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  • OSMDroid simple example required

    - by Bex
    Hi! I am trying to create an app that uses offline maps and custom tiles. For this I have decided to use OSMDroid and have included the jar within my project. I will create my custom tiles using MOBAC. I have been directed to these examples: http://code.google.com/p/osmdroid/source/browse/#svn%2Ftrunk%2FOpenStreetMapViewer%2Fsrc%2Forg%2Fosmdroid%2Fsamples but I am struggling to follow them as I am new to both java and android. I have created a class file called test (which I have created following an example!): public class test extends Activity { /** Called when the activity is first created. */ protected static final String PROVIDER_NAME = LocationManager.GPS_PROVIDER; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); MapView map = (MapView) findViewById(R.id.map); map.setTileSource(TileSourceFactory.MAPQUESTOSM); map.setBuiltInZoomControls(true); map.setMultiTouchControls(true); map.getController().setZoom(16); map.getController().setCenter(new GeoPoint(30266000, -97739000)); } } with a layout file: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <org.osmdroid.views.MapView android:id="@+id/map" android:layout_width="fill_parent" android:layout_height="fill_parent" tilesource="MapquestOSM" android:layout_weight="1" /> </LinearLayout> When I run this I see no map, just an empty grid. I think this is due to my tilesource but I'm not sure what I need to change it to. Can anyone help? Bex

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  • Adding a Layout to bottom of the screen inside a ScrollView in Landscape mode

    - by andreea
    I have the following layout which works in Portrait mode: the Layout with the id LinearLayout02 is placed at the bottom of the screen. The problem appears when flipping to Lanscape mode, when the #LinearLayout02 is placed at the top of the screen. The question is how do I position #LinearLayout02 at the bottom of the screen in both Portrait and Landscape mode? (This happens on G1 and Xperia) Thank you The following code is placed inside a ScrollView android:layout_height="fill_parent" android:layout_width="fill_parent" android:fillViewport="true" <LinearLayout android:id="@+id/sLayout" android:layout_height="wrap_content" android:layout_width="fill_parent" android:orientation="vertical" android:paddingTop="2dip" android:layout_alignParentTop="true" android:gravity="top" > ..... </LinearLayout> <LinearLayout android:id="@+id/LinearLayout02" android:background="@drawable/bottombar_bg" android:layout_width="fill_parent" android:paddingTop="10dip" android:layout_height="56dip" android:layout_alignParentBottom="true" android:gravity="bottom" > <Button android:id="@+id/navigate" style="@style/mainBottomTabsButtonNormal" android:drawableLeft="@drawable/icon_navigation" android:text="@string/navigationSettings" android:layout_gravity="left"> </Button> <Button android:id="@+id/search" style="@style/mainBottomTabsButtonActive" android:drawableLeft="@drawable/icon_search" android:text="@string/search.label" android:layout_gravity="right"> </Button> </LinearLayout> </RelativeLayout>

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  • Silverlight combobox performance issue

    - by Vinzz
    Hi, I'm facing a performance issue with a crowded combobox (5000 items). Rendering of the drop down list is really slow (as if it was computing all items before showing any). Do you have any trick to make this dropdown display lazy? Xaml code: <Grid x:Name="LayoutRoot"> <StackPanel Orientation="Horizontal" Width="200" Height="20"> <TextBlock>Test Combo </TextBlock> <ComboBox x:Name="fooCombo" Margin="5,0,0,0"></ComboBox> </StackPanel> </Grid> code behind: public MainPage() { InitializeComponent(); List<string> li = new List<string>(); int Max = 5000; for (int i = 0; i < Max; ++i) li.Add("Item - " + i); fooCombo.ItemsSource = li; }

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  • imageview weights in linearlayout

    - by Metalex
    I have this layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="wrap_content" android:gravity="center_vertical" android:orientation="horizontal" android:minWidth="100dp" > <TextView android:id="@+id/txt_what_way" android:layout_height="wrap_content" android:layout_width="0dp" android:layout_weight="4" android:textAppearance="?android:attr/textAppearanceMedium" /> <LinearLayout android:layout_height="wrap_content" android:layout_width="0dp" android:layout_weight="3"> <ImageView android:layout_width="20dp" android:layout_height="20dp" android:scaleType="fitCenter" android:src="@drawable/ic_launcher"/> </LinearLayout> <LinearLayout android:layout_height="wrap_content" android:layout_width="0dp" android:layout_weight="3"> <ImageView android:layout_width="20dp" android:layout_height="20dp" android:scaleType="fitCenter" android:src="@drawable/ic_launcher"/> </LinearLayout> </LinearLayout> I want that it looks like: TextView - 40% of width, Layout with ImageView - 30% of widht, Layout with ImageView - 30% of width. But the output is: TextViewImageViewImageView----------------free space---------------------------------- Thanks for your help! -- EDITED Done it in programmatic way

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  • Trigger for ComboBox in Silverlight

    - by Budda
    Is there any possibility to display selected item of the ComboBox (after popup closing) in a way that is different from its displaying in DropDown List (There are players number and name in the dropdown list, but after list closing I want to see only its number). How can I change a background for the player with some Flag? As far as I know, all of that can be done with triggers, but are they supported in Silverlight 4, VS2010, Silverlight Toolkit 4? In my case the following code <ComboBox ItemsSource="{Binding PlayersAll}" SelectedItem="{Binding Path=SelectedPlayer, Mode=TwoWay}" > <ComboBox.ItemTemplate> <DataTemplate> <ToolkitControls:WrapPanel Orientation="Horizontal"> <TextBlock Text="{Binding TeamNumber}"/> <TextBlock Text=" - "/> <TextBlock Text="{Binding ShortName}"/> </ToolkitControls:WrapPanel> <DataTemplate.Triggers> <Trigger Property="HasError" Value="True"> <Setter Property="Background" TargetName="FlagSet" Value="Red"/> </Trigger> </DataTemplate.Triggers> </DataTemplate> </ComboBox.ItemTemplate> </ComboBox> gives an error: The property 'Triggers' does not exist on the type 'DataTemplate' in the XML namespace 'http://schemas.microsoft.com/winfx/2006/xaml/presentation' what is wrong here? Here are my namespaces: xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:data="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data" xmlns:ToolkitControls="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Toolkit"

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  • Animate UserControl in WPF?

    - by sanjeev40084
    I have two xaml file one is MainWindow.xaml and other is userControl EditTaskView.xaml. In MainWindow.xaml it consists of listbox and when double clicked any item of listbox, it displays other window (edit window) from EditView userControl. I am trying to animate this userControl everytime whenever any item from the listbox is double clicked. I added some animation in userControl however the animation only gets run once. How can i make my animation run everytime whenever any item from the listbox is clicked? <ListBox x:Name="lstBxTask" Style="{StaticResource ListBoxItems}" MouseDoubleClick="lstBxTask_MouseDoubleClick"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <Rectangle Style="{StaticResource LineBetweenListBox}"/> <StackPanel Orientation="Horizontal"> <TextBlock Text="{Binding Taskname}" Style="{StaticResource TextInListBox}"/> <Button Name="btnDelete" Style="{StaticResource DeleteButton}" Click="btnDelete_Click"/> </StackPanel> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <ToDoTask:EditTaskView x:Name="EditTask" Grid.Row="1" Grid.RowSpan="2" Grid.ColumnSpan="2" Visibility="Collapsed"/> In the MainWindow code, there is mouse double click event, which changes the visibility of EditTaskView to Visible. Suggestions?

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  • Urgent : Getting error on uploading apk to Android market

    - by Farha Ansari
    Hi, i m uploading my apk for 1st time on market and getting Error:The server could not process your apk. Try . My manifest file is:- <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="packagename" android:versionCode="1" android:versionName="1.0"> <uses-permission android:name="android.permission.INTERNET"> </uses-permission> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"> </uses-permission> <application android:icon="@drawable/iccicon" android:label="@string/app_name" android:debuggable="false"> <activity android:name=".Activity1" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".Activity2" android:label="@string/app_name" android:windowSoftInputMode="adjustPan" android:configChanges="keyboardHidden|orientation"> </activity> </application> <uses-sdk android:minSdkVersion="4" android:targetSdkVersion="4"/> <uses-configuration android:reqHardKeyboard="true" android:reqKeyboardType="qwerty"> </uses-configuration> </manifest> Please help. Thanks.

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  • Android how to use checkedtextview

    - by erdomester
    the title speaks for itself. I am over several articles, topics and still haven't figured out how to use checkedtextview. I want a listview with checkable items. In the following code i am using a listview and populating it with a string array. But how to change it to checkedtextview? delete.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:paddingTop="4dip" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:id="@+id/linlay0" android:background="@color/list_bg"> <TextView android:id="@+id/TextView00" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="#D8D8D8" android:textColor="#424242" android:gravity="center_horizontal|center_vertical" android:textSize="20px" android:height="40px" android:textStyle="bold" /> <ListView android:id="@+id/ListView01" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout> delete_lv.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:gravity="center_vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/list_content" android:textColor="#222222" android:gravity="center" android:text="sample" android:layout_margin="4dip" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout> Delete.java: public class Delete extends Activity { ListView lv1; ArrayAdapter<String> adapter1; private String lv_items[] = { "Android", "iPhone", "BlackBerry", "AndroidPeople", "J2ME", "Listview", "ArrayAdapter", "ListItem", "Us", "UK", "India" }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.delete); TextView tv0 = (TextView)findViewById(R.id.TextView00); tv0.setText("Deletes"); lv1 = (ListView) findViewById(R.id.ListView01); adapter1 = new ArrayAdapter<String>(Delete.this,R.layout.list_black_text,R.id.list_content, lv_items); lv1.setAdapter(adapter1); adapter1.notifyDataSetChanged(); } }

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  • Why is 1px sometimes 2px when specified in Android XML?

    - by Daniel Lew
    I've got a desire for a one-pixel divider line, just for looks. I thought I could accomplish this using a View of height 1px, with a defined background. However, I'm getting some very odd behavior on different devices - sometimes the 1px ends up as 2px. Take this sample layout for example: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> </LinearLayout> When run on my G1, this comes out fine. But on the Nexus One, it alternates between 1px lines and 2px lines. Does anyone know where this is going awry? Why does Android sometimes make 1px into 2px?

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  • Binding to TreeView in WPF

    - by KrisTrip
    I am trying to bind some data from a class instance to a TreeView. My code is as follows: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); Parent myClass = new Parent(); this.DataContext = myClass; } } public class Parent { public String Name; public List<string> Children = new List<string>(); private static int count = 0; public Parent() { this.Name = "Test"; for (int i = 0; i < 10; i++) { Children.Add(i.ToString()); } } } And the XAML: <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:loc="clr-namespace:WpfApplication1" Title="MainWindow" Height="287" Width="525"> <StackPanel Orientation="Horizontal" VerticalAlignment="Stretch"> <TreeView Name="TreeView" ItemsSource="{Binding}"> <TreeView.ItemTemplate> <HierarchicalDataTemplate ItemsSource="{Binding Children}"> <TextBlock Text="{Binding Name}"/> </HierarchicalDataTemplate> </TreeView.ItemTemplate> </TreeView> </StackPanel> </Window> Nothing shows up in my TreeView. What am I doing wrong?

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  • findViewById returns null for EditText

    - by jayesh
    public class MainActivity extends Activity { private EditText editText; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); editText = (EditText) findViewById(R.id.etext); if(editText == null) { Log.v("editText", "booohooo"); } else { Log.v("editText", "Success"); } final Button button = (Button) findViewById(R.id.gobutton); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { if(editText != null) { Log.v("editText", "is not NULL"); } else { Log.v("editText", "is NULL :("); } // Perform action on click if(editText != null) { editText.getText(); } else { Log.v("editText", "is NULL"); } Log.v("url", editText.getText().toString().trim()); Intent browserIntent = new Intent(Intent.ACTION_VIEW, Uri.parse(editText.getText().toString().trim())); startActivity(browserIntent); } }); } } <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android_id="@+id/websiteurlheading" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Enter web site URL" /> <EditText android_id="@+id/etext" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_below="@id/websiteurlheading" /> <Button android:id="@+id/gobutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Enter" /> </LinearLayout> Any help is appreciated.

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  • Subview Doesnt AutoSize When Added to Root View Controller

    - by Per
    Hello, I have a root view controller that will have up to 10 or so subviews. I am implementing autorotation/autosize accross the entire app. My problem is this: - When I allocate all the view controllers and add each as a subview to the root controller during startup, everything works as it should. The only problem is that each view controller needs time to initialize. This causes my application to load very slowly. Instead I am trying to allocate the view controllers as they are required. Now I find that if the application goes into Landscape, and I allocate a view controller that is designed in portrait, it will autorotate but the autosize doesnt happen. In other words as soon as the subview is added to the root controller in portrait mode it rotates and sizes correctly (and stays that way). If the subview is added when the root controller is in landscape it rotates but doesnt autosize (and view sizes remain messed up rotating back to portrait) I have tried to force an autosize by calling SetNeedsLayout, SetNeedsDisplay, and LayoutIfNeeded but nothing works. I know i could probably do this manually by determining the root controllers orientation and resizing the subviews appropriately, but this is a lot of work for something that should work automatically. Am I missing something? Any help would be appreciated. My project is an iPad port from an iPhone app, the iPhone app doesnt rotate so Im not sure if this may be something wrong with the 3.2 beta.

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  • Changing text of TextView -- old text doesn't go away (Android 4.1.2)

    - by Jason Costabile
    I'm pretty new to Android development. Trying to accomplish something fairly simple -- change some displayed text when a timer ticks. Here's the potentially relevant code: CountDownTimer currentTimer; Resources res; TextView timerText; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_exercise); res = getResources(); timerText = (TextView) findViewById(R.id.timer_text); } @Override protected void onStart() { super.onStart(); //"Get ready" countdown currentTimer = new CountDownTimer(5000, 1000) { @Override public void onTick(long millisUntilFinished) { timerText.setText("" + (int)Math.ceil(millisUntilFinished / 1000.0)); } @Override public void onFinish() { ... } }; currentTimer.start(); } This works fine on an emulated 4.2.2 device, but on a 4.1.2 device (both physical and emulated), the changed TextView appears as such while the countdown proceeds: If you can't tell, that's the numbers 5,4,3 overlayed. So, when I set a new string for the TextView, the new string is displayed but without replacing the old string. Any other TextViews used in my app behave in the same way. Any ideas what the problem is and how to fix it? Edit: From the XML layout file: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" tools:context=".ExerciseActivity" android:layout_width="match_parent" android:layout_height="match_parent" android:gravity="center" android:keepScreenOn="true" android:orientation="vertical" > ... <TextView android:id="@+id/timer_text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1" android:textIsSelectable="false" android:hint="@string/timer_default" /> ... </LinearLayout> That's all that could be relevant.

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  • screens goes up when soft keyboard came in front in And

    - by Sanat Pandey
    I have a question that, I want to take our Activity screen up when a softskeyboard came, in my app on Android Phone. I have used android:windowSoftInputMode="adjustResize|adjustPan" property in Android Manifest but nothing changed, problem remains same. Please suggest me for the right solution. Thanks in advance. XML: <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#ffffff"> <FrameLayout android:id="@+id/frame" android:layout_gravity="top|bottom|center_horizontal" android:layout_width="wrap_content" android:layout_marginTop="10dip" android:layout_height="wrap_content"> <ImageView android:layout_gravity="center_horizontal" android:id="@+id/imageView1" android:src="@drawable/logo" android:layout_width="wrap_content" android:layout_marginTop="10dip" android:layout_height="78dp"></ImageView> </FrameLayout> <FrameLayout android:id="@+id/frameLayout1" android:layout_width="wrap_content" android:background="@drawable/login_box_bg" android:layout_gravity="center_horizontal" android:layout_marginTop="180dip" android:layout_height="wrap_content"> <EditText android:inputType="textEmailAddress" android:id="@+id/ed_Login_Email" android:background="@drawable/login_input_bg" android:layout_gravity="center_horizontal" android:layout_marginTop="10dip" android:layout_width="290dip" android:layout_height="40dip" android:hint="Email:" android:paddingLeft="10dp"> </EditText> <EditText android:background="@drawable/login_input_bg" android:layout_width="290dip" android:layout_gravity="center_horizontal" android:id="@+id/ed_Login_Pwd" android:inputType="textPassword" android:layout_marginTop="70dip" android:layout_height="40dip" android:hint="Password:" android:paddingLeft="10dip"> </EditText> <Button android:background="@drawable/login_btn_bg" android:id="@+id/btn_Login_Login" android:textColor="#ffffff" android:text="LOG IN" android:layout_gravity="bottom|center_horizontal" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_marginBottom="25dip"></Button> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/tv_Login_ForgotPwd" android:text="Forgot your password?" android:textColor="#000000" android:layout_gravity="bottom|center_horizontal" android:layout_marginBottom="10dip" android:clickable="true"></TextView> </FrameLayout> </FrameLayout>

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  • Printing from web pages (reports especially) with greater precision.

    - by Kabeer
    Hello. I am re-engineering a windows application to be ported to web. One area that has been worrying is 'printing'. The application is data intensive and complex reports need to be generated. The erstwhile windows application takes advantage of printer APIs and extends sophisticated control to the users. It supports functions like page break, avoiding printing on printed parts of the sheet (like letterhead), choice of layouts and orientation, etc. Please note that these setting are not done only while printing, they are part of report definition sometimes. From what I know, we cannot have this kind of control while printing web pages. I am in a process of identifying options at my disposal. While I prefer to first look into something that will help me print from raw web pages, following are other thoughts: Since reports can also be exported to .xls & .pdf versions, let user download one and print directly. This however limits my solution to the area of application that have export feature. Use Silverlight (4.0) for report layout definition and print. I think Silverlight 4.0 (in beta right now) provides adequate control over the printer. I have so far been avoiding the need of any RIA plugin. Meticulously generate reports on web with fixed dimensions. I am not sure how far this will go. Please share practices that can be applied easily in my scenario.

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  • How to properly combine two files in XAML in Microsoft Blend?

    - by MartyIX
    Hello, I have a test project with the file MainWindow.xaml with the content: <Window x:Class="MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:ad="clr-namespace:AvalonDock;assembly=AvalonDock" xmlns:diag="clr-namespace:System.Diagnostics;assembly=WindowsBase" xmlns:view="clr-namespace:Sokoban.View;assembly=Solvers" Title="Window1" Height="300" Width="300" Loaded="Window_Loaded"> <ad:DockingManager x:Name="dockingManager"> <ad:ResizingPanel Orientation="Vertical"> <view:Solvers x:Name="solvers" diag:PresentationTraceSources.TraceLevel="High" /> <!-- LINE BELOW DEMONSTRATES WORKING CODE INSTEAD OF LINE ABOVE --> <!--<ad:DocumentPane Name="GamesDocumentPane" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <ad:DockableContent x:Name="classesContent" Title="Classes"> <TextBlock>test</TextBlock> </ad:DockableContent> </ad:DocumentPane>--> </ad:ResizingPanel> </ad:DockingManager> </Window> and in another project I have the file Solvers.xaml: <ad:DocumentPane x:Class="Sokoban.View.Solvers" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:ad="clr-namespace:AvalonDock;assembly=AvalonDock" xmlns:diag="clr-namespace:System.Diagnostics;assembly=WindowsBase" Name="GamesDocumentPane" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> </ad:DocumentPane> When I open my Visual Studio solution in Microsoft Blend 4 then I see the error: InvalidOperationException: DocumentPane must be put under a DockingManager! when I open either MainWindow.xaml or Solvers.xaml. It is all right in Solvers.xaml because there really is no DockingManager but MainWindow.xaml should work, shouldn't it? How to solve the problem? Note: It seems to me that the files are processed separately and because the file Solvers.xaml contains the error the MainWindow.xaml file also contains the very same error. Note 2: XAML files use AvalonDock library Is there a way how to say that Solvers.xaml is only an extension of another file? Thank you for any help!

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  • Android Custom Dialog NullPointerException

    - by Kyle Hughes
    I cannot for the life of me figure out why I'm getting a NullPointerException. When a user clicks on a particular image, a dialog window is supposed to pop-up and display a larger version of said image: private OnClickListener coverListener = new OnClickListener() { public void onClick(View v) { showDialog(DIALOG_COVER); } }; DIALOG_COVER is set to = 0. The associated onCreateDialog looks like this: protected Dialog onCreateDialog(int id) { Dialog dialog; switch(id) { case DIALOG_COVER: dialog = new Dialog(mContext); dialog.setContentView(R.layout.cover_dialog); dialog.setTitle(book.getTitle()); ImageView coverLarge = (ImageView)findViewById(R.id.coverLarge); coverLarge.setImageBitmap(book.getCover()); break; default: dialog = null; } return dialog; } For reference, this is cover_dialog.xml: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/coverDialog" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp"> <ImageView android:id="@+id/coverLarge" android:layout_width="wrap_content" android:layout_height="wrap_content" android:scaleType="fitStart" /></LinearLayout> Now, when the image previously described is clicked, the application immediately crashes and throws the following error through LogCat: 06-08 13:29:17.727: ERROR/AndroidRuntime(2220): Uncaught handler: thread main exiting due to uncaught exception 06-08 13:29:17.757: ERROR/AndroidRuntime(2220): java.lang.NullPointerException 06-08 13:29:17.757: ERROR/AndroidRuntime(2220): at org.kylehughes.android.brarian.AndroidBrarian.onCreateDialog(AndroidBrarian.java:259) The line in question refers to this line inside of onCreateDialog: coverLarge.setImageBitmap(book.getCover()); Basically, I don't get why coverLarge is null at that point. Any help would be much appreciated.

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  • UIView coordinate transforms on rotation during keyboard appearance

    - by SG
    iPad app; I'm trying to resize my view when the keyboard appears. It amounts to calling this code at appropriate times: CGRect adjustedFrame = self.frame; adjustedFrame.size.height -= keyboardFrame.size.height; [self setFrame:adjustedFrame]; Using this technique for a view contained in a uisplitview-based app works in all 4 orientations, but I've since discovered that a vanilla uiview-based app does not work. What happens is that apparently the uisplitview is smart enough to convert the coordinates of its subviews (their frame) such that the origin is in the "viewer's top left" regardless of the orientation. However, a uiview is not able to correctly report these coordinates. Though the origin is reported as (0,0) in all orientations, the view's effective origin is always as if the ipad were upright. What is weird about this is that the view correctly rotates and draws, but it always originates in the literal device top left. How can I get the view to correctly make its origin the "top left" to the viewer, not the device's fixed top left? What am I missing? Please, for something so trivial I've spent about 6 hours on this already with every brute force technique and research angle I could think of. This is the original source which doesn't work in this case: http://stackoverflow.com/questions/1951826/move-up-uitoolbar

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  • Certain transformations in Open Inventor(Coin3D)

    - by Marc
    Hi, I am quite new to Open Inventor(Coin3D) and have the following problem: I have a SoSelection holding a root node(also SoSeparator). And the root node holds a number of SoSeparator nodes. Each of these SoSeparator nodes holds a SoTransform node and a SoCube node. When I select one cube node I want all other cubes within a certain distance to the selected cube to arrange in a circle arround the selected cube. (Moreover all of the cubes should be on a plane than) An additional information: My cubes are always oriented in the camera direction with (cubeTransform_-rotation.connectFrom(&camera_-orientation) Assuming the selected cube is the center of the circle, how do I translate the other cubes in a circle on a plane(perpendicular to the vector between the selected cube and the camera)? Especially how do I find coordinates on the plain on which the circle should be which have a certain distance from the Axis (from center cube to camera). What I already did is to search for the for all cubes within a certain distance as soon as one cube is selected. As a result I already have the required separators (which are holding the according SoTransforms and SoCubes) in a SoPathList. Now I want to arrange the cubes by modifing the according SoTransform-translation values. Regards Mark

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  • ImageViews in a ListView not aligned vertically [Mono for Android]

    - by shalmon
    I'm very new to developing apps to android, so bear with me. Having said that, I'm trying to make a list with a image to the left and a title and description to the right of the image. The image is downloaded from the web in the background and then set in the UI as they complete. This all works. However, the images are not aligned properly and I simply cannot understand why. I'm thinking it has something to do with the layout defined in the xml file? I tried using android:layout_alignParentLeft="true" and android:layout_gravity="left" but that got me nowhere. Then I didn't know how to proceed, even after googling every way I could think of. I'm sorry if this is very basic, but I would really appreciate some help here. Here's a pic of the situation: And here's my layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/widget28" android:layout_width="fill_parent" android:layout_height="80px" > <ImageView android:id="@+id/imageItem" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical" android:layout_alignParentLeft="true" > </ImageView> <LinearLayout android:id="@+id/linearText" android:layout_width="wrap_content" android:layout_height="fill_parent" android:orientation="vertical" android:layout_marginLeft="10px" android:layout_marginTop="10px" > <TextView android:id="@+id/textTop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="TextView" > </TextView> <TextView android:id="@+id/textBottom" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="TextView" > </TextView> </LinearLayout> </LinearLayout> I appreciate any help you can offer.

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  • Strange activity stack behavior when using MapActivity

    - by AndroidDev
    I have the following activity structure in my application A simple "splash screen" activity is started when the application is fired up (let's call it "Splash"). This activity starts the main activity when the user presses a button (I will call it "Main"). Main can in turn start two activities from the menu. The first activity presents a simple form (let's call this one "Form"), the second is a MapActivity that presents a map (it is called "Map"). Main, Form, and Map are declared exactly the same in the manifest: <activity android:name="fully qualified activity class" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation" > <intent-filter> <action android:name="android.intent.action.DEFAULT" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> When Main is active and I start Form and press "back", Main comes up again. Pressing "back" again brings up "Splash". Nothing strange here. Now comes the strange part: when I am in Main, start Map, and press "back", Main comes up as expected. But pressing "back" again just restarts Main. A second press on "back" is needed to bring me back to Splash! So it seems that starting the Map activity somehow results in Main ending up on the activity stack twice while starting the Form activity does not! Both Form and Map are started like this: startActivity(new Intent(this, MyActivity.class)); I don not catch the back key in any activity. Any clues on what is going on or how to debug this?

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  • Custom title of PreferenceActivity (problem)

    - by Emerald214
    I have the same problem like this question: Custom title bar in PreferenceActivity ?? After extending PreferenceActivity, I write this code in onCreate(), it just shows a blank grey title. I think it is a bug (because this solution works well with Activity). requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.window_title); super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.main_pref); Edited: window_title.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="match_parent" android:background="@color/titleBar" android:layout_height="wrap_content" android:gravity="center_vertical" android:paddingLeft="5dip" android:paddingRight="5dip"> <ImageView android:id="@+id/imageView1" android:src="@drawable/megadict_icon" android:layout_height="35dip" android:layout_width="35dip" android:layout_gravity="center_vertical"> </ImageView> <TextView android:layout_width="wrap_content" android:id="@+id/textView1" android:layout_height="wrap_content" android:textColor="@color/white" android:textSize="16dip" android:layout_weight="1" android:layout_gravity="center_vertical" android:text="@string/appName" android:paddingLeft="5dip" android:paddingRight="5dip"> </TextView> <ProgressBar style="?android:attr/progressBarStyleSmall" android:id="@+id/progressBar" android:layout_width="28dip" android:layout_height="28dip" android:layout_gravity="center_vertical" android:visibility="invisible"> </ProgressBar> </LinearLayout> main_pref.xml <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android" android:title="@string/mainPrefTitle"> <ListPreference android:entries="@array/languageStrings" android:entryValues="@array/languageValues" android:dialogTitle="@string/languagePrefTitle" android:title="@string/mainPrefTitle" android:key="languagePrefKey"> </ListPreference> </PreferenceScreen>

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  • focusable row inside table android

    - by Nikitas
    Hello guys, i have in xml a ScrollView which includes one TableLayout. My question is if it's possible to have a focusable row every time i click on it. Here is my xml code: <ScrollView android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TableLayout android:id="@+id/table2" android:layout_width="wrap_content" android:layout_height="wrap_content" > <TableRow> <RelativeLayout android:id="@+id/rowlayout" android:layout_width="wrap_content" android:layout_height="fill_parent" android:background="@drawable/rowbackground2" > <ImageView android:id="@+id/icon" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/icon_code_contact" android:padding="7dip" android:layout_alignParentLeft="true" /> <TextView android:id="@+id/contacts" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textStyle="bold" android:text="Contacts" android:textColor="#000" android:textSize="18dip" android:layout_toRightOf="@id/icon" android:paddingTop="10dip" /> </RelativeLayout> </TableRow> <TableRow> <Button android:id="@+id/contacts_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="@drawable/contact_button" /> </TableRow> I have already tried the "focusable="true"" and "focusableInTouchMode="true"" but nothing happened.. thanks in advance

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  • Make buttonsize bigger for tablet? Android, Xml

    - by Cornelia G
    I have a android view with 2 buttons centered. I want to change the button sizes to be bigger when I run the app on a tablet because they look ridiculous small there since it is the same size as for the phones. How can I do this? This is my code: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#e9e9e9" android:orientation="vertical" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" > <ImageView android:id="@+id/imageView1" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_centerInParent="true" android_layout_gravity= "center" android:layout_marginLeft="30dp" android:layout_marginRight="30dp" android:src="@drawable/icon_bakgrund_android"> </ImageView> <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" > <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/TableLayout01" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_centerInParent="true" > <TableRow android:id="@+id/TableRow01" android:layout_width="wrap_content" android:layout_height="wrap_content"> <Button android:id="@+id/button1" android:layout_width="260dp" android:layout_height="50dp" android:background="@drawable/nybutton" android:layout_below="@+id/button2" android:text="@string/las_sollefteabladet" android:textColor="#ffffff" android:layout_centerHorizontal="true"/> </TableRow> <TableRow android:id="@+id/TableRow02" android:layout_width="wrap_content" android:layout_height="wrap_content" android:adjustViewBounds="true" android:scaleType="centerCrop"> <Button android:id="@+id/button2" android:layout_width="260dp" android:layout_height="50dp" android:layout_marginTop="10dp" android:background="@drawable/nybutton" android:layout_centerInParent="true" android:text="@string/annonsorer" android:textColor="#ffffff" /> </TableRow> </TableLayout> </RelativeLayout> </RelativeLayout>

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  • AStar in a specific case in C#

    - by KiTe
    Hello. To an intership, I have use the A* algorithm in the following case : the unit shape is a square of height and width of 1, we can travel from a zone represented by a rectangle from another, but we can't travel outside these predifined areas, we can go from a rectangle to another through a door, represented by a segment on corresponding square edge. Here are the 2 things I already did but which didn't satisfied my boss : 1 : I created the following classes : -a Door class which contains the location of the 2 separated squares and the door's orientation (top, left, bottom, right), -a Map class which contains a door list, a rectangle list representing the walkable areas and a 2D array representing the ground's squares (for additionnal infomations through an enumeration) - classes for the A* algorithm (node, AStar) 2 : -a MapCase class, which contains information about the case effect and doors through an enumeration (with [FLAGS] attribute set on, to be able to cummulate several information on each case) -a Map classes which only contains a 2D array of MapCase classes - the classes for the A* algorithm (still node an AStar). Since the 2 version is better than the first (less useless calculation, better map classes architecture), my boss is not still satisfied about my mapping classes architecture. The A* and node classes are good and easily mainainable, so I don't think I have to explain them deeper for now. So here is my asking : has somebody a good idea to implement the A* with the problem specification (rectangle walkable but with a square unit area, travelling through doors)? He said that a grid vision of the problem (so a 2D array) shouldn't be the correct way to solve the problem. I wish I've been clear while exposing my problem .. Thanks KiTe

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