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  • What wording in the C++ standard allows static_cast<non-void-type*>(malloc(N)); to work?

    - by ben
    As far as I understand the wording in 5.2.9 Static cast, the only time the result of a void*-to-object-pointer conversion is allowed is when the void* was a result of the inverse conversion in the first place. Throughout the standard there is a bunch of references to the representation of a pointer, and the representation of a void pointer being the same as that of a char pointer, and so on, but it never seems to explicitly say that casting an arbitrary void pointer yields a pointer to the same location in memory, with a different type, much like type-punning is undefined where not punning back to an object's actual type. So while malloc clearly returns the address of suitable memory and so on, there does not seem to be any way to actually make use of it, portably, as far as I have seen.

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  • Performance of Managed C++ Vs UnManaged/native C++

    - by bsobaid
    I am writing a very high performance application that handles and processes hundreds of events every millisecond. Is Unmanaged C++ faster than managed c++? and why? Managed C++ deals with CLR instead of OS and CLR takes care of memory management, which simplifies the code and is probably also more efficient than code written by "a programmer" in unmanaged C++? or there is some other reason? When using managed, how can one then avoid dynamic memory allocation, which causes a performance hit, if it is all transparent to the programmer and handled by CLR? So coming back to my question, Is managed C++ more efficient in terms of speed than unmanaged C++ and why?

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  • Using Java Script to pass data

    - by Doodle
    How can I pass data from client to server? I have a very simple text editor created on a site and every few minutes or so I would like to send the information that has been typed in back to the server as a text file. I am trying to create an effect similar to the live type of googleWave. Speed and efficiency isn't all that important at the moment. A quick and dirty way would be suffice.

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  • C++: Best text accumulator

    - by MInner
    Text gets accumulates piecemeal before being sent to client. Now we use own class that allocates memory for each piece as char massive. (Anyway, works like char[][] + std::list<char*>). Then we build the whole string, convert it into std::sting and then create boost::asio::streambuf using it. That's slow enough, I assume. Correct me if I'm wrong. I know, in many cases simple FILE type from stdio.h is used. How does it works? Allocates memory at every write into it. So, is it faster and is there any way to read into boost::asio::streambuf from FILE?

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  • Capturing stdout within the same process in Python

    - by danben
    I've got a python script that calls a bunch of functions, each of which writes output to stdout. Sometimes when I run it, I'd like to send the output in an e-mail (along with a generated file). I'd like to know how I can capture the output in memory so I can use the email module to build the e-mail. My ideas so far were: use a memory-mapped file (but it seems like I have to reserve space on disk for this, and I don't know how long the output will be) bypass all this and pipe the output to sendmail (but this may be difficult if I also want to attach the file)

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  • Pointers, links, object and reference count

    - by EugeneP
    String a = "a"; // allocate memory and write address of a memory block to a variable String b = "b"; // in a and b hold addresses b = a; // copy a address into b. // Now what? b value is completely lost and will be garbage collected //* next step a = null; // now a does not hold a valid address to any data, // still data of a object exist somewhere, yet we cannot get access to it. Correct me if there's a mistake somewhere in my reflexions. My question is: suppose anInstance object of type Instance has a property ' surname ' anInstance.getSurname() returns "MySurname". now String s = anInstance.getSurname(); anInstance = null; question is - is it true that getSurname value, namely MySurname will not be garbage collected because and only because it has active reference counter 0, and if other properties of anInstance have a zero reference counter, they'll be garbage collected?

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  • thread management in nbody code of cuda-sdk

    - by xnov
    When I read the nbody code in Cuda-SDK, I went through some lines in the code and I found that it is a little bit different than their paper in GPUGems3 "Fast N-Body Simulation with CUDA". My questions are: First, why the blockIdx.x is still involved in loading memory from global to share memory as written in the following code? for (int tile = blockIdx.y; tile < numTiles + blockIdx.y; tile++) { sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(blockIdx.x + q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : //this line positions[WRAP(blockIdx.x + tile, gridDim.x) * p + threadIdx.x]; //this line __syncthreads(); // This is the "tile_calculation" function from the GPUG3 article. acc = gravitation(bodyPos, acc); __syncthreads(); } isn't it supposed to be like this according to paper? I wonder why sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : positions[WRAP(tile, gridDim.x) * p + threadIdx.x]; Second, in the multiple threads per body why the threadIdx.x is still involved? Isn't it supposed to be a fix value or not involving at all because the sum only due to threadIdx.y if (multithreadBodies) { SX_SUM(threadIdx.x, threadIdx.y).x = acc.x; //this line SX_SUM(threadIdx.x, threadIdx.y).y = acc.y; //this line SX_SUM(threadIdx.x, threadIdx.y).z = acc.z; //this line __syncthreads(); // Save the result in global memory for the integration step if (threadIdx.y == 0) { for (int i = 1; i < blockDim.y; i++) { acc.x += SX_SUM(threadIdx.x,i).x; //this line acc.y += SX_SUM(threadIdx.x,i).y; //this line acc.z += SX_SUM(threadIdx.x,i).z; //this line } } } Can anyone explain this to me? Is it some kind of optimization for faster code?

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  • How to return a string literal from a function

    - by skydoor
    Hi I am always confused about return a string literal or a string from a function. I was told that there might be memory leak because you don't know when the memory will be deleted? For example, in the code below, how to implement foo() so that make the output of the code is "Hello World"? void foo ( ) // you can add parameters here. { } int main () { char *c; foo ( ); printf ("%s",c); return 0; } Also if the return type of foo() is not void, but you can return char*, what should it be.

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  • Read random lines from huge CSV file in Python

    - by jbssm
    I have this quite big CSV file (15 Gb) and I need to read about 1 million random lines from it. As far as I can see - and implement - the CSV utility in Python only allows to iterate sequentially in the file. It's very memory consuming to read the all file into memory to use some random choosing and it's very time consuming to go trough all the file and discard some values and choose others, so, is there anyway to choose some random line from the CSV file and read only that line? I tried without success: import csv with open('linear_e_LAN2A_F_0_435keV.csv') as file: reader = csv.reader(file) print reader[someRandomInteger] A sample of the CSV file: 331.093,329.735 251.188,249.994 374.468,373.782 295.643,295.159 83.9058,0 380.709,116.221 352.238,351.891 183.809,182.615 257.277,201.302 61.4598,40.7106

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  • Deciphering a queer compiler warning about unsigned decimal constant

    - by Artagnon
    This large application has a memory pool library which uses a treap internally to store nodes of memory. The treap is implemented using cpp macros, and the complete file trp.h can be found here. I get the following compiler warning when I attempt to compile the application: warning: this decimal constant is unsigned only in ISO C90 By deleting portions of the macro code and using trial-and-error, I finally found the culprit: #define trp_prio_get(a_type, a_field, a_node) \ (2654435761*(uint32_t)(uintptr_t)(a_node)) I'm not sure what that strange number is doing there, but I assume it's there for a good reason, so I just want to leave it alone. I do want to fix the warning though- any idea why the compiler's saying that it's unsigned only in ISO C90? EDIT: I'm using gcc-4.1

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  • Resolving Assemblies, the fuzzy way

    - by David Rutten
    Here's the setup: A pure DotNET class library is loaded by an unmanaged desktop application. The Class Library acts as a plugin. This plugin loads little baby plugins of its own (all DotNET Class Libraries), and it does so by reading the dll into memory as a byte-stream, then Assembly asm = Assembly.Load(COFF_Image); The problem arises when those little baby plugins have references to other dlls. Since they are loaded via the memory rather than directly from the disk, the framework often cannot find these referenced assemblies and is thus incapable of loading them. I can add an AssemblyResolver handler to my project and I can see these referenced assemblies drop past. I have a reasonably good idea about where to find these referenced assemblies on the disk, but how can I make sure that the Assmebly I load is the correct one? In short, how do I reliably go from the System.ResolveEventArgs.Name field to a dll file path, presuming I have a list of all the folders where this dll could be hiding)?

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  • Side effects of reordering columns in PostgreSQL

    - by Summer
    I sometimes re-order the columns in my Postgres DB. Since Postgres can only add columns at the end of tables, I end up re-ordering by adding new columns at the end of the table, setting them equal to existing columns, and then dropping the original columns. My question is: what does PostgreSQL do with the memory that's freed by dropped columns? Does it automatically re-use the memory, so a single record consumes the same amount of space as it did beforehand? But that would require a re-write of the whole table, so to avoid that, does it just keep a bunch of blank space around in each record? Thanks! ~S

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  • Singelton on iPhone Simulator vs Singelton on real Device

    - by Helge Becker
    I am using a Singelton for some shared stuff. In the simulator, the app crashes ocasionally. Tracking the crash down shows that the the properties of my Singelton became dealocated. Those crashes never happend on a real device. Does the iPHone simulator handle memory managemend different? GC maybe? Changed the singelton to match this pattern. The iPhone Simulator dont crash now, but I am not sure about the memory handling on the real device. I assume that this solution will cause problems. What do you think?

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  • Core Data data type for just the date - not including time

    - by Jason
    I am new at Core Data, and it seems like it is a great way to manage the data store. However I am also very memory-conscious due to the fact that the iPhone doesn't have that much of it. I was a little surprised to see that the data types are so limited - eg. there is a Date type which includes also the time, but no Date type for just the date! All the time information takes up precious bytes of memory, if I just wanted an attribute with the date (e.g. 2/15/2010 rather than 2/15/2010 02:34:48), how could I do this? Is it possible?

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  • java servlet: generate zip file from BLOBs

    - by Zack
    I'm trying to zip a large number of pdf files (stored as BLOBs in the DB) and then return the zip as an attachment to the user. What's the best way to do this without running into memory issues? Another note: I actually need to merge some PDFs prior to adding them to the ZipOutputStream. Therefore, a couple PDFs will need to be stored in memory at a time. I assume it would be best to then store them as temporary files on the server before zipping them all?

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  • Anyone Know a Great Sparse One Dimensional Array Library in Python?

    - by TheJacobTaylor
    I am working on an algorithm in Python that uses arrays heavily. The arrays are typically sparse and are read from and written to constantly. I am currently using relatively large native arrays and the performance is good but the memory usage is high (as expected). I would like to be able to have the array implementation not waste space for values that are not used and allow an index offset other than zero. As an example, if my numbers start at 1,000,000 I would like to be able to index my array starting at 1,000,000 and not be required to waste memory with a million unused values. Array reads and writes needs to be fast. Expanding into new territory can be a small delay but reads and writes should be O(1) if possible. Does anybody know of a library that can do it? Thanks!

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  • hidden forms and thr handles

    - by shraddha
    i am hiding the form using SetVisibleCore to false, but now i cant get the handle of this form in other application which i am retrieving using EnumWindow its giving me exception "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." an ACCESS VIOLATION EXCEPTION. so i am searching on 2 ways 1. find out the other way to get handle here we cant use FindWindow cause its not returning any handle 2. find a another way to hide the form but this should be done before loading of the form so,,,plz help me if anybody can

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  • What are the pros and cons of using manual list iteration vs recursion through fail

    - by magus
    I come up against this all the time, and I'm never sure which way to attack it. Below are two methods for processing some season facts. What I'm trying to work out is whether to use method 1 or 2, and what are the pros and cons of each, especially large amounts of facts. methodone seems wasteful since the facts are available, why bother building a list of them (especially a large list). This must have memory implications too if the list is large enough ? And it doesn't take advantage of Prolog's natural backtracking feature. methodtwo takes advantage of backtracking to do the recursion for me, and I would guess would be much more memory efficient, but is it good programming practice generally to do this? It's arguably uglier to follow, and might there be any other side effects? One problem I can see is that each time fail is called, we lose the ability to pass anything back to the calling predicate, eg. if it was methodtwo(SeasonResults), since we continually fail the predicate on purpose. So methodtwo would need to assert facts to store state. Presumably(?) method 2 would be faster as it has no (large) list processing to do? I could imagine that if I had a list, then methodone would be the way to go.. or is that always true? Might it make sense in any conditions to assert the list to facts using methodone then process them using method two? Complete madness? But then again, I read that asserting facts is a very 'expensive' business, so list handling might be the way to go, even for large lists? Any thoughts? Or is it sometimes better to use one and not the other, depending on (what) situation? eg. for memory optimisation, use method 2, including asserting facts and, for speed use method 1? season(spring). season(summer). season(autumn). season(winter). % Season handling showseason(Season) :- atom_length(Season, LenSeason), write('Season Length is '), write(LenSeason), nl. % ------------------------------------------------------------- % Method 1 - Findall facts/iterate through the list and process each %-------------------------------------------------------------- % Iterate manually through a season list lenseason([]). lenseason([Season|MoreSeasons]) :- showseason(Season), lenseason(MoreSeasons). % Findall to build a list then iterate until all done methodone :- findall(Season, season(Season), AllSeasons), lenseason(AllSeasons), write('Done'). % ------------------------------------------------------------- % Method 2 - Use fail to force recursion %-------------------------------------------------------------- methodtwo :- % Get one season and show it season(Season), showseason(Season), % Force prolog to backtrack to find another season fail. % No more seasons, we have finished methodtwo :- write('Done').

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  • How can I position QDockWidgets as the screen shot shows using code?

    - by Nathan
    I want a Qt window to come up with the following arrangement of dock widgets on the right. Qt allows you to provide an argument to the addDockWidget method of QMainWindow to specify the position (top, bottom, left or right) but apparently not how two QDockWidgets placed on the same side will be arranged. Here is the code that adds the dock widgets. this uses PyQt4 but it should be the same for Qt with C++ self.memUseGraph = mem_use_widget(self) self.memUseDock = QDockWidget("Memory Usage") self.memUseDock.setObjectName("Memory Usage") self.memUseDock.setWidget(self.memUseGraph) self.addDockWidget(Qt.DockWidgetArea(Qt.RightDockWidgetArea),self.memUseDock) self.diskUsageGraph = disk_usage_widget(self) self.diskUsageDock = QDockWidget("Disk Usage") self.diskUsageDock.setObjectName("Disk Usage") self.diskUsageDock.setWidget(self.diskUsageGraph) self.addDockWidget(Qt.DockWidgetArea(Qt.RightDockWidgetArea),self.diskUsageDock) When this code is used to add both of them to the right side, one is above the other, not like the screen shot I made. The way I made that shot was to drag them there with the mouse after starting the program, but I need it to start that way.

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  • Efficient alternatives to merge for larger data.frames R

    - by Etienne Low-Décarie
    I am looking for an efficient (both computer resource wise and learning/implementation wise) method to merge two larger (size1 million / 300 KB RData file) data frames. "merge" in base R and "join" in plyr appear to use up all my memory effectively crashing my system. Example load test data frame and try test.merged<-merge(test, test) or test.merged<-join(test, test, type="all") - The following post provides a list of merge and alternatives: How to join data frames in R (inner, outer, left, right)? The following allows object size inspection: https://heuristically.wordpress.com/2010/01/04/r-memory-usage-statistics-variable/ Data produced by anonym

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  • How to write a datatable to excel work book at client side

    - by senthilkumar
    Hi Guys Currently i am doing one project in that we need to generate report from database. Since my server memory is too low im getting 'Out of Memory' Exception when im writing it at serverside and also when i write directly to a excel file using http header as excel file im not able to create multiple sheets since my database table is huge more than 65536 rows. I saw many solution using a third party tool but i cant use those into mine..If anyone already worked on this please give me some direction. Also i tried using javascript but for that i need to use datagrid at server side?? but in my project i m not allowed to use like this.

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  • Multithreading, when to yield versus sleep

    - by aaa
    hello. To clarify terminology, yield is when thread gives up its time slice. My platform of interest is POSIX threads, but I think question is general. Suppose I have consumer/producer pattern. If I want to throttle either consumer or producer, which is better to use, sleep or yield? I am mostly interested in efficiency of using either function. Thanks

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  • Maximum executable size on the iPhone?

    - by Sirp
    Is there a maximum size of executables or executables + shared objects on the iPhone? I've been developing an app that has been crashing on startup or early in execution with SIGSYS. Removing code from the program has helped, though structuring data so the code is simply not executed does not. This could be memory corruption, of some kind, however when I compiled with -Os rather than -O2 or -O3 the size of my executable goes down from 5.15MB to 3.60MB and the application runs perfectly. I also have a bunch of libraries I use, of course. I'm wondering, is there a limit on the size of executable code on the iPhone? Or am I just 'getting lucky' and masking memory corruption when I use -Os?

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