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  • How are vertex shader outs sent as inputs to the fragment shader?

    - by Jeffrey
    I'm learning some OpenGL 3.2 way of doing things and I think it's quite great, I'm actually understanding more of shaders and non-fixed pipeline in 1 week rather than those 2 years I tried to learn OpenGL fixed pipeline functions. But here's my question: From what I think I've understood the vertex shader is run for each vertexes in the VBO. But the fragments shader is run per each pixel (is that right?) which is a huge number compared to let's say 3 vertexes of a triangle. Now it seems that in the vertex shader the out variables (like colors and stuff) are passed 1 to 1 to the fragment shader. But let's say that I pass to the fragment shader the position of the vertex in the vertex shader. How is all executed? What vertex (A, B or C of the hipothetical triangle) is passed per each fragment and why?

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  • how to pass a string to an already opened activity?

    - by Hossein Mansouri
    I have 3 Activities A1,A2,A3 A1 call A2 (A1 goes to stack) A2 call A3 (A2 also goes to stack) And A3 call A1 (A1 should call from stack not new instance...) I don't want to Create new instance of A1 just i want to call it from stack I want to send some Extra String to A1, the problem is here, when i send some String by using putExtra() to A1, A1 can not seen it! I put getIntent() in onResume() for A1 but it s not working... Code in A3 Intent in = new Intent(A3.this,A1.class); in.putExtra("ACTIVITY", "A3"); in.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP | Intent.FLAG_ACTIVITY_SINGLE_TOP); startActivity(in); Code in A1 @Override protected void onResume() { super.onResume(); if(getIntent().getExtras().getString("ACTIVITY")=="A3"){ new LoadAllMyOrders().execute(); }else{ new LoadAllMyshops().execute(); } }

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  • Castle Windsor Controller Factory and RenderAction

    - by Bradley Landis
    I am running into an issue when using my Castle Windsor Controller Factory with the new RenderAction method. I get the following error message: A single instance of controller 'MyController' cannot be used to handle multiple requests. If a custom controller factory is in use, make sure that it creates a new instance of the controller for each request. This is the code in my controller factory: public class CastleWindsorControllerFactory : DefaultControllerFactory { private IWindsorContainer container; public CastleWindsorControllerFactory(IWindsorContainer container) { this.container = container; } public override IController CreateController(RequestContext requestContext, string controllerName) { return container.Resolve(controllerName) as IController; } public override void ReleaseController(IController controller) { this.container.Release(controller); } } Does anyone know what changes I need to make to make it work with RenderAction? I also find the error message slightly strange because it talks about multiple requests, but from what I can tell RenderAction doesn't actually create another request (BeginRequest isn't fired again).

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  • FluentNHibernate - AutoMappings producing incorrect one-to-many column key

    - by Alberto
    Hi I'm new to NHibernate and FNH and am trying to map these simple classes by using FluentNHibernate AutoMappings feature: public class TVShow : Entity { public virtual string Title { get; set;} public virtual ICollection<Season> Seasons { get; protected set; } public TVShow() { Seasons = new HashedSet<Season>(); } public virtual void AddSeason(Season season) { season.TVShow = this; Seasons.Add(season); } public virtual void RemoveSeason(Season season) { if (!Seasons.Contains(season)) { throw new InvalidOperationException("This TV Show does not contain the given season"); } season.TVShow = null; Seasons.Remove(season); } } public class Season : Entity { public virtual TVShow TVShow { get; set; } public virtual int Number { get; set; } public virtual IList<Episode> Episodes { get; set; } public Season() { Episodes = new List<Episode>(); } public virtual void AddEpisode(Episode episode) { episode.Season = this; Episodes.Add(episode); } public virtual void RemoveEpisode(Episode episode) { if (!Episodes.Contains(episode)) { throw new InvalidOperationException("Episode not found on this season"); } episode.Season = null; Episodes.Remove(episode); } } I'm also using a couple of conventions: public class MyForeignKeyConvention : IReferenceConvention { #region IConvention<IManyToOneInspector,IManyToOneInstance> Members public void Apply(FluentNHibernate.Conventions.Instances.IManyToOneInstance instance) { instance.Column("fk_" + instance.Property.Name); } #endregion } The problem is that FNH is generating the section below for the Seasons property mapping: <bag name="Seasons"> <key> <column name="TVShow_Id" /> </key> <one-to-many class="TVShowsManager.Domain.Season, TVShowsManager.Domain, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" /> </bag> The column name above should be fk_TVShow rather than TVShow_Id. If amend the hbm files produced by FNH then the code works. Does anyone know what it's wrong? Thanks in advance.

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  • make a default password for password textboxes that can't be reproduced by the client

    - by user420667
    Is it possible to set a password textbox text to text that the user could not reproduce on their end? Like are there special characters that can only be set from the server? For instance, one way to do this would be to use javascript to prevent typing of *'s, and to set the textbox text to be all *'s. But that's hacky. The motivation is to be able to tell on the server if the user changed the password at all, but not to restrict them from having a password of all *'s, for instance.

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  • Which workflow engine should I chose for implementing a dynamic reconfiguration of workflows?

    - by Raya
    I want to be able to interrupt a running workflow instance, say when a new activity is about to be invoked, and extract information both about the structure of the workflow and the data in the particular instance. Then I will consult with an external system and according to its response I will possibly alter the behaviour of the workflow. The options I would like to have are addition/removal of activities and altering parameters for the activities to be invoked. I am currently struggling with the engine it's best to go with. I have looked at WWF, Apache ODE, Oracle Workflow and Active BPEL and as far as I understand they can all provide me with the options I need. I would really appreciate any recommendations on which one will be the easiest to work with for my purpose and any restrictions either of the above might have that would prevent me from reaching my goal. Thanks

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  • Accessing a Clip Inside Another Clip in a Loaded SWF-File

    - by Anders
    I'm writing a card game in AS3. The artist I'm working with has produced (in Flash CS4) a single swf-file containing all the card graphics and animations. The structure of the fla working file looks something like this: - Scene - CardGraphics (Movie Clip) - CardFront - CardBack - CardValueImage (Movie Clip) ... In the program I create 52 instances of my Card class, each having a MovieClip instance created from the loaded swf. The idea is to set the frame of the CardValueImage MovieClip to correspond to the Card instance's suit and rank member variables. However, I can't figure out how I access CardValueImage and call gotoAndStop (or whatever method I will need to call). This is basically what I want to do: // Card Class [Embed(source = 'CardGraphics.swf')] private static var CardsClip:Class; private var clip:MovieClip = new CardsClip; // Card Constructor this.valueImageFrame = suit * 13 + rank; // Calculate which frame contains the // graphical representation of this card this.clip.CardValueImage.gotoAndStop(valueImageFrame);

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  • Les 5 phases de l'évolution du développeur tête a claques, les avez-vous traversées ?

    Les 5 phases de l'évolution du développeur tête a claques, les avez-vous traversées ? Le développeur est un être comme un autre et, comme beaucoup, il traverse plusieurs étapes au cours de sa vie pour évoluer. Comment découper une carrière IT suivant ces grandes phases ? Nous en avons trouvées cinq, les voici : Le débutant enthousiaste Débordant de passion et d'excitation, particulièrement pour son langage fétiche (du genre VB ou PHP), le débutant code très vite, et pense maitriser totalement le syntaxe d'actionscript. Généralement, il ne produit que des gros fichiers remplis de variables. Il est très productif...si ce que vous recherchez est un jeu avec un serpent devant avaler des pommes sans toucher les ...

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  • XNA When to call LoadContent

    - by Peteyslatts
    I have an enum in my game that denotes the game state ie MainMenu, InGame, GameOver, Exit and I was wondering if it would be advisable to add a new one in for PrepGame - in which the game creates viewports for however many players there are, creates the battlefield etc. I feel like this is a good idea except for one thing: should I make a call back to LoadContent() in this state? I could just put a switch statement in the LoadContent for my currentGameState. If it equals PrepGame load things like the skybox, ship models, texures, HUD graphics etc. Or is it a good idea to create an Asset Manager class in the first call to LoadContent() and load everything then. I feel like both approaches have different benefits: faster, but more load times vs slower initial load time, but then all my objects are referencing the same variables so I only have to load each on once. Any help is greatly appreciated. Thanks, Peter

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  • Cron doesn't execute one of the scheduled jobs

    - by user288633
    I'm using a lubuntu desktop, distribution Ubuntu 13.10, i686. This is my problem: in the job list scheduled by cron a job hasn't effect, but in /var/log/syslog its execution is traced. This is the relative log line: Jun 4 09:06:01 kiosk CRON[14189]: (root) CMD (/usr/bin/xinput set-prop 12 --type=float "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1 /tmp/mybackup.log) This job should rotate touchscreen mapping. I try different solutions: I substitute in crontab the with bash -c "", I set "export DISPLAY=:0.0" ("for Graphics related job in Unix Environment we need to set first the DISPLAY...") before the command,...and many other! I know there are a lots of details affect cron execution (path, environment variables, special character and other) and I have no more idea by now :( Could some gentleman suggest me an idea? where can I find the problem? Thanks in advance!

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  • Reusing of a PreparedStatement between methods?

    - by MRalwasser
    We all know that we should rather reuse a JDBC PreparedStatement than creating a new instance within a loop. But how to deal with PreparedStatement reuse between different method invocations? Does the reuse-"rule" still count? Should I really consider using a field for the PreparedStatement or should I close and re-create the prepared statement in every invocation? (Of course an instance of such a class would be bound to a Connection which might be a disadvantage) I am aware that the ideal answer might be "it depends". But I am looking for a best practice for less experienced developers that they will do the right choice in most of the cases.

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  • One Controller is Sometimes Bound Twice with Ninject

    - by Dusda
    I have the following NinjectModule, where we bind our repositories and business objects: /// <summary> /// Used by Ninject to bind interface contracts to concrete types. /// </summary> public class ServiceModule : NinjectModule { /// <summary> /// Loads this instance. /// </summary> public override void Load() { //bindings here. //Bind<IMyInterface>().To<MyImplementation>(); Bind<IUserRepository>().To<SqlUserRepository>(); Bind<IHomeRepository>().To<SqlHomeRepository>(); Bind<IPhotoRepository>().To<SqlPhotoRepository>(); //and so on //business objects Bind<IUser>().To<Data.User>(); Bind<IHome>().To<Data.Home>(); Bind<IPhoto>().To<Data.Photo>(); //and so on } } And here are the relevant overrides from our Global.asax, where we inherit from NinjectHttpApplication in order to integrate it with Asp.Net Mvc (The module lies in a separate dll called Thing.Web.Configuration): protected override void OnApplicationStarted() { base.OnApplicationStarted(); //routes and areas AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); //Initializes a singleton that must reference this HttpApplication class, //in order to provide the Ninject Kernel to the rest of Thing.Web. This //is necessary because there are a few instances (currently Membership) //that require manual dependency injection. NinjectKernel.Instance = new NinjectKernel(this); //view model factory. NinjectKernel.Instance.Kernel.Bind<IModelFactory>().To<MasterModelFactory>(); } protected override NinjectControllerFactory CreateControllerFactory() { return base.CreateControllerFactory(); } protected override Ninject.IKernel CreateKernel() { var kernel = new StandardKernel(); kernel.Load("Thing.Web.Configuration.dll"); return kernel; } Now, everything works great, with one exception: For some reason, sometimes Ninject will bind the PhotoController twice. This leads to an ActivationException, because Ninject can't discern which PhotoController I want. This causes all requests for thumbnails and other user images on the site to fail. Here is the PhotoController in it's entirety: public class PhotoController : Controller { public PhotoController() { } public ActionResult Index(string id) { var dir = Server.MapPath("~/" + ConfigurationManager.AppSettings["UserPhotos"]); var path = Path.Combine(dir, id); return base.File(path, "image/jpeg"); } } Every controller works in exactly the same way, but for some reason the PhotoController gets double-bound. Even then, it only happens occasionally (either when re-building the solution, or on staging/production when the app pool kicks in). Once this happens, it continues to happen until I redeploy without changing anything. So...what's up with that?

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  • Java webservice does not return all struct array

    - by Aykut
    Hi I wrote a webservice which runs correctly. In the webservice, there is a class which contains other classes' arrays and the webservice returns this class's instance. for example public class cls1 implements Serializable{ cls2[] cls2Arr; cls3[] cls3Arr; } I fill this arrays (cls2Arr and cls3Arr) correctly in service side. When I read this arrays from client, I see only last item of arrays. I checked on the service side before the webservice returns, and the cls1 instance and everything else looked good. What can be a reason ? Thx

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  • Using a Type object to create a generic

    - by Richard Neil Ilagan
    Hello all! I'm trying to create an instance of a generic class using a Type object. Basically, I'll have a collection of objects of varying types at runtime, and since there's no way for sure to know what types they exactly will be, I'm thinking that I'll have to use Reflection. I was working on something like: Type elType = Type.GetType(obj); Type genType = typeof(GenericType<>).MakeGenericType(elType); object obj = Activator.CreateInstance(genType); Which is well and good. ^_^ The problem is, I'd like to access a method of my GenericType< instance, which I can't because it's typed as an object class. I can't find a way to cast it obj into the specific GenericType<, because that was the problem in the first place (i.e., I just can't put in something like:) ((GenericType<elType>)obj).MyMethod(); How should one go about tackling this problem? Many thanks! ^_^

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  • JSObject-like stuff in ActionScript 3?

    - by johncch
    I would like to ask if there is a liveconnect equivalent for ActionScript 3. I understand that there is the ExternalInterface class inside AS3 but it only supports calling a method by name. The really cool thing about Java and LiveConnect is that you can do something like function jsFunc(name) = { this.name = name; this.talk = function(){ alert('hello world my name is ' + this.name); } } javaapplet.function(new jsFunc("bob")); The above approaches pseudo code since I never tested it but I've seen it in action. In AS3, while I am able to pass in an instance of JavaScript "object" into AS, it is often converted into an ActionScript Object instance which does away with all the functions as far as I'm aware. I saw an implementation of JSInterface but I don't think it does specifically that. Is there any way to make OO like javascript work with ActionScript 3?

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  • Why do most of us use 'i' as a loop counter variable?

    - by kprobst
    Has anyone thought about why so many of us repeat this same pattern using the same variable names? for (int i = 0; i < foo; i++) { // ... } It seems most code I've ever looked at uses i, j, k and so on as iteration variables. I suppose I picked that up from somewhere, but I wonder why this is so prevalent in software development. Is it something we all picked up from C or something like that? Just an itch I've had for a while in the back of my head.

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  • .NET XML Serialization, possibly to use a different method name than PropertySpecified for ignoring

    - by Lasse V. Karlsen
    I have a bunch of classes that I intend to serialize in order to transport over a webservice call. These classes already have properties that return whether a given "real" property has a value or not, that is ingrained in a lot of code of our product. Is it possible, for instance through attributes, for me to specify that each "real" property should be included if a specified other property returns true, but not one that is called RealPropertyNameSpecified? ie. for instance if I have this class: [XmlType("test")] public class TestClass { [XmlIgnore] public bool NameHasGotAValue { get; set; } [XmlElement("name")] public string Name { get; set; } } Is it possible for me to use the NameHasGotAValue as the "*Specified" method for the Name property, or is my only option to either rename NameHasGotAValue, add a NameSpecified method, or implement IXmlSerializable?

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  • Is there a consolidated API reference for the Firefox browser.xul?

    - by cxw
    I have used Greasemonkey many times and am stepping up to Firefox extension development. Is there a consolidated reference for the variables, functions, and anything else that is available to overlays on browser.xul? Besides gBrowser, I note from the source that there are at least gNavToolbox, gURLBar, and gNavigatorBundle and would like more information about what services they provide. I have looked through the XUL School and XUL Tutorial on MDN, searched MozillaZine, and browsed the Jetpack documentation without finding anything but references to gBrowser. I have also looked at the code snippets referenced elsewhere (e.g.) and found specifics, but nothing that puts all the information together in one place. Is there such a reference?

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  • CodeIgniter Validation in Library does not accept callback.

    - by Lukas Oppermann
    Hey guys, my problem is the following: I am writing a login library. This library has a function _validation() and this uses the validation library to validate the data. With using normal validation methods it works just fine, but using a callback function just does not work. It is not called. I call it like this. $this->CI->form_validation->set_rules('user', 'Username', 'required|callback__check_user'); The functions name is _check_user and it uses the username _check_user($user). The function itself works fine and I can also call it in the class ($this-_check_user('username')) with a working result. I am guessing, there might be a problem because I am not workin in a controller so I have a CI instance $this-CI instead of just the original instance $this- Does anyone have a clue how to fix this? Thanks in advance.

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  • Free Pluralsight Videos for this week

    - by TATWORTH
    Pluralsight have issued two free videoshttp://blog.pluralsight.com/2012/09/05/video-end-the-global-pollution-crisis-in-javascript/http://blog.pluralsight.com/2012/08/31/video-fake-it-until-you-make-it-with-fakeiteasy/Their exact words were: Free Videos this Week End the Global Pollution Crisis... In Javascript Too many globally scoped variables and functions can make Javascript code difficult to work with, particularly on large projects. See how to simulate the concept of namespaces using objects. Fake it Until You Make It with FakeItEasy FakeItEasy is a .NET framework for easily creating mock objects in tests. See how easy it is to FakeItEasy with complex nested hierarchies.

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  • What common routines do you put in your Program.cs for C#

    - by Rick
    I'm interested in any common routine/procedures/methods that you might use in you Program.cs when creating a .NET project. For instance I commonly use the following code in my desktop applications to allow easy upgrades, single instance execution and friendly and simple reporting of uncaught system application errors. using System; using System.Diagnostics; using System.Threading; using System.Windows.Forms; namespace NameoftheAssembly { internal static class Program { /// <summary> /// The main entry point for the application. Modified to check for another running instance on the same computer and to catch and report any errors not explicitly checked for. /// </summary> [STAThread] private static void Main() { //for upgrading and installing newer versions string[] arguments = Environment.GetCommandLineArgs(); if (arguments.GetUpperBound(0) > 0) { foreach (string argument in arguments) { if (argument.Split('=')[0].ToLower().Equals("/u")) { string guid = argument.Split('=')[1]; string path = Environment.GetFolderPath(Environment.SpecialFolder.System); var si = new ProcessStartInfo(path + "\\msiexec.exe", "/x" + guid); Process.Start(si); Application.Exit(); } } //end of upgrade } else { bool onlyInstance = false; var mutex = new Mutex(true, Application.ProductName, out onlyInstance); if (!onlyInstance) { MessageBox.Show("Another copy of this running"); return; } AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; Application.ThreadException += ApplicationThreadException; Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { try { var ex = (Exception) e.ExceptionObject; MessageBox.Show("Whoops! Please contact the developers with the following" + " information:\n\n" + ex.Message + ex.StackTrace, " Fatal Error", MessageBoxButtons.OK, MessageBoxIcon.Stop); } catch (Exception) { //do nothing - Another Exception! Wow not a good thing. } finally { Application.Exit(); } } public static void ApplicationThreadException(object sender, ThreadExceptionEventArgs e) { try { MessageBox.Show("Whoops! Please contact the developers with the following" + " information:\n\n" + e.Exception.Message + e.Exception.StackTrace, " Error", MessageBoxButtons.OK, MessageBoxIcon.Stop); } catch (Exception) { //do nothing - Another Exception! Wow not a good thing. } } } } I find these routines to be very helpful. What methods have you found helpful in Program.cs?

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  • How to pass a linc to class function and call it?

    - by Kabumbus
    So I have a class like class mySafeData { public: void Set( int i ) { myMutex.lock(); myData = i; myMutex.unlock(); } void Get( int& i) { myMutex.lock(); i = myData; myMutex.unlock(); } private: int myData; boost::mutex myMutex; }; its instance is running. Lets call instance A. I want to create a new class that would take as a start up argument some kind of link to Getter from A and would be capable to somehow save link to thet getter for calling it inside its private methods vhen needed. how to do such thing?

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  • C# external tool for SSMS - Reading from stdin

    - by jheppinstall
    Hi all, I am trying to write an app that makes use of the external tools functionality of SQL Server Management Studio. To specify an external tool, you can enter a path to the app and specify some arguments to pass to the app via STDIN. Currently I just have a form that displays the arguments. Every time I run the external tool I get a new instance of the application. Ideally I would like for the first time I run the tool to load the application, and each subsequent running to take the arguments from STDIN and do something with them WITHOUT creating a new instance of the app. Is there anything I can do that could allow this, or am I stuck with lots of windows? Thanks in advance

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  • Drawing Shape in DebugView (Farseer)

    - by keyvan kazemi
    As the title says, I need to draw a shape/polygon in Farseer using debugview. I have this piece of code which converts a Texture to polygon: //load texture that will represent the tray trayTexture = Content.Load<Texture2D>("tray"); //Create an array to hold the data from the texture uint[] data = new uint[trayTexture.Width * trayTexture.Height]; //Transfer the texture data to the array trayTexture.GetData(data); //Find the vertices that makes up the outline of the shape in the texture Vertices verts = PolygonTools.CreatePolygon(data, trayTexture.Width, false); //Since it is a concave polygon, we need to partition it into several smaller convex polygons _list = BayazitDecomposer.ConvexPartition(verts); Vector2 vertScale = new Vector2(ConvertUnits.ToSimUnits(1)); foreach (Vertices verti in _list) { verti.Scale(ref vertScale); } tray = BodyFactory.CreateCompoundPolygon(MyWorld, _list, 10); Now in DebugView I guess I have to use "DrawShape" method which requires: DrawShape(Fixture fixture, Transform xf, Color color) My question is how can I get the variables needed for this method, namely Fixture and Transform?

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  • Trouble Copying custom class initialization

    - by Parad0x13
    I have a custom class of type NSObject that contains a single NSMutableArray. This class is called Mutable2DArray and is designed to emulate a 2 dimensional array of type NSMutableArray. There is a custom init method - (id)initWithX:(int)x Y:(int)y that asks for the dimensions for the array and allocates the required arrays within the only array the class owns. My issue is when I try to copy an instance of Mutable2DArray I get an error saying the copyWithZone is an unrecognized selector. I thought copy was a base method of NSObject so I'm confused why I cant create a copy of the instance like this: Mutable2DArray *Array1 = [[Mutable2DArray alloc] initWithX:10 Y:10]; Mutable2DArray *Array2 = [Array1 copy]; Am I missing something so obvious here?

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