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  • Automatic release of objects when using Castle Windsor

    - by MotoSV
    Hi, I'm starting a new project and I'm looking into using a dependency container (Castle Windsor) to help when it comes to unit testing. One of the things that is a little frustrating is that after I've finished using an object I have to tell the container to "release" the object. I understand the reasoning behind doing this, but it's still cumbersome to have to remember to do this. So, my question is, is there a way I can make the "releasing" of an object automatic so I don't have to remember to release it? Kind Regards Michael

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  • Dynamic obfuscation by self-modifying code

    - by Fallout2
    Hi all, Here what's i am trying to do: assume you have two fonction void f1(int *v) { *v = 55; } void f2(int *v) { *v = 44; } char *template; template = allocExecutablePages(...); char *allocExecutablePages (int pages) { template = (char *) valloc (getpagesize () * pages); if (mprotect (template, getpagesize (), PROT_READ|PROT_EXEC|PROT_WRITE) == -1) { perror (“mprotect”); } } I would like to do a comparison between f1 and f2 (so tell what is identical and what is not) (so get the assembly lines of those function and make a line by line comparison) And then put those line in my template. Is there a way in C to do that? THanks Update Thank's for all you answers guys but maybe i haven't explained my need correctly. basically I'm trying to write a little obfuscation method. The idea consists in letting two or more functions share the same location in memory. A region of memory (which we will call a template) is set up containing some of the machine code bytes from the functions, more specifically, the ones they all have in common. Before a particular function is executed, an edit script is used to patch the template with the necessary machine code bytes to create a complete version of that function. When another function assigned to the same template is about to be executed, the process repeats, this time with a different edit script. To illustrate this, suppose you want to obfuscate a program that contains two functions f1 and f2. The first one (f1) has the following machine code bytes Address Machine code 0 10 1 5 2 6 3 20 and the second one (f2) has Address Machine code 0 10 1 9 2 3 3 20 At obfuscation time, one will replace f1 and f2 by the template Address Machine code 0 10 1 ? 2 ? 3 20 and by the two edit scripts e1 = {1 becomes 5, 2 becomes 6} and e2 = {1 becomes 9, 2 becomes 3}. #include <stdlib.h> #include <string.h> typedef unsigned int uint32; typedef char * addr_t; typedef struct { uint32 offset; char value; } EDIT; EDIT script1[200], script2[200]; char *template; int template_len, script_len = 0; typedef void(*FUN)(int *); int val, state = 0; void f1_stub () { if (state != 1) { patch (script1, script_len, template); state = 1; } ((FUN)template)(&val); } void f2_stub () { if (state != 2) { patch (script2, script_len, template); state = 2; } ((FUN)template)(&val); } int new_main (int argc, char **argv) { f1_stub (); f2_stub (); return 0; } void f1 (int *v) { *v = 99; } void f2 (int *v) { *v = 42; } int main (int argc, char **argv) { int f1SIZE, f2SIZE; /* makeCodeWritable (...); */ /* template = allocExecutablePages(...); */ /* Computed at obfuscation time */ diff ((addr_t)f1, f1SIZE, (addr_t)f2, f2SIZE, script1, script2, &script_len, template, &template_len); /* We hide the proper code */ memset (f1, 0, f1SIZE); memset (f2, 0, f2SIZE); return new_main (argc, argv); } So i need now to write the diff function. that will take the addresses of my two function and that will generate a template with the associated script. So that is why i would like to compare bytes by bytes my two function Sorry for my first post who was not very understandable! Thank you

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  • Securing Coredata objects

    - by Abraham Durairaj
    I am working on an application which has got some sensitive information. I am aware that it would be difficult for a layman to hack into iphone to get the information. If I use SQLite directly I have something called SQLite Cipher to encrypt / encode the database. Is there anyway where I can have the same way of encrypting the coredata so it makes it hard for hackers to get into the data. Can someone shed some light on this? Thanks in Advance

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  • Creating dynamic dictionary

    - by Syom
    i must create something like dictionary in my site, but there is one problem, i don't imagine ho to solve. the client wants the following: in the CMS he must be able to write some specification to some words or even sentences, and after it, in the site, onmouseover() of that words, i must show it's specification in popup window. for example, in the cms he writes "hello word" - "specification of hello world", and then, in the site, if i have the text many many words here hello world and another words... onmouseover of "hello world" i must show "specification of hello world". the problem, that i don't know how to solve, is how to write the functions on the text content? could you give me an idea... Thanks

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  • jquery accessing dynamic class selectors

    - by dinotom
    Given the following html rendering; <fieldset id="fld_Rye"> <legend>7 Main St.</legend> <div> <table> <tr> <th class="wideCol"><b><i>Service Description</i></b></th> <th class="wideCol"><b><i>Service Name</i></b></th> <th class="normalPlusWidth"><b><i>Contact Name</i></b></th> </tr> <ItemTemplate> <tr class=""> <td class="servDesc">&nbsp;<b>Plumbing Services</b></td> <td class="servName">&nbsp;<b>Flynnsters's Plumbing</b></td> <td class="servContact">&nbsp;<b>Jim Flynnster</b></td> </tr> </ItemTemplate> I am trying to access all the td's with a class of servDesc, get their width into an array and get the max width from that array to reset the css width of that class using jquery on page load. I cant seem to get the right selector for those tags, and I've tried at least 50 variations. My latest try; var maxTdWidth; var servDescCols = []; $("#fld_Rye td#servDesc").each(function () { alert("found one"); servDescCols.push(this.width()); }); maxTdWidth = Math.max.apply(Math, servDescCols);

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  • Serialization of an object and its Contained Objects

    - by Amit
    There is a main class having 2 subClasses(each represent separate entity) and all classes needs to be serialized.. how should I proceed ? My requirement is when I serelize MainClass, I should get the xml for each sub class and main class as well. Thanks in advance... and if my approach is incorrect... correct that as well.. Ex given below... class MainClass { SubClass1 objSubclass1 = null; SubClass2 objSubclass2 = null; public MainClass() { objSubclass1 = new SubClass1(); objSubclass2 = new SubClass2(); } [XmlElement("SubClass1")] public SubClass1 SubClass1 {get {return objSubclass1;} } [XmlElement("SubClass2")] public SubClass2 SubClass2 {get {return objSubclass2;} } } Class SubClass1 { Some properties here... } Class SubClass2 { Some properties here... }

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  • Priority queue with dynamic item priorities.

    - by sean
    I need to implement a priority queue where the priority of an item in the queue can change and the queue adjusts itself so that items are always removed in the correct order. I have some ideas of how I could implement this but I'm sure this is quite a common data structure so I'm hoping I can use an implementation by someone smarter than me as a base. Can anyone tell me the name of this type of priority queue so I know what to search for or, even better, point me to an implementation?

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  • PHP Pass Dynamic Array name to function

    - by Brad
    How do I pass an array key to a function to pull up the right key's data? // The array <?php $var['TEST1'] = Array ( 'Description' => 'This is a Description', 'Version' => '1.11', 'fields' => Array( 'ID' => array( 'type' => 'int', 'length' =>'11', 'misc' =>'auto_increment' ), 'DATA' => array( 'type' => 'varchar', ' length' => '255' ) ); $var['TEST2'] = Array ( 'Description' =? 'This is the 2nd Description', 'Version' => '2.1', 'fields' => Array( 'ID' => array( 'type' => 'int', 'length' =>'11', 'misc' =>'auto_increment' ), 'DATA' => array( 'type' => 'varchar', ' length' => '255' ) ) // The function <?php $obj = 'TEST1'; print_r($schema[$obj]); // <-- Fives me output. But calling the function doesn't. echo buildStructure($obj); /** * @TODO to add auto_inc support */ function buildStructure($obj) { $output = ''; $primaryKey = $schema["{$obj}"]['primary key']; foreach ($schema["{$obj}"]['fields'] as $name => $tag) // #### ERROR #### Invalid argument supplied for foreach() { $type = $tag['type']; $length = $tag['length']; $default = $tag['default']; $description = $tag['description']; $length = (isset($length)) ? "({$length})" : ''; $default = ($default == NULL ) ? "NULL" : $default; $output .= "`{$name}` {$type}{$length} DEFAULT {$default} COMMENT `{$DESCRIPTION}`, "; } return $output; }

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  • Dynamic GUI Framework Designing

    - by user575715
    There is a Scenario to be developed for a 3-tier Application .We need to design a Framework or a utility sort of thing . In tradional aspect of GUI Designing , either we tend to create a static gui page and code the elements on it along with other properties of the elements such as (disabled/enabled,image source,name ,id ,which function to be called under onclick event.) or we tend to drag and drop the elements from the control pallete provided by variety of gui frameworks. Certain things i need to design a POC so that we can develop this concept. 1) There must a utility ,such that during creation of screen layout , that screen should be saved in the database(RDBMS) with a screen number. 2) All the Events related to that control should be saved in some other table which will be dynamically mapped during the calling of screen number by the user. 3) When the user call that screen ,a generic function should be invoked which'll call the screen file from the database and apply all the properties ,events,etc at runtime and the final output will be displayed to the user. This POC will help the us to customised the screens according to our usage.also all the code will seperated which can easily be used for some other development process. Thanks Amit Kalra

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  • Select return dynamic columns

    - by Ascalonian
    I have two tables: Standards and Service Offerings. A Standard can have multiple Service Offerings. Each Standard can have a different number of Service Offerings associated to it. What I need to be able to do is write a view that will return some common data and then list the service offerings on one line. For example: Standard Id | Description | SO #1 | SO #2 | SO #3 | ... | SO #21 | SO Count 1 | One | A | B | C | ... | G | 21 2 | Two | A | | | ... | | 1 3 | Three | B | D | E | ... | | 3 I have no idea how to write this. The number of SO columns is set to a specific number (21 in this case), so we cannot exceed past that. Any ideas on how to approach this? A place I started is below. It just returned multiple rows for each Service Offering, when they need to be on one row. SELECT * FROM SERVICE_OFFERINGS WHERE STANDARD_KEY IN (SELECT STANDARD_KEY FROM STANDARDS)

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  • Drawing using Dynamic Array and Buffer Object

    - by user1905910
    I have a problem when creating the vertex array and the indices array. I don't know what really is the problem with the code, but I guess is something with the type of the arrays, can someone please give me a light on this? #define GL_GLEXT_PROTOTYPES #include<GL/glut.h> #include<iostream> using namespace std; #define BUFFER_OFFSET(offset) ((GLfloat*) NULL + offset) const GLuint numDiv = 2; const GLuint numVerts = 9; GLuint VAO; void display(void) { enum vertex {VERTICES, INDICES, NUM_BUFFERS}; GLuint * buffers = new GLuint[NUM_BUFFERS]; GLfloat (*squareVerts)[2] = new GLfloat[numVerts][2]; GLubyte * indices = new GLubyte[numDiv*numDiv*4]; GLuint delta = 80/numDiv; for(GLuint i = 0; i < numVerts; i++) { squareVerts[i][1] = (i/(numDiv+1))*delta; squareVerts[i][0] = (i%(numDiv+1))*delta; } for(GLuint i=0; i < numDiv; i++){ for(GLuint j=0; j < numDiv; j++){ //cada iteracao gera 4 pontos #define NUM_VERT(ii,jj) ((ii)*(numDiv+1)+(jj)) #define INDICE(ii,jj) (4*((ii)*numDiv+(jj))) indices[INDICE(i,j)] = NUM_VERT(i,j); indices[INDICE(i,j)+1] = NUM_VERT(i,j+1); indices[INDICE(i,j)+2] = NUM_VERT(i+1,j+1); indices[INDICE(i,j)+3] = NUM_VERT(i+1,j); } } glGenVertexArrays(1, &VAO); glBindVertexArray(VAO); glGenBuffers(NUM_BUFFERS, buffers); glBindBuffer(GL_ARRAY_BUFFER, buffers[VERTICES]); glBufferData(GL_ARRAY_BUFFER, sizeof(squareVerts), squareVerts, GL_STATIC_DRAW); glVertexPointer(2, GL_FLOAT, 0, BUFFER_OFFSET(0)); glEnableClientState(GL_VERTEX_ARRAY); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[INDICES]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0,1.0,1.0); glDrawElements(GL_POINTS, 16, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0)); glutSwapBuffers(); } void init() { glClearColor(0.0, 0.0, 0.0, 0.0); gluOrtho2D((GLdouble) -1.0, (GLdouble) 90.0, (GLdouble) -1.0, (GLdouble) 90.0); } int main(int argv, char** argc) { glutInit(&argv, argc); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); glutInitWindowSize(500,500); glutInitWindowPosition(100,100); glutCreateWindow("myCode.cpp"); init(); glutDisplayFunc(display); glutMainLoop(); return 0; } Edit: The problem here is that drawing don't work at all. But I don't get any error, this just don't display what I want to display. Even if I put the code that make the vertices and put them in the buffers in a diferent function, this don't work. I just tried to do this: void display(void) { glBindVertexArray(VAO); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0,1.0,1.0); glDrawElements(GL_POINTS, 16, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0)); glutSwapBuffers(); } and I placed the rest of the code in display in another function that is called on the start of the program. But the problem still

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  • How do I trigger a single event defined for a class of objects

    - by mrbinky3000
    I have a question. I have 8 buttons that have unique incrementing id's and a shared class. <button class="btnChapter" id="btnChapter_1" value="1">1</button> <button class="btnChapter" id="btnChapter_2" value="2">2</button> <button class="btnChapter" id="btnChapter_3" value="3">3</button> ... In order to prevent me from duplicating code, I bound a click event to the btnChapter class instead of binding an event individually to each button's ID. $('.btnChapter').click(function(){ .. do stuff .. }); How do I trigger() the click() event only for #btnChapter_2? The following doesn't seem to work. $('#btnChapter_2').click()

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  • IBOutlet on properties and exposition of the class

    - by Espuz
    Apple, for memory management issues, recommend defining outlets on properties, not in the attribute declaration. But, as far as I know, declaring properties exposes the class to external classes, so this could be dangerous. On UIViewController we have the main view definition and the logic, so MVC is slightly cheated in this cases. What is the beteer approach, Apples's recommendation for memory-management or armored classes?

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  • Creating dynamic resource in cookbook

    - by zsong
    Long story short, here is my code: template "...." do .... notifies :restart,"service[myservice_One]" notifies :restart,"service[myservice_Two]" end ['One', 'Two'].each do |proj| service 'myservice_#{proj}' do start_command "setsid /etc/init.d/my_command #{proj} start" stop_command "setsid /etc/init.d/my_command #{proj} stop" restart_command "setsid /etc/init.d/my_command #{proj} restart" status_command "setsid /etc/init.d/my_command #{proj} status" supports :status => true, :restart => true action [:enable,:start] end end I got this error: template[...] is configured to notify resource service[celery_worker_One] with action restart, but service[celery_worker_One] cannot be found in the resource collection. I know I can duplicate my code to make it work but how to dynamically create the services? Thanks!

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  • How do games move around objects (in general)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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  • T-SQL: Dynamic Query by Selected Column in ASP.NET GridView

    - by jp2code
    I'm trying to modify a stored procedure used in an ASP.NET page. By default, the stored procedure returns all of the data, which can be overwhelming for employees in the plant. I want to add a drop down menu item for the column name and a text box for a value to allow our employees to search the data for their specific items. What I would like to add is the ability to pass in a Column Name and Column Value to search, similar to the following: DECLARE @colName nVarChar(50), @colValue nVarChar(50) SET @colName='EmployeeID' SET @colValue='007135' SELECT Column1, Column2, Column3, Column4, Column5, Column6, Column7 FROM viewNum1 WHERE ((@colName IS NULL) OR (@colValue IS NULL) OR ('['+@colName+']'=@colValue)) If all values passed in (@colValue and @colName), all records return; however, if I try specifying that @colName=EmployeeID and @colValue='007135' (a value that does exist in the database), no records are returned. Next is the problem that I am running an old SQL Server 2000 database that does not allow the stored procedure to access the table column names, and the whole technique looks prone to SQL Injection. Finally, I don't see how to bind my GridView control to this and still have the ability to display all records. How would I write such a filtering stored procedure?

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  • C++ keeping a list of objects and calling a contructor through another function

    - by Nona Urbiz
    why isnt my object being created? When I do it like so, I am told error C2065: 'AllReferrals' : undeclared identifier as well as error C2228: left of '.push_back' must have class/struct/union. If I put the list initialization before the class I get error C2065: 'AllReferrals' : undeclared identifier. Thanks! #include <iostream> #include <fstream> #include <regex> #include <string> #include <list> #include <map> using namespace std; using namespace tr1; class Referral { public: string url; map<string, int> keywords; static bool submit(string url, string keyword, int occurrences) { //if(lots of things i'll later add){ Referral(url, keyword, occurrences); return true; //} //else // return false; } private: list<string> urls; Referral(string url, string keyword, int occurrences) { url = url; keywords[keyword] = occurrences; AllReferrals.push_back(this); } }; static list<Referral> AllReferrals; int main() { Referral::submit("url", "keyword", 1); cout << AllReferrals.size(); cout << "\n why does that ^^ say 0 (help me make it say one)?"; cout << "\n and how can i AllReferrals.push_back(this) from my constructor?"; cout << " When I do it like so, I am told error C2065: 'AllReferrals' : undeclared identifier"; cout << " as well as error C2228: left of '.push_back' must have class/struct/union."; cout << " If I put the list initialization before the class I get error C2065: 'AllReferrals' : undeclared identifier."; cout << "\n\n\t Thanks!"; getchar(); }

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  • Strongly typed dynamic Linq sorting

    - by David
    I'm trying to build some code for dynamically sorting a Linq IQueryable<. The obvious way is here, which sorts a list using a string for the field name http://dvanderboom.wordpress.com/2008/12/19/dynamically-composing-linq-orderby-clauses/ However I want one change - compile time checking of field names, and the ability to use refactoring/Find All References to support later maintenance. That means I want to define the fields as f=f.Name, instead of as strings. For my specific use I want to encapsulate some code that would decide which of a list of named "OrderBy" expressions should be used based on user input, without writing different code every time. Here is the gist of what I've written: var list = from m Movies select m; // Get our list var sorter = list.GetSorter(...); // Pass in some global user settings object sorter.AddSort("NAME", m=m.Name); sorter.AddSort("YEAR", m=m.Year).ThenBy(m=m.Year); list = sorter.GetSortedList(); ... public class Sorter ... public static Sorter GetSorter(this IQueryable source, ...) The GetSortedList function determines which of the named sorts to use, which results in a List object, where each FieldData contains the MethodInfo and Type values of the fields passed in AddSort: public SorterItem AddSort(Func field) { MethodInfo ... = field.Method; Type ... = TypeOf(TKey); // Create item, add item to diction, add fields to item's List // The item has the ThenBy method, which just adds another field to the List } I'm not sure if there is a way to store the entire field object in a way that would allow it be returned later (it would be impossible to cast, since it is a generic type) Is there a way I could adapt the sample code, or come up with entirely new code, in order to sort using strongly typed field names after they have been stored in some container and retrieved (losing any generic type casting)

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  • Mouse management in JavaScript games

    - by Jakob
    Im using JavaScript, the HTML5 canvas-element and WebGL to make a simple 3D-game in first person view for fun. Ideally, I would like to control my movement by using the keyboard to move and the mouse to look around, like you usually do in FPS-games. As you probably understand, there are some limits to this in the browser, since the mouse cant be captured: When using the onmousemove event, no further movement will be detected when the mouse pointer reaches the border of my screen (which means that I wont be able to run in a circle for example) Seeing the mouse move across the screen is not the end of the world, but it is a little annoying From what I know, it's impossible to hide the mouse as well as setting it's position in JavaScript. Hence, my question is this: If we cant to those things, what can we do in order to get close to the desktop gaming experience when it comes to the mouse in the browser? And I mean right now, using current APIs. Not "what could be changed in some standard to make life easier". Also, I realize that I could use the keyboard to look around, but then we're back in 1995 when Quake were actually played like that. And of course I know that it would be easier to write a desktop application or use Flash at least, but Im trying to push JavaScript's limits here. Apart from those things, what are your suggestions? Any kind of reference, existing game, crazy idea, hack or even browser specific solution would be appreciated.

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  • Problems with mod_rewrite and 301 redirects from one dynamic url to another

    - by user349891
    Hey all, I'm having all kinds of problems with a bunch of apache redirects just now and could really use some help! I'm wating to put in a 301 redirect for a load of urls from a client's old site to their new site in the following format; Old - page.php?pageNum_rs_all=0&totalRows_rs_all=112 New - page/sub?foo=bar The values in the query sting for the old site don't in any way tie up to any ids or references on the new site, I only want to match that specific request and redirect to the new page. It feels like I've tried just about every combination of rewriterule I can find online but still nothing seems to be working. This is running on Apache 2.2. The rule I started with (and keep going back to) is; RewriteRule ^/page.php\?pageNum_rs_all=0&totalRows_rs_all=112 /page/sub?foo=bar [R=301,L,NE] Any help would be greatly appreciated! c.

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