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  • How would I go about implementing a globe-like "ballish" map?

    - by rFactor
    I am new to 3D development and I have this idea of having the game world like our globe is - a ball. So, there would be no corners in the map and the game is top-down RTS game. I would like the camera to go on and on and never stop even though you are moving the camera to the same direction all the time. I am not sure if this is even possible, but I would really like to build a globe-like map without borders. Can this be done, and how exactly? I am using XNA, C#, and DirectX. Any tutorials or links or help is greatly appreciated!

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  • Generating random tunnels

    - by IVlad
    What methods could we use to generate a random tunnel, similar to the one in this classic helicopter game? Other than that it should be smooth and allow you to navigate through it, while looking as natural as possible (not too symmetric but not overly distorted either), it should also: Most importantly - be infinite and allow me to control its thickness in time - make it narrower or wider as I see fit, when I see fit; Ideally, it should be possible to efficiently generate it with smooth curves, not rectangles as in the above game; I should be able to know in advance what its bounds are, so I can detect collisions and generate powerups inside the tunnel; Any other properties that let you have more control over it or offer optimization possibilities are welcome. Note: I'm not asking for which is best or what that game uses, which could spark extended discussion and would be subjective, I'm just asking for some methods that others know about or have used before or even think they might work. That is all, I can take it from there. Also asked on stackoverflow, where someone suggested I should ask here too. I think it fits in both places, since it's as much an algorithm question as it is a gamedev question, IMO.

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  • jquery ondrag map load only what has not been viewed

    - by David
    When a person mouse down, moves the mouse, and mouses up the system gets the different in the mouse down coord and the mouse up coords and loads in the new map items. However, the problem is it loads them every time so I want a way to track what has been loaded without too much work on checking or storing checks. Most promising. Came up with while typing this. Section the screen into 250x250 sectors and check if that sector has been loaded. Keep track of each corner of the screen and see if there is an area of those that have not loaded. Keep a record of the corners of the screen. When mouse up coords are greater then load the different. Problem is if they are at coord 10,000 then it will load from -10k to 10k positive and that is a lot of items to load. Check every item on the page to see if it is loaded. If I do this I might as well reload the whole page. If anyone has some suggestions; feel free to pass them on.

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  • Modifying Google Search Plugin

    - by TimeTrap
    I want Google search results to default with a publish date. I'm trying to change the Google search plugin, but I'd be just as happy using a 3rd-party tool that does this. So I'm using Firefox 15.0.1 and I've tried changing {install dir}/searchplugins/google.xml, but Firefox is just ignoring these changes. For example, I'm adding the below in 3 places in google.xml, but nothing is happening: <Param name="cdr" value="cdr:1,cd_min:01/01/1900,cd_"/>

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  • Disqus 2012 comments NOT being indexed by Google

    - by Buckers
    We run a high-traffic website at http://www.onedirection.net and we've been using Disqus throughout this year, initially to great effect. We accepted the upgrade to Disqus 2012 back in June, loving the increased user experience and the better community feel - albeit back to an Iframe again. However the fact we were specifically told that the comments are now being indexed by Google was great, and the dynamic nature of the iFrame suited our site (all our pages are cached, so by using Disqus the comments are updated straight away). However, it seems that the Disqus 2012 comments are not being indexed, and we've noticed an obvious fall in traffic over the last few months. Initially we didn't put this down to Disqus and focused on other issues (Google algorithm updates etc). But we're quickly coming down the reasoning that our pages now contain less indexable text, and we are getting less traffic because of this. We've tried emailing Disqus directly but they're very slow and don't seem keen to help. Any thoughts on this?

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  • What kind of authorization I should use for my facebook application

    - by JSmith
    I am building a social reader Facebook application using Django where I am using Google Data API (Blogger API). But I am unable to deal with the authorization step to use the API (currently using ClientLogin under development). I tried to read the OAuth documentation but couldn't figure out how to proceed. I don't want my users to provide any login credentials for google.. which makes the app completely absurd. So, can anyone help me on my project and tell me what kind of authorization I should actually use and how ? (I am using gdata lib)

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  • Google offre son codec video VP8 sous licence open source, Firefox l'intègre déjà

    Google offre son codec video VP8 sous licence open source, Firefox l'intègre déjà A l'occasion d'I/O (Innovation et Ouverture), sa conférence annuelle pour les développeurs, Google a fait plusieurs annonces importantes. Il a ainsi révélé que son codec vidéo VP8 sera désormais disponible en open source et sans royalties. Il s'agit d'un concurrent libre, en opposition aux technologies propriétaires comme H.264, permettant un encodage vidéo de qualité pour une consommation de bande passante limitée. Tout ceci fait partie d'un projet autrement plus vaste, WebM, dont le but est la création d'un format multimédia ouvert hautement qualitatif. Pour cela, les d...

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  • Google map in MediaWiki not showing

    - by user67656
    I have upgraded MediaWiki from 1.9.3 to 1.16.1 in a new server. However, the google map is not showing in the link. It's a blank in that page but in the old server with old version it is working fine. I am not a developer so I have no clue on this. Please let me know anybody have any idea on this. you can have a look on the below links http://new.realchicago.org/wiki/index.php/Archer_Heights The first link in which the google map is missing.

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  • Drawing map tiles for iPhone game

    - by user17778
    I'm working on a turn-based strategy game for the iPhone that has a hexagon-grid based map in it. I'm in the process of drawing up the actual tiles for the different landscapes (i.e. forest, grassland, etc.) and was wondering what program to draw the tile images in. I would assume Adobe Illustrator since a vector-based image may allow for smooth images even when the user is zoomed in really close. Is this right? Thanks!

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  • Userscript to add website screenshot for each google search result?

    - by naxa
    Before the "preview pane" for google web search results came out from their labs, there already were userscripts to have a visual snapshot for each and every website in a web search query result. Now with the default preview, one needs to hover over the preview button for each site and gets a big (and slower) preview. The older, user-made solutions put the screenshot there for each result element. How could I achieve to get a screenshot statically for every item in the search result nowadays?

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  • Is it possible to procedurally place objects in a non-gridded game?

    - by nickbadal
    I'd like to implement procedural world generation, but I don't want it to look gridded or blocky, where everything is obviously placed on an integer grid. I know that you can do this in gridded worlds by inputting a square's x and y into a noise function, or similar, but is it possible to generate a more natural looking object placement using procedural methods? This is in the context of an adventure game, if it matters. Edit: I guess I should have been a bit more clear in my original question, but I'm mostly wondering about the actual placement of objects in game, e.g. trees, buildings.

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  • How do I delete a worksheet from a Google speadsheet?

    - by Homer
    I know it sounds simple but I have 2 problems. On the first sheet I can delete the worksheet by clicking on the tab dropdown and clicking delete, but it reappears when I leave and come back. On the second sheet I can't do that at all because I get a js error so the page never loads. The error is related to http://spreadsheets.google.com/client/js/499703333-trix_waffle_core.js

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  • Using "Google Guava" in coding interviews

    - by kbgn27
    I attended a in-person interview recently and performed well. But surprisingly I got rejected. When I asked the HR for reason, he contacted the technical interviewer and told me that I was syntactically wrong while coding. I used Google Guava for coding. So my code looked like this: List<String> items = Lists.newArrayList() instead of List<String> items =new ArrayList<String>(); I know that the code will compile and work as expected.Is it ok to use third party libraries like Google Guava in interviews?

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  • How do I log out of Google Chrome on a shared computer?

    - by Christy
    I share my computer with someone who does not have a google account, I do not want them to be able to click on chrome and potentially access my saved data (ie. passwords/CC info). Everytime I attempt to logoff chrome (not my email, chrome itself), I only get the option to delete or change user. I just want my info off, do I have to delete my account each time or is there a way to just log my infomation off chrome?

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  • Approaches for a clickable map of nations (such as a Risk game) with Spritekit

    - by Vukovitch
    I would like to create a political map where each country is clickable by tapping but I'm not sure the best way to determine which nation was selected. Imagine Risk where each country can be individually clicked to bring up additional information. My current approach is to make a sprite for each nation where every image is the size of the screen The images are mostly transparent except for the country, that way when all of the images are displayed the countries are in the correct place relative to one another. To determine if a click occurs on an individual country I look to see if the tapped location is a non transparent pixel and check that the sprite's name is one of the countries. Additionally the nation needs to glow or something when tapped as an indicator, however my current solution is yet another sprite that is displayed. This seems like a terrible approach and I was wondering what other solutions might achieve the same results. I'm pretty new to SpriteKit so I'm not entirely sure. The other idea I had was creating a single texture where each country is a different shade of gray, then when I get the tap location I do a lookup on the color at that location and get the corresponding country. However, I'm not sure how to create a hilight or glowing country effect with that method.

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