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  • What is `objc_msgSend_fixup`, exactly?

    - by Luis Antonio Botelho O. Leite
    I'm messing around with the Objective-C runtime, trying to compile objective-c code without linking it against libobjc, and I'm having some segmentation fault problems with a program, so I generated an assembly file from it. I think it's not necessary to show the whole assembly file. At some point of my main function, I've got the following line (which, by the way, is the line after which I get the seg fault): callq *l_objc_msgSend_fixup_alloc and here is the definition for l_objc_msgSend_fixup_alloc: .hidden l_objc_msgSend_fixup_alloc # @"\01l_objc_msgSend_fixup_alloc" .type l_objc_msgSend_fixup_alloc,@object .section "__DATA, __objc_msgrefs, coalesced","aw",@progbits .weak l_objc_msgSend_fixup_alloc .align 16 l_objc_msgSend_fixup_alloc: .quad objc_msgSend_fixup .quad L_OBJC_METH_VAR_NAME_ .size l_objc_msgSend_fixup_alloc, 16 I've reimplemented objc_msgSend_fixup as a function (id objc_msgSend_fixup(id self, SEL op, ...)) which returns nil (just to see what happens), but this function isn't even being called (the program crashes before calling it). So, my question is, what is callq *l_objc_msgSend_fixup_alloc supposed to do and what is objc_msgSend_fixup (after l_objc_msgSend_fixup_alloc:) supposed to be (a function or an object)? Edit To better explain, I'm not linking my source file against the objc library. What I'm trying to do is implement some parts of the libray, just to see how it works. Here is an approach of what I've done: #include <stdio.h> #include <objc/runtime.h> @interface MyClass { } +(id) alloc; @end @implementation MyClass +(id) alloc { // alloc the object return nil; } @end id objc_msgSend_fixup(id self, SEL op, ...) { printf("Calling objc_msgSend_fixup()...\n"); // looks for the method implementation for SEL in self's vtable return nil; // Since this is just a test, this function doesn't need to do that } int main(int argc, char *argv[]) { MyClass *m; m = [MyClass alloc]; // At this point, according to the assembly code generated // objc_msgSend_fixup should be called. So, the program should, at least, print // "Calling objc_msgSend_fixup()..." on the screen, but it crashes before // objc_msgSend_fixup() is called... return 0; } If the runtime needs to access the object's vtable to find the correct method to call, what is the function which actually does this? I think it is objc_msgSend_fixup, in this case. So, when objc_msgSend_fixup is called, it receives an object as one of its parameters, and, if this object hasn't been initialized, the function fails. So, I've implemented my own version of objc_msgSend_fixup. According to the assembly source above, it should be called. It doesn't matter if the function is actually looking for the implementation of the selector passed as parameter. I just want objc_msgSend_lookup to be called. But, it's not being called, that is, the function that looks for the object's data is not even being called, instead of being called and cause a fault (because it returns a nil (which, by the way, doesn't matter)). The program seg fails before objc_msgSend_lookup is called...

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  • Best practices for deploying an MVC application on IIS7

    - by gsiler
    I'm not a web admin, and I'm new to IIS. So, I'm looking for advice. My MVC application (e.g. fooapp) is the default application for my site (e.g. foo.bar). I used IIS Manager to add the site to IIS7. When I import the application, IIS Manager wants to put it in it's own directory (/foo), and tells me I shouldn't put it in the base (site) directory. This means that to get to my default MVC view, I have to enter the URL http://foo.bar/fooapp/. Needless to say, I want to get there via http://foo.bar/ I see 2 possible solutions: Add a default page to the site directory that redirects to the MVC app. Ignore the IIS admonition and load the app into the site directory. My IIS7 knowledge is limited. I have played around with some options (such as HTTP Redirect). Since nothing changed, I obviously don't understand what I'm doing. Anyway, if there are some considered "best practices" and/or other suggestions, please let me know.

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  • Cannot instantiate abstract class or interface : problem while persisting

    - by sammy
    i have a class campaign that maintains a list of AdGroupInterfaces. im going to persist its implementation @Entity @Table(name = "campaigns") public class Campaign implements Serializable,Comparable<Object>,CampaignInterface { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.IDENTITY) private Long id; @OneToMany ( cascade = {CascadeType.ALL}, fetch = FetchType.EAGER, targetEntity=AdGroupInterface.class ) @org.hibernate.annotations.Cascade( value = org.hibernate.annotations.CascadeType.DELETE_ORPHAN ) @org.hibernate.annotations.IndexColumn(name = "CHOICE_POSITION") private List<AdGroupInterface> AdGroup; public Campaign() { super(); } public List<AdGroupInterface> getAdGroup() { return AdGroup; } public void setAdGroup(List<AdGroupInterface> adGroup) { AdGroup = adGroup; } public void set1AdGroup(AdGroupInterface adGroup) { if(AdGroup==null) AdGroup=new LinkedList<AdGroupInterface>(); AdGroup.add(adGroup); } } AdGroupInterface's implementation is AdGroups. when i add an adgroup to the list in campaign, campaign c; c.getAdGroupList().add(new AdGroups()), etc and save campaign it says"Cannot instantiate abstract class or interface :" AdGroupInterface its not recognizing the implementation just before persisting... Whereas Persisting adGroups separately works. when it is a member of another entity, it doesnt get persisted. import java.io.Serializable; import java.util.List; import javax.persistence.*; @Entity @DiscriminatorValue("1") @Table(name = "AdGroups") public class AdGroups implements Serializable,Comparable,AdGroupInterface{ /** * */ private static final long serialVersionUID = 1L; private Long Id; private String Name; private CampaignInterface Campaign; private MonetaryValue DefaultBid; public AdGroups(){ super(); } public AdGroups( String name, CampaignInterface campaign) { super(); this.Campaign=new Campaign(); Name = name; this.Campaign = campaign; DefaultBid = defaultBid; AdList=adList; } @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name="AdGroup_Id") public Long getId() { return Id; } public void setId(Long id) { Id = id; } @Column(name="AdGroup_Name") public String getName() { return Name; } public void setName(String name) { Name = name; } @ManyToOne @JoinColumn (name="Cam_ID", nullable = true,insertable = false) public CampaignInterface getCampaign() { return Campaign; } public void setCampaign(CampaignInterface campaign) { this.Campaign = campaign; } } what am i missing?? please look into it ...

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  • difference in logging mechanism: API and application(python)

    - by zubin71
    I am currently writing an API and an application which uses the API. I have gotten suggestions from people stating that I should perform logging using handlers in the application and use a "logger" object for logging from the API. In light of the advice I received above, is the following implementation correct? class test: def __init__(self, verbose): self.logger = logging.getLogger("test") self.logger.setLevel(verbose) def do_something(self): # do something self.logger.log("something") # by doing this i get the error message "No handlers could be found for logger "test" The implementation i had in mind was as follows: #!/usr/bin/python """ .... .... create a logger with a handler .... .... """ myobject = test() try: myobject.do_something() except SomeError: logger.log("cant do something") Id like to get my basics strong, id be grateful for any help and suggestions for code you might recommend I look up. Thnkx!

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  • Mysql InnoDB performance optimization and indexing

    - by Davide C
    Hello everybody, I have 2 databases and I need to link information between two big tables (more than 3M entries each, continuously growing). The 1st database has a table 'pages' that stores various information about web pages, and includes the URL of each one. The column 'URL' is a varchar(512) and has no index. The 2nd database has a table 'urlHops' defined as: CREATE TABLE urlHops ( dest varchar(512) NOT NULL, src varchar(512) DEFAULT NULL, timestamp timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP, KEY dest_key (dest), KEY src_key (src) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 Now, I need basically to issue (efficiently) queries like this: select p.id,p.URL from db1.pages p, db2.urlHops u where u.src=p.URL and u.dest=? At first, I thought to add an index on pages(URL). But it's a very long column, and I already issue a lot of INSERTs and UPDATEs on the same table (way more than the number of SELECTs I would do using this index). Other possible solutions I thought are: -adding a column to pages, storing the md5 hash of the URL and indexing it; this way I could do queries using the md5 of the URL, with the advantage of an index on a smaller column. -adding another table that contains only page id and page URL, indexing both columns. But this is maybe a waste of space, having only the advantage of not slowing down the inserts and updates I execute on 'pages'. I don't want to slow down the inserts and updates, but at the same time I would be able to do the queries on the URL efficiently. Any advice? My primary concern is performance; if needed, wasting some disk space is not a problem. Thank you, regards Davide

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  • "Use of undefined constant CURLOPT_PROTOCOLS and CURLPROTO_HTTP" but it works?

    - by Dave
    Hi on our dev environment we have show all errors, warnings and notices. I'm getting this: Notice: Use of undefined constant CURLOPT_PROTOCOLS - assumed 'CURLOPT_PROTOCOLS' in C:\notion\implementation\development\asterix\library\ExternalLibs\panda.php on line 69 Notice: Use of undefined constant CURLPROTO_HTTP - assumed 'CURLPROTO_HTTP' in C:\notion\implementation\development\asterix\library\ExternalLibs\panda.php on line 69 The code on line 69: curl_setopt($curl, CURLOPT_PROTOCOLS, CURLPROTO_HTTP); But the CURL code works, it goes off to the other server and retrieves whats necessary. What do these notices mean? Thanks very much.

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  • Random access gzip stream

    - by jkff
    I'd like to be able to do random access into a gzipped file. I can afford to do some preprocessing on it (say, build some kind of index), provided that the result of the preprocessing is much smaller than the file itself. Any advice? My thoughts were: Hack on an existing gzip implementation and serialize its decompressor state every, say, 1 megabyte of compressed data. Then to do random access, deserialize the decompressor state and read from the megabyte boundary. This seems hard, especially since I'm working with Java and I couldn't find a pure-java gzip implementation :( Re-compress the file in chunks of 1Mb and do same as above. This has the disadvantage of doubling the required disk space. Write a simple parser of the gzip format that doesn't do any decompressing and only detects and indexes block boundaries (if there even are any blocks: I haven't yet read the gzip format description)

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  • What is the accepted pattern for WPF commanding in MVVM?

    - by Robert S.
    I'm working on a WPF app and I understand the command pattern pretty well, but I've found that there are several different implementations of the command pattern for MVVM. There's Josh Smith's implementation in his WPF sample app, the DelegateCommand from Prism, and the CommandBindings implementation. My question is, what is the generally accepted best practice for using commands with MVVM? My application uses Prism so DelegateCommand is available to us. The devs on my team are arguing about which approach is "best." Some don't like the numerous .cs files generated for each command, others prefer that everything be wired up via CommandBindings. I'm at a loss. Can anyone shed some light?

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  • .Net Dynamically Load DLL

    - by hermiod
    I am trying to write some code that will allow me to dynamically load DLLs into my application, depending on an application setting. The idea is that the database to be accessed is set in the application settings and then this loads the appropriate DLL and assigns it to an instance of an interface for my application to access. This is my code at the moment: Dim SQLDataSource As ICRDataLayer Dim ass As Assembly = Assembly. _ LoadFrom("M:\MyProgs\WebService\DynamicAssemblyLoading\SQLServer\bin\Debug\SQLServer.dll") Dim obj As Object = ass.CreateInstance(GetType(ICRDataLayer).ToString, True) SQLDataSource = DirectCast(obj, ICRDataLayer) MsgBox(SQLDataSource.ModuleName & vbNewLine & SQLDataSource.ModuleDescription) I have my interface (ICRDataLayer) and the SQLServer.dll contains an implementation of this interface. I just want to load the assembly and assign it to the SQLDataSource object. The above code just doesn't work. There are no exceptions thrown, even the Msgbox doesn't appear. I would've expected at least the messagebox appearing with nothing in it, but even this doesn't happen! Is there a way to determine if the loaded assembly implements a specific interface. I tried the below but this also doesn't seem to do anything! For Each loadedType As Type In ass.GetTypes If GetType(ICRDataLayer).IsAssignableFrom(loadedType) Then Dim obj1 As Object = ass.CreateInstance(GetType(ICRDataLayer).ToString, True) SQLDataSource = DirectCast(obj1, ICRDataLayer) End If Next EDIT: New code from Vlad's examples: Module CRDataLayerFactory Sub New() End Sub ' class name is a contract, ' should be the same for all plugins Private Function Create() As ICRDataLayer Return New SQLServer() End Function End Module Above is Module in each DLL, converted from Vlad's C# example. Below is my code to bring in the DLL: Dim SQLDataSource As ICRDataLayer Dim ass As Assembly = Assembly. _ LoadFrom("M:\MyProgs\WebService\DynamicAssemblyLoading\SQLServer\bin\Debug\SQLServer.dll") Dim factory As Object = ass.CreateInstance("CRDataLayerFactory", True) Dim t As Type = factory.GetType Dim method As MethodInfo = t.GetMethod("Create") Dim obj As Object = method.Invoke(factory, Nothing) SQLDataSource = DirectCast(obj, ICRDataLayer) EDIT: Implementation based on Paul Kohler's code Dim file As String For Each file In Directory.GetFiles(baseDir, searchPattern, SearchOption.TopDirectoryOnly) Dim assemblyType As System.Type For Each assemblyType In Assembly.LoadFrom(file).GetTypes Dim s As System.Type() = assemblyType.GetInterfaces For Each ty As System.Type In s If ty.Name.Contains("ICRDataLayer") Then MsgBox(ty.Name) plugin = DirectCast(Activator.CreateInstance(assemblyType), ICRDataLayer) MessageBox.Show(plugin.ModuleName) End If Next I get the following error with this code: Unable to cast object of type 'SQLServer.CRDataSource.SQLServer' to type 'DynamicAssemblyLoading.ICRDataLayer'. The actual DLL is in a different project called SQLServer in the same solution as my implementation code. CRDataSource is a namespace and SQLServer is the actual class name of the DLL. The SQLServer class implements ICRDataLayer, so I don't understand why it wouldn't be able to cast it. Is the naming significant here, I wouldn't have thought it would be.

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  • What is the appropriate terminology in Java when building remote proxies?

    - by Uri
    Suppose that I am implementing a remote proxy in Java to an object that is likely to reside on a remote server but may reside locally. There's my real object on the remote server, there's the local implementation (the proxy itself), and there's the interface I provide to my program which hides the details of where the object actually is. The local representation may contact a local or a remote implementation of the object. What is the standard terminology in Java for these things? What should I name my interfaces/classes? I've seen the terms Subjects, Images, and Implementations thrown around (probably from the GOF days), but I wonder what is acceptable way to do the naming for a framework written in Java.

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  • Viewing namespaced global variables in Visual Studio debugger?

    - by Chris
    When debugging a non-managed C++ project in Visual Studio 2008, I occasionally want to see the value of a global variable. We don't have a lot of these but those that are there all declared within a namespace called 'global'. e.g. namespace global { int foo; bool bar; ... } The problem is that when the code is stopped at a breakpoint, the default debugging tooltip (from pointing at the variable name) and quickwatch (shift-f9 on the variable name) don't take the namespace into consideration and hence won't work. So for example I can point at 'foo' and nothing comes up. If I shift-f9 on foo, it will bring up the quickwatch, which then says 'CXX0017: Error: symbol "foo" not found'. I can get around that by manually editing the variable name in the quickwatch window to prefix it with "global::" (which is cumbersome considering you have to do it each time you want to quickwatch), but there is no fix for the tooltip that I can work out. Setting the 'default namespace' of the project properties doesn't help. How can I tell the VS debugger to use the namespace that it already knows the variable is declared in (since it has the declaration right there), or, alternatively, tell it a default namespace to look for variables in if it doesn't find them? My google-fu has failed to find an answer. This report lists the same problem, with MS saying it's "by design", but even so I am hoping there is some way to work around it (perhaps with clever use of autoexp.dat?)

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  • Constrain generic extension method to base types and string

    - by hitch
    I want to have an extension method for XElement/XAttribute that allows me to apply a "ValueOrDefault" logic - perhaps with various slightly different implementations: ValueOrNull, ValueOrDefault, NumericValueOrDefault (which validates if the value is numeric), but I want to constrain these methods so that they can only work with ValueTypes or String (i.e. it does not really make sense to use any other reference types. Is it possible to do this with one implementation of each method, or will I have to have one where the constraint is "Structure" and one where the constraint is "String" - if I combine Structure and String in the generic constraint, I get the error : 'Structure' constraint and a specific class type constraint cannot be combined. An example of the current method implementation is as follows: <Extension()> _ Public Function ValueOrDefault(Of T As {Structure})(ByVal xe As XElement, ByVal defaultValue As T) As T If xe Is Nothing or xe.Value = "" Then Return defaultValue End If Return CType(Convert.ChangeType(xe.Value, GetType(T)), T) End Function

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  • How can I extract System.Net.Mail from Mono and rename the namespaces?

    - by JL
    Microsoft's implementation of System.Net.Mail does not provide a robust mailing solution. I would like to use Mono's implementation of System.Net.Mail instead, however that namespace is embedded in the System.dll shipped with Mono, and has exact same namespaces as the original .net framework. What I would like to do is instead extract System.Net.Mail from the mono solution and rename namespaces to Mono.System.Net.Mail. Then I can compile this in its own DLL and finally have a mailing solution that works! Can anyone tell me how this can be done?

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  • Spring 3 - Custom Security

    - by Eqbal
    I am in the process of converting a legacy application from proprietary technology to a Spring based web app, leaving the backend system as is. The login service is provided by the backend system through a function call that takes in some parameter (username, password plus some others) and provides an output that includes the authroizations for the user and other properties like firstname, lastname etc. What do I need to do to weave this into Spring 3.0 security module. Looks like I need to provide a custom AuthenticationProvider implementation (is this where I call the backend function?). Do I also need a custom User and UserDetailsService implementation which needs loadUserByName(String userName)? Any pointers on good documentation for this? The reference that came with the download is okay, but doesn't help too much in terms of implementing custom security.

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  • conflicting declaration when filling a static std::map class member variable

    - by Max
    I have a class with a static std::map member variable that maps chars to a custom type Terrain. I'm attempting to fill this map in the class's implementation file, but I get several errors. Here's my header file: #ifndef LEVEL_HPP #define LEVEL_HPP #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "libtcod.hpp" namespace yarl { namespace level { class Terrain { // Member Variables private: std::bitset<5> flags; // Member Functions public: explicit Terrain(const std::string& flg) : flags(flg) {} (...) }; class Level { private: static std::map<char, Terrain> terrainTypes; (...) }; } } #endif and here's my implementation file: #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "Level.hpp" #include "libtcod.hpp" using namespace std; namespace yarl { namespace level { /* fill Level::terrainTypes */ map<char,Terrain> Level::terrainTypes['.'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[','] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['\''] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['`'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[178] = Terrain("11111"); // wall (...) } } I'm using g++, and the errors I get are src/Level.cpp:15: error: conflicting declaration ‘std::map, std::allocator yarl::level::Level::terrainTypes [46]’ src/Level.hpp:104: error: ‘yarl::level::Level::terrainTypes’ has a previous declaration as ‘std::map, std::allocator yarl::level::Level::terrainTypes’ src/Level.cpp:15: error: declaration of ‘std::map, std::allocator yarl::level::Level::terrainTypes’ outside of class is not definition src/Level.cpp:15: error: conversion from ‘yarl::level::Terrain’ to non-scalar type ‘std::map, std::allocator ’ requested src/Level.cpp:15: error: ‘yarl::level::Level::terrainTypes’ cannot be initialized by a non-constant expression when being declared I get a set of these for each map assignment line in the implementation file. Anyone see what I'm doing wrong? Thanks for your help.

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  • Multiple Inheritance in LINQtoSQL?

    - by Bumble Bee
    Guys, I have been surfing thru the web to find a way that I could use Multiple-Table-Inheritance in LINQ-To-SQL. But it looks like that it only supports single table inheritance which is not the best way to achieve inheritance in a ORM framework. I got to read that this will be addressed in next LINQ and Entity framework implementations. But how longer a stay we are talking about? In the meantime, if any of you guys have tried out a work-around implementation to achieve this, please let me know. And I thought of using my leisure time to come up with such an implementation so suggestions are welcome! /Bumble Bee

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  • Lua class instance with nested tables

    - by Anonnobody
    Hello, Simple lua game with simple class like so: creature = class({ name = "MONSTER BADDY!", stats = { power = 10, agility = 10, endurance = 10, filters = {} }, other_things = ... }) creatureA = creature.new() creatureB = creature.new() creatureA.name = "Frank" creatureB.name = "Zappa" creatureA.stats.agility = 20 creatureB.stats.power = 12 -- blah blah blah Non table values are individual to each instance, but table values are shared among all instances and if I modify a stats.X value in one instance, all other instances see the same stats table. Q1: Is my OO implementation flawed? I tried LOOP and the same result occured, is there a fundamental flaw in my logic? Q2: How would you have each instance of creature have it's own stats table (and sub tables)? PS. I cannot flatten my class table as it's a bit more complicated than the example and other parts of the code are simplified with this nested table implementation. Thanks a bunch.

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  • Stored procedure using cursor in mySql.

    - by RAVI
    I wrote a stored procedure using cursor in mysql but that procedure is taking 10 second to fetch the result while that result set have only 450 records so, I want to know that why that proedure is taking that much time to fetch tha record. procedure as below: DELIMITER // DROP PROCEDURE IF EXISTS curdemo123// CREATE PROCEDURE curdemo123(IN Branchcode int,IN vYear int,IN vMonth int) BEGIN DECLARE EndOfData,tempamount INT DEFAULT 0; DECLARE tempagent_code,tempplantype,tempsaledate CHAR(12); DECLARE tempspot_rate DOUBLE; DECLARE var1,totalrow INT DEFAULT 1; DECLARE cur1 CURSOR FOR select SQL_CALC_FOUND_ROWS ad.agentCode,ad.planType,ad.amount,ad.date from adplan_detailstbl ad where ad.branchCode=Branchcode and (ad.date between '2009-12-1' and '2009-12-31')order by ad.NUM_ID asc; DECLARE CONTINUE HANDLER FOR SQLSTATE '02000' SET EndOfData = 1; DROP TEMPORARY TABLE IF EXISTS temptable; CREATE TEMPORARY TABLE temptable (agent_code varchar(15), plan_type char(12),sale double,spot_rate double default '0.0', dATE DATE); OPEN cur1; SET totalrow=FOUND_ROWS(); while var1 <= totalrow DO fetch cur1 into tempagent_code,tempplantype,tempamount,tempsaledate; IF((tempplantype='Unit Plan' OR tempplantype='MIP') OR tempplantype='STUP') then select spotRate into tempspot_rate from spot_amount where ((monthCode=vMonth and year=vYear) and ((agentCode=tempagent_code and branchCode=Branchcode) and (planType=tempplantype))); INSERT INTO temptable VALUES(tempagent_code,tempplantype,tempamount,tempspot_rate,tempsaledate); else INSERT INTO temptable(agent_code,plan_type,sale,dATE) VALUES(tempagent_code,tempplantype,tempamount,tempsaledate); END IF; SET var1=var1+1; END WHILE; CLOSE cur1; select * from temptable; DROP TABLE temptable; END // DELIMITER ;

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  • IE browser script to determine which (if any) ActiveX control will handle specific mime type

    - by Jay13
    I'm trying to figure out in an IE script (javascript or vbscript) which ActiveX control will handle a specific mime type, "image/tiff" in this case. This is easy to do in other browsers that use plugins with; navigator.mimeTypes["image/tiff"].enabledPlugin.name which would return something like QuickTime Plug-in X.X.X I've found plenty of examples to tell if a specific plugin is loaded but since there are several plugins available that can handle tiff images I need to know which, if any, is registered to handle this mime type. The problem I'm trying to deal with is that QuickTime always wants to register itself as the default tiff viewer but it does a terrible job of it resulting in lots of support calls. Unfortunately, simply detecting that QuickTime is installed isn't good enough since the user may also have another tiff viewer installed (like Alternatiff) as the default tiff viewer or the user may have configured QuickTime to not be the default viewer for tiff images so the browser could be using a helper app to display the image instead. Not meaning to be difficult but before anyone suggests reengineering workarounds; yes I know I could force the user to use a specific ActiveX viewer in IE or to use a Java tiff viewer but I'd rather let them use a viewer of their choice rather than forcing them to install a viewer of my choosing, especially since their viewer may be a helper app that loads the tiff image into a business workflow within their office yes I know there are other image formats that I could use but tiff is the defacto standard for document imaging and that's what the vast majority of these users prefer to use. The problem isn't the image format, it's that QuickTime just doesn't cut it as a tiff viewer Thanks in advance for any suggestions or solutions...

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  • Repeating parallax using Cocos2D on Android

    - by Saurabh Verma
    I want to draw a infinitely repeating parallax using Cocos2D on Android. Now, there are some solutions given to this problem in Objective C, but I'm stuck with my implementation in Android. I have tried using CCSprite background = CCSprite.sprite("background_island.png"); CCTexParams params = new CCTexParams(GL10.GL_LINEAR,GL10.GL_LINEAR,GL10.GL_REPEAT,GL10.GL_REPEAT); background.getTexture().setTexParameters(params); But it only extends the background in 1 direction. I guess I have to use 2 sprites, such that as soon as 1st finishes, the other starts and vice versa, but I'm stuck with the implementation.

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  • How do I improve my performance with this singly linked list struct within my program?

    - by Jesus
    Hey guys, I have a program that does operations of sets of strings. We have to implement functions such as addition and subtraction of two sets of strings. We are suppose to get it down to the point where performance if of O(N+M), where N,M are sets of strings. Right now, I believe my performance is at O(N*M), since I for each element of N, I go through every element of M. I'm particularly focused on getting the subtraction to the proper performance, as if I can get that down to proper performance, I believe I can carry that knowledge over to the rest of things I have to implement. The '-' operator is suppose to work like this, for example. Declare set1 to be an empty set. Declare set2 to be a set with { a b c } elements Declare set3 to be a set with ( b c d } elements set1 = set2 - set3 And now set1 is suppose to equal { a }. So basically, just remove any element from set3, that is also in set2. For the addition implementation (overloaded '+' operator), I also do the sorting of the strings (since we have to). All the functions work right now btw. So I was wondering if anyone could a) Confirm that currently I'm doing O(N*M) performance b) Give me some ideas/implementations on how to improve the performance to O(N+M) Note: I cannot add any member variables or functions to the class strSet or to the node structure. The implementation of the main program isn't very important, but I will post the code for my class definition and the implementation of the member functions: strSet2.h (Implementation of my class and struct) // Class to implement sets of strings // Implements operators for union, intersection, subtraction, // etc. for sets of strings // V1.1 15 Feb 2011 Added guard (#ifndef), deleted using namespace RCH #ifndef _STRSET_ #define _STRSET_ #include <iostream> #include <vector> #include <string> // Deleted: using namespace std; 15 Feb 2011 RCH struct node { std::string s1; node * next; }; class strSet { private: node * first; public: strSet (); // Create empty set strSet (std::string s); // Create singleton set strSet (const strSet &copy); // Copy constructor ~strSet (); // Destructor int SIZE() const; bool isMember (std::string s) const; strSet operator + (const strSet& rtSide); // Union strSet operator - (const strSet& rtSide); // Set subtraction strSet& operator = (const strSet& rtSide); // Assignment }; // End of strSet class #endif // _STRSET_ strSet2.cpp (implementation of member functions) #include <iostream> #include <vector> #include <string> #include "strset2.h" using namespace std; strSet::strSet() { first = NULL; } strSet::strSet(string s) { node *temp; temp = new node; temp->s1 = s; temp->next = NULL; first = temp; } strSet::strSet(const strSet& copy) { if(copy.first == NULL) { first = NULL; } else { node *n = copy.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } strSet::~strSet() { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } } int strSet::SIZE() const { int size = 0; node *temp = first; while(temp!=NULL) { size++; temp=temp->next; } return size; } bool strSet::isMember(string s) const { node *temp = first; while(temp != NULL) { if(temp->s1 == s) { return true; } temp = temp->next; } return false; } strSet strSet::operator + (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string newEle = temp->s1; if(!isMember(newEle)) { if(newSet.first==NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first = newNode; } else if(newSet.SIZE() == 1) { if(newEle < newSet.first->s1) { node *tempNext = newSet.first; node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = tempNext; newSet.first = newNode; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first->next = newNode; } } else { node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if(newEle < curr->s1) { if(prev == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; newSet.first = newNode; break; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; prev->next = newNode; break; } } if(curr->next == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; curr->next = newNode; break; } prev = curr; curr = curr->next; } } } temp = temp->next; } return newSet; } strSet strSet::operator - (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string element = temp->s1; node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if( element < curr->s1 ) break; if( curr->s1 == element ) { if( prev == NULL) { node *duplicate = curr; newSet.first = newSet.first->next; delete duplicate; break; } else { node *duplicate = curr; prev->next = curr->next; delete duplicate; break; } } prev = curr; curr = curr->next; } temp = temp->next; } return newSet; } strSet& strSet::operator = (const strSet& rtSide) { if(this != &rtSide) { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } if(rtSide.first == NULL) { first = NULL; } else { node *n = rtSide.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } return *this; }

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  • Is this a good or bad way to use constructor chaining? (... to allow for testing).

    - by panamack
    My motivation for chaining my class constructors here is so that I have a default constructor for mainstream use by my application and a second that allows me to inject a mock and a stub. It just seems a bit ugly 'new'-ing things in the ":this(...)" call and counter-intuitive calling a parametrized constructor from a default constructor , I wondered what other people would do here? (FYI - SystemWrapper) using SystemWrapper; public class MyDirectoryWorker{ // SystemWrapper interface allows for stub of sealed .Net class. private IDirectoryInfoWrap dirInf; private FileSystemWatcher watcher; public MyDirectoryWorker() : this( new DirectoryInfoWrap(new DirectoryInfo(MyDirPath)), new FileSystemWatcher()) { } public MyDirectoryWorker(IDirectoryInfoWrap dirInf, FileSystemWatcher watcher) { this.dirInf = dirInf; if(!dirInf.Exists){ dirInf.Create(); } this.watcher = watcher; watcher.Path = dirInf.FullName; watcher.NotifyFilter = NotifyFilters.FileName; watcher.Created += new FileSystemEventHandler(watcher_Created); watcher.Deleted += new FileSystemEventHandler(watcher_Deleted); watcher.Renamed += new RenamedEventHandler(watcher_Renamed); watcher.EnableRaisingEvents = true; } public static string MyDirPath{get{return Settings.Default.MyDefaultDirPath;}} // etc... }

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