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  • Strange exception phenomenon in Windows 7

    - by Level 2
    I spot some interesting articles about exception handle in CodeProject http://www.codeproject.com/KB/cpp/seexception.aspx After reading, I decided to do some experiment. The first time I try to execute the following code char *p; p[0] = 0; The program died without question. But After several times when I executed the same problem binary code, it magically did fine. Even the following code is doing well. Any clue or explanation? char *p p[1000] = 'd'; cout<<p[1000]<<endl; My O/S is Windows 7 64bit and compiler is VS2008 rc1.

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  • How to avoid "incomplete implementation" warning in partial base class

    - by garph0
    I have created a protocol that my classes need to implement, and then factored out some common functionality into a base class, so I did this: @protocol MyProtocol - (void) foo; - (void) bar; @end @interface Base <MyProtocol> @end @interface Derived_1 : Base @end @interface Derived_2 : Base @end @implementation Base - (void) foo{ //something foo } @end @implementation Derived_1 - (void) bar{ //something bar 1 } @end @implementation Derived_2 - (void) bar{ //something bar 2 } @end In this way in my code I use a generic id<MyProtocol>. The code works (as long as Base is not used directly) but the compiler chokes at the end of the implementation of Base with a warning: Incomplete implementation of class Base Is there a way to avoid this warning or, even better, a more proper way to obtain this partially implemented abstract base class behavior in Objc?

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  • How are clientside security vulnerabilities generally discovered?

    - by Jehjoa
    I mean in operating systems or their applications. The only way I can think of is examine binaries for the use of dangerous functions like strcpy(), and then try to exploit those. Though with compiler improvements like Visual Studio's /GS switch this possibility should mostly be a thing of the past. Or am I mistaken? What other ways do people use to find vulnerabilities? Just load your target in a debugger, then send unexpected input and see what happens? This seems like a long and tedious process. Could anyone recommend some good books or websites on this subject? Thanks in advance.

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  • Syncronizing indices of function pointer table to table contents

    - by Thomas Matthews
    In the embedded system I'm working on, we are using a table of function pointers to support proprietary Dynamic Libraries. We have a header file that uses named constants (#define) for the function pointer indices. These values are used in calculating the location in the table of the function's address. Example: *(export_table.c)* // Assume each function in the table has an associated declaration typedef void (*Function_Ptr)(void); Function_Ptr Export_Function_Table[] = { 0, Print, Read, Write, Process, }; Here is the header file: *export_table.h* #define ID_PRINT_FUNCTION 1 #define ID_READ_FUNCTION 2 #define ID_WRITE_FUNCTION 3 #define ID_PROCESS_FUNCTION 4 I'm looking for a scheme to define the named constants in terms of their location in the array so that when the order of the functions changes, the constants will also change. (Also, I would like the compiler or preprocessor to calculate the indices to avoid human mistakes like typeo's.)

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  • Help Me: Loading Qt dialogs from python Scripts

    - by krishnanunni
    Hello, im a novice into developing an application using backend as Python (2.5) and Qt(3) as front end GUI designer. I have 5 diffrent dialogs to implement the scripts. i just know to load the window (main window) from qt import * from dialogselectkernelfile import * from formcopyextract import * import sys if __name__ == "__main__": app = QApplication(sys.argv) f = DialogSelectKernelFile() f.show() app.setMainWidget(f) app.exec_loop() main dialog opens on running. i have a set of back,Next,Cancel buttons pusing on each should open the next or previous dialogs. i use the pyuic compiler to source translation.how can i do this from python. please reply i`m running out of time.i dont know how to load another dialog from a signal of push button in another dialog. Help me pls Thanks a Lot

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  • Is it legal for a C++ reference to be NULL?

    - by BCS
    A while back I ran into a bug the looked something like this: void fn(int &i) { printf(&i == NULL ? "NULL\n" : "!NULL\n"); } int main() { int i; int *ip = NULL; fn(i); // prints !NULL fn(*ip); // prints NULL return 0; } More recently, I ran into this comment about C++ references: [References arguments make] it clear, unlike with pointers, that NULL is not a possible value. But, as show above, NULL is a possible value. So where is the error? In the language spec? (Unlikely.) Is the compiler in error for allowing that? Is that coding guide in error (or a little ambiguous)? Or am I just wandering into the minefield known as undefined behavior?

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  • Getting list of all existing vtables.

    - by Patrick
    In my application I have quite some void-pointers (this is because of historical reasons, application was originally written in pure C). In one of my modules I know that the void-pointers points to instances of classes that could inherit from a known base class, but I cannot be 100% sure of it. Therefore, doing a dynamic_cast on the void-pointer might give problems. Possibly, the void-pointer even points to a plain-struct (so no vptr in the struct). I would like to investigate the first 4 bytes of the memory the void-pointer is pointing to, to see if this is the address of the valid vtable. I know this is platform, maybe even compiler-version-specific, but it could help me in moving the application forward, and getting rid of all the void-pointers over a limited time period (let's say 3 years). Is there a way to get a list of all vtables in the application, or a way to check whether a pointer points to a valid vtable, and whether that instance pointing to the vtable inherits from a known base class?

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  • C++ Translation Phase Confusion

    - by blakecl
    Can someone explain why the following doesn't work? int main() // Tried on several recent C++ '03 compilers. { #define FOO L const wchar_t* const foo = FOO"bar"; // Will error out with something like: "identifier 'L' is undefined." #undef FOO } I thought that preprocessing was done in an earlier translation phase than string literal operations and general token translation. Wouldn't the compiler be more or less seeing this: int main() { const wchar_t* const foo = L"bar"; } It would be great if someone could cite an explanation from the standard.

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  • Windows based development for ARM processors

    - by user367231
    I am a complete newbie to the ARM world. I need to be able to write C code, compile it, and then download into an ARM emulator, and execute. I need to use the GCC 4.1.2 compiler for the C code compilation. Can anybody point me in the correct directions for the following issues? What tool chain to use? What emulator to use? Are there tutorials or guides on setting up the tool chain?

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  • ASP.NET MVC4: How to convert an IEnumerable to a string for ViewBag

    - by sehummel
    This is what I'm trying to do, but it doesn't work: HardwareType hwt = new HardwareType { HType = "PC" }; IEnumerable<Hardware> Pcs = db.Hardware.Where(h => h.HardwareType.Contains(hwt)); ViewBag.Pcs = Pcs.ToString(); So how do I convert my IEnumerable to a string (or other primitive data type) so the compiler won't give me an error when I try to use it in my Razor? @foreach (var item in ViewBag.Pcs) { <li><a href="#" class="btn"><i class="icon-hdd"></i> @item.HType</a></li> }

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  • very simple delegate musing

    - by Ted
    Sometimes the simplest questions make me love C/C++ and C# more and more. Today sitting on the bus musing aout delegates I remembered reading somwhere you don't need to use the new keyword when instaniating a new delegate. For example: public static void SomeMethod(string message) { ... } ... public delegate void TestDelgate(string message); //Define a delegate ........... //create a new instance ..METHOD 1 TestDelgate t = new TestDelgate(SomeMethod); //OR another way to create a new instance ..METHOD 2 TestDelgate t = SomeMethod; //create a new instance ..METHOD 2 So todays questions are What happens under the hood in method 2. Does the compiler expand method 2 into method 1, hence writing TestDelgate t = SomeMethod; is just a shortcut for TestDelgate t = new TestDelgate(SomeMethod);, or is there another reason for the exsitence of method 2 Do you guys think method 1 or method 2 is better for readability (this is a subjective question, but I'd just like to get a unscientific feel of general opinion of stackoverflow :-))

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  • How do I prevent race condition WITHOUT using locks in C++?

    - by Hristo
    How do I prevent a race condition WITHOUT locking or using mutexes/semaphors in C++? I'm dealing with a nested for loop in which I will be setting a value in an array: for (int i = 0; i < m; ++i) for (int j = 0; j < n; ++j) for (int k = 0; k < o; ++k) array[k] += foo(...); More or less, I want to deal with this so that I can ensure different threads running at the same time don't write to array[k] at the same time. Any suggestions on how to approach this? Edit: I am running on a Linux machine and I also have to use the Intel compiler. I will be using "icc" instead of "gcc" to compile the code.

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  • doubt in Exceptions

    - by Ajay Singh
    class MyException extends Exception { MyException() {} MyException(String msg) { super(msg);} } public class NewException { static void f() throws MyException { System.out.println("throwing exception from f()"); throw new ClassCastException(); } static void g() throws MyException { System.out.println("throwing exception from g()"); throw new MyException("parametrized "); } public static void main(String ...strings ) { try { f(); } catch(MyException e) { e.printStackTrace(System.out); } try { g(); } catch(MyException e) { e.printStackTrace(System.out); } } } In the function f() iam specifying that "MyException " exception will be thrown and actually iam throwing some other exception which has no relation with MyException but still the compiler does not report any complain.Why is it so??

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  • strenge exception phenomenon in win7

    - by Level 2
    Hello all, I spot some interesting artcles about exception handle in codeproject http://www.codeproject.com/KB/cpp/seexception.aspx after reading, I decided to do some experiment. The first time I try to excute the following code char *p; p[0] = 0; The program died without question. But After serveral time I execute the same problem binary code. It magically did fine. even the following code is doing well. any clue or explain? char *p p[1000] = 'd'; cout<<p[1000]<<endl; my os is windows 7 64bit and compiler is vs2008 rc1.

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  • How to generate a specific CPPDEFINE such as -DOEM="FOO BAR" using Scons

    - by Vineet
    My intention is to end up with a compiler command line including -DOEM="FOO BAR" I have the following in my SConstruct file: opts = Options( 'overrides.py', ARGUMENTS ) opts.Add( 'OEM_NAME', 'Any string can be used here', 'UNDEFINED' ) . . . if (env.Dictionary('OEM_NAME') != 'UNDEFINED'): OEM_DEFINE = 'OEM=' + str(env.Dictionary('OEM_NAME')) env.Append( CPPDEFINES=[ OEM_DEFINE ] ) Then I put the following in the "overrides.py" file: OEM_NAME = "FOO BAR" I seem to end up with "-DOEM=FOO BAR" in the command line that gets generated. Can someone point me in the right direction? Thanks.

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  • C++ object in memory

    - by Neo_b
    Hello. Is there a standard in storing a C++ objects in memory? I wish to set a char* pointer to a certain address in memory, so that I can read certain objects' variables directly from the memory byte by byte. When I am using Dev C++, the variables are stored one by one right in the memory address of an object in the order that they were defined. Now, can it be different while using a different compiler (like the variables being in a different order, or somewhere else)? Thank you in advance. :-)

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  • Order of operations in C. ++ vs |=, which occurs first?

    - by chris
    I have the following code that I'm reading through: if( (i%2) == 0 ){ *d = ((b & 0x0F) << 4); } else{ *d++ |= (b & 0x0F); }; I'm looking specifically at the else statement and wondering in what order this occurs? I don't have a regular C compiler, so I can't test this. When we are performing *d++ |= (b & 0x0F);, what order does this occur in?

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  • Create a modifiable string literal in C++

    - by Anne
    Is it possible to create a modifiable string literal in C++? For example: char* foo[] = { "foo", "foo" }; char* afoo = foo[0]; afoo[2] = 'g'; // access violation This produces an access violation because the "foo"s are allocated in read only memory (.rdata section I believe). Is there any way to force the "foo"s into writable memory (.data section)? Even via a pragma would be acceptable! (Visual Studio compiler) I know I can do strdup and a number of other things to get around the problem, but I want to know specifically if I can do as I have asked. :)

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  • problem in getting value of the object attribute in flex

    - by madanmohan
    i have an xml which contains 'interface' sub tag, iam converting xml to object using SampleXmlDecoder. compiler did not allow me to access the value of the 'inteface' attrible of the resultobject. var xml:XML = event.result as XML; var xmlDoc : XMLDocument = new XMLDocument(xml.toString()); var decoder : SimpleXMLDecoder = new SimpleXMLDecoder(true) var resultObj : Object = decoder.decodeXML(xmlDoc); var o:Object = new Object(); o.someprop = resultObj.maintag.item.interface; its treating interface as keyword. can anyone tell me the solution for this. Thanks in advance

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  • Dollar sign and/or Dash breaking Razor's parser

    - by justSteve
    the end-result i'm trying to render: <input type="radio" name="options" id="options_1" />$1 - A Not Very Expensive Chocolate <input type="radio" name="options" id="options_2" />$10 - A Kinda Expensive Chocolate <input type="radio" name="options" id="options_3" />$100 - A Really Expensive Chocolate From this code: @foreach (var o in Model.Options){ <input type="radio" name="options" id=@("options_" + @o.ID) />[email protected] - @o.Label } If i drop both the '$' and the '-' from what should be plain old text - stuff works. Adding either resulted in compiler warnings and runtime errors. I've tried the explicit syntax as described here but haven't found the right combination yet.

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  • How to reliably specialize template with intptr_t in 32 and 64 bit environments?

    - by vava
    I have a template I want to specialize with two int types, one of them plain old int and another one is intptr_t. On 64 bit platform they have different sizes and I can do that with ease but on 32 bit both types are the same and compiler throws an error about redefinition. What can I do to fix it except for disabling one of definitions off with preprocessor? Some code as an example: template<typename T> type * convert(); template<> type * convert<int>() { return getProperIntType(sizeof(int)); } template<> type * convert<intptr_t>() { return getProperIntType(sizeof(intptr_t)); } //this template can be specialized with non-integral types as well, // so I can't just use sizeof() as template parameter. template<> type * convert<void>() { return getProperVoidType(); }

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  • Programming Quiz [closed]

    - by arin-s-rizk
    Hi one of my mates sent me this quiz see if you can guess the answers I will post mine later. In this quiz, some tasks related to the compilation process are listed. For each one of them, specify the part of the compiler that is responsible of performing it. Here are the possible answers: Lexical analyzer Parser Semantic analyzer None of the above Just fill the right choice (the number only) in the blank after each task: Checking that the parentheses in an expression are balanced _ _ _ _ _ Removing comments from the program _ _ _ _ _ Grouping input characters into "tokens" _ _ _ _ _ Reporting an error to the programmer about a missing (;) at the end of a C++ statement _ _ _ _ _ Checking if the type of the RHS (Right-Hand Side) of an assignment (=) is compatible with the LHS (Left-Hand Side) variable _ _ _ _ _ Converting the (AST) Abstract Syntax Tree into machine language _ _ _ _ _ Reporting an error about a strange character like '^' in a C++ program _ _ _ _ _ Optimizing the AST _ _ _ _ _

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  • Contents changed(cleared?) when access the pointer returned by std::string::c_str()

    - by justamask
    string conf()     {         vector v;         //..         v = func(); //this function returns a vector         return v[1];     }     void test()     {         const char* p = conf().c_str();         // the string object will be alive as a auto var         // so the pointer should be valid till the end of this function,right?           // ... lots of steps, but none of them would access the pointer p         // when access p here, SOMETIMES the contents would change ... Why?         // the platform is solaris 64 bit         // compiler is sun workshop 12         // my code is compiled as  ELF 32-bit MSB relocatable SPARC32PLUS Version 1, V8+ Required         // but need to link with some shared lib which are ELF 32-bit MSB dynamic lib SPARC Version 1, dynamically linked, stripped     }

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  • c: memory allocation (what's going on)

    - by facha
    Hi, everyone Please take a look at this piece of code. I'm allocating one byte for the first variable and another byte for the second one. However, it seems like the compiler allocates more (or I'm missing something). The program outputs both strings, even though their length is more the one byte. void main() { char* some1 = malloc(1); sprintf(some1,"cool"); char* some2 = malloc(1); sprintf(some2,"face"); printf("%s ",some1); printf("%s\n",some2); } Please, could anyone spot some light on what's going on when memory is being allocated.

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  • Setting enum values to 4-byte strings - why?

    - by psychotik
    I saw code similar to this in the Mac OS SDK: enum { kAudioFileStreamProperty_ReadyToProducePackets = 'redy', kAudioFileStreamProperty_FileFormat = 'ffmt', kAudioFileStreamProperty_DataFormat = 'dfmt', kAudioFileStreamProperty_FormatList = 'flst', kAudioFileStreamProperty_MagicCookieData = 'mgic', kAudioFileStreamProperty_AudioDataByteCount = 'bcnt', kAudioFileStreamProperty_AudioDataPacketCount = 'pcnt', kAudioFileStreamProperty_MaximumPacketSize = 'psze', kAudioFileStreamProperty_DataOffset = 'doff', kAudioFileStreamProperty_ChannelLayout = 'cmap', kAudioFileStreamProperty_PacketToFrame = 'pkfr', kAudioFileStreamProperty_FrameToPacket = 'frpk', kAudioFileStreamProperty_PacketToByte = 'pkby', kAudioFileStreamProperty_ByteToPacket = 'bypk', kAudioFileStreamProperty_PacketTableInfo = 'pnfo', kAudioFileStreamProperty_PacketSizeUpperBound = 'pkub', kAudioFileStreamProperty_AverageBytesPerPacket = 'abpp', kAudioFileStreamProperty_BitRate = 'brat' }; It's the first time I've seen this - I assume the compiler assigns the 32-bit integer equivalent of the strings to the enum values. I cannot think of a single good reason why this might be preferred over using simple integers. It looks hideous in a debugger (how do you tell which of these values corresponds to 1919247481?) and makes debugging just hard in general. So, is there any reason where assigning such strings to enum values actually makes sense.

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