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  • Write-Only Reference in C++?

    - by Robert Mason
    Is there a way to code a write-only reference to an object? For example, suppose there was a mutex class: template <class T> class mutex { protected: T _data; public: mutex(); void lock(); //locks the mutex void unlock(); //unlocks the mutex T& data(); //returns a reference to the data, or throws an exception if lock is unowned }; Is there a way to guarantee that one couldn't do this: mutex<type> foo; T& ref; foo.lock(); ref = foo.data(); foo.unlock(); //I have a unguarded reference to foo now On the other hand, is it even worth it? I know that some people assume that programmers won't deliberately clobber the system, but then, why do we have private variables in the first place, eh? It'd be nice to just say it's "Undefined Behavior", but that just seems a little bit too insecure.

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  • game currency convert: math efficient

    - by Comradsky
    For variables:4 text views named diamondText, goldText, silverText, and bronzeText;money variable unsigned int money;and an NSTimer, every .1 sec,runs function: -(void)updateMoney{ money++; bronzeText.text = [NSString stringWithFormat:@"%d",money]; silverText.text = [NSString stringWithFormat:@"%d",money%10]; goldText.text = [NSString stringWithFormat:@"%d",money%100]; diamondText.text= [NSString stringWithFormat:@"%d",money%1000]; } Given that my currency is diamond = 10 gold = 10 silver = 10 bronze = 1; What would be most efficient way to calculate and display the money labels? How would you store this variable, with GameCenter and NSDictionary or GameCenter and something else? More details are below if you don't understand. To clarify: bronze has the last 2 numbers, silver has the next 2 numbers, and so on. I understand I could use 4 ints or an array, but i would rather try to use this method, unless theres a much more efficient way. Example: When money = 1000;bronzeText = nothing, silverText = 10,goldText = nothing, diamondText = nothing; What other ways would you do this that you think would be more efficient? I will be calling a function (void)collisionDetector that detects if my player.frame crosses with a flyingObject.frame, and if that object is a coin it gives an added value to money and then calls (void)updateMoney. Im just using the timer to test this and spawn these flying objects.

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  • Why does the order of the loops affect performance when iterating over a 2D array? [closed]

    - by Mark
    Possible Duplicate: Which of these two for loops is more efficient in terms of time and cache performance Below are two programs that are almost identical except that I switched the i and j variables around. They both run in different amounts of time. Could someone explain why this happens? Version 1 #include <stdio.h> #include <stdlib.h> main () { int i,j; static int x[4000][4000]; for (i = 0; i < 4000; i++) { for (j = 0; j < 4000; j++) { x[j][i] = i + j; } } } Version 2 #include <stdio.h> #include <stdlib.h> main () { int i,j; static int x[4000][4000]; for (j = 0; j < 4000; j++) { for (i = 0; i < 4000; i++) { x[j][i] = i + j; } } }

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  • Parallelize or vectorize all-against-all operation on a large number of matrices?

    - by reve_etrange
    I have approximately 5,000 matrices with the same number of rows and varying numbers of columns (20 x ~200). Each of these matrices must be compared against every other in a dynamic programming algorithm. In this question, I asked how to perform the comparison quickly and was given an excellent answer involving a 2D convolution. Serially, iteratively applying that method, like so list = who('data_matrix_prefix*') H = cell(numel(list),numel(list)); for i=1:numel(list) for j=1:numel(list) if i ~= j eval([ 'H{i,j} = compare(' char(list(i)) ',' char(list(j)) ');']); end end end is fast for small subsets of the data (e.g. for 9 matrices, 9*9 - 9 = 72 calls are made in ~1 s). However, operating on all the data requires almost 25 million calls. I have also tried using deal() to make a cell array composed entirely of the next element in data, so I could use cellfun() in a single loop: # who(), load() and struct2cell() calls place k data matrices in a 1D cell array called data. nextData = cell(k,1); for i=1:k [nextData{:}] = deal(data{i}); H{:,i} = cellfun(@compare,data,nextData,'UniformOutput',false); end Unfortunately, this is not really any faster, because all the time is in compare(). Both of these code examples seem ill-suited for parallelization. I'm having trouble figuring out how to make my variables sliced. compare() is totally vectorized; it uses matrix multiplication and conv2() exclusively (I am under the impression that all of these operations, including the cellfun(), should be multithreaded in MATLAB?). Does anyone see a (explicitly) parallelized solution or better vectorization of the problem?

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  • Using curl to submit/retrieve a forms results

    - by Jason
    I need help in trying to use curl to post data to a page and retrieve the results after the form has been submitted. I created a simple form: <form name="test" method="post" action="form.php"> <input type="text" name="name" size="40" />e <input type="text" name="comment" size="140" /> <input type="submit" name="submit" value="submit" /> </form> In addition, I have php code to handle this form in the same page. All it does is echo back the form values. The curl that I have been using is this: $h = curl_init(); curl_setopt($h, CURLOPT_URL, "path/to/form.php"); curl_setopt($h, CURLOPT_POST, true); curl_setopt($h, CURLOPT_POSTFIELDS, array( 'name' = 'yes', 'comment' = 'no' )); curl_setopt($h, CURLOPT_HEADER, false); curl_setopt($h, CURLOPT_RETURNTRANSFER, 1); $result = curl_exec($h); When I launch the page with the curl code in it, I get the form.php page contents but it doesn't not show the variables that PHP should have echo'd when the form is submitted. would appreciate any help with this. Thanks.

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  • NullPointerException on Activity Testint Tutorial

    - by Bendik
    Hello, I am currently trying the activity testing tutorial (Found here), and have a problem. It seems that whenever I try to call something inside the UIThread, I get a java.lang.NullPointerException. public void testSpinnerUI() { mActivity.runOnUiThread( new Runnable() { public void run() { mSpinner.requestFocus(); } }); } This gives me: Incomplete: java.lang.NullPointerException and nothing else. I have tried this on two different samples now, with the same result. I tried with a try/catch clause around the mSpinner.requestFocus() call, and it seems that mSpinner is null inside the thread. I have set it properly up with the setUp() function found in the same sample, and a quick assertNotNull( mSpinner ) shows me that mSpinner is in fact not null after the setUp() function. What can be the cause of this? EDIT; ok, some more testing has been done. It seems that the application that is being tested resets between each test. This essentially makes me have to reinstantiate all variables between each test. Is this normal?

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  • Learning Java and logic using debugger. Did I cheat?

    - by centr0
    After a break from coding in general, my way of thinking logically faded (as if it was there to begin with...). I'm no master programmer. Intermediate at best. I decided to see if i can write an algorithm to print out the fibonacci sequence in Java. I got really frustrated because it was something so simple, and used the debugger to see what was going on with my variables. solved it in less than a minute with the help of the debugger. Is this cheating? When I read code either from a book or someone else's, I now find that it takes me a little more time to understand. If the alghorithm is complex (to me) i end up writing notes as to whats going on in the loop. A primitive debugger if you will. When you other programmers read code, do you also need to write things down as to whats the code doing? Or are you a genius and and just retain it?

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  • Updating Cells in a DataTable

    - by Maxim Z.
    I'm writing a small app to do a little processing on some cells in a CSV file I have. I've figured out how to read and write CSV files with a library I found online, but I'm having trouble: the library parses CSV files into a DataTable, but, when I try to change a cell of the table, it isn't saving the change in the table! Below is the code in question. I've separated the process into multiple variables and renamed some of the things to make it easier to debug for this question. Code Inside the loop: string debug1 = readIn.Rows[i].ItemArray[numColumnToCopyTo].ToString(); string debug2 = readIn.Rows[i].ItemArray[numColumnToCopyTo].ToString().Trim(); string debug3 = readIn.Rows[i].ItemArray[numColumnToCopyFrom].ToString().Trim(); string towrite = debug2 + ", " + debug3; readIn.Rows[i].ItemArray[numColumnToCopyTo] = (object)towrite; After the loop: readIn.AcceptChanges(); When I debug my code, I see that towrite is being formed correctly and everything's OK, except that the row isn't updated: why isn't it working? I have a feeling that I'm making a simple mistake here: the last time I worked with DataTables (quite a long time ago), I had similar problems. If you're wondering why I'm adding another comma in towrite, it's because I'm combining a street address field with a zip code field - I hope that's not messing anything up. My code is kind of messy, as I'm only trying to edit one file to make a small fix, so sorry.

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  • OutOfMemoryError creating a tree recursively?

    - by Alexander Khaos Greenstein
    root = new TreeNode(N); constructTree(N, root); private void constructTree(int N, TreeNode node) { if (N > 0) { node.setLeft(new TreeNode(N-1)); constructTree(N-1, node.getLeft()); } if (N > 1) { node.setMiddle(new TreeNode(N-2)); constructTree(N-2, node.getMiddle()); } if (N > 2) { node.setRight(new TreeNode(N-3)); constructTree(N-3, node.getRight()); } Assume N is the root number, and the three will create a left middle right node of N-1, N-2, N-3. EX: 5 / | \ 4 3 2 /|\ 3 2 1 etc. My GameNode class has the following variables: private int number; private GameNode left, middle, right; Whenever I construct a tree with an integer greater than 28, I get a OutOfMemoryError. Is my recursive method just incredibly inefficient or is this natural? Thanks!

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  • ReplaceAll not working as expected

    - by Tim Kemp
    Still early days with Mathematica so please forgive what is probably a very obvious question. I am trying to generate some parametric plots. I have: ParametricPlot[{ (a + b) Cos[t] - h Cos[(a + b)/b t], (a + b) Sin[t] - h Sin[(a + b)/b t]}, {t, 0, 2 \[Pi]}, PlotRange -> All] /. {a -> 2, b -> 1, h -> 1} No joy: the replacement rules are not applied and a, b and h remain undefined. If I instead do: Hold@ParametricPlot[{ (a + b) Cos[t] - h Cos[(a + b)/b t], (a + b) Sin[t] - h Sin[(a + b)/b t]}, {t, 0, 2 \[Pi]}, PlotRange -> All] /. {a -> 2, b -> 1, h -> 1} it looks like the rules ARE working, as confirmed by the output: Hold[ParametricPlot[{(2 + 1) Cos[t] - 1 Cos[(2 + 1) t], (2 + 1) Sin[t] - 1 Sin[(2 + 1) t]}, {t, 0, 2 \[Pi]}, PlotRange -> All]] Which is what I'd expect. Take the Hold off, though, and the ParametricPlot doesn't work. There's nothing wrong with the equations or the ParametricPlot itself, though, because I tried setting values for a, b and h in a separate expression (a=2; b=1; h=1) and I get my pretty double cardoid out as expected. So, what am I doing wrong with ReplaceAll and why are the transformation rules not working? This is another fundamentally important aspect of MMA that my OOP-ruined brain isn't understanding. I tried reading up on ReplaceAll and ParametricPlot and the closest clue I found was that "ParametricPlot has attribute HoldAll and evaluates f only after assigning specific numerical values to variables" which didn't help much or I wouldn't be here. Thanks.

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  • Specifying a DLL reference

    - by Jesse
    I'm having trouble setting the path to a DLL that is not in the same directory as the executable. I have a reference to dllA.dll. At present, everything is just copied into the same directory and all is well; however, I need to move the executable to another directory while still referencing the DLL in the original directory. So, it's setup like: C:\Original\Dir program.exe dllA.dll dllB.dll dllC.dll But I need to have it setup like: C:\New\Dir program.exe dllB.dll dllC.dl Such that it is still able to reference dllA.dll in C:\Original\dir I tried the following, but to no avail: Set the "Copy Local" value to false for dllA.dll because I want it to be referenced in its original location. Under "Tools Options Projects and Solutions VC++ Directories" I have added the path to "C:\Original\Dir" Added "C:\Original\Dir" to both the PATH and LIB environment variables At runtime, it informs me that it cannot locate dllA.dll Maybe the above steps I took only matter at compile time? I was able to find this http://stackoverflow.com/questions/1382704/c-specifying-a-location-for-dll-reference But I was thinking that my above method should've worked. Any ideas?

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  • How to put data from List<string []> to dataGridView

    - by Kirill
    Try to put some data from List to dataGridView, but have some problem with it. Currently have method, that return me required List - please see picture below code public List<string[]> ReadFromFileBooks() { List<string> myIdCollection = new List<string>(); List<string[]> resultColl = new List<string[]>(); if (chooise == "all") { if (File.Exists(filePath)) { using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read)) { StreamReader sr = new StreamReader(fs); string[] line = sr.ReadToEnd().Split(new string[] { Environment.NewLine }, StringSplitOptions.RemoveEmptyEntries); foreach (string l in line) { string[] result = l.Split(','); foreach (string element in result) { myIdCollection.Add(element); } resultColl.Add(new string[] { myIdCollection[0], myIdCollection[1], myIdCollection[2], myIdCollection[3] }); myIdCollection.Clear(); } sr.Close(); return resultColl; } } .... this return to me required data in requred form (like list from arrays). After this, try to move it to the dataGridView, that already have 4 columns with names (because i'm sure, that no than 4 colums required) - please see pic below Try to put data in to dataGridView using next code private void radioButtonViewAll_CheckedChanged(object sender, EventArgs e) { TxtLibrary myList = new TxtLibrary(filePathBooks); myList.chooise = "all"; //myList.ReadFromFileBooks(); DataTable table = new DataTable(); foreach (var array in myList.ReadFromFileBooks()) { table.Rows.Add(array); } dataGridViewLibrary.DataSource = table; } But as result got error - "required more rows that exist in dataGridVIew", but accordint to what I'm see (pic above) q-ty of rows (4) equal q-ty of arrays element in List (4). Try to check result by putting additional temp variables - but it's ok - please see pic below Where I'm wrong? Maybe i use dataGridView not in correct way?

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  • Mathematics errors in basic C++ program

    - by H Bomb1013
    I am working with a basic C++ program to determine the area and perimeter of a rectangle. My program works fine for whole numbers but falls apart when I use any number with a decimal. I get the impression that I am leaving something out, but since I'm a complete beginner, I have no idea what. Below is the source: #include <iostream> using namespace std; int main() { // Declared variables int length; // declares variable for length int width; // declares variable for width int area; // declares variable for area int perimeter; // declares variable for perimeter // Statements cout << "Enter the length and the width of the rectangle: "; // states what information to enter cin >> length >> width; // user input of length and width cout << endl; // closes the input area = length * width; // calculates area of rectangle perimeter = 2 * (length + width); //calculates perimeter of rectangle cout << "The area of the rectangle = " << area << " square units." <<endl; // displays the calculation of the area cout << "The perimeter of the rectangle = " << perimeter << " units." << endl; // displays the calculation of the perimeter system ("pause"); // REMOVE BEFORE RELEASE - testing purposes only return 0; }

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  • TDD approach for complex function

    - by jamie
    I have a method in a class for which they are a few different outcomes (based upon event responses etc). But this is a single atomic function which is to used by other applications. I have broken down the main blocks of the functionality that comprise this function into different functions and successfully taken a Test Driven Development approach to the functionality of each of these elements. These elements however aren't exposed for other applications would use. And so my question is how can/should i easily approach a TDD style solution to verifying that the single method that should be called does function correctly without a lot of duplication in testing or lots of setup required for each test? I have considered / looked at moving the blocks of functionality into a different class and use Mocking to simulate the responses of the functions used but it doesn't feel right and the individual methods need to write to variables within the main class (it felt really heath robinson). The code roughly looks like this (i have removed a lot of parameters to make things clearer along with a fair bit of irrelevant code). public void MethodToTest(string parameter) { IResponse x = null; if (function1(parameter)) { if (!function2(parameter,out x)) { function3(parameter, out x); } } // ... // more bits of code here // ... if (x != null) { x.Success(); } }

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  • Need help getting buttons to work...

    - by Mike Droid
    I am trying to get my first button to update a display number in my view when clicked. This view will have several buttons and "outputs" displayed. After reading examples and Q's here, I finally put something together that runs, but my first button is still not working; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.ship_layout); mSwitcher = (TextSwitcher) findViewById(R.id.eng_val); } private TextSwitcher mSwitcher; // Will be connected with the buttons via XML void onClick(View v){ switch (v.getId()) { case R.id.engplus: engcounter++; updateCounter(); break; case R.id.engneg: engcounter--; updateCounter(); break; } } private void updateCounter() { mSwitcher.setText(String.valueOf(engcounter)); } The .xml for this button is; <TextSwitcher android:id="@+id/eng_val" android:visibility="visible" android:paddingTop="9px" android:paddingLeft="50px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@+id/build" android:layout_toRightOf="@+id/engeq" android:textColor="#DD00ff00" android:textSize="24sp"/> This is within a Relative Layout that appears otherwise OK. When I had set the view to have a TextView with the number set as a string , the number displayed, but I could not figure out how to update the text with a numerical field. That may be my real problem. I have gone through many examples generally referenced from the dev. site (UI, Common Tasks, various samples), and I am still not seeing the connection here... Again, this is simply a try at getting variables to respond to buttons and update on the view. So, a few Q's for anyone that can help; 1) Is there any easier way of doing this (ie. send numerical value to View) ? 2) Why isn't my TextSwitcher displaying the number? 3) Should I be using a TextSwitcher here? 4) Any examples of this you can point me to?

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  • C++ privately contructed class

    - by Nona Urbiz
    How can I call a function and keep my constructor private? If I make the class static, I need to declare an object name which the compiler uses to call the constructor, which it cannot if the constructor is private (also the object would be extraneous). Here is the code I am attempting to use (it is not compilable): I want to keep the constructor private because I will later be doing a lot of checks before adding an object, modifying previous objects when all submitted variables are not unique rather than creating new objects. #include <iostream> #include <fstream> #include <regex> #include <string> #include <list> #include <map> using namespace std; using namespace tr1; class Referral { public: string url; map<string, int> keywords; static bool submit(string url, string keyword, int occurrences) { //if(Referrals.all.size == 0){ // Referral(url, keyword, occurrences); //} } private: list<string> urls; Referral(string url, string keyword, int occurrences) { url = url; keywords[keyword] = occurrences; Referrals.all.push_back(this); } }; struct All { list<Referral> all; }Referrals; int main() { Referral.submit("url", "keyword", 1); }

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  • Please tell me what is wrong with my threading!!!

    - by kiddo
    I have a function where I will compress a bunch of files into a single compressed file..it is taking a long time(to compress),so I tried implementing threading in my application..Say if I have 20 files for compression,I separated that as 5*4=20,inorder to do that I have separate variables(which are used for compression) for all 4 threads in order to avoid locks and I will wait until the 4 thread finishes..Now..the threads are working but i see no improvement in their performance..normally it will take 1 min for 20 files(for example) after implementing threading ...there is only 5 or 3 sec difference., sometimes the same. here i will show the code for 1 thread(so it is for other3 threads) //main thread myClassObject->thread1 = AfxBeginThread((AFX_THREADPROC)MyThreadFunction1,myClassObject); .... HANDLE threadHandles[4]; threadHandles[0] = myClassObject->thread1->m_hThread; .... WaitForSingleObject(myClassObject->thread1->m_hThread,INFINITE); UINT MyThreadFunction(LPARAM lparam) { CMerger* myClassObject = (CMerger*)lparam; CString outputPath = myClassObject->compressedFilePath.GetAt(0);//contains the o/p path wchar_t* compressInputData[] = {myClassObject->thread1outPath, COMPRESS,(wchar_t*)(LPCTSTR)(outputPath)}; HINSTANCE loadmyDll; loadmydll = LoadLibrary(myClassObject->thread1outPath); fp_Decompress callCompressAction = NULL; int getCompressResult=0; myClassObject->MyCompressFunction(compressInputData,loadClient7zdll,callCompressAction,myClassObject->thread1outPath, getCompressResult,minIndex,myClassObject->firstThread,myClassObject); return 0; }

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  • c++ code cons/pros

    - by VirusEcks
    below i have a code that runs in most of my simple programs .. . i want to know if it's good/bad ... and cons/pros . . win32 header file: win32.h #include <windows.h> #include <process.h> #include <stdarg.h> main header file: inc.h #include "win32.h" #ifndef INCS #define INCS #define DD #else #define DD extern #endif #ifndef VARS #define titlen L"my program" #endif DD wchar_t gtitle[512]; DD wchar_t gclass[512]; DD wchar_t gdir[32767]; #include "resources.h" #include "commonfunctions.h" then all files have something like this commonfunctions.h DD inline bool icmp( const char *String1, const char *String2 ) { if ( _stricmp( String1, String2 ) == 0 ) { return true; } return false; } DD inline bool scmp( const char *String1, const char *String2 ) { if ( strcmp( String1, String2 ) == 0 ) { return true; } return false; } all global variables have DD infront of them and all functions have DD too . is there a bad side of this ? . i came up with this idea and it wasn't problematic at all in small programs . but before i apply it in a large project will it be problematic ?. thanks in advance.

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  • Persisting object changes from child form to parent form based on button press.

    - by Shyran
    I have created a form that is used for both adding and editing a custom object. Which mode the form takes is provided by an enum value passed from the calling code. I also pass in an object of the custom type. All of my controls at data bound to the specific properties of the custom object. When the form is in Add mode, this works great as when the controls are updated with data, the underlying object is as well. However, in Edit mode, I keep two variables of the custom object supplied by the calling code, the original, and a temporary one made through deep copying. The controls are then bound to the temporary copy, this makes it easy to discard the changes if the user clicks the Cancel button. What I want to know is how to persist those changes back to the original object if the user clicks the OK button, since there is now a disconnect because of the deep copying. I am trying to avoid implementing a internal property on the Add/Edit form if I can. Below is an example of my code: public AddEditCustomerDialog(Customer customer, DialogMode mode) { InitializeComponent(); InitializeCustomer(customer, mode); } private void InitializeCustomer(Customer customer, DialogMode mode) { this.customer = customer; if (mode == DialogMode.Edit) { this.Text = "Edit Customer"; this.tempCustomer = ObjectCopyHelper.DeepCopy(this.customer); this.customerListBindingSource.DataSource = this.tempCustomer; this.phoneListBindingSource.DataSource = this.tempCustomer.PhoneList; } else { this.customerListBindingSource.DataSource = this.customer; this.phoneListBindingSource.DataSource = this.customer.PhoneList; } }

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  • Can a member struct be zero-init from the constructor initializer list without calling memset?

    - by selbie
    Let's say I have the following structure declaration (simple struct with no constructor). struct Foo { int x; int y; int z; char szData[DATA_SIZE]; }; Now let's say this struct is a member of a C++ class as follows: class CFoobar { Foo _foo; public: CFoobar(); }; If I declare CFoobar's constructor as follows: CFoobar::CFoobar() { printf("_foo = {%d, %d, %d}\n", _foo.x, _foo.y,_foo.z); for (int x = 0; x < 100; x++) printf("%d\n", _foo.szData[x]); } As you would expect, when CFoobar's constructor runs, garbage data gets printed out Obviously, the easy fix is to memset or ZeroMemory &_foo. It's what I've always done... However, I did notice that if add _foo to the constructor's initialization list with no parameters as follows: CFoobar::CFoobar() : _foo() { That this appears to zero-out the member variables of _foo. At least that was the case with g++ on linux. Now here's my question: Is this standard C++, or is this compiler specific behavior? If it's standard behavior, can someone quote me a reference from an official source? Any "gotchas" in regards to implicit zero-init behavior with more complicated structs and classes?

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  • How to move positions within an array?

    - by Jade Mulholland
    A program that simply moves array elements. Two variables: userInputVariable and blankSpaceVariable. I have a 2D array named table. Defined as table[userInputVariable + 1][6] I am printing out this array in a table format, and the far left column is numbered by whatever number the user entered at the beginning of the program. I then ask the user where they would like to enter a blank space within the array. This blank space acts like a divider for all the other information in the array. For example, if the user enters 10 at the start for the userInputVariable, and then enters 5 for the blank space. Once printed, the numbers should go like this: 1, 2, 3, 4, --, 5, 6, 7, 8, 9, 10. My plan has been to create a for loop and try to move all the numbers in the array back a position starting from the blank space variable. What I currently have, but does not work: for (int i = blankSpaceVariable; i < table.length - 1; i++) { table[i] = table[i + 1]; } table[blankSpaceVariable] = "--"; With my current code, the numbers go like this: 1, 2, 3, 4, 6, 7, 8, 9, 10 Tried completing this a few different ways also, but the other info within my 2D array didn't move with the numbers. So I thought that this approach can hopefully move all the info within my 2D array down, and make way for a blank section. All help is greatly appreciated!

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  • Android - update widget text

    - by david
    Hi, i have 2 questions about widgets update I have 2 buttons and i need to change one button text when i press the other one, how can i do this? The first time i open the widget it calls the onUpdate method, but it never calls it again. I need to update the widget every 2 seconds and i have this line in the xml. android:updatePeriodMillis="2000" Do i need a service or should it works just with the updatePeriodMillis tag? onUpdate method RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.newswidget); Intent intent = new Intent(context, DetalleConsulta.class); intent.putExtra(DetalleConsulta.CONSULTA_ID_NAME, "3"); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); views.setOnClickPendingIntent(R.id.btNews, pendingIntent); /* Inicializa variables para llamar el controlador */ this.imei = ((TelephonyManager)context.getSystemService(Context.TELEPHONY_SERVICE)).getDeviceId(); this.controlador = new Controlador(this.imei); try { this.respuestas = this.controlador.recuperarNuevasRespuestas(); if(this.respuestas != null &amp;&amp; this.respuestas.size() &gt; 0){ Iterator&lt;Consulta&gt; iterRespuestas = this.respuestas.iterator(); views.setTextViewText(R.id.btNews, ((Consulta)iterRespuestas.next()).getRespuesta()); } } catch (PersistenciaException e) { //TODO manejar error } appWidgetManager.updateAppWidget(appWidgetIds, views); thx a lot!!!

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  • syntax for MySQL INSERT with an array of columns

    - by Mike_Laird
    I'm new to PHP and MySQL query construction. I have a processor for a large form. A few fields are required, most fields are user optional. In my case, the HTML ids and the MySQL column names are identical. I've found tutorials about using arrays to convert $_POST into the fields and values for INSERT INTO, but I can't get them working - after many hours. I've stepped back to make a very simple INSERT using arrays and variables, but I'm still stumped. The following line works and INSERTs 5 items into a database with over 100 columns. The first 4 items are strings, the 5th item, monthlyRental is an integer. $query = "INSERT INTO `$table` (country, stateProvince, city3, city3Geocode, monthlyRental) VALUES ( '$country', '$stateProvince', '$city3', '$city3Geocode', '$monthlyRental')"; When I make an array for the fields and use it, as follows: $colsx = array('country,', 'stateProvince,', 'city3,', 'city3Geocode,', 'monthlyRental'); $query = "INSERT INTO `$table` ('$colsx') VALUES ( '$country', '$stateProvince', '$city3', '$city3Geocode', '$monthlyRental')"; I get a MySQL error - check the manual that corresponds to your MySQL server version for the right syntax to use near ''Array') VALUES ( 'US', 'New York', 'Fairport, Monroe County, New York', '(43.09)' at line 1. I get this error whether the array items have commas inside the single quotes or not. I've done a lot of reading and tried many combinations and I can't get it. I want to see the proper syntax on a small scale before I go back to foreach expressions to process $_POST and both the fields and values are arrays. And yes, I know I should use mysql_real_escape_string, but that is an easy later step in the foreach. Lastly, some clues about the syntax for an array of values would be helpful, particularly if it is different from the fields array. I know I need to add a null as the first array item to trigger the MySQL autoincrement id. What else? I'm pretty new, so please be specific.

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  • safe structures embedded systems

    - by user405633
    I have a packet from a server which is parsed in an embedded system. I need to parse it in a very efficient way, avoiding memory issues, like overlapping, corrupting my memory and others variables. The packet has this structure "String A:String B:String C". As example, here the packet received is compounded of three parts separated using a separator ":", all these parts must be accesibles from an structure. Which is the most efficient and safe way to do this. A.- Creating an structure with attributes (partA, PartB PartC) sized with a criteria based on avoid exceed this sized from the source of the packet, and attaching also an index with the length of each part in a way to avoid extracting garbage, this part length indicator could be less or equal to 300 (ie: part B). typedef struct parsedPacket_struct { char partA[2];int len_partA; char partB[300];int len_partB; char partC[2];int len_partC; }parsedPacket; The problem here is that I am wasting memory, because each structure should copy the packet content to each the structure, is there a way to only save the base address of each part and still using the len_partX.

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  • Read large amount of data from file in Java

    - by Crozin
    Hello I've got text file that contains 1 000 002 numbers in following formation: 123 456 1 2 3 4 5 6 .... 999999 100000 Now I need to read that data and allocate it to int variables (the very first two numbers) and all the rest (1 000 000 numbers) to an array int[]. It's not a hard task, but - it's horrible slow. My first attempt was java.util.Scanner: Scanner stdin = new Scanner(new File("./path")); int n = stdin.nextInt(); int t = stdin.nextInt(); int array[] = new array[n]; for (int i = 0; i < n; i++) { array[i] = stdin.nextInt(); } It works as excepted but it takes about 7500 ms to execute. I need to fetch that data in up to several hundred of milliseconds. Then I tried java.io.BufferedReader: Using BufferedReader.readLine() and String.split() I got the same results in about 1700 ms, but it's still too many. How can I read that amount of data in less that 1 second? The final result should be equal to: int n = 123; int t = 456; int array[] = { 1, 2, 3, 4, ..., 999999, 100000 };

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