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  • Flex fixed and variable height - can it be set in markup?

    - by Prutswonder
    I've got the following Flex application markup: <app:MyApplicationClass xmlns:app="*" width="100%" height="100%" layout="vertical" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:VBox id="idPageContainer" width="100%" height="100%" verticalGap="0" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:HBox id="idTopContainer" width="100%" height="28" horizontalGap="2"> (top menu stuff goes here) </mx:HBox> <mx:HBox id="idBottomContainer" width="100%" height="100%" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> </mx:VBox> </app:MyApplicationClass> When I run it, it displays top panel with a fixed height, and a bottom panel with variable height. I expect the bottom panel's height to contain the remaining height, but it somehow overflows off-page. The only way I found to fix this height issue (so far) is to programmatically set the height to be fixed instead of variable: <mx:HBox id="idBottomContainer" width="100%" height="700" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> And code-behind: package { import mx.containers.HBox; import mx.core.Application; import mx.events.ResizeEvent; // (...) public class MyApplicationClass extends Application { public var idBottomContainer:HBox; // (...) private function ON_CreationComplete (event:FlexEvent) : void { // (...) addEventListener(ResizeEvent.RESIZE, ON_Resize); } private function ON_Resize (event:Event) : void { idBottomContainer.height = this.height - idTopContainer.height; } } } But this solution is too "dirty" and I'm looking for a more elegant way. Does anyone know an alternative?

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  • Can I interrupt javascript code and then continue on a keystroke?

    - by Brian Ramsay
    I am porting an old game from C to Javascript. I have run into an issue with display code where I would like to have the main game code call display methods without having to worry about how those status messages are displayed. In the original code, if the message is too long, the program just waits for the player to toggle through the messages with the spacebar and then continues. This doesn't work in javascript, because while I wait for an event, all of the other program code continues. I had thought to use a callback so that further code can execute when the player hits the designated key, but I can't see how that will be viable with a lot of calls to display.update(msg) scattered throughout the code. Can I architect things differently so the event-based, asynchronous model works, or is there some other solution that would allow me to implement a more traditional event loop? Am I making sense? Example: // this is what the original code does, but obviously doesn't work in Javascript display = { update : function(msg) { // if msg is too long // wait for user input // ok, we've got input, continue } }; // this is more javascript-y... display = { update : function(msg, when_finished) { // show part of the message $(document).addEvent('keydown', function(e) { // display the rest of the message when_finished(); }); } }; // but makes for amazingly nasty game code do_something(param, function() { // in case do_something calls display I have to // provide a callback for everything afterwards // this happens next, but what if do_the_next_thing needs to call display? // I have to wait again do_the_next_thing(param, function() { // now I have to do this again, ad infinitum } }

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  • regenerating url in cf9/Coldbox

    - by faheem7860
    Hi I am wondering if there is a way to regenerate the URL when any page is loaded in coldbox/CF9 when using event.buildLink ? Currently I get http://cawksd05.codandev.local:8080/entries/editor when using event.buildlink. But the correct url should have /index.cfm added to it as shown below: /index.cfm/entries/editor Is there a way to set this once and where does this get set as I am confused where to set this for all my pages so that /index.cfm gets added the the url prefix when I do an event.Buildlink. Thanks Faheem // General Properties setUniqueURLS(false); setAutoReload(false); // Base URL if( len(getSetting('AppMapping') ) lte 1){ setBaseURL("http://#cgi.HTTP_HOST#/index.cfm"); } else{ setBaseURL("http://#cgi.HTTP_HOST#/#getSetting('AppMapping')#/index.cfm"); } // Your Application Routes formatConstraints = {format="(xml|json)"}; addRoute(pattern="/api/:format/tasks/completed",handler="tasksAPI",action="list",constraints=formatConstraints,completed=true); addRoute(pattern="/api/:format/tasks",handler="tasksAPI",action="list",constraints=formatConstraints); addRoute(pattern="/api/:format?",handler="tasksAPI",action="invalid"); addRoute(pattern="/tasks/list/:status?",handler="tasks",action="index"); addRoute(pattern=":handler/:action?");

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  • Reduce unwanted noise

    - by Rajeev
    In the below code sometimes when microphone is not connected some noise is generated and the system just keeps on buzzing the same sound.Whats wrong with the code below and how to reduce the unwanted noise. Should i set myMic.setLoopBack(false) in the below code <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" width="300" height="100" creationComplete="init()"> <mx:Script> <![CDATA[ import mx.controls.Alert; import flash.net.NetStream; private var myMic:Microphone; private var recordingState:String = "idle"; private function init():void { myMic = Microphone.getMicrophone(); myMic.setSilenceLevel(0); myMic.rate = 44; myMic.gain = 100; myMic.setUseEchoSuppression(true); micLevel.visible = true; //Security.showSettings(SecurityPanel.MICROPHONE); myMic.setLoopBack(true); if (myMic != null) { myMic.setUseEchoSuppression(true); micLevel.setProgress(myMic.activityLevel, 100); addEventListener(Event.ENTER_FRAME, showMicLevel); //micLevel.setProgress(myMic.activityLevel, 100); } } private function showMicLevel(event:Event):void{ switch (recordingState){ case "idle" : micLevel.setProgress(myMic.activityLevel, 100); break; } } ]]> </mx:Script> <mx:ProgressBar x="0" y="36" mode="manual" id="micLevel" label="" labelPlacement="bottom" width="100" fontSize="10" fontWeight="normal"/> </mx:Application>

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  • How to programmatically generate an MP3 podcast file with chapters and text track?

    - by adib
    Hi Anybody know how to programmatically generate MP3 files with bookmarks that can be used in iTunes / iPod / iPhone / iPod touch? Specifically text bookmarks (bookmarks with titles) that the listener can skip to a specific point in time in the audio file. Also how to add the text transcription of the podcast's content. Even better if you have an example Cocoa code or library to write the MP3 file. Thanks.

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  • Creating a simple JQuery tooltip?

    - by Mike El Panther
    Has anybody here got any experience in creating simple tooptips using JQuery? I have created a table: <tr id="mon_Section"> <td id="day_Title">Monday</td>` <td id="mon_Row" onmousemove="calculate_Time(event)"></td> </tr>` the function "calculate_Time" will be called and this gets the X position of the mouse cursor and from the value, uses IF and ELSE-IF statements to calculate the values of other variables i have created: var mon_Pos; var hour; var minute; var orig; var myxpos; function calculate_Time(event) { myxpos = event.pageX; myxpos = myxpos-194; if (myxpos<60) { orig = myxpos; minute = myxpos; hour = 07; } else if (myxpos>=60 && myxpos<120) { orig = myxpos; minute=myxpos-60; hour=08; } } How do i go about creating a stylized tooltip containing the Hour and Minute variables that i created, I need the tooltip to be updated everytime the X position of the cursor changes. I know that with myxpos variable does change whenever the mouse is moved because i tried it out using an alert(myxpos) and as expected, if the mouse moves, a new alert box popups with a new value. I just cant work out how to place that value in a tooltip?

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  • Reading server error messages for a URLLoader

    - by Rudy
    Hello, I have an URL loader with the following code: public function getUploadURL():void { var request:URLRequest = new URLRequest(); var url:String = getPath(); // Adds time to prevent caching url += "&time=" + new Date().getTime(); request.url = url; request.method = URLRequestMethod.GET; _loader = new URLLoader(); _loader.dataFormat = URLLoaderDataFormat.TEXT; _loader.addEventListener(Event.COMPLETE, getBaseURL); _loader.addEventListener(IOErrorEvent.IO_ERROR, onGetUploadURLError); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, getHttpStatus); _loader.load(request); } My problem is that this request might be wrong, and so the server will give me a back a 400 Bad Request, with a message to explain the error. If the Event.COMPLETE, I can see some message (a response) back from the server in the "data" field of the Event, but if onGetUploadURLError or getHttpStatus is called, it just says that the error code is 400 but does not show me the message associated with it. The "data" field is undefined in getHttpStatus and it is "" in onGetUploadURLError. On the contrary, in getBaseURL, I get: {"ResponseMetadata":{...}} I checked and I do get a similar response in my browser for a wrong request, but I cannot see it. Any idea how I can please get the message? Thank you very much, Rudy

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  • How can I view live MySQL queries?

    - by barfoon
    Hey all, I am just wondering if its possible to trace MySQL queries on my linux server as they happen? For example I'd love to set up some sort of listener, then request a web page and view all of the queries the engine executed, or just view all of the queries being run on a production server. Are there tools to do this? Thank you,

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  • undefined returned for currentView object in Backbone.Marionette

    - by ontk
    I am testing how a layout can listen to its subviews's custom events. I created a jsFiddle here where I have a layout, 2 regions and I instantiated 2 ItemViews and showed them in the layout's regions. The fiddle is in CoffeeScript. <div id="region"></div> <script id="layout-tmpl" type="text/_"> <h3>Heading</h3> <div id="content"></div> <div id="content2"></div> </script> <script id="item-tmpl" type="text/_"> <form> <label>Firstname:</lable> <input type="text" name="firstname" value="<%= firstname %>" /> <input type="button" value="Save" id="save" /> </form> </script> And the CoffeeScript is: SimpleLayout = Backbone.Marionette.Layout.extend template: '#layout-tmpl' regions: main: '#content' other: '#content2' initialize: () -> console.log @ onShow: () -> _.each @.regionManagers, (region, name, something) => console.log region.currentView # @.bindTo region.currentView, "custom:event", @callback callback: () -> alert "HELL YEAH" SimpleItemView = Backbone.Marionette.ItemView.extend template: "#item-tmpl" events: 'click #save': 'save' save: (evt) -> evt.preventDefault() @.trigger "custom:event" region = new Backbone.Marionette.Region el: "#region" layout = new SimpleLayout() region.show layout layout.main.show new SimpleItemView model: (new Backbone.Model firstname: "Olivier") layout.other.show new SimpleItemView model: (new Backbone.Model firstname: "Travis") I want the layout to listen to the ItemViews's custom events. In the onShow, I am looping through the region managers and trying to access the currentView object but it returns undefined. If I attach the same event handlers outside of the SimpleLayout class and after I show the itemviews, then the layout handlers the custom events properly. Thanks for your help.

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  • CloseHandler<Window> and Window.ClosingHandler() working differently in IE

    - by stuff22
    It seems that CloseHandler and Window.ClosingHandler() are not working or are not triggering the events in the same way under IE as opposed to Firefox. Window.addWindowClosingHandler(new Window.ClosingHandler() { @Override public void onWindowClosing(ClosingEvent event) { event.setMessage(message); } Window.addCloseHandler(new CloseHandler<Window>() { @Override public void onClose(CloseEvent<Window> event) { //Window.alert("debug1"); if(recordId!=null){ DatabaseQueryServiceAsync dbQueryService = DatabaseQueryService.Util.getInstance(); dbQueryService.releaseRecordLock(recordId, new AsyncCallback<String>() { @Override public void onFailure(Throwable arg0) { } @Override public void onSuccess(String arg0) { } }); } } }); }); For example, the ClosingHandler under IE displays the message when I swap a panel within within my widget. This does not occur in Firefox. The CloseHandler doesn't seem to trigger at all when the window closes in IE, but does so in firefox. The interesting thing to point out there, is that when I put a Window.alert("debug1") message in the addCloseHandler() method it DOES run the callback below, but as soon as I remove it, the callback doesn't happen. In firefox it works and runs the callback in both situations. So, I'm basically pulling my hair out not really understanding what's going on. Any help would be greatly appreciated. Thanks.

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  • TimePickerDialog and AM or PM

    - by martinjd
    I have a TimePickerDialog with is24Hour set to false since I want to present the end-user with the more familiar 12 hour format. When the hour, minute and AM PM indicator are set and the time is returned how can I identify whether the end-user has selected AM or PM? This is what I have for the listener: private TimePickerDialog.OnTimeSetListener mTimeSetListener = new TimePickerDialog.OnTimeSetListener() { @Override public void onTimeSet(TimePicker view, int hourOfDay, int minute) { mHour = hourOfDay; mMinute = minute; // mIsAM = WHERE CAN I GET THIS VALUE } };

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  • Jquery and Ajax Post issue

    - by Jerry
    Hello guys I am trying to add a click event on the element that is return from the server via ajax. Apparently, I have to attached my js file inside my return response instead of my main script. Is this the best practice? Do I have to create the separated js file to add event on the return text?? Example: My Jquery - selectWeek.js $(document).ready(function(){ //handle ajax.. var url="sendSchedule.php"; $.post( url, {week:input}, function(responseText){ $("#ajax").html(responseText); }, "html" ); // click on #add button $("#add").click(function(){ //do something return false; }); }); My main page <script type="text/javascript" src="JS/selectWeek.js"></script> </HEAD> <BODY> //the code that trigger ajax is omitted <div id=ajax> //the response text will be inserted here </div> </BODY> </HTML> response from the server // display html (omit) // Do I have to attach the same js file to let #add listen the event? <script type="text/javascript" src="JS/selectWeek.js"></script> <form> <input type='button' id='add' value='add'/> </form> I am not sure if i make my question clear. I want to know if I need to add events on the return text. Do I have to add js file link on the return text or there is a way to do it on the main page. Thanks for any reply.

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  • How to programmatically generate an audio podcast file?

    - by adib
    Hi Anybody know how to programmatically generate MP3 files with bookmarks that can be used in iTunes / iPod / iPhone / iPod touch? Specifically text bookmarks (bookmarks with titles) that the listener can skip to a specific point in time in the audio file. Also how to add the text transcription of the podcast's content. Even better if you have an example Cocoa code or library to write the MP3 file. Thanks.

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  • deleting cookie at the end of a process

    - by RyanP13
    Hi, I am using the following plug in for cookies in jQuery: https://code.google.com/p/cookies/ The issue i am having is not with the plugin but when and how to delete the cookie at the end of a quoting process. The site i am using this on is a six step online quote and buy process. There is Omniture event serialisation sitestat tracking applied to some of the pages. This event serialisation has to include the name of the event and a random number of which i create. I have a generic function for this which i call at the bottom of the page like so: serialEvent('event21:', 'payment'); Here is the function: function serialEvent(eventNumber, eventName) { var sessionID = jaaulde.utils.cookies.get('sessionID'); var remLength = 20 - eventName.length; var remSession = sessionID.substr(sessionID.length - remLength, remLength); var eventName = eventName + remSession; s.events = eventNumber + eventName; } I need to delete the cookie at the end of the process, the Thank you page but i also need the cookie 'sessionID' for the 'serialEvent' function. As the function is called at the bottom of the page should i just write the cookie delete after it? Is that robust enough? I need to be sure that the function has successfully been called before the cookie is deleted. The code for deleting the cookie is quite simple: jaaulde.utils.cookies.del('sessionID'); Thanks :)

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  • Entity Framework Validation & usage

    - by kmsellers
    I'm aware there is an AssociationChanged event, however, this event fires after the association is made. There is no AssociationChanging event. So, if I want to throw an exception for some validation reason, how do I do this and get back to my original value? Also, I would like to default values for my entity based on information from other entities but do this only when I know the entitiy is instanced for insertion into the database. How do I tell the difference between that and the object getting instanced because it is about to be populated based on existing data? Am I supposed to know? Is that considiered business logic that should be outside of my entity business logic? If that's the case, then should I be designing controller classes to wrap all these entities? My concern is that if I deliver back an entity, I want the client to get access to the properties, but I want to retain tight control over validations on how they are set, defaulted, etc. Every example I've seen references context, which is outside of my enity partial class validation, right? BTW, I looked at the EFPocoAdapter and for the life of me cannot determine how to populate lists of from within my POCO class... anyone know how I get to the context from a EFPoco Class?

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  • How to check whether a CGPoint is inside a UIImageView?

    - by Horace Ho
    In touchesBegan: CGPoint touch_point = [[touches anyObject] locationInView:self.view]; There are tens of UIImageView around, stored in a NSMutableArray images. I'd like to know is there a built-in function to check if a CGPoint (touch_point) is inside one of the images, e.g.: for (UIImageView *image in images) { // how to test if touch_point is tapped on a image? } Thanks Follow up: For unknown reason, pointInside never returns true. Here is the full code. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; touch_point = [touch locationInView:self.view]; for (UIImageView *image in piece_images) { if ([image pointInside:touch_point withEvent:event]) { image.hidden = YES; } else { image.hidden = NO; } NSLog(@"image %.0f %.0f touch %.0f %.0f", image.center.x, image.center.y, touch_point.x, touch_point.y); } } although I can the two points are sometimes identical in the NSLog output ... I also tried: if ([image pointInside:touch_point withEvent:nil]) the result is the same. never returns a true. To eliminate the chance of anything goes with with the images. I tried the following: if (YES or [image pointInside:touch_point withEvent:event]) all images are hidden ater the first click on screen.

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  • Correct Delphi compiler switches to stop in the user's code, not my component's

    - by Jeremy Mullin
    I'm modifying our VCL components so the end user's application links to our dcu files, instead of building our source code each time. We have everything working, but I want the debugger to stop on the user's code when an exception is raised. At first it would stop in our dcu and open the CPU window. I was able to prevent that by removing debug info from the dcu files. But now it still doesn't stop in the users code (like DevExpress libraries and others do). The following screencast is a short example. The first time I cause an exception in the DevExpress code, and the debugger correctly stops in my button event. The second time I cause an exception in my components, but the debugger doesn't have my button event on the call stack, and doesn't show me where the problem was. Any ideas why? http://screencast.com/t/NjhlOTRk Currently building the DCU's with these options: -$W+ -$D- -h -w -q Update: The TDataSet methods in between my component and the button event seem to cause this behavior. If I instead call a direct method of my table, I get the expected behavior. I'm guessing there isn't anything I can do about this, but I'm still curious why it happens.

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  • Rendering of graphics different depending on DisplayObject position

    - by jedierikb
    When drawing vertical lines with a non-integer x-value (e.g., 1.75) to a sprite, the lines are drawn differently based on the non-integer x-value of the sprite. In the picture below are two pairs of very close together vertical lines. As you can see, they look very different. This is frustrating, especially when animating the sprite. Any ideas how ensure that sprites-with-non-integer-positions' graphics will visually display the same way regardless of the sprite position? package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class tmp extends Sprite { private var _sp1:Sprite; private var _sp2:Sprite; public function tmp( ):void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; _sp1 = new Sprite( ); drawButt( _sp1 ); _sp1.x = 100; _sp1.y = 100; _sp2 = new Sprite( ); drawButt( _sp2 ); _sp2.x = 100; _sp2.y = 200; addChild( _sp1 ); addChild( _sp2 ); addEventListener( Event.ENTER_FRAME, efCb, false, 0, true ); } private function efCb( evt:Event ):void { var nx:Number = _sp2.x + .1; if (nx > 400) { nx = 100; } _sp2.x = nx; } private function drawButt( sp:Sprite ):void { sp.graphics.clear( ); sp.graphics.lineStyle( 1, 0, 1, true ); sp.graphics.moveTo( 1, 1 ); sp.graphics.lineTo( 1, 100 ); sp.graphics.lineStyle( 1, 0, 1, true ); sp.graphics.moveTo( 1.75, 1 ); sp.graphics.lineTo( 1.75, 100 ); } } }

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  • How to disable firefox's form auto completion without change events?

    - by Dmitriy Likhten
    So firefox has a nifty mechanism which will try to autocomplete values in fields when a page is reloaded or the back button is used. Which is great and all except when you have something like a drop-down which when set to a value modifies the page using ajax. What winds up happening is that the browser reloads the page, the drop down is pre-filled with the remembered value, and then no change event is fired when the dom is ready. And therefore the change handlers attached don't fire and thus the page does not update. Is there a good way to "fix" this behavior so that it works for the user as expected: a) We do want the browser to auto-complete because that is a good user experience. b) Still want that onchange event firing. The only thing I can think of doing at the moment is to add an on-ready event to the document which has javascript pre-populated with initial values in the form, when the document loads the javascript will check the pre-populated values and if not matching what is in the input will trigger the change handlers. Anyone have a better solution? Is there a lib that does this already? (Using Rails 2.3.5 + jQuery)

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  • PHP Socket Server vs node.js: Web Chat

    - by Eliasdx
    I want to program a HTTP WebChat using long-held HTTP requests (Comet), ajax and websockets (depending on the browser used). Userdatabase is in mysql. Chat is written in PHP except maybe the chat stream itself which could also be written in javascript (node.js): I don't want to start a php process per user as there is no good way to send the chat messages between these php childs. So I thought about writing an own socket server in either PHP or node.js which should be able to handle more then 1000 connections (chat users). As a purely web developer (php) I'm not much familiar with sockets as I usually let web server care about connections. The chat messages won't be saved on disk nor in mysql but in RAM as an array or object for best speed. As far as I know there is no way to handle multiple connections at the same time in a single php process (socket server), however you can accept a great amount of socket connections and process them successive in a loop (read and write; incoming message - write to all socket connections). The problem is that there will most-likely be a lag with ~1000 users and mysql operations could slow the whole thing down which will then affect all users. My question is: Can node.js handle a socket server with better performance? Node.js is event-based but I'm not sure if it can process multiple events at the same time (wouldn't that need multi-threading?) or if there is just an event queue. With an event queue it would be just like php: process user after user. I could also spawn a php process per chat room (much less users) but afaik there are singlethreaded IRC servers which are also capable to handle thousands of users. (written in c++ or whatever) so maybe it's also possible in php. I would prefer PHP over Node.js because then the project would be php-only and not a mixture of programming languages. However if Node can process connections simultaneously I'd probably choose it.

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  • Comparison operators not supported for type IList when Paging data in Linq to Sql

    - by Dan
    I can understand what the error is saying - it can't compare a list. Not a problem, other than the fact that I don't know how to not have it compare a list when I want to page through a model with a list as a property. My Model: Event : IEvent int Id string Title // Other stuff.. LazyList<EventDate> Dates // The "problem" property Method which pages the data (truncated): public JsonResult JsonEventList(int skip, int take) { var query = _eventService.GetEvents(); // Do some filtering, then page data.. query = query.Skip(skip).Take(take); return Json(query.ToArray()); } As I said, the above is truncated quite a bit, leaving only the main point of the function: filter, page and return JSON'd data. The exception occurs when I enumerate (.ToArray()). The Event object is really only used to list the common objects of all the event types (Meetings, Birthdays, etc - for example). It still implements IEvent like the other types, so I can't just remove the LazyList<EventDate> Dates' property unless I no longer implementIEvent` Anyway, is there a way to avoid this? I don't really want to compare a LazyList when I page, but I do not know how to resolve this issue. Thank you in advance! :)

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  • NSCFArray leak in the NSMutablearray allocation

    - by Srilakshmi Manthena
    Hi, I am getting the leak at this allocation filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; CODE: -(void)reloadTable { EventListAppDelegate *appDelegate = (EventListAppDelegate *)[[UIApplication sharedApplication] delegate]; contactList = [appDelegate getAllContactsList]; inviteeList = [appDelegate getInviteeListForEvent:event.primaryKey]; if (isInvited == YES) { showList=[appDelegate getInviteeListForEvent:event.primaryKey]; } else { showList =[appDelegate getAllContactsList]; } filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; [filteredListContent addObjectsFromArray: showList]; [self organizeContactItemsIntoIndexes]; self.title = [event.name capitalizedString]; [self getToolbar]; [theTableView reloadData]; } (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText { [filteredListContent removeAllObjects]; ContactDTO *currentElement; NSRange range; for (currentElement in showList) { range = [currentElement.lastName rangeOfString:searchText options:NSCaseInsensitiveSearch]; if(range.location==0) { [filteredListContent addObject:currentElement]; } } [self organizeContactItemsIntoIndexes]; [theTableView reloadData]; } (void)dealloc { [filteredListContent release]; [super dealloc]; }

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  • Getting around IBActions limited scope

    - by Septih
    Hello, I have an NSCollectionView and the view is an NSBox with a label and an NSButton. I want a double click or a click of the NSButton to tell the controller to perform an action with the represented object of the NSCollectionViewItem. The Item View is has been subclassed, the code is as follows: #import <Cocoa/Cocoa.h> #import "WizardItem.h" @interface WizardItemView : NSBox { id delegate; IBOutlet NSCollectionViewItem * viewItem; WizardItem * wizardItem; } @property(readwrite,retain) WizardItem * wizardItem; @property(readwrite,retain) id delegate; -(IBAction)start:(id)sender; @end #import "WizardItemView.h" @implementation WizardItemView @synthesize wizardItem, delegate; -(void)awakeFromNib { [self bind:@"wizardItem" toObject:viewItem withKeyPath:@"representedObject" options:nil]; } -(void)mouseDown:(NSEvent *)event { [super mouseDown:event]; if([event clickCount] > 1) { [delegate performAction:[wizardItem action]]; } } -(IBAction)start:(id)sender { [delegate performAction:[wizardItem action]]; } @end The problem I've run into is that as an IBAction, the only things in the scope of -start are the things that have been bound in IB, so delegate and viewItem. This means that I cannot get at the represented object to send it to the delegate. Is there a way around this limited scope or a better way or getting hold of the represented object? Thanks.

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  • Sliding & hiding multiple panels in jQuery.

    - by lloydphillips
    I have a table with multiple rows in each row is a select list and based on the selection (when the onchange event is fired) panels appear containing additional data below the row.I currently have code like this: var allPnls = '.inv-dtl-comnts-add,.inv-dtl-comnts-update'; $(document).ready(function(){ hideAll(); //select action change $(".inv-dtl-ddlaction").change(onSelectChange); $(".btn-cancel").click(function(event){ slideAll(); $(".inv-dtl-ddlaction").val('[Select an Action]'); return false; }); }); function onSelectChange(event){ //find out which select item was clicked switch($(this).val()) { case 'View/Add Comment': $(this).closest(".row").children(allPnls).slideUp("fast", function(){ $(this).closest(".row").children(".inv-dtl-comnts-add").slideToggle("fast"); }); break; case 'Change Status': $(this).closest(".row").children(allPnls).slideUp("fast", function(){ $(this).closest(".row").children(".inv-dtl-comnts-update").slideToggle("fast"); }); break; default: //code to be executed if n is different from case 1 and 2 } } function hideAll(){ $(allPnls).hide(); } function slideAll(){ $(allPnls).slideUp("fast"); } So I'm hiding all the panels when the page loads and if a panel is already open I want to slide it shut before reopening the new panel. This works with the postback. With just one panel in the selection it worked great but with two panels the sliding up happens twice (it seems to slide down unopened panels before sliding them back up again). How can I adjust this so that I can get all panels listed in the variable allPnls to slide shut ONLY if they are already open? Is there a better way of sliding the panels shut and then having a callback to have the slideToggle work? Lloyd

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