Search Results

Search found 9495 results on 380 pages for 'double pointer'.

Page 235/380 | < Previous Page | 231 232 233 234 235 236 237 238 239 240 241 242  | Next Page >

  • NSDictionary with key => String and Value => c-Style array

    - by Gautam Borad
    I need an NSDictionary which has key in the form of string (@"key1", @"key2") and value in the form of a C-style two-dimentional array (valueArray1,valueArray2) where valueArray1 is defined as : int valueArray1[8][3] = { {25,10,65},{50,30,75},{60,45,80},{75,60,10}, {10,70,80},{90,30,80},{20,15,90},{20,20,15} }; And same for valueArray2. My aim is given an NSString i need to fetch the corresponding two-dimentional array. I guess using an NSArray, instead of c-style array, will work but then i cannot initialize the arrays as done above (i have many such arrays). If, however, that is doable please let me know how. Currently the following is giving a warning "Passing argument 1 of 'dictionaryWithObjectsAndKeys:' from incompatible pointer type" : NSDictionary *myDict = [NSDictionary dictionaryWithObjectsAndKeys:valueArray1,@"key1", valueArray2,@"key2",nil];

    Read the article

  • Pass by reference in Boost::Python

    - by Fabzter
    Hi everybody. Consider something like: struct Parameter { int a; Parameter(){a = 0} void setA(int newA){a = newA;} }; struct MyClass { void changeParameter(Parameter &p){ p.setA(-1);} }; Well, let's fast forward, and imagine I already wrapped those classes, exposing everything to python, and imagine also I instantiate an object of Parameter in the C++ code, which I pass to the python script, and that python script uses a MyClass object to modify the instance of Parameter I created at the beginning in the C++ code. After that code executes, in C++ Parameter instance is unchanged!!! This means it was passed by value (or something alike :S), not by reference. But I thought I declared it to be passed by reference... I can't seem to find Boost::Python documentation about passing by reference (although there seems to be enough doc about returning by reference...). Can anyone give some hint or pointer please?

    Read the article

  • problem with my texture coordinates on a square.

    - by Evan Kimia
    Im very new to OpenGL ES, and have been doing a tutorial to build a square. The square is made, and now im trying to map a 256 by 256 image onto it. The problem is, im only seeing a very zoomed in portion of this bitmap; Im fairly certain my texture coords are whats wrong here. Thanks! package se.jayway.opengl.tutorial; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.ShortBuffer; import javax.microedition.khronos.opengles.GL10; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.opengl.GLUtils; public class Square { // Our vertices. private float vertices[] = { -1.0f, 1.0f, 0.0f, // 0, Top Left -1.0f, -1.0f, 0.0f, // 1, Bottom Left 1.0f, -1.0f, 0.0f, // 2, Bottom Right 1.0f, 1.0f, 0.0f, // 3, Top Right }; //Our texture. private float texture[] = { 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, }; // The order we like to connect them. private short[] indices = { 0, 1, 2, 0, 2, 3 }; // Our vertex buffer. private FloatBuffer vertexBuffer; // Our index buffer. private ShortBuffer indexBuffer; //texture buffer. private FloatBuffer textureBuffer; //Our texture pointer. private int[] textures = new int[1]; public Square() { // a float is 4 bytes, therefore we multiply the number if // vertices with 4. ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); vertexBuffer = vbb.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); // a float is 4 bytes, therefore we multiply the number of // vertices with 4. ByteBuffer tbb = ByteBuffer.allocateDirect(texture.length * 4); vbb.order(ByteOrder.nativeOrder()); textureBuffer = tbb.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); // short is 2 bytes, therefore we multiply the number if // vertices with 2. ByteBuffer ibb = ByteBuffer.allocateDirect(indices.length * 2); ibb.order(ByteOrder.nativeOrder()); indexBuffer = ibb.asShortBuffer(); indexBuffer.put(indices); indexBuffer.position(0); } /** * This function draws our square on screen. * @param gl */ public void draw(GL10 gl) { // Counter-clockwise winding. gl.glFrontFace(GL10.GL_CCW); // Enable face culling. gl.glEnable(GL10.GL_CULL_FACE); // What faces to remove with the face culling. gl.glCullFace(GL10.GL_BACK); //Bind our only previously generated texture in this case gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); // Enabled the vertices buffer for writing and to be used during // rendering. gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Enable texture buffer array gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Specifies the location and data format of an array of vertex // coordinates to use when rendering. gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); // Disable the vertices buffer. gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); //Disable the texture buffer. gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Disable face culling. gl.glDisable(GL10.GL_CULL_FACE); } /** * Load the textures * * @param gl - The GL Context * @param context - The Activity context */ public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory InputStream is = context.getResources().openRawResource(R.drawable.test); Bitmap bitmap = null; try { //BitmapFactory is an Android graphics utility for images bitmap = BitmapFactory.decodeStream(is); } finally { //Always clear and close try { is.close(); is = null; } catch (IOException e) { } } //Generate one texture pointer... gl.glGenTextures(1, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } }

    Read the article

  • Why does Xcode launch the iPhone simulator when the iPad simulator is selected?

    - by Dr Dork
    When I open an existing iPad project in Xcode and "Build and Run" it, it launches the iPhone simulator when I have the iPad Simulator set as the active executable? Inside the iPhone simulator is a shrunken version of the iPad. What is going on? How do I get it to run the iPad simulator? Note: When the iPhone Simulator is running, I double checked the Hardware-Device setting and it's set to iPad. This is what I want, of course, but I don't want it to run the iPhone simulator. I seem to recall it used to run an iPad simulator. Is there such a thing or am I tripping and there is only an iPhone simulator that can run iPad apps? Thanks in advance for your help!

    Read the article

  • Should External Routine Be Declared Always in Fortran?

    - by Ngu Soon Hui
    In my fortran code I made the following call to dnrm2 routine d = dnrm2(n, ax, 1) Just a simple call that would return me a double precision result. The problem is whether I should declare the function at the start of my script. I found that if I don't declare it, and when I compile the code in 32 bit Windows, then the result is correct. But if I compile the code in 64 bit Windows, then the result won't be correct. Why this is so? Is external routine must always be declared?

    Read the article

  • Is there a different between boost iostream mapped file and boost interprocess mapped file?

    - by Yijinsei
    hey guys, want to create a mapped binary file into memory, however I not sure how to create the file to mapped into the system. I read documentation several times and realize there is 2 mapped file, one in iostream and the other in interprocess. Do you guys have any idea on how to create a mapped file into shared memory. I trying to allow multi thread program to read an array of large double written in a binary file format. Also what is the different between the mapped file in iostream and interprocess?

    Read the article

  • Using GoogleMaps with JXMapViewer

    - by npinti
    I have been searching on the web to see if I can use GoogleMaps with the JXMapViewer. According to this, it is illegal, but the article is more than three years old. Could anyone be kind enough to tell me if I can use GoogleMaps with the JXMap viewer? I know that Google has recently allowed desktop applications to use their static maps provided that the application is freely accessible to people on some website. If this can be done, I would appreciate some pointer to where I could start looking so that I can use Google Maps, I tried messing around with this but to no avail. Thanks in advance.

    Read the article

  • How do you make a Factory that can return derived types?

    - by Seth Spearman
    I have created a factory class called AlarmFactory as such... 1 class AlarmFactory 2 { 3 public static Alarm GetAlarm(AlarmTypes alarmType) //factory ensures that correct alarm is returned and right func pointer for trigger creator. 4 { 5 switch (alarmType) 6 { 7 case AlarmTypes.Heartbeat: 8 HeartbeatAlarm alarm = HeartbeatAlarm.GetAlarm(); 9 alarm.CreateTriggerFunction = QuartzAlarmScheduler.CreateMinutelyTrigger; 10 return alarm; 11 12 break; 13 default: 14 15 break; 16 } 17 } 18 } Heartbeat alarm is derived from Alarm. I am getting a compile error "cannot implicitly convert type...An explicit conversion exists (are you missing a cast?)". How do I set this up to return a derived type? Seth

    Read the article

  • Replacing image in sprite - cocos2d game development of iphone

    - by sagar
    I want to change the sprite image. Say for example. mainSprite=[Sprite spriteWithFile:@"redFile.png"]; [self addChild:mainSprite]; Here, Sprite is already added to a layer. I have mainSprite (pointer) which can access it. If I change [mainSprite setOpacity:150]; it works perfectly. But Here I want to change the sprite image instead of opacity. But Don't know how? Thanks in advance for helping me. Sagar

    Read the article

  • Difference between focus and focus-in(out)-event signals

    - by spajak
    Hello What's the difference between "focus" and "focus-in(out)-event" signals in GTK+? Which one is emitted firs? How are they related to keyboard(TAB) & mouse clicks. Do they depend on each other? I'm asking this because I want to keep track of currently focused widget within toplevel window and I don't want to test HAS_FOCUS flag of every widget when I need it. The widgets I'm interested of are deep inside other containers, boxes etc. What would be the best way in this situation for keeping & updating focused widget pointer?

    Read the article

  • C++ Winsock non-blocking/async UDP socket

    - by Ragnagard
    Hi all! I'm developping a little data processor in c++ over UDP sockets, and have a thread (just one, and apart the sockets) that process the info received from them. My problem happens when i need to receive info from multiple clients in the socket at the same time. How could i do something like: Socket foo; /* init socket vars and attribs */ while (serving){ thread_processing(foo_info); } for multiple clients (many concurrent access) in c++? I'm using winsocks atm on win32, but just get standard blocking udp sockets working. No gui, it's a console app. I'll appreciate so much an example or pointer to one ;). Thanks in advance.

    Read the article

  • Error Domain=SKErrorDomain Code=3 UserInfo=0x2a5a00 "Cannot connect to iTunes Store"

    - by SKk
    I am trying to implement InApp purchase in my application. I have implemented it as per Apple's programming guide and it(code) was working fine until I created new application, appid, provisioning profile and in-app products @ another developer account. Now, it gives me following error. Error Domain=SKErrorDomain Code=3 UserInfo=0x2a5a00 "Cannot connect to iTunes Store" Same code works fine if I use previous developer account's appid, pro-certificate and product ids. This is very strange issue, I double checked product id names and other things still facing same error. Any clue..?

    Read the article

  • Is it possible to share a C struct in shared memory between apps compiled with different compilers?

    - by Joseph Garvin
    I realize that in general the C and C++ standards gives compiler writers a lot of latitude. But in particular it guarantees that POD types like C struct members have to be laid out in memory the same order that they're listed in the structs definition, and most compilers provide extensions letting you fix the alignment of members. So if you had a header that defined a struct and manually specified the alignment of its members, then compiled two apps with different compilers using the header, shouldn't one app be able to write an instance of the struct into shared memory and the other app be able to read it without errors? I am assuming though that the size of the types contained is consistent across two compilers on the same architecture (it has to be the same platform already since we're talking about shared memory). I realize that this is not always true for some types (e.g. long vs. long long in GCC and MSVC 64-bit) but nowadays there are uint16_t, uint32_t, etc. types, and float and double are specified by IEEE standards.

    Read the article

  • Parametrized Strategy Pattern

    - by ott
    I have several Java classes which implement the strategy pattern. Each class has variable number parameters of different types: interface Strategy { public data execute(data); } class StrategyA implements Strategy { public data execute(data); } class StrategyB implements Strategy { public StrategyB(int paramA, int paramB); public data execute(data); } class StrategyB implements Strategy { public StrategyB(int paramA, String paramB, double paramC); public data execute(data); } Now I want that the user can enter the parameters in some kind of UI. The UI should be chosen at runtime, i.e. the strategies should be independent of it. The parameter dialog should not be monolithic and there should be the possibility to make it behave and look different for each strategy and UI (e.g. console or Swing). How would you solve this problem?

    Read the article

  • Android installation in a mobile

    - by Sundar
    Is it possible to install Android in a normal mobile phone? I have Sony Ericsson Naite which has only key pad interface (No touch). I would like to install Android in my phone for experimenting with it. It will be great if its possible to dual boot Android with Symbian :-). Do we need any other special hardware to install operating system in a mobile phone? Will Android work on a key-pad mobile? Any pointer/suggestion is appreciated. Thank you in advance.

    Read the article

  • help using pcap library to sniff packets

    - by scatman
    i am using pcap sample codes to create my own sniffer. i downloaded their sample sniffer and its working on windows but not on linux. i am using gcc compiler on both machines, and i have only pcap.h included. the error is : dereferencing pointer to incomplete type. the netmask is causing the error. the netmask is the mask of the first address of the interface. u_int netmask=netmask((structsockaddr_in*)d->addresses->netmask))->sin_addr.S_un.S_addr; any solutions?

    Read the article

  • deleting registry key, using Visual Studio 2008 setup and deployment project in windows 7

    - by Isuru
    I have created a setup and deployment project in Visual Studio 2008 Professional. I'm using Visual C++, and in it I have two exe files which run under custom actions. One is running in commit and other in uninstall. Purpose is to add a registry key at install time and remove it at uninstall. It works perfectly on Windows XP but when I change to Windows 7 and run the setup, only the key-adding part works. The key doesn't get deleted at uninstall. But when I take the uninstall exe file out from the setup and run it separately on Windows 7, (not through the setup, by just double-clicking on the exe) it removes the registry entry perfectly. Any idea what the problem is?

    Read the article

  • Visual Basic 2010: How to make window/form become active foreground?

    - by hervard
    I'm using Visual Basic 2010 Express. I have a form that can be minimized. There's also a tray icon. I've coded it so that if you double-click on the tray icon, the form's FormWindowState becomes set to Normal; this restores the form to where it to where it was before it became minimized, but the form does not become the active window on my desktop. How can I make the form become the active most foreground window? I've tried various functions that I can think of but no luck yet. Tried searching with various queries to try and find the right wording but no luck. I'm new to Visual Basic - only started a couple hours ago. Probably something simple but I can't seem to find the correct function or anything... Please enlighten me! Thanks.

    Read the article

  • IPhone App Signing: A valid signing identity matching this profile could not be found in your keycha

    - by Ben Reeves
    I'm pulling my hair out over this. I just downloaded the iphone 3.0 SDK, but now I can't get my provisioning profiles to work. Here is what I have tried: Delete all provisioning profiles Delete login keychain Create new "login" keychain, make it default Create a new cert signing request Create new developer and distribution certs in the apple developer center Download and install them Download the WWDR cert and install it Create a new provisioning profile and double click it to install All the certificates report as valid, but xcode still won't recognize them. Anyone got any ideas? Thanks Edit: I completely re-installed osx and from a fresh install installed the 3.0 sdk and still the same problem.

    Read the article

  • Compiling ASP.Net 2.0 Application under .Net Framework 3.5 and Compiler reference Problems/errors .

    - by Steve Johnson
    Hi all I am converting an ASP.Net 2.0 Project to compile for .Net Framework 3.5 and facing the following compiler error for assembly reference... InternalXmlHelper.vb(9,0): error BC30560: 'ExtensionAttribute' is ambiguous in the namespace 'System.Runtime.CompilerServices'. It appears that there are duplicate assembly references one from 2.0 and the other from 3.5 but i have double checked it and its not the issue.. I have also googled around...with no success.. I have sure that i am doing some tiny mistake in additiona or removal of references,,,Is there any special thing that needs to be checked or done when compiling asp.net 2.0 project under .Net Framework 3.5 ? Kindly help. Thanks Regards

    Read the article

  • Bash alias to open Vim at last edit mark

    - by Pierre LaFayette
    The mark " in Vim takes you to your last edit position. I want to create an alias that will open my Vim instance and jump to that mark; something which is obviously extremely useful. This works from the command line: $ vim -c "'\"" File.cpp Now I want to make an alias for this: $ alias v='vim -c "'\"" File.cpp' Well that's not going to work! You need to escape the first single quote you say... $ alias v='vim -c "\'\"" File.cpp' Hmm. That didn't work either... So I try a whole lot of variations of single quoted and double quoted madness, bang my head against the table and load up stackoverflow in my browser, and here we are. How do I properly escape this alias?

    Read the article

  • Hibernate: Parent/Child relationship in a single-table

    - by Dee
    I hardly see any pointer on the following problem related to Hibernate. This pertains to implementing inheritance using a single database table with a parent-child relationship to itself. For example: CREATE TABLE Employee ( empId BIGINT NOT NULL AUTO_INCREMENT, empName VARCHAR(100) NOT NULL, managerId BIGINT, CONSTRAINT pk_employee PRIMARY KEY (empId) ) Here, the managerId column may be null, or may point to another row of the Employee table. Business rule requires the Employee to know about all his reportees and for him to know about his/her manager. The business rules also allow rows to have null managerId (the CEO of the organisation doesn't have a manager). How do we map this relationship in Hibernate, standard many-to-one relationship doesn't work here? Example code would be appreciated.

    Read the article

  • Hibernate: Parent/Child relationship in a single-table

    - by Dee
    I hardly see any pointer on the following problem related to Hibernate. This pertains to implementing inheritance using a single database table with a parent-child relationship to itself. For example: CREATE TABLE Employee ( empId BIGINT NOT NULL AUTO_INCREMENT, empName VARCHAR(100) NOT NULL, managerId BIGINT, CONSTRAINT pk_employee PRIMARY KEY (empId) ) Here, the managerId column may be null, or may point to another row of the Employee table. Business rule requires the Employee to know about all his reportees and for him to know about his/her manager. The business rules also allow rows to have null managerId (the CEO of the organisation doesn't have a manager). How do we map this relationship in Hibernate, standard many-to-one relationship doesn't work here? Example code would be appreciated.

    Read the article

  • deleting registry key, using visual stusdio 2008 setup and deployment project in windows 7

    - by Isuru
    Hi, I have created a setup and deployment project in visual studio 2008 pro. using visual C++, and in it I have two exe files which run under custom actions. One is running in commit and other in uninstall. Purpose is to add a registry key at install time and remove it at uninstall. It works perfectly on Windows XP but when I change to Windows 7 and run the setup, only the key-adding part works. The key doesn't get deleted at uninstall. But when I take the uninstall exe file out from the setup and run it separately on Windows 7, (not through the setup, by just double-clicking on the exe) it removes the registry entry perfectly. Any idea what the problem is??? Thanks and Regards.

    Read the article

  • LINK : fatal error LNK1104: cannot open file "Iphlpapi.lib"

    - by Rob
    So I'm using Visual C++ 6.0, and trying to compile some source code, but upon compilation I get this: Linking... LINK : fatal error LNK1104: cannot open file "Iphlpapi.lib" Error executing link.exe. I'm using the correct SDK, and the directories are correct. I've checked, double checked, and triple checked. The file is the specified directory. I can't figure out what the problem is. Any ideas? Service Pack 6 SDK for Windows Server 2003 SP1 //Sounds odd, since I'm running XP SP3, but this has worked for me in the past. Like I've said, it worked in the past for me, flawlessly. I don't understand why it won't work now.

    Read the article

< Previous Page | 231 232 233 234 235 236 237 238 239 240 241 242  | Next Page >