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  • Callbacks: when to return value, and when to modify parameter?

    - by MarkN
    When writing a callback, when is best to have the callback return a value, and when is it best to have the callback modify a parameter? Is there a difference? For example, if we wanted to grab a list of dependencies, when would you do this: function GetDependencies(){ return [{"Dep1" : 1.1}, {"Dept2": 1.2}, {"Dep3" : 1.3}]; } And when would you do this? function RegisterDependencies(register){ register.add("Dep1", 1.1); register.add("Dep2", 1.2); register.add("Dep3", 1.3); }

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  • Declarative Transactions in Node.js

    - by James Kingsbery
    Back in the day, it was common to manage database transactions in Java by writing code that did it. Something like this: Transaction tx = session.startTransaction(); ... try { tx.commit(); } catch (SomeException e){ tx.rollback(); } at the beginning and end of every method. This had some obvious problems - it's redundant, hides the intent of what's happening, etc. So, along came annotation-driven transactions: @Transaction public SomeResultObj getResult(...){ ... } Is there any support for declarative transaction management in node.js?

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  • Building a Java CMS - What Existing Product Should I Use?

    - by walnutmon
    I'm a Java developer and in need of a CMS. I've spent a lot of time reading about, and tinkering with Liferay but am concerned that it doesn't cover two of my three major concerns I need to have many sites with individual domains HTML/CSS designers need to be able to design the website templates, look and feel, and layouts in their own tools without having to worry about writing scripts Site and page building APIs must be understandable so that a custom builder interface can be created and harness the CMS as opposed to hacking it Liferay nails the first bullet point, but the second two appear to be unsolved. Does anyone have experience with a Java CMS that does all three? Or have any idea how to approach the problem if none exists? Has someone has used a Java CMS and has been able to add this functionality give some insight?

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  • weird text stuttering

    - by user85724
    i've been having a strange problem with ubuntu lately. i searched in the forums and so but couldn't find anything. the things is that text in firefox and text editors stutters or freezes randomly. for example, when i am writing and url and suddenly want to erase it, the last letters freeze in their place for a few seconds while the others are being erased. or when i am reading something in the text editor, it mixes paragraphs and such, like an old and crazy epson inkjet printer.. please help?

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  • Do you want to be an officially certified Oracle ADF Developer?

    - by Grant Ronald
    We have just released an official certification exam for Oracle ADF Development.  This exam is aimed that those who are already getting hands-on with ADF and would like an official certification of their development skills. I was involved in writing some of the exam questions and this was an interesting experience.  We were looking to test not only a knowledge of the framework, but also a practical application of that knowledge.  Trying to do that in a clear question which related to multiple choice questions was sometimes difficult but I think we’ve produced a testing exam which, if you pass, shows a strong practical knowledge of ADF. Enjoy!

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • Storing a Hex Grid

    - by Pedro Caetano
    I've been creating a small hex grid framework for Unity3D and have come to the following dilema. This is my coordinate system (taken from here) Link because I'm a new user It all works pretty nicely except for the fact I have no idea how to store it. I originally intended to store this in a 2D array and use images to generate my maps. One problem was that it had negative values (this was easily fixed by offsetting the coordinates a bit). However, due to this coordinate system, such an image or bitmap would have to be diamond shaped - and since these structures are square shaped, this would cause a lot of headaches even if I hack something together. Is there anything I'm missing that could fix this? I recall seeing a forum post regarding this in the unity forums but I can no longer find the link. Is writing a set of coordinate translators the best solution here? If you guys think it would be helpful, I can post code and images of my problem.

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  • DRY, string, and unit testing

    - by Rodrigue
    I have a recurring question when writing unit tests for code that involves constant string values. Let's take an example of a method/function that does some processing and returns a string containing a pre-defined constant. In python, that would be something like: STRING_TEMPLATE = "/some/constant/string/with/%s/that/needs/interpolation/" def process(some_param): # We do some meaningful work that gives us a value result = _some_meaningful_action() return STRING_TEMPLATE % result If I want to unit test process, one of my tests will check the return value. This is where I wonder what the best solution is. In my unit test, I can: apply DRY and use the already defined constant repeat myself and rewrite the entire string def test_foo_should_return_correct_url(): string_result = process() # Applying DRY and using the already defined constant assert STRING_TEMPLATE % "1234" == string_result # Repeating myself, repeating myself assert "/some/constant/string/with/1234/that/needs/interpolation/" == url The advantage I see in the former is that my test will break if I put the wrong string value in my constant. The inconvenient is that I may be rewriting the same string over and over again across different unit tests.

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  • LibreOffice Spell Checker doesn't work?

    - by Michael
    I was a little surprised to discover that in LibreOffice (3.5.4.2), the spell check doesn't actually work. I was surprised since spell checkers have been around since....80's? Not a difficult thing. I am running Ubuntu 12.04, on a relatively new install. I haven't done anything to my dictionaries or language files. Under toolsoptionslanguages writing aids, I have the option selected to check as I type and to use the English dictionaries. However, I get no errors when I type spelling mistakes on purpose, and when I run the checker it just says the spell check has completed and closes the window. Is this a bug with Libre? or have I done something wrong?

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  • Launcher disappears when Focuswriter is minimized

    - by Andreas
    This bug has to do with the integration of the full-screen writing app Focuswriter within Unity. It appeared before I upgraded from Ubuntu 12.04 to 12.10 - probably caused by a an automatically upgraded change that persist in 12.10: When I minimize Focuswriter after it has been in full-screen mode the launcher is invisible - instead of seeing it I just see a rectangle the color of my desktop background where it should have been. The launcher becomes visible if I click the area once but then I'm likely to hit an icon and unwillingly open a program. I've reported the bug to the developer of the program here: https://github.com/gottcode/focuswriter/issues/101 He has labeled the bug "upstream" saying that the bug is can only be fixed in Unity. My questions are: 1) does anyone (perhaps experiencing problems with other full-screen programs) have a solution or workaround so the launcher won't disappear? 2) where can I file a bug report for this problem?

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  • Real World ADF - another new ADF book hits the stands

    - by Grant Ronald
    I'm pleased to report that yet another Oracle ADF book hits the bookstores this month.  One of my fellow Product Managers, Jobinesh, has written Oracle ADF Real World Developer's Guide.   I'm currently awaiting a copy for review and can't wait to get into this book.  Jobinesh is an incredibly smart and switched-on technical ADF guru and I'm convinced I'm going to learn a whole lot of tips and techniques from this book. Once I get my hands on a copy I'll be writing up a full review. As someone who has written an Oracle ADF book already, I know the effort that goes into something like that, so well done Jobinesh.

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  • What is the single most effective thing you did to improve your programming skills?

    - by Oded
    Looking back at my career and life as a programmer, there were plenty of different ways I improved my programming skills - reading code, writing code, reading books, listening to podcasts, watching screencasts and more. My question is: What is the most effective thing you have done that improved your programming skills? What would you recommend to others that want to improve? I do expect varied answers here and no single "one size fits all" answer - I would like to know what worked for different people. Edit: Wow - what great answers! Keep 'em coming people!!!

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  • How common are circular references? Would reference-counting GC work just fine?

    - by user9521
    How common are circular references? The less common they are, the fewer hard cases you have if you are writing in a language with only reference counting-GC. Are there any cases where it wouldn't work well to make one of the references a "weak" reference so that reference counting still works? It seems like you should be able to have a language only use reference counting and weak references and have things work just fine most of the time, with the goal of efficiency. You could also have tools to help you detect memory leaks caused by circular references. Thoughts, anyone? It seems that Python uses references counting (I don't know if it uses a tracing collector occasionally or not for sure) and I know that Vala uses reference counting with weak references; I know that it's been done before, but how well would it work?

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  • Wireless very slow. Changed mode from Infracstructure to Ad-hoc

    - by Dan
    This is my first time using Linux so go easy on me :) I downloaded and installed Mint 11 couple of days ago and I was having trouble connecting to internet with wifi. Actually it says it connects but does not load any webpages. I tried to get help from this model of laptop owners (Asus G73SW) who uses mostly Ubuntu but they said they never had any problem right from install. So I decided to try out Ubuntu 11.04. Same thing. BUT now I get internet after going into Network Connection edit and changing the Mode from Infracstructure to Ad-Hoc. I get load pages but very slow. And if I'm not mistaken, as I was writing this paragraph, I might have been disconnected. However the wifi bar is full. Please help me this newb because I really want to keep using Ubuntu but I might just have to go back to W7 if nothing can be done. Thank you!

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  • Logitech K260 keyboard responds very, very slow

    - by Pierre
    I bought a Logitech K260 wireless keyboard/mouse combination and connected it to my Ubuntu 12.04 workstation. The mouse seems to work fine for now, it is quick and is working quite smoothly. The keyboard however is very, very slow. It takes about two to three seconds for a character to appear after being typed. What might be the problem? I have found even a review of someone who states that he's gaming with this keyboard, which I am not planning to do, for me it will serve as a writing keyboard only as soon as it works properly. Who might be able to help?

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  • Get system info from C program?

    - by Hamid
    I'm writing a little program in C that I want to use to output some system stats to my HD44780 16x2 character display. The system I'll be working with is a Debian ARM system and, although irrelevant, the display is on the GPIO header.(The system is a Raspberry Pi). As an initial (somewhat unambitious) attempt, I'd like to start with something simple like RAM and CPU usage (I'm new to C). I understand that if I make external command calls I need to fork() and execve() (or some equiv that will let me return the results), what I would like to know is how I go about getting the information I want in a nice clean format that I can use. Surely I will not have to call (for e.g); free -h And then use awk or similar to chop out the piece I want? There must be a cleaner way? The question should be seen as more of a generic, what is best practice for getting info about the system in C (the RAM/CPU usage are just an initial example).

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  • Drawing out a document with strategies for coping with "disasters"

    - by James Poulson
    Does anyone happen to know of some guidelines for writing up a document for coping with possible disaster scenarios ? By disaster I mean anything that could lead to loss of work, time or eventually a client. I seem to remember reading an article along these lines but, unfortunately, I can't find it anymore. So I'd appreciate some feedback in this direction. I think such an approach would be useful in the company I'm in right now as we've had the occasional scare which might have been avoided with some preventative thinking.

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  • How can I permute pairs across a set?

    - by sila
    I am writing a bet settling app in C# and WinForms. I have 6 selections, 4 of them have won. I know that using the following formula from Excel: =FACT(selections)/(FACT(selections-doubles))/FACT(doubles) This is coded into my app and working well: I can work out how many possible doubles (e.g., AB, AC, AD, AE, BC, BD, BE, etc.) need to be resolved. But what I can't figure out is how to do the actual calculation. How can I efficiently code it so that every combination of A, B, C, and D has been calculated? All my efforts thus far on paper have proved to be ugly and verbose: is there an elegant solution to this problem?

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  • How do you write a macro for a special character in LibreOffice?

    - by JasperKov
    Does anyone know how to write a macro for a special character? I know LibreOffice currently doesn't have a way to set a special character to a keyboard shortcut. However, I want to work around this with a macro. My plan is to create a macro for a special character then set a keyboard shortcut to that macro. Problem is I don't know the first thing about writing a macro. Any one have a template or something that works? I also know about the compose key, but I guess I am lazy and want to actually insert special characters with as few keys as possible.

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  • Why Should I Avoid Inline Scripting?

    - by thesunneversets
    A knowledgeable friend recently looked at a website I helped launch, and commented something like "very cool site, shame about the inline scripting in the source code". I'm definitely in a position to remove the inline scripting where it occurs; I'm vaguely aware that it's "a bad thing". My question is: what are the real problems with inline scripting? Is there a significant performance issue, or is it mostly just a matter of good style? Can I justify immediate action on the inline scripting front to my superiors, when there are other things to work on that might have a more obvious impact on the site? If you pulled up to a website, and took a peek at the source code, what factors would lead you to say "hmm, professional work here", and what would cause you to recoil from an obviously amateurish job? Okay, that question turned into multiple questions in the writing. But basically, inline scripting - what's the deal?

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  • Is possible to write too many asserts?

    - by Lex Fridman
    I am a big fan of writing assert checks in C++ code as a way to catch cases during development that cannot possibly happen but do happen because of logic bugs in my program. This is a good practice in general. However, I've noticed that some functions I write (which are part of a complex class) have 5+ asserts which feels like it could potentially be a bad programming practice, in terms of readability and maintainability. I think it's still great, as each one requires me to think about pre- and post-conditions of functions and they really do help catch bugs. However, I just wanted to put this out there to ask if there is a better paradigms for catching logic errors in cases when a large number of checks is necessary.

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  • Design for future changes or solve the problem at hand

    - by Naveen
    While writing the code or during design do you try to generalize the problem at the first instance itself or try to solve that very specific problem. I am asking this because, trying to generalize the problem tends to complicate the things (which may not be necessary) and on the otherhand it will be very difficult to extend the specific solution if there is a change in the requirement. I guess the solution is to find the middle path which is easier said than done. How do you tackle this type of problem ? If you start generalizing it at what point of time you know that this much of generalization is sufficient ?

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  • How to tell what part of a 3D cube was touched

    - by user2539517
    I am writing a rather simple android game and I am implementing Open GL to draw a 3D cube that spins upon the X, Y and Z axis and I need to know where the user has clicked on the texture of the cube. The texture is a simple square bitmap (100x100) that has a smaller square in the center. I need to know if the user touches the inner square. As well was tell which face of the cube the user touches. Does anyone know how this can be accomplished if not can anyone give some pseudo code on how to tell where the ray correlates to the texture? Or at least point me in the right direction. The textures of each face are like this: The code I am using is from: http://www3.ntu.edu.sg/home/ehchua/programming/android/Android_3D.html2.9 It is a port to android from Lesson 6 NeHe. Example 6a: Photo-Cube

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  • Implementing lighting similar as in CubeWorld

    - by Phito
    I am currently writing a voxel engine and my goal is to achieve something looking like CubeWorld. The problem that I am encountering is about lighting. I don't have a lot of knowledge in OpenGL but I don't think lighting in a game like that should be done with glLight. But beside that I have no idea of how to implement it. Here's what I have for the moment (with glLight): Do you have any ideas/link that could give me an idea of how to achieve that? Thanks

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  • PyQt design issues

    - by Falmarri
    I've been working on a my first real project using PyQt lately. I've done just a little bit of work in Qt for C++ but nothing more than just messing around. I've found that the Qt python bindings are essentially just a straight port of C++ classes into python, which makes sense. The issue is that this creates a lot of messy, unpythonic code. For example if you look at QAbstractItemModel, there's a lot of hoops you have to go through that forces you to hide the actual python. I was just wondering if there's any intention of writing a python implementation of Qt that isn't necessarily just a wrapper? Either by Nokia or anyone else? I really like Qt but I would love to be able to write more pythonic code. I hope this is OK to ask here. I'm not trying to start a GUI war or anything.

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