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  • How to extract object reference from property access lamda

    - by Jim C
    Here's a follow-up question to http://stackoverflow.com/questions/2820660/get-name-of-property-as-a-string. Given a method Foo (error checking omitted for brevity): // Example usage: Foo(() => SomeClass.SomeProperty) // Example usage: Foo(() => someObject.SomeProperty) void Foo(Expression<Func<T>> propertyLambda) { var me = propertyLambda.Body as MemberExpression; var pi = me.Member as PropertyInfo; bool propertyIsStatic = pi.GetGetMethod().IsStatic; object owner = propertyIsStatic ? me.Member.DeclaringType : ???; ... // Execute property access object value = pi.GetValue(owner, null); } I've got the static property case working but don't know how to get a reference to someObject in the instance property case. Thanks in advance.

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  • Gridview - Conditional Images

    This Gridview sample shows how to, for each row, based on other data within that row, to show a different image. We do this by creating a TemplateField, and putting an ASP.Net Image control within it, called 'Image1'. Then, inside the RowDataBound event of the Gridview, we put code, which first, checks and finds the Image control in that row, and then assigning a different JPG file to the ImageURL property of that image. One other thing here, you'll notice, is that when the criteria is matched, we set the Image control's Visible property to 'True'. That's because, one extra criteria is, that if the Units In Stock is larger than 80, we set the Image control's Visible property to 'False'. Naturally, since we're checking one particular column in the Gridview for this data, we're using a Select Case statement.

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  • How to bring coordination between file system and database?

    - by Lock up
    I am working on a online file management project. We are storing references on the database (sql server) and files data on the on file system. We are facing a problem of coordination between file system and database while we are uploading a file and also in case of deleting a file. First we create a reference in the database or store files on file system. The problem is that if I create a reference in the database first and then store a file on file system, but while storing files on the file system any type of error occur, then the reference for that file is created in the database but no file data exist on the file system. Please give me some solution how to deal with such situation. I am badly in need of it. This case happens also while we deleting a file?

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  • Couldn't I just pass an copied string to an Core Data property?

    - by dontWatchMyProfile
    The docs say: The default implementation does not copy attribute values. If the attribute value may be mutable and implements the NSCopying protocol (as is the case with NSString, for example), you can copy the value in a custom accessor to help preserve encapsulation (for example, in the case where an instance of NSMutableString is passed as a value). So instead of getting into trouble and inconvenience with overwriting accessors in my NSManagedObject subclass, couldn't I simply do something like this? myManagedObject.firstName = [[firstNameMutableStr copy] autorelease]; This would have the exact same effect, or not? The dynamic implementation would retain that anyways ... so.... why not the easy way?

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  • How would I implement code in a .h file into the main.cpp file?

    - by Lea
    I have a c++ project I am working on. I am a little stumped at the moment. I need a little help. I need to implement code from the .h file into the main.cpp file and I am not sure how to do that. For example code code from main.cpp: switch (choice){ case 1: // open an account { cout << "Please enter the opening balence: $ "; cin >> openBal; cout << endl; cout << "Please enter the account number: "; cin >> accountNum; cout << endl; break; } case 2:// check an account { cout << "Please enter the account number: "; cin >> accountNum; cout << endl; break; } and code from the .h file: void display(ostream& out) const; // displays every item in this list through out bool retrieve(elemType& item) const; // retrieves item from this list // returns true if item is present in this list and // element in this list is copied to item // false otherwise // transformers void insert(const elemType& item); // inserts item into this list // preconditions: list is not full and // item not present in this list // postcondition: item is in this list In the .h file you would need to use the void insert under transformer in the main.cpp under case 1. How would you do that? Any help is apprecaited. I hope I didn't confuse anyone on what I am needing to know how to do. Thanks

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  • Can't return nil, but zero value of slice

    - by Sergi
    I am having the case in which a function with the following code: func halfMatch(text1, text2 string) []string { ... if (condition) { return nil // That's the final code path) } ... } is returning []string(nil) instead of nil. At first, I thought that perhaps returning nil in a function with a particular return type would just return an instance of a zero-value for that type. But then I tried a simple test and that is not the case. Does anybody know why would nil return an empty string slice?

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  • C++ - checking if a class has a certain method at compile time

    - by jetwolf
    Here's a question for the C++ gurus out there. Is there a way to check at compile time where a type has a certain method, and do one thing if it does, and another thing if it doesn't? Basically, I have a template function template <typename T> void function(T t); and I it to behave a certain way if T has a method g(), and another way if it doesn't. Perhaps there is something that can be used together with boost's enable_if? Something like this: template <typename T> enable_if<has_method<T, g, void ()>, void>::type function(T t) { // Superior implementation calling t.g() } template <typename T> disable_if<has_method<T, g, void ()>, void>::type function(T t) { // Inferior implementation in the case where T doesn't have a method g() } "has_method" would be something that preferably checks both that T has a method named 'g', and that the method has the correct signature (in this case, void ()). Any ideas?

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  • Logic - Time measurement

    - by user73384
    To measure the following for tasks- Last execution time and maximum execution time for each task. CPU load/time consumed by each task over a defined period informed by application at run time. Maximum CPU load consumed by each task. Tasks have following characteristics- First task runs as background – Event information for entering only Second task - periodic – Event information for entering and exiting from task Third task is interrupt , can start any time – no information available from this task Forth task highest priority interrupt , can start any time – Event information for entering and exiting from task Should use least possible execution time and memory. 32bit increment timer available for time counting. Lets prepare and discuss the logic, It’s OK to have limitations …! Questions on understanding problem statement are welcome

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  • Posting form using javascript and json with nested objects

    - by Tim
    I have an html form that has the following structure: <input type="text" name="title" /> <input type="text" name="persons[0].name" /> <input type="text" name="persons[0].color" /> <input type="text" name="persons[1].name" /> <input type="text" name="persons[1].color" /> I would like to serialize this into the following json: { "title":"titlecontent", "persons":[ { "name":"person0name", "color":"red" }, { "name":"person1name", "color":"blue" } ] } Notice that the number of persons can vary from case to case. The structure of the html form can change, but the structure of the submitted json can't. How is this done the easiest?

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  • is DISPID_VALUE reliable for invokes on IDispatchs from scripts?

    - by Georg Fritzsche
    Continuing from this question, i am confused whether DISPID_VALUE on IDispatch::Invoke() for script functions and properties (JavaScript in my case) can be considered standard and reliable for invoking the actual function that is represented by the IDispatch? If yes, is that mentioned anywhere in MSDN? Please note that the question is about if that behaviour can be expected, not what some interfaces i can't know in advance might look like. A simple use case would be: // usage in JavaScript myObject.attachEvent("TestEvent", function() { alert("rhubarb"); }); // handler in ActiveX, MyObject::attachEvent(), C++ incomingDispatch->Invoke(DISPID_VALUE, IID_NULL, LOCALE_SYSTEM_DEFAULT, DISPATCH_METHOD, par, res, ex, err); edit: tried to clarify the question.

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  • SQL Conditional Select from SharePoint

    - by user3320324
    I'm creating a search page on our SharePoint site that will allow users to find results from a SQL table by either performing a search from a text box @Param1, or selecting a value from a dropdown @SiteParam. My SQL SelectStatement is SELECT * FROM [Routing] WHERE [Site] LIKE CASE WHEN @Param1 IS NOT NULL THEN '%' + @Param1 + '%' ELSE @SiteParam This works great in SQL when I declare the parameters and set values for the search, but not so much in SharePoint. I've been able to get it to work if I don't do the case and just use 1 of the parameters, but I haven't found a way to get it to do either of them. Any help is appreciated! Thanks

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  • Would you store binary data in database or in file system?

    - by paul
    This is a question which has been asked before (large-text-and-images-in-sql) but mainly for data which will be changed. In my case the data will be stored and never changed. Just seems sensible to keep everything together. Are there any reasons why I should not store static binary data in a database? Assuming it is a sensible thing to do, are there any advantages to storing such data in separate tables? (You might begin to realise now that I'm not a DB expert...) Clarify: There will probably be no more than 10-20 users but these will be in the US and in the UK. The binary data will have to be transfered in any case.

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  • Complexity in using Binary search and Trie

    - by user121196
    given a large list of alphabetically sorted words in a file,I need to write a program that, given a word x, determines if x is in the list. Preprocessing is ok since I will be calling this function many times over different inputs. priorties: 1. speed. 2. memory I already know I can use (n is number of words, m is average length of the words) 1. a trie, time is O(log(n)), space(best case) is O(log(n*m)), space(worst case) is O(n*m). 2. load the complete list into memory, then binary search, time is O(log(n)), space is O(n*m) I'm not sure about the complexity on tri, please correct me if they are wrong. Also are there other good approaches?

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  • Deserializing only select properties of an Entity using JDOQL query string?

    - by user246114
    Hi, I have a rather large class stored in the datastore, for example a User class with lots of fields (I'm using java, omitting all decorations below example for clarity): @PersistenceCapable class User { private String username; private String city; private String state; private String country; private String favColor; } For some user queries, I only need the favColor property, but right now I'm doing this: SELECT FROM " + User.class.getName() + " WHERE username == 'bob' which should deserialize all of the entity properties. Is it possible to do something instead like: SELECT username, favColor FROM " + User.class.getName() + " WHERE username == 'bob' and then in this case, all of the returned User instances will only spend time deserializing the username and favColor properties, and not the city/state/country properties? If so, then I suppose all the other properties will be null (in the case of objects) or 0 for int/long/float? Thank you

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  • How to make sure a method returns an array, even when there is only one element in Ruby

    - by doctororange
    I have a Ruby method that searches an array of hashes and returns a subset of that array. def last_actions(type = 'all') actions = @actions if type == 'run' actions = actions.select {|a| a['type'] == "run" } end return actions end This works, except when there is only one action to return, in which case I don't think it is returning an array with one element, but just the element itself. This becomes problematic later. What's a good way to ensure it returns an array of 1 element in this case? Thanks.

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  • How I change a variable of a type to another one in C?

    - by drigoSkalWalker
    I want to do it: int main () { bla bla bla void *onetype; switch (USER_INPUT_TYPE) { CASE CONVERT_TO_CHAR: convert onetype VOID TO CHAR >>> HOW??? CASE CONVERT_TO_INT: convert onetype VOID TO INT >>> HOW??? LOT OF CASES... } } Yes, I know type casting, but type casting is a 'temporary' change. So, is there any way to accomplish it in C? EDIT : Stop stop stop! Please, see, what are you doing is type casting, I KNOW THIS, you are creating another variable of the desirable type like int i = (int) onetype, I don't want this, I want something else like onetype = (int) onetype, without recreate them, without allocate another variable. Thanks a lot guys!

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  • C# Property inheritance question

    - by mcxiand
    Hi all, How do i inherit a property in c# from an interface and give that property other name on the class? For example: public interface IFoo { int Num {get;set;} } public class IFooCls : IFoo { int Ifoo.Num{get;set} } In this case, what the property name in the interface is also the same in the class. What i want is to give other property name on the class but still pointing to "Num" in the interface in this case. In VB, we can do it like this: Public ReadOnly Property UserId() As String Implements System.Security.Principal.IIdentity.Name Get Return _userId End Get End Property

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  • Does a Category applied to NSString also apply to NSCFString via the "toll-free bridge"?

    - by half_brick
    We're integrating a library into an iPhone app which appears to use the google toolbox for iPhone internally. The google toolbox adds a method gtm_stringBySanitizingAndEscapingForXML to NSString. The problem is, whenever we attempt to make a call to this library we get [NSCFString gtm_stringBySanitizingAndEscapingForXML]: unrecognized selector sent to instance 0x272478 So it appears the library is calling that method on a NSCFString, to which the category does not apply. So... is it the case that the category will not apply across the toll-free bridge to CoreFoundation classes? If that's the case then we at least know why it's blowing up. Figuring out how to fix it is a different matter.

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  • Custom changeable handler when a Service finishes downloading a file

    - by jax
    I have a Service that downloads a file from the internet. What I want is for the response (an InputStream in this case) to be handled by a custom handler that can be switched (like a strategy pattern) but I can't figure out how to do this. So basically the User of the API would be able to plug in different handlers for the response, some would parse XML, others might save files etc. I realise I could pass through the activity context and execute the method from this (given some interface) but I don't want to do this obviously, in case the Activity is closed in the meantime while the file is still downloaded. How might I do this?

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  • Redirecting before POST upload has been completed

    - by vartec
    I have form with file upload. The files to be uploaded actually are pictures and videos, so they can be quite big. I have logic which based on headers and first 1KB can determine if the rest will be processed or immediately rejected. In the later case I'd like to redirect client to error page without having to wait for upload to finish. The case is, that just sending response before POST is complete doesn't seem to work. The redirect get's ignored and if I close connection, browser complains with "Connection reset by peer" error. So the question is: is it even possible to do that in pure HTTP (without JavaScript on client-side), and if so, how?

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  • variable declaration in javascript [migrated]

    - by ShaggyInjun
    I have been doing something like this for a while and I have never seen any errors. But, unfortunately, I have never been able to explain why this works. The first line creates a variable which points to a function. The second line just adds func2 to func1 separated by a dot and defines a function. If I add a var in front of func1.func2 then I see a compilation error. func1.func2 = function(){}; Error SyntaxError: missing ; before statement var func1.func2 = function(){}; What type was func1 on first line 1 and what did it become on line 2. var func1 = function(){}; func1.func2 = function(){}; Thanks Venkat

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  • Is it safe to run multiple XNA ContentManager instances on multiple threads?

    - by Boinst
    My XNA project currently uses one ContentManager instance, and one dedicated background thread for loading all content. I wonder, would it be safe to have multiple ContentManager instances, each in it's own dedicated thread, loading different content at the same time? I'm prompted to ask this question because this article makes the following statement: If there are two textures created at the same time on different threads, they will clobber the other and you will end up with some garbage in the textures. I think that what the author is saying here, is that if I access one ContentManager simultaneously on two threads, I'll get garbage. But what if I have separate ContentManager instances for each thread? If no-one knows the answer already from experience, I'll go ahead and try it and see what happens.

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  • Performance - FunctionCall vs Event vs Action vs Delegate

    - by hwcverwe
    Currently I am using Microsoft Sync Framework to synchronize databases. I need to gather information per record which is inserted/updated/deleted by Microsoft Sync Framework and do something with this information. The sync speed can go over 50.000 records per minute. So that means my additional code need to be very lightweight otherwise it will be a huge performance penalty. Microsoft Sync Framework raises an SyncProgress event for each record. I am subscribed to that code like this: // Assembly1 SyncProvider.SyncProgress += OnSyncProgress; // .... private void OnSyncProgress(object sender, DbSyncProgressEventArgs e) { switch (args.Stage) { case DbSyncStage.ApplyingInserts: // MethodCall/Delegate/Action<>/EventHandler<> => HandleInsertedRecordInformation // Do something with inserted record info break; case DbSyncStage.ApplyingUpdates: // MethodCall/Delegate/Action<>/EventHandler<> => HandleUpdatedRecordInformation // Do something with updated record info break; case DbSyncStage.ApplyingDeletes: // MethodCall/Delegate/Action<>/EventHandler<> => HandleDeletedRecordInformation // Do something with deleted record info break; } } Somewhere else in another assembly I have three methods: // Assembly2 public class SyncInformation { public void HandleInsertedRecordInformation(...) {...} public void HandleUpdatedRecordInformation(...) {...} public void HandleInsertedRecordInformation(...) {...} } Assembly2 has a reference to Assembly1. So Assembly1 does not know anything about the existence of the SyncInformation class which need to handle the gathered information. So I have the following options to trigger this code: use events and subscribe on it in Assembly2 1.1. EventHandler< 1.2. Action< 1.3. Delegates using dependency injection: public class Assembly2.SyncInformation : Assembly1.ISyncInformation Other? I know the performance depends on: OnSyncProgress switch using a method call, delegate, Action< or EventHandler< Implementation of SyncInformation class I currently don't care about the implementation of the SyncInformation class. I am mainly focused on the OnSyncProgress method and how to call the SyncInformation methods. So my questions are: What is the most efficient approach? What is the most in-efficient approach? Is there a better way than using a switch in OnSyncProgress?

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