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  • How do I use runit to manage my custom made node.js service?

    - by apphacker
    My service is very basic, just an HTTP service. I just want it to restart automatically when it quits because of an error. I figured I could use runit to do this, but it seems like the runit docs mostly talk about how to convert your entire init.d to runit. I want to preserve init.d and just use runit for my one service. I was looking at these docs. Thanks. EDIT: I think this is pointing in the right direction, I guess I just need to know how to make a service now.

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  • creating a full html file out of webloc in a batch mode

    - by Wordpress Newbie
    Hi, I've got over 400 bookmarks saved as .webloc files. I'd like to move them to the iPhone's goodReader app. goodReader cannot open webloc files. It can sork with pdf, html but not webloc. Do you know of a way or a program that would take a folder as its input, and convert every single .webloc file in it into a PDF version or a html version - so I can grab the converted files and move them onto iPhone. Thank you

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  • VB6 Game Development : Don't ask me why :-)

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do provide solutions with max performance and with as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) Thank You

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  • Is there a way to create a custom installer package to do batch installs of a bunch of programs at o

    - by user37860
    Basically I want to create a file which will automatically install a bunch of files without having to manually install each of them (i.e. Flash, Adobe Reader, MS Office, etc.). I'm guessing the easiest way to do this would be to create a batch file but I don't have much experience with the scripting side of things. I remember seeing a website at one point that would do this sort of thing for you but I'm not sure if that could be used offline or not. Thanks in advance...just looking to make things a bit more streamlined on new builds without the costs associated with imaging software. Thanks!

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  • Require users to complete profile following successful authentication.

    - by cc1001
    I'm developing a standalone custom registry, custom login portlet, and custom profile portlet for Websphere Portal 6.1. Some existing users have not completed one or more required fields in their profiles. The next time these users log in successfully, how can I get the portal to redirect them to the custom profile portlet before giving them access to the rest of the site?

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  • Apache Virtualhosts with PHP and custom logs - how to isolate PHP errors?

    - by Repox
    I'm trying to setup a simple hosting enviroment for my application on an Ubuntu server. I created a virtualhost like this: <VirtualHost *:80> ServerAdmin [email protected] ServerName www.example.com ServerAlias example.com DocumentRoot /home/owner/example.com/docs <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /home/owner/example.com/docs/> Options -Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /home/owner/example.com/logs/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /home/owner/example.com/logs/access.log combined php_flag log_errors on php_value error_log /home/owner/example.com/logs/php-error.log </VirtualHost> Now, my problem is that PHP errors and warnings are thrown in the error.log - not the php-error.log as I was hoping. How can achieve this?

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  • What if any free video player for windows can I set a custom frame buffer for streaming over the wifi?

    - by user268883
    I currently use DAUM PLayer (Pot Player) but I have problems streaming video to my laptop unless it is plugged into the network. An easy fix (so I thought) would be to find a player were I could adjust the cache / buffer so say 5 mins+ is read to the local Hdrive and then played from there... I can not work out how to do this in any player I have VLC, MPCHC and DAUM installed. All I want to do is increase the file buffer so X amount of the networkfile is copied to the local drive and then played... so all stuttering is stopped? How do I do this?

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  • Boot custom linux up by pressing Lenovo OKR button?

    - by Semmu
    I have a Lenovo Y510p laptop and I'm a Linux user, use Windows only for gaming. The device had no OS when I bought it and I also installed an SSD besides the 1TB hard drive. I would like to "hack" the One-Key-Recovery button, because I have no interest in its default behaviour (I don't need Windows recovery), but if I could boot up a hidden, fail-safe Linux with it, that would be great. How could I achieve it? I tried to search what the button does, but I only found some installers for Windows that could magically create a partition for the recovery. I would like to override this behaviour completely to boot up something else.

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  • How dinamically set validation attributes to a Model MVC 2?

    - by Tar
    Lets says I have the following model public class Person { [NameIsValid] public string Name { get; set;} public string LastName { get; set; } } I created a custom attribute NameIsValid for this model. Lets says for ViewA I need the custom attribute validation in the model, but for ViewB I dont need this custom validation attribute, how can I dinamically set or remove the custom attribute from the model when need it? Thanks!

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  • Android: Custom ListAdapter extending BaseAdapter crashes on application launch.

    - by Danny
    Data being pulled from a local DB, then mapped using a cursor. Custom Adapter displays data similar to a ListView. As items are added/deleted from the DB, the adapter is supposed to refresh. The solution attempted below crashes the application at launch. Any suggestions? Thanks in advance, -D @Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; ViewGroup p = parent; if (v == null) { LayoutInflater vi = (LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.items_row, p); } int size = mAdapter.getCount(); Log.d(TAG, "position " + position + " Size " + size); if(size != 0){ if(position < size) return mAdapter.getView(position, v, p); Log.d(TAG, "-position " + position + " Size " + size); } return null; } Errors: 03-23 00:14:10.392: ERROR/AndroidRuntime(718): java.lang.UnsupportedOperationException: addView(View, LayoutParams) is not supported in AdapterView 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.AdapterView.addView(AdapterView.java:461) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.LayoutInflater.inflate(LayoutInflater.java:415) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at com.xyz.abc.CustomSeparatedListAdapter.getView(CustomSeparatedListAdapter.java:90) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.AbsListView.obtainView(AbsListView.java:1273) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.ListView.makeAndAddView(ListView.java:1658) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.ListView.fillDown(ListView.java:637) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.ListView.fillFromTop(ListView.java:694) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.ListView.layoutChildren(ListView.java:1516) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.AbsListView.onLayout(AbsListView.java:1112) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.View.layout(View.java:6569) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.FrameLayout.onLayout(FrameLayout.java:333) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.View.layout(View.java:6569) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.FrameLayout.onLayout(FrameLayout.java:333) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.View.layout(View.java:6569) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.FrameLayout.onLayout(FrameLayout.java:333) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.View.layout(View.java:6569) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1119) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:998) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.LinearLayout.onLayout(LinearLayout.java:918) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.View.layout(View.java:6569) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.FrameLayout.onLayout(FrameLayout.java:333) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.View.layout(View.java:6569) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.FrameLayout.onLayout(FrameLayout.java:333) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.View.layout(View.java:6569) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.widget.FrameLayout.onLayout(FrameLayout.java:333) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.View.layout(View.java:6569) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.ViewRoot.performTraversals(ViewRoot.java:979) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.view.ViewRoot.handleMessage(ViewRoot.java:1613) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.os.Handler.dispatchMessage(Handler.java:99) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.os.Looper.loop(Looper.java:123) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at android.app.ActivityThread.main(ActivityThread.java:4203) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at java.lang.reflect.Method.invokeNative(Native Method) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at java.lang.reflect.Method.invoke(Method.java:521) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 03-23 00:14:10.392: ERROR/AndroidRuntime(718): at dalvik.system.NativeStart.main(Native Method)

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  • How to configure custom binding to consume this WS secure Webservice using WCF?

    - by Soeteman
    Hello all, I'm trying to configure a WCF client to be able to consume a webservice that returns the following response message: Response message <env:Envelope xmlns:env="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ns0="http://myservice.wsdl"> <env:Header> <wsse:Security xmlns:wsse="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd" xmlns="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd" xmlns:env="http://schemas.xmlsoap.org/soap/envelope/" env:mustUnderstand="1" /> </env:Header> <env:Body> <ns0:StatusResponse> <result> ... </result> </ns0:StatusResponse> </env:Body> </env:Envelope> To do this, I've constructed a custom binding (which doesn't work). I keep getting a "Security header is empty" message. My binding: <customBinding> <binding name="myCustomBindingForVestaServices"> <security authenticationMode="UserNameOverTransport" messageSecurityVersion="WSSecurity11WSTrustFebruary2005WSSecureConversationFebruary2005WSSecurityPolicy11" securityHeaderLayout="Strict" includeTimestamp="false" requireDerivedKeys="true"> </security> <textMessageEncoding messageVersion="Soap11" /> <httpsTransport authenticationScheme="Negotiate" requireClientCertificate ="false" realm =""/> </binding> </customBinding> My request seems to be using the same SOAP and WS Security versions as the response, but use different namespace prefixes ("o" instead of "wsse"). Could this be the reason why I keep getting the "Security header is empty" message? Request message <s:Envelope xmlns:s="http://schemas.xmlsoap.org/soap/envelope/" xmlns:u="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> <s:Header> <o:Security s:mustUnderstand="1" xmlns:o="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <o:UsernameToken u:Id="uuid-d3b70d1f-0ebb-4a79-85e6-34f0d6aa3d0f-1"> <o:Username>user</o:Username> <o:Password>pass</o:Password> </o:UsernameToken> </o:Security> </s:Header> <s:Body> <getPrdStatus xmlns="http://myservice.wsdl"> <request xmlns="" xmlns:a="http://myservice.wsdl" xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> ... </request> </getPrdStatus> </s:Body> </s:Envelope> How do I need to configure my WCF client binding to be able to consume this webservice? Any help greatly appreciated! Sander

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  • Custom Geo Tagging. Name to position and position to name

    - by Toni Michel Caubet
    Hello there i am implementing a custom geo tagging system, ok Array where i store the cordenades of each place /* ******Opciones del etiquetado del mapa*** */ var TagSpeed = 800; //el tiempo de la animacion var animate = true; //false = fadeIn / true = animate var paises = { "isora": { leftX: '275', topY: '60', name: 'Gran Melia Palacio de Isora' }, "pepe": { leftX: '275', topY: '60', name: 'Gran Melia de Don Pepe' }, "australia": { leftX: '565', topY: '220', name: 'Gran Melia Uluru' }, "otro": { // ejemplo leftX: '565', // cordenada x topY: '220', // cordenada y name: 'soy otro' // nombre a mostrar } /* <==> <span class="otro mPointer">isora</span> */ } /**/ this is how i check with js function escucharMapa(){ /*fOpciones*/ $('.mPointer').bind('mouseover',function(){ var clase = $(this).attr('class').replace(" mPointer", ""); var left_ = paises[clase].leftX; var top_ = paises[clase].topY; var name_ = paises[clase].name; $('.arrow .text').html(name_); /*Esta linea centra la etiqueta del hotel con la flecha. Si cambia el tamaño de fuente o la typo, habrá que cambiar el 3.3*/ $('.arrow .text').css({'marginLeft':'-'+$('.arrow .text').html().length*3.3+'px'}); $('.arrow').css({top:'-60px',left:left_+'px'}); if(animate) $('.arrow').show().stop().animate({'top':top_},TagSpeed,'easeInOutBack'); else $('.arrow').css({'top':top_+'px'}).fadeIn(500); }); $('.mPointer').bind('mouseleave',function(){ if(animate) $('.arrow').stop().animate({'top':'0px'},100,function(){ $('.arrow').hide() }); else $('.arrow').hide(); }); } /*Inicio gestion geoEtiquetado*/ $(document).ready(function(){ escucharMapa(); }); HTML <div style="float:left;height:500px;"> <div class="map"> <div class="arrow"> <div class="text"></div> <img src="img/flecha.png"/> </div> <!--mapa--> <img src="http://www.freepik.es/foto-gratis/mapa-del-mundo_17-903095345.jpg" id="img1"/> <br/> <br/> <span class="isora mPointer">isora</span> <span class="pepe mPointer">Pepe</span> <span class="australia mPointer">Australia</span> </div> </div> OK so you have vew items and when you hover one, it gets the classname, it checks the cordinades in the object and displays a cursor in those cordinades of the image, right? ok so how can i do the opposite? lets say if user hovers +-30px error margin (top and left) an area in the map the item is highlighted??? i was considering -on map image mouse over - get the offset of the mouse - if is in the margin error area -show else -no show But that does not look really efficient as long as it would have to caculate each pixel movement, no?

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  • Why does my TextBox with custom control template not have a visible text cursor?

    - by Philipp Schmid
    I have a custom control template which is set via the style property on a TextBox. The visual poperties are set correctly, even typing to the textbox works, but there is no insertion cursor (the | symbol) visible which makes editing challenging for our users. How does the control template need changing to get the traditional TextBox behavior back? <Style x:Key="DemandEditStyle" TargetType="TextBox"> <EventSetter Event="LostFocus" Handler="DemandLostFocus" /> <Setter Property="HorizontalAlignment" Value="Stretch" /> <Setter Property="VerticalAlignment" Value="Stretch" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate> <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="1" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="*" /> <RowDefinition Height="1" /> </Grid.RowDefinitions> <Grid.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <GradientStop Color="White" Offset="0" /> <GradientStop Color="White" Offset="0.15" /> <GradientStop Color="#EEE" Offset="1" /> </LinearGradientBrush> </Grid.Background> <Border Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Background="Black" /> <Border Grid.Row="0" Grid.Column="1" Grid.RowSpan="2" Background="Black" /> <Grid Grid.Row="0" Grid.Column="0" Margin="2"> <Grid.ColumnDefinitions> <ColumnDefinition Width="1" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="1" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="1" /> <RowDefinition Height="*" /> <RowDefinition Height="1" /> </Grid.RowDefinitions> <Border Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="3" Background="Black" /> <Border Grid.Row="0" Grid.Column="0" Grid.RowSpan="3" Background="Black" /> <Border Grid.Row="2" Grid.Column="0" Grid.ColumnSpan="3" Background="#CCC" /> <Border Grid.Row="0" Grid.Column="2" Grid.RowSpan="3" Background="#CCC" /> <TextBlock Grid.Row="1" Grid.Column="1" TextAlignment="Right" HorizontalAlignment="Center" VerticalAlignment="Center" Padding="3 0 3 0" Background="Yellow" Text="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=Text}" Width="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Grid}, AncestorLevel=1}, Path=ActualWidth}" /> </Grid> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> Update: Replacing the inner-most TextBox with a ScrollViewer and naming it PART_ContentHost indeed shows the text insertion cursor. Trying to right-align the text in the TextBox by either setting the HorizontalContentAlignment in the Style or as a property on the ScrollViewer were unsuccessful. Suggestions?

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • Adding <span> tags to all text nodes between custom self closing tags.

    - by Rachel
    I have a pair of custom self closing tags s1 and s2 defined in namespace x in my xhtml. For each tag pair s1, s2 having the same id, I want to add span tags to all the text nodes between them. Each s1, s2 tag pair have a unique id. The s1 tag has an attribute 'styleName' which needs to be copied as the class name for the span tags populated for the s1,s2 pair. Within a s1, s2 tag pair, other s1, s2 tags can occur. It is the id attribute of the tags s1 and s2 that help us to find the postion from where we need to start populating the span(for text nodes alone) and the end where we need to stop. In case of common text nodes that is part of the multiple s1, s2 pairs then the span tags needs to be opened and closed appropirately as shown in the sample below. I am not specific with the format of the id populated for the span tag. Along as it is unique it is fine. Can we achive this kind of a solution using XSL. I am using Saxon processor. Sample input: <html xmlns="http://www.w3.org/1999/xhtml" xmlns:x="http://sample.org"> <head> <title>This is my title</title> </head> <body> <h1 align="center">This <x:s1 id="1" styleName="name_1"/>is my <x:s2 id="1" />heading</h1> <p> Sample content <x:s1 id="2" styleName="name_2"/> Some text here. </p> <p> Here you <x:s2 id="2" />go. </p> <p> <x:s1 id="3" styleName="name_3"/>This <x:s1 id="4" styleName="name_4"/>is just a simple text <x:s2 id="4" />Some text here.<x:s2 id="3" /> Some content here. </p> <p> Use this <x:s1 id="5" styleName="name_5"/>space. </p> <p> Indroducing <x:s1 id="6" styleName="name_6"/> more information. </p> <p> Can add some <x:s2 id="6" />more content here. </p> <p> Sample content <x:s2 id="5" />Some text here. Some content here. </p> <p> <x:s1 id="7" styleName="name_7"/>This is a complex data. <x:s1 id="8" styleName="name_8"/>Framing a long sentence to <x:s2 id="7" />accomodate all possible <x:s2 id="8" />scenarios. </p> <p> <x:s1 id="9" styleName="name_9"/>More data can be <x:s1 id="10" styleName="name_10"/>added here. </p> <p> Trying to include here. </p> <p> Modifying <x:s2 id="9" />content <x:s2 id="10" />here. </p> </body> </html> Sample output: <html xmlns="http://www.w3.org/1999/xhtml" xmlns:x="http://sample.org"> <head> <title>This is my title</title> </head> <body> <h1 align="center">This <span id="1_1" class="name_1">is my </span>heading</h1> <p> Sample content <span id="2_1" class="name_2"> Some text here.</span> </p> <p> <span id="2_2" class="name_2">Here you </span>go. </p> <p> <span id="3_1" class="name_3">This <span id="4_1" class="name_4">is just a simple text </span>Some text here.</span> Some content here. </p> <p> Use this <span id="5_1" class="name_5">space.</span> </p> <p> <span id="5_2" class="name_5">Indroducing <span id="6_1" class="name_6"> more information.</span></span> </p> <p> <span id="5_3" class="name_5"><span id="6_2" class="name_6">Can add some </span>more content here.</span> </p> <p> <span id="5_4" class="name_5">Sample content </span>Some text here. Some content here. </p> <p> <span id="7_1" class="name_7">This is a complex data.</span> <span id="8_1" class="name_8"><span id="7_2" class="name_7">Framing a long sentence to </span></span><span id="8_2" class="name_8">accomodate all possible </span>scenarios. </p> <p> <span id="9_1" class="name_9">More data can be <span><span id="10_1" class="name_10"><span id="9_2" class="name_9">added here.</span></span> </p> <p> <span id=10_2 class="name_10"><span id="9_3" class="name_9">Trying to include here.</span></span> </p> <p> <span id=10_3 class="name_10"><span id="9_4" class="name_9">Modifying</span></span><span id="10_4" class="name_10">content </span>here. </p> </body> </html> Thanks.

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  • Adding <span> tags to all text nodes between custom self closing tags.

    - by Rachel
    I have a pair of custom self closing tags s1 and s2 defined in namespace x in my xhtml. For each tag pair s1, s2 having the same id, I want to add span tags to all the text nodes between them. Each s1, s2 tag pair have a unique id. The s1 tag has an attribute 'styleName' which needs to be copied as the class name for the span tags populated for the s1,s2 pair. Within a s1, s2 tag pair, other s1, s2 tags can occur. It is the id attribute of the tags s1 and s2 that help us to find the postion from where we need to start populating the span(for text nodes alone) and the end where we need to stop. In case of common text nodes that is part of the multiple s1, s2 pairs then the span tags needs to be opened and closed appropirately as shown in the sample below. I am not specific with the format of the id populated for the span tag. As long as it is unique it is fine. Can we achieve this kind of a solution using XSL. I am looking for a XSL based solution for the same. I am using Saxon java processor for XSL. I am trying to achieve this using XSL 2.0. Please share your ideas on this. EDIT: I have edited my sample input and output to make my question more clear. Sample input: <html xmlns="http://www.w3.org/1999/xhtml" xmlns:x="http://sample.org"> <head> <title>This is my title</title> </head> <body> <h1 align="center">This <x:s1 id="1" styleName="name_1"/>is my <x:s2 id="1" />heading</h1> <p> Sample content <x:s1 id="2" styleName="name_2"/> Some text here. </p> <p> Here you <x:s2 id="2" />go. </p> <p> <x:s1 id="3" styleName="name_3"/>This <x:s1 id="4" styleName="name_4"/>is just a simple text <x:s2 id="4" />Some text here.<x:s2 id="3" /> Some content here. </p> <p> Use this <x:s1 id="5" styleName="name_5"/>space. </p> <p> Indroducing <x:s1 id="6" styleName="name_6"/> more information. </p> <p> Can add some <x:s2 id="6" />more content here. </p> <p> Sample content <x:s2 id="5" />Some text here. Some content here. </p> <p> <x:s1 id="7" styleName="name_7"/>This is a complex data. <x:s1 id="8" styleName="name_8"/>Framing a long sentence to <x:s2 id="7" />accomodate all possible <x:s2 id="8" />scenarios. </p> <p> <x:s1 id="9" styleName="name_9"/>More data can be <x:s1 id="10" styleName="name_10"/>added here. </p> <p> Trying to include here. </p> <p> Modifying <x:s2 id="9" />content <x:s2 id="10" />here. </p> </body> </html> Sample output: <html xmlns="http://www.w3.org/1999/xhtml" xmlns:x="http://sample.org"> <head> <title>This is my title</title> </head> <body> <h1 align="center">This <span id="1_1" class="name_1">is my </span>heading</h1> <p> Sample content <span id="2_1" class="name_2"> Some text here.</span> </p> <p> <span id="2_2" class="name_2">Here you </span>go. </p> <p> <span id="3_1" class="name_3">This <span id="4_1" class="name_4">is just a simple text </span>Some text here.</span> Some content here. </p> <p> Use this <span id="5_1" class="name_5">space.</span> </p> <p> <span id="5_2" class="name_5">Indroducing <span id="6_1" class="name_6"> more information.</span></span> </p> <p> <span id="5_3" class="name_5"><span id="6_2" class="name_6">Can add some </span>more content here.</span> </p> <p> <span id="5_4" class="name_5">Sample content </span>Some text here. Some content here. </p> <p> <span id="7_1" class="name_7">This is a complex data.</span> <span id="8_1" class="name_8"><span id="7_2" class="name_7">Framing a long sentence to </span></span><span id="8_2" class="name_8">accomodate all possible </span>scenarios. </p> <p> <span id="9_1" class="name_9">More data can be <span><span id="10_1" class="name_10"><span id="9_2" class="name_9">added here.</span></span> </p> <p> <span id=10_2 class="name_10"><span id="9_3" class="name_9">Trying to include here.</span></span> </p> <p> <span id=10_3 class="name_10"><span id="9_4" class="name_9">Modifying</span></span><span id="10_4" class="name_10">content </span>here. </p> </body> </html> Thanks.

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  • SSAS DMVs: useful links

    - by Davide Mauri
    From time to time happens that I need to extract metadata informations from Analysis Services DMVS in order to quickly get an overview of the entire situation and/or drill down to detail level. As a memo I post the link I use most when need to get documentation on SSAS Objects Data DMVs: SSAS: Using DMV Queries to get Cube Metadata http://bennyaustin.wordpress.com/2011/03/01/ssas-dmv-queries-cube-metadata/ SSAS DMV (Dynamic Management View) http://dwbi1.wordpress.com/2010/01/01/ssas-dmv-dynamic-management-view/ Use Dynamic Management Views (DMVs) to Monitor Analysis Services http://msdn.microsoft.com/en-us/library/hh230820.aspx

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  • SSAS DMVs: useful links

    - by Davide Mauri
    From time to time happens that I need to extract metadata informations from Analysis Services DMVS in order to quickly get an overview of the entire situation and/or drill down to detail level. As a memo I post the link I use most when need to get documentation on SSAS Objects Data DMVs: SSAS: Using DMV Queries to get Cube Metadata http://bennyaustin.wordpress.com/2011/03/01/ssas-dmv-queries-cube-metadata/ SSAS DMV (Dynamic Management View) http://dwbi1.wordpress.com/2010/01/01/ssas-dmv-dynamic-management-view/ Use Dynamic Management Views (DMVs) to Monitor Analysis Services http://msdn.microsoft.com/en-us/library/hh230820.aspx

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  • Web Developer or Web Designer

    - by user1702801
    I have built 10+ straightforward websites using the Symfony framework and Wordpress. Does this mean I am a web developer or a web designer? I set the sites up in Symfony and wrote the CSS/Javascript/HTML. I had to write themes for Wordpress and move some code about. What experience do I need to to be a web developer and not a designer? What experience distinguishes me from a designer that knows HTML and jQuery?

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  • How do I get my Google+ picture to show up on Google searches?

    - by daviesgeek
    I am looking to move my blog: The Geek Tech Blog (which is currently a Blogger blog), over to a .com name with Wordpress. However, I still would lik my picture from Google+ to show up in search results like this, as it adds a personal touch to my blog: How do I make the picture show up on Google searches with a .com name and a Wordpress blog? I have no idea how that showed up in Google searches, as I did nothing to get the picture to show up (as far as I know).

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  • Can I use my computer as an A2DP receiver?

    - by Pierre-Yves Gillier
    First, the problem: I'm using a Cowon MP3 player as my main music player with basic earplugs. It offers A2DP & I'd like to have my netbook (running UNE 10.04) act as receiver. Some resources on the web about a2dp, but most are out of date: http://fosswire.com/post/2008/10/better-bluetooth-audio/ http://jprvita.wordpress.com/2009/12/15/1-2-3-4-a2dp-stream/ http://dpillay.wordpress.com/2010/09/27/ubuntu-10-04-a2dp-awesome-headset-music/

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  • My blog has now moved to http://dataidol.com/tonyrogerson

    - by tonyrogerson
    I've decided to implement a new blogging infrastructure based on WordPress; the community server stuff I'm using has got a bit tired and WordPress offers a wealth of plug-ins to do pretty much everything I want.So, see http://dataidol.com/tonyrogerson for my new blog; its not just a move, I have broadened my coverage to encompass all things data, the first couple of posts talk about Short-Stroking hard disks (something I've presented on a number of times now), I've also got some Erlang content.Anyway, enjoy!T

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  • Is paypal's IPN reliable enough?

    - by Joann
    I am creating my first ever major plugin for Wordpress and I intend to share it to the community. It integrates paypal's subscription button which is very useful for people who wishe to build a membership site using Wordpress. Question: Is IPN reliable enough that there's no need to control the subscription thru cron myself? I have not tested my plugin for a span of a month or so though because doing so would eat a lot of my time.

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  • Getting Started on Building a Website Or Blog

    If you are looking to build a website or blog then you have to have hosting. There is no way of getting around hosting unless you want to use a free service like WordPress.com or Blogger in which case you do not get a distinguished domain name. Your domain name would be a sub domain name. For example: yourname.wordpress.com would be your specific URL. This is not really an option for someone even remotely serious about owning a website or blog.

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