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  • How can I map a String to a function in Java?

    - by Bears will eat you
    Currently, I have a bunch of Java classes that implement a Processor interface, meaning they all have a processRequest(String key) method. The idea is that each class has a few (say, <10) member Strings, and each of those maps to a method in that class via the processRequest method, like so: class FooProcessor implements Processor { String key1 = "abc"; String key2 = "def"; String key3 = "ghi"; // and so on... String processRequest(String key) { String toReturn = null; if (key1.equals(key)) toReturn = method1(); else if (key2.equals(key)) toReturn = method2(); else if (key3.equals(key)) toReturn = method3(); // and so on... return toReturn; } String method1() { // do stuff } String method2() { // do other stuff } String method3() { // do other other stuff } // and so on... } You get the idea. This was working fine for me, but now I need a runtime-accessible mapping from key to function; not every function actually returns a String (some return void) and I need to dynamically access the return type (using reflection) of each function in each class that there's a key for. I already have a manager that knows about all the keys, but not the mapping from key to function. My first instinct was to replace this mapping using if-else statements with a Map<String, Function>, like I could do in Javascript. But, Java doesn't support first-class functions so I'm out of luck there. I could probably dig up a third-party library that lets me work with first-class functions, but I haven't seen any yet, and I doubt that I need an entire new library. I also thought of putting these String keys into an array and using reflection to invoke the methods by name, but I see two downsides to this method: My keys would have to be named the same as the method - or be named in a particular, consistent way so that it's easy to map them to the method name. This seems WAY slower than the if-else statements I have right now. Efficiency is something of a concern because these methods will tend to get called pretty frequently, and I want to minimize unnecessary overhead. TL; DR: I'm looking for a clean, minimal-overhead way to map a String to some sort of a Function object that I can invoke and call (something like) getReturnType() on. I don't especially mind using a 3rd-party library if it really fits my needs. I also don't mind using reflection, though I would strongly prefer to avoid using reflection every single time I do a method lookup - maybe using some caching strategy that combines the Map with reflection. Thoughts on a good way to get what I want? Cheers!

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  • Any good C interpreters?

    - by NoMoreZealots
    I was looking at Ch from SofIntegration and it looks pretty interesting as a possible teaching tool. It would allow the you to let someone learning to program "play" while preparing them to write full fledged C programs. I was wondering if anybody had "good" experiences using a C interpreter or weather it would be a better to go with a language that is typically interpreter to start with?

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  • wireless networks c program

    - by Nave
    i wud like to create a wireless network from a laptop. if some laptops come within this range, i wud like to send them a welcome message and when they leave the wifi range, i send them a bye message. is it possible to code such a thing in C? please help me out with this.

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  • Right programing language for developing application for Mac

    - by drasto
    I'm planing to buy Mac. I would like to be able to develop GUI aplication for Mac as well. Currently I develop in C# using VisualStudio as IDE. I also know Java and I'm familiar with NetBeans IDE. Application created in both of this languages can run on Mac (as can NetBeans IDE) but I was told that neither C# nor Java is recomended for MacOS X development. So what language is recomended for MacOS X development ? I guess there is some recomodation from Apple for the developers ? I would prefer Object-oriented easy-to-use programing language (nothing like C) with good IDE that supports GUI creating (GUI designer). Thank you for answers

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  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

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  • How to get input from web?

    - by Dunix
    Hi, i am trying to find out, how to get input from html inputs using c++. In windows you can send WM_GETTEXT to the window and it returns text, that you wanted. But is there any way to do the same thing in web interface?. I am not interesting in sniffing packets now.

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  • How can i get more than one jpg. or txt file from any folder?

    - by Phsika
    Dear Sirs; i have two Application to listen network Stream : Server.cs on the other hand; send file Client.cs. But i want to send more files on a stream from any folder. For example. i have C:/folder whish has got 3 jpg files. My client must run. Also My server.cs get files on stream: Client.cs: private void btn_send2_Click(object sender, EventArgs e) { string[] paths= null; paths= System.IO.Directory.GetFiles(@"C:\folder" + @"\", "*.jpg", System.IO.SearchOption.AllDirectories); byte[] Dizi; TcpClient Gonder = new TcpClient("127.0.0.1", 51124); FileStream Dosya; FileInfo Dos; NetworkStream Akis; foreach (string path in paths) { Dosya = new FileStream(path , FileMode.OpenOrCreate); Dos = new FileInfo(path ); Dizi = new byte[(int)Dos.Length]; Dosya.Read(Dizi, 0, (int)Dos.Length); Akis = Gonder.GetStream(); Akis.Write(Dizi, 0, (int)Dosya.Length); Gonder.Close(); Akis.Flush(); Dosya.Close(); } } Also i have Server.cs void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; // string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); // burasi degisecek string pathfolder = saveFileDialog1.FileName; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } Please look Client.cs: icollected all files from "c:\folder" paths= System.IO.Directory.GetFiles(@"C:\folder" + @"\", "*.jpg", System.IO.SearchOption.AllDirectories); My Server.cs how to get all files from stream?

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  • How to check if TypeIdenitifier(T) is an Object?

    - by John
    I'm creating a generic list class that has a member of type Array(Array of ). The problem is the class descruction,because the class is supposed to be used for types from byte to types inheriting TObject. Specifically: destructor Destroy; var elem:T; begin /*if(T is Tobject) then //Check if T inherits TObject {Compiler error!} for elem in FData do TObject(elem).Free;*/ // do not know how to do it SetLength(FItems,0); //FItems : Array of T inherited Destroy; end; How do I check if T is TObject so I can free every member if the typeidenitifier is a class,for example?

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  • Disabling the "save password" prompt in web browsers

    - by torrtruk
    hi guys. How do I disable the save password prompt in web browsers whenever I'm submitting a form. I've seen a few bank sites where this doesn't come up. Are they doing it through JS or there any http headers or HTML meta tags available to achieve this? I'm trying to do this for a mobile application. Please pour your ideas.

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  • 20 lines of code you're working on right now [closed]

    - by Anton Gogolev
    Out of sheer curiosity. Hope none of you NDAs are violated or whatever. Here are mine. I'm currently refactoring a massively coupled webapp. As it usually is, no comments and no documentation whatsoever. if (paymentMethod == PaymentMethod.InAgency ) { EmailController.SendBookingCreateEmails(booking); this.DC.SubmitChanges(); return RedirectToAction("Result", new { id = booking.Id }); } else if (paymentMethod == PaymentMethod.CreditCard) { return RedirectToAction("Pay", new { id = booking.Id }); } else if(paymentMethod == PaymentMethod.MostravelBank || paymentMethod == PaymentMethod.MostravelCallback || paymentMethod == PaymentMethod.MostravelCardCredit || paymentMethod == PaymentMethod.MostravelCourierCash || paymentMethod == PaymentMethod.MostravelCourierPlasticCard) { isExclusive = true; Log.TraceInformation("Started booking for Mostravel. Payment method: {0}", paymentMethod); try { Log.TraceInformation("Sending emails"); EmailController.SendBookingCreateEmailsEx(booking); Log.TraceInformation("Sent emails. Started booking"); MakeRealBooking(booking, DC.MailRuAgencies.First(a => a.Id == MvcApplication.DefaultMailRuAgencyId)); Log.TraceInformation("Finished booking"); } catch(Exception ex) { Log.TraceEvent(TraceEventType.Error, 0, "Error while booking: {0}", ex.ToString()); } What are you working on right now?

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  • Interpreted languages: The higher-level the faster?

    - by immersion
    I have designed around 5 experimental languages and interpreters for them so far, for education, as a hobby and for fun. One thing I noticed: The assembly-like language featuring only subroutines and conditional jumps as structures was much slower than the high-level language featuring if, while and so on. I developed them both simultaneously and both were interpreted languages. I wrote the interpreters in C++ and I tried to optimize the code-execution part to be as fast as possible. My hypothesis: In almost all cases, performance of interpreted languages rises with their level (high/low). Am I basically right with this? (If not, why?)

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  • Make All Types Constant by Default in C++

    - by Jon Purdy
    What is the simplest and least obtrusive way to indicate to the compiler, whether by means of compiler options, #defines, typedefs, or templates, that every time I say T, I really mean T const? I would prefer not to make use of an external preprocessor. Since I don't use the mutable keyword, that would be acceptable to repurpose to indicate mutable state. Potential (suboptimal) solutions so far: // I presume redefinition of keywords is implementation-defined or illegal. #define int int const #define ptr * const int i(0); int ptr j(&i); typedef int const Int; typedef int const* const Intp; Int i(0); Intp j(&i); template<class T> struct C { typedef T const type; typedef T const* const ptr; }; C<int>::type i(0); C<int>::ptr j(&i);

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