables working strangely

    - by user109985
    I have Ubuntu 12.04 x64 installed in my laptop. I'm quite new to linux, and I wanted to specify certain rules for the iptables firewall. This is the saved config of my iptables: *mangle :PREROUTING ACCEPT [0:0] :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] COMMIT *nat :PREROUTING ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] -A PREROUTING -p tcp -m tcp --dport 3306 -j DNAT --to-destination 192.168.1.100:3306 -A PREROUTING -p tcp -m tcp --dport 11002 -j DNAT --to-destination 192.168.1.100:11002 -A PREROUTING -p tcp -m tcp --dport 13000 -j DNAT --to-destination 192.168.1.100:13000 -A PREROUTING -p tcp -m tcp --dport 13001 -j DNAT --to-destination 192.168.1.100:13001 -A PREROUTING -p tcp -m tcp --dport 13002 -j DNAT --to-destination 192.168.1.100:13002 -A PREROUTING -p tcp -m tcp --dport 13003 -j DNAT --to-destination 192.168.1.100:13003 -A PREROUTING -p tcp -m tcp --dport 13004 -j DNAT --to-destination 192.168.1.100:13004 -A PREROUTING -p tcp -m tcp --dport 13061 -j DNAT --to-destination 192.168.1.100:13061 -A PREROUTING -p tcp -m tcp --dport 13099 -j DNAT --to-destination 192.168.1.100:13099 -A POSTROUTING -j MASQUERADE COMMIT *filter :INPUT DROP [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A INPUT -i eth0 -p tcp -m tcp --dport 3306 -j ACCEPT -A INPUT -i eth0 -p tcp -m tcp --dport 80 -j ACCEPT COMMIT In theory, what it does is to drop all connections in all ports except for http, mysql and few other ports. Moreover, it redirects all mysql and 13000-13004..etc port connections to a specific local ip in the same port, which is 192.168.1.100. But what I find strange is that when my firewall is active, it blocks absolutely all the input connections, even those which must not block (http, mysql). In fact, I'm literally blocked and I can't establish any external connection. What am I doing wrong? PS: I tested the firewall without those redirections, and it still block all inputs, so I suppose it's not the problem.

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  • iPhone: how to use performSelector:onThread:withObject:waitUntilDone: method?

    - by Michael Kessler
    Hi all, I am trying to use a separate thread for working with some API. The problem is that I am not able to use performSelector:onThread:withObject:waitUntilDone: method with a thread that I' instantiated for this. My code: @interface MyObject : NSObject { NSThread *_myThread; } @property(nonatomic, retain) NSThread *myThread; @end @implementation MyObject @synthesize myThread = _myThread; - (NSThread *)myThread { if (_myThread == nil) { NSThread *myThreadTemp = [[NSThread alloc] init]; [myThreadTemp start]; self. myThread = myThreadTemp; [myThreadTemp release]; } return _myThread; } - (id)init { if (self = [super init]) { [self performSelector:@selector(privateInit:) onThread:[self myThread] withObject:nil waitUntilDone:NO]; } return self; } - (void)privateInit:(id)object { NSLog(@"MyObject - privateInit start"); } - (void)dealloc { [_myThread release]; _myThread = nil; [super dealloc]; } @end "MyObject - privateInit start" is never printed. What am I missing? I tried to instantiate the thread with target and selector, tried to wait for method execution completion (waitUntilDone:YES). Nothing helps. UPDATE: I don't need this multithreading for separating costly operations to another thread. In this case I could use the performSelectorInBackground as mentioned in few answers. The main reason for this separate thread is the need to perform all the actions in the API (TTS by Loquendo) from one single thread. Meaning that I have to create an instance of the TTS object and call methods on that object from the same thread all the time.

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  • C#: How to force "calling" a method from the main thread by signaling in some way from another thread

    - by Fire-Dragon-DoL
    Sorry for long title, I don't know even the way on how to express the question I'm using a library which run a callback from a different context from the main thread (is a C Library), I created the callback in C# and when gets called I would like to just raise an event. However because I don't know what will be inside the event, I would like to find a way to invoke the method without the problem of locks and so on (otherwise the third party user will have to handle this inside the event, very ugly) Are there any way to do this? I can be totally on the wrong way but I'm thinking about winforms way to handle different threads (the .Invoke thing) Otherwise I can send a message to the message loop of the window, but I don't know a lot about message passing and if I can send "custom" messages like this Example: private uint lgLcdOnConfigureCB(int connection, System.IntPtr pContext) { OnConfigure(EventArgs.Empty); return 0U; } this callback is called from another program which I don't have control over, I would like to run OnConfigure method in the main thread (the one that handles my winform), how to do it? Or in other words, I would like to run OnConfigure without the need of thinking about locks

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  • UIAlertViewDelegate method didDismissWithButtonIndex gets called while the phone is sleeping/locked.

    - by Rob
    I have a UIAlertView who's didDismissWithButtonIndex delegate method calls pops the view controller (same class, it's the alertview delegate and the viewcontroller) to return the user to the previous screen. The issue is that when you lock the phone before the [alert show]; is called, something is calling didDismissWithButtonIndex while the phone is locked. Since the response to that is to pop the view controller, which releases and deallocs it, I crash on the callback. What is causing this phantom button press? Seems like a framework bug, but I hate jumping to that conclusion. I'm definitely not hitting the button, because I hit a breakpoint in my code right before it's displayed. Then I lock the phone. Then I continue. I see it do the show, return to the event loop, and then, while the phone is still locked, hit my breakpoint in didDismissWithButtonIndex. There are a few internet/forum postings about similar spurious delegate calls, but no concrete answers. This is on the simulator, and the device, both OS 2.2 and OS 3.0. I'm assuming I'm missing something, but what? Update: Yeah, I created a simple project with just two view controllers, where when the 2nd view controller displays it creates the alert, and shows it. Then I NSLog in the delegate method, and when the phone is locked, it fires once while locked, and then again when it's unlocked and the button is clicked...2 log messages. But when not locked, there's only one. I guess I'll open an issue, but it seems awfully obvious to have survived this long without anyone complaining. :-) I'm going to try and work around it by making an isActive flag value when the willResignActive/didBecomeActive notifications arrive, and if the app isn't active skipping the delegate body. Update I went ahead in July after I posted this and created radar 7097363 for this issue. There's been no response. The workaround in practice works quite well, checking the active status when processing the delegate, and skipping the action if the the app is inactive.

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  • Is there a better way to create a generic convert string to enum method or enum extension?

    - by Kelsey
    I have the following methods in an enum helper class (I have simplified it for the purpose of the question): static class EnumHelper { public enum EnumType1 : int { Unknown = 0, Yes = 1, No = 2 } public enum EnumType2 : int { Unknown = 0, Dog = 1, Cat = 2, Bird = 3 } public enum EnumType3 : int { Unknown = 0, iPhone = 1, Andriod = 2, WindowsPhone7 = 3, Palm = 4 } public static EnumType1 ConvertToEnumType1(string value) { return (string.IsNullOrEmpty(value)) ? EnumType1.Unknown : (EnumType1)(Enum.Parse(typeof(EnumType1), value, true)); } public static EnumType2 ConvertToEnumType2(string value) { return (string.IsNullOrEmpty(value)) ? EnumType2.Unknown : (EnumType2)(Enum.Parse(typeof(EnumType2), value, true)); } public static EnumType3 ConvertToEnumType3(string value) { return (string.IsNullOrEmpty(value)) ? EnumType3.Unknown : (EnumType3)(Enum.Parse(typeof(EnumType3), value, true)); } } So the question here is, can I trim this down to an Enum extension method or maybe some type of single method that can handle any type. I have found some examples to do so with basic enums but the difference in my example is all the enums have the Unknown item that I need returned if the string is null or empty (if no match is found I want it to fail). Looking for something like the following maybe: EnumType1 value = EnumType1.Convert("Yes"); // or EnumType1 value = EnumHelper.Convert(EnumType1, "Yes"); One function to do it all... how to handle the Unknown element is the part that I am hung up on.

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