Search Results

Search found 18866 results on 755 pages for 'dev android'.

Page 243/755 | < Previous Page | 239 240 241 242 243 244 245 246 247 248 249 250  | Next Page >

  • iPhone expired dev certs - public/private key pair issue

    - by KevinDTimm
    My dev 'license' expired last week, and with it my dev certs. I re-upped my license, but my keys are still expired. I tried to create a new signing certificate via keychain, etc. but it seems my private key is not enough, it needs my public key to do so. I understand that the public key is stored in the provisioning certificate. The question is, can I retrieve the public key from there? (And if so, how?)

    Read the article

  • How to send IM message like Skype in Android ?

    - by mob-king
    I have to build a feature in my application which allows user to send a skype message. For this I have installed skype lite client for Android (although offically the download has been currently withdrawn from Skype). Now how to initiate the activity from my application OR simply send the chat message without bringing it front, assuming I have skype installed in Android & also signed in already. Any help ? Thanks.

    Read the article

  • How to setup Android sdk from command-line on headless server ?

    - by Eno
    So far Ive managed to download and install the SDK and its in my PATH. Problem now is that I can't run "android update sdk" since it expects to be connected to a display and Im connected to a remote headless server through ssh (its a build server so there's no desktop env). Is there a command-line option for the android tool that tells it to run without X ?

    Read the article

  • Null Exception RelativeLayout

    - by theblixguy
    I am trying to remove objects from my relative layout and replace the background with another image but I get a java.lang.NullPointerException on this line: RelativeLayout ths = (RelativeLayout)findViewById(R.layout.activity_main); Below is my code: package com.ssrij.qrmag; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.view.View; import android.view.animation.Animation; import android.view.animation.TranslateAnimation; import android.view.animation.Animation.AnimationListener; import android.widget.Button; import android.widget.RelativeLayout; import android.widget.TextView; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // Initialize animations Animation a = new TranslateAnimation(1000,0,0,0); Animation a1 = new TranslateAnimation(1000,0,0,0); Animation a2 = new TranslateAnimation(1000,0,0,0); Animation a3 = new TranslateAnimation(1000,0,0,0); // Set animation durations (ms) a.setDuration(1200); a1.setDuration(1400); a2.setDuration(1600); a3.setDuration(1800); // Get a reference to the objects we want to apply the animation to final TextView v = (TextView)findViewById(R.id.textView1); final TextView v1 = (TextView)findViewById(R.id.textView2); final TextView v2 = (TextView)findViewById(R.id.TextView3); final Button v3 = (Button)findViewById(R.id.tap_scan); // Clear existing animations, just in case... v.clearAnimation(); v1.clearAnimation(); v2.clearAnimation(); v3.clearAnimation(); // Start animating v.startAnimation(a); v1.startAnimation(a1); v2.startAnimation(a2); v3.startAnimation(a3); a1.setAnimationListener(new AnimationListener() { @Override public void onAnimationStart(Animation animation) { // TODO Auto-generated method stub } @Override public void onAnimationRepeat(Animation animation) { // TODO Auto-generated method stub } @Override public void onAnimationEnd(Animation animation) { v.setVisibility(View.INVISIBLE); v1.setVisibility(View.INVISIBLE); v2.setVisibility(View.INVISIBLE); v3.setVisibility(View.INVISIBLE); RelativeLayout ths = (RelativeLayout)findViewById(R.layout.activity_main); ths.setBackgroundResource(R.drawable.blurbg); } }); } public void ScanQr(View v) { // Open the QR Scan page Intent a = new Intent(MainActivity.this, ScanActivity.class); startActivity(a); } } Is there anything that I am doing wrong?

    Read the article

  • Reload Android application in emulator without restarting emulator in Eclipse?

    - by Tai Squared
    Is there a way to reload an Android application in the emulator without closing the emulator, saving any code changes, and running the emulator again? If I make even a simple change to the layout, it takes about 30 seconds by time I run it in Eclipse and Android "boots", and I can unlock the emulator to run the application. Is there any way to shorten this time when making changes, or is it something I just have to deal with?

    Read the article

  • MS Dev Studio 2005 Ignores Preprocessor directives during compile

    - by miked
    We just got a new developer and I'm trying to set him up with Dev Studio 2005 (The version we all use at this office), and we're running into a weird problem that I've never seen before. I have some code that works perfectly on my system, and he can't seem to get it compiled. We've tracked the issue down to his copy of dev studio ignoring the preprocessor directives. For example, in the project properties under C/C++|Preprocessor|Preprocessor Directives, I add DEFINE_ME. Which should translate to a /D"DEFINE_ME" for the compiler. And it does in my development environment, but it doesn't on his. I verified that when he checks out the code from the source repository, that he has the same version of the code I do. And if I look in his Project Properties, all of the directives are there. For some reason they're just not getting passed down to the compiler. Any Ideas?

    Read the article

  • Book recommendation for a Ruby dev learning Java

    - by cpjolicoeur
    I've been a Ruby developer for the past 4-5 years, and prior to that coded in Perl and a language called ProvideX for years. As hard as it may seem, I've never written a Java application short of the basic Hello World app probably a decade ago. I'm beginning to start doing some Android development to port some iPhone applications we did for a client over to the Android platform. As such, I'm wondering what the best reference book I can buy is to get up to speed quickly with the features (and peculiarities) of Java. There are numerous "Learn Ruby for Java programmers" out there, but not really any reference books for going the otherway of Ruby-to-Java. I'm looking for something preferably like the "Learn Perl the Hard Way" book. I know how to code, I just need a reference on learning the proper mechanics of Java after having done Ruby (and a bit of Obj-C) work exclusively for the past few years.

    Read the article

  • Sending events to the dev version of a ruleset via HTTP

    - by Steve Nay
    I've been writing an endpoint that sends events to a KRL ruleset via HTTP GET (based on the documentation here), in this format: http://cs.kobj.net/blue/event/{domain}/{eventname}/{appid} That works great when the version of the app I want to test is the same one that's deployed. I don't always want to deploy before testing it, though. Using the stated format for calling the dev version doesn't work. It still calls the deployed version of my ruleset: http://cs.kobj.net/blue/event/{domain}/{eventname}/{appid}:kynetx_app_version=dev What am I doing wrong?

    Read the article

  • Application error when drawing to SurfaceView

    - by DKDiveDude
    I'm am doing a simple coding attempt trying to draw on a SurfaceView created on my main.xml layout. I can change background color and display an icon fine, but when I try to draw I get an error. I am a newbie so obvious I am missing something, please lent a helping hint, thanks! main.xml <?xml version="1.0" encoding="utf-8"?> <SurfaceView android:id="@+id/Paper" android:layout_height="fill_parent" android:layout_width="fill_parent"> </SurfaceView> and code here; package com.example.SurfaceViewTest; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; public class SurfaceViewTest extends Activity implements SurfaceHolder.Callback { private SurfaceView mSurfaceView; private SurfaceHolder mSurfaceHolder; private Paint paint; private Canvas canvas; Bitmap mDrawing; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSurfaceView = (SurfaceView) this.findViewById(R.id.Paper); mSurfaceHolder = mSurfaceView.getHolder(); mSurfaceHolder.addCallback(this); mSurfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // TODO Auto-generated method stub } @Override public void surfaceCreated(SurfaceHolder holder) { mSurfaceView.setBackgroundColor(Color.rgb(0, 255, 0)); //mSurfaceView.setBackgroundResource(R.drawable.icon); canvas = holder.lockCanvas(null); mDrawing = Bitmap.createBitmap(100, 100, Bitmap.Config.RGB_565); canvas.setBitmap(mDrawing); paint = new Paint(); paint.setColor(Color.rgb(255, 255,255)); canvas.drawLine(1,1,200,300, paint); holder.unlockCanvasAndPost(canvas); } @Override public void surfaceDestroyed(SurfaceHolder holder) { // TODO Auto-generated method stub } }

    Read the article

  • Deploying a .Net App Source Control (SVN) over 32-bit AND 64-bit dev stations

    - by Mika Jacobi
    Here is the situation : Our Dev Team has heterogeneous OS systems, scattered between 32-bit and 64-bit. This is not ideal, we are actually planning to homogenize our infrastructure, but in the meantime we have to deal with it. The issue is that when a 32-bit developer checks out a 64-bit solution on SVN, he has to manually change the target platforms all over again to get it compiled (not to mention other side problems) My question is : What clean (though temporary) solution could be addressed in such situation, permitting each developer to keep his default project/platform settings while checking out and in from SVN. I guess that -at least for the first time a project/solution is checked out, a dev still has to tweak the setting manually to compile it properly. After that, according to relevant SVN filters, it is possible to ignore some settings files (which ones, by the way?) I am open to all clever and detailed suggestions. Thanks.

    Read the article

  • How to make Android not to recycle my Bitmap until I don't need it?

    - by RankoR
    I'm getting drawing cache of the view, that is set as contentView to the Activity. Then I set new content view to the activity and pass that drawing cache to it. But Android recycles my bitmaps and I'm getting this exception: 06-13 01:58:04.132: E/AndroidRuntime(15106): java.lang.RuntimeException: Canvas: trying to use a recycled bitmap android.graphics.Bitmap@40e72dd8 Any way to fix it? I had an idea to extend Bitmap class, but it's final. Why GC is recycling it?

    Read the article

  • Windows Workflow runs very slowlyh on my DEV machine

    - by Joon
    I am developing an app using WF hosted in IIS as WCF services as a business layer. This runs quickly on any machine running Windows Server 2008 R2, but very slowly on our dev machines, running Windows XP SP3. Yesterday, the workflows were as fast on my dev machine as they are on the server for the whole day. Today, they are back to running slowly again (I rebooted overnight) Has anyone else experienced this problem with workflows running slowly on IIS in XP? What did you do to fix it?

    Read the article

< Previous Page | 239 240 241 242 243 244 245 246 247 248 249 250  | Next Page >