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  • Singleton object in IIS Web Garden

    - by Anwar Chandra
    I have a lot of Singleton implementation in asp.net application and want to move my application to IIS Web Garden environment for some performance reasons. CMIIW, moving to IIS Web Garden with n worker process, there will be one singleton object created in each worker process, which make it not a single object anymore because n 1. can I make all those singleton objects, singleton again in IIS Web Garden?

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  • How to Schedule Method call in Objective C

    - by user359277
    Hi, I am try to do multi-threading in Objective C. What I want to do now is that, for some instance of objects, I want to have to way to call some function 5 seconds later. How can I do that? In Coco 2D, it's very easy to do it. They have something called scheduler. In Objective C, how to do it please? Thanks

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  • Django: Generating a queryset from a GET request

    - by Nimmy Lebby
    I have a Django form setup using GET method. Each value corresponds to attributes of a Django model. What would be the most elegant way to generate the query? Currently this is what I do in the view: def search_items(request): if 'search_name' in request.GET: query_attributes = {} query_attributes['color'] = request.GET.get('color', '') if not query_attributes['color']: del query_attributes['color'] query_attributes['shape'] = request.GET.get('shape', '') if not query_attributes['shape']: del query_attributes['shape'] items = Items.objects.filter(**query_attributes) But I'm pretty sure there's a better way to go about it.

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  • Object declaration in Objective-C

    - by Sahat
    Is there any difference in declaring objects in Objective-C between (1) and (2), besides the style and personal preference? (1) One-line declaration, allocation, initialization. Student *myStudent = [[Student alloc] init]; (2) Multi-line declaration, allocation, initialization. Student *myStudent; myStudent = [Student alloc]; myStudent = [myStudent init];

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  • Integers not properly returned from a property list (plist) array in Objective-C

    - by Gaurav
    In summary, I am having a problem where I read what I expect to be an NSNumber from an NSArray contained in a property list and instead of getting a number such as '1', I get what looks to be a memory address (i.e. '61879840'). The numbers are clearly correct in the property list. Below is my process for creating the property list and reading it back. Creating the property list I have created a simple Objective-C property list with arrays of integers within one root array: <array> <array> <integer>1</integer> <integer>2</integer> </array> <array> <integer>1</integer> <integer>2</integer> <integer>5</integer> </array> ... more arrays with integers ... </array> The arrays are NSArray objects and the integers are NSNumber objects. The property list has been created and serialized using the following code: // factorArray is an NSArray that contains NSArrays of NSNumbers as described above // serialize and compress factorArray as a property list, Factors-bin.plist NSString *error; NSString *rootPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *plistPath = [rootPath stringByAppendingPathComponent:@"Factors-bin.plist"]; NSData *plistData = [NSPropertyListSerialization dataFromPropertyList:factorArray format:NSPropertyListBinaryFormat_v1_0 errorDescription:&error]; Inspecting the created plist, all values and types are correct. Reading the property list The property list is read in as Data and then converted to an NSArray: NSString *path = [[NSBundle mainBundle] pathForResource:@"Factors" ofType:@"plist"]; NSData *plistData = [[NSData alloc] initWithContentsOfFile:path]; NSPropertyListFormat format; NSString *error = nil; NSArray *factorData = (NSArray *)[NSPropertyListSerialization propertyListFromData:plistData mutabilityOption:NSPropertyListImmutable format:&format errorDescription:&error]; Cycling through factorData to see what it contains is where I see the erroneous integers: for (int i = 0; i < 10; i++) { NSArray *factorList = (NSArray *)[factorData objectAtIndex:i]; NSLog(@"Factors of %d\n", i + 1); for (int j = 0; j < [factorList count]; j++) { NSLog(@" %d\n", (NSNumber *)[factorList objectAtIndex:j]); } } I see all the correct number of values, but the values themselves are incorrect, i.e.: Factors of 3 61879840 (should be 1) 61961200 (should be 3) Factors of 4 61879840 (should be 1) 61943472 (should be 2) 61943632 (should be 4) Factors of 5 61879840 (should be 1) 61943616 (should be 5)

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  • Re-using Buttons in WPF

    - by Alex Marshall
    I have a bunch of different objects that are commonly edited in the same TabControl using different DataTemplates, but I want each DataTemplate to have a common look and feel with Ok and Cancel buttons at the bottom right of each tab that will close the tab or save the content and then close the currently selected tab. What's the best way to place buttons on each tab ? Is there a way to do it without copying and pasting the buttons and stack panel across all of my data templates ?

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  • Programming Logic upgrading from VB6 to Vb.net

    - by KoolKabin
    Hi guys, I have been programming in vb6 for few time ago and i used open SQL Server connection and command objects to make database traansactions. I have been searching for similar approaches in vb.net too but not finding any starting point. How can we work similarly in vb.net application?

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  • 'object' undeclared <first use in this function>

    - by Mohit Deshpande
    I am using Winchain to develop on my Windows 7 machine. Here is my code: iPhoneTest.h #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface iPhoneTest : UIApplication { UITextView *textview; UIView *mainView; } @end iPhoneTest.m #import "iPhoneTest.h" #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <CoreFoundation/CoreFoundation.h> @implementation iPhoneTest -(void)applicationDidFinishLaunching:(id)unused { UIWindow *window; struct CGRect rect = [UIHardware fullScreenApplicationContentRect]; rect.origin.x = rect.origin.y = 0.0f; window = [[UIWindow alloc] initWithContentRect: rect]; mainView = [[UIView alloc] initWithFrame: rect]; textView = [[UITextView alloc] init]; [textView setEditable:YES]; [textView setTextSize:14]; [window orderFront: self]; [window makeKey: self]; [window _setHidden: NO]; [window setContentView: mainView]; [mainView addSubview:textView]; [textView setText:@"Hello World"]; } @end main.m #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> #import "iPhoneTest.h" int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int ret = UIApplicationMain(argc, argv, [iPhoneTest class]); [pool release]; return ret; } Makefile INFOPLIST_FILE=Info.plist SOURCES=\ main.m \ iPhoneTest.m CC=/usr/local/bin/arm-apple-darwin-gcc CFLAGS=-g -O2 -Wall LD=$(CC) LDFLAGS=-lobjc -framework CoreFoundation -framework Foundation -framework UIKit -framework LayerKit PRODUCT_NAME=iPhoneTest SRCROOT=/iphone-apps/iPhoneTest WRAPPER_NAME=$(PRODUCT_NAME).app EXECUTABLE_NAME=$(PRODUCT_NAME) SOURCES_ABS=$(addprefix $(SRCROOT)/,$(SOURCES)) INFOPLIST_ABS=$(addprefix $(SRCROOT)/,$(INFOPLIST_FILE)) OBJECTS=\ $(patsubst %.c,%.o,$(filter %.c,$(SOURCES))) \ $(patsubst %.cc,%.o,$(filter %.cc,$(SOURCES))) \ $(patsubst %.cpp,%.o,$(filter %.cpp,$(SOURCES))) \ $(patsubst %.m,%.o,$(filter %.m,$(SOURCES))) \ $(patsubst %.mm,%.o,$(filter %.mm,$(SOURCES))) OBJECTS_ABS=$(addprefix $(CONFIGURATION_TEMP_DIR)/,$(OBJECTS)) APP_ABS=$(BUILT_PRODUCTS_DIR)/$(WRAPPER_NAME) PRODUCT_ABS=$(APP_ABS)/$(EXECUTABLE_NAME) all: $(PRODUCT_ABS) $(PRODUCT_ABS): $(APP_ABS) $(OBJECTS_ABS) $(LD) $(LDFLAGS) -o $(PRODUCT_ABS) $(OBJECTS_ABS) $(APP_ABS): $(INFOPLIST_ABS) mkdir -p $(APP_ABS) cp $(INFOPLIST_ABS) $(APP_ABS)/ $(CONFIGURATION_TEMP_DIR)/%.o: $(SRCROOT)/%.m mkdir -p $(dir $@) $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ clean: echo rm -f $(OBJECTS_ABS) echo rm -rf $(APP_ABS) When I try to compile it with make, I get iPhoneTest.m: In fucntion '-[iPhoneTest applicationDidFinishLaunching:]' iPhoneTest.m:15: error: 'testView' undeclared <first use in this function> iPhoneTest.m:15: error: <Each undeclared identifier is reported only once for each function it appears in> Can anyone spot the problem?

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  • OpenGl glutIdleFunc(void (*func)(void))

    - by PHENOMERICAN
    I'm trying to design very simple animation in OpenGL such as rotating and translating objects. In the red book, I found that using GLUT's glutIdleFunc() is okay for a simple animation. How many times does glutIdleFunc(...) call the function in one second? Thank you.

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  • C++ scoping error

    - by Pat Murray
    I have the following code: #include "Student.h" #include "SortedList.h" using namespace std; int main() { // points to the sorted list object SortedList *list = new SortedList; //This is line 17 // array to hold 100 student objects Student create[100]; int num = 100000; // holds different ID numbers // fills an array with 100 students of various ID numbers for (Student &x : create) { x = new Student(num); num += 100; } // insert all students into the sorted list for (Student &x : create) list->insert(&x); delete list; return 0; } And I keep getting the compile time error: main.cpp: In function ‘int main()’: main.cpp:17: error: ‘SortedList’ was not declared in this scope main.cpp:17: error: ‘list’ was not declared in this scope main.cpp:17: error: expected type-specifier before ‘SortedList’ main.cpp:17: error: expected `;' before ‘SortedList’ main.cpp:20: error: ‘Student’ was not declared in this scope main.cpp:20: error: expected primary-expression before ‘]’ token main.cpp:20: error: expected `;' before ‘create’ main.cpp:25: error: expected `;' before ‘x’ main.cpp:31: error: expected primary-expression before ‘for’ main.cpp:31: error: expected `;' before ‘for’ main.cpp:31: error: expected primary-expression before ‘for’ main.cpp:31: error: expected `)' before ‘for’ main.cpp:31: error: expected `;' before ‘x’ main.cpp:34: error: type ‘<type error>’ argument given to ‘delete’, expected pointer main.cpp:35: error: expected primary-expression before ‘return’ main.cpp:35: error: expected `)' before ‘return’ My Student.cpp and SortedList.cpp files compile just fine. They both also include .h files. I just do not understand why I get an error on that line. It seems to be a small issue though. Any insight would be appreciated. UPDATE1: I originally had .h files included, but i changed it when trying to figure out the cause of the error. The error remains with the .h files included though. UPDATE2: SortedList.h #ifndef SORTEDLIST_H #define SORTEDLIST_H #include "Student.h" /* * SortedList class * * A SortedList is an ordered collection of Students. The Students are ordered * from lowest numbered student ID to highest numbered student ID. */ class SortedList { public: SortedList(); // Constructs an empty list. SortedList(const SortedList & l); // Constructs a copy of the given student object ~SortedList(); // Destructs the sorted list object const SortedList & operator=(const SortedList & l); // Defines the assignment operator between two sorted list objects bool insert(Student *s); // If a student with the same ID is not already in the list, inserts // the given student into the list in the appropriate place and returns // true. If there is already a student in the list with the same ID // then the list is not changed and false is returned. Student *find(int studentID); // Searches the list for a student with the given student ID. If the // student is found, it is returned; if it is not found, NULL is returned. Student *remove(int studentID); // Searches the list for a student with the given student ID. If the // student is found, the student is removed from the list and returned; // if no student is found with the given ID, NULL is returned. // Note that the Student is NOT deleted - it is returned - however, // the removed list node should be deleted. void print() const; // Prints out the list of students to standard output. The students are // printed in order of student ID (from smallest to largest), one per line private: // Since Listnodes will only be used within the SortedList class, // we make it private. struct Listnode { Student *student; Listnode *next; }; Listnode *head; // pointer to first node in the list static void freeList(Listnode *L); // Traverses throught the linked list and deallocates each node static Listnode *copyList(Listnode *L); // Returns a pointer to the first node within a particular list }; #endif #ifndef STUDENT_H #define STUDENT_H Student.h #ifndef STUDENT_H #define STUDENT_H /* * Student class * * A Student object contains a student ID, the number of credits, and an * overall GPA. */ class Student { public: Student(); // Constructs a default student with an ID of 0, 0 credits, and 0.0 GPA. Student(int ID); // Constructs a student with the given ID, 0 credits, and 0.0 GPA. Student(int ID, int cr, double grPtAv); // Constructs a student with the given ID, number of credits, and GPA.\ Student(const Student & s); // Constructs a copy of another student object ~Student(); // Destructs a student object const Student & operator=(const Student & rhs); // Defines the assignment operator between two student objects // Accessors int getID() const; // returns the student ID int getCredits() const; // returns the number of credits double getGPA() const; // returns the GPA // Other methods void update(char grade, int cr); // Updates the total credits and overall GPA to take into account the // additions of the given letter grade in a course with the given number // of credits. The update is done by first converting the letter grade // into a numeric value (A = 4.0, B = 3.0, etc.). The new GPA is // calculated using the formula: // // (oldGPA * old_total_credits) + (numeric_grade * cr) // newGPA = --------------------------------------------------- // old_total_credits + cr // // Finally, the total credits is updated (to old_total_credits + cr) void print() const; // Prints out the student to standard output in the format: // ID,credits,GPA // Note: the end-of-line is NOT printed after the student information private: int studentID; int credits; double GPA; }; #endif

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  • Zend Form: How to pass parameters into the constructor?

    - by Andrew
    I'm trying to test my form. It will be constructing other objects, so I need a way to mock them. I tried passing them into the constructor... class Form_Event extends Zend_Form { public function __construct($options = null, $regionMapper = null) { $this->_regionMapper = $regionMapper; parent::__construct($options); } ...but I get an exception: Zend_Form_Exception: Only form elements and groups may be overloaded; variable of type "Mock_Model_RegionMapper_b19e528a" provided What am I doing wrong?

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  • Parsing SQL in .NET

    - by Eli
    I'm trying to build a .NET Managed data provider and I need to be able to parse SQL commands. What are good, free (as in beer) objects to do this? - I haven't seen any standard .NET assemblies for this yet. Thanks, Eli.

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  • How to display total record count against models in django admin

    - by Rog
    Is there a neat way to make the record/object count for a model appear on the main model list in the admin module? I have found techniques for showing counts of related objects within sets in the list_display page (and I can see the total in the pagination section at the bottom of the same), but haven't come across a neat way to show the record count at the model list level.

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  • Microsoft.ACE.OLEDB.12.0 has not been Registered" Error

    - by brohjoe
    I'm getting a "The OLE DB provider "Microsoft.ACE.OLEDB.12.0 has not been registered" error. I have the data objects library downloaded and I have "Microsoft Office 12.0 Access database engine Object Library" selected. I'm running the Windows Vista 32-bit operating system. Any ideas would be greatly appreciated.

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  • How do I concatenate strings in Objective-C?

    - by Typeoneerror
    Are there any shortcuts to (stringByAppendingString:) string concatenation in Objective-C or shortcuts for working with NSString or other objects in general? e.g. I'd like to make this: NSString *myString = @"This"; NSString *test = [myString stringByAppendingString:@" is just a test"]; something more like this: string myString = "This"; string test = myString + " is just a test";

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  • Convert array of hashes to array of structs?

    - by keruilin
    Let's say I have two objects: User and Race. User has two attributes: first_name, last_name. And Race has three attributes: course, start_time, end_time. Now let's say I create an array of hashes like this: user_races = races.map{ |race| {:user = race.user, :race = race} } How do I then convert user_races into an array of structs, keeping in mind that I want to be able to access the attributes of both user and race from the struct element?

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  • C# what does the == operator do in detail?

    - by clamp
    in c# what does exactly happen in the background when you do a comparison with the "==" operator on two objects? does it just compare the addresses? or does it something like Equals() or CompareTo() ? PS: what about the "==" operator in java? does it behave the same?

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  • Friction in Box2d

    - by Rosarch
    I am using Box2d for a topdown game. The "ground" is a series of tiles, where each tile is a static body with a sensor shape. Can I make friction take effect for this, even though the objects aren't really "colliding" with the ground? If Box2d won't let me do this, I considered trying to implement my own by detecting what force is currently moving the object, and applying a force opposite to it, but I'm not quite sure how to detect that force.

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