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  • In Rails/ActiveRecord 3, how do I change the default primary key type for MySQL?

    - by jfarmer
    In Rails 3, how do you change the default primary key type to, say, BIGINT UNSIGNED NOT NULL AUTO_INCREMENT PRIMARY KEY In my case I'm only interested in MySQL. For Rails 2, you can see the answer to "How do I use long IDs in Rails?"1 In Rails 3, however, this will throw an error. I'm not sure if that's because the class is no long used, or if the code needs to go in the same place. You can see in active_record/connection_adapters/mysql_adapter.rb that the NATIVE_DATABASE_TYPES constant is still defined. What's the correct way to achieve the same effect in Rails 3?

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  • DataGrid in Dojo , with json data from a servlet.

    - by Magesh
    Hello , i am using JSON for first time... and want to fill my datagrid with my JSON data, this is my JSON data, { "head": { "vars": [ "s" , "fname" , "lname" ] } , "results": { "bindings": [ { "s": { "type": "uri" , "value": "http://tn.gov.in/Person/41" } , "fname": { "type": "literal" , "value": "Gayathri" } , "lname": { "type": "literal" , "value": "Vasudevan" } } , { "s": { "type": "uri" , "value": "http://tn.gov.in/Person/37" } , "fname": { "type": "literal" , "value": "Magesh" } , "lname": { "type": "literal" , "value": "Vasudevan" } } , { "s": { "type": "uri" , "value": "http://tn.gov.in/Person/39" } , "fname": { "type": "literal" , "value": "Vasudevan " } , "lname": { "type": "literal" , "value": "Srinivasan" } } ] } } I want to display fname and lname in the data grid how should i so it? can any one give a sample code which works for above JSON ? i tried a lot with examples , i am getting a blank grid

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  • IDataServiceMetadataProvider / ResourceType.... what for dynamic types with no CLR type?

    - by TomTom
    Hello, I try to expose a database via ADO RIA for which we have only an ODBC based interface. The "database" is a server and new elements are developped all the time, so I would like the server to check metadata at start (using the odbc schema methods) and then expose what he finds via RIA services.... clients can the nregenerate when they need access to new elements. As such, I dont ahve any CLR types for all the tabled developped. ResourceType tableType = new ResourceType( typeof(object), ResourceTypeKind.EntityType, null, "Martini", table_name, false ); tableType.CanReflectOnInstanceType = false; I can somehow not put in NULl as CLR element type, and entering typeof(object) seems to result in reflection errors when trying to access the properties. Any documentation on how to do that? I dont really want to get into having types... though if I have to, I probably will dynamically generate some via bytecode emit.

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  • Soon to be PhD in Computer Science - Which Path to Follow?

    - by mttr
    I am going to submit my PhD thesis within the next six months. My PhD is on managing the availabiity of large-scale distributed systems, so I have some experience actually building non-trivial systems (+ I have four years experience working as a programmer). I am now trying to figure out what I should do following the PhD. I enjoy research (a quick definition: identify problem, come up with solution, ask interesting questions, find ways to answer them, build system, experiment, contribute some new knowledge and publish). I also like teaching and supervising students. It would seem that a career in academia is the ideal thing to do (can work on non-trivial problems and contribute something of use to some or more people). However, a career in academia has two significant drawbacks. First, it can be difficult to gain access to real systems with real users which then display real problems. This creates the danger that you do work that seems important (to you and maybe to some of your colleagues), but is not really relevant to anything or anyone. Second, the pay is pretty sad. Apparently, you have to sacrifice this for the privilege of doing research. I enjoy programming, but don't just want to hack some web-based system for the rest of my life. That is, working in IT for a bank is not a future I see myself enjoying. I want to work on interesting problms (that's difficult to define clearly): things where you don't know how to start, that take some time to figure out and attack, that require a rigorous approach to demonstrate that the problem has been solved, and problems that need a solution in the real world. Give the experience of people on stackoverflow, what do you think suitable options are and why (or alternatively, what gaps in my thinking does the above reveal)? Is industrial research (aka IBM Research, Microsoft Research) the only alternative avenue to a career in academia? What other areas, companies, occupations, etc. could provide me with stimulating, inspiring work? Which regions, countries am I most likely to find such work? Please share your experience.

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • Why do I get "Illegal characters in path" while using XmlDiff to compare 2 xml files?

    - by Patryk
    I have a problem trying to compare 2 xml files with the XmlDiff library from Microsoft. I am using an overloaded function which passes 2 xmls as strings : xmldiff = new XmlDiff(XmlDiffOptions.IgnoreChildOrder | XmlDiffOptions.IgnorePrefixes | XmlDiffOptions.IgnoreNamespaces); bool identical = xmldiff.Compare(first, last, false); where first and last look more or less like this : <?xml version="1.0" encoding="ISO-8859-1"?> <breakfast_menu> <food> <name>Belgian Waffles</name> <price>$5.95</price> <description>two of our famous Belgian Waffles with plenty of real maple syrup</description> <calories>650</calories> </food> <food> <name>Strawberry Belgian Waffles</name> <price>$7.95</price> <description>light Belgian waffles covered with strawberries and whipped cream</description> <calories>900</calories> </food> </breakfast_menu> And I get this error

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  • How to specify selector when CAKeyframeAnimation is finished?

    - by darenchow
    I'm using a CAKeyframeAnimation to animate a view along a CGPath. When the animation is done, I'd like to be able to call some other method to perform another action. Is there a good way to do this? I've looked at using UIView's setAnimationDidStopSelector:, however from the docs this looks like it only applies when used within a UIView animation block (beginAnimations and commitAnimations). I also gave it a try just in case, but it doesn't seem to work. Here's some sample code (this is within a custom UIView sub-class method): // These have no effect since they're not in a UIView Animation Block [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)]; // Set up path movement CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"path"]; pathAnimation.calculationMode = kCAAnimationPaced; pathAnimation.fillMode = kCAFillModeForwards; pathAnimation.removedOnCompletion = NO; pathAnimation.duration = 1.0f; CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, self.center.x, self.center.y); // add all points to the path for (NSValue* value in myPoints) { CGPoint nextPoint = [value CGPointValue]; CGPathAddLineToPoint(path, NULL, nextPoint.x, nextPoint.y); } pathAnimation.path = path; CGPathRelease(path); [self.layer addAnimation:pathAnimation forKey:@"pathAnimation"]; A workaround I was considering that should work, but doesn't seem like the best way, is to use NSObject's performSelector:withObject:afterDelay:. As long as I set the delay equal to the duration of the animation, then it should be fine. Is there a better way? Thanks!

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  • Why is Standard Input is not displayed as I type in Mac OS X Terminal application?

    - by BryanWheelock
    I'm confused by some behavior of my Mac OS X Terminal and my Django manage.py shell and pdb. When I start a new terminal, the Standard Input is displayed as I type. However, if there is an error, suddenly Standard Input does not appear on the screen. This error continues until I shut down that terminal window. The Input is still being captured as I can see the Standard Output. E.g. in pdb.set_trace() I can 'l' to display where I'm at in the code. However, the 'l' will not be displayed, just an empty prompt. This makes it hard to debug because I can't determine what I'm typing in. What could be going wrong and what can I do to fix it?

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  • iTunes Visualization -- What type of code is it written in and what does that code look like?

    - by Christopher Altman
    Being a web developer, I know how event driven user interfaces are written, but do not have insight into other families of code (embedded software like automotive software, automation software on assembly lines, drivers, or the crawling lower-thirds on CNN, etc.) I was looking at the iTunes visualizer (example) and am curious: What code is used to write the visualizer? Objective C? Does it use Core Animation? What type of abstraction does that library offer? What does the code look like? Is it a list of mathematical equations for producing the crazy graphics? Is it a list of key frames with tweening? Is there an array of images, fractals, worm holes, flowers, sparkles, and some magic mixes them together. Or something totally different? I am not looking for a tutorial, just an understanding of how something very different than web development works. Oh yah, I know iTunes is closed source, so all of this is conjecture.

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  • Error Message: Could not load type 'Global.Apps.Forms.NewVehicleRegistration.NewVehicleReg'.

    - by user279521
    I am getting an error message, and I not quite sure where the issue would be; Any ideas? Parser Error Description: An error occurred during the parsing of a resource required to service this request. Please review the following specific parse error details and modify your source file appropriately. Parser Error Message: Could not load type 'Global.Apps.Forms.NewVehicle.NewVehicleReg'. Source Error: Line 1: <%@ Page Language="C#" EnableViewState="false" AutoEventWireup="true" CodeBehind="NewVehicleReg.aspx.cs" Inherits="Global.Apps.Forms.NewVehicle.NewVehicleReg" %> Line 2: Line 3: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> Source File: /globalprocurement/apps/Forms/NewVehicle/NewVehicleReg.aspx Line: 1 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:2.0.50727.3082; ASP.NET Version:2.0.50727.3082

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  • Passing two variables to separate table...associations problem

    - by bgadoci
    I have developed an application and I seem to be having some problems with my associations. I have the following: class User < ActiveRecord::Base acts_as_authentic has_many :questions, :dependent => :destroy has_many :sites , :dependent => :destroy end Questions class Question < ActiveRecord::Base has_many :sites, :dependent => :destroy has_many :notes, :through => :sites belongs_to :user end Sites (think of this as answers to questions) class Site < ActiveRecord::Base acts_as_voteable :vote_counter => true belongs_to :question belongs_to :user has_many :notes, :dependent => :destroy has_many :likes, :dependent => :destroy has_attached_file :photo, :styles => { :small => "250x250>" } validates_presence_of :name, :description end When a Site (answer) is created I am successfully passing the question_id to the Sites table but I can't figure out how to also pass the user_id. Here is my SitesController#create def create @question = Question.find(params[:question_id]) @site = @question.sites.create!(params[:site]) respond_to do |format| format.html { redirect_to(@question) } format.js end end

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  • How can I create two contructors that act differently but recieve the same data type?

    - by Sergio Tapia
    public class Parser { Downloader download = new Downloader(); HtmlDocument Page; public Parser(string MovieTitle) { Page = download.FindMovie(MovieTitle); } public Parser(string ActorName) { Page = download.FindActor(ActorName); } } I want to create a constructor that will allow other developers who use this library to easily create a Parser object with the relevant HtmlDocument already loaded as soon as it's done creating it. The problem lies in that a constructor cannot exist twice with the same type of parameters. Sure I can tell the logical difference between the two paramters, but the computer can't. Any suggestions on how to handle this? Thank you!

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  • Technology path for ASP.Net C# SQL server programmars ?

    - by isthatacode
    I am working on ASP.Net 3.5, C# , SQL Server 2005 and would like to enhance my skills to technology which is in high demand at present and atleast for another 2 years may be. I need your advice on which skill should i ADD or ENHANCE being an ASP.net, C#, sql server programnmar ? Thanks in advance for ur expert advice!!

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  • .NET how to output csv from enumeration of anonymous type?

    - by Ronnie Overby
    Using FileHelpers, I decorated a class with [DelimitedRecord(",")] and was going to output an enumeration of objects of that type as CSV. But, it didn't work because my class inherits from ActiveRecordLinqBase<T>, which caused some problems. So, I was wondering if I could just select an enumeration of anonymous types and somehow have filehelpers generate csv from that. I don't like having to define a class just for FileHelpers to output csv. I would be open to using another csv library, but FileHelpers is proven. EDIT @Foovanadil: This would be the sort of thing I am trying to do: CreateCSV(MyCollection.Select(x=>new{ x.Prop1, x.Prop2, x.Prop3 })); Gives you: Prop1,Prop2,Prop3 val1a,val2a,val3a, val1b,val2b,val3b, etc.....

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  • how to convert a 2d path to a 3d shape in Three.js?

    - by VirtualWorld
    i need to have the 3d of this: http://jsfiddle.net/dAdKm/ but when i use this code: var shape = new THREE.Shape(); shape.moveTo(20,20); shape.bezierCurveTo(20, 100, 150, 100, 150, 20); shape.moveTo(20,20); shape.lineTo(20, 100); shape.lineTo(150, 100); shape.lineTo(150, 20); var shape3d = shape.extrude(extrudeSettings); var shapePoints = shape.createPointsGeometry(); var shapeSpacedPoints = shape.createSpacedPointsGeometry(); var material = new THREE.MeshBasicMaterial({ color: 0x0000ff }); var shapeMesh = new THREE.Mesh(shape3d, material); the result is not same as 2d context result, why? what is the problem?

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  • How to set the base path in IIS 7 hosting a WCF application?

    - by curiouscoder
    I've been fighting my way through the process of migrating a (previously self-hosted) WCF application to IIS7 (I've never used IIS before and I realise that this is a very simplistic question but I failed to google/SO the answer so far). My service is hosted at http://xxx.xxx.xxx.xxx/SampleWebsite/Service.svc but when I access it with ?wsdl all the references that should read http://xxx.xxx.xxx.xxx/ are actually set to the window machine's local network name (i.e. http://localpc3/). I've tried using the WCF tool to add the external IP address to the base address section under the service I'm configuring as well as a number of setting inside IIS but I can't seem to track down the correct place. Where do I set this? IIS manager, web.config, somewhere else?

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  • Is there a Windows API to modify file type associations for an extension?

    - by JohnFx
    I'm looking for a way to programatically tweak the particulars of a file association on a Windows system. For example, the "Application User to Perform this Action" setting for the "Open" action for a particular file type. Clearly I could do this by modifying the registry directly, but if there is an API I'd prefer to use that as it would likely be more resilient to changes in the OS handling of mapping extensions to applications. For my purposes I'm needing to write this in VBScript (.VBS) file because it is part of a package to be used with VMWare ThinApp that mandates it. However, I'll port/wrap/whatever I need to make this week, so I am open to any solution (including using the .NET framework)

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  • Eclipse RCP & tycho - The type org.eclipse.swt.widgets.Button cannot be resolved. It is indirectly referenced from required .class files

    - by Skip
    Situation: I have an Eclipse RCP Application, which I am trying to build with tycho plugin for Eclipse. When I am executing my Eclipse Application inside of the IDe - the Application is executed normally. When using tycho to build the Application - the following error is thrown: The type org.eclipse.swt.widgets.Button cannot be resolved. It is indirectly referenced from required .class files What I did : In other cases where a "missing requirenments" exception was thrown, which I found - a missing transitive plugin-dependency was the reason. In my case an SWT widget "Button" is missing, so I am trying to import swt. SWT is platform dependant so I am importing swt inside of the product, as described here. Anyway, during compilation the error occurs again. Question: Do someone have any Idea, how to solve this Problem?

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  • Is there a way to pass a custom type from C# to Oracle using System.Data.OracleClient?

    - by Frankie Simon
    I was searching online for a solution to passing a string array to a stored procedure in Oracle. The "easy" but messy way was using a comma delimited string. I had found a sample based on which I created my own type of TABLE of VARCHAR2(200). I understood that I could use a constructor created "behind-the-scenes" by Oracle to give a list of values that would, in the PL/SQL, be treated as a TABLE I could iterate through. But when I got to the C# I saw that there is no way for me to create an OracleParameter object that would allow me to use this implicit constructor. All the samples I'm finding online for now are dealing with Oracle Data Adapter, none say anything about System.Data.OracleClient. Is there a way to achieve this?

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  • Why C# calls different overloaded method for different values of same type?

    - by Fabio Veronez
    Hello all, I have one doubt concerning c# method overloading call resolution. Let's suppose I have the following C# code: enum MyEnum { Value1, Value2 } public void test() { method(0); // this calls method(MyEnum) method(1); // this calls method(object) } public void method(object o) { } public void method(MyEnum e) { } Note that I know how to make it work but I would like to know why for one value of int (0) it calls one method and for another (1) it calls another. It sounds awkward since both values have the same type (int) but they are "linked" for different methods. Ps.: This is my first question here, i'm sorry if I made something wrong. =P

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  • Am I immoral for using a variable name that differs from its type only by case?

    - by Jason Baker
    For instance, take this piece of code: var person = new Person(); or for you Pythonistas: person = Person() I'm told constantly how bad this is, but have yet to see an example of the immorality of these two lines of code. To me, person is a Person and trying to give it another name is a waste of time. I suppose in the days before syntax highlighting, this would have been a big deal. But these days, it's pretty easy to tell a type name apart from a variable name. Heck, it's even easy to see the difference here on SO. Or is there something I'm missing? If so, it would be helpful if you could provide an example of code that causes problems.

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  • Server.Execute(path).. executed page returns the calling pages' url from request.url..

    - by ClarkeyBoy
    Hey, As explained in the title, I am having a problem with getting the URL of the page being executed from within a page. Basically I have a dynamic catalogue, where customers select products they are interested in. The manager of the company I am doing this for would like to be able to create an up to date offline catalogue at any given time, to send out to customers who dont have an internet connection. So far its going really well. I am using Server.Execute to get the content for each page, then putting it in static html pages and changing the dynamic links to static html links (ie changing all aspx links to htm). I am able to output all the pages for about us, contact us, home, and the entire catalogue. However, one of the stylesheets which is included in the page based on the URL (if the page is in the administration section then it is not included, otherwise it is) is not being included in the pages when it should be. I have tried outputting the URL but it just returns the URL of the calling page, not the page being called. Does anyone have any idea why this is happening? Any help would be greatly appreciated. Regards, Richard Clarke

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  • "The stylesheet was not loaded because its MIME type, "text/html" is not "text/css".

    - by Null Pointer
    I have a javascript application and when I run it on firefox I am getting the following erro on the console: "The stylesheet was not loaded because its MIME type, "text/html" is not "text/css". DumbStuck!! EDIT: Note that it tells that "The stylesheet ABCD..." But ABCD is actually an HTML file. Edit (ANSWER) : Actually I had wrongly put href="", and hence the html file was refenecing itself as the CSS. Mozilla had the similar bug once, and it is from there I got the answer. But everyone's else answers helped me too. Thanks.

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  • How can I include a .eps figure within a Tikz simple flow chart?

    - by Jan
    Hi, I would like to create a simple flow chart in latex with the TikZ package similar to the following example http://www.texample.net/tikz/examples/simple-flow-chart/ However I would like to include figures (a time series plot created in R, as eps or something else) within the flowchart (e.g. for example within a {block}? \documentclass{article} \usepackage[latin1]{inputenc} \usepackage{tikz} \usetikzlibrary{shapes,arrows} \begin{document} \pagestyle{empty} % Define block styles \tikzstyle{decision} = [diamond, draw, fill=blue!20, text width=4.5em, text badly centered, node distance=3cm, inner sep=0pt] \tikzstyle{block} = [rectangle, draw, fill=blue!20, text width=5em, text centered, rounded corners, minimum height=4em] \tikzstyle{line} = [draw, -latex'] \tikzstyle{cloud} = [draw, ellipse,fill=red!20, node distance=3cm, minimum height=2em] \begin{tikzpicture}[node distance = 2cm, auto] % Place nodes \node [block] (init) {initialize model}; \node [cloud, left of=init] (expert) {expert}; \node [cloud, right of=init] (system) {system}; \node [block, below of=init] (identify) {identify candidate models}; \node [block, below of=identify] (evaluate) {evaluate candidate models}; \node [block, left of=evaluate, node distance=3cm] (update) {update model}; \node [decision, below of=evaluate] (decide) {is best candidate better?}; \node [block, below of=decide, node distance=3cm] (stop) {stop}; % Draw edges \path [line] (init) -- (identify); \path [line] (identify) -- (evaluate); \path [line] (evaluate) -- (decide); \path [line] (decide) -| node [near start] {yes} (update); \path [line] (update) |- (identify); \path [line] (decide) -- node {no}(stop); \path [line,dashed] (expert) -- (init); \path [line,dashed] (system) -- (init); \path [line,dashed] (system) |- (evaluate); \end{tikzpicture} \end{document} Thanks, Jan

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