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  • How to SET ARITHABORT ON for connections in Linq To SQL

    - by Laurence
    By default, the SQL connection option ARITHABORT is OFF for OLEDB connections, which I assume Linq To SQL is using. However I need it to be ON. The reason is that my DB contains some indexed views, and any insert/update/delete operations against tables that are part of an indexed view fail if the connection does not have ARITHABORT ON. Even selects against the indexed view itself fail if the WITH(NOEXPAND) hint is used (which you have to use in SQL Standard Edition to get the performance benefit of the indexed view). Is there somewhere in the data context I can specify I want this option ON? Or somewhere in code I can do it?? I have managed a clumsy workaround, but I don't like it .... I have to create a stored procedure for every select/insert/update/delete operation, and in this proc first run SET ARITHABORT ON, then exec another proc which contains the actual select/insert/update/delete. In other words the first proc is just a wrapper for the second. It doesn't work to just put SET ARITHABORT ON above the select/insert/update/delete code.

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  • Rails, Deleting Children without Deleting Parent using :has_many

    - by Dex
    I have a model called MyContainer, which :has_many MyObjects. I want to delete all the MyObjects in the container without having to delete the MyContainer. My model does have :dependent = :destroy, however I don't want to have to delete and re-create the object because it is slower. Something like this does not work: @obj = MyContainer.find_by_id(10) @obj.my_objects.delete_all How can I accomplish this?

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  • Java "compare cannot be resolved to a type" error

    - by King Triumph
    I'm getting a strange error when attempting to use a comparator with a binary search on an array. The error states that "compareArtist cannot be resolved to a type" and is thrown by Eclipse on this code: Comparator<Song> compare = new Song.compareArtist(); I've done some searching and found references to a possible bug with Eclipse, although I have tried the code on a different computer and the error persists. I've also found similar issues regarding the capitalization of the compare method, in this case compareArtist. I've seen examples where the first word in the method name is capitalized, although it was my understanding that method names are traditionally started with a lower case letter. I have experimented with changing the capitalization but nothing has changed. I have also found references to this error if the class doesn't import the correct package. I have imported java.util in both classes in question, which to my knowledge allows the use of the Comparator. I've experimented with writing the compareArtist method within the class that has the binary search call as well as in the "Song" class, which according to my homework assignment is where it should be. I've changed the constructor accordingly and the issue persists. Lastly, I've attempted to override the Comparator compare method by implementing Comparator in the Song class and creating my own method called "compare". This returns the same error. I've only moved to calling the comparator method something different than "compare" after finding several examples that do the same. Here is the relevant code for the class that calls the binary search that uses the comparator. This code also has a local version of the compareArtist method. While it is not being called currently, the code for this method is the same as the in the class Song, where I am trying to call it from. Thanks for any advice and insight. import java.io.*; import java.util.*; public class SearchByArtistPrefix { private Song[] songs; // keep a direct reference to the song array private Song[] searchResults; // holds the results of the search private ArrayList<Song> searchList = new ArrayList<Song>(); // hold results of search while being populated. Converted to searchResults array. public SearchByArtistPrefix(SongCollection sc) { songs = sc.getAllSongs(); } public int compareArtist (Song firstSong, Song secondSong) { return firstSong.getArtist().compareTo(secondSong.getArtist()); } public Song[] search(String artistPrefix) { String artistInput = artistPrefix; int searchLength = artistInput.length(); Song searchSong = new Song(artistInput, "", ""); Comparator<Song> compare = new Song.compareArtist(); int search = Arrays.binarySearch(songs, searchSong, compare);

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  • Clean up domain list in Excel - regex / macros?

    - by Tim
    I have a huge spreadsheet of domains that I need to clean up as follows: Remove all http:// (simple replace all - "http://" with "") Remove any www. (simple replace all - "www." with "") Delete any sub-domains (delete the actual row completely, not just the subdomain from the url) Remove anything after the domain extension (i.e. website.com/blah/blahbah/ becomes just website.com (simple replace all - "/*" with "", then replace all "/" with "") So what I'm left with is just a spreadsheet of clean domains like "website.com". I think I've got 1, 2 and 4 sorted (as above), but I'm really struggling with 3. Any ideas? Can I do this with regexp / vba, and actually delete the row completely? Sample data: http://www.scholastic.com/kids/stacks/games/ http://imgworld.teamworkonline.com/ http://topfreegraphics.com/ http://www.workcircle.co.uk/ http://www.healthycanadians.gc.ca/index-eng.php http://gsociology.icaap.org/methods/soft.html Post 1, 2 and 4 would leave me with: scholastic.com imgworld.teamworkonline.com topfreegraphics.com workcircle.co.uk healthycanadians.gc.ca gsociology.icaap.org It's those pesky sub-domains I need to just delete completely, just delete the row. I've realised I can't just search for 2 x ".", because obviously plenty of domain extensions (i.e .co.uk) include that. Any help appreciated.

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  • JPA entitymanager remove operation is not performant

    - by Samuel
    When I try to do an entityManager.remove(instance) the underlying JPA provider issues a separate delete operation on each of the GroupUser entity. I feel this is not right from a performance perspective, since if a Group has 1000 users there will be 1001 calls issued to delete the entire group and itr groupuser entity. Would it make more sense to write a named query to remove all entries in groupuser table (e.g. delete from group_user where group_id=?), so I would have to make just 2 calls to delete the group. @Entity @Table(name = "tbl_group") public class Group { @OneToMany(mappedBy = "group", cascade = CascadeType.ALL, fetch = FetchType.LAZY) @Cascade(value = DELETE_ORPHAN) private Set<GroupUser> groupUsers = new HashSet<GroupUser>(0);

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  • Deleting entity with child relationships using .Net Entity Framework problem

    - by Am
    My God, EF is so frustrating. I can't seem to be able to get my head around what I need to do so I can delete an object. I seem to be able to remove the object but not the related child objects. Can anyone tell me what is the rule of thumb when you want to delete all related child objects of a given object? I've tried loading all related objects like this: if (!object.childobjects.IsLoaded) object.childobjects.Load(); but once I do the following I get errors related to the relationships: modelcontext.DeleteObject(object); modelcontext.SaveChanges(); Why can't I just load the object using modelcontext.GetObjectByKey and remove it along with its child objects? My other question is can I delete an object using Entity command like so? DELETE e from objectset as e where e.id = 12 I've tried few variations and all of them throw exceptions.

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  • Inheritance Problem in Perl OOP

    - by Sam
    Hello, I have a sub class that calls a method from a super class. and the method in the super class use a method that is defined in the super class as asbstract(not really abstract) but implemented in the sub class. for example: package BaseClass; sub new { } sub method1 { return someAbstractMethod(); } sub someAbtsractMethod { die "oops, this is an abstract method that should be implemented in a subclass" ; } 1; package SubClass; sub new { } sub someAbtsractMethod { print "now we implement the asbtract method"; } 1; now when I do: $sub = new SubClass(); $sub-method1(); It calls the abstract message and i get the specified error message. if I took off the abstractmethod from the super class and just leave the implementation in the subclass, It does not recognize the method and I get subroutine abstractmethod not found error.

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  • Facebook SDK Comment Deleting

    - by mwoodworth
    Working with the Facebook php SDK's, I am having a lot of trouble figuring out how to delete comments, given its id and xid. At first I was using the REST API, where you can call 'comments_remove($xid, $id);' to delete a comment. The problem with this method came when the xid parameter only accepts alphanumeric characters and underscores. Based on the documentation (http://developers.facebook.com/docs/reference/fbml/comments ) a valid XID can be the result of any url_encode. Now I am testing my luck with the new GRAPH api. Looking at http://developers.facebook.com/docs/api under 'Deleting Objects', It seems that comment deleting is definitely supported. However, I have tried sending a DELETE request, and I have also tried sending POST and GET to the object url with the argument 'method=delete'. No matter how I try it, I always get the same error: {"error":{"type":"GraphMethodException","message":"Unsupported delete request."}} I am sending the access token as a parameter as well. The access token that I am sending is the access token saved in the facebook cookie from the single sign on javascript cookie. These are all comments made on my application. Does this happen to anyone else, or am I simply not doing this right? Any help or guidance is GREATLY appreciated.

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  • Java Annotations - Is there any helper library to read/process annotations?

    - by mjlee
    I start to use Java annotations heavily. One example is taking method with annotations and converting them into 'telnet'-based command-line command. I do this by parsing annotations and hook into jopt option parser. However, I do a lot of these manually. For example, Method parameter annotation processing.. Method method = ... //; Class[] parameters = method.getParamterTypes(); Annotation[][] annotations = method.getparamterAnnotations(); for( int i = 0; i < parameters.length; i++ ) { // iterate through the annotation , see if each param has specific annotation ,etc. } It is very redundant and tedious. Is there any opensource project that help processing Annotations?

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  • How to get an ASP.NET MVC Ajax response to redirect to new page instead of inserting view into Updat

    - by Jeff Widmer
    I am using the Ajax.BeginForm to create a form the will do an ajax postback to a certain controller action and then if the action is successful, the user should get redirected to another page (if the action fails then a status message gets displayed using the AjaxOptions UpdateTargetId). using (Ajax.BeginForm("Delete", null, new { userId = Model.UserId }, new AjaxOptions { UpdateTargetId = "UserForm", LoadingElementId = "DeletingDiv" }, new { name = "DeleteForm", id = "DeleteForm" })) { [HTML DELETE BUTTON] } If the delete is successful I am returning a Redirect result: [Authorize] public ActionResult Delete(Int32 UserId) { UserRepository.DeleteUser(UserId); return Redirect(Url.Action("Index", "Home")); } But the Home Controller Index view is getting loaded into the UpdateTargetId and therefore I end up with a page within a page. Two things I am thinking about: Either I am architecting this wrong and should handle this type of action differently (not using ajax). Instead of returning a Redirect result, return a view which has javascript in it that does the redirect on the client side. Does anyone have comments on #1? Or if #2 is a good solution, what would the "redirect javascript view" look like?

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  • Problems getting foreign keys working in MySQL

    - by thehuby
    I've been trying to get a delete to cascade and it just doesn't seem to work. I'm sure I am missing something obvious, can anyone help me find it? I would expect a delete on the 'articles' table to trigger a delete on the corresponding rows in the 'article_section_lt' table. CREATE TABLE articles ( id INTEGER UNSIGNED PRIMARY KEY AUTO_INCREMENT, url_stub VARCHAR(255) NOT NULL UNIQUE, h1 VARCHAR(60) NOT NULL UNIQUE, title VARCHAR(60) NOT NULL, description VARCHAR(150) NOT NULL, summary VARCHAR(150) NOT NULL DEFAULT "", html_content TEXT, date DATE NOT NULL, updated TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP )ENGINE=INNODB; CREATE TABLE article_sections ( /* blog, news etc */ id INTEGER UNSIGNED PRIMARY KEY AUTO_INCREMENT, url_stub VARCHAR(255) NOT NULL UNIQUE, h1 VARCHAR(60) NOT NULL, title VARCHAR(60) NOT NULL, description VARCHAR(150) NOT NULL, summary VARCHAR(150) NOT NULL DEFAULT "", html_content TEXT NOT NULL DEFAULT "" )ENGINE=INNODB; CREATE TABLE article_section_lt ( fk_article_id INTEGER UNSIGNED NOT NULL REFERENCES articles(id) ON DELETE CASCADE, fk_article_section_id INTEGER UNSIGNED NOT NULL )ENGINE=INNODB;

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  • How sophisticated should be DAL?

    - by Andrew Florko
    Basically, DAL (Data Access Layer) should provide simple CRUD (Create/Read/Update/Delete) methods but I always have a temptation to create more sophisticated methods in order to minimize database access roundtrips from Business Logic Layer. What do you think about following extensions to CRUD (most of them are OK I suppose): Read: GetById, GetByName, GetPaged, GetByFilter... e.t.c. methods Create: GetOrCreate methods (model entity is returned from DB or created if not found and returned), Create(lots-of-relations) instead of Create and multiple AssignTo methods calls Update: Merge methods (entities list are updated, created and deleted in one call) Delete: Delete(bool children) - optional children delete, Cleanup methods Where do you usually implement Entity Cache capabilities? DAL or BLL? (My choice is BLL, but I have seen DAL implementations also) Where is the boundary when you decide: this operation is too specific so I should implement it in Business Logic Layer as DAL multiple calls? I often found insufficient BLL operations that were implemented in dozen database roundtrips because developer was afraid to create a bit more sophisticated DAL. Thank you in advance!

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  • OpenGL 3.x Assimp trouble implementing phong shading (normals?)

    - by Defcronyke
    I'm having trouble getting phong shading to look right. I'm pretty sure there's something wrong with either my OpenGL calls, or the way I'm loading my normals, but I guess it could be something else since 3D graphics and Assimp are both still very new to me. When trying to load .obj/.mtl files, the problems I'm seeing are: The models seem to be lit too intensely (less phong-style and more completely washed out, too bright). Faces that are lit seem to be lit equally all over (with the exception of a specular highlight showing only when the light source position is moved to be practically right on top of the model) Because of problems 1 and 2, spheres look very wrong: picture of sphere And things with larger faces look (less-noticeably) wrong too: picture of cube I could be wrong, but to me this doesn't look like proper phong shading. Here's the code that I think might be relevant (I can post more if necessary): file: assimpRenderer.cpp #include "assimpRenderer.hpp" namespace def { assimpRenderer::assimpRenderer(std::string modelFilename, float modelScale) { initSFML(); initOpenGL(); if (assImport(modelFilename)) // if modelFile loaded successfully { initScene(); mainLoop(modelScale); shutdownScene(); } shutdownOpenGL(); shutdownSFML(); } assimpRenderer::~assimpRenderer() { } void assimpRenderer::initSFML() { windowWidth = 800; windowHeight = 600; settings.majorVersion = 3; settings.minorVersion = 3; app = NULL; shader = NULL; app = new sf::Window(sf::VideoMode(windowWidth,windowHeight,32), "OpenGL 3.x Window", sf::Style::Default, settings); app->setFramerateLimit(240); app->setActive(); return; } void assimpRenderer::shutdownSFML() { delete app; return; } void assimpRenderer::initOpenGL() { GLenum err = glewInit(); if (GLEW_OK != err) { /* Problem: glewInit failed, something is seriously wrong. */ std::cerr << "Error: " << glewGetErrorString(err) << std::endl; } // check the OpenGL context version that's currently in use int glVersion[2] = {-1, -1}; glGetIntegerv(GL_MAJOR_VERSION, &glVersion[0]); // get the OpenGL Major version glGetIntegerv(GL_MINOR_VERSION, &glVersion[1]); // get the OpenGL Minor version std::cout << "Using OpenGL Version: " << glVersion[0] << "." << glVersion[1] << std::endl; return; } void assimpRenderer::shutdownOpenGL() { return; } void assimpRenderer::initScene() { // allocate heap space for VAOs, VBOs, and IBOs vaoID = new GLuint[scene->mNumMeshes]; vboID = new GLuint[scene->mNumMeshes*2]; iboID = new GLuint[scene->mNumMeshes]; glClearColor(0.4f, 0.6f, 0.9f, 0.0f); glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); glEnable(GL_CULL_FACE); shader = new Shader("shader.vert", "shader.frag"); projectionMatrix = glm::perspective(60.0f, (float)windowWidth / (float)windowHeight, 0.1f, 100.0f); rot = 0.0f; rotSpeed = 50.0f; faceIndex = 0; colorArrayA = NULL; colorArrayD = NULL; colorArrayS = NULL; normalArray = NULL; genVAOs(); return; } void assimpRenderer::shutdownScene() { delete [] iboID; delete [] vboID; delete [] vaoID; delete shader; } void assimpRenderer::renderScene(float modelScale) { sf::Time elapsedTime = clock.getElapsedTime(); clock.restart(); if (rot > 360.0f) rot = 0.0f; rot += rotSpeed * elapsedTime.asSeconds(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); viewMatrix = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, -3.0f, -10.0f)); // move back a bit modelMatrix = glm::scale(glm::mat4(1.0f), glm::vec3(modelScale)); // scale model modelMatrix = glm::rotate(modelMatrix, rot, glm::vec3(0, 1, 0)); //modelMatrix = glm::rotate(modelMatrix, 25.0f, glm::vec3(0, 1, 0)); glm::vec3 lightPosition( 0.0f, -100.0f, 0.0f ); float lightPositionArray[3]; lightPositionArray[0] = lightPosition[0]; lightPositionArray[1] = lightPosition[1]; lightPositionArray[2] = lightPosition[2]; shader->bind(); int projectionMatrixLocation = glGetUniformLocation(shader->id(), "projectionMatrix"); int viewMatrixLocation = glGetUniformLocation(shader->id(), "viewMatrix"); int modelMatrixLocation = glGetUniformLocation(shader->id(), "modelMatrix"); int ambientLocation = glGetUniformLocation(shader->id(), "ambientColor"); int diffuseLocation = glGetUniformLocation(shader->id(), "diffuseColor"); int specularLocation = glGetUniformLocation(shader->id(), "specularColor"); int lightPositionLocation = glGetUniformLocation(shader->id(), "lightPosition"); int normalMatrixLocation = glGetUniformLocation(shader->id(), "normalMatrix"); glUniformMatrix4fv(projectionMatrixLocation, 1, GL_FALSE, &projectionMatrix[0][0]); glUniformMatrix4fv(viewMatrixLocation, 1, GL_FALSE, &viewMatrix[0][0]); glUniformMatrix4fv(modelMatrixLocation, 1, GL_FALSE, &modelMatrix[0][0]); glUniform3fv(lightPositionLocation, 1, lightPositionArray); for (unsigned int i = 0; i < scene->mNumMeshes; i++) { colorArrayA = new float[3]; colorArrayD = new float[3]; colorArrayS = new float[3]; material = scene->mMaterials[scene->mNumMaterials-1]; normalArray = new float[scene->mMeshes[i]->mNumVertices * 3]; unsigned int normalIndex = 0; for (unsigned int j = 0; j < scene->mMeshes[i]->mNumVertices * 3; j+=3, normalIndex++) { normalArray[j] = scene->mMeshes[i]->mNormals[normalIndex].x; // x normalArray[j+1] = scene->mMeshes[i]->mNormals[normalIndex].y; // y normalArray[j+2] = scene->mMeshes[i]->mNormals[normalIndex].z; // z } normalIndex = 0; glUniformMatrix3fv(normalMatrixLocation, 1, GL_FALSE, normalArray); aiColor3D ambient(0.0f, 0.0f, 0.0f); material->Get(AI_MATKEY_COLOR_AMBIENT, ambient); aiColor3D diffuse(0.0f, 0.0f, 0.0f); material->Get(AI_MATKEY_COLOR_DIFFUSE, diffuse); aiColor3D specular(0.0f, 0.0f, 0.0f); material->Get(AI_MATKEY_COLOR_SPECULAR, specular); colorArrayA[0] = ambient.r; colorArrayA[1] = ambient.g; colorArrayA[2] = ambient.b; colorArrayD[0] = diffuse.r; colorArrayD[1] = diffuse.g; colorArrayD[2] = diffuse.b; colorArrayS[0] = specular.r; colorArrayS[1] = specular.g; colorArrayS[2] = specular.b; // bind color for each mesh glUniform3fv(ambientLocation, 1, colorArrayA); glUniform3fv(diffuseLocation, 1, colorArrayD); glUniform3fv(specularLocation, 1, colorArrayS); // render all meshes glBindVertexArray(vaoID[i]); // bind our VAO glDrawElements(GL_TRIANGLES, scene->mMeshes[i]->mNumFaces*3, GL_UNSIGNED_INT, 0); glBindVertexArray(0); // unbind our VAO delete [] normalArray; delete [] colorArrayA; delete [] colorArrayD; delete [] colorArrayS; } shader->unbind(); app->display(); return; } void assimpRenderer::handleEvents() { sf::Event event; while (app->pollEvent(event)) { if (event.type == sf::Event::Closed) { app->close(); } if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)) { app->close(); } if (event.type == sf::Event::Resized) { glViewport(0, 0, event.size.width, event.size.height); } } return; } void assimpRenderer::mainLoop(float modelScale) { while (app->isOpen()) { renderScene(modelScale); handleEvents(); } } bool assimpRenderer::assImport(const std::string& pFile) { // read the file with some example postprocessing scene = importer.ReadFile(pFile, aiProcess_CalcTangentSpace | aiProcess_Triangulate | aiProcess_JoinIdenticalVertices | aiProcess_SortByPType); // if the import failed, report it if (!scene) { std::cerr << "Error: " << importer.GetErrorString() << std::endl; return false; } return true; } void assimpRenderer::genVAOs() { int vboIndex = 0; for (unsigned int i = 0; i < scene->mNumMeshes; i++, vboIndex+=2) { mesh = scene->mMeshes[i]; indexArray = new unsigned int[mesh->mNumFaces * sizeof(unsigned int) * 3]; // convert assimp faces format to array faceIndex = 0; for (unsigned int t = 0; t < mesh->mNumFaces; ++t) { const struct aiFace* face = &mesh->mFaces[t]; std::memcpy(&indexArray[faceIndex], face->mIndices, sizeof(float) * 3); faceIndex += 3; } // generate VAO glGenVertexArrays(1, &vaoID[i]); glBindVertexArray(vaoID[i]); // generate IBO for faces glGenBuffers(1, &iboID[i]); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, iboID[i]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * mesh->mNumFaces * 3, indexArray, GL_STATIC_DRAW); // generate VBO for vertices if (mesh->HasPositions()) { glGenBuffers(1, &vboID[vboIndex]); glBindBuffer(GL_ARRAY_BUFFER, vboID[vboIndex]); glBufferData(GL_ARRAY_BUFFER, mesh->mNumVertices * sizeof(GLfloat) * 3, mesh->mVertices, GL_STATIC_DRAW); glEnableVertexAttribArray((GLuint)0); glVertexAttribPointer((GLuint)0, 3, GL_FLOAT, GL_FALSE, 0, 0); } // generate VBO for normals if (mesh->HasNormals()) { normalArray = new float[scene->mMeshes[i]->mNumVertices * 3]; unsigned int normalIndex = 0; for (unsigned int j = 0; j < scene->mMeshes[i]->mNumVertices * 3; j+=3, normalIndex++) { normalArray[j] = scene->mMeshes[i]->mNormals[normalIndex].x; // x normalArray[j+1] = scene->mMeshes[i]->mNormals[normalIndex].y; // y normalArray[j+2] = scene->mMeshes[i]->mNormals[normalIndex].z; // z } normalIndex = 0; glGenBuffers(1, &vboID[vboIndex+1]); glBindBuffer(GL_ARRAY_BUFFER, vboID[vboIndex+1]); glBufferData(GL_ARRAY_BUFFER, mesh->mNumVertices * sizeof(GLfloat) * 3, normalArray, GL_STATIC_DRAW); glEnableVertexAttribArray((GLuint)1); glVertexAttribPointer((GLuint)1, 3, GL_FLOAT, GL_FALSE, 0, 0); delete [] normalArray; } // tex coord stuff goes here // unbind buffers glBindVertexArray(0); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); delete [] indexArray; } vboIndex = 0; return; } } file: shader.vert #version 150 core in vec3 in_Position; in vec3 in_Normal; uniform mat4 projectionMatrix; uniform mat4 viewMatrix; uniform mat4 modelMatrix; uniform vec3 lightPosition; uniform mat3 normalMatrix; smooth out vec3 vVaryingNormal; smooth out vec3 vVaryingLightDir; void main() { // derive MVP and MV matrices mat4 modelViewProjectionMatrix = projectionMatrix * viewMatrix * modelMatrix; mat4 modelViewMatrix = viewMatrix * modelMatrix; // get surface normal in eye coordinates vVaryingNormal = normalMatrix * in_Normal; // get vertex position in eye coordinates vec4 vPosition4 = modelViewMatrix * vec4(in_Position, 1.0); vec3 vPosition3 = vPosition4.xyz / vPosition4.w; // get vector to light source vVaryingLightDir = normalize(lightPosition - vPosition3); // Set the position of the current vertex gl_Position = modelViewProjectionMatrix * vec4(in_Position, 1.0); } file: shader.frag #version 150 core out vec4 out_Color; uniform vec3 ambientColor; uniform vec3 diffuseColor; uniform vec3 specularColor; smooth in vec3 vVaryingNormal; smooth in vec3 vVaryingLightDir; void main() { // dot product gives us diffuse intensity float diff = max(0.0, dot(normalize(vVaryingNormal), normalize(vVaryingLightDir))); // multiply intensity by diffuse color, force alpha to 1.0 out_Color = vec4(diff * diffuseColor, 1.0); // add in ambient light out_Color += vec4(ambientColor, 1.0); // specular light vec3 vReflection = normalize(reflect(-normalize(vVaryingLightDir), normalize(vVaryingNormal))); float spec = max(0.0, dot(normalize(vVaryingNormal), vReflection)); if (diff != 0) { float fSpec = pow(spec, 128.0); // Set the output color of our current pixel out_Color.rgb += vec3(fSpec, fSpec, fSpec); } } I know it's a lot to look through, but I'm putting most of the code up so as not to assume where the problem is. Thanks in advance to anyone who has some time to help me pinpoint the problem(s)! I've been trying to sort it out for two days now and I'm not getting anywhere on my own.

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  • Impossible to remove directory

    - by Mark
    Evidently I've never had to delete a directory using win32 sdk before, because its apparently an impossible task. I've tried anything and everything - RemoveDirectory, SHFileOperation with FO_DELETE, etc. Currently I call CreateDirectory in one thread, start another thread, copy some files to this directory in the new thread, then delete all the files in the directory in the new thread, and then back in the original thread that created the directory, try to delete the now empty directory and it fails. The directory really and truly is empty when I try to delete it, but it makes no difference. The whole thread aspect is irrelevant I think because at one point everything was in one thread and it didn't work. I'm currently setting a SecurityAttributes structure on CreateDirectory to grant access to everyone, but it makes no difference. RemoveDirectory in the past has returned '32' on GetLastError, which I believe is Sharing violation. But even if I just try to delete the empty directory from the command line, it refuses saying, "The process cannot access the file because it is being used by another process." until I shut down the entire application that created the directory. (Note: the directory is created in GetTempPath.)

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  • SQL Server Efficiently dropping a group of rows with millions and millions of rows

    - by Net Citizen
    I recently asked this question: http://stackoverflow.com/questions/2519183/ms-sql-share-identity-seed-amongst-tables (Many people wondered why) I have the following layout of a table: Table: Stars starId bigint categoryId bigint starname varchar(200) But my problem is that I have millions and millions of rows. So when I want to delete stars from the table Stars it is too intense on SQL Server. I cannot use built in partitioning for 2005+ because I do not have an enterprise license. When I do delete though, I always delete a whole category Id at a time. I thought of doing a design like this: Table: Star_1 starId bigint CategoryId bigint constaint rock=1 starname varchar(200) Table: Star_2 starId bigint CategoryId bigint constaint rock=2 starname varchar(200) In this way I can delete a whole category and hence millions of rows in O(1) by doing a simple drop table. My question is, is it a problem to have hundreds of thousands of tables in your SQL Server? The drop in O(1) is extremely desirable to me. Maybe there's a completely different solution I'm not thinking of?

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  • Update Table in Asp.Net MVC

    - by Xulfee
    I have table on page i want to delete record from table and also update table after deletion record. <%= Ajax.ActionLink("Delete Ajax", "PostTypeDelete",new { id = item.int_PostTypeId }, new AjaxOptions{LoadingElementId="status"}) %> I used above code its working fine (it delete record) but it doesn't update table.

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  • How to perform different operations within Observer's update() in Java?

    - by Nazgulled
    I just started playing with Observable, Observer and it's update() method and I can't understand what should I do when different actions call notifyObservers(). I mean, my Observable class has a few different methods that call setChanged() and notifyObservers() in the end. Depending on the called method, some part of the UI (Swing) needs to be updated. However, there is only one update() method implemented in the Observer class. I though of passing something to the notifyObservers() method and then I can check the argument on update() but it doesn't seem feel like a good way to do it. Even if it did, what should I pass? A string with a short description of the action/method? And int, like an action/method code? Something else? What's the best way to handle this situation?

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  • A table that has relation to itself issue

    - by Mostafa
    Hi , I've defined table with this schema : CREATE TABLE [dbo].[Codings]( [Id] [int] IDENTITY(1,1) NOT NULL, [ParentId] [int] NULL, [CodeId] [int] NOT NULL, [Title] [nvarchar](50) COLLATE Arabic_CI_AI NOT NULL, CONSTRAINT [PK_Codings] PRIMARY KEY CLUSTERED ( [Id] ASC )WITH (IGNORE_DUP_KEY = OFF) ON [PRIMARY] ) ON [PRIMARY] And fill it up with data like this : Id ParentId CodeId Title ----------- ----------- ----------- ---------- 1 NULL 0 Gender 2 1 1 Male 3 1 2 Female 4 NULL 0 Educational Level 5 4 1 BS 6 4 2 MS 7 4 3 PHD Now , I'm looking for a solution , in order , When i delete a record that is parent ( like Id= 1 or 4 ), It delete all child automatically ( all records that their ParentId is 1 or 4 ) . I supposed i can do it via relation between Id and Parent Id ( and set cascade for delete rule ) , But when i do that in MMS , the Delete Rule or Update Rule in Properties is disabled . My question is , What can i do to accomplish this ? Thank you

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  • Confirmation box pops up more than once using ajax

    - by peter burg
    I'm using Ajax to delete records and display an animated message (function display_message) when this record is deleted, but I noticed that the confirmation box pops up depending on the number of records. for example if I have 2 records in my list and I want to delete on of them.The confirmation box pops up twice before deleting and the same thing happen with the message, It appears twice(I'm using a message that fade in and out), and so on(3 records - 3 pops up, etc). I tried a lot to resolve it but I haven't succeed . Here is my function that delete the records: $(function() { $(".delete_class").click(function() { var id = $(this).attr("id"); var dataString = 'id='+ id ; var parent = $(this).parent().parent(); if(confirm("are you sure?")) { $.ajax({ type: "POST", url: "delete.php", data: dataString, cache: false, success: function() { parent.hide(); } }); } display_message("user deleted!") }); }); Please help.

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  • Input not firing in jsp page

    - by GigaPr
    Hi, i have been using the spring mvc frameworks lately for a university project. Could you tell me why this work <FORM METHOD=POST ACTION="SaveName.jsp"> <input type="image" class="floatR marginTMinus10" src="images/delete.png" name="image" value="${rssItem.id}" alt="Delete"/> </FORM> while this not <input type="image" class="floatR marginTMinus10" src="images/delete.png" name="image" value="${rssItem.id}" alt="Delete"/> does it mean a button has to be in a form to work? Can i use a button? if yes how do i handle the event in the controller? thanks

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  • how to retrieve informatin from deleted row

    - by JM
    How can I retrie infromation from delete rows. I delete some rows from table in dataset, then I use method GetChanges(DataRowState.Deleted) to get deleted rows. I try delete rows in original table on server side, but it finished with this errors. System.Data.DeletedRowInaccessibleException: Deleted row information cannot be accessed through the row. What is correct way? Here is my code, any advice? Thank you everybody Dataset ds = //get dataset from client side //get changes DataTable delRows = ds.Tables[0].GetChanges(DataRowState.Deleted); //try delete rows in table in DB if (delRows != null) { string connStr = WebConfigurationManager.ConnectionStrings["Employees"].ConnectionString; conn = new SqlConnection(connStr); conn.Open(); for (int i = 0; i < delRows.Rows.Count; i++) { string cmdText = string.Format("DELETE Tab1 WHERE Surname=@Surname"); cmd = new SqlCommand() { Connection = conn, CommandText = cmdText }; //here is problem, I need get surnames from rows which was deleted var sqlParam = new SqlParameter(@"Surname", SqlDbType.VarChar) { Value = delRows.Rows[i][1].ToString() }; cmd.Parameters.Add(sqlParam); cmd.CommandText = cmdText; cmd.Connection = conn; cmd.ExecuteNonQuery(); } }

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  • Redirecting users after destroy

    - by mathee
    I have 3 models: Questions, Answers, and Profiles (I know, it should be called "Users"). When you view a question Q, I query the database for the answers to Q. (They are linked by id.) In the view, the current user has the option to delete his answer by clicking on the destroy link displayed next to his answer: %table %tr %td Answers: - @answers.each do |a| %tr %td - @provider = Profile.find(a.provider) %i #{h @provider.username} said: %br #{h a.description} %td = link_to 'View full answer', a %td - if a.provider == @profile.id #{link_to 'Delete my answer', a, :confirm => 'Are you sure?', :method => :delete} The problem is that when the user clicks on the destroy link, it redirects to the /answers/index. I want it to redirect to /questions/Q. What's the best way to do this? I know that there's a redirect_to method, but I don't know how to implement it when I want to redirect to an action for a different controller. It also needs to remember the question from which the answer is being deleted. I tried passing something like :question_id in link_to as: #{link_to 'Delete my answer', a, :confirm => 'Are you sure?', :question_id => @question.id, :method => :delete} In AnswersController#destroy: def destroy @answer = Answer.find(params[:id]) @answer.destroy respond_to do |format| format.html { redirect_to(answers_url) } format.xml { head :ok } end @question = Question.find(params[:question_id]) redirect_to question_path(@question) end The :question_id information is not passed to the destroy method, so I get this error: Couldn't find Question without an ID To confirm, I added a puts call before Question.find, and it returned nil.

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  • jquery, get url segment - ajax

    - by mike
    Hello! Say I have a list of items from a database. Next to each item there is a delete link. the links look something like: http://example.com/exp/delete/1 - 1 is the ID of the record I want to delete. How can I grab the ID to pass through AJAX? Thanks

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  • custom attribute changes in .NET 4

    - by Sarah Vessels
    I recently upgraded a C# project from .NET 3.5 to .NET 4. I have a method that extracts all MSTest test methods from a given list of MethodBase instances. Its body looks like this: return null == methods || methods.Count() == 0 ? null : from method in methods let testAttribute = Attribute.GetCustomAttribute(method, typeof(TestMethodAttribute)) where null != testAttribute select method; This worked in .NET 3.5, but since upgrading my projects to .NET 4, this code always returns an empty list, even when given a list of methods containing a method that is marked with [TestMethod]. Did something change with custom attributes in .NET 4? Debugging, I found that the results of GetCustomAttributesData() on the test method gives a list of two CustomAttributeData which are described in Visual Studio 2010's 'Locals' window as: Microsoft.VisualStudio.TestTools.UnitTesting.DeploymentItemAttribute("myDLL.dll") Microsoft.VisualStudio.TestTools.UnitTesting.TestMethodAttribute() -- this is what I'm looking for When I call GetType() on that second CustomAttributeData instance, however, I get {Name = "CustomAttributeData" FullName = "System.Reflection.CustomAttributeData"} System.Type {System.RuntimeType}. How can I get TestMethodAttribute out of the CustomAttributeData, so that I can extract test methods from a list of MethodBases?

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