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  • Reflect and Load code at design time in Visual Studio

    - by Stacey
    I have an XML file that lists a series of items, and the items are often referenced by their name in code. Is there any way to use reflection within Visual Studio to make this list 'accessible' sort of like intellisence? I've seen it done before - and I'm pretty sure it's ridiculously difficult, but I figure it can't hurt to at least ask.

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  • Python/Biomolecular Physics- Trying to code a simple stochastic simulation of a system exhibiting co

    - by user359597
    *edited 6/17/10 I'm trying to understand how to improve my code (make it more pythonic). Also, I'm interested in writing more intuitive 'conditionals' that would describe scenarios that are commonplace in biochemistry. The conditional criteria in the below program is explained in Answer #2, but I am not satisfied with it- it is correct, but isn't obvious and isn't easy to implement for more complicated conditional scenarios. Ideas welcome. Comments/criticisms welcome. First posting experience @ stackoverflow- please comment on etiquette if needed. The code generates a list of values that are the solution to the following exercise: "In a programming language of your choice, implement Gillespie’s First Reaction Algorithm to study the temporal behaviour of the reaction A---B in which the transition from A to B can only take place if another compound, C, is present, and where C dynamically interconverts with D, as modelled in the Petri-net below. Assume that there are 100 molecules of A, 1 of C, and no B or D present at the start of the reaction. Set kAB to 0.1 s-1 and both kCD and kDC to 1.0 s-1. Simulate the behaviour of the system over 100 s." def sim(): # Set the rate constants for all transitions kAB = 0.1 kCD = 1.0 kDC = 1.0 # Set up the initial state A = 100 B = 0 C = 1 D = 0 # Set the start and end times t = 0.0 tEnd = 100.0 print "Time\t", "Transition\t", "A\t", "B\t", "C\t", "D" # Compute the first interval transition, interval = transitionData(A, B, C, D, kAB, kCD, kDC) # Loop until the end time is exceded or no transition can fire any more while t <= tEnd and transition >= 0: print t, '\t', transition, '\t', A, '\t', B, '\t', C, '\t', D t += interval if transition == 0: A -= 1 B += 1 if transition == 1: C -= 1 D += 1 if transition == 2: C += 1 D -= 1 transition, interval = transitionData(A, B, C, D, kAB, kCD, kDC) def transitionData(A, B, C, D, kAB, kCD, kDC): """ Returns nTransition, the number of the firing transition (0: A->B, 1: C->D, 2: D->C), and interval, the interval between the time of the previous transition and that of the current one. """ RAB = kAB * A * C RCD = kCD * C RDC = kDC * D dt = [-1.0, -1.0, -1.0] if RAB > 0.0: dt[0] = -math.log(1.0 - random.random())/RAB if RCD > 0.0: dt[1] = -math.log(1.0 - random.random())/RCD if RDC > 0.0: dt[2] = -math.log(1.0 - random.random())/RDC interval = 1e36 transition = -1 for n in range(len(dt)): if dt[n] > 0.0 and dt[n] < interval: interval = dt[n] transition = n return transition, interval if __name__ == '__main__': sim()

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  • "Hello World" using OpenOffice 3 sample code

    - by aiw33k
    I am trying to program a simple "Hello World" window on WinXP MSVC 2008.NET using OpenOffice 3.0 API and SDK. The article is big for beginners... http://api.openoffice.org/docs/DevelopersGuide/OfficeDev/OfficeDev.xhtml#1_1_OpenOffice.org_Application_Environment What would the code for "Hello World" look like?

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  • Endianness conversion and g++ warnings

    - by SuperBloup
    I've got the following C++ code : template <int isBigEndian, typename val> struct EndiannessConv { inline static val fromLittleEndianToHost( val v ) { union { val outVal __attribute__ ((used)); uint8_t bytes[ sizeof( val ) ] __attribute__ ((used)); } ; outVal = v; std::reverse( &bytes[0], &bytes[ sizeof(val) ] ); return outVal; } inline static void convertArray( val v[], uint32_t size ) { // TODO : find a way to map the array for (uint32_t i = 0; i < size; i++) for (uint32_t i = 0; i < size; i++) v[i] = fromLittleEndianToHost( v[i] ); } }; Which work and has been tested (without the used attributes). When compiling I obtain the following errors from g++ (version 4.4.1) || g++ -Wall -Wextra -O3 -o t t.cc || t.cc: In static member function 'static val EndiannessConv<isBigEndian, val>::fromLittleEndianToHost(val)': t.cc|98| warning: 'used' attribute ignored t.cc|99| warning: 'used' attribute ignored || t.cc: In static member function 'static val EndiannessConv<isBigEndian, val>::fromLittleEndianToHost(val) [with int isBigEndian = 1, val = double]': t.cc|148| instantiated from here t.cc|100| warning: unused variable 'outVal' t.cc|100| warning: unused variable 'bytes' I've tried to use the following code : template <int size, typename valType> struct EndianInverser { /* should not compile */ }; template <typename valType> struct EndianInverser<4, valType> { static inline valType reverseEndianness( const valType &val ) { uint32_t castedVal = *reinterpret_cast<const uint32_t*>( &val ); castedVal = (castedVal & 0x000000FF << (3 * 8)) | (castedVal & 0x0000FF00 << (1 * 8)) | (castedVal & 0x00FF0000 >> (1 * 8)) | (castedVal & 0xFF000000 >> (3 * 8)); return *reinterpret_cast<valType*>( &castedVal ); } }; but it break when enabling optimizations due to the type punning. So, why does my used attribute got ignored? Is there a workaround to convert endianness (I rely on the enum to avoid type punning) in templates?

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  • Browser side code editor component

    - by Serious
    Hello, do you know any browser-side component, in HTML/Javascript, Flash, Applet or Silverlight, that would allow source code edition with syntax highlighting and auto-completion. CodeMirror has a good syntax highlighting support but does not seem to support auto-completion. If no such editor exists do you know any way to implement auto-completion using HTML and javascript or any other browser-side technology ? Thanks by advance.

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  • My 301 redirect via htaccess code is not working sometimes

    - by Gagan Modi
    The 301 redirect is working sometime and somes time not What could be the problem in below code its over a week now RewriteCond %{HTTP_HOST} ^usedcarindelhi\.com$ [OR] RewriteCond %{HTTP_HOST} ^www\.usedcarindelhi\.com$ RewriteRule ^/?$ "http\:\/\/www\.mycarhelpline\.com\/index\ .php\?option\=com_usedcar\&view\=category\&Itemid\=3\&location\=delhi" [R=301,L] i basically need to move usedcarindelhi.com & www.usedcarindelhi.com to http://www.mycarhelpline.com/index.php?option=com_usedcar&view=category&Itemid=3&location=delhi Sometimes the 301 redirect is working making me go to mycarhelpline n sometimes am find myself on usedcarindelhi can someone help in this pls Thanks

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  • Greasemonkey Error: Component returned failure code: 0x80004005

    - by well son
    Hi This error triggers only sometimes when I do XMLHTTPRequest. uncaught exception: [Exception... "Component returned failure code: 0x80004005 (NS_ERROR_FAILURE) [nsIXMLHttpRequest.setRequestHeader]" nsresult: "0x80004005 (NS_ERROR_FAILURE)" location: "JS frame :: file:///C:/Documents%20and%20Settings/tmp2/Application%20Data/Mozilla/Firefox/Profiles/7e42a04s.default/extensions/%7Be4a8a97b-f2ed-450b-b12d-ee082ba24781%7D/components/greasemonkey.js :: anonymous :: line 1332" data: no how can i fix it?

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  • Restricting Access in ERB code.

    - by LGFaler
    I am trying to build a CMS using ERB. Is there a way you can give ERB code read-only access to your models? For instance, I want to be able to load any information on my models (Model.all, Model.find_by_slug, Model.find_by_name, Model.other_model.name, etc...), but I don't want to be able to change this data. Can you disable ERB from executing commands that would make database changes (Model.save, Model.update, Model.delete, Model.destroy, etc.)???

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  • Moving a unit precisely along a path in x,y coordinates

    - by Adam Eberbach
    I am playing around with a strategy game where squads move around a map. Each turn a certain amount of movement is allocated to a squad and if the squad has a destination the points are applied each turn until the destination is reached. Actual distance is used so if a squad moves one position in the x or y direction it uses one point, but moving diagonally takes ~1.4 points. The squad maintains actual position as float which is then rounded to allow drawing the position on the map. The path is described by touching the squad and dragging to the end position then lifting the pen or finger. (I'm doing this on an iPhone now but Android/Qt/Windows Mobile would work the same) As the pointer moves x, y points are recorded so that the squad gains a list of intermediate destinations on the way to the final destination. I'm finding that the destinations are not evenly spaced but can be further apart depending on the speed of the pointer movement. Following the path is important because obstacles or terrain matter in this game. I'm not trying to remake Flight Control but that's a similar mechanic. Here's what I've been doing, but it just seems too complicated (pseudocode): getDestination() { - self.nextDestination = remove_from_array(destinations) - self.gradient = delta y to destination / delta x to destination - self.angle = atan(self.gradient) - self.cosAngle = cos(self.angle) - self.sinAngle = sin(self.angle) } move() { - get movement allocation for this turn - if self.nextDestination not valid - - getNextDestination() - while(nextDestination valid) && (movement allocation remains) { - - find xStep and yStep using movement allocation and sinAngle/cosAngle calculated for current self.nextDestination - - if current position + xStep crosses the destination - - - find x movement remaining after self.nextDestination reached - - - calculate remaining direct path movement allocation (xStep remaining / cosAngle) - - - make self.position equal to self.nextDestination - - else - - - apply xStep and yStep to current position - } - round squad's float coordinates to integer screen coordinates - draw squad image on map } That's simplified of course, stuff like sign needs to be tweaked to ensure movement is in the right direction. If trig is the best way to do it then lookup tables can be used or maybe it doesn't matter on modern devices like it used to. Suggestions for a better way to do it? an update - iPhone has zero issues with trig and tracking tens of positions and tracks implemented as described above and it draws in floats anyway. The Bresenham method is more efficient, trig is more precise. If I was to use integer Bresenham I would want to multiply by ten or so to maintain a little more positional accuracy to benefit collisions/terrain detection.

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  • How to synchronize java code

    - by Milan
    I have the next code: Process p = Runtime.getRuntime().exec(args); and I want my program to wait for the Runtime.getRuntime().exec(args); to finish cause it last 2-3sec and then to continue. Ideas?

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  • Help modify a javascript code to perform a div scroll

    - by Jamex
    Hi, The code below uses javascript to smoothly scroll content in a div. I don't need the smooth scrolling action, and only need the onclick action for the buttons. I would like to use this code so that if a scroll up/down button is pressed, the scroll would instantaneously jump up/down to a position, just like if you were to press the reset button (see demo link). If the down button is pressed, it would jump down the position of the content div (say 300px) and show the text instantaneously without showing how the scrolling text. I am not familiar with JS, so it you know a shorter way, please suggest. TIA the demo link is HERE The code is > this.easyscroll = function(){ // id of the container element var > id = "myContent"; // navigation > buttons text var nav = ["Scroll Up", > "Scroll Down", "Reset"]; // id for > each navigation button (OPTIONAL) var > navId = ["btnUp", "btnDown", > "btnReset"]; > > // movement speed var speed = 5; > // desired height of the container > element (in pixels) var height = 200; > // // END CONFIG // do not edit > below this line (unless you want to of > course :) ) // > > var obj = > document.getElementById(id); obj.up > = false; obj.down = false; obj.fast = false; > > var container = > document.createElement("div"); var > parent = obj.parentNode; > container.id="easyscroll"; > parent.insertBefore(container,obj); > parent.removeChild(obj); > container.style.position = > "relative"; container.style.height = > height + "px"; > container.style.overflow = "hidden"; > obj.style.position = "absolute"; > obj.style.top = "0"; obj.style.left > = "0"; container.appendChild(obj); var btns = new Array(); var ul = > document.createElement("ul"); > ul.id="easyscrollnav"; for (var > i=0;i<nav.length;i++){ var li = > document.createElement("li"); > li.innerHTML = nav[i]; li.id = > navId[i]; btns.push(li); > ul.appendChild(li); }; > parent.insertBefore(ul,container); > btns[0].onmouseover = function(){ > obj.up = true; this.className = > "over"; }; btns[0].onmouseout = > function(){ obj.up = false; > this.className = ""; }; > btns[1].onmouseover = function(){ > obj.down = true; this.className = > "over"; }; btns[1].onmouseout = > function(){ obj.down = false; > this.className = ""; }; > btns[0].onmousedown = > btns[1].onmousedown = function(){ > obj.fast = true; }; > btns[0].onmouseup = btns[1].onmouseup > = function(){ obj.fast = false; }; btns[2].onmouseover = > function(){ this.className = > "over"; }; btns[2].onmouseout = > function(){ this.className = ""; > }; btns[2].onclick = function(){ > obj.style.top = "0px"; }; > this.start = function(){ var newTop; var objHeight = > obj.offsetHeight; var top = > obj.offsetTop; var fast = (obj.fast) > ? 2 : 1; if(obj.down){ newTop > = ((objHeight+top) > height) ? top-(speed*fast) : top; > obj.style.top = newTop + "px"; > }; if(obj.up){ newTop = > (top < 0) ? top+(speed*fast) : top; > obj.style.top = newTop + "px"; }; > }; obj.interval = > setInterval("start()",50); }; > > > this.addEvent = function(obj,type,fn){ > if(obj.attachEvent){ > obj['e'+type+fn] = fn; > obj[type+fn] = > function(){obj['e'+type+fn](window.event > );} obj.attachEvent('on'+type, > obj[type+fn]); } else { > obj.addEventListener(type,fn,false); > }; }; > addEvent(window,"load",easyscroll);

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  • Web-based code interpreter

    - by detly
    I remember coming across a website where I could type in some code and it would compile and run it (or error out), displaying any console output. It accepted a variety of interpreted and non-interpreted languages — I specifically remember that I could use C (maybe Python too... I'm not completely sure). Does anyone know what site I'm talking about?

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  • How to do jquery code AFTER page loading?

    - by Alex
    If you want an event to work on your page, you should call it inside the $(document).ready() function. Everything inside it will load as soon as the DOM is loaded and before the page contents are loaded. I want to do javascript code only after the page contents are loaded how can I do that?

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  • Connecting to a web server over HTTP, code snippet

    - by Emanuil
    I'v got the following piece of code: try { HttpClient httpClient = new DefaultHttpClient(); HttpPost httpPost = new HttpPost("http://www.flashstall.com/json.txt"); HttpResponse httpResponse = httpClient.execute(httpPost); } catch (Exception e) { Log.e("m40", "Error in http connection " + e.toString()); } When I run it it logs "Error in http connection java.net.UnkownHostException: www.flashstall.com". What am I doing wrong?

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  • How do I compile irb from source on Ubuntu?

    - by steadfastbuck
    I would like to compile irb from source without any optimizations so I can get more information while stepping through (interpreter) code using gdb. I have successfully compiled ruby 1.9.1 without problems, but I cannot find any documentation regarding irb. I believe that irb is included in the ruby 1.9 source, but have not been able to verify this. Can anyone point me in the right direction?

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  • comercial idea for a gpl project

    - by user279474
    hi, i have a code generator project i would like to offer like open source, but giving programmers the option to get some money writing plugins, anyone having experience about how to do it? for example im thinking in doing some kind of packets or plugins to add to the application...

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