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  • imagejpeg memory exhaustion

    - by 0plus1
    I'm creating thumbnails cycling through a lot of images, when I find a large image I get: Fatal error: Allowed memory size of 33554432 bytes exhausted (tried to allocate 13056 bytes) Now I already know how to circumvent this with: ini_set('memory_limit', '-1'); What I want to know is why it exhaust the memory! Is there some debug tools that will show me exactly when memory is exhausting? And specifically that will show me if there are variables/arrays that are killing my memory? OR, are there better way to resize images other then: $thumb=imagecreatetruecolor($newwidth,$newheight); $source=imagecreatefromjpeg($imgfile); imagecopyresampled($thumb,$source,0,0,0,0,$newwidth,$newheight,$width,$height); imagejpeg($thumb,$destinationfile,85); ? Thank you very much!

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  • TDD and UML together

    - by uther-lightbringer
    Hello, I'm new to TDD approach so I'm wondering if anyone experienced wit this could enlighten me a little. I would like to get some leads how to use UML and TDD methodology together. I've been used to: Design with UML -- Generate skeleton classes (and then keep it synchronized) - Implement and finally Test. I must admit that testing part was the worst one, so I started to look for something else - TDD. So I have some general knowledge what is it about but before I proceed further, I am interested knowing how it goes together with software design especially UML. So when I first design/create test, how can UML fit in? Would it be possible to design classes first, from them create skeleton classes, from them generate Unit tests which would be "filled" before actual implementation of UML pregenerated classes, would this approach break whole TDD? Or is there any other way that would keep UML and TDD together? Thanks everyone for answer.

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  • Python: Retrieve Image from MSSQL

    - by KoRkOnY
    Dear All, I'm working on a Python project that retrieves an image from MSSQL. My code is able to retrieve the images successfully but with a fixed size of 63KB. if the image is greater than that size, it just brings the first 63KB from the image! The following is my code: #!/usr/bin/python import _mssql mssql=_mssql.connect('<ServerIP>','<UserID>','<Password>') mssql.select_db('<Database>') x=1 while x==1: query="select TOP 1 * from table;" if mssql.query(query): rows=mssql.fetch_array() rowNumbers = rows[0][1] #print "Number of rows fetched: " + str(rowNumbers) for row in rows: for i in range(rowNumbers): FILE=open('/home/images/' + str(row[2][i][1]) + '-' + str(row[2][i][2]).strip() + ' (' + str(row[2][i][0]) + ').jpg','wb') FILE.write(row[2][i][4]) FILE.close() print 'Successfully downloaded image: ' + str(row[2][i][0]) + '\t' + str(row[2][i][2]).strip() + '\t' + str(row[2][i][1]) else: print mssql.errmsg() print mssql.stdmsg() mssql.close()

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  • How to insert PHP script into HTML the best way?

    - by Mike
    Hello, I have to insert full path to every single image/css file of my website, because of url_rewriting and I'm looking for the most officiant way to do it. Of course I could do: <img src='<?php echo $full_path; ?>/images/theImg.jpg' alt='alternative text' /> But somewhere I saw people doing it like this, or something: <img src='{full_path}/images/theImg.jpg' /> Now do you know how the second example is possible, or is it just part of some framework and can't be used in normal document? Thanks for answers, Mike

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  • HTML Upload Form will only upload files found in the directory of the PHP file.

    - by vette982
    I have an image uploader that uses the imgur.com API and jQuery's .ajax() function to upload images to their servers. However, if I browse for an image using the <input type="file"/> element of the form, it will only be successful in uploading an image if the image file is found in the same directory as the page.php file that the form is found in (shown below). How can I allow the form to upload images from any directory on my computer? page.php: <form action="page.php" method="post"> <input type="file" name="doc" id="doc" /><br/> <input type="image" src="go.gif" name="submit" id="submit" /> </form>

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  • calling facebox in a google maps balloon

    - by XGreen
    Hi Guys, I have a gmap balloon. var marker = createMarker(point, '<div style="width:240px" id="mapsball"><h2>Splash of London</h2><img src="_assets/images/themes/shop.jpg" id="mapThumb" width="100" align="right" /><p>110-112 Hoxton Street</p><p>London</p><p>N1 6SH</p><\/div>'); map.addOverlay(marker, icon); and a facebox attached to the click event of the image ('#mapsball') which opens it in a facebox $(function() { $("body").delegate("#mapThumb", "click", function(){ jQuery.facebox('<img src="_assets/images/themes/shop.jpg" align="right"/>'); }); }); this works fine in ff and safari and chrome. but doesn't fire in ie. I don't get a js error in ie so I am assuming it just doesn't get binded. any help would be greatly appreciated.

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  • FFmpeg on iPhone

    - by gn-mithun
    Hello, I have downloaded ffmpeg libraries for iPhone and compiled them. My objective is to create a movie file from a series of images using ffmpeg libraries.The amount of documentation for ffmpeg on iphone is very less. I checked an app called iFrameExtractor, which does the opposite of what i want, it extracts frames from a video. On the command line there is a command called ffmpeg -f image2 -i image%d.jpg video.mov This turns a series of images into a video. I actually checked it on my mac and it works fine. What i wanted to know was how do we get the equivalent in iPhone. Or rather which class/api or method to call. There are a couple of examples of apps doing this on iPhone. Not sure whether they do it through ffmpeg though. Anyways, for reference "Time lapser" and "reel moments" Thanks in advance

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  • JQuery UI Accordion Icon not in te middle

    - by Marc Losier
    Hi Everyone, I am using Jquery ui 1.8 and I am inserting an image in the header section of the accordion, images shows up correctly but the icon (arrow) is not shown in the middle of the header. How can I put it in the middle? <div id="accordion" style="margin:15px;"> <div class="header"><img src="images/logos/RBI_Trax_full_tiny.png" alt="RBI Trax" style="padding-left:15px;padding-bottom: 10px;"/></div> <div> <div class="accordion_content"> <p>Trax Info.</p> </div> </div>

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  • Best Design pattern for social media file transfer

    - by Onema
    Our system would like our clients to link their accounts with different social media sites like youtube, vimeo, facebook, myspace and so on. One of the benefits we would like to give to the user is to transfer, update and delete files they have uploaded to our sites and transfer them to the social media sites mentioned above. this files could be videos, images or audio. We started thinking about using a strategy pattern, as all of these sites share a common process ( authentication, connection, use the API to transfer/edit/delete the file ), but we soon realized that it may not work as me may want to use some of the extended functionality that is specific to each service (eg: associate a youtube video with a channel, or upload images to a specific album on facebook, and much, much more...) My question is, what would be the best Structural Design Patter to use for this scenario?

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  • How do I use IImgCtx to get load an image with an alpha channel?

    - by fret
    I have some working code that uses IImgCtx to load images, but I can't work out how to get at the alpha channel. For images like .gif's and .png's there are transparent pixels, but using anything other than a 24-bit bitmap as a drawing surface doesn't work. For reference on the interface: http://www.codeproject.com/KB/graphics/JianImgCtxDecoder.aspx My code looks like this: IImgCtx *Ctx = 0; HRESULT hr = CoCreateInstance(CLSID_IImgCtx, NULL, CLSCTX_INPROC_SERVER, IID_IImgCtx, (LPVOID*)&Ctx); if (SUCCEEDED(hr)) { GVariant Fn = Name; hr = Ctx->Load(Fn.WStr(), 0); if (SUCCEEDED(hr)) { SIZE Size = { -1, -1 }; ULONG State = 0; while (true) { hr = Ctx->GetStateInfo(&State, &Size, false); if (SUCCEEDED(hr)) { if ((State & IMGLOAD_COMPLETE) || (State & IMGLOAD_STOPPED) || (State & IMGLOAD_ERROR)) { break; } else { LgiSleep(1); } } else break; } if (Size.cx > 0 && Size.cy > 0 && pDC.Reset(new GMemDC)) { if (pDC->Create(Size.cx, Size.cy, 32)) { HDC hDC = pDC->StartDC(); if (hDC) { RECT rc = { 0, 0, pDC->X(), pDC->Y() }; Ctx->Draw(hDC, &rc); pDC->EndDC(); } } else pDC.Reset(); } } Ctx->Release(); Where "StartDC" basically wraps CreateCompatibleDC(NULL) and "EndDC" wraps DeleteDC, with appropriate SelectObjects for the HBITMAPS etc. And pDC-Create(x, y, bit_depth) calls CreateDIBSection(...DIB_RGB_COLORS...). So it works if I create a 24 bits/pixel bitmap but has no alpha to speak of, and it leaves the 32 bits/pixel bitmap blank. Now this interface apparently is used by Internet Explorer to load images, and obviously THAT supports transparency, so I believe that it's possible to get some level of alpha out of the interface. The question is how? (I also have fall back code that will call libpng/libjpeg/my .gif loader etc)

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  • how to use javascript to add link to image element created using javascript

    - by parag
    how to add link for the image created using following javascript. thanks for any help or replies. for(var i=0; i<images.length; i++) { var t = document.createElement('IMG'); t.setAttribute('src',images[i]); t.setAttribute('border', 0); t.setAttribute('width',imageWidth); t.setAttribute('height',imageHeight); t.style.position = 'absolute'; t.style.visibility = 'hidden'; el.appendChild(t); }

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  • jquery datepicker: select date as back as 6 months

    - by Abu Hamzah
    Start date: user can select start date as back as 6 months. example: if today is 04/23/2010 then i can go back up to 11/23/2009 but not more than 6 months. <script type="text/javascript"> $(document).ready(function () { $('#endDate').datepicker({ showOn: 'button', buttonImage: '../images/Calendar.png', buttonImageOnly: true, onSelect: function () { }, onClose: function () { $(this).focus(); } }); $('#startDate').datepicker({ showOn: 'button', buttonImage: '../images/Calendar.png', buttonImageOnly: true, onSelect: function (dateText, inst) { $('#endDate').datepicker("option", 'minDate', new Date(dateText)); } , onClose: function () { $(this).focus(); } }); }); update code: var currentDate = new Date(); var currentMonth = currentDate.getMonth() + 1; var sixMonths = currentMonth + 6 currentDate.setMonth(currentDate.currentMonth, sixMonths); var myNewCurrentDate = new Date(currentDate) $('#startDate').datepicker('option', { minDate: myNewCurrentDate }); i am getting currentDate = NaN

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  • ImageMagick: convert png fail via PHP and works via bash shell

    - by wedix
    I've got a very weird bug which I've yet to find a solution. UPDATE see solution below What I am trying to do is convert a full size picture into a 160x120 thumbnail. It works great with jpg and jpeg files of any size, but not with png. ImageMagick command: /opt/local/bin/convert '/WEBSERVER/images/img_0003-192-10.png' -thumbnail x320 -resize '320x<' -resize 50% -gravity center -crop 160x120+0+0 +repage -quality 91 '/WEBSERVER/thumbs/small_img_0003-192-10.png' PHP function (shortened) ... $cmd = "/opt/local/bin/convert '/WEBSERVER/images/img_0003-192-10.png' -thumbnail x320 -resize '320x<' -resize 50% -gravity center -crop 160x120+0+0 +repage -quality 91 '/WEBSERVER/thumbs/small_img_0003-192-10.png'"; exec($cmd, $output, $retval); $errors += $retval; if ($errors > 0) { die(print_r($output)); } When this function runs $retval equal 1 which means the convert command failed (thumbnail isn't created). This is where it gets interesting, if I run the exact same command in my shell, it works. wedbook:~ wedix$ /opt/local/bin/convert '/WEBSERVER/images/img_0003-192-10.png' -thumbnail x320 -resize '320x<' -resize 50% -gravity center -crop 160x120+0+0 +repage -quality 91 '/WEBSERVER/thumbs/small_img_0003-192-10.png' wedbook:~ wedix$ I've tried using different PHP function such as system, passthru but it didn't work. I thought maybe someone here knew the solution. I'm using MAMP 1.7.2 Apache/2.0.59 PHP/5.2.6 Thanks! UPDATE I updated the following dependencies libpng from 1.2.35 to 1.2.37 libiconv from 1.12_2 to 1.13_0 ImageMagick 6.5.2-4_1 to 6.5.2-9_0 However, it did not fix my problem. 2nd UPDATE I finally found something that might help, when the function runs this is what gets printed in the Apache logs: dyld: Library not loaded: /opt/local/lib/libiconv.2.dylib Referenced from: /opt/local/bin/convert Reason: Incompatible library version: convert requires version 8.0.0 or later, but libiconv.2.dylib provides version 7.0.0 3rd UPDATE libiconv.2.dylib is version 8.0.0... bash-3.2$ otool -L /opt/local/lib/libiconv.2.dylib /opt/local/lib/libiconv.2.dylib: /opt/local/lib/libiconv.2.dylib (compatibility version 8.0.0, current version 8.0.0) /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 111.1.4) 4th UPDATE Problem was related to MAMP, see solution below

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  • Detecting a image 404 in javascript.

    - by xal
    After a user uploads a file we have to do some additional processing with the images such as resizing and upload to S3. This can take up to 10 extra seconds. Obviously we do this in a background. However, we want to show the user the result page immediately and simply show spinners in place until the images arrive in their permanent home on s3. I'm looking for a way to detect that a certain image failed to load correctly (404) in a cross browser way. If that happens, we want to use JS to show a spinner in it's place and reload the image every few seconds until it can be successfully loaded from s3.

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  • Problems with FileSet in Ant script?

    - by ipkiss
    Hi, I am using Ant script to generate javadoc and I just only wnt Ant to look for some classes based on a certain pattern, so I wrote: <javadoc access="public" source="1.6" sourcepath="src" destdir="dest" > <fileset dir="src" casesensitive="yes" defaultexcludes="yes"> <filename name="**/ABC*.java"/> </fileset> </javadoc> That means I only want Ant to look for source file that starts with "ABC" only and generate javadoc for these files. However, the results are awayls duplicate for each file starting with "ABC". Did I do something wrong? Thanks

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  • Fancy Box doesnt work please help

    - by JL
    I recently came across fancy box located here, I've followed every step in the instructions perfectly, but it doesn't work, anyone know what might be the problem? Here is a sample of my page source: Included the links to scripts as required, and CSS: <script src="jquery.fancybox-1.2.1/jquery.fancybox/jquery-1.3.2.min.js" type="text/javascript"></script> <script src="jquery.fancybox-1.2.1/jquery.fancybox/jquery.fancybox-1.2.1.js" type="text/javascript"></script> <link href="jquery.fancybox-1.2.1/jquery.fancybox/jquery.fancybox.css" rel="stylesheet" type="text/css" /> <link href="css/main.css" rel="stylesheet" type="text/css" /> Then this should simply work: <a id="single_image" href="images/279641.jpg"><img src="images/279641.jpg" /></a> But it doesn't seem to do anything except open the image in a new window. Any suggestions, and thanks in advance.

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  • PNGs alpha transparancy in AS3 - Unknown file-type

    - by WiseDonkey
    Hello there! After whittling down of the options we've encountered a problem with PNG's and ActionScript 3 (AS3). When loading a PNG 8 or PNG 32 with alpha transparancy we're getting the following error reported in Flash:- "Error #2124: Loaded file is an unknown type" Now, we're dealing with some legacy images, and it appears as though this problem isn't universal - some images believed to be 32bit alpha PNG are loading. BUT, some conclusions:- converting one image that was 32 bit alpha (NOT WORKING IN AS3) to PNG 8 index transparency DID work. And converting that same image to PNG 8 alpha DID NOT work. These all worked in AS2 There is no difference between the headers Headers of a Failing Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:17:28 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Tue, 06 Apr 2010 13:44:05 GMT [4] => ETag: "3700054-11d6-a3983340" [5] => Accept-Ranges: bytes [6] => Content-Length: 4566 [7] => Connection: close [8] => Content-Type: image/png Headers of a Working Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:19:02 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Fri, 30 Oct 2009 18:38:08 GMT [4] => ETag: "ba8057-65f2-5445c400" [5] => Accept-Ranges: bytes [6] => Content-Length: 26098 [7] => Connection: close [8] => Content-Type: image/png Any thoughts of a direction of further investigation or thoughts on a bewildering problem with little to no documentation; very warmly welcomed. EDIT Now it would appear as though something in the PHP conversion of the images is shafting; I use the following PHP to add alpha layers:- imagealphablending($image_p, false); ImageSaveAlpha($image_p, true); ImageFill($image_p, 0, 0, IMG_COLOR_TRANSPARENT);

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  • Windows disassembler: looking for a tool...

    - by SigTerm
    Hello. I'm looking for a (preferably free) tool that can produce "proper" disassembly listing from a (non-.NET) windows PE file (*.exe or *.dll). Important requirement: it should be possible to run the listing through a windows assembler (nasm, masm or whatever) and get working exe again (not necessarily identical to original one, but it should behave in the same way). Intended usage is adding new subroutines into existing code, when source is not available. Ideally, tool should be able to detect function/segment boundaries, API calls, and generate proper labels for jumps (I can live without labels for loops/jumps, though, but function boundary detection would be nice), and keep program resources/segments in place. I'm already aware of IdaPRO(not free), OllyDBG (useful for in-place hacking, doesn't generate disassembly listing, AFAIK), ndisasm (output isn't suitable for assembler), dumpbin (useful, but AFAIK, output isn't suitable for assembler) and "proxy dll" technique. Ideas? Or maybe there is a book/tutorial that explains some kind of alternative approach?

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  • Adding a generic image field onto a ModelForm in django

    - by Prairiedogg
    I have two models, Room and Image. Image is a generic model that can tack onto any other model. I want to give users a form to upload an image when they post information about a room. I've written code that works, but I'm afraid I've done it the hard way, and specifically in a way that violates DRY. Was hoping someone who's a little more familiar with django forms could point out where I've gone wrong. Update: I've tried to clarify why I chose this design in comments to the current answers. To summarize: I didn't simply put an ImageField on the Room model because I wanted more than one image associated with the Room model. I chose a generic Image model because I wanted to add images to several different models. The alternatives I considered were were multiple foreign keys on a single Image class, which seemed messy, or multiple Image classes, which I thought would clutter my schema. I didn't make this clear in my first post, so sorry about that. Seeing as none of the answers so far has addressed how to make this a little more DRY I did come up with my own solution which was to add the upload path as a class attribute on the image model and reference that every time it's needed. # Models class Image(models.Model): content_type = models.ForeignKey(ContentType) object_id = models.PositiveIntegerField() content_object = generic.GenericForeignKey('content_type', 'object_id') image = models.ImageField(_('Image'), height_field='', width_field='', upload_to='uploads/images', max_length=200) class Room(models.Model): name = models.CharField(max_length=50) image_set = generic.GenericRelation('Image') # The form class AddRoomForm(forms.ModelForm): image_1 = forms.ImageField() class Meta: model = Room # The view def handle_uploaded_file(f): # DRY violation, I've already specified the upload path in the image model upload_suffix = join('uploads/images', f.name) upload_path = join(settings.MEDIA_ROOT, upload_suffix) destination = open(upload_path, 'wb+') for chunk in f.chunks(): destination.write(chunk) destination.close() return upload_suffix def add_room(request, apartment_id, form_class=AddRoomForm, template='apartments/add_room.html'): apartment = Apartment.objects.get(id=apartment_id) if request.method == 'POST': form = form_class(request.POST, request.FILES) if form.is_valid(): room = form.save() image_1 = form.cleaned_data['image_1'] # Instead of writing a special function to handle the image, # shouldn't I just be able to pass it straight into Image.objects.create # ...but it doesn't seem to work for some reason, wrong syntax perhaps? upload_path = handle_uploaded_file(image_1) image = Image.objects.create(content_object=room, image=upload_path) return HttpResponseRedirect(room.get_absolute_url()) else: form = form_class() context = {'form': form, } return direct_to_template(request, template, extra_context=context)

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  • Finding distance travelled by robot using Optical Flow

    - by user280454
    Hi, I'm working on a project right now in which we are developing an autonomous robot. I have to basically find out the distance travelled by the robot between any 2 intervals. I'm using OpenCV, and using the Optical Flow functions of OpenCV, I'm able to find out the velocity/distance of each pixel in 2 different images. Using this information, I want to be able to find out the distance travelled by the robot in the interval between those 2 images. I thought of a way in which we could develop an input output mapping between the distance travelled by pixels and the distance travelled by the bot (using some tests). In this way, using neural networks, we would be able to find the relationship. However, the optical flow would depend on the distance of the camera from the pixel, which would cause problems. Is there any way to solve this problem?

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  • start to preload content after a complete page load

    - by amit
    i am trying to make the preloading work in such a way that the components i wish to preload start to load after successfully loading the page. for example, i have index.php. i want it to load up completely. as soon as it loads up i want to start loading the other components. to make things clear. i have a nav that makes use of large size images. if i load them along with the index.php file, it would increase load up time of the page. i wish for those large images to load after completely rendering index.php? am i making sense? is it possible?

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  • JPanel Layout Image Cutoff

    - by Trizicus
    I am adding images to a JPanel but the images are getting cut off. I was originally trying BorderLayout but that only worked for one image and adding others added image cut-off. So I switched to other layouts and the best and closest I could get was BoxLayout however that adds a very large cut-off which is not acceptable either. So basically; How can I add images (from a custom JComponent) to a custom JPanel without bad effects such as the one present in the code. Custom JPanel: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.BoxLayout; import javax.swing.JPanel; import javax.swing.Timer; public class GraphicsPanel extends JPanel implements MouseListener { private Entity test; private Timer timer; private long startTime = 0; private int numFrames = 0; private float fps = 0.0f; GraphicsPanel() { test = new Entity("test.png"); Thread t1 = new Thread(test); t1.start(); Entity ent2 = new Entity("images.jpg"); ent2.setX(150); ent2.setY(150); Thread t2 = new Thread(ent2); t2.start(); Entity ent3 = new Entity("test.png"); ent3.setX(0); ent3.setY(150); Thread t3 = new Thread(ent3); t3.start(); //ESSENTIAL setLayout(new BoxLayout(this, BoxLayout.X_AXIS)); add(test); add(ent2); add(ent3); //GAMELOOP timer = new Timer(30, new Gameloop(this)); timer.start(); addMouseListener(this); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D) g.create(); g2.setClip(0, 0, getWidth(), getHeight()); g2.setColor(Color.BLACK); g2.drawString("FPS: " + fps, 1, 15); } public void getFPS() { ++numFrames; if (startTime == 0) { startTime = System.currentTimeMillis(); } else { long currentTime = System.currentTimeMillis(); long delta = (currentTime - startTime); if (delta > 1000) { fps = (numFrames * 1000) / delta; numFrames = 0; startTime = currentTime; } } } public void mouseClicked(MouseEvent e) {} public void mousePressed(MouseEvent e) {} public void mouseReleased(MouseEvent e) {} public void mouseEntered(MouseEvent e) { } public void mouseExited(MouseEvent e) { } class Gameloop implements ActionListener { private GraphicsPanel gp; Gameloop(GraphicsPanel gp) { this.gp = gp; } public void actionPerformed(ActionEvent e) { try { gp.getFPS(); gp.repaint(); } catch (Exception ez) { } } } } Main class: import java.awt.EventQueue; import javax.swing.JFrame; public class MainWindow { public static void main(String[] args) { new MainWindow(); } private JFrame frame; private GraphicsPanel gp = new GraphicsPanel(); MainWindow() { EventQueue.invokeLater(new Runnable() { public void run() { frame = new JFrame("Graphics Practice"); frame.setSize(680, 420); frame.setVisible(true); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(gp); } }); } } Custom JComponent import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import javax.imageio.ImageIO; import javax.swing.JComponent; public class Entity extends JComponent implements Runnable { private BufferedImage bImg; private int x = 0; private int y = 0; private int entityWidth, entityHeight; private String filename; Entity(String filename) { this.filename = filename; } public void run() { bImg = loadBImage(filename); entityWidth = bImg.getWidth(); entityHeight = bImg.getHeight(); setPreferredSize(new Dimension(entityWidth, entityHeight)); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g.create(); g2d.drawImage(bImg, x, y, null); g2d.dispose(); } public BufferedImage loadBImage(String filename) { try { bImg = ImageIO.read(getClass().getResource(filename)); } catch (Exception e) { } return bImg; } public int getEntityWidth() { return entityWidth; } public int getEntityHeight() { return entityHeight; } public int getX() { return x; } public int getY() { return y; } public void setX(int x) { this.x = x; } public void setY(int y) { this.y = y; } }

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  • Jasper Report doc export margin problem

    - by Nods
    Hi there, Im using Jasper Reports to generate a word (docx) document but I have a problem when I want to try to print the doc. The exporter messes up the margins of the page. Does anyone know how to prevent that from happening. I know how to set the margin in iReport, but it just makes the data generate further from the page borders, but the margins in word which can be adjusted at the top of the page is laying right at the edge. Has anyone had this problem? Thanks for the help, in advance, Nods

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  • Image selector/picker

    - by MrThomas
    Using Ruby on Rails what steps can I take to create a image picker. This is a image object which I can use all over my app: Using paperclip and a polymathic association making images available to all other models. I wish to list the images in each model and chose which of them is associated to a individual new or old record. for example: I could use the image as a sidebar image or a banner or advert image etc. I would be great full for any help. Thanks Dan

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