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  • Enums and inheritance

    - by devoured elysium
    I will use (again) the following class hierarchy: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 I have originally designed the Event class like this: public abstract class Event { public abstract EventType EventType { get; } public DateTime Time { get; protected set; } protected Event(DateTime time) { Time = time; } } with EventType being defined as: public enum EventType { Sport1, Sport2, Sport3, Sport4 } The original idea would be that each SportEventTypeX class would set its correct EventType. Now that I think of it, I think this approach is totally incorrect for two reasons: If I want to later add a new SportEventType class I will have to modify the enum If I later decide to remove one SportEventType that I feel I won't use I'm also in big trouble with the enum. I have a class variable in the Event class that makes, afterall, assumptions about the kind of classes that will inherit from it, which kinda defeats the purpose of inheritance. How would you solve this kind of situation? Define in the Event class an abstract "Description" property, having each child class implement it? Having an Attribute(Annotation in Java!) set its Description variable instead? What would be the pros/cons of having a class variable instead of attribute/annotation in this case? Is there any other more elegant solution out there? Thanks

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  • OFF descriptions

    - by Myx
    Hi: I'd like to make a scene that uses meshes and primitives (such as spheres, cylinders, boxes, etc). I was wondering if there are any recommendations with regard to where I can go to find .off files that describes complex meshes, such as mountains, rocks, trees, animals, etc. Thanks.

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  • Write a tree class in Java where each level has a unique object type

    - by user479576
    I need to write a tree class in Java where each level has a unique object type. The way it is written below does not take advantage of generics and causes alot of duplicate code. Is there a way to write this with Generics ? public class NodeB { private String nodeValue; //private List<NodeB> childNodes; // constructors // getters/setters } public class NodeA { private String value; private List<NodeB> childNodes; // constructors // getters/setters } public class Tree { private String value; private List<NodeA> childNodes; // constructors // tree methods }

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  • Ruby on Rails - can't access datetime model object

    - by NomadicRiley
    I've created a model that has 3 string columns and a datetime. Everything is running in SQLite3 and I can view the records in my table just fine using Lita. I'm trying to display the values in a page (index action) using code like this: <% @details.each do |lifeCycle| % <%= debug(lifeCycle)% <%= lifeCycle.lifeCycleId % <%= lifeCycle.eventType % <%= debug(lifeCycle.timeId) % <% end % From the debug I get a result like this: --- !ruby/object:LifeCycle attributes: eventType: Order created_at: "2111359287.23037" timeId: "2455364.89983796" eventId: "98765" updated_at: "2111359287.23037" lifeCycleId: "12345" id: "1" attributes_cache: {} But whenever I try to access the event timeId - i' getting a nil value. This is true if i try to run debug on just that field debug(lifeCycle.timeId), or call a function on it. Is there something obvious I'm missing here?

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  • Using a string as an object reference

    - by user317362
    I currently have a Javascript function that uses a string to reference an object name and acces its properties. I'm currently using eval() to get the the desired effect which I know is very, very wrong. Here is an example of how I'm currently achieving what I want: var stringToObjectRef = function() { var myTestVar = "myTestObject"; var myTestObject = { 'item1' : 100, 'item2' : 12, 'item4' : 18 }; var myValue = eval(myTestVar + '.item1'); alert(myValue); }(); I've tried using something like [myTestVar].item1, but this returns undefined. What is the correct syntax to achieve this? Thanks in advance.

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  • Adding interfaces that won't be actually used

    - by devoured elysium
    I currently have two interfaces(that I'll name here IA and IB): interface IA { int Width; int Height; ... } interface IB { int Width; int Height; ... } that share the same two properties: they both have a Width and a Height property. I was thinking if there is any point in defining an IMatrix interface containing a Width and Height properties: interface IMatrix { int Width; int Height; } The thing is that although they share both the same properties, I won't make use of polymorphism with IMatrix in any of my coding: i.e., there won't by any situation where I'll want to use an IMatrix, I'll just want to use IA and IB. Adding an IMatrix seems more like over-engineering than other thing, but I'd like to ask you guys what your opinion is on the matter. Thanks

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  • TypeError: object not callable when making instance

    - by TSM
    I've searched around other threads with similar questions, but I'm not finding the answer. Basically, I have a class: import Android_Class class Android_Revision(object): def __init__(self): # dict for storing the classes in this revision # (format {name : classObject}): self.Classes = {} self.WorkingClass = Android_Class() self.RevisionNumber = '' def __call__(self): print "Called" def make_Class(self, name): newClass = Android_Class(name) self.Classes.update({name : newClass}) self.WorkingClass = newClass def set_Class(self, name): if not(self.Classes.has_key(name)): newClass = Android_Class(name) self.Classes.update({name : newClass}) self.WorkingClass = self.Classes.get(name) I'm trying to make an instance of this class: Revision = Android_Revision() and that's when I'm getting the error. I'm confused because I have another situation where I'm doing almost the exact same thing, and it's working fine. I can't figure out what differences between the two would lead to this error. Thanks.

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  • Calculate sum of objects for each unique object property in Ruby

    - by macek
    I was helping with an answer in this question and it sparked a question of my own. Pie is an object that has a pieces array made of of PiePiece objects. Each PiePiece has a flavor attribute How do I create a hash that looks like this: # flavor => number of pieces { :cherry => 3 :apple => 1 :strawberry => 2 } This works, but I think it could be improved def inventory hash = {} pieces.each do |p| hash[p.flavor] ||= 0 hash[p.flavor] += 1 end hash end Any ideas?

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  • Any method to denote object assignment?

    - by Droogans
    I've been studying magic methods in Python, and have been wondering if there's a way to outline the specific action of: a = MyClass(*params).method() versus: MyClass(*params).method() In the sense that, perhaps, I may want to return a list that has been split on the '\n' character, versus dumping the raw list into the variable a that keeps the '\n' intact. Is there a way to ask Python if its next action is about to return a value to a variable, and change action, if that's the case? I was thinking: class MyClass(object): def __init__(*params): self.end = self.method(*params) def __asgn__(self): return self.method(*params).split('\n') def __str__(self): """this is the fallback if __asgn__ is not called""" return self.method(*params)

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  • When to Use Properties & When to Use Methods?

    - by DaveDev
    Hi Guys I was looking at the following line of code foreach (PropertyInfo prop in t.GetProperties()) and I noticed that tprovides a method to return the type's properties instead of a property like t.Properties This makes me wonder why sometimes people use properties to make a type's data avilable and other times there's a method provided? Is there some logic behind the decision? Thanks Dave

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  • Python and object/class attrs - what's going on?

    - by digitala
    Can someone explain why Python does the following? >>> class Foo(object): ... bar = [] ... >>> a = Foo() >>> b = Foo() >>> a.bar.append(1) >>> b.bar [1] >>> a.bar = 1 >>> a.bar 1 >>> b.bar [1] >>> a.bar = [] >>> a.bar [] >>> b.bar [1] >>> del a.bar >>> a.bar [1] It's rather confusing!

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  • Java inheritance question

    - by user247866
    So I have 3 classes. Abstract class A Class B extends class A independent Class C In class D that contains the main method, I create a list of instances of class B List<B> b = method-call();` // the method returns a list of instances of class B Now in class C I have one method that is common to both A and B, and hence I don't want to duplicate it. I want to have one method that takes as input an instance of class A, as follows: public void some-method(LIst<A> a) However, when I do: C c = new C(). c. some-method(b) I get an error that some-method is not applicable for the argument List, instead it's expecting to get List. Is there a good way to fix this problem? Many thanks!

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  • Object directing to a property when accessed as an iterable

    - by ThE_JacO
    I'm trying to figure out if there's an elegant and concise way to have a class accessing one of its own properties when "used" as a dictionary, basically redirecting all the methods that'd be implemented in an ordered dictionary to one of its properties. Currently I'm inheriting from IterableUserDict and explicitly setting its data to another property, and it seems to be working, but I know that UserDict is considered sort of old, and I'm concerned I might be overlooking something. What I have: class ConnectionInterface(IterableUserDict): def __init__(self, hostObject): self._hostObject= hostObject self.ports= odict.OrderedDict() self.inputPorts= odict.OrderedDict() self.outputPorts= odict.OrderedDict() self.data= self.ports This way I expect the object to behave and respond (and be used) the way I mean it to, except I want to get a freebie ordered dictionary behaviour on its property "ports" when it's iterated, items are gotten by key, something is looked up ala if this in myObject, and so on. Any advice welcome, the above seems to be working fine, but I have an odd itch that I might be missing something. Thanks in advance.

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  • How does Undo work?

    - by dontWatchMyProfile
    How does undo work? Does it copy all the managed objects every time any of the values change? Or does it only copy the actual changes together with an information which objects were affected? Is that heavy or lightweight?

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  • Why are interfaces unusable in PHP?

    - by streetparade
    I mean an interface definition without defining the return type makes it unusable? This makes more Clear Interface run { public function getInteger(); } class MyString implements run { public function myNumber() { } public function getInteger() { return "Not a number"; } } In Java every Interface has a return type like Integer,String,Void I know that PHP is unfortunately a loosly typed Language but isnt there a Solution for that Problem? Is it Possible to defining a Interface with a Return type like Integer?

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  • iOS: Releasing Object Thats In Use (ARC)

    - by RileyE
    I have an object that I have created that subscribes to some NSNotificationCenter notifications, but it is being released, since I don't have a pointer to the instantiation. The instantiation has a delegate that will call a method back to another class I have, so I felt it unnecessary to also have a pointer to it, since the pointer doesn't serve any purpose. Basically, I have an instantiation of a class, DelegateListener (name is just for example purposes), which subscribes to some of the default NSNotificationCeneter's notifications. This instantiation isn't assigned to any pointer after the instantiation ends. The instantiation, however, has a property, delegate. I assign a value to that delegate during the instantiation. That delegate implements methods that I want the DelegateListener to call when the notifications that it subscribed to fire. The problem with this is that the instantiation of DelegateListener that I create gets released, unless if I assign it to a retained pointer. Is there a way to avoid this automatic release of my DelegateListener instantiation within ARC?

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  • Using jquery statement within a jquery data object

    - by richardverbruggen
    As part of a jquery function u use this ajax post statement to get some reaction from a server. I want to pass some arguments to my test page. But these must be variables and are declared on the previous lines (iid and inst) How can i put these variables within the data object marked with the XX? iid = $(this).attr('iid'); inst = $(this).attr('inst'); $.post("test.php", { inst: XX, iid: XX},function(data){ alert("Data Loaded: " + data); });

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  • Why is it possible to have an interface without a return type in PHP?

    - by streetparade
    Why is it possible to create an interface without specifying a return type? Why doesn't this make this interface unusable? This makes it more Clear: Interface run { public function getInteger(); } class MyString implements run { public function myNumber() { } public function getInteger() { return "Not a number"; } } In Java every Interface has a return type like Integer, String or Void I know that PHP is unfortunately a loosely typed Language but isn't there a Solution to that Problem? Is it possible to define an Interface with a return type like Integer?

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  • onclick from an Object's button doesn't work

    - by 730
    I instantiate an object, with an argument which is a button. When the button of an instance is clicked, it should run a function, but it doesn't. In the full version of the code, Chrome gives this message in the console: "Uncaught TypeError: Cannot read property 'onclick' of undefined" HTML: <textarea id='txt' readonly rows='5' cols='40'></textarea> <button id='btn' type='button'>click</button> JS: var btn = document.getElementById('btn'); var txt = document.getElementById('txt'); var foo = new Foo(btn); function Foo(btn) { this.button = btn; } Foo.prototype.buy = function() { txt.value = 'Foo Bar'; }; Foo.button.onclick = function() { foo.buy(); }; Fiddle

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  • convert object to in

    - by hoora
    hello! i'm beginner and i want to write a java code in eclipse! this program take two linkedlist of integers(for exp:a & b) and make a linkedlist (for exp:d) that every elements of it are summation of elements of that linkedlist! but i can't add this two element of linkedlist because these are Object!! please help me!! exp: a=[3,4,6,7,8] b=[4,3,7,5,3,2,1] d=[7,7,13,12,11,2,1] THANK YOU VERY VERY VERY MUCH!

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  • Removing a character from JSONObject?

    - by RandomlyKnighted
    My JSONObject has some random characters contained within the string so I'm trying to remove them. I've tried this but with no luck. String result = s.substring(1, s.length() - 2); JSONObject json_data = new JSONObject(result); if (json_data.has("[")) { json_data.remove("["); } if (json_data.has("]")) { json_data.remove("]"); } if (json_data.has(",")) { json_data.remove(","); } It's still not removing the characters from the JSONObject. Am I checking the JSONObject for the characters incorrectly?

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  • how to make object public to all function in a class?

    - by thesocialhacker
    I've created a class that calls an object in the "__construct" how can i make this object available through out the class. class SocialMedia { function __construct() { $object = "whatever"; } } how can I access $object in the other funtions (which are static) from with in the class. I've tried to use "$this-object" but I get an error "$this when not in object context" when I try to call it from my other static functions.

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  • Is it a "pattern smell" to put getters like "FullName" or "FormattedPhoneNumber" in your model?

    - by DanM
    I'm working on an ASP.NET MVC app, and I've been getting into the habit of putting what seem like helpful and convenient getters into my model/entity classes. For example: public class Member { public int Id { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public string PhoneNumber { get; set; } public string FullName { get { return FirstName + " " + LastName; } } public string FormattedPhoneNumber { get { return "(" + PhoneNumber.Substring(0, 3) + ") " + PhoneNumber.Substring(3, 3) + "-" + PhoneNumber.Substring(6); } } } I'm wondering people think about the FullName and FormattedPhoneNumber getters. They make it very easy to create standardized data formats throughout the app, and they seem to save a lot of repeated code, but it could definitely be argued that data format is something that should be handled in mapping from model to view-model. In fact, I was originally applying these data formats in my service layer where I do my mapping, but it was becoming a burden to constantly have to write formatters then apply them in many different places. E.g., I use "Full Name" in most views, and having to type something like model.FullName = MappingUtilities.GetFullName(entity.FirstName, entity.LastName); all over the place seemed a lot less elegant than just typing model.FullName = entity.FullName (or, if you use something like AutoMapper, potentially not typing anything at all). So, where do you draw the line when it comes to data formatting. Is it "okay" to do data formatting in your model or is that a "pattern smell"? Note: I definitely do not have any html in my model. I use html helpers for that. I'm strictly talking about formatting or combining data (and especially data that is frequently used).

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  • Is implementing an interface defined in a subpackage an anti-pattern?

    - by Michael Kjörling
    Let's say I have the following: package me.my.pkg; public interface Something { /* ... couple of methods go here ... */ } and: package me.my; import me.my.pkg.Something; public class SomeClass implements Something { /* ... implementation of Something goes here ... */ /* ... some more method implementations go here too ... */ } That is, the class implementing an interface lives closer to the package hierarchy root than does the interface it implements but they both belong in the same package hierarchy. The reason for this in the particular case I have in mind is that there is a previously-existing package that groups functionality which the Something interface logically belongs to, and the logical (as in both "the one you'd expect" and "the one where it needs to go given the current architecture") implementation class exists previously and lives one level "up" from the logical placement of the interface. The implementing class does not logically belong anywhere under me.my.pkg. In my particular case, the class in question implements several interfaces, but that feels like it doesn't make any (or at least no significant) difference here. I can't decide if this is an acceptable pattern or not. Is it or is it not, and why?

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