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  • Assembly stack persistency

    - by user246100
    Hello. I would like to know if after calling functions the data I have in the stack is persistent. Like, I would like to know if (assuming cdecl convention) can I do this (independently of function X and independently of optimizations): push 1 push 2 push 3 call X call X call X add 12 esp ? Also, let's say that before the calls I save the address of where the pushed values are in a global variable. Can I, inside X, alter the values it contain by acessing the global variable? Like, for some reason I want that in X I'm able to alter the values in stack so that the second and third call to X receive different values.

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  • Java Memory Management

    - by Tara Singh
    I am designing a client-server chat application in Java. This is a secure application where the messages are exchanged using cryptographic algorithms. I have one server and it can support many clients. My problem is that when one client logs on the server it works fine, but when another user logs into the system, the server starts giving me bad padding exceptions for the encrypted text. I am not able to figure out the problem, according to my logic, when new connection request to server is made, the server creates a thread for listening to the client. Is it possible that once the instance of thread class is created, it does all the processing correctly for the first client, but not for the second client because the variables in server listener thread class already have some previous value, and thus the encrypted text is not decrypted properly? Please advise how I can make this process more robust so that the number of clients does not affect how well the server functions.

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  • DragDrop registration did not succeed in Setup Project

    - by rodnower
    Hello, we have some installation project in Visual Studio solution (Other project types - Setup and deployment - Setup project). This project have other library type project with Installation class named InstallationCore like project output. In user action I call to Install and Uninstall functions of installer of InstallationCore. InstallationCore has windows forms for interaction with user. There, in forms, I use Drag and Drop functionality for Drag and Drop text from Tree View to Text Box. But in line: txbUserName.AllowDrop = true; I get error of JIT debugger: Unhandled exception has occured DragDrop registration did not succeed System.InvalidOperationException: DragDrop registration did not succeed And long stack trace after that. Important to say, that when I run Installer function from test project the error did not occur and all work fine. Error occurs only when I run the .msi package. Any suggestions? Thank you for ahead.

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  • Good development themes/environments for Gnome/kde/whatever?

    - by EvanAlm
    I've searched forever for good themes or customized versions of any type of x-server that is designed for development in terms of web productions/programming for all kind of stuffs. Features such as simplified workspace overviews, good tabbing support etc. For multimedia "UbuntuStudio" exists, and something like that but for programming instead. I know that it's possible to customize it by myself but I don't have the skills to make it all happen. Another reason why it's hard for me to customize it is that I simply do not know everything that would make it good for me. I've looked into gnome-shell and it has (according to me) superb workspace overview functions, but lacks in other spaces instead. Any help in finding a good solution for me in this case is appreciated. If some of you also have had this problem and found a solution that works for you, please tell me how you did :) Would love to solve this for once!

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  • Getting help on MATLAB's com.mathworks internals

    - by Richie Cotton
    It is possible to access bits of MATLAB's internal java code to programmatically change MATLAB itself. For example, you can programmatically open a document in the editor using editorServices = com.mathworks.mlservices.MLEditorServices; editorServices.newDocument() %older versions of MATLAB seem to use new() You can see the method signatures (but not what they do) using viewmethods. viewmethods(com.mathworks.mlservices.MLEditorServices) I have a few related questions about using these Java methods. Firstly, is there any documentation on these things (either from the Mathworks or otherwise)? Secondly, how do you find out what methods are available? The ones I've come across appear to be contained in JAR files in matlabroot\java\jar, but I'm not sure what the best way to inspect a JAR file is. Thirdly, are there functions for inspecting the classes, other than viewmethods? Finally, are there any really useful methods that anyone has found?

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  • Hash 32bit int to 16bit int?

    - by dkamins
    What are some simple ways to hash a 32-bit integer (e.g. IP address, e.g. Unix time_t, etc.) down to a 16-bit integer? E.g. hash_32b_to_16b(0x12345678) might return 0xABCD. Let's start with this as a horrible but functional example solution: function hash_32b_to_16b(val32b) { return val32b % 0xffff; } Question is specifically about JavaScript, but feel free to add any language-neutral solutions, preferably without using library functions. Simple = good. Wacky+obfuscated = amusing.

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  • What is the current state of Unit testing support in the R language

    - by PaulHurleyuk
    R is a statistics programming language. Part of R is the use of Packages, which themselves are written in the R language. Programming best practice includes the use of unit-testing to test the functions within these packages while they are being written and when they are used. I am aware of a few packages for unit testing within R, these being RUnit Svunit Testthat I'm interested to know; Are there any other packages out there ? Given peoples experience, do these packages excel at different things ? What's the current state of the art in unit testing for R ?

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  • Cannot select/edit TineMCE-generated table

    - by Rakward
    I'm currently using TinyMCE edit in my drupal-website, problem is that beneath the editor, some of the table is sticking out. If I remove the height set by javascript with firebug, it looks fine, even after resizing. So I want to remove the height with JS, I've put this function at the end of my page: $('table#edit-body_tbl').removeAttr('style'); However nothing happens. I test the function in firebug's console, it works perfectly. Basically, the problem is the JS works, but it wont do anything if I simply load it at the end of the page, even in the document.ready function. The TineMCE script is loaded before my script so I should be able to select/edit/delete elements generated by it no? Does anybody know why or how I can force the page to really load my function in the end(currently it is right in front of the -tag)? Other functions in the script work, except this thing ...

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  • will a mysql query run slower if one of the tables involved has no index defined??

    - by lock
    there's this already populated database which came from another dev im not sure what went on that dev's mind when he created the tables, but on one of our scripts there is this query involving 4 tables and it runs super slow SELECT a.col_1, a.col_2, a.col_3, a.col_4, a.col_5, a.col_6, a.col_7 FROM a, b, c, d WHERE a.id = b.id AND b.c_id = c.id AND c.id = d.c_id AND a.col_8 = '$col_8' AND d.g_id = '$g_id' AND c.private = '1' NOTE: $col_8 and $g_id are variables from a form its only my theory that it's due to tables b and c not having an index, although im guessing that the dev didnt think that it was necessary since those tables only tell relations between a and d, where b tells that the data in a belongs to a certain user, and c tells that the user belongs to a group in d as you can see, there's not even a join or other extensive query functions used but this query which returns only around 100 rows takes 2 minutes to execute. anyway my question is simply this post's title. will a mysql query run slower if one of the tables involved has no index defined??

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  • GDI fast scroll

    - by genesys
    Hi! I use GDI to create some custom textwidget. I draw directly to the screen, unbuffered. now i'd like to implement some fast scrolling, that simply pixelshifts the respective part of the framebuffer (and only redraws the newly visible lines). I noticed that for example the rich text controls does it like this. If i use some GDI drawing functions to directly draw to the framebuffer, over a rich text control, and then scroll the rich text, it will also scroll my drawing along with the text. so i assume the rich text simply pixelshifts it's part of the framebuffer. I'd like to do the same, but don't know how to do so. Can someone help? (independant of programming language)) thanks!

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  • C, Cygwin, and compiling drand and srand

    - by Kaytiana
    Hello, I have a C code which I am trying to compile in Cygwin and which contains both the drand() and srand() functions. I had Windows Vista with Cygwin installed and the code seemed to comile fine, but my computer broke and I had to get a new one. The new computer has Windows 7 64-bit version. I had a few issues downloading Cygwin but finally managed to do it by only selecting a few packages and then have been trying to get the rest that I need. The problem is I don't have the help I had installing it on my other computer so I don't know which packages I actually need, so I have just been guessing (all the gcc ones) but I mustn't have the one I need for srand and drand to work. If anyone could point me in the right direction, and also possibly just let me know which packages I need to compile C so I can check I have them all that would be great. Thanks a lot in advance for any help. Sorry, that was a lot of words! Kaytiana

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  • Formatting a barcode with hyphens in between - Assignment question

    - by capex
    Hi, The assignment at my first year uni computing course says my program should read a barcode number, and then display the same 13 digit barcode number separated by hyphens. For example, 9300675016902 should look like 930-067501-690-1. The restrictions say I can't use the following: No arrays No strings No functions. Any directions on this? (So far I have done this: part1 = barcode/10000000000; which gives me the first three digits, and this: part4 = barcode%10; which gives me the last digit. Thanks in advance!

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  • Building a titanium module with xcode that uses other libraries

    - by kudorgyozo
    I have a Titanium module and i want to use it for voice over ip using pjsip. I have changed the project settings the following way: added to the other linker flags the libraries from pjsip added to the header search paths the headers from pjsip added to the library search paths the libraries from pjsip If i do these things for a normap iPhone app it works i can make calls i have tested it and made a wrapper class that has methods like makeCall, hangup. etc. But i want to use this class together with the libraries from pjsip in a Titanium module. It gives me errors like: implicit declaration of function 'pjsua_perror' implicit declaration of function 'pjsua_destroy' 'pjsua_config' undeclared (first use in this function) These are all part of pjsip (pjsua_perror and pjsua_destroy are functions and pjsua_config is a struct) Does it work this way? Can i include other libraries in a library? What is the difference between making an app that uses libraries and making a library that uses libraries?

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  • Does SQLite handle non-English locales out of the box?

    - by Andrey Tarantsov
    I have noticed that Google Toolbox for Mac replaces several SQLite built-in functions (LOWER/UPPER, LIKE, GLOB) with its own versions that handle string locales better. So, question to everyone who has SQLite experience: have you ever had any problems with non-English locales in SQLite? Does one really have to do something to properly handle non-English alphabets? What kinds of problems are expected if I use SQLite APIs as-is? (I'm going to use SQLite on the iPhone, but I guess it's the same across all platforms. I've been using Core Data previously and never had any problems, but this time I want to switch to non-ORMed db access.)

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  • Implementing a Suspension or Penalty System for Users in ASP.NET MVC

    - by Maxim Z.
    I'm writing a site in ASP.NET MVC that will have user accounts. As the site will be oriented towards discussion, I think I need a system for admins to be able to moderate users, just like we have here, on Stack Overflow. I'd like to be able to put a user into a "suspension", so that they are able to log in to the site (at which point they are greeted with a message, such as, "Your account has been suspended until [DATE]"), but are unable to do the functions that users they would normally be able to do. What's the best way of implementing this? I was thinking of creating a "Suspended" role, but the thing is, I have a few different roles for normal users themselves, with different privileges. Have you ever designed a feature like this before? How should I do it? Thanks in advance.

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  • Clone a div that contains "customized" jQueryUI datePicker

    - by Enrique
    I have a div that contains 3 fields You can see the image here http://imgur.com/A3tbd.jpg I'm cloning this div with this plugin http://sroucheray.org/blog/demos/jquery-dynamic-form/ My problems are: It doesn't clone correctly datePicker. I'm using validate form plugin, but I guess this plugin is not prepared to validate cloned elements Is there any easy code, other plugin or some functions I should use for doing this sequence? Verify user has filled the 3 fields of the actual div If so, clone the div and create a new set of 3 fields. Also, clone datePicker correctly If user clicks the delete button, erase last div (last 3 fields) When form submitted, post all fields correctly Thanks,

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  • Choosing a scripting language for game and implementing it

    - by Radius
    Hello, I am currently developing a 3D Action/RPG game in C++, and I would like some advice in choosing a scripting language to program the AI of the game. My team comes from a modding background, and in fact we are still finishing work on a mod of the game Gothic. In that game (which we also got our inspiration from) the language DAEDALUS (created by Piranha Bytes, the makers of the game) is used. Here is a full description of said language. The main thing to notice about this is that it uses instances moreso than classes. The game engine is closed, and so one can only guess about the internal implementation of this language, but the main thing I am looking for in a scripting language (which ideally would be quite similar but preferably also more powerful than DAEDALUS) is the fact that there are de facto 3 'separations' of classes - ie classes, instances and (instances of instances?). I think it will be easier to understand what I want if I provide an example. Take a regular NPC. First of all you have a class defined which (I understand) mirrors the (class or structure) inside the engine: CLASS C_NPC { VAR INT id ; // absolute ID des NPCs VAR STRING name [5] ; // Namen des NPC VAR STRING slot ; VAR INT npcType ; VAR INT flags ; VAR INT attribute [ATR_INDEX_MAX] ; VAR INT protection [PROT_INDEX_MAX]; VAR INT damage [DAM_INDEX_MAX] ; VAR INT damagetype ; VAR INT guild,level ; VAR FUNC mission [MAX_MISSIONS] ; var INT fight_tactic ; VAR INT weapon ; VAR INT voice ; VAR INT voicePitch ; VAR INT bodymass ; VAR FUNC daily_routine ; // Tagesablauf VAR FUNC start_aistate ; // Zustandsgesteuert // ********************** // Spawn // ********************** VAR STRING spawnPoint ; // Beim Tod, wo respawnen ? VAR INT spawnDelay ; // Mit Delay in (Echtzeit)-Sekunden // ********************** // SENSES // ********************** VAR INT senses ; // Sinne VAR INT senses_range ; // Reichweite der Sinne in cm // ********************** // Feel free to use // ********************** VAR INT aivar [50] ; VAR STRING wp ; // ********************** // Experience dependant // ********************** VAR INT exp ; // EXerience Points VAR INT exp_next ; // EXerience Points needed to advance to next level VAR INT lp ; // Learn Points }; Then, you can also define prototypes (which set some default values). But how you actually define an NPC is like this: instance BAU_900_Ricelord (Npc_Default) //Inherit from prototype Npc_Default { //-------- primary data -------- name = "Ryzowy Ksiaze"; npctype = NPCTYPE_GUARD; guild = GIL_BAU; level = 10; voice = 12; id = 900; //-------- abilities -------- attribute[ATR_STRENGTH] = 50; attribute[ATR_DEXTERITY] = 10; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX]= 170; attribute[ATR_HITPOINTS] = 170; //-------- visuals -------- // animations Mdl_SetVisual (self,"HUMANS.MDS"); Mdl_ApplyOverlayMds (self,"Humans_Arrogance.mds"); Mdl_ApplyOverlayMds (self,"HUMANS_DZIDA.MDS"); // body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung Mdl_SetVisualBody (self,"Hum_Body_CookSmith",1,1,"Hum_Head_FatBald",91 , 0,-1); B_Scale (self); Mdl_SetModelFatness(self,2); fight_tactic = FAI_HUMAN_STRONG; //-------- Talente -------- Npc_SetTalentSkill (self,NPC_TALENT_1H,1); //-------- inventory -------- CreateInvItems (self, ItFoRice,10); CreateInvItem (self, ItFoWine); CreateInvItems(self, ItMiNugget,40); EquipItem (self, Heerscherstab); EquipItem (self, MOD_AMULETTDESREISLORDS); CreateInvItem (self, ItMi_Alchemy_Moleratlubric_01); //CreateInvItem (self,ItKey_RB_01); EquipItem (self, Ring_des_Lebens); //-------------Daily Routine------------- daily_routine = Rtn_start_900; }; FUNC VOID Rtn_start_900 () { TA_Boss (07,00,20,00,"NC_RICELORD"); TA_SitAround (20,00,24,00,"NC_RICELORD_SIT"); TA_Sleep (24,00,07,00,"NC_RICEBUNKER_10"); }; As you can see, the instance declaration is more like a constructor function, setting values and calling functions from within. This still wouldn't pose THAT much of a problem, if not for one more thing: multiple copies of this instance. For example, you can spawn multiple BAU_900_Ricelord's, and each of them keeps track of its own AI state, hitpoints etc. Now I think the instances are represented as ints (maybe even as the id of the NPC) inside the engine, as whenever (inside the script) you use the expression BAU_900_Ricelord it can be only assigned to an int variable, and most functions that operate on NPCs take that int value. However to directly modify its hitpoints etc you have to do something like var C_NPC npc = GetNPC(Bau_900_Ricelord); npc.attribute[ATR_HITPOINTS] = 10; ie get the actual C_NPC object that represents it. To finally recap - is it possible to get this kind of behaviour in any scripting languages you know of, or am I stuck with having to make my own? Or maybe there is an even better way of representing NPC's and their behaviours that way. The IDEAL language for scripting for me would be C#, as I simply adore that language, but somehow I doubt it is possible or indeed feasible to try and implement a similar kind of behaviour in C#. Many thanks

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  • Convert list to sequence of variables

    - by wtzolt
    I was wondering if this was possible... I have a sequence of variables that have to be assigned to a do.something (a, b) a and b variables accordingly. Something like this: # # Have a list of sequenced variables. list = 2:90 , 1:140 , 3:-40 , 4:60 # # "Template" on where to assign the variables from the list. do.something (a,b) # # Assign the variables from the list in a sequence with possibility of "in between" functions like print and time.sleep() added. do.something (2,90) time.sleep(1) print "Did something (%d,%d)" % (# # vars from list?) do.something (1,140) time.sleep(1) print "Did something (%d,%d)" % (# # vars from list?) do.something (3,-40) time.sleep(1) print "Did something (%d,%d)" % (# # vars from list?) do.something (4,60) time.sleep(1) print "Did something (%d,%d)" % (# # vars from list?) Any ideas?

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  • touchesBegan and other touch events not getting detected in UINavigationController

    - by SaltyNuts
    In short, I want to detect a touch on the navigation controller titlebar, but having trouble actually catching any touches at all! Everything is done without IB, if that makes a difference. My app delegate's .m file contains: MyViewController *viewController = [[MyViewController alloc] init]; navigationController = [[UINavigationController alloc] initWithRootViewController:viewController]; [window addSubview:navigationController.view]; There are a few other subviews added to this window in a way that overlays navigationController leaving only the navigation bar visible. MyViewController is a subclass of UIViewController and its .m file contains: - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { for (UITouch *touch in touches) { NSLog(@"ended\n"); } } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { for (UITouch *touch in touches) { NSLog(@"began\n"); } } I also tried putting these functions directly into app delegate's .m file, but the console remains blank. What am I doing wrong?

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  • How can I find out which version of emacs introduced a function?

    - by Chris R
    I want to write a .emacs that uses as much of the mainline emacs functionality as possible, falling back gracefully when run under previous versions. I've found through trial and error some functions that didn't exist, for example, in emacs 22 but now do in emacs 23 on the rare occasion that I've ended up running my dotfiles under emacs 22. However, I'd like to take a more proactive approach to this, and have subsets of my dotfiles that only take effect when version = <some-threshold> (for example). The function I'm focusing on right now is scroll-bar-mode but I'd like a general solution. I have not seen a consistent source for this info; I've checked the gnu.org online docs, the function code itself, and so far nothing. How can I determine this, without keeping every version of emacs I want to support kicking around?

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  • Virtual class problem

    - by ugur
    What i think about virtual class is, if a derived class has a public base, let's say, class base, then a pointer to derived can be assigned to a variable of type pointer to base without use of any explicit type conversion. But what if, we are inside of base class then how can we call derived class's functions. I will give an example: class Graph{ public: Graph(string); virtual bool addEdge(string,string); } class Direct:public Graph{ public: Direct(string); bool addEdge(string,string); } Direct::Direct(string filename):Graph(filename){}; When i call constructor of Direct class then it calls Graph. Now lets think Graph function calls addedge. Graph(string str){ addedge(str,str); } When it calls addedge, even if the function is virtual, it calls Graph::edge. What i want is, to call Direct::addedge. How can it be done?

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  • VIrtual class problem

    - by ugur
    What i think about virtual class is, if a derived class has a public base, let's say, class base, then a pointer to derived can be assigned to a variable of type pointer to base without use of any explicit type conversion. But what if, we are inside of base class then how can we call derived class's functions. I will give an example: class Graph{ public: Graph(string); virtual bool addEdge(string,string); } class Direct:public Graph{ public: Direct(string); bool addEdge(string,string); } Direct::Direct(string filename):Graph(filename){}; When i call constructor of Direct class then it calls Graph. Now lets think Graph function calls addedge. Graph(string str){ addedge(str,str); } When it calls addedge, even if the function is virtual, it calls Graph::edge. What i want is, to call Direct::addedge. How can it be done?

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  • PHP calling PostgreSQL function - type issue?

    - by CitrusTree
    I have a function in PostgreSQL / plpgsql with the following signature: CREATE OR REPLACE FUNCTION user_login(TEXT, TEXT) RETURNS SETOF _get_session AS $$ ... $$ Where _get_session is a view. The function works fine when calling it from phpPgAdmin, however whan I call it from PHP I get the following error: Warning: pg_query() [function.pg-query]: Query failed: ERROR: type "session_ids" does not exist CONTEXT: compile of PL/pgSQL function "user_login" near line 2 in /home/sites/blah.com/index.php on line 69 The DECLARE section of the function contains the following variables: oldSessionId session_ids := $1; newSessionId session_ids := $2; The domain session_ids DOES exist, and other functions which use the same domain work when called from the same script. The PHP is as follows: $query = "SELECT * FROM $dbschema.user_login('$session_old'::TEXT, '$session'::TEXT)"; $result = pg_query($login, $query); I have also tried this using ::session_ids in place of ::TEXT when calling the function, however I recieve the same error. Help :o(

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  • Show duplicates in Mathematica

    - by Martin Janiczek
    In Mathematica I have a list: x = {1,2,3,3,4,5,5,6} How will I make a list with the duplicates? Like: {3,5} I have been looking at Lists as Sets, if there is something like Except[] for lists, so I could do: unique = Union[x] duplicates = MyExcept[x,unique] (Of course, if the x would have more than two duplicates - say, {1,2,2,2,3,4,4}, there the output would be {2,2,4}, but additional Union[] would solve this.) But there wasn't anything like that (if I did understand all the functions there well). So, how to do that?

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  • Dynamic Windows Forms Components (Performance problem)

    - by Svisstack
    I have a problem with performance of my code under Windows Forms. Have a form, her layout is depending on constructor data, because he layout must be OnLoad or in Constructor generated. I generation is simple, base FlowLayoutPanel have other FlowLayoutPanels, for each have a Label and TextBox with DataBinding. Problem is this is VERY SLOW, up to 20 seconds, i drawing less than 100 controls, from Performace Session i know a problem is on 70% procesing functions: System.Windows.Forms.Control.ControlCollection.Add(class System.Windows.Forms.Control) System.Windows.Forms.ControlBindingsCollection.Add(class System.Windows.Forms.Binding) How i can do with this? Anyone help me in this problem? How solve the dynamic form layout problem?

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