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  • What do you call a generalized (non-GUI-related) "Model-View-Controller" architecture?

    - by dcuccia
    I am currently refactoring code that coordinates multiple hardware components for data acquisition, and feeling a bit like I'm recreating the wheel. In particular, an MVC-like pattern seems to be emerging. Except, this has nothing to do with a GUI and I'm worried that I'm forcing this particular pattern where another might be more appropriate. Here's my scenario: Individual hardware "component" classes obey interface contracts for each hardware type. Previously, component instances were orchestrated by a single monolithic InstrumentController class, which relied heavily on configuration + branching logic for executing a specific acquisition sequence. After an iteration, I have a separate controller for each component, with these controllers all managed by a small InstrumentControllerBase (or its derivatives). The composite system will receive "input" either programmatically or via inter-hardware component triggering - in either case these interactions are routed to, and handled by, the appropriate controller. So, I have something that feels MVC-esque, but I don't know if that's because I'm forcing the point. With little direct MVC experience in application development, it's hard to know if I'm just trying to make my scenario fit MVC, where another pattern might be a good alternative or complimentary. My problem is, search results and wiki documentation of these family of patterns seems to immediately drop me into GUI-specific discussions. I understand "M means Model data and the V means View" - but do you call the superset pattern? Component-Commander-Controller? Whence can I exhume examples exemplary?

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  • Client-side user custom CSS single file for overriding multiple domains

    - by Cawas
    This is for using in Safari, though it could probably be used on Firefox as well. In Chrome you have to add a plugin anyway (which generally allow for custom CSS per domain), and Opera already allows this to be done without needing any CSS. But while it's for customizing on the client-side, it's also a pure CSS question. So I'm using no plugins here. So, again, I got a custom CSS code (easily) working for all domains. Now I want to get specify CSS code for each domain. All with just 1 CSS file that's being loaded by Safari. Over the web and googling, I've found two ways to supposedly do this, but none actually worked. They're both documented on userstyles.com: @-moz-document domain("your-domain.com") { }. This would be perfect, since I can have several tags like that and just choose which style will be loaded for which domain. It just doesn't work. @namespace is quite confusing and I've tried every variation I could think of. None worked.

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  • What is the best way to expose a callback API - C++

    - by rursw1
    Hi, I have a C++ library that should expose some system\ resource calls as callbacks from the linked application. For example: the interfacing application (which uses this library) can send socket management callback functions - send, receive, open, close etc., and the library will use this implementation in stead of the library's implementation. (This way enables the application to manage the sockets by itself, can be useful). This library has to expose also more callbacks, like, for example, a password validation, so I wonder if there is a preferred method to expose the callback sending option in one API. Something like: int AddCallbackFunc (int functionCallbackType, <generic function prototype>, <generic way to pass some additional arguments>) Then within my library I will assign the callback to the appropriate function pointer according to the functionCallbackType parameter. Is there any way to implement it in a generic way which will fit ANY function prototype and ANY additional arguments? Your help will be more than appreciated... Thanks!

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  • Ignoring (serious) errors to keep the program alive?

    - by SQuirreL bites
    One of the main things I wanted to achieve in my experimental programming language was: When errors occur (Syntax, Name, Type, etc.) keep the program running, no matter how serious or devastating it is. I know that this is probably very bad, but I just wanted something that doesn't kill itself on every error - I find it interesting what happens when a serious error occurs but the program continues. Does this "paradigm" have a name? I mean expect for How bad is it to do the above? Are there programs in use out there that just follow: "Hey, this is a fatal, unexpected error - but you know what? I don't care!"?

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  • Android & Web: What is the equivalent style for the web?

    - by Legend
    I am quite impressed by the workflow I follow when developing Android applications: Define a layout in an xml file and then write all the code in a code-behind style. Is there an equivalent style for the web? I mean, with a predefined list of widgets that can be defined using a markup language and then control them using code? I have come across Google's Web Toolkit that does something like this but I'd like to hear what other's think as well.

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  • Is there a best practice for maintaining history in a database?

    - by Pete
    I don't do database work that often so this is totally unfamiliar territory for me. I have a table with a bunch of records that users can update. However, I now want to keep a history of their changes just in case they want to rollback. Rollback in this case is not the db rollback but more like revert changes two weeks later when they realized that they made a mistake. The distinction being that I can't have a transaction do the job. Is the current practice to use a separate table, or just a flag in the current table? It's a small database, 5 tables each with < 6 columns, < 1000 rows total.

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  • calling database driver in java app [basically a swing app]

    - by user993250
    I have made a java application that allows a user to choose from certain standards and then allows him to customize those standards according to his needs. Now, the customization [via a swing application] that has been made needs to be persistent. For this we use a database [mysql/access] and hook it to the application so that with each customization made, a table [if non-existent] is created [thus making it runtime and we can not pre-determine the table names or the keys of table etc] and an appropriate entry in the table is made. I have written the driver for this connection. How do I call it in the java application and what approach should I take? I would much appreciate that if somebody can refer me some example that not only shows a sample connection being made via driver but its appropriate calls to the database as well so that i can use it as a guide.

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  • Is there anything wrong with having a few private methods exposing IQueryable<T> and all public meth

    - by Nate Bross
    I'm wondering if there is a better way to approach this problem. The objective is to reuse code. Let’s say that I have a Linq-To-SQL datacontext and I've written a "repository style" class that wraps up a lot of the methods I need and exposes IQueryables. (so far, no problem). Now, I'm building a service layer to sit on top of this repository, many of the service methods will be 1<-1 with repository methods, but some will not. I think a code sample will illustrate this better than words. public class ServiceLayer { MyClassDataContext context; IMyRepository rpo; public ServiceLayer(MyClassDataContext ctx) { context = ctx; rpo = new MyRepository(context); } private IQueryable<MyClass> ReadAllMyClass() { // pretend there is some complex business logic here // and maybe some filtering of the current users access to "all" // that I don't want to repeat in all of the public methods that access // MyClass objects. return rpo.ReadAllMyClass(); } public IEnumerable<MyClass> GetAllMyClass() { // call private IQueryable so we can do attional "in-database" processing return this.ReadAllMyClass(); } public IEnumerable<MyClass> GetActiveMyClass() { // call private IQueryable so we can do attional "in-database" processing // in this case a .Where() clause return this.ReadAllMyClass().Where(mc => mc.IsActive.Equals(true)); } #region "Something my class MAY need to do in the future" private IQueryable<MyOtherTable> ReadAllMyOtherTable() { // there could be additional constrains which define // "all" for the current user return context.MyOtherTable; } public IEnumerable<MyOtherTable> GetAllMyOtherTable() { return this.ReadAllMyOtherTable(); } public IEnumerable<MyOtherTable> GetInactiveOtherTable() { return this.ReadAllMyOtherTable.Where(ot => ot.IsActive.Equals(false)); } #endregion } This particular case is not the best illustration, since I could just call the repository directly in the GetActiveMyClass method, but let’s presume that my private IQueryable does some extra processing and business logic that I don't want to replicate in both of my public methods. Is that a bad way to attack an issue like this? I don't see it being so complex that it really warrants building a third class to sit between the repository and the service class, but I'd like to get your thoughts. For the sake of argument, lets presume two additional things. This service is going to be exposed through WCF and that each of these public IEnumerable methods will be calling a .Select(m => m.ToViewModel()) on each returned collection which will convert it to a POCO for serialization. The service will eventually need to expose some context.SomeOtherTable which wont be wrapped into the repository.

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  • How to proxy calls to the instance of an object

    - by mr.b
    Edit: Changed question title from "Does C# allow method overloading, PHP style (__call)?" - figured out it doesn't have much to do with actual question. Also edited question text. What I want to accomplish is to proxy calls to a an instance of an object methods, so I could log calls to any of its methods. Right now, I have code similar to this: class ProxyClass { static logger; public AnotherClass inner { get; private set; } public ProxyClass() { inner = new AnotherClass(); } } class AnotherClass { public void A() {} public void B() {} public void C() {} // ... } // meanwhile, in happyCodeLandia... ProxyClass pc = new ProxyClass(); pc.inner.A(); // need to write log message like "method A called" pc.inner.B(); // need to write log message like "method B called" // ... So, how can I proxy calls to an object instance in extensible way? Method overloading would be most obvious solution (if it was supported in PHP way). By extensible, meaning that I don't have to modify ProxyClass whenever AnotherClass changes. In my case, AnotherClass can have any number of methods, so it wouldn't be appropriate to overload or wrap all methods to add logging. I am aware that this might not be the best approach for this kind of problem, so if anyone has idea what approach to use, shoot. Thanks!

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  • C# Class Factories

    - by Andy
    I have a class called Foo that has a function that looks like the following List<Bar> LoadData(); Both Foo and Bar are in a library that I want to reuse in other projects. Now I am working on a new project and I want to subclass Bar. Let's call it NewBar. What is a simple and flexible way to get Foo.LoadData to return a list of NewBar? I think that a factory is needed or perhaps just a delegate function. Can anyone provide an example? Thanks, Andy

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  • Can I set ignore_dup_key on for a primary key?

    - by Mr. Flibble
    I have a two-column primary key on a table. I have attempted to alter it to set the ignore_dup_key to on with this command: ALTER INDEX PK_mypk on MyTable SET (IGNORE_DUP_KEY = ON); But I get this error: Cannot use index option ignore_dup_key to alter index 'PK_mypk' as it enforces a primary or unique constraint. How else should I set IGNORE_DUP_KEY to on?

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  • Parallelizing L2S Entity Retrieval

    - by MarkB
    Assuming a typical domain entity approach with SQL Server and a dbml/L2S DAL with a logic layer on top of that: In situations where lazy loading is not an option, I have settled on a convention where getting a list of entities does not also get each item's child entities (no loading), but getting a single entity does (eager loading). Since getting a single entity also gets children, it causes a cascading effect in which each child then gets its children too. This sounds bad, but as long as the model is not too deep, I usually don't see performance problems that outweigh the benefits of the ease of use. So if I want to get a list in which each of the items is fully hydrated with children, I combine the GetList and GetItem methods. So I'll get a list and then loop through it getting each item with the full cascade. Even this is generally acceptable in many of the projects I've worked on - but I have recently encountered situations with larger models and/or more data in which it needs to be more efficient. I've found that partitioning the loop and executing it on multiple threads yields excellent results. In my first experiment with a list of 50 items from one particular project, I did 5 threads of 10 items each and got a 3X improvement in time. Of course, the mileage will vary depending on the project but all else being equal this is clearly a big opportunity. However, before I go further, I was wondering what others have done that have already been through this. What are some good approaches to parallelizing this type of thing?

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  • Entering large amounts of text data in HTML form

    - by MakkyNZ
    Hi I have a web page that has a requirement to allow users to paste large amounts of text data from an Excel spreadsheet directly into the input controls of the page. Typically the user would be pasting anywhere between 150 to 300 spreadsheet cells that are all in one column. What are some good ways i could use to capture this data on the web page? thanks

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  • Explaining your system to a client

    - by Sir Graystar
    I'm currently developing a small Database Management System for a local company. How would you go about explaining how the system you have designed to a client? If they are non-technical and have no understanding of programming, how would you go about showing what the system will do and how it will do it? I guess some sort of visual representation of the system but this seems very patronising to me.

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  • Too many columns to index - use mySQL Partitions?

    - by Christopher Padfield
    We have an application with a table with 20+ columns that are all searchable. Building indexes for all these columns would make write queries very slow; and any really useful index would often have to be across multiple columns increasing the number of indexes needed. However, for 95% of these searches, only a small subset of those rows need to be searched upon, and quite a small number - say 50,000 rows. So, we have considered using mySQL Partition tables - having a column that is basically isActive which is what we divide the two partitions by. Most search queries would be run with isActive=1. Most queries would then be run against the small 50,000 row partition and be quick without other indexes. Only issue is the rows where isActive=1 is not fixed; i.e. it's not based on the date of the row or anything fixed like that; we will need to update isActive based on use of the data in that row. As I understand it that is no problem though; the data would just be moved from one partition to another during the UPDATE query. We do have a PK on id for the row though; and I am not sure if this is a problem; the manual seemed to suggest the partition had to be based on any primary keys. This would be a huge problem for us because the primary key ID has no basis on whether the row isActive.

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  • Instantiating and referencing models in MVC

    - by fig-gnuton
    In MVC, should each model be a globally accessible singleton accessible to any view/controller? Or should the models be singletons that are dependency injected into any component that requires them? Or should a new model instance be created for each component that needs one, in which case events would be used to propagate changes across model instances of the same class?

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  • Double reversals on technology decisions

    - by Kev
    Have you ever gone through a painful switch from one technology to another, only to switch back later in a project's lifetime? Was it because the technologies evolved differently than you expected, or because of something you didn't understand about them in the first place, or because they didn't fly when it came to beta testing or production? Did you regret the switch back too?

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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