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  • Frame rate on one of two machines running same code seems to be capped at 60 for no reason

    - by dennmat
    ISSUE I recently moved a project from my laptop to my desktop(machine info below). On my laptop the exact same code displays the fps(and ms/f) correctly. On my desktop it does not. What I mean by this is on the laptop it will display 300 fps(for example) where on my desktop it will show only up to 60. If I add 100 objects to the game on the laptop I'll see my frame rate drop accordingly; the same test on the desktop results in no change and the frames stay at 60. It takes a lot(~300) entities before I'll see a frame drop on the desktop, then it will descend. It seems as though its "theoretical" frames would be 400 or 500 but will never actually get to that and only do 60 until there's too much to handle at 60. This 60 frame cap is coming from no where. I'm not doing any frame limiting myself. It seems like something external is limiting my loop iterations on the desktop, but for the last couple days I've been scratching my head trying to figure out how to debug this. SETUPS Desktop: Visual Studio Express 2012 Windows 7 Ultimate 64-bit Laptop: Visual Studio Express 2010 Windows 7 Ultimate 64-bit The libraries(allegro, box2d) are the same versions on both setups. CODE Main Loop: while(!abort) { frameTime = al_get_time(); if (frameTime - lastTime >= 1.0) { lastFps = fps/(frameTime - lastTime); lastTime = frameTime; avgMspf = cumMspf/fps; cumMspf = 0.0; fps = 0; } /** DRAWING/UPDATE CODE **/ fps++; cumMspf += al_get_time() - frameTime; } Note: There is no blocking code in the loop at any point. Where I'm at My understanding of al_get_time() is that it can return different resolutions depending on the system. However the resolution is never worse than seconds, and the double is represented as [seconds].[finer-resolution] and seeing as I'm only checking for a whole second al_get_time() shouldn't be responsible. My project settings and compiler options are the same. And I promise its the same code on both machines. My googling really didn't help me much, and although technically it's not that big of a deal. I'd really like to figure this out or perhaps have it explained, whichever comes first. Even just an idea of how to go about figuring out possible causes, because I'm out of ideas. Any help at all is greatly appreciated.

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  • Ubuntu one sync problem with Windows

    - by user87046
    I installed ubuntu one (ubuntuone-3.0.2b) on my Windows 7 pc. My problem is that it does not sync my files without admin rights. The ubuntu one app gets my username and used space, but then hangs.... Then I run the app as admin and it opens, and works correctly. After I run it as admin for all users (right click properties, run as administrator for all users) then the app will not autostart with windows, but when I open the app manually it works correctly. (the uac promt comes up and I accept) I think it is the UAC promt wich prevents it from autostarting, but I do not know how to work around this. I don't know if it is a bug or a problem with windows 7.

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  • Do you have Reconciliation Problems in Procurement between the Subledger and GL?

    - by LuciaC
    We are happy to announce the New Accrual Reconciliation Diagnostic & Troubleshooting Guide provided in Doc ID 1478292.1.  The Accrual Diagnostics script is designed to run when there is a reconciliation issue between subledger and GL and provides a user friendly report .  It was created to allow customers to run a single script to retrieve all data from various tables instead of having to run individual scripts.  Doc ID 1478292.1 guides you through downloading and running the script, includes a full sample output in the attachments and gives steps for troubleshooting based on the report output. We welcome your feedback for improvement of the Diagnostic. After visiting the note, click on the +/- icon in the note (shown in the sceenshot above) and provide us with your valuable comments!

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  • How can I compute the Big-O notation for a given piece of code?

    - by TheNew Rob Mullins
    So I just took a data structure midterm today and I was asked to determine the run time, in Big O notation, of the following nested loop: for (int i = 0; i < n-1; i++) { for(int j = 0; j < i; j++2) { //1 Statement } } I'm having trouble understanding the formula behind determining the run time. I thought that since the inner loop has 1 statement, and using the series equation of: (n * (n - 1)) / 2, I figured it to be: 1n * (n-1) / 2. Thus equaling (n^2 - 1) / 2. And so I generalized the runtime to be O(n^2 / 2). I'm not sure this is right though haha, was I supposed to divide my answer again by 2 since j is being upped in intervals of 2? Or is my answer completely off?

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  • How do I install latest NVIDIA drivers?

    - by Shahe Tajiryan
    This is what I am trying to do. I downloaded the latest driver for my VGA from http://www.nvidia.com. The installation needs the X11 to be shut down, so I log out of my account, then press CTRL+ALT+F1, then log in with my username and passowrd, then run the command sh NVIDIA-Linux-x86_64-285.05.09.run in every possible way, I have even tried CHMODing the package with 777 permissions, but still I'm getting the sh: can't open NVIDIA-Linux-x86_64-285.05.09.run error. Any help would be greatly appreciated.

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  • /dev/sda1 100% Mysql to blame?

    - by SJP
    I have a an API running that receives raw binaries, processes them, and then stores metadata about the bins in a mysql database. I have been running it for a couple days on a VM. Today the API stopped processing the mySQL commands. After using the command df-h the results were: root@mwdb1:/# df -h Filesystem Size Used Avail Use% Mounted on /dev/sda1 104G 99G 0 100% / udev 16G 4.0K 16G 1% /dev tmpfs 6.3G 364K 6.3G 1% /run none 5.0M 0 5.0M 0% /run/lock none 16G 0 16G 0% /run/shm /dev/sdb1 5.5T 42G 5.2T 1% /data sda1 is at 100%

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  • Binfmt config not persisting after booting

    - by Ishpeck
    I have the binfmt kernel module set up so I can run .NET apps as if they were native binaries. I have the /etc/rc.local file configured identically to this. If I power down my computer or boot into Windows, when I come back to Ubuntu, I can't run .NET apps without calling Mono. However, if I simply touch /etc/rc.local and restart, the binfmt configuration appears to kick in and I can run my .NET EXE's as I expect to. How do I get my configuration to stick?

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  • Azure price through Unit Testing

    - by mrtentje
    For I project I am trying to find a way to measure an estimation of the costs of an Azure application through Unit Testing. Likely I will extend the Visual Studio Unit Testing framework (or another solution is also possible as long as it can run together (same time/side by side, when the Visual Studio Framework will run some tests the Azure solution must also run (if it is an Azure project)) with the Visual Studio Testing framework. A (Visual Studio) extension will be build to reuse it for future projects. Does anyone has any experience or any ideas how this can be achieved? Thanks in advance

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  • reading k&r(c book) and confusing 1st chapter code [closed]

    - by DarkEnergy
    #include <stdio.h> /* copy input to output; 2nd version*/ main() { int c; while ((c = getchar()) != EOF) putchar(c); } this is very confusing... since you never escape the while loop. I've learned that EOF is -1. i type -1 but it just reprints it. It's a never ending loop. Over time did the library get changed and differs from what the book intended it to be? when i say library i mean the putchar()/getchar() that's in the library... sorry.

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  • New VHD for testing IE6 and IE7

    - by TATWORTH
    Regrettably old versions of IE (6 and 7)  are still in use and it is necessary to test against them. Microsoft recommended using a Virtual Machine to run these old versions. To this end, Microsoft provide free VHD images at http://www.microsoft.com/downloads/en/details.aspx?FamilyID=21eabb90-958f-4b64-b5f1-73d0a413c8ef&displaylang=en These downloads need to be unpacked and run by Virtual PC which isa free download from http://www.microsoft.com/windows/products/winfamily/virtualpc/default.mspx. If your host PC is Windows 7, use XPMORE from http://xpmore.codeplex.com/ to run the images.

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  • Creating several instances of the same object, and selecting only one

    - by hustlerinc
    I'm playing around with making a puzzle game, haven't done that much before I run into my first problem. Basically, I want to create a certain amount of the same object/function. But without hardcoding the different instances. I think maybe an array is a good idea? and then a for loop to push the objects in? And then I need to be able to select one of these objects by clicking on it, how would I do that? How do I know which ball in the array was clicked? A loop again? I made a jsFiddle example (you need to click the orange ball to select, then you can move it around by clicking the canvas). This is what I want to do, but with more balls. How would you solve this? Help appreciated.

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  • Writing scripts for Visual Studio project

    - by oillio
    What is the best way to write and run small scripts and tasks that are specific to a particular .Net project? Such things as configuring a database or confirming proper connections to servers. In Ruby, I would build rake tasks for this sort of thing. I am currently using unit tests for these tasks as they are easy to run within VS and they have access to all the necessary libraries and project code. However, this is not really their intended purpose and, with the dropping of Test Lists in VS 2012, it does not work nearly as well as it used to. Is there a better solution than writing a console project to handle these little code snippets I need to run periodically?

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  • Fixing a bug that has never caused a problem until now.

    - by codeelegance
    I recently made a change that caused some code to be run far more often than it used to. This lead to the discovery of a bug. This bug had the potential to happen any time that code was run but because it was run so seldom it never surfaced. When I brought this to the lead developer's attention he wanted me to undo the change that exposed the bug rather than fix the bug quoting the adage, "If it ain't broke, don't fix it". Its clear to me that we were just lucky up until now but he won't listen to reason. Should I fix it anyway? Update The lead technically doesn't have any authority over me. Just tenure. He's been the sole developer on the project for a number of years until a year ago and I think he doesn't take constructive criticism very well. For what's worth, I didn't criticize him I just pointed out that just because the bug never showed up didn't mean it wasn't there.

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  • How many threads should an Android game use?

    - by kvance
    At minimum, an OpenGL Android game has a UI thread and a Renderer thread created by GLSurfaceView. Renderer.onDrawFrame() should be doing a minimum of work to get the higest FPS. The physics, AI, etc. don't need to run every frame, so we can put those in another thread. Now we have: Renderer thread - Update animations and draw polys Game thread - Logic & periodic physics, AI, etc. updates UI thread - Android UI interaction only Since you don't ever want to block the UI thread, I run one more thread for the game logic. Maybe that's not necessary though? Is there ever a reason to run game logic in the renderer thread?

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  • Ruby using the Gosu framework: why it runs slow first time?

    - by Omega
    I'm creating a Ruby game using the Gosu framework. All good. Sometimes, when I run the game, it has some kind of slow startup, and probably it will be rather slow during the whole game. So I close it and... open it again. It is very likely that it will startup quickly and the whole game will run smoothly and fast. Why is that? What is this phenomenon? Is it faster because of some cache stored or whatever since the first run? (But why would cache be stored? If the app dies, I would expect no references at all etc...) Ruby, Windows 7.

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  • I want to increase the size of my boot partition (Ubuntu 14.04 version) [duplicate]

    - by Mike
    This question already has an answer here: How do I free up more space in /boot? 11 answers How to resize partitions? 5 answers I read in another post that kernels are distributed as new releases rather than upgrades. I didn't know this when I was allocating space to my partitions during my initial install of Ubuntu. As a result I ran out of space on my boot partition. Can I increase the size of it using GParted and how do I do this without doing damage to my system? 1 1049kB 512MB 511MB fat32 boot 2 512MB 768MB 256MB ext2 3 768MB 1000GB 999GB lvm Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/ubuntu--vg-swap_1: 3712MB Sector size (logical/physical): 512B/4096B Partition Table: loop Number Start End Size File system Flags 1 0.00B 3712MB 3712MB linux-swap(v1) Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/ubuntu--vg-root: 996GB Sector size (logical/physical): 512B/4096B Partition Table: loop Number Start End Size File system Flags 1 0.00B 996GB 996GB ext4 Sorry, don't know how to capture and post the terminal output screen.

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  • Periodic script execution

    - by Vagelism
    I made a script that sends my local sensors temperature to a server in the internet and then I can see a graph of it. Everything works fine when I execute it manully. I have the latest ubuntu version. When it comes to run periodically every minute with crontab then nothing works. It doesnt send anything. I tried to run it as SUDO and as user, I tried to add it in the crontab file to run it from several locations like /bin/myscript.sh , /user/Desktop and many others...Nothing seems to work. Any Idea how to solve it? Thank you!

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  • UK Data Breaches Up by 10 fold in 10 years.

    - by TATWORTH
    At http://www.v3.co.uk/v3-uk/news/2201863/uk-data-breaches-rocket-by-1-000-percent-over-past-five-years there is an interesting report on the increase in data breaches reported in the UK.A lot of this increase may simply a change in legislation that has made reporting a statutory obligation.Some questions to ask yourself:Are server logs checked for untoward activity?Do you have a reporting policy if something is amiss?Did you design security in for the start of your application design?Do you log for example failed logons?Do you run tools to check for code integrity?Is my defense, a strategy of defense in depth?Do you realise that 60% of hack attacks are internal?Whilst SQL Injection is a problem that affects practically all application code platforms, within Microsoft Applications do you run FXCOP? Do you run any of the other free tools for checking?

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  • /usr/src is eating up all inodes

    - by klingone
    it seems /usr/src (apparently old kernels) used up all my inodes Dateisystem Inodes IBenutzt IFrei IUse% Eingehängt auf /dev/sda4 489600 489600 0 100% / devtmpfs 219658 539 219119 1% /dev none 219844 474 219370 1% /run none 219844 3 219841 1% /run/lock none 219844 8 219836 1% /run/shm /dev/sda6 5963776 8361 5955415 1% /home tried everything to remove/purge etc. the old kernels, without success.. dpkg is not working anymore, tried a few manual commands but 12.04 gives me nothing. apt-get etc. is not possible due to lack of space on the hard drive...which is not the problem obviously. however cannot install/ remove anything! read a lot about users with the same problem, but their solutions are not working for me. Anyone out there who could help? thanks a lot!

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  • C++ game architecture

    - by rxc
    I'm trying to make a game, but I'm not sure of the best way to set up the main loop and classes. For really small games, I could put everything in the main() loop, including event handling, collision checking, etc. However, for large games, that's seems like a highly inefficient way to get things done. The architecture I want is kind like the way the Minecraft coders did it (I quote Minecraft code because I've seen the source code when downloading MCP). They have objects entity classes EntityCow and EntityChicken and they have methods like onDeath(), onLivingUpdate(); and item classes like ItemSword have methods like onItemUse(). I've never seen these methods get called directly, but apparently, they get stored in a class called DataWatcher, which, I think "watches" all the data (as the name implies) and calls the appropriate methods in the objects. Is that how most games do it? If so, how is the DataWatcher class implemented? Any help or alternate suggestions is really appreciated.

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  • Linux does not connect to wireless network under Hyper-V with Windows 8

    - by Graznarak
    I have a VM I am trying to run under Hyper-V on Windows 8 Pro. I am using an Asus PDE-N15 adapter on the host machine. When I run Windows 8 in the VM it connects to the network and everything works. When I use Linux (Ubuntu 13.04 32-bit, Ubuntu 13.04 64-bit, Fedora, CentOS) it will not connect to the network. When I run ifconfig I see the adapter show up as eth0 with the correct HWaddr. I see that TX bytes 0, and RX bytes == 0. Could anyone help me figure out how to get this to work?

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  • Problems increasing root size

    - by user212866
    I'm running out of space, so I tried to increase root size using this link: Increase size of root partition after installing Ubuntu in Windows Here is the output Filesystem Type Size Used Avail Use% Mounted on /dev/sda7 ext4 6,2G 5,6G 308M 95% / udev devtmpfs 965M 4,0K 965M 1% /dev tmpfs tmpfs 389M 892K 388M 1% /run none tmpfs 5,0M 4,0K 5,0M 1% /run/lock none tmpfs 972M 440K 971M 1% /run/shm /dev/sda5 fuseblk 12G 6,1G 5,8G 52% /media/Ubuntu /dev/sda2 fuseblk 278G 260G 19G 94% /media/AC4CC70D4CC6D16E I tried to allocate 16Gb in the host (/dev/sda2 which is windows 7 partition). When I get to the \ubuntu\disks folder, I only get the "new.disk" file which weighs the 16Gb allocated and not the "root.disk" file too. Also, the /dev/sda7 size doesn't increase. Could you please help me? Many thanks

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  • Audio tag doesn't work in FF-Ubuntu 12.04

    - by Nyx
    Does anyone know why this code... <audio width="0" height="0" autoplay="autoplay" loop="loop" preload="none"> <source src="images/musica/Intro.ogg" type="audio/ogg" /> <source src="images/musica/Intro.mp3" type="audio/mpeg" /> </audio> ...works fine in FF17-WinXP and not in FF17-Ubuntu 12.04? I think something is wrong with MIME types but everything looks normal. After searching on the web for days I couldn't find a good answer. Thanks

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  • Game Object Design

    - by oisin
    I'm having a problem with the way I designed my first simple game in C++. I have GameObject (abstract class) and ObjectA which inherits the update() and draw() methods from GameObject. My main loop contains a linked list of GameObject*, and while that list is not empty it cycles through it, calling update on each one. Up until this point, I thought the design was standard(?) and would work. However, when I call update on ObjectA() I run into two problems: ObjectA can die which messes up the list, which in turn throws off the loop in main. ObjectA can spawn more ObjectA's but these are local scope and the update() goes out of scope, creating problems in main's list of GameObjects. I think my design if alright, but I'm having such problems with segmentation faults that there must be something seriously wrong with at least one part of my implementation. If anyone could point out any serious mistakes or simple examples of this being done (or even alternative designs) then I would greatly appreciate it!

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  • Can the STREAM and GUPS (single CPU) benchmark use non-local memory in NUMA machine

    - by osgx
    Hello I want to run some tests from HPCC, STREAM and GUPS. They will test memory bandwidth, latency, and throughput (in term of random accesses). Can I start Single CPU test STREAM or Single CPU GUPS on NUMA node with memory interleaving enabled? (Is it allowed by the rules of HPCC - High Performance Computing Challenge?) Usage of non-local memory can increase GUPS results, because it will increase 2- or 4- fold the number of memory banks, available for random accesses. (GUPS typically limited by nonideal memory-subsystem and by slow memory bank opening/closing. With more banks it can do update to one bank, while the other banks are opening/closing.) Thanks. UPDATE: (you may nor reorder the memory accesses that the program makes). But can compiler reorder loops nesting? E.g. hpcc/RandomAccess.c /* Perform updates to main table. The scalar equivalent is: * * u64Int ran; * ran = 1; * for (i=0; i<NUPDATE; i++) { * ran = (ran << 1) ^ (((s64Int) ran < 0) ? POLY : 0); * table[ran & (TableSize-1)] ^= stable[ran >> (64-LSTSIZE)]; * } */ for (j=0; j<128; j++) ran[j] = starts ((NUPDATE/128) * j); for (i=0; i<NUPDATE/128; i++) { /* #pragma ivdep */ for (j=0; j<128; j++) { ran[j] = (ran[j] << 1) ^ ((s64Int) ran[j] < 0 ? POLY : 0); Table[ran[j] & (TableSize-1)] ^= stable[ran[j] >> (64-LSTSIZE)]; } } The main loop here is for (i=0; i<NUPDATE/128; i++) { and the nested loop is for (j=0; j<128; j++) {. Using 'loop interchange' optimization, compiler can convert this code to for (j=0; j<128; j++) { for (i=0; i<NUPDATE/128; i++) { ran[j] = (ran[j] << 1) ^ ((s64Int) ran[j] < 0 ? POLY : 0); Table[ran[j] & (TableSize-1)] ^= stable[ran[j] >> (64-LSTSIZE)]; } } It can be done because this loop nest is perfect loop nest. Is such optimization prohibited by rules of HPCC?

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