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  • hyperv machine guest loads slow

    - by Dani Avni
    this is by far one of the strangest things I have seen. I have a win 2008R2 cluster with a CSV. the CSV itself is on an iSCSI storage (hitachi HUS 110) basic config of the two hosts in the cluster is Dell R610 Win 2008 R2 with all patches 64GB 1 NIC for host access 2 NICs for guest access 2 NICs for iSCSI these machine work great and I can load a 2008R2 test guest machine on them in less than 90 seconds after the above config is running for over a year, I now need to add a new host. now the host is Dell R620 (Still intel but different CPU) Win 2008 R2 with all patches 64GB 1 NIC for host access 2 NICs for guest access 2 NICs for iSCSI I added this new host to the domain and to the cluster, I gave it access to the CSV and I tried loading the same guest machine that loads in 90 seconds in the other hosts. the machine loads in about 6 minutes. no matter how many times I try this the old hosts load the machine in about 90 seconds and this new host in around 6 minutes to eliminate any problems with the iSCSI connection, I added a new LUN and directly accessed it from the new host and I was working at around 300MB/s so no problem there. I also tested the connection between the other hosts and the new one and network is working fine there too. to eliminate problems in HyperV, I copied the machine to the local disk of the new host and it loaded in less than 20 seconds. now is the point were things get a lot stranger: in my tests I tried installing a fresh windows guest machine to the CSV from the new host. I noticed that while the fresh windows was installing, my test guest was loading in less than 90 seconds even on the new host (I repeated this a few times). If I paused the fresh install guest and tried loading the test guest again it loaded in 6 minutes. and again after I resumed the guest installation the test guest loaded fast. after the fresh windows was also loaded, I ran tests loading the fresh window and my test machine. each one of them loaded in about 5 minutes when I tried loading them separately. however when I started both of them in the same time they both loaded in around 2.5 minutes it seems that the iSCSI disk access is only working if it is under some load (although I never got to above 10% utilization according to the task manager) does anyone have any idea what could be the problem?

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  • VNC connection via SSH proxy machine

    - by pufferfish
    I would like to make a VNC connection from home to a Windows machine at work. The Windows machine is not accessible from the outside, but there is a Linux box that does have port 22 open, so it would seem that this can be done. I suspect it's just a command that "forwards" connections to port 22 on the Linux machine to the Windows machine? Just can't find an example that does exactly this though Thanks in advance!

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  • VNC connection through machine with only SSH port open

    - by pufferfish
    I would like to make a VNC connection from home to a Windows machine at work. The Windows machine is not accessible from the outside, but there is a Linux box that does have port 22 open, so it would seem that this can be done. I suspect it's just a command that "forwards" connections to port 22 on the Linux machine to the Windows machine? Just can't find an example that does exactly this though Thanks in advance!

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  • how do I copy from a remote linux machine to a local linux machine?

    - by leonbnu
    I sshed to a remote machine and want to copy some files from there to my local machine. Both are running linux. My local machine is behind a firewall, so I can't do "scp file_on_remote user@localmachine". I know I can do "scp user@remotemachine:/directory/file ./", but I need to wander around on the remote server to pick some files to download to local machine, so this way doesn't seem too appealing to me.

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  • Can we run windowservice or EXE in Azure website or in Virtual Machine?

    - by Arun Rana
    I have experienced with cloud service/hosted service on Azure. However regarding another project i am confused in selection in terms of functionalities. I have project (2 tier asp.net app) with that i need to run windowservice or exe which will do some functionality every day (like fetch data) so my confusions are as below Regarding Azure website Can i access RDP if i'll move to reserved instance? can i run windowservice/exe ? Regarding Virtual Machine Is it same as dedicated server? can i use WASD as database from application reside in same? I think i can run any exe and installed anything however azure is going to recycle this and if yes then what happened on recycling? can i use new window server 2012 (VHD) in that? Azure website & VM both are in preview mode so is it reliable to use it as production version?

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  • In a virtual machine monitor such as VMware's ESXi Server, how are shadow page tables implemented?

    - by ali01
    My understanding is that VMMs such as VMware's ESXi Server maintain shadow page tables to map virtual page addresses of guest operating systems directly to machine (hardware) addresses. I've been told that shadow page tables are then used directly by the processor's paging hardware to allow memory access in the VM to execute without translation overhead. I would like to understand a bit more about how the shadow page table mechanism works in a VMM. Is my high level understanding above correct? What kind of data structures are used in the implementation of shadow page tables? What is the flow of control from the guest operating system all the way to the hardware? How are memory access translations made for a guest operating system before its shadow page table is populated? How is page sharing supported? Short of straight up reading the source code of an open source VMM, what resources can I look into to learn more about hardware virtualization?

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  • Don’t Sleep Keeps Your Windows Machine Awake

    - by ETC
    Don’t Sleep is an ultra lightweight and portable application that fills a niche need perfect: sometimes you need to temporarily keep your Windows machine from shutting down or power saving without making any permanent changes to your power profile. Fire up portable Don’t Sleep and tell it how long you want it to stop your computer from shutting down, going to sleep (standby/hibernation), and/or keeping the monitor on. At the end of the monitoring period you can have it turn itself off, stay on but stop blocking, or shut down your computer. It’s a great application for those times you need to alter how your computer handles hibernation mode, activating the screensaver, or other automated tasks without making any permanent changes to your power profile or other settings. Hit up the link below to read more and grab a copy. Don’t Sleep is freeware, Windows only. Don’t Sleep [via The Portable Freeware Collection] Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 Access the Options for Your Favorite Extensions Easier in Firefox Don’t Sleep Keeps Your Windows Machine Awake DropSpace Syncs Android Files to Dropbox Field of Poppies Wallpaper The History Of Operating Systems [Infographic] DriveSafe.ly Reads Your Text Messages Aloud

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  • Improving the state of the art in API documentation sites

    - by Daniel Cazzulino
    Go straight to the site if you want: http://nudoq.org. You can then come back and continue reading :) Compare some of the most popular NuGet packages API documentation sites: Json.NET EntityFramework NLog Autofac You see the pattern? Huge navigation tree views, static content with no comments/community content, very hard (if not impossible) to search/filter, etc. These are the product of automated tools that have been developed years ago, in a time where CHM help files were common and even expected from libraries. Nowadays, most of the top packages in NuGet.org don’t even provide an online documentation site at all: it’s such a hassle for such a crappy user experience in the end! Good news is that it doesn’t have to be that way. Introducing NuDoq A lot has changed since those early days of .NET. We now have NuGet packages and the awesome channel that is ...Read full article

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  • Automated “ubuntu-12.04.1-server-amd64” OS installation on physical machine

    - by user285336
    We are using Physical server and are in process of Automated “ubuntu-12.04.1-server-amd64” OS installation on it. There are two HDD for OS installation purpose and there are RAID1 relation between them. This setup has been done through BIOS. The kickstart configuration file looks like this: #Generated by Kickstart Configurator #platform=AMD64 or Intel EM64T #System language lang en_US #Language modules to install langsupport en_US #System keyboard keyboard us #System mouse mouse #System timezone timezone Asia/Dili #Root password rootpw --iscrypted $1$Yl1QJyta$KzIT.kq3i9E5XaiQKcUJn/ #Initial user user ankit --fullname "Ankit" --iscrypted --password $1$c6Yflpea$pi1QQ59/jgywmGwBv25z3/ #Reboot after installation reboot #Use text mode install text #Install OS instead of upgrade install #Use Web installation url --url my_repo_location #System bootloader configuration bootloader --location=mbr #Clear the Master Boot Record zerombr yes #Partition clearing information clearpart --all --initlabel #Disk partitioning information part /boot --fstype ext4 --size 100 --ondisk sda part / --fstype ext4 --size 10000 --ondisk sda part /var --fstype ext4 --size 10000 --ondisk sda part swap --size 1024 --ondisk sdb #System authorization infomation auth --useshadow --enablemd5 #Network information network --bootproto=dhcp --device=eth0 #Firewall configuration firewall --enabled --trust=eth0 --http --ftp --ssh --telnet --smtp #X Window System configuration information xconfig --depth=8 --resolution=640x480 --defaultdesktop=GNOME But I am getting the below error : No root file system is defined Please suggest on this. Do we need to do any modification in kickstart configuration file. Any help in this regard will be very helpful for us. The automated Ubuntu OS installation is successful in Virtual Machine(VM) with the above ks.cfg (kickstart configuration file ) but failing in case of physical machine. Please suggest on this and if possible provide the new ks.cfg file to resolve above problem. Thanks & Regards, Rajesh Prasad

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  • Can frequent state changes decrease rendering performance?

    - by Miro
    Can frequent texture and shader binding decrease rendering performance? "Frequent" binding example: for object for material in object render part of object using that material "Low count" binding example: for material for object in material render part of object using that material I'm planning to use an octree later and with this "low count" method of rendering it can drastically increase memory consumption. So is it good idea?

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  • unit testing variable state explicit tests in dynamically typed languages

    - by kris welsh
    I have heard that a desirable quality of unit tests is that they test for each scenario independently. I realised whilst writing tests today that when you compare a variable with another value in a statement like: assertEquals("foo", otherObject.stringFoo); You are really testing three things: The variable you are testing exists and is within scope. The variable you are testing is the expected type. The variable you are testing's value is what you expect it to be. Which to me raises the question of whether you should test for each of these implicitly so that a test fail would occur on the specific line that tests for that problem: assertTrue(stringFoo); assertTrue(stringFoo.typeOf() == "String"); assertEquals("foo", otherObject.stringFoo); For example if the variable was an integer instead of a string the test case failure would be on line 2 which would give you more feedback on what went wrong. Should you test for this kind of thing explicitly or am i overthinking this?

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  • Installed on a machine with EFI and after installation, it says the disk is not bootable

    - by Roy Hocknull
    I installed Ubuntu 11.10 and the installation runs through fine. It then says reboot, and the machine says 'inserts a boot disk' which means the hard disk isn't bootable. The primary hard disk is an EFI device, and nothing seems to work. The machine in question is an Acer Aspire M3970 desktop. Core i5 2300, with 8Gb Ram. Main boot drive is an SSD (Vertex 2E 60Gb). I am trying to install the 11.10 x64 version. The installation I have tried from CD and USB stick. It goes through the install, allows you to partition the drives then installs all the packages. At the end it goes for a reboot, and asks you to remove the installation media. The PC then restarts and says no bootable disk. I tried it many times. In the end I have installed Fedora 15 x64 which works straight away with no messing. Unless this issues is fixed I have to drop 11.10 as a viable option. From my experience F15 isn't quite as polished as Ubuntu, but in this case - it works!! Is this a widespread problem or am I unique?

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  • VirtualBox : increase hard disk size of the virtual machine

    - by wim
    I have run out of space on my WinXP virtual machine, which I only gave 10 GB space for when I created it. Is there an easy way to increase it to, say, 20 GB? I can't see any obvious option in VirtualBox settings. edit: the suggestion below gives this error wim@wim-ubuntu:/media/data/winxp_vm$ VBoxManage modifyhd wim.vdi --resize 20000 VBoxManage: error: Cannot register the hard disk '/media/data/winxp_vm/wim.vdi' {46284957-2c09-4e70-8a49-bfbe0f7f681d} because a hard disk '/home/wim/VirtualBox VMs/winxp_vm/wim.vdi' with UUID {46284957-2c09-4e70-8a49-bfbe0f7f681d} already exists VBoxManage: error: Details: code NS_ERROR_INVALID_ARG (0x80070057), component VirtualBox, interface IVirtualBox, callee nsISupports Context: "OpenMedium(Bstr(pszFilenameOrUuid).raw(), enmDevType, AccessMode_ReadWrite, fForceNewUuidOnOpen, pMedium.asOutParam())" at line 210 of file VBoxManageDisk.cpp edit2: removing the .vdi from VirtualBox before calling VBoxManage command, then adding it back in, was successful. But now I can't boot the virtual machine, I get this worrying screen: By the way, it says FATAL: Could not read from the boot medium! System halted. edit3: The vdi must be reattached to the VM after VBoxManage command. Further, the partition will need to be resized from WITHIN windows, because you will have this empty space: I was able to resize the partition easily using a bit of freeware called EASEUS Partition Master 9.1.0 Home Edition.

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  • Technical Presentation: State of the LDom @ 3.1

    - by uwes
    Announcing a new technical presentation covering Oracle VM for SPARC on eSTEP portal. For those of you, who want to have a brief technical overview to OVM for SPARC (aka LDOMs) have a look into Stefan Hinker´s just finished presentation. Based on the current 3.1 release, Stefan covers the following topics: LDoms – Basics of the SPARC Hypervisor Partitioned Hardware – Virtualized PCIe Virtual IO Domain Configurations & Recommendations Management The presentation can be downloaded from eSTEP portal. URL: http://launch.oracle.com/ PIN: eSTEP_2011 The material can be found under tab eSTEP Download.

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  • Tracking state of a one time event on a big website

    - by Mattis
    Assume a website with 250 million active users. I add a new feature to the website. Once a user visits I want to use a short tutorial to teach them how to use said feature. I only want them to complete the tutorial once (or actively click it away). What is the smart way to code the verification check for this? How do I track the progress in the database? Having a separate table with like NewTutorial_completed = 1 for user_id = 21312315 would just snowball. It also feels intuitively bad to check for every one-time event for every user on every page view. While writing the question I got one idea, to have a separate event log that is checked periodically for any new action the user need to see or perform. I push events to this log and once they are completed they are removed from the log. No need to store NewTutorial_completed = 1-type variables this way. I am sure this is a common problem. I would appreciate any input on what best practice is.

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  • Best practices for periodically saving game state to disk

    - by Ben Morris
    I'm working on an MMO. All of the player and environment data lives on a server and is kept in memory. There's a "world" object which keeps track of all of the maps, characters, etc. and their relations to each other. To avoid data loss in case of a crash, I've been periodically serializing the world to disk. The trouble is, this object can be quite large, so when the server starts writing, there's noticeable in-game slowdown for a few seconds, which I'd like to avoid. Any pointers on how to go about this in a more efficient way?

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  • GameState management hierarchical FSM vs stack based FSM

    - by user8363
    I'm reading a bit on Finite State Machines to handle game states (or screens). I would like to build a rather decent FSM that can handle multiple screens. e.g. while the game is running I want to be able to pop-up an ingame menu and when that happens the main screen must stop updating (the game is paused) but must still be visible in the background. However when I open an inventory pop-up the main screen must be visible and continue updating etc. I'm a bit confused about the difference in implementation and functionality between hierarchical FSM's and FSM's that handle a stack of states instead. Are they basically the same? Or are there important differences?

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  • State / Screen management in Entity Component Systems

    - by David Lively
    My entity/component system is happily humming along and, despite some performance concerns I initially had, everything is working fine. However, I've realized that I missed a crucial point when starting this thing: how do you handle different screens? At the moment, I have a GameManager class which owns a component manager and entity manager. When I create an entity, the entity manager assigns it an ID and makes sure it's tracked. When I modify the components that are assigned to an entity. an UpdateEntity method is called, which alerts each of the systems that they may need to add or remove the entity from their respective entity lists. A problem with this is that the collection of entities operated on by each system is determined solely by the individual Systems, typically based on a "required component" filter. (An entity has to have a Renderable component to be rendered, for instance.) In this situation, I can't just keep collections of entities per screen and only Update/Draw those collections. They'd have to either be added and removed depending on their applicability to the current screen, which would cause their associated components to be removed, or enable/disable entities in a group per screen to hide what's not supposed to be visible. These approaches seem like really, really crappy kludges. What's a good way to handle this? A pretty straightforward way that comes to mind is to create a separate GameManager (which in my implementation owns all of the systems, entities, etc.) per screen, which means that everything outside of the device context would be duplicated. That's bothersome because some things are always visible, or I might want to continue to display the game under a translucent menu window. Another option would be to add a "layer" key to the GameManager class, which could be checked against a displayable layer stack held by the game manager. *System.Draw() would be called for each active layer, in the required order as determined by the stack. When the systems request an iterator for their respective entity collections, it would be pre-filtered to a (cached) set of those entities that participate in the active layer. Those collections could be updated from the same UpdateEntity event that's already used to maintain each system's entity collections. Still, kinda feels like a hack. If I've coded myself into a corner, feel free to throw tomatoes as long as they're labeled with a helpful suggestion. Hooray for learning curves.

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  • Dealing with state problems in functional programming

    - by Andrew Martin
    I've learned how to program primarily from an OOP standpoint (like most of us, I'm sure), but I've spent a lot of time trying to learn how to solve problems the functional way. I have a good grasp on how to solve calculational problems with FP, but when it comes to more complicated problems I always find myself reverting to needing mutable objects. For example, if I'm writing a particle simulator, I will want particle "objects" with a mutable position to update. How are inherently "stateful" problems typically solved using functional programming techniques?

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  • MySQL port 3306 blocked in csf yet can still telnet to port 3306 from external host

    - by Neek
    We have a Centos 6 VPS that was recently migrated to a new machine within the same web hosting company. It's running WHM/cPanel and has csf/lfd installed. csf is set up with mostly vanilla config. I'm no iptables expert, csf has not let me down before. If a port isn't in the TCP_IN list, it should be blocked on the firewall by iptables. My problem is that I can telnet to port 3306 from an external host, yet I think iptables ought to be blocking 3306 because of csf's rules. We are now failing a security check because of this open port. (this output is obfuscated to protect the innocent: www.ourhost.com is the host with the firewall problem) [root@nickfenwick log]# telnet www.ourhost.com 3306 Trying 158.255.45.107... Connected to www.ourhost.com. Escape character is '^]'. HHost 'nickfenwick.com' is not allowed to connect to this MySQL serverConnection closed by foreign host. So the connection is established, and MySQL refuses the connection due to its configuration. I need the network connection to be refused at the firewall level, before it reaches MySQL. Using WHM's csf web UI I can see 'Firewall Configuration' includes a fairly sensible TCP_IN line: TCP_IN: 20,21,22,25,53,80,110,143,222,443,465,587,993,995,2077,2078,2082,2083,2086,2087,2095,2096,8080 (lets ignore that I could trim that a little for now, my concern is that 3306 is not listed in that list) When csf is restarted it logs the usual slew of output as it sets up iptables rules, for example what looks like it blocking all traffic and then allowing specific ports like SSH on 22: [cut] DROP all opt -- in * out * 0.0.0.0/0 -> 0.0.0.0/0 [cut] ACCEPT tcp opt -- in !lo out * 0.0.0.0/0 -> 0.0.0.0/0 state NEW tcp dpt:22 [cut] I can see that iptables is running, service iptables status returns a long list of firewall rules. Here is my Chain INPUT section from service iptables status, hopefully that's enough to show how the firewall is configured. Table: filter Chain INPUT (policy DROP) num target prot opt source destination 1 acctboth all -- 0.0.0.0/0 0.0.0.0/0 2 ACCEPT tcp -- 217.112.88.10 0.0.0.0/0 tcp dpt:53 3 ACCEPT udp -- 217.112.88.10 0.0.0.0/0 udp dpt:53 4 ACCEPT tcp -- 217.112.88.10 0.0.0.0/0 tcp spt:53 5 ACCEPT udp -- 217.112.88.10 0.0.0.0/0 udp spt:53 6 ACCEPT tcp -- 8.8.4.4 0.0.0.0/0 tcp dpt:53 7 ACCEPT udp -- 8.8.4.4 0.0.0.0/0 udp dpt:53 8 ACCEPT tcp -- 8.8.4.4 0.0.0.0/0 tcp spt:53 9 ACCEPT udp -- 8.8.4.4 0.0.0.0/0 udp spt:53 10 ACCEPT tcp -- 8.8.8.8 0.0.0.0/0 tcp dpt:53 11 ACCEPT udp -- 8.8.8.8 0.0.0.0/0 udp dpt:53 12 ACCEPT tcp -- 8.8.8.8 0.0.0.0/0 tcp spt:53 13 ACCEPT udp -- 8.8.8.8 0.0.0.0/0 udp spt:53 14 LOCALINPUT all -- 0.0.0.0/0 0.0.0.0/0 15 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 16 INVALID tcp -- 0.0.0.0/0 0.0.0.0/0 17 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 18 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:20 19 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:21 20 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:22 21 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:25 22 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:53 23 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:80 24 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:110 25 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:143 26 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:222 27 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:443 28 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:465 29 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:587 30 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:993 31 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:995 32 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2077 33 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2078 34 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2082 35 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2083 36 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2086 37 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2087 38 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2095 39 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2096 40 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:8080 41 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:20 42 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:21 43 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:53 44 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:222 45 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:8080 46 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 8 47 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 0 48 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 11 49 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 3 50 LOGDROPIN all -- 0.0.0.0/0 0.0.0.0/0 What's the next thing to check?

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