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  • Attempted to render a circle in opengl es 1.1, renders as oval

    - by eipxen
    Hi all, I attempted to render a circle in opengl es 1.1 as a test before building a larger program, but it renders as an oval. Here is the code I use to generate and render my vertices: static const int numVerts = 40; static GLfloat myFirstCircle[82]; myFirstCircle[0] = 0.0f; myFirstCircle[1] = 0.0f; for (int i = 2; i < (numVerts+1)*2; i+=2) { myFirstCircle[i] = .5 * cosf(i*2*3.14159/numVerts); myFirstCircle[i+1] = .5 * sinf(i*2*3.14159/numVerts); } glVertexPointer(2, GL_FLOAT, 0, myFirstCircle); glEnableClientState(GL_VERTEX_ARRAY); glDrawArrays(GL_TRIANGLE_FAN, 0, 22); I'm still somewhat new to this system, so I may have a silly error that I do not see, but it seems to me like this should generate 40 vertices on a circle of radius .5. When it renders, the shape on screen appears to be an oval, significantly taller than it is wide. My question is thus: why is my circle rendering this way, and what could I do to fix it? This is the first question on stackoverflow, so I'm not sure how to share an image of my output.

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  • How do I add mouseClicked event to a swing table?

    - by Ayelet
    Hi, I am a new, terribly green user of Swing. I managed to create a table class using examples from java.sun tutorials, and I managed to load data dynamically into it. I want to be able to react to a click on a row by displaying a dialog box. How do I add the event Handler that will identify the selected row number? The main function code: public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { try { MainWindow window = new MainWindow(); window.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up the content pane. createAndShowGUI(); //... and: private static void createAndShowGUI() { //Create and set up the window. JFrame frame = new JFrame("Data Table"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up data of the content pane. TableClass mainTable = new TableClass(fh.getColNames(), fh.getTableContent()); mainTable.setOpaque(true); frame.setContentPane(mainTable); //Display the window. frame.pack(); frame.setVisible(true); } Thank you

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  • xcode project-/target-settings-syntax for linker flag force_load on iPhone

    - by Kaiserludi
    Hi all. I am confronted with the double bind, that on the one hand for one of the 3rd party static libraries, my iPhone application uses, the linker flag -all_load has to be set in the application project- or target settings, otherwise the app crashes at runtime not finding some symbols, called internally from the lib, on the other hand for another 3rd party static lib -all_load must not be set on application level, or the app won't build thanks to a "duplicate symbols"-linker error. To solve this issue I now want to use force_load instant of load_all, as it due to documentation it does the same like all_load, but only for the passed path or lib-file, instead of all libs. The problem with force_load is, I do not have a clue, how to pass a path or file as parameter with it, when passing it via xcode project- or target-settings. All syntax-possibilities coming to my mind either lead into xcode thinking its another linker flag instead of a parameter to the previous one, or the linker is throwing syntax related errors or the flag simply does nothing at all in comparison to not being set. I also opened the .pbxproj-file in a text-editor to edit it to the correct command line syntax manually, but when reloading the project with xcode, it auto changes the syntax into interpreting the parameter to force_load as a separate flag. Anyone having an idea on this issue? Thx, Kaiserludi.

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  • Question about the evolution of interaction paradigm between web server program and content provider program?

    - by smwikipedia
    Hi experts, In my opinion, web server is responsible to deliver content to client. If it is static content like pictures and static html document, web server just deliver them as bitstream directly. If it is some dynamic content that is generated during processing client's request, the web server will not generate the conetnt itself but call some external proram to genearte the content. AFAIK, this kind of dynamice content generation technologies include the following: CGI ISAPI ... And from here, I noticed that: ...In IIS 7, modules replace ISAPI filters... Is there any others? Could anyone help me complete the above list and elabrate on or show some links to their evolution? I think it would be very helpful to understand application such as IIS, TomCat, and Apache. I once wrote a small CGI program, and though it serves as a content generator, it is still nothing but a normal standalone program. I call it normal because the CGI program has a main() entry point. But with the recenetly technology like ASP.NET, I am not writing complete program, but only some class library. Why does such radical change happens? Many thanks.

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  • How can I get the type I want?

    - by Danny Chen
    There are a lot of such classes in my project (very old and stable code, I can't do many changes to them, maybe slight changes are OK) public class MyEntity { public long ID { get; set; } public string Name { get; set; } public decimal Salary { get; set; } public static GetMyEntity ( long ID ) { MyEntity e = new MyEntity(); // load data from DB and bind to this instance return e; } } For some reasons, now I need to do this: Type t = Type.GetType("XXX"); // XXX is one of the above classes' name MethodInfo staticM= t.GetMethods(BindingFlags.Public | BindingFlags.Static).FirstOrDefault();// I'm sure I can get the correct one var o = staticM.Invoke(...); //returns a object, but I want the type above! If I pass "MyEntity" at beginning, I hope I can get o as MyEntity! Please NOTE that I know the "name of the class" only. MyEntity e = staticM.Invoke(...) as MyEntity; can't be used here.

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  • Extend and Overload MS and Point Types

    - by dr d b karron
    Do I have make my own Point and Vector types to overload them ? Why does this not work ? namespace System . windows { public partial struct Point : IFormattable { public static Point operator * ( Point P , double D ) { Point Po = new Point ( ); return Po; } } } namespace SilverlightApplication36 { public partial class MainPage : UserControl { public static void ShrinkingRectangle ( WriteableBitmap wBM , int x1 , int y1 , int x2 , int y2 , Color C ) { wBM . DrawRectangle ( x1 , y1 , x2 , y2 , Colors . Red ); Point Center = Mean ( x1 , y1 , x2 , y2 ); wBM . SetPixel ( Center , Colors.Blue , 3 ); Point P1 = new Point ( x1 , y1 ); Point P2 = new Point ( x1 , y2 ); Point P3 = new Point ( x1 , y2 ); Point P4 = new Point ( x2 , y1 ); const int Steps = 10; for ( int i = 0 ; i < Steps ; i++ ) { double iF = (double)(i+1) / (double)Steps; double jF = ( 1.0 - iF ); Point P11 = **P1 * jF;** } }

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  • How to get around DnsRecordListFree error in .NET Framework 4.0?

    - by Greg Finzer
    I am doing an MxRecordLookup. I am getting an error when calling the DnsRecordListFree in the .NET Framework 4.0. I am using Windows 7. How do I get around it? Here is the error: System.MethodAccessException: Attempt by security transparent method to call native code through method. Here is my code: [DllImport("dnsapi", EntryPoint = "DnsQuery_W", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)] private static extern int DnsQuery([MarshalAs(UnmanagedType.VBByRefStr)]ref string pszName, QueryTypes wType, QueryOptions options, int aipServers, ref IntPtr ppQueryResults, int pReserved); [DllImport("dnsapi", CharSet = CharSet.Auto, SetLastError = true)] private static extern void DnsRecordListFree(IntPtr pRecordList, int FreeType); public List<string> GetMXRecords(string domain) { List<string> records = new List<string>(); IntPtr ptr1 = IntPtr.Zero; IntPtr ptr2 = IntPtr.Zero; MXRecord recMx; try { int result = DnsQuery(ref domain, QueryTypes.DNS_TYPE_MX, QueryOptions.DNS_QUERY_BYPASS_CACHE, 0, ref ptr1, 0); if (result != 0) { if (result == 9003) { //No Record Exists } else { //Some other error } } for (ptr2 = ptr1; !ptr2.Equals(IntPtr.Zero); ptr2 = recMx.pNext) { recMx = (MXRecord)Marshal.PtrToStructure(ptr2, typeof(MXRecord)); if (recMx.wType == 15) { records.Add(Marshal.PtrToStringAuto(recMx.pNameExchange)); } } } finally { DnsRecordListFree(ptr1, 0); } return records; }

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  • Are these two functions the same?

    - by Ranhiru
    There is a function in the AES algorithm, to multiply a byte by 2 in Galois Field. This is the function given in a website private static byte gfmultby02(byte b) { if (b < 0x80) return (byte)(int)(b <<1); else return (byte)( (int)(b << 1) ^ (int)(0x1b) ); } This is the function i wrote. private static byte MulGF2(byte x) { if (x < 0x80) return (byte)(x << 1); else { return (byte)((x << 1) ^ 0x1b); } } What i need to know is, given any byte whether this will perform in the same manner. Actually I am worried about the extra conversion of to int and then again to byte. So far I have tested and it looks fine. Does the extra cast to int and then to byte make a difference?

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  • Dependency Injection into your Singleton

    - by Langali
    I have a singleton that has a spring injected Dao (simplified below): public class MyService<T> implements Service<T> { private final Map<String, T> objects; private static MyService instance; MyDao myDao; public void set MyDao(MyDao myDao) { this. myDao = myDao; } private MyService() { this.objects = Collections.synchronizedMap(new HashMap<String, T>()); // start a background thread that runs for ever } public static synchronized MyService getInstance() { if(instance == null) { instance = new MyService(); } return instance; } public void doSomething() { myDao.persist(objects); } } My spring config will probably look like this: <bean id="service" class="MyService" factory-method="getInstance"/> But this will instantiate the MyService during startup. Is there a programmatic way to do a dependency injection of MyDao into MyService, but not have spring manage the MyService? Basically I want to be able to do this from my code: MyService.getInstance().doSomething(); while having spring inject the MyDao for me.

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  • Applying the Decorator Pattern to Forms

    - by devoured elysium
    I am trying to apply the Decorator Design Pattern to the following situation: I have 3 different kind of forms: Green, Yellow, Red. Now, each of those forms can have different set of attributes. They can have a minimize box disabled, a maximized box disabled and they can be always on top. I tried to model this the following way: Form <---------------------------------------FormDecorator /\ /\ |---------|-----------| |----------------------|-----------------| GreenForm YellowForm RedForm MinimizeButtonDisabled MaximizedButtonDisabled AlwaysOnTop Here is my GreenForm code: public class GreenForm : Form { public GreenForm() { this.BackColor = Color.GreenYellow; } public override sealed Color BackColor { get { return base.BackColor; } set { base.BackColor = value; } } } FormDecorator: public abstract class FormDecorator : Form { private Form _decoratorForm; protected FormDecorator(Form decoratorForm) { this._decoratorForm = decoratorForm; } } and finally NoMaximizeDecorator: public class NoMaximizeDecorator : FormDecorator { public NoMaximizeDecorator(Form decoratorForm) : base(decoratorForm) { this.MaximizeBox = false; } } So here is the running code: static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(CreateForm()); } static Form CreateForm() { Form form = new GreenForm(); form = new NoMaximizeDecorator(form); form = new NoMinimizeDecorator(form); return form; } The problem is that I get a form that isn't green and that still allows me to maximize it. It is only taking in consideration the NoMinimizeDecorator form. I do comprehend why this happens but I'm having trouble understanding how to make this work with this Pattern. I know probably there are better ways of achieving what I want. I made this example as an attempt to apply the Decorator Pattern to something. Maybe this wasn't the best pattern I could have used(if one, at all) to this kind of scenario. Is there any other pattern more suitable than the Decorator to accomplish this? Am I doing something wrong when trying to implement the Decorator Pattern? Thanks

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  • Master Detail same View binding controls

    - by pipelinecache
    Hi everyone, say I have a List View with ItemControls. And a Details part that shows the selected Item from List View. Both are in the same xaml page. I tried everything to accomplish it, but what do I miss? <!-- // List --> <ItemsControl ItemsSource="{Binding Path=Model, ElementName=SomeListViewControl, Mode=Default}" SnapsToDevicePixels="True" Focusable="False" IsTabStop="False"> <ItemsControl.ItemTemplate> <DataTemplate> <SomeListView:SomeListItemControl x:Name=listItem/> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> <!-- // Details --> <Label Content="Begindatum" FontSize="16" VerticalAlignment="Center" Grid.Row="1" Margin="2,0,0,0"/> <TextBox x:Name="Begindatum" Grid.Column="1" Grid.Row="1" Text="{Binding Path=BeginDate, ElementName=listItem,Converter={StaticResource DateTimeConverter}, ConverterParameter=dd-MM-yyyy}" IsEnabled="False" Style="{DynamicResource TextBoxStyle}" MaxLength="30"/> public event EventHandler<DataEventArgs<SomeEntity>> OnOpenSomething; public ObservableCollection<SomeEntity> Model { get { return (ObservableCollection<SomeEntity>)GetValue(ModelProperty); } set { Model.CollectionChanged -= new NotifyCollectionChangedEventHandler(Model_CollectionChanged); SetValue(ModelProperty, value); Model.CollectionChanged += new NotifyCollectionChangedEventHandler(Model_CollectionChanged); UpdateVisualState(); } } public static readonly DependencyProperty ModelProperty = DependencyProperty.Register("Model", typeof(ObservableCollection<SomeEntity>), typeof(SomeListView), new UIPropertyMetadata(new ObservableCollection<SomeEntity>(), new PropertyChangedCallback(ChangedModel))); private static void ChangedModel(DependencyObject source, DependencyPropertyChangedEventArgs e) { SomeListView someListView = source as SomeListView; if (someListView.Model == null) { return; } CollectionView cv = (CollectionView)CollectionViewSource.GetDefaultView(someListView.Model); } private void Model_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e) { if (Model == null) { return; } }

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  • Why Enumerable.Range is faster than a direct yield loop?

    - by Morgan Cheng
    Below code is checking performance of three different ways to do same solution. public static void Main(string[] args) { // for loop { Stopwatch sw = Stopwatch.StartNew(); int accumulator = 0; for (int i = 1; i <= 100000000; ++i) { accumulator += i; } sw.Stop(); Console.WriteLine("time = {0}; result = {1}", sw.ElapsedMilliseconds, accumulator); } //Enumerable.Range { Stopwatch sw = Stopwatch.StartNew(); var ret = Enumerable.Range(1, 100000000).Aggregate(0, (accumulator, n) => accumulator + n); sw.Stop(); Console.WriteLine("time = {0}; result = {1}", sw.ElapsedMilliseconds, ret); } //self-made IEnumerable<int> { Stopwatch sw = Stopwatch.StartNew(); var ret = GetIntRange(1, 100000000).Aggregate(0, (accumulator, n) => accumulator + n); sw.Stop(); Console.WriteLine("time = {0}; result = {1}", sw.ElapsedMilliseconds, ret); } } private static IEnumerable<int> GetIntRange(int start, int count) { int end = start + count; for (int i = start; i < end; ++i) { yield return i; } } } The result is like this: time = 306; result = 987459712 time = 1301; result = 987459712 time = 2860; result = 987459712 It is not surprising that "for loop" is faster than the other two solutions, because Enumerable.Aggregate takes more method invocations. However, it really surprises that "Enumerable.Range" is faster than the "self-made IEnumerable". I thought that Enumerable.Range will take more overhead than the simple GetIntRange method. What is the possible reason for this?

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  • Do I really ned bindParam?

    - by sandelius
    Hi there! I'm trying to do a little PDO CRUD to learn some PDO. I have a question about bindParam. Here's my update method right now: public static function update($conditions = array(), $data = array(), $table = '') { self::instance(); // Late static bindings (PHP 5.3) $table = ($table === '') ? self::table() : $table; // Check which data array we want to use $values = (empty($data)) ? self::$_fields : $data; $sql = "UPDATE $table SET "; foreach ($values as $f => $v) { $sql .= "$f = ?, "; } // let's build the conditions self::build_conditions($conditions); // fix our WHERE, AND, OR, LIKE conditions $extra = self::$condition_string; // querystring $sql = rtrim($sql, ', ') . $extra; // let's merge the arrays into on $v_val = array_values($values); $c_val = array_values($conditions); $array = array_merge($v_val, self::$condition_array); $stmt = self::$db->prepare($sql); return $stmt->execute($array); } in my "self::$condition_array" I get all the right values from the ?. SO the query looks like this: UPDATE table SET this = ?, another = ? WHERE title = ? AND time = ? as you can see I dont use bindParams instead I pass the right values in the right order ($array) directly into the execute($array) method. This works like a charm BUT is it safe not use use bindParam here? If not then how can I do it? Thanks from Sweden Tobias

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  • PHP OOP singleton doesn't return object

    - by Misiur
    Weird trouble. I've used singleton multiple times but this particular case just doesn't want to work. Dump says that instance is null. define('ROOT', "/"); define('INC', 'includes/'); define('CLS', 'classes/'); require_once(CLS.'Core/Core.class.php'); $core = Core::getInstance(); var_dump($core->instance); $core->settings(INC.'config.php'); $core->go(); Core class class Core { static $instance; public $db; public $created = false; private function __construct() { $this->created = true; } static function getInstance() { if(!self::$instance) { self::$instance = new Core(); } else { return self::$instance; } } public function settings($path = null) { ... } public function go() { ... } } Error code Fatal error: Call to a member function settings() on a non-object in path It's possibly some stupid typo, but I don't have any errors in my editor. Thanks for the fast responses as always.

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  • Opa app does not load in Internet Explorer when compiled with Opa 1.1.1

    - by Marcin Skórzewski
    I did a minor update to the already working application and then had problems using new version of Opa compiler. First problem - runtime exception Since the original deployment Opa 1.1.1 has been released and it resulted in error: events.js:72 throw er; // Unhandled 'error' event ^ Error: listen EADDRINUSE at errnoException (net.js:901:11) at Server._listen2 (net.js:1039:14) at listen (net.js:1061:10) at Server.listen (net.js:1127:5) at global.BslNet_Http_server_init_server (/opt/mlstate/lib/opa/stdlib/server.opp/serverNodeJsPackage.js:223:1405) at global.BslNet_Http_server_init_server_cps (/opt/mlstate/lib/opa/stdlib/server.opp/serverNodeJsPackage.js:226:15) at __v1_bslnet_http_server_init_server_cps_b970f080 (/opt/mlstate/lib/opa/stdlib/stdlib.qmljs/stdlib.core.web.server.opx/main.js:1:175) at /opt/mlstate/lib/opa/stdlib/stdlib.qmljs/stdlib.core.web.server.opx/main.js:440:106 at global.execute_ (/opt/mlstate/lib/opa/static/opa-js-runtime-cps/main.js:19:49) at /opt/mlstate/lib/opa/static/opa-js-runtime-cps/main.js:17:78 I decided to build Opa from sources and it helped, but another problem occurred :( Second problem - stops to support the IE Application stopped to work in Internet Explorer. I tried two different machines (Windows XP and 7) with IE 8 and 10. Web page does not load at all (looks like the network problem, but the same URL works fine in Firefox). I confirmed the same problem with "Hello world" from the Opa tutorial compiled with both Opa stable 1.1.1 and build from sources. I suspected that the problem is due to Node.js update (Opa = 1.1.1 requires Node 0.10.* - now I am using 0.10.12, but I also tried other 0.10-s), but "Hello world" from the Node's from page works fine. I am running the app on OSX developer box and Linux Debian 7.0 server. Any suggestions what am I doing wrong? PS. I was off the business for a while. Anyone knows what happened to the Opa forum? Signing is seams not to work.

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  • What exactly is a reentrant function?

    - by eSKay
    Most of the times, the definition of reentrance is quoted from Wikipedia: A computer program or routine is described as reentrant if it can be safely called again before its previous invocation has been completed (i.e it can be safely executed concurrently). To be reentrant, a computer program or routine: Must hold no static (or global) non-constant data. Must not return the address to static (or global) non-constant data. Must work only on the data provided to it by the caller. Must not rely on locks to singleton resources. Must not modify its own code (unless executing in its own unique thread storage) Must not call non-reentrant computer programs or routines. How is safely defined? If a program can be safely executed concurrently, does it always mean that it is reentrant? What exactly is the common thread between the six points mentioned that I should keep in mind while checking my code for reentrant capabilities? Also, Are all recursive functions reentrant? Are all thread-safe functions reentrant? Are all recursive and thread-safe functions reentrant? While writing this question, one thing comes to mind: Are the terms like reentrance and thread safety absolute at all i.e. do they have fixed concrete definations? For, if they are not, this question is not very meaningful. Thanks!

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  • Cnoverting application to MVC architecture

    - by terence6
    I'm practicing writing MVC applications. I have a Mastermind game, that I would like to rewrite as MVC app. I have divided my code to parts, but instead of working game I'm getting empty Frame and an error in "public void paint( Graphics g )". Error comes from calling this method in my view with null argument. But how to overcome this ? MVC was quite simple with swing but awt and it's paint methods are much more complicated. Code of working app : http://paste.pocoo.org/show/224982/ App divided to MVC : Main : public class Main { public static void main(String[] args){ Model model = new Model(); View view = new View("Mastermind", 400, 590, model); Controller controller = new Controller(model, view); view.setVisible(true); } } Controller : import java.awt.*; import java.awt.event.*; public class Controller implements MouseListener, ActionListener { private Model model; private View view; public Controller(Model m, View v){ model = m; view = v; view.addWindowListener( new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0); } }); view.addMouseListener(this); } public void actionPerformed( ActionEvent e ) { if(e.getSource() == view.checkAnswer){ if(model.isRowFull){ model.check(); } } } public void mousePressed(MouseEvent e) { Point mouse = new Point(); mouse = e.getPoint(); if (model.isPlaying){ if (mouse.x > 350) { int button = 1 + (int)((mouse.y - 32) / 50); if ((button >= 1) && (button <= 5)){ model.fillHole(button); } } } } public void mouseClicked(MouseEvent e) {} public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} } View : import java.awt.*; import javax.swing.*; import java.awt.event.*; public class View extends Frame implements ActionListener { Model model; JButton checkAnswer; private JPanel button; static final int HIT_X[] = {270,290,310,290,310}, HIT_Y[] = {506,496,496,516,516}; public View(String name, int w, int h, Model m){ model = m; setTitle( name ); setSize( w,h ); setResizable( false ); this.setLayout(new BorderLayout()); button = new JPanel(); button.setSize( new Dimension(400, 100)); button.setVisible(true); checkAnswer = new JButton("Check"); checkAnswer.addActionListener(this); checkAnswer.setSize( new Dimension(200, 30)); button.add( checkAnswer ); this.add( button, BorderLayout.SOUTH); button.setVisible(true); for ( int i=0; i < model.SCORE; i++ ){ for ( int j = 0; j < model.LINE; j++ ){ model.pins[i][j] = new Pin(20,0); model.pins[i][j].setPosition(j*50+30,510-i*50); model.pins[i+model.SCORE][j] = new Pin(8,0); model.pins[i+model.SCORE][j].setPosition(HIT_X[j],HIT_Y[j]-i*50); } } for ( int i=0; i < model.LINE; i++ ){ model.pins[model.OPTIONS][i] = new Pin( 20, i+2 ); model.pins[model.OPTIONS][i].setPosition( 370,i * 50 + 56); } model.combination(); model.paint(null); } public void actionPerformed( ActionEvent e ) { } } Model: import java.awt.*; public class Model extends Frame{ static final int LINE = 5, SCORE = 10, OPTIONS = 20; Pin pins[][] = new Pin[21][LINE]; int combination[] = new int[LINE]; int curPin = 0; int turn = 1; int repaintPin; boolean isUpdate = true, isPlaying = true, isRowFull = false; public Model(){ } void fillHole(int color) { pins[turn-1][curPin].setColor(color+1); repaintPins( turn ); curPin = (curPin+1) % LINE; if (curPin == 0){ isRowFull = true; } } public void paint( Graphics g ) { g.setColor( new Color(238, 238, 238)); g.fillRect( 0,0,400,590); for ( int i=0; i < pins.length; i++ ) { pins[i][0].paint(g); pins[i][1].paint(g); pins[i][2].paint(g); pins[i][3].paint(g); pins[i][4].paint(g); } } public void update( Graphics g ) { if ( isUpdate ) { paint(g); } else { isUpdate = true; pins[repaintPin-1][0].paint(g); pins[repaintPin-1][1].paint(g); pins[repaintPin-1][2].paint(g); pins[repaintPin-1][3].paint(g); pins[repaintPin-1][4].paint(g); } } void repaintPins( int pin ) { repaintPin = pin; isUpdate = false; repaint(); } void check() { int junkPegs[] = new int[LINE], junkCode[] = new int[LINE]; int pegCount = 0, pico = 0; for ( int i = 0; i < LINE; i++ ) { junkPegs[i] = pins[turn-1][i].getColor(); junkCode[i] = combination[i]; } for ( int i = 0; i < LINE; i++ ){ if (junkPegs[i]==junkCode[i]) { pins[turn+SCORE][pegCount].setColor(1); pegCount++; pico++; junkPegs[i] = 98; junkCode[i] = 99; } } for ( int i = 0; i < LINE; i++ ){ for ( int j = 0; j < LINE; j++ ) if (junkPegs[i]==junkCode[j]) { pins[turn+SCORE][pegCount].setColor(2); pegCount++; junkPegs[i] = 98; junkCode[j] = 99; j = LINE; } } repaintPins( turn+SCORE ); if ( pico == LINE ){ isPlaying = false; } else if ( turn >= 10 ){ isPlaying = false; } else{ curPin = 0; isRowFull = false; turn++; } } void combination() { for ( int i = 0; i < LINE; i++ ){ combination[i] = 1 + (int)(Math.random()*5); System.out.print(i+","); } } } class Pin{ private int color, X, Y, radius; private static final Color COLORS[] = { Color.black, Color.white, Color.red, Color.yellow, Color.green, Color.blue, new Color(7, 254, 250)}; public Pin(){ X = 0; Y = 0; radius = 0; color = 0; } public Pin( int r,int c ){ X = 0; Y = 0; radius = r; color = c; } public void paint( Graphics g ){ int x = X-radius; int y = Y-radius; if (color > 0){ g.setColor( COLORS[color]); g.fillOval( x,y,2*radius,2*radius ); } else{ g.setColor( new Color(238, 238, 238) ); g.drawOval( x,y,2*radius-1,2*radius-1 ); } g.setColor( Color.black ); g.drawOval( x,y,2*radius,2*radius ); } public void setPosition( int x,int y ){ this.X = x ; this.Y = y ; } public void setColor( int c ){ color = c; } public int getColor() { return color; } } Any clues on how to overcome this would be great. Have I divided my code improperly ?

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  • How to print all values of Vector[]

    - by terence6
    I have a Vector[] of Object type that stores my data. How to print all it's objects ? The code: private static Vector<Object[]> vector = new Vector<Object[]>(); int event=0; for(int i=0; i<10; i++){ vector.add( this.addToObject(System.currentTimeMillis(), event , "String") ); event++; } private Object[] addToObject(long t, int i,String s ){ Object[] o = new Object[4]; o[3] = s; o[2] = i; o[1] = "00000"; o[0] = t; return o; } printing public static void main(String[]args){ main m = new Main(); for(int i=0; i< m.vector.size(); i++){ } } And I'd like to get sth like this : 1202393057117 1 OOOOO String 1202393057117 2 OOOOO String 1202393057118 3 OOOOO String 1202393057118 4 OOOOO String 1202393057118 5 OOOOO String

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  • Just need someone familiar with HTTPClient to check over a piece of code

    - by jax
    here are two little helper methods I have made for downloading files. I have had to mix and match different tutorials of the web to get what I have here. Now is there anything that I have done blatantly wrong here? public static InputStream simplePostRequest(URL url, List<NameValuePair> postData) throws ClientProtocolException, IOException { DefaultHttpClient httpclient = new DefaultHttpClient(); HttpPost postMethod=new HttpPost(url.toExternalForm()); postMethod.setEntity(new UrlEncodedFormEntity(postData, HTTP.UTF_8)); HttpResponse response = httpclient.execute(postMethod); HttpEntity entity = response.getEntity(); return entity.getContent(); } public static InputStream simpleGetRequest(URL url, List<NameValuePair> queryString) throws ClientProtocolException, IOException { Uri.Builder uri = new Uri.Builder(); uri.path(url.getPath()); for(NameValuePair nvp: queryString) { uri.appendQueryParameter(nvp.getName(), nvp.getValue()); } DefaultHttpClient httpClient = new DefaultHttpClient(); HttpHost host = new HttpHost(url.getHost()); HttpResponse response = httpClient.execute(host, new HttpGet(uri.build().toString())); HttpEntity entity = response.getEntity(); return entity.getContent(); }

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  • Why is this linq extension method hit the database twice?

    - by Pure.Krome
    Hi folks, I have an extension method called ToListIfNotNullOrEmpty(), which is hitting the DB twice, instead of once. The first time it returns one result, the second time it returns all the correct results. I'm pretty sure the first time it hits the database, is when the .Any() method is getting called. here's the code. public static IList<T> ToListIfNotNullOrEmpty<T>(this IEnumerable<T> value) { if (value.IsNullOrEmpty()) { return null; } if (value is IList<T>) { return (value as IList<T>); } return new List<T>(value); } public static bool IsNullOrEmpty<T>(this IEnumerable<T> value) { if (value != null) { return !value.Any(); } return true; } I'm hoping to refactor it so that, before the .Any() method is called, it actually enumerates through the entire list. If i do the following, only one DB call is made, because the list is already enumerated. var pewPew = (from x in whatever select x) .ToList() // This enumerates. .ToListIsNotNullOrEmpty(); // This checks the enumerated result. I sorta don't really want to call ToList() then my extension method. Any ideas, folks?

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  • Can't decrypt after encrypting with blowfish Java

    - by user2030599
    Hello i'm new to Java and i have the following problem: i'm trying to encrypt the password of a user using the blowfish algorithm, but when i try to decrypt it back to check the authentication it fails to decrypt it for some reason. public static String encryptBlowFish(String to_encrypt, String salt){ String dbpassword = null; try{ SecretKeySpec skeySpec = new SecretKeySpec( salt.getBytes(), "Blowfish" ); // Instantiate the cipher. Cipher cipher = Cipher.getInstance("Blowfish/CBC/PKCS5Padding"); cipher.init(Cipher.ENCRYPT_MODE, skeySpec); //byte[] encrypted = cipher.doFinal( URLEncoder.encode(data).getBytes() ); byte[] encrypted = cipher.doFinal( to_encrypt.getBytes() ); dbpassword = new String(encrypted); } catch (Exception e) { System.out.println("Exception while encrypting"); e.printStackTrace(); dbpassword = null; } finally { return dbpassword; } } public static String decryptBlowFish(String to_decrypt, String salt){ String dbpassword = null; try{ SecretKeySpec skeySpec = new SecretKeySpec( salt.getBytes(), "Blowfish" ); // Instantiate the cipher. Cipher cipher = Cipher.getInstance("Blowfish/CBC/PKCS5Padding"); cipher.init(Cipher.DECRYPT_MODE, skeySpec); //byte[] encrypted = cipher.doFinal( URLEncoder.encode(data).getBytes() ); byte[] encrypted = cipher.doFinal( to_decrypt.getBytes() ); dbpassword = new String(encrypted); } catch (Exception e) { System.out.println("Exception while decrypting"); e.printStackTrace(); dbpassword = null; } finally { return dbpassword; } } When i call the decrypt function it gives me the following error: java.security.InvalidKeyException: Parameters missing Any ideas? Thank you

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  • What is the best way to handle the Connections to MySql from c#

    - by srk
    I am working on a c# application which connects to MySql server. There are about 20 functions which will connect to database. This application will be deployed in 200 over machines. I am using the below code to connect to my database which is identical for all the functions. The problem is, i can some connections were not closed and still alive when deployed in 200 over machines. Connection String : <add key="Con_Admin" value="server=test-dbserver; database=test_admindb; uid=admin; password=1Password; Use Procedure Bodies=false;" /> Declaration of the connection string Globally in application [Global.cs] : public static MySqlConnection myConn_Instructor = new MySqlConnection(ConfigurationSettings.AppSettings["Con_Admin"]); Function to query database : public static DataSet CheckLogin_Instructor(string UserName, string Password) { DataSet dsValue = new DataSet(); //MySqlConnection myConn = new MySqlConnection(ConfigurationSettings.AppSettings["Con_Admin"]); try { string Query = "SELECT accounts.str_nric AS Nric, accounts.str_password AS `Password`," + " FROM accounts " + " WHERE accounts.str_nric = '" + UserName + "' AND accounts.str_password = '" + Password + "\'"; MySqlCommand cmd = new MySqlCommand(Query, Global.myConn_Instructor); MySqlDataAdapter da = new MySqlDataAdapter(); if (Global.myConn_Instructor.State == ConnectionState.Closed) { Global.myConn_Instructor.Open(); } cmd.ExecuteScalar(); da.SelectCommand = cmd; da.Fill(dsValue); Global.myConn_Instructor.Close(); } catch (Exception ex) { Global.myConn_Instructor.Close(); ExceptionHandler.writeToLogFile(System.Environment.NewLine + "Target : " + ex.TargetSite.ToString() + System.Environment.NewLine + "Message : " + ex.Message.ToString() + System.Environment.NewLine + "Stack : " + ex.StackTrace.ToString()); } return dsValue; }

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  • Linq - How to collect Anonymous Type as Result for a Function

    - by GibboK
    I use c# 4 asp.net and EF 4. I'm precompiling a query, the result should be a collection of Anonymous Type. At the moment I use this code. public static readonly Func<CmsConnectionStringEntityDataModel, string, dynamic> queryContentsList = CompiledQuery.Compile<CmsConnectionStringEntityDataModel, string, dynamic> ( (ctx, TypeContent) => ctx.CmsContents.Where(c => c.TypeContent == TypeContent & c.IsPublished == true & c.IsDeleted == false) .Select(cnt => new { cnt.Title, cnt.TitleUrl, cnt.ContentId, cnt.TypeContent, cnt.Summary } ) .OrderByDescending(c => c.ContentId)); I suspect the RETURN for the FUNCTION Dynamic does not work properly and I get this error Sequence contains more than one element enter code here. I suppose I need to return for my function a Collection of Anonymous Types... Do you have any idea how to do it? What I'm doing wrong? Please post a sample of code thanks! Update: public class ConcTypeContents { public string Title { get; set; } public string TitleUrl { get; set; } public int ContentId { get; set; } public string TypeContent { get; set; } public string Summary { get; set; } } public static readonly Func<CmsConnectionStringEntityDataModel, string, ConcTypeContents> queryContentsList = CompiledQuery.Compile<CmsConnectionStringEntityDataModel, string, ConcTypeContents>( (ctx, TypeContent) => ctx.CmsContents.Where(c => c.TypeContent == TypeContent & c.IsPublished == true & c.IsDeleted == false) .Select(cnt => new ConcTypeContents { cnt.Title, cnt.TitleUrl, cnt.ContentId, cnt.TypeContent, cnt.Summary }).OrderByDescending(c => c.ContentId));

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  • Blackberry (Java) - Can't get KeyListener to work

    - by paullb
    I am trying to get the KeyListener working for Blackberry, but none of the Dialogs pop up indicating that a key has been pressed (see code below, each action has a dialog popup in them). Any ideas on what i might be doing wrong? public class CityInfo extends UiApplication implements KeyListener { static CityInfo application; public static void main(String[] args) { //create a new instance of the application //and start the application on the event thread application.enterEventDispatcher(); } public CityInfo() { //display a new screen application = new CityInfo(); pushScreen(new WorkflowDisplayScreen()); this.addKeyListener(this); } public boolean keyChar(char arg0, int arg1, int arg2) { // TODO Auto-generated method stub Dialog.alert("key pressed : " + arg0); return true; } public boolean keyDown(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyDown : " + keycode); return false; } public boolean keyRepeat(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyRepeat : " + keycode); return false; } public boolean keyStatus(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyStatus : " + keycode); return false; } public boolean keyUp(int keycode, int time) { Dialog.alert("keyUp : " + keycode); // TODO Auto-generated method stub return false; } } I also tried implementing keyChar on the MainScreen class but that did not yield any results either.

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  • Dealing with array of IntPtr

    - by Padu Merloti
    I think I'm close and I bet the solution is something stupid. I have a C++ native DLL where I define the following function: DllExport bool __stdcall Open(const char* filePath, int *numFrames, void** data); { //creates the list of arrays here... don't worry, lifetime is managed somewhere else //foreach item of the list: { BYTE* pByte = GetArray(i); //here's where my problem lives *(data + i * sizeofarray) = pByte; } *numFrames = total number of items in the list return true; } Basically, given a file path, this function creates a list of byte arrays (BYTE*) and should return a list of pointers via the data param. Each pointing to a different byte array. I want to pass an array of IntPtr from C# and be able to marshal each individual array in order. Here's the code I'm using: [DllImport("mydll.dll",EntryPoint = "Open")] private static extern bool MyOpen( string filePath, out int numFrames, out IntPtr[] ptr); internal static bool Open( string filePath, out int numFrames, out Bitmap[] images) { var ptrList = new IntPtr[512]; MyOpen(filePath, out numFrames, out ptrList); images = new Bitmap[numFrames]; var len = 100; //for sake of simplicity for (int i=0; i<numFrames;i++) { var buffer = new byte[len]; Marshal.Copy(ptrList[i], buffer, 0, len); images[i] = CreateBitmapFromBuffer(buffer, height, width); } return true; } Problem is in my C++ code. When I assign *(data + i * sizeofarray) = pByte; it corrupts the array of pointers... what am I doing wrong?

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