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  • Why are some of my view not aligned correctly at the bottom of my relative layout?

    - by Janusz
    I have problems getting some of my views aligned in a relative layout that I use inside a row of my listview. Here is a screenshot from the layout builder in Eclipse, this is what I think it should look like: The next image is from the emulator. Now the TestTestTest View is at the top and covers the name and distance Textviews. This is my layout: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="4dip"> <ImageView android:id="@+id/logo" android:layout_width="wrap_content" android:layout_height="wrap_content" android:adjustViewBounds="true" android:scaleType="centerInside" android:src="@drawable/icon" android:layout_centerVertical="true" android:layout_alignParentLeft="true" android:background="@color/green" /> <TextView android:id="@+id/distance" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Distance" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:paddingRight="4dip" android:background="#000000" /> <TextView android:id="@+id/name" android:layout_width="fill_parent" style="@style/ListHeadText" android:layout_height="wrap_content" android:text="Name" android:layout_alignTop="@id/distance" android:layout_toRightOf="@id/logo" android:layout_toLeftOf="@id/distance" android:gravity="clip_horizontal" android:lines="1" android:paddingLeft="4dip" android:background="@color/red" /> <TextView android:id="@+id/number" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Number" android:paddingRight="4dip" android:layout_alignRight="@id/distance" android:background="@color/darkred" android:layout_below="@id/distance" /> <TextView android:id="@+id/subcategory" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Subcategory" android:paddingLeft="4dip" android:layout_alignLeft="@id/name" android:lines="1" android:gravity="clip_horizontal" android:layout_below="@id/distance" android:background="@color/green" /> <TextView android:id="@+id/test" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="TestTestTest" android:paddingLeft="4dip" android:layout_alignParentBottom="true" android:gravity="bottom" android:background="@color/red" /> Shouldnt align_parent_bottom put the view at the bottom of the cell in the list?

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  • Add a row to UITableView for adding new item?

    - by David.Chu.ca
    In order to provide UI for user to add new items to my table view, I would like to add a new row in my table at a specified location (last row for example) when the view is in edit mode (I have a edit button on the view's navigation bar right side). This new row will have a add button indicator on the left side and disclosure accessory arrow on the right. When the view is not in edit mode, this add row should not be displayed. I am not sure if I should overwrite: - (void)setEditing:(BOOL)editing animated:(BOOL)animated{...} where I call the UITableView's method: insertRowsAtIndexPaths:(NSArray *)indexPaths withRowAnimation: (UITableViewRowAnimation)animation to insert a new row? My understanding is that this call may add a new row into the table view. The table view's data source is from CoreData storage. Not sure this may cause inconsistent numbers of data in the data store and table view? If it is OK and I have to manage rows in the table view, how can I add left add indicator and left disclosure arrow to the new row? Another question is that if I can do it to insert a new row as Add row, should I remove it when the table view not in edit mode? Just want to know if I am on the right track.

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  • MVC - Cocoa interface - Cocoa Design pattern book

    - by Idan
    So I started reading this book: http://www.amazon.com/Cocoa-Design-Patterns-Erik-Buck/dp/0321535022 On chapter 2 it explains about the MVC design pattern and gives and example which I need some clarification to. The simple example shows a view with the following fields: hourlyRate, WorkHours, Standarthours , salary. The example is devided into 3 parts : View - contains some text fiels and a table (the table contains a list of employees' data). Controller - comprised of NSArrayController class (contains an array of MyEmployee) Model - MyEmployee class which describes an employee. MyEmployee class has one method which return the salary according to the calculation logic, and attributes in accordance with the view UI controls. MyEmployee inherits from NSManagedObject. Few things i'm not sure of : 1. Inside the MyEmplpyee class implemenation file, the calculation method gets the class attributes using sentence like " [[self valueForKey:@"hourlyRate"] floatValue];" Howevern, inside the header there is no data member named hourlyRate or any of the view fields. I'm not quite sure how does it work, and how it gets the value from the right view field. (does it have to be the same name as the field name in the view). maybe the conncetion is made somehow using the Interface builder and was not shown in the book ? and more important: 2. how does it seperate the view from the model ? let's say ,as the book implies might happen, I decide one day to remove one of the fields in the view. as far as I understand, that means changing the way the salary method works in MyEmplpyee (cause we have one field less) , and removing one attribute from the same calss. So how is that separate the View from the Model if changing one reflect on the other ? I guess I get something wrong... Any comments ? Thanks

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  • Random MKAnnotationView is tapped when there are overlapping annotations

    - by Alexandre Gellibert
    I cannot believe this bug/problem doesn't have any solution! In my iphone application, I'm using MapKit with MKMapView and custom MKAnnotationView. The problem is when annotations overlap (in my app, annotations are photos and those photos may overlap) and when you tap on the annotation that appears on front, other annotation (on back) receives the event (seems to be random). I didn't find any way to send the event to the front annotation. Z ordering and Order of overlapping annotations questions on stackoverflow did not help me that much. Please any idea is welcome (even ugly ones)! Here's some of my code (nothing fancy, very common): CustomAnnotation.h @interface CustomAnnotation : NSObject <MKAnnotation> { @private CustomAnnotationView* view; } @property (nonatomic, retain) CustomAnnotationView* view; @end CustomAnnotation.m @implementation CustomAnnotation @synthetize view; CustomAnnotationView.h @interface CustomAnnotationView : MKAnnotationView { } @end CustomAnnotationView.m @implementation CustomAnnotationView - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ // Do something related to the annotation tapped } @end Main class ... // Annotations are added and some of them overlaps with others. - (void)addAnnotation:(CustomAnnotation*)annotation { [map addAnnotation:annotation]; } ... - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation { NSString* identifier = getIdentifierFromAnnotation(annotation); CustomAnnotationView* view; if(!(view = (CustomAnnotationView*)[map dequeueReusableAnnotationViewWithIdentifier:identifier])) { view = [[CustomAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier: identifier]; [(CustomAnnotation*)annotation setView:view]; [view release]; } return view; }

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  • iphone - making the CGAffineTransform permanent

    - by Mike
    I am banging my head on the wall here due to this problem: When I create a UIImageView this view has a certain orientation and size. Lets call this state "A". This view responds to taps. It can be dragged around the screen. At some point in the code I apply a CGAffineTransform to the view. Does not matter if the affine is a scale, a rotation, a translation or a combination of all. Does not matter also if the transform is absolute or relative. Not to mention the device can change its orientation and the view is autorotated to the correct orientation (that we can cay is a kind of rotation or transformation applied to the view). The problem is: the moment I touch that object or try to animate its transparency or any other parameter, it "remembers" the state "A" and does all animations from that state, not from current state. If I simply touch the view, it returns instantly to state "A". The code is not doing it by itself. It is an annoying "gift" from Apple. How to I make a view assume its current state of transformations as the reset or initial state? In other words, how do I make a view forget its past transformations or states? The only way I know is recreating the view, but this is a ridiculous way of doing this. Is there any way to make this work as I described? thanks

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  • How do you display a list of images, from a folder on hard drive, on ASP.NET website?

    - by Jordan S
    I am trying to make a simple photo gallery website. Using ASP.NET and C#. Right now I don't have a server set up but I am just using the development one that Visual Studio Starts when you make a website project and run it. I have a folder on my hard drive that contains an unknown number of images. I want to write a piece of code that will go through each image and add them to the default webpage. I have tried this code but it doesn't work. What am I doing wrong? Should I be using a ListView control or a DataView or something like that? Do I need to add a virtual directory in order to access the images? If so, how do I to that on this test server? ALSO, how do I set the position and alignment of these pictures? For example, how would I make it so that the pictures are in a line vertically and centered on the webpage? protected void Page_Load(object sender, EventArgs e) { string[] filesindirectory = Directory.GetFiles(@"C:\Users\Jordan\Desktop\Web Images"); int i = 1; foreach (string s in filesindirectory) { Image img = new Image(); img.ID = "image" + i.ToString(); img.ImageUrl = s; img.Visible = true; Page.Controls.Add(img); i++; } }

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  • MKMapView loading all annotation views at once (including those that are outside the current rect)

    - by jmans
    Has anyone else run into this problem? Here's the code: - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(WWMapAnnotation *)annotation { // Only return an Annotation view for the placemarks. Ignore for the current location--the iPhone SDK will place a blue ball there. NSLog(@"Request for annotation view"); if ([annotation isKindOfClass:[WWMapAnnotation class]]){ MKPinAnnotationView *browse_map_annot_view = (MKPinAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:@"BrowseMapAnnot"]; if (!browse_map_annot_view) { browse_map_annot_view = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"BrowseMapAnnot"] autorelease]; NSLog(@"Creating new annotation view"); } else { NSLog(@"Recycling annotation view"); browse_map_annot_view.annotation = annotation; } ... As soon as the view is displayed, I get 2009-08-05 13:12:03.332 xxx[24308:20b] Request for annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Creating new annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Request for annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Creating new annotation view and on and on, for every annotation (~60) I've added. The map (correctly) only displays the two annotations in the current rect. I am setting the region in viewDidLoad: if (center_point.latitude == 0) { center_point.latitude = 35.785098; center_point.longitude = -78.669899; } if (map_span.latitudeDelta == 0) { map_span.latitudeDelta = .001; map_span.longitudeDelta = .001; } map_region.center = center_point; map_region.span = map_span; NSLog(@"Setting initial map center and region"); [browse_map_view setRegion:map_region animated:NO]; The log entry for the region being set is printed to the console before any annotation views are requested. The problem here is that since all of the annotations are being requested at once, [mapView dequeueReusableAnnotationViewWithIdentifier] does nothing, since there are unique MKAnnotationViews for every annotation on the map. This is leading to memory problems for me. One possible issue is that these annotations are clustered in a pretty small space (~1 mile radius). Although the map is zoomed in pretty tight in viewDidLoad (latitude and longitude delta .001), it still loads all of the annotation views at once. Thanks...

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  • Automatically Sizing UIView after Adding to Window

    - by Kristopher Johnson
    I have an iPad app that switches between different views in its main window. The view-switching code looks like this: - (void)switchToViewController:(UIViewController*)viewController { if (currentViewController != viewController) { [currentViewController.view removeFromSuperview]; currentViewController = viewController; [window addSubview:viewController.view]; } } The problem is that when the new view (a UISplitView) appears in landscape orientation, it is not sized to fill the entire window. There is an empty black space on the right. If I rotate the device and then rotate back, the view sizes itself properly. If the device is in portrait orientation, everything works fine. The UISplitView also gets sized properly if it is the first view I show. The problem only occurs if I switch to it after another view has been shown, in landscape. So, is there some way to force iPhone OS to resize the view after it has been added to the window? I've tried calling sizeToFit, but it didn't work. I've also tried setting the view's bounds to the window's bounds, and I've tried setting the frame.

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  • Spinner in Android crashing when visibilty changes while handling OnClick in a button

    - by Dave George
    I have a spinner in UI, which I want to hide when I handle onClick method for a button. But the application is crashing all the time. Is it that I can't use the setVisibility(View.Gone) on spinners (it is not written anywhere). If I comment it out, then application run fine. I am getting NullPointerException and I am using RelativeLayout. Also, can I do this: public void onItemSelected(AdapterView<?> arg0, View view, int pos, long arg3) { // TODO Auto-generated method stub Toast.makeText(SpinnerActivity.this,selected , Toast.LENGTH_SHORT).show(); spinner.setVisibility(View.GONE); } } Spinner code fore reference: itemsCity=getResources().getStringArray(R.array.cities_array); ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource( this, R.array.cities_array, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinnerCity.setAdapter(adapter); And here is Button code: private class BtClickListner implements View.OnClickListener{ @Override public void onClick(View v) { essEditText.setVisibility(View.GONE); spinnerCity.setEnabled(false);// Getting exception here // Also tried spinnerCity.setVisibility(View.GONE);// Exception SameBt.setVisibility(View.GONE);// This is same button for which I am handliing event, but it allows me to change tis property at run time. }

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  • Android: How to get a custom view to redraw partially?

    - by Peterdk
    I have a custom view that fills my entire screen. (A piano keyboard) When a user touches the key, it would cause a invalidate() to be called and the whole keyboard gets redrawn to show the new state with a touched key. Currently the view is very simple, but I plan to add a bit more nice graphics. Since the whole keyboard is dynamically rendered this would make redrawing the entire keyboard more expensive. So I thought, let's look into partial redrawing. Now I call invalidate(Rect dirty) with the correct dirty region. I set my onDraw(Canvas canvas) method to only draw the keys in the dirty region if I do indeed want a partial redraw. This results in those keys being drawn, but the rest of the keyboard is totally black/not drawn at all. Am I wrong in expecting that calling invalidate(Rect dirty) would "cache" the current canvas, and only "allows" drawing in the dirty region? Is there any way I can achieve what I want? (A way to "cache" the canvas and only redraw the dirty area?"

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  • Adding BarButtons to a UINavigationBar after presenting a modal view controller.

    - by yujean
    I'm using the template for a "Utility Application". In the "FlipSideViewController", I added an IBOutlet for a UINavigationController, navController. In the code, I added the navController just fine. The rootViewController loads perfectly: navController.viewControllers = [[NSArray arrayWithObject:rootViewController] retain]; [self.view addSubview:navController.view]; I changed the color of the navController just fine: navController.navigationBar.tintColor = [UIColor colorWithRed:0.6 green:0.75 blue:0.6 alpha:1.0]; navController.navigationBar.translucent = NO; I make a button (note: "done" refers to a IBAction that dismisses the modalviewcontroller): UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"TEST" style:UIBarButtonItemStyleDone target:self action:@selector(done:)]; I make a navItem using that button: UINavigationItem *backNavItem = [[UINavigationItem alloc] initWithTitle:@"TESTTEST"]; [backNavItem setRightBarButtonItem:backButton animated:YES]; I try to add that button: [navController.navigationBar pushNavigationItem:backNavItem animated:YES]; This above code fails miserably. I apparently can't add buttons to the navController because: * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Cannot call pushNavigationItem:animated: directly on a UINavigationBar managed by a controller.' Do I have to make a separate UINavigationBar that's somehow connected to my navController? I tried going that route but with no avail.

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  • Not all TFS Build type files are getting copied

    - by k4k4sh1
    Because I have several builds sharing some assemblies containing common build tasks, I have one TFSBuild.proj for all builds and import different targets depending on the build, like the following: <Project DefaultTargets="DesktopBuild" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> <Import Project="Build_1.targets" Condition="'$(BuildDefinition)'=='Build_1'" /> <Import Project="Build_2.targets" Condition="'$(BuildDefinition)'=='Build_2'" /> <Import Project="Build_3.targets" Condition="'$(BuildDefinition)'=='Build_3'" /> </Project> Each target for a particular build has your usual content for a build type file, but in my case, I also reference some tasks inside assemblies checked into the same folder as TFSBuild.proj in source control. I wanted to add folders to contain some test build targets, since my folder was getting a bit full and cluttered. The following illustrates what I mean. $(TFS project)\build\ TFSBuild.proj Build_1.targets ... Assembly1.dll Assembly2.dll ... Folder\ Test_target_1.targets .... When I stated my build, however, I found that Test_target_1.targets and other files in Folder were not being copied to the build directory, while TFSBuild.proj and other files in the root level, as it were, of the build type folder were being copied. This caused my test build to not be able to reference files inside Folder, causing my build to immediately fail. I realize the simplest work-around would be to get rid of Folder and move all of its contents up to the build folder, but I would really like to have Folder if at all possible. Thanks for your help in advance.

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  • Java & android: Help linking an item in a listView to its correct view, but not the way i know of.

    - by Capsud
    Hi, i'm developing an android app, and what i have is a String array of restaurants in one class... static final String[] AtoZ = new String[] { "Ananda", "Brambles Cafe", "Brannigans", "Buona Sera", "Cafe Mao", "Cafe Mimo", "Dante", "Eddie Rockets", "Frango's World Cuisine", "Nando's", "Overends Restaurant @ Airfield House", "Pizza Hut", "Roly Saul", "Siam Thai","Smokey Joes","Sohag Tandoori", "TGI Friday","The Rockfield Lounge", "Winters Bar", "Al Boschetto","Baan Thai", "Bella Cuba", "Bellamys","Bianconis","Canal Bank Cafe", "Canalettos Restaurant","Chandni Restaurant", "Chill Out Cafe", "Crowes", "Da Vincenzo", "Druids", "Dylan", "Epic Restaurant", "Jewel in the Crown", "Juniors", "Kanum Thai","Kites", "Koishi","Maia Restaurant", "Mangetu Restaurant", "Millers Pizza Kitchens", "O'Connells Restaurant", "Ocras Restaurant", "Orchid Szechuan Restaurant", "Roly's Bistro", "Ryans Beggars Bush", }; i have created a view for each of these restaurants aswell in my layouts folder. so this array is going to be displayed in a listView in my android app. What i want to know is what is the quickest way of linking the item clicked to its correct view, without having to type out each position in the array and have a serious of if statements which would take a year with this! i dont want to be doing something like this if(position == 1){ setContentView(R.layout.bentleys); as it would take a year doing that for each one... Please help. thanks alot.

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  • Cache of Objects or OutPut in View ? Wich is better ?

    - by Felipe
    Hi everybody, I have an ecommerce working in ASP.Net MVC. i'm using Caching to improve more performace in my pages and it's working fine. I'd link to know what is more performative, for example, I can set OutPutCache in my views and and use this cache for all page OR I could get my List of Products in controller, put it on cache (like the code below) and send it to View to render for the user??? private IEnumerable<Products> GetProductsCache(string key, ProductType type) { if (HttpContext.Cache[key] == null) HttpContext.Cache.Insert(key, ProductRepository.GetProducts(type), null, DateTime.Now.AddMinutes(10), Cache.NoSlidingExpiration); return (IEnumerable<Products>)HttpContext.Cache[key]; } public ActionResult Index() { var home = new HomeViewModel() { Products = GetProductsCache("ProductHomeCache", ProductType.Product) Services = GetProductsCache("ServiceHomeCache", ProductType.Service) }; return View(home); } Both works fine, but I'd like to know what is suggested to improve more performace ? Or is there others way to do it better ? PS: sorry for my english! thanks all... Cheers

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  • How implement the Open Session in View pattern in NHibernate?

    - by MCardinale
    I'm using ASP.NET MVC + NHibernate + Fluent NHibernate and having a problem with lazy loading. Through this question (http://stackoverflow.com/questions/2519964/how-to-fix-a-nhibernate-lazy-loading-error-no-session-or-session-was-closed), I've discovered that I have to implement the Open Session in View pattern , but I don't know how. In my repositories classes, I use methods like this public ImageGallery GetById(int id) { using(ISession session = NHibernateSessionFactory.OpenSession()) { return session.Get<ImageGallery>(id); } } public void Add(ImageGallery imageGallery) { using(ISession session = NHibernateSessionFactory.OpenSession()) { using(ITransaction transaction = session.BeginTransaction()) { session.Save(imageGallery); transaction.Commit(); } } } And this is my Session Factory helper class: public class NHibernateSessionFactory { private static ISessionFactory _sessionFactory; private static ISessionFactory SessionFactory { get { if(_sessionFactory == null) { _sessionFactory = Fluently.Configure() .Database(MySQLConfiguration.Standard.ConnectionString(MyConnString)) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<ImageGalleryMap>()) .ExposeConfiguration(c => c.Properties.Add("hbm2ddl.keywords", "none")) .BuildSessionFactory(); } return _sessionFactory; } } public static ISession OpenSession() { return SessionFactory.OpenSession(); } } Someone could help me to implements Open Session in View pattern? Thank you.

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  • Yet another Python Windows CMD mklink problem ... can't get it to work!

    - by Felix Dombek
    OK I have just posted another question which outlined my program but the specific problem was different. Now, my program just stops working without any message whatsoever. I'd be grateful if someone could help me here. I want to create symlinks for each file in a directory structure, all in one large flat folder, and have the following code by now: # loop over directory structure: # for all items in current directory, # if item is directory, recurse into it; # else it's a file, then create a symlink for it def makelinks(folder, targetfolder, cmdprocess = None): if not cmdprocess: cmdprocess = subprocess.Popen("cmd", stdin = subprocess.PIPE, stdout = subprocess.PIPE, stderr = subprocess.PIPE) print(folder) for name in os.listdir(folder): fullname = os.path.join(folder, name) if os.path.isdir(fullname): makelinks(fullname, targetfolder, cmdprocess) else: makelink(fullname, targetfolder, cmdprocess) #for a given file, create one symlink in the target folder def makelink(fullname, targetfolder, cmdprocess): linkname = os.path.join(targetfolder, re.sub(r"[\/\\\:\*\?\"\<\>\|]", "-", fullname)) if not os.path.exists(linkname): try: os.remove(linkname) print("Invalid symlink removed:", linkname) except: pass if not os.path.exists(linkname): cmdprocess.stdin.write("mklink " + linkname + " " + fullname + "\r\n") So this is a top-down recursion where first the folder name is printed, then the subdirectories are processed. If I run this now over some folder, the whole thing just stops after 10 or so symbolic links. Here is the output: D:\Musik\neu D:\Musik\neu\# Electronic D:\Musik\neu\# Electronic\# tag & reencode D:\Musik\neu\# Electronic\# tag & reencode\ChillOutMix D:\Musik\neu\# Electronic\# tag & reencode\Unknown D&B D:\Musik\neu\# Electronic\# tag & reencode\Unknown D&B 2 The program still seems to run but no new output is generated. It created 9 symlinks for some files in the # tag & reencode and the first three files in the ChillOutMix folder. The cmd.exe Window is still open and empty, and shows in its title bar that it is currently processing the mklink command for the third file in ChillOutMix. I tried to insert a time.sleep(2) after each cmdprocess.stdin.write in case Python is just too fast for the cmd process, but it doesn't help. Does anyone know what the problem might be?

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  • I need to load a video stored in Applications folder in to a UITableView ?

    - by srikanth rongali
    I need to load a video stored in Applications folder in to a table view. When I touched the cell the video plays. I used the following code to get all the video files in to an array. NSFileManager *fileManager = [NSFileManager defaultManager]; NSArray* contents = [fileManager directoryContentsAtPath:@"/Users/srikanth/Desktop/Projects/UF/Table2/Videos"]; for(a = 1; a < [contents count]; a++) NSLog(@"Array contents: %@", [contents objectAtIndex:a]); cells = [[NSMutableArray alloc]initWithCapacity:[contents count]]; But how can I load the videos into UITableView. I used NSBundle for loading videos by giving path. It worked. But, now I need the videos to load from the array contents. When I touch the cell of the table the corresponding file from the array contents si to be loaded. How can I make it? Thank you.

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  • Removing a view from it's superview causes memory error - why?

    - by mystify
    Xcode is throwing an error at me: malloc: * error for object 0x103f000: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug I tracked down the code until a line where I do this: - (void)inputValueCommitted:(NSString *)animationID finished:(BOOL)finished context:(void *)context { // retainCount of myView is 2! (one for the retain-property, one for beeing a subview) [self.myView removeFromSuperview]; // ERROR-LINE !! self.myView = nil; } When I remove that errorful line, the error is gone. So in conclusion: I can't get rid of my view! It's an UIImageView with nothing else inside, just showing an image. What I do is this: I create an UIView Animation Block, create that UIImageView, assign it to an retain-property with self.myView = ..., and after the animation is done, I just want to get rid of that view. So I remove it from it's superview and then set my property to nil, which lets it go away - in theory. Did anyone else encounter such issues? iPhone SDK 3.0.

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  • How to highlight the button untill the next view is changed in iphone?

    - by Pugal Devan
    Hi, I am new to iphone development. I have created five buttons in the view controller. If i clicked the button it goes to the corresponding view. Now i want to display the button in highlighted state when it is clicked. It should go back to the normal state only when i click the other button.(See the image below). I have set the another image for highigthting buttons when i clicked it, but it shows that highlighted state only one sec. Now i want to display the buttons highlighted till another button is clicked. Same like a Tabbar operations.(I have used buttons instead of tabbar for my requirements). Now i have used the following code, void didLoad { [btn1 setImage:[UIImage imageNamed:@"ContentColor.png"] forState:UIControlStateHighlighted]; [btn2 setImage:[UIImage imageNamed:@"bColor.png"] forState:UIControlStateHighlighted]; [btn3 setImage:[UIImage imageNamed:@"ShColor.png"] forState:UIControlStateHighlighted]; [btn4 setImage:[UIImage imageNamed:@"PicturesColor.png"] forState:UIControlStateHighlighted]; [btn5 setImage:[UIImage imageNamed:@"infoColor.png"] forState:UIControlStateHighlighted]; } Please help me out. Thanks.

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  • UIView animation only animating some of the things I ask it to

    - by Ben
    I have a series of (say) boxes on the screen in a row, all subviews of my main view. Each is a UIView. I want to shift them all left and have a new view also enter the screen from the right in lockstep. Here's what I'm doing: // First add a dummy view offscreen UIView * stagingView = /* make this view, which sets up its width/height */ CGRect frame = [stagingView frame]; frame.origin.x = /* just off the right side of the screen */; [stagingView setFrame:frame]; [self stagingView]; And then I set up animations in one block for all of my subviews (which includes the one I just added): [UIView beginAnimations:@"shiftLeft" context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(_animationDidStop:context:)]; [UIView setAnimationDuration:0.3]; for (UIView * view in [self subviews]) { CGRect frame = [view frame]; frame.origin.x -= (frame.size.width + viewPadding); [view setFrame:frame]; } [UIView commitAnimations]; Here's what I expect: The (three) views already on screen get shifted left and the newly staged view marches in from the right at the same time. Here's what happens: The newly staged view animates in exactly as expected, and the views already on the screen do not appear to move at all! (Or possibly they jump without animation to their end locations). And! If I comment out the whole business of creating the new subview offscreen... the ones onscreen do animate correctly! Huh? (Thanks!)

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  • How to exclude a folder in svn checkout in maven?

    - by Udo Fholl
    Hi all, Im using maven to checkout some projects. I don't want maven to checkout a folder. But it seems to ignore the excludes tag in configuration. This is the svn structure: trunk/ | L_ folder_to_include | L_ folder_to_ignore And here it goes a sample of the pom.xml: <execution> <id>checkout_application</id> <configuration> <connectionUrl>hostname</connectionUrl> <checkoutDirectory>checkout_folder</checkoutDirectory> <excludes>folder_to_ignore</excludes> </configuration> <phase>process-resources</phase> <goals> <goal>checkout</goal> </goals> </execution> Sorry for the poor formatting and my english. I wasn't able to insert proper tabulation (four spaces?). Thank you! Udo.

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  • The dealloc method is not called in the present modal view contrller.

    - by Madan Mohan
    It is in My view controller -(void)doctorsListAction { if(isFirst == YES) { [self getDoctorsListController]; [[self navigationController] presentModalViewController:doctorListViewNavigationController animated:YES]; [doctorListViewController release]; } } -(void)getDoctorsListController { //DoctorListViewController *doctorListViewController=[[[DoctorListViewController alloc]initWithNibName:nil bundle:nil]autorelease]; doctorListViewController=[[DoctorListViewController alloc]init]; doctorListViewNavigationController=[[UINavigationController alloc]initWithRootViewController:doctorListViewController]; doctorListViewController.doctorList=doctorList; doctorListViewNavigationController.navigationBar.barStyle= UIBarStyleBlackOpaque; [doctorListViewController release]; } It is in DoctorListViewContrller -(void)closeAction { printf("\n hai i am in close action*******************************"); //[doctorList release]; //[myTableView release]; //myTableView=nil; printf("\n myTableView retainCount :%d",[myTableView retainCount]); [[self navigationController] dismissModalViewControllerAnimated:YES]; } //this method is not called I don't know why if it not called i will get memory issues - (void)dealloc { printf("\n hai i am in dealloc of Doctor list view contrller"); [doctorList release]; [myTableView release]; myTableView=nil; [super dealloc]; }

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  • Can I use a *.tag from another *.tag file in the same /WEB-INF/tags folder?

    - by Ytsejammer
    Hello, I am trying to refactor my JSP code so that a small conditional test condition gets reused through a *.tag file. There are some big parts of my UI that depend on the value of a two-state property of an object present in the request. Let's say the property is 'gender' and the object is of type Person. Like I said, I would like to simplify & centralize the test on the gender property using a tag. For this purpose, I created two tag files: /WEB-INF/tags/if-male.tag /WEB-INF/tags/if-female.tag Now, I have another tiny spot that gets repeated in all over my application; let's say is the salutation to my site user. With this idea, I created a tag like this: /WEB-INF/tags/salutation.tag As you can imagine, I am trying to use the if-male/if-female test within the salutation.tag file to output 'Mrs.' or 'Mr.' like this: <%@ tag body-content="empty" %> <%@ taglib prefix="g" uri="/WEB-INF/tags" %> <g:if-male> Mr. </g:if-male> <g:if-female> Mrs. </g:if-female> Is the use of the if-male/if-female tags legal within the salutation.tag file? I have tried with such arrangement, but it looks like the JDeveloper 10.1.3.4 compiler gets confused and cannot deal with the salutation.tag tag invoking the other two tags in the same 'library' (folder under /WEB-INF/tags). The reference works perfectly in Jetty 6 and it looks like it works as well if I deploy the application to OC4J directly without relying on JDeveloper to pre-compile all my JSPs. I hope someone can shed some light on this. Thanks, YJ

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  • Is there an MVVM-friendly way to swap views without value converters firing unnecessarily?

    - by DanM
    I thought what I was doing was right out of the Josh Smith MVVM handbook, but I seem to be having a lot of problems with value converters firing when no data in the view-model has changed. So, I have a ContentControl defined in XAML like this: <ContentControl Grid.Row="0" Content="{Binding CurrentViewModel}" /> The Window containing this ContentControl references a resource dictionary that looks something like this: <ResourceDictionary ...> <DataTemplate DataType="{x:Type lib_vm:SetupPanelViewModel}"> <lib_v:SetupPanel /> </DataTemplate> <DataTemplate DataType="{x:Type lib_vm:InstructionsPanelViewModel}"> <lib_v:InstructionsPanel /> </DataTemplate> </ResourceDictionary> So, basically, the two data templates specify which view to show with which view-model. This switches the views as expected whenever the CurrentViewModel property on my window's view-model changes, but it also seems to cause value converters on the views to fire even when no data has changed. It's a particular problem with IMultiValueConverter classes, because the values in the value array get set to DependencyProperty.UnsetValue, which causes exceptions unless I specifically check for that. But I'm getting other weird side effects too. This has me wondering if I shouldn't just do everything manually, like this: Instantiate each view. Set the DataContext of each view to the appropriate view-model. Give the ContentControl a name and make it public. Handle the PropertyChanged event for the window. In the event handler, manually set the Content property of the ContentControl to the appropriate view, based the CurrentViewModel (using if statements). This seems to work, but it also seems very inelegant. I'm hoping there's a better way. Could you please advise me the best way to handle view switching so that value converters don't fire unnecessarily?

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  • tree view; show lines property is not working properly

    - by Jibu P C
    Hii, I am a bigginer in using tree view control. I am using tree view control to make a simple tree like structure. But when i use show lines property it is not connecting to the root node. The code which i have written is as follows. <asp:TreeView ID="treeSettings" runat="server" ImageSet="Simple2" NodeIndent="15" ShowLines="True"> <ParentNodeStyle Font-Bold="False" /> <HoverNodeStyle BackColor="#CCCCCC" BorderColor="#888888" BorderStyle="None" Font-Underline="True" /> <SelectedNodeStyle BackColor="#FFCCCC" Font-Underline="False" HorizontalPadding="0px" VerticalPadding="1px" Height="0px" /> <Nodes> <asp:TreeNode Text="Settings" Value="Settings"> <asp:TreeNode Text="Edit Task" Value="Edit Task"></asp:TreeNode> <asp:TreeNode Text="Assign" Value="Assign a Resource"></asp:TreeNode> <asp:TreeNode Text="Task Status" Value="Task Status"></asp:TreeNode> </asp:TreeNode> </Nodes> <NodeStyle Font-Names="Verdana" Font-Size="8pt" ForeColor="Black" HorizontalPadding="0px" NodeSpacing="1px" VerticalPadding="0px" Width="100px" ChildNodesPadding="0px" /> <LeafNodeStyle NodeSpacing="0px" /> </asp:TreeView>enter code here`

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