Search Results

Search found 62701 results on 2509 pages for 'sql function'.

Page 2416/2509 | < Previous Page | 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423  | Next Page >

  • Maximized MFC window has dead region at the top

    - by John Calsbeek
    I'm trying to make a MFC window fullscreen whenever it is maximized. This window is being used to draw OpenGL content. So far it works fine—it fills the entire screen with the exception of the taskbar—but there's a dead black region at the top of the screen, 62 pixels in height. It's pretty darn close to the height of the Windows 7 taskbar, but it pretty much stays the same regardless of if the taskbar is on autohide or on a different side of the screen. When I get a CWind::OnSize callback, the height that is given is 988, which is 62 pixels short of the actual screen height (1050). I've tried to manually set the window height to 1050 with SetWindowPos, I've tried to give Windows the screen dimensions in CWnd::OnGetMinMaxInfo, and I've tried to give the screen dimensions to glViewport instead of the 988 pixels that I'm being given. None of these seem to work. I'm accomplishing the fullscreening with a call to… ModifyStyle(0, WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SYSMENU | WS_CAPTION | WS_POPUP, 0); …in the SIZE_MAXIMIZED CWnd::OnSize callback, which works fine, except for this dead region. I don't know if it's an OpenGL thing or a Win32 thing or a MFC thing. The GetClientRect function for my window reports the false 988 height. The same OpenGL rendering code works fine in my Mac OS X build. Curiously enough, I have gotten the dead region to move around a bit when I play with the taskbar (autohiding it, moving it around the screen, etc.). I've gotten the dead area to shrink to about half—not sure if the other half went to the bottom of the window or not.

    Read the article

  • Return HTML from a user selection

    - by Cruinh
    I have the following, very simple html page... <html> <head> <script type="text/javascript"> function alertSelection() { var selection = window.getSelection(); var txt = selection.toString(); alert(txt); } </script> </head> <body> This is <span style="background-color:black;color:white">the</span> text. <div style="background-color:green;width:30px;height:30px;margin:30px" onmouseover="alertSelection()"> </body> </html> When I select the entire first line and mouseover the square, I get an alert with "This is the text.". How would I fix this so the the span tag or any other selected HTML isn't stripped out of the alert message?

    Read the article

  • How can I filter using the current value of a text box in a jQuery selector?

    - by spudly
    I have a validation script that checks for data-* attributes to determine which fields are required. If an element has the 'data-required-if' attribute (which has a jQuery selector as it's value), it checks to see if any elements are found that match that selector. If any are found, the field is required. It does something similar to the following: $('[data-required-if]').each(function () { var selector = $(this).attr('data-required-if'), required = false; if ( !$(selector).length ) { required = true; // do something if this element is empty } }); This works great, but there's a problem. When you use the attribute selector to filter based on the current value of a text field, it really filters on the initial value of the text field. <input type='text' id='myinput' value='initial text' /> <input type='text' id='dependent_input' value='' data-required-if="#myinput[value='']" /> // Step 1: type "foobar" in #myinput // Step 2: run these lines of code: <script> $('#myinput').val() //=> returns "foobar" $('#myinput[value="foobar"]').length //=> returns 0 </script> I understand why it's doing that. jQuery probably uses getAttribute() in the background. Is there any other way to filter based on the current value of an input box using purely jQuery selectors?

    Read the article

  • Sliding div in jquery

    - by Sean
    I am trying to make a toolbar type section on the top of my site. I just need one div that will be hidden by default, and a button that will be hanging off the bottom of that div. When it is clicked, the div should slide down (with the button still on bottom). And upon clicking, it should slide back up. Here is what I currently have: <div id="account_toolbar" style="background-color:#fff;"> <div id="toolbar_contents" style="display:none;"> This is the account toolbar so far </div> <div id="button" style="background-color: #ff0000;"><%= image_tag "templates/_global/my_account.png", :id => "my_account_btn", :style => "float: right; margin-right: 100px;" %></div> </div> The image tag is using ruby/rails syntax, so pay no attention to that. It will render like any other image tag. Here is the jquery i'm using: $('#my_account_btn').click(function () { $('#toolbar_contents').slideToggle(); }); So, this is actually working for the most part. My problem however is that the spacing where the toolbar content div goes, pushes the account button down. When it slides up or down it temporarily attaches itself to the bottom of the div, then jumps back down once it is finished sliding (leaving a gap between the bottom of the hidden div and the top of the account button). I hope that makes sense. thanks

    Read the article

  • Accessing to Request object will lead to ReadEntityBody to return 0 (in a HttpHandler class)

    - by EBAG
    I created a httpHandler that successfully implements IHttpHandler for handling file uploads. It works perfectly fine. You send the file with the form, the class receives it and will save it to hard disk. It reads chunks of file with ReadEntityBody function of HttpWorkerRequest class. Here is the situation i'm faced with.If at any stage before trying to read the file with ReadEntityBody, I try to access Request object (even Request.InputStream.Length!) ReadEntityBody would return 0 means it won't read from file stream. After further testing I found out the reason behind it. Accessing to Context.Current.Request object will trigger some sort of functionality that will cause asp.net to handle file uploads at that moment by it's own! I believe this is a bug. for example exactly after this line of code, asp.net will upload the file completely, and so there will be no stream for ReadEntityBody to read from later. int FileSize = context.Request.InputStream.Length; Can anybody tell how to stop this?

    Read the article

  • Silverstripe: outputting DataObjectManager in template include

    - by Fraser
    I have followed the tutorial here http://doc.silverstripe.org/old/modules:dataobjectmanager to create a dataobjectmanager in my CMS. It's all working perfectly there however I am having an issue getting it to output in the template. My code is as follows <?php class InfoArea extends DataObject{ static $db = array( 'Title' => 'Varchar(255)', 'Content' => 'HTMLText' ); static $has_one = array( 'ResortPage' => 'ResortPage' ); public function getCMSFields_forPopup(){ return new FieldSet( new TextField('Title'), new SimpleTinyMCEField('Content') ); } } ResortPage.php ....... static $has_many = array ( "InfoAreas" => "InfoArea" ); ....... $fields->addFieldToTab("Root.Content.AdditionalInformation", new DataObjectManager( $this, 'InfoAreas', 'InfoArea', array('Title' => 'Title','Content'=>'Content'), 'getCMSFields_forPopup' )); ........ I have a template "ResortPage.ss" which has an include "ResortInfo.ss". It is from within this include file that I need to output the DataObject. I have tried the below but it doesn't output anything <% control InfoArea %> $Title $Content <% end_control %> What am I doing wrong here? Thanks

    Read the article

  • visibility false, XML, as3

    - by pixelGreaser
    Hey, I'm using external XML to set flash vars. Alpha works, but not Visibility. How do I get my swf to respond to visibility? Thanks. XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <BGv TITLE="visible true">false</BGv> <BGa TITLE="alpha 50 percent">.5</BGa> </SESSION> SWF //LISTEN AND LOAD XML var myXML:*; var myLoad:URLLoader = new URLLoader(); myLoad.load(new URLRequest("visible.xml")); myLoad.addEventListener(Event.COMPLETE, parseXML); //PARSE XML function parseXML(e:Event):void { myXML = new XML(e.target.data); //MY TEST var bgA:*; var bgV:*; trace(myXML.BGa.text()); trace(myXML.BGv.text()); bgA =(myXML.BGa.text()); bgV =(myXML.BGv.text()); //MY OBJECT bg.alpha = bgA;//This works great bg.visible = bgV;//This has no effect } OUTPUT .5 false

    Read the article

  • Scheme Homework Assignment

    - by user1704677
    In a course I am taking we recently had to learn the programming language Scheme. I get all of the basics, which is pretty much all that we have gone though. I'm just having trouble learning to think in the different way that Scheme consists of. I was given an assignment and really do not even know how to start. I have sat here for a few hours trying to figure out how to even get started, but I'm kind of stumped. For the record, I'm not asking for the code to solve this problem, but more of some thoughts to get me on the right track. Anyway, here is the gist of the assignment... We are given a list of ten numbers that represent a voter's votes. The numbers are -1, 0 or 1. Then we are given a list of lists of Candidates, with a name and then ten numbers corresponding to that candidate's votes. These numbers are also -1 0 and 1. So for example. '(0 0 0 -1 -1 1 0 1 0 -1) '(Adams 0 1 -1 0 1 1 0 -1 -1 0 0) We are asked to implement a function called best_candidates that will take in a list of numbers (Voter) and a list of lists of Candidates. Then we have to compare the votes of the voter against the list of each candidate and return a list of names with the most common votes. So far, I've come up with a few things. I'm just confused on how I will check the values and retain the name of the voter? I guess I'm still stuck in thinking C/Java and it's making this very tough. Any suggestions to help get me started?

    Read the article

  • Refactoring huge if ( ... instanceof ...)

    - by Chris
    I'm currently trying to refactor a part of a project that looks like this: Many classes B extends A; C extends A; D extends C; E extends B; F extends A; ... And somewhere in the code: if (x instanceof B){ B n = (B) x; ... }else if (x instanceof C){ C n = (C) x; ... }else if (x instanceof D){ D n = (D) x; ... }else if (x instanceof E){ E n = (E) x; ... }else if (x instanceof G){ G n = (G) x; ... }... Above if-construct currently sits in a function with a CC of 19. Now my question is: Can I split this if-construct up in mutliple functions and let Java's OO do the magic? Or are there any catches I have to look out for? My idea: private void oopMagic(C obj){ ... Do the stuff from the if(x instanceof C) here} private void oopMagic(D obj){ ... Do the stuff from the if(x instanceof D) here} private void oopMagic(E obj){ ... Do the stuff from the if(x instanceof E) here} .... and instead of the huge if: oopMagic(x);

    Read the article

  • Replacing one image with another image through ajax makes it dissappear for a split second

    - by ooo
    I have the following code (asp.net-mvc, jquery) (i have simplified the example to show the issue) where i want to click on an image and have it replaced with another image. This works fine but the first time i click it, the original image disappears (for a split second) before the other image shows up. After that it works seamlessly. Is there any way to eliminate this quirk so there is not split second where no image is shown? Here is my controller code: public ActionResult UpdateFavoriteExercise(int id, string toggle) { if (toggle == "off") { return Content("<img toggle='off' src='/images/vote-favorite-off1.png' border=0'>"); } return Content("<img toggle='on' src='/images/vote-favorite-on1.png' border=0'>"); } Here is my jquery code: $('div.favoriteExercise').live('click', function() { var id = $(this).attr("id"); var toggle = $(this).attr("toggle"); if (toggle == 'off') { onOff = 'on'; } else { onOff = 'off'; } var url = '/Tracker/UpdateFavoriteExercise/' + id + '?toggle=' + onOff; $(this).load(url); $(this).attr("toggle", onOff); });

    Read the article

  • Memory fragmentation @ boost::asio ?

    - by Poni
    I'm pretty much stuck with a question I never got an answer for, a question which addresses an extremely important issue; memory fragmentation at boost::asio. Found nothing at the documentation nor here at SO. The functions at boost::asio, for example async_write() & async_read_some() always allocate something. (in my case it's 144 & 96 bytes respectively, in VC9 Debug build). How do I know about it? I connect a client to the "echo server" example provided with this library. I put a breakpoint at "new.cpp" at the code of "operator new(size_t size)". Then I send "123". Breakpoint is hit! Now using the stack trace I can clearly see that the root to the "new" call is coming from the async_write() & async_read_some() calls I make in the function handlers. So memory fragmentation will come sooner or later, thus I can't use ASIO, and I wish I could! Any idea? Any helpful code example?

    Read the article

  • Weird flex date issue

    - by CodeMonkey
    Flex is driving me CRAZY and I think it's some weird gotcha with how it handles leap years and none leap years. So here's my example. I have the below dateDiff method that finds the number of days or milliseconds between two dates. If I run the following three statements I get some weird issues. dateDiff("date", new Date(2010, 0,1), new Date(2010, 0, 31)); dateDiff("date", new Date(2010, 1,1), new Date(2010, 1, 28)); dateDiff("date", new Date(2010, 2,1), new Date(2010, 2, 31)); dateDiff("date", new Date(2010, 3,1), new Date(2010, 3, 30)); If you were to look at the date comparisons above you would expect to get 30, 27, 30, 29 as the number of days between the dates. There weird part is that I get 29 when comparing March 1 to March 31. Why is that? Is it something to do with February only having 28 days? If anyone has ANY input on this that would be greatly appreciated. public static function dateDiff( datePart:String, startDate:Date, endDate:Date ):Number { var _returnValue:Number = 0; switch (datePart) { case "milliseconds": _returnValue = endDate.time - startDate.time; break; case "date": // TODO: Need to figure out DST problem i.e. 23 hours at DST start, 25 at end. // Math.floor causes rounding down error with DST start at dayOfYear _returnValue = Math.floor(dateDiff("milliseconds", startDate, endDate)/(1000 * 60 * 60 * 24)); break; } return _returnValue; }

    Read the article

  • File being used by another process. Reason, and solution?

    - by pstar
    The process cannot access the file 'abc.log' because it is being used by another process. Hi, I've seen this exception from my application occationaly but I am still trying to fix that, hope I will get some insight from stackoverflow. In my application I've have defined a WriteToLog function which will write to a log file. Also the mainForm of my application will launch a backgroundWorker do some job which also calls the WriteToLog. Maybe two threads access a file will cause a problem? But in my code I 've already do my best to write flush and close the text file (I think), and here is my code from WriteToLog: StreamWriter sw = null; string newText = ""; try { //populate the content for newText sw = File.AppendText(LOG_FILE); sw.Write(newText); sw.Flush(); sw.Close(); } catch (IOException ex) { MessageBox.Show("Failed to write to log!\n\t" + ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } finally { if (sw != null) { sw.Close(); } } I think as long as I flush and close the streamWriter, I should be able call the WriteToLog multi-times and in multi-threads isn't it? Or if I am wrong, could I simple make the file open shared, or there are other reason/solutions?

    Read the article

  • Generic factory of generic containers

    - by Feuermurmel
    I have a generic abstract class Factory<T> with a method createBoxedInstance() which returns instances of T created by implementations of createInstance() wrapped in the generic container Box<T>. abstract class Factory<T> { abstract T createInstance(); public final Box<T> createBoxedInstance() { return new Box<T>(createInstance()); } public final class Box<T> { public final T content; public Box(T content) { this.content = content; } } } At some points I need a container of type Box<S> where S is an ancestor of T. Is it possible to make createBoxedInstance() itself generic so that it will return instances of Box<S> where S is chosen by the caller? Sadly, defining the function as follows does not work as a type parameter cannot be declared using the super keyword, only used. public final <S super T> Box<S> createBoxedInstance() { return new Box<S>(createInstance()); } The only alternative I see, is to make all places that need an instance of Box<S> accept Box<? extends S> which makes the container's content member assignable to S. Is there some way around this without re-boxing the instances of T into containers of type Box<S>? (I know I could just cast the Box<T> to a Box<S> but I would feel very, very guilty.)

    Read the article

  • Operator+ for a subtype of a template class.

    - by baol
    I have a template class that defines a subtype. I'm trying to define the binary operator+ as a template function, but the compiler cannot resolve the template version of the operator+. #include <iostream> template<typename other_type> struct c { c(other_type v) : cs(v) {} struct subtype { subtype(other_type v) : val(v) {} other_type val; } cs; }; template<typename other_type> typename c<other_type>::subtype operator+(const typename c<other_type>::subtype& left, const typename c<other_type>::subtype& right) { return typename c<other_type>::subtype(left.val + right.val); } // This one works // c<int>::subtype operator+(const c<int>::subtype& left, // const c<int>::subtype& right) // { return c<int>::subtype(left.val + right.val); } int main() { c<int> c1 = 1; c<int> c2 = 2; c<int>::subtype cs3 = c1.cs + c2.cs; std::cerr << cs3.val << std::endl; } I think the reason is because the compiler (g++4.3) cannot guess the template type so it's searching for operator+<int> instead of operator+. What's the reason for that? What elegant solution can you suggest?

    Read the article

  • Getting array of Values of Textboxes with the same class

    - by nCdy
    I setup custom CSS class for array of dynamic TextBoxes (inputs as HTML) so... now I need to get array of it : <input type="text" style="width: 50px;" class="DynamicTB" id="ctl00_ContentPlaceHolder1_GridView1_ctl02_id" readonly="readonly" value="1" name="ctl00$ContentPlaceHolder1$GridView1$ctl02$id"> sure client don't really knows the count of inputs. That's why I use class and here is what I'm trying to make : $.each( { id : $("input.DynamicTB").css("value") }, function(id){ CallPageMethod("SelectBook", success, fail, "id",id); }); I'm not sure if this $("input.DynamicTB").css("value") will works correct :( but How can I transfer whole array of values to SelectBook Method ? My javascript is bad and my debugger don't show me javascript errors but it just doesn't works because of something wrong with each. And ... finally I just need to get array of values of dynamic textboxes and transfer them to server side ... mt [WebMethode] can't see server side :( [Web.Services.WebMethod] public static SelectBook(id : array) : string { id } And sure I have no idea how can I use jQuery .live and binding here.

    Read the article

  • Canvas draw calls are rendering out of sequence

    - by Tom Murray
    I have the following code for writing draw calls to a "back buffer" canvas, then placing those in a main canvas using drawImage. This is for optimization purposes and to ensure all images get placed in sequence. Before placing the buffer canvas on top of the main one, I'm using fillRect to create a dark-blue background on the main canvas. However, the blue background is rendering after the sprites. This is unexpected, as I am making its fillRect call first. Here is my code: render: function() { this.buffer.clearRect(0,0,this.w,this.h); this.context.fillStyle = "#000044"; this.context.fillRect(0,0,this.w,this.h); for (var i in this.renderQueue) { for (var ii = 0; ii < this.renderQueue[i].length; ii++) { sprite = this.renderQueue[i][ii]; // Draw it! this.buffer.fillStyle = "green"; this.buffer.fillRect(sprite.x, sprite.y, sprite.w, sprite.h); } } this.context.drawImage(this.bufferCanvas,0,0); } This also happens when I use fillRect on the buffer canvas, instead of the main one. Changing the globalCompositeOperation between 'source-over' and 'destination-over' (for both contexts) does nothing to change this. Paradoxically, if I instead place the blue fillRect inside the nested for loops with the other draw calls, it works as expected... Thanks in advance!

    Read the article

  • How can I put back a character that I've read when I detect it's the start of a new row?

    - by gcc
    char nm; int i=0; double thelow, theupp; double numbers[200]; for(i=0;i<4;++i) { { char nm; double thelow,theupp; /*after erased ,created again*/ scanf("%c %lf %lf", &nm, &thelow, &theupp); for (k = 0; ; ++k) ; { scanf("%lf",numbers[k]); if(numbers[k]=='\n') break; } /*calling function and sending data(nm,..) to it*/ } /*after } is seen (nm ..) is erased*/ ; } I want say compiler : hey my dear code read only i-th row,dont touch characters at placed in next line. because characters at placed in next line is token after i increased by 1 and nm ,thelow,theupp is being zero or erased after then again created. how can I do ? input; D -1.5 0.5 .012 .025 .05 .1 .1 .1 .025 .012 0 0 0 .012 .025 .1 .2 .1 .05 .039 .025 .025 B 1 3 .117 .058 .029 .015 .007 .007 .007 .015 .022 .029 .036 .044 .051 .058 .066 .073 .080 .088 .095 .103

    Read the article

  • Identifying memory leaks in C++

    - by Dororo
    I've got the following bit of code, which I've narrowed down to be causing a memory leak (that is, in Task Manager, the Private Working Set of memory increases with the same repeated input string). I understand the concepts of heaps and stacks for memory, as well as the general rules for avoiding memory leaks, but something somewhere is still going wrong: while(!quit){ char* thebuffer = new char[210]; //checked the function, it isn't creating the leak int size = FuncToObtainInputTextFromApp(thebuffer); //stored in thebuffer string bufferstring = thebuffer; int startlog = bufferstring.find("$"); int endlog = bufferstring.find("&"); string str_text=""; str_text = bufferstring.substr(startlog,endlog-startlog+1); String^ str_text_m = gcnew String(str_text_m.c_str()); //some work done delete str_text_m; delete [] thebuffer; } The only thing I can think of is it might be the creation of 'string str_text' since it never goes out of scope since it just reloops in the while? If so, how would I resolve that? Defining it outside the while loop wouldn't solve it since it'd also remain in scope then too. Any help would be greatly appreciated.

    Read the article

  • How to make this jQuery snippet work in Internet Explorer?

    - by George Edison
    If there was ever a time to hate IE, this is it. This code begins with a box with content. When the button is clicked, the box is supposed to drop down and fade-in. <html> <script type="text/javascript" src="jquery.js"></script> <script type='text/javascript'> function Test() { var item_height = $('#test').height(); $('#test').height(0); $('#test').css('opacity','0'); $('#test').animate({ height: item_height, opacity: '1' },400); } </script> <body> <!-- The div below holds the sample content --> <div id="test" style='border: 1px solid black;'> Content<br> Content<br> Content<br> Content<br> Content </div> <!-- The button to test the animation --> <br><br> <div style='position: absolute; top: 150px; left: 10px;'> <button onclick='Test();'>Test</button> </div> </body> </html> This very simple example works on Chrome, Safari, and Opera. But Internet Explorer? No. How can I (if it's even possible) fix this so that it works in IE?

    Read the article

  • Image resizing efficiency in C# and .NET 3.5

    - by Matthew Nichols
    I have written a web service to resize user uploaded images and all works correctly from a functional point of view, but it causes CPU usage to spike every time it is used. It is running on Windows Server 2008 64 bit. I have tried compiling to 32 and 64 bit and get about the same results. The heart of the service is this function: private Image CreateReducedImage(Image imgOrig, Size NewSize) { var newBM = new Bitmap(NewSize.Width, NewSize.Height); using (var newGrapics = Graphics.FromImage(newBM)) { newGrapics.CompositingQuality = CompositingQuality.HighSpeed; newGrapics.SmoothingMode = SmoothingMode.HighSpeed; newGrapics.InterpolationMode = InterpolationMode.HighQualityBicubic; newGrapics.DrawImage(imgOrig, new Rectangle(0, 0, NewSize.Width, NewSize.Height)); } return newBM; } I put a profiler on the service and it seemed to indicate the vast majority of the time is spent in the GDI+ library itself and there is not much to be gained in my code. Questions: Am I doing something glaringly inefficient in my code here? It seems to conform to the example I have seen. Are there gains to be had in using libraries other than GDI+? The benchmarks I have seen seem to indicate that GDI+ does well compare to other libraries but I didn't find enough of these to be confident. Are there gains to be had by using "unsafe code" blocks? Please let me know if I have not included enough of the code...I am happy to put as much up as requested but don't want to be obnoxious in the post.

    Read the article

  • php png image transparency

    - by user1334130
    I have been working with some code to draw a circle but I am having problems with removing the black background from the shape. I am using imagecopyresampled for its AA features in order to draw a smooth circle, so I can't use a different drawing function. Thanks. <?php $img_2 = imagecreatetruecolor(200, 200); $red = imagecolorallocate($img_2, 255, 0, 0); imagefill($img_2, 0, 0, $red); //set circle values $xPos = 50; $yPos = 80; $diameter = 40; $img_1 = imagecreatetruecolor(($diameter + 2) * 2, ($diameter + 2) * 2); $green = imagecolorallocate($img_1, 0, 255, 0); //draw the circle imagefilledarc($img_1, $diameter+1, $diameter+1, ($diameter + 2) * 2, ($diameter + 2) * 2, 0, 360, $green, IMG_ARC_PIE); imagecopyresampled($img_2, $img_1, $xPos, $yPos, 0, 0, $diameter+2, $diameter+2, ($diameter + 2) * 2, ($diameter + 2) * 2); header("Content-type: image/png"); imagepng($img_2); imagedestroy($img_1); imagedestroy($img_2); ?>

    Read the article

  • Pulling Data out of an object in Javascript

    - by PerryCS
    I am having a problem retreiving data out of an object passed back from PHP. I've tried many different ways to access this data and none work. In Firebug I see the following... (it looks nicer in Firebug) - I tried to make this look as close to Firebug as possible results Object { data="{"formName":"form3","formData":"data goes here"}", phpLiveDebug="<...s: 198.91.215.227"} data "{"formName":"form3","formData":"data goes here"}" phpLiveDebug "<...s: 198.91.215.227" I can access phpLiveDebug no problem, but the data portion is an object. I have tried the following... success: function(results) { //$("#formName").val(results.data.formName); //$("#formName").val(results.data[0].formName); //$("#formName").val(results.data[0]); //$("#formName").val(results.data[1]); //$("#formName").val(results.data[0]["formName"]); var tmp = results.data[formName]; alert("!" + tmp + "!"); $("#formName").val(tmp); $("#jqueryPHPDebug").val(results.phpLiveDebug); } This line works in the example above... $("#jqueryPHPDebug").val(results.phpLiveDebug); but... I can't figure out how to get at the data inside the results.data portion... as you can see above, I have been trying different things and more not even listed there. I was really hoping this line would work :) var tmp = results.data[formName]; But it doesn't. So, after many days of reading, tinkering, my solution was to re-write it to return data similar to the phpLiveDebug but then I thought... it's gotta be something simple I'm overlooking... Thank you for your time. Please try and explain why my logic (my horrible attempts at trying to figure out the proper method) above is wrong if you can?

    Read the article

  • Hide Dynamically Added Columns/Fields

    - by baldwingrand
    I have some dynamically created rows/columns. What I'd like to do is set a section of it (txtOffsetID) to be hidden. I tried this: txtOffsetID.setAttribute('type', 'hidden'); but it didn't work. I want to hide that entire column and any new columns added. I need it to work in IE. Thanks. Sample code: function addNewOffsetItem() { var iX = document.getElementById("txtOffsetIndex").value; iX ++; document.getElementById("txtOffsetIndex").value = iX; var tbl = document.getElementById("tblOffsetDetail").getElementsByTagName("TBODY")[0]; var tr = document.createElement("TR"); tbl.appendChild(tr); //This section should be hidden. //txtOffsetID1 var tdID = document.createElement("TD"); tr.appendChild(tdID); var p = document.createElement("P"); tdID.appendChild(p); var txtOffsetID = document.createElement("input"); p.appendChild(txtOffsetID); txtOffsetID.id = "txtOffsetID" + iX; txtOffsetID.setAttribute('name','txtOffsetID' + iX); //This section should be visible. //txtOffsetComments1 var tdComments = document.createElement("TD"); tr.appendChild(tdComments); var p = document.createElement("P"); tdComments.appendChild(p); var txtOffsetComments = document.createElement("textarea"); p.appendChild(txtOffsetComments); txtOffsetComments.id = "txtOffsetComments" + iX; txtOffsetComments.setAttribute('name','txtOffsetComments' + iX); }

    Read the article

  • What to throw in a C++ class wrapping a C library ?

    - by ereOn
    I have to create a set of wrapping C++ classes around an existing C library. For many objects of the C library, the construction is done by calling something like britney_spears* create_britney_spears() and the opposite function void free_britney_spears(britney_spears* brit). If the allocation of a britney_spears fails, create_britney_spears() returns NULL. This is, as far as I know, a very common pattern. Now I want to wrap this inside a C++ class. //britney_spears.hpp class BritneySpears { public: BritneySpears(); private: boost::shared_ptr<britney_spears> m_britney_spears; }; And here is the implementation: // britney_spears.cpp BritneySpears::BritneySpears() : m_britney_spears(create_britney_spears(), free_britney_spears) { if (!m_britney_spears) { // Here I should throw something to abort the construction, but what ??! } } So the question is in the code sample: What should I throw to abort the constructor ? I know I can throw almost anything, but I want to know what is usually done. I have no other information about why the allocation failed. Should I create my own exception class ? Is there a std exception for such cases ? Many thanks.

    Read the article

< Previous Page | 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423  | Next Page >