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  • C++ converting binary(P5) image to ascii(P2) image (.pgm)

    - by tubby
    I am writing a simple program to convert grayscale binary (P5) to grayscale ascii (P2) but am having trouble reading in the binary and converting it to int. #include <iostream> #include <fstream> #include <sstream> using namespace::std; int usage(char* arg) { // exit program cout << arg << ": Error" << endl; return -1; } int main(int argc, char* argv[]) { int rows, cols, size, greylevels; string filetype; // open stream in binary mode ifstream istr(argv[1], ios::in | ios::binary); if(istr.fail()) return usage(argv[1]); // parse header istr >> filetype >> rows >> cols >> greylevels; size = rows * cols; // check data cout << "filetype: " << filetype << endl; cout << "rows: " << rows << endl; cout << "cols: " << cols << endl; cout << "greylevels: " << greylevels << endl; cout << "size: " << size << endl; // parse data values int* data = new int[size]; int fail_tracker = 0; // find which pixel failing on for(int* ptr = data; ptr < data+size; ptr++) { char t_ch; // read in binary char istr.read(&t_ch, sizeof(char)); // convert to integer int t_data = static_cast<int>(t_ch); // check if legal pixel if(t_data < 0 || t_data > greylevels) { cout << "Failed on pixel: " << fail_tracker << endl; cout << "Pixel value: " << t_data << endl; return usage(argv[1]); } // if passes add value to data array *ptr = t_data; fail_tracker++; } // close the stream istr.close(); // write a new P2 binary ascii image ofstream ostr("greyscale_ascii_version.pgm"); // write header ostr << "P2 " << rows << cols << greylevels << endl; // write data int line_ctr = 0; for(int* ptr = data; ptr < data+size; ptr++) { // print pixel value ostr << *ptr << " "; // endl every ~20 pixels for some readability if(++line_ctr % 20 == 0) ostr << endl; } ostr.close(); // clean up delete [] data; return 0; } sample image - Pulled this from an old post. Removed the comment within the image file as I am not worried about this functionality now. When compiled with g++ I get output: $> ./a.out a.pgm filetype: P5 rows: 1024 cols: 768 greylevels: 255 size: 786432 Failed on pixel: 1 Pixel value: -110 a.pgm: Error The image is a little duck and there's no way the pixel value can be -110...where am I going wrong? Thanks.

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  • Is there a factory pattern to prevent multiple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquely define what the object is (what node, what edge etc), and the others that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methods, so all these objects act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approach which accepts a Builder object and constructs the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquely defines the type of object (this is node A to node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows its state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overriding of serialization methods to make it work (ensure that when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in its place), as well as using a weakHashMap as if it was a weakHashSet to know whether an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to its own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state that is different than my memory; to tell my memory when its own state is inconsistent. I believe this is possible despite their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect that I'm posting).

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  • More elegant way to make a C++ member function change different member variables based on template p

    - by Eric Moyer
    Today, I wrote some code that needed to add elements to different container variables depending on the type of a template parameter. I solved it by writing a friend helper class specialized on its own template parameter which had a member variable of the original class. It saved me a few hundred lines of repeating myself without adding much complexity. However, it seemed kludgey. I would like to know if there is a better, more elegant way. The code below is a greatly simplified example illustrating the problem and my solution. It compiles in g++. #include <vector> #include <algorithm> #include <iostream> namespace myNS{ template<class Elt> struct Container{ std::vector<Elt> contents; template<class Iter> void set(Iter begin, Iter end){ contents.erase(contents.begin(), contents.end()); std::copy(begin, end, back_inserter(contents)); } }; struct User; namespace WkNS{ template<class Elt> struct Worker{ User& u; Worker(User& u):u(u){} template<class Iter> void set(Iter begin, Iter end); }; }; struct F{ int x; explicit F(int x):x(x){} }; struct G{ double x; explicit G(double x):x(x){} }; struct User{ Container<F> a; Container<G> b; template<class Elt> void doIt(Elt x, Elt y){ std::vector<Elt> v; v.push_back(x); v.push_back(y); Worker<Elt>(*this).set(v.begin(), v.end()); } }; namespace WkNS{ template<class Elt> template<class Iter> void Worker<Elt>::set(Iter begin, Iter end){ std::cout << "Set a." << std::endl; u.a.set(begin, end); } template<> template<class Iter> void Worker<G>::set(Iter begin, Iter end){ std::cout << "Set b." << std::endl; u.b.set(begin, end); } }; }; int main(){ using myNS::F; using myNS::G; myNS::User u; u.doIt(F(1),F(2)); u.doIt(G(3),G(4)); } User is the class I was writing. Worker is my helper class. I have it in its own namespace because I don't want it causing trouble outside myNS. Container is a container class whose definition I don't want to modify, but is used by User in its instance variables. doIt<F> should modify a. doIt<G> should modify b. F and G are open to limited modification if that would produce a more elegant solution. (As an example of one such modification, in the real application F's constructor takes a dummy parameter to make it look like G's constructor and save me from repeating myself.) In the real code, Worker is a friend of User and member variables are private. To make the example simpler to write, I made everything public. However, a solution that requires things to be public really doesn't answer my question. Given all these caveats, is there a better way to write User::doIt?

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  • Drawing flaming letters in 3D with OpenGL ES 2.0

    - by Chiquis
    I am a bit confused about how to achieve this. What I want is to "draw with flames". I have achieved this with textures successfully, but now my concern is about doing this with particles to achieve the flaming effect. Am I supposed to create a path along which I should add many particle emitters that will be emitting flame particles? I understand the concept for 2D, but for 3D are the particles always supposed to be facing the user? Something else I'm worried about is the performance hit that will occur by having that many particle emitters, because there can be many letters and drawings at the same time, and each of these elements will have many particle emitters. More detailed explanation: I have a path of points, which is my model. Imagine a dotted letter "S" for example. I want make the "S" be on fire. The "S" is just an example it can be a circle, triangle, a line, pretty much any path described by my set of points. For achieving this fire effect I thought about using particles. So I am using a program called "Particle Designer" to create a fire style particle emitter. This emitter looks perfect on 2D on the iphone screen dimensions. So then I thought that I could probably draw an S or any other figure if i place many particle emitters next to each other following the path described. To move from the 2D version to the 3D version I thought about, scaling the emitter (with a scale matrix multiplication in its model matrix) and then moving it to a point in my 3D world. I did this and it works. So now I have 1 particle emitter in the 3D world. My question is, is this how you would achieve a flaming letter? Is this too inefficient if i expect to have many flaming paths on my world? Am i supposed to rotate the particle's quad so that its always looking at the user? (the last one is because i noticed that if u look at it from the side the particles start to flatten out)

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  • Multiset of shared_ptrs as a dynamic priority queue: Concept and practice

    - by Sarah
    I was using a vector-based priority queue typedef std::priority_queue< Event, vector< Event >, std::greater< Event > > EventPQ; to manage my Event objects. Now my simulation has to be able to find and delete certain Event objects not at the top of the queue. I'd like to know if my planned work-around can do what I need it to, and if I have the syntax right. I'd also like to know if dramatically better solutions exist. My plan is to make EventPQ a multiset of smart pointers to Event objects: typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; I'm borrowing functions of the Event class from a related post on a multimap priority queue. // Event.h #include <cstdlib> using namespace std; #include <set> #include <boost/shared_ptr.hpp> class Event; typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; class Event { public: Event( double t, int eid, int hid ); ~Event(); void add( EventPQ& q ); void remove(); bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } bool operator > ( const Event & rhs ) const { return ( time > rhs.time ); } double time; int eventID; int hostID; EventPQ* mq; EventPQ::iterator mIt; }; // Event.cpp Event::Event( double t, int eid, int hid ) { time = t; eventID = eid; hostID = hid; } Event::~Event() {} void Event::add( EventPQ& q ) { mq = &q; mIt = q.insert( boost::shared_ptr<Event>(this) ); } void Event::remove() { mq.erase( mIt ); mq = 0; mIt = EventPQ::iterator(); } I was hoping that by making EventPQ a container of pointers, I could avoid wasting time copying Events into the container and avoid accidentally editing the wrong copy. Would it be dramatically easier to store the Events themselves in EventPQ instead? Does it make more sense to remove the time keys from Event objects and use them instead as keys in a multimap? Assuming the current implementation seems okay, my questions are: Do I need to specify how to sort on the pointers, rather than the objects, or does the multiset automatically know to sort on the objects pointed to? If I have a shared_ptr ptr1 to an Event that also has a pointer in the EventPQ container, how do I find and delete the corresponding pointer in EventPQ? Is it enough to .find( ptr1 ), or do I instead have to find by the key (time)? Is the Event::remove() sufficient for removing the pointer in the EventPQ container? There's a small chance multiple events could be created with the same time (obviously implied in the use of multiset). If the find() works on event times, to avoid accidentally deleting the wrong event, I was planning to throw in a further check on eventID and hostID. Does this seem reasonable? (Dumb syntax question) In Event.h, is the declaration of dummy class Event;, then the EventPQ typedef, and then the real class Event declaration appropriate? I'm obviously an inexperienced programmer with very spotty background--this isn't for homework. Would love suggestions and explanations. Please let me know if any part of this is confusing. Thanks.

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  • spoof mac address

    - by Cold-Blooded
    // macaddress.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <windows.h> #include <iostream> using namespace std; void readregistry(); void spoofmac(); void main(int argc, char* argv[]) { readregistry(); spoofmac(); } void spoofmac() { ////////////////////// ////////Write to Registry char buffer[60]; unsigned long size = sizeof(buffer); HKEY software; LPCTSTR location; char adapternum[10]=""; char numbers[11]="0123456789"; char editlocation[]="System\\CurrentControlSet\\Control\\Class\\{4D36E972-E325-11CE-BFC1-08002bE10318}\\0000"; char macaddress[60]; cout << "\n//////////////////////////////////////////////////////////////////\nPlease Enter Number of Network Adapter to Spoof or type 'E' to Exit.\nE.g. 18\n\nNumber: "; cin >> adapternum; if (adapternum[0]=='E') { exit(0); } if (strlen(adapternum)==2) { editlocation[strlen(editlocation)-2]=adapternum[0]; editlocation[strlen(editlocation)-1]=adapternum[1]; } if (strlen(adapternum)==1) { editlocation[strlen(editlocation)-1]=adapternum[0]; } if (strlen(adapternum)!=1 && strlen(adapternum)!=2) { cout << "Invaild Network Adapter Chosen\n\n"; exit(0); } cout << "Please Enter the Desired Spoofed Mac Address Without Dashes\nE.g. 00123F0F6D7F\n\nNew Mac: "; cin >> macaddress; location = editlocation; //error line strcpy(buffer,macaddress); size=sizeof(buffer); RegCreateKey(HKEY_LOCAL_MACHINE,location,&software); //RegSetValueEx(software,"NetworkAddress",NULL,REG_SZ,(LPBYTE)buffer,size); RegCloseKey(software); cout << "\nMac Address Successfully Spoofed.\n\nWritten by Lyth0s\n\n"; } void readregistry () { //////////////////////////////////// // Read From Registry char driver[60]=""; char mac[60]=""; char numbers[11]="0123456789"; char editlocation[]="System\\CurrentControlSet\\Control\\Class\\{4D36E972-E325-11CE-BFC1-08002bE10318}\\0000"; unsigned long driversize = sizeof(driver); unsigned long macsize = sizeof(mac); DWORD type; HKEY software; LPCTSTR location; int tenscount=0; int onescount=0; for (int x =0;x<=19; x+=1) { strcpy(driver,""); driversize=sizeof(driver); strcpy(mac,""); macsize=sizeof(mac); if (editlocation[strlen(editlocation)-1]=='9') { tenscount+=1; onescount=0; editlocation[strlen(editlocation)-2]=numbers[tenscount]; } editlocation[strlen(editlocation)-1]=numbers[onescount]; location=editlocation; //error line // cout << location << "\n"; // cout << "Checking 00" << location[strlen(location)-2] << location[strlen(location)-1] << "\n\n"; RegCreateKey(HKEY_LOCAL_MACHINE,location,&software); RegQueryValueEx(software,"DriverDesc",NULL,&type,(LPBYTE)driver,&driversize); //RegCloseKey(software); //RegCreateKey(HKEY_LOCAL_MACHINE,location,&software); RegQueryValueEx(software,"NetworkAddress",NULL,&type,(LPBYTE)mac,&macsize); RegCloseKey(software); cout << x << ": " << driver << "| Mac: " << mac << "\n"; onescount+=1; } } this program gives error as follows error C2440: '=' : cannot convert from 'char [83]' to 'LPCTSTR' why this error coming please explain

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  • How best to look up objects by label?

    - by dsollen
    I am writing the server backed by a pre-written API. I'm going to get a number of strings representing ports, signals, paths, etc etc etc. I need to look up the object associated with a given label, these objects are all in memory (no sql magic to do this for me). My question is, how best do I associate a given unique label with the mutable object it represents? I have enough objects that looking through every signal or every port to find the one that matches is possible, but may be slightly too slow. To be honest the direct 'look at every object' method is probably good enough for so small a body of objects and anything else is premature optimization, but I still am curious what the proper solution would be if I thought my signals were going to grow a bit larger. As I see it there are two options available. First would be to to create a 'store' that is a simple map between object and label. I could have it so that every time I call addObject the object is automatically saved into a hashmap or the like. This works, but relies on my properly adding and deleting each object so the map doesn't grow indefinitely. The biggest issue to me is that this involves having some hidden static map in my ModelObject class that just feels...wrong somehow. The other option is to have some method that can interpret the labels. All of these labels are derived from the underlying objects. So I can look at the signal label, for instance, and say "these 20 characters are the port" to figure out what port I need. This would allow me to quickly figure out what I need. However, if the label method is changed the translateLabelToObject method needs to be updated as well or everything breaks. Which solution is cleaner, or possibly a cleaner solution than either of above? For the record I'm working with sufficient number of variables to make direct comparison a little slow, but not enough to be concerned about memory overhead, written in java. All objects that have labels I need to look up extend the same parent class.

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  • is a factory pattern to prevent multuple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquly define what the object is (what node, what edge etc), and the oens that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methdos, so these objects all act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approch which accepts a Builder object and construct the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquly defines the type of object (this is node A nto node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows it's state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overiding of serlization methods to make it work (ensure when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in it's place), as well as using a weakHashMap as if it was a weakHashSet to know rather an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to it's own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state taht is different then my memory; to tell my memory when it's own state is inconsistent. I believe this is possible despit their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect I'm posting).

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  • javax.servlet.ServletException: WriteText method cannot write null text

    - by Learner
    I have created a Web application using JSF+Icefaces+Richfaces+Primefaces.It is working great while I run it from eclipse as a project but When I created its WAR file and deployed in GlassFish Server then while rendering a page it is throwing this exception javax.servlet.ServletException: WriteText method cannot write null text I searched but didn't get any good solution.A quick help is highly appreciated Edit:1 I think this would be the relevant part for this <li class="page_item" id="liMasterSearch"> <!-- this is for hide (<li class="page_item hide" id="liMasterSearch"> applied to every class) --> <h:commandLink value="Search" action="#{masterRenderBean.showSimpleSearch}"></h:commandLink> </li> <li class="page_item" id="liAdvanceSearch"> <h:commandLink value="Advance Search" action="#{masterRenderBean.showADVS}"></h:commandLink> </li> Here you can see two links (1) Search and (2) Advance Search when I click on Search , It shows search page (By rendering-Actually I have included all pages in masterpage and render them on commandlink functions) <h:panelGroup rendered="#{not masterRenderBean.simpleSearch}"> <ui:include src="../../WebPages/SearchPages/MasterSearch.xhtml"></ui:include> </h:panelGroup> But When I click on Advance Search link (on which this part should render) <h:panelGroup rendered="#{not masterRenderBean.advs}"> <ui:include src="../../WebPages/SearchPages/PersonalAdvanceSearch.xhtml"/> </h:panelGroup> The browser show the above exception. NOTE: Keep in mind that this problem is occurring in deploying.It is not coming in actual application when I run it from eclipse from code EDIT:2 I found in server logs that this exception is coming due to acefaces and this portion of code <ace:autoCompleteEntry id="txtplaceofbirth" rows="10" autocomplete="false" minChars="2" width="150" value="#{inputPersonal.selectedplcofBirth}" filterMatchMode="none" valueChangeListener="#{inputPersonal.valueChangeEventCity}"> <f:selectItems value="#{inputPersonal.cities}"/> </ace:autoCompleteEntry></h:outputFormat> is messing up.Any idea Why this is hapening? Edit #3: Here is the full tack trace of exception [#|2012-11-19T09:55:48.026+0500|SEVERE|glassfish3.1.2|javax.enterprise.system.std.com.sun.enterprise.server.logging|_ThreadID=53;_ThreadName=Thread-2;|java.lang.NullPointerException: WriteText method cannot write null text at org.icefaces.impl.context.DOMResponseWriter.writeText(DOMResponseWriter.java:314) at org.icefaces.impl.context.DOMResponseWriter.writeText(DOMResponseWriter.java:340) at com.sun.faces.renderkit.html_basic.OutputMessageRenderer.encodeEnd(OutputMessageRenderer.java:163) at javax.faces.component.UIComponentBase.encodeEnd(UIComponentBase.java:875) at javax.faces.component.UIComponent.encodeAll(UIComponent.java:1764) at javax.faces.render.Renderer.encodeChildren(Renderer.java:168) at org.icefaces.impl.renderkit.RendererWrapper.encodeChildren(RendererWrapper.java:49) at javax.faces.component.UIComponentBase.encodeChildren(UIComponentBase.java:845) at com.sun.faces.renderkit.html_basic.HtmlBasicRenderer.encodeRecursive(HtmlBasicRenderer.java:304) at com.sun.faces.renderkit.html_basic.GroupRenderer.encodeChildren(GroupRenderer.java:105) at javax.faces.component.UIComponentBase.encodeChildren(UIComponentBase.java:845) at javax.faces.component.UIComponent.encodeAll(UIComponent.java:1757) at javax.faces.render.Renderer.encodeChildren(Renderer.java:168) at org.icefaces.impl.renderkit.RendererWrapper.encodeChildren(RendererWrapper.java:49) at javax.faces.component.UIComponentBase.encodeChildren(UIComponentBase.java:845) at javax.faces.component.UIComponent.encodeAll(UIComponent.java:1757) at javax.faces.component.UIComponent.encodeAll(UIComponent.java:1760) at org.icefaces.impl.context.DOMPartialViewContext.processPartial(DOMPartialViewContext.java:142) at javax.faces.component.UIViewRoot.encodeChildren(UIViewRoot.java:981) at javax.faces.component.UIComponent.encodeAll(UIComponent.java:1757) at com.sun.faces.application.view.FaceletViewHandlingStrategy.renderView(FaceletViewHandlingStrategy.java:391) at com.sun.faces.application.view.MultiViewHandler.renderView(MultiViewHandler.java:131) at javax.faces.application.ViewHandlerWrapper.renderView(ViewHandlerWrapper.java:288) at com.sun.faces.lifecycle.RenderResponsePhase.execute(RenderResponsePhase.java:121) at com.sun.faces.lifecycle.Phase.doPhase(Phase.java:101) at com.sun.faces.lifecycle.LifecycleImpl.render(LifecycleImpl.java:139) at javax.faces.webapp.FacesServlet.service(FacesServlet.java:594) at org.apache.catalina.core.StandardWrapper.service(StandardWrapper.java:1542) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:281) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:175) at org.apache.catalina.core.StandardPipeline.doInvoke(StandardPipeline.java:655) at org.apache.catalina.core.StandardPipeline.invoke(StandardPipeline.java:595) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:161) at org.apache.catalina.connector.CoyoteAdapter.doService(CoyoteAdapter.java:331) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:231) at com.sun.enterprise.v3.services.impl.ContainerMapper$AdapterCallable.call(ContainerMapper.java:317) at com.sun.enterprise.v3.services.impl.ContainerMapper.service(ContainerMapper.java:195) at com.sun.grizzly.http.ProcessorTask.invokeAdapter(ProcessorTask.java:849) at com.sun.grizzly.http.ProcessorTask.doProcess(ProcessorTask.java:746) at com.sun.grizzly.http.ProcessorTask.process(ProcessorTask.java:1045) at com.sun.grizzly.http.DefaultProtocolFilter.execute(DefaultProtocolFilter.java:228) at com.sun.grizzly.DefaultProtocolChain.executeProtocolFilter(DefaultProtocolChain.java:137) at com.sun.grizzly.DefaultProtocolChain.execute(DefaultProtocolChain.java:104) at com.sun.grizzly.DefaultProtocolChain.execute(DefaultProtocolChain.java:90) at com.sun.grizzly.http.HttpProtocolChain.execute(HttpProtocolChain.java:79) at com.sun.grizzly.ProtocolChainContextTask.doCall(ProtocolChainContextTask.java:54) at com.sun.grizzly.SelectionKeyContextTask.call(SelectionKeyContextTask.java:59) at com.sun.grizzly.ContextTask.run(ContextTask.java:71) at com.sun.grizzly.util.AbstractThreadPool$Worker.doWork(AbstractThreadPool.java:532) at com.sun.grizzly.util.AbstractThreadPool$Worker.run(AbstractThreadPool.java:513) at java.lang.Thread.run(Thread.java:722) |#]

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  • High-Powered Sites for low Cost

    - by HighAltitudeCoder
    Ahh, I am experiencing the intimidation of my very first post - visible by the whole world. Ok, here goes.   This first post is nothing exceptional.  It is simply a recommendation based (fittingly, I suppose) upon the job search you may be gearing up for.  I find myself in this very situation right now.  And, I will take my own recommendation after posting this entry. Job-Seekers: To the left you will notice two links under "Recommended Learning".  I have found these links to be invaluable when it comes to re-tooling, re-familiarizing, or otherwise resharping my skills when looking for that next job. Often, you will find job-postings with the text, usually posted after a laborious list of qualifications indicating the company's desire to hire candidates who know what they are doing: "...Looking for a candidate who can hit the ground running...".  The interesting thing about this post to me is I've encountered many individuals who, after speaking and working with them for some time, I've realized are perfectly capable of hitting the ground running - and FAST.  But what if they speed off in the wrong direction? The next time you spearhead a major task in your job, ask yourself: Am I headed in the wrong direction?  There are many ways to do this.  In fact, I've found in this new field there are more tempting ways to steer your project in the wrong direction than there are good ones.  I don't want to suggest that every one of my posts will fall into the "right direction" category, however I do think a healthy dose of introspection of the pros and cons will always be beneficial before you set off. That said, allow me to expound on the previously mentioned links. These web sites are invaluable.  They demonstrate the capabilities of existing as well as new and upcoming tools available in several IDE's.  I've viewed many tutorials in LearnVisualStudio.NET, and only one or two so far in TrainingSpot, however I've been delighted in their simplicity and straightforward approach to proper usage of the particular tool or concept being discussed.  They have not (so far in my experience) demonstrated ways in which to use the tools that become cumbersome, impractical, or error-prone. Each website has step-by-step videos that can be paused, replayed, and most importantly, they are done in real time.  As the author is typing, the viewer gets to experience the coding experience from a first-person perspective, including syntax errors, unexpected behaviors, IDE setup idiosyncracies, everything.  A subtle value I've gained from these videos is that a certain degree of confusion and introspection is normal when working with new tools and exploring new paths.  They (as well as your own experience) are not to be feared, but enjoyed.  I highly recommend them. Good work, guys!

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  • Unwanted character being added to string in C

    - by Church
    I have a program that gives you shipping addresses from an input file. However at the beginning of one of the strings, order.add_one, a number is being added to the beginning of the string, that number is equivalent to the variable "choice" every time. Why is it doing this? #include <stdio.h> #include <math.h> #include <string.h> //structure typedef struct {char cust_name[25]; char cust_id[3]; char add_one[30]; char add_two[30]; char bike; char risky; int number_ordered; char cust_information[500]; }ORDER; ORDER order; int main(void){ fflush(stdin); system ( "clear" ); //initialize variables float price; float m = 359.95; float s = 279.95; //while loop, runs until user declares they no longer wish to input orders while (1==1){ printf("Options: \nEnter Customer information manually : 1 \nSearch Customer by ID(input.txt reader) : 2 \n"); int option = 0; scanf(" %d", &option); if (option == 1){ //Print and scan statements printf("Enter Customer Information\n"); printf("Customer Name: "); scanf(" %[^\n]s", &order.cust_name); printf("\nEnter Address Line One: "); scanf(" %[^\n]s", &order.add_one); printf("\nEnter Addres Line Two: "); scanf(" %[^\n]s", &order.add_two); printf("\nHow Many Bicycles Are Ordered: "); scanf(" %d", &order.number_ordered); printf("\nWhat Type Of Bike Is Ordered\n M Mountain Bike \n S Street Bike"); printf("\nChoose One (M or S): "); scanf(" %c", &order.bike); printf("\nIs The Customer Risky (Y/N): "); scanf(" %c", &order.risky); system ( "clear" ); } if (option == 2){ FILE *fpt; fpt = fopen("input.txt", "r"); if (fpt==NULL){ printf("Text file did not open\n"); return 1; } printf("Enter Customer ID: "); scanf("%s", &order.cust_id); char choice; choice = order.cust_id[0]; char x[3]; int w, u, y, z; char a[10], b[10], c[10], d[10], e[20], f[10], g[10], i[1], j[1]; int h; printf("%s value of c", c); if (choice >='1'){ while ((w = fgetc(fpt)) != '\n' ){ } } if (choice >='2'){ while ((u = fgetc(fpt)) != '\n' ){ } } if (choice >='3'){ while ((y = fgetc(fpt)) != '\n' ){ } } if (choice >= '4'){ while ((z = fgetc(fpt)) != '\n' ){ } } printf("\n"); fscanf(fpt, "%s", x); fscanf(fpt, "%s", a); printf("%s", a); strcat(order.cust_name, a); fscanf(fpt, " %s", b); printf(" %s", b); strcat(order.cust_name, " "); strcat(order.cust_name, b); fscanf(fpt, "%s", c); printf(" %s", c); strcat(order.add_one, "\0"); strcat(order.add_one, c); fscanf(fpt, "%s", d); printf(" %s", d); strcat(order.add_one, " "); strcat(order.add_one, d); fscanf(fpt, "%s", e); printf(" %s", e); strcat(order.add_two, e); fscanf(fpt, "%s", f); printf(" %s", f); strcat(order.add_two, " "); strcat(order.add_two, f); fscanf(fpt, "%s", g); printf(" %s", g); strcat(order.add_two, " "); strcat(order.add_two, g); strcat(order.add_two, "\0"); fscanf(fpt, "%d", &h); printf(" %d", h); order.number_ordered = h; fscanf(fpt, "%s", i); printf(" %s", i); order.bike = i[0]; fscanf(fpt, "%s", j); printf(" %s", j); order.risky = j[0]; fclose(fpt); printf("%s %s %s %d %c %c", order.cust_name, order.add_one, order.add_two, order.number_ordered, order.bike, order.risky); }

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  • What is the right way to group this project into classes?

    - by sigil
    I originally asked this on SO, where it was closed and recommended that I ask it here instead. I'm trying to figure out how to group all the functions necessary for my project into classes. The goal of the project is to execute the following process: Get the user's FTP credentials (username & password). Check to make sure the credentials establish a valid connection to the FTP server. Query several Sharepoint lists and join the results of those queries to create a list of items that need to have action taken on them. Each item in the list has a folder. For each item: Zip the contents of the folder. Upload the folder to the FTP server using SFTP Update the item's Sharepoint data. Email the user an Excel report showing, e.g., Items without folder paths Items that failed to zip or upload Steps 2-5 are performed on a periodic basis; if step 2 returns an invalid connection, the user is alerted and the process returns to step 1. If at any point the user presses a certain key, the process terminates. I've defined the following set of classes, each of which is in its own .cs file: SFTP: file transfer processes DataHandler: Sharepoint data retrieval/querying/updating processes. Also makes and uploads the zip files. Exceptions: Not just one class, this is the .cs file where I have all of my exception classes. Report: Builds and sends the report. Program: The main class for running the program. I recognize that the DataHandler class is a god object, but I don't have a good idea of how to refactor it. I feel like it should be more fine-grained than just breaking it into Sharepoint, Zip, and Upload, but maybe that's it. Also, I haven't yet worked out how to combine the periodic behavior with the "wait for user input at any point in the process" part; I think that involves threads, which means other classes to manage the threads... I'm not that well-versed in design patterns, but is there one that fits this project well? If this is too big of a topic to neatly explain in an SO answer, I'll also accept a link to a good tutorial on what I'm trying to do here.

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  • Multi-threading does not work correctly using std::thread (C++ 11)

    - by user1364743
    I coded a small c++ program to try to understand how multi-threading works using std::thread. Here's the step of my program execution : Initialization of a 5x5 matrix of integers with a unique value '42' contained in the class 'Toto' (initialized in the main). I print the initialized 5x5 matrix. Declaration of std::vector of 5 threads. I attach all threads respectively with their task (threadTask method). Each thread will manipulate a std::vector<int> instance. I join all threads. I print the new state of my 5x5 matrix. Here's the output : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 It should be : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 0 0 0 0 0 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 Here's the code sample : #include <iostream> #include <vector> #include <thread> class Toto { public: /* ** Initialize a 5x5 matrix with the 42 value. */ void initData(void) { for (int y = 0; y < 5; y++) { std::vector<int> vec; for (int x = 0; x < 5; x++) { vec.push_back(42); } this->m_data.push_back(vec); } } /* ** Display the whole matrix. */ void printData(void) const { for (int y = 0; y < 5; y++) { for (int x = 0; x < 5; x++) { printf("%d ", this->m_data[y][x]); } printf("\n"); } printf("\n"); } /* ** Function attached to the thread (thread task). ** Replace the original '42' value by another one. */ void threadTask(std::vector<int> &list, int value) { for (int x = 0; x < 5; x++) { list[x] = value; } } /* ** Return the m_data instance propertie. */ std::vector<std::vector<int> > &getData(void) { return (this->m_data); } private: std::vector<std::vector<int> > m_data; }; int main(void) { Toto toto; toto.initData(); toto.printData(); //Display the original 5x5 matrix (first display). std::vector<std::thread> threadList(5); //Initialization of vector of 5 threads. for (int i = 0; i < 5; i++) { //Threads initializationss std::vector<int> vec = toto.getData()[i]; //Get each sub-vectors. threadList.at(i) = std::thread(&Toto::threadTask, toto, vec, i); //Each thread will be attached to a specific vector. } for (int j = 0; j < 5; j++) { threadList.at(j).join(); } toto.printData(); //Second display. getchar(); return (0); } However, in the method threadTask, if I print the variable list[x], the output is correct. I think I can't print the correct data in the main because the printData() call is in the main thread and the display in the threadTask function is correct because the method is executed in its own thread (not the main one). It's strange, it means that all threads created in a parent processes can't modified the data in this parent processes ? I think I forget something in my code. I'm really lost. Does anyone can help me, please ? Thank a lot in advance for your help.

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  • OpenGL, draw two polygons in the same time (by mouse clicks)

    - by YoungSalafi
    im trying to draw 2 polygons at the same time depending on user input from the opengl screen... so i made 2 arrays which each one of them will carry the vertices of each polygon ... i think my logic is right but the program still prints only polygon and delete the old polygon if you draw a polygon again . and its acting weird too please check the code yourself here it is : P.S dont mind the delete function right now.. i know it missing something. #include <windows.h> #include <gl/gl.h> #include <gl/glut.h> void Draw(); void Set_Transformations(); void Initialize(int argc, char *argv[]); void OnKeyPress(unsigned char key, int x, int y); void DeleteVer(); void MouseClick(int bin, int state , int x , int y); void GetOGLPos(int x, int y,float* arrY,float* arrX); void DrawPolygon(float* arrX,float* arrY); float xPos[20]; float yPos[20]; float xPos2[20]; float yPos2[20]; float fx = 0,fy = 0; float size = 10; int count = 0; bool done = false; bool flag = true; void Initialize(int argc, char *argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGBA); glutInitWindowPosition(100, 100); glutInitWindowSize(600, 600); glutCreateWindow("OpenGL Lab1"); Set_Transformations(); glutDisplayFunc(Draw); glutMouseFunc(MouseClick); glutKeyboardFunc(OnKeyPress); glutMainLoop(); } void Set_Transformations() { glClearColor(1, 1, 1, 1); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(-200, 200, -200, 200); } void OnKeyPress(unsigned char key, int x, int y) { if (key == 27) exit(0); switch(key) { case 13: //enter key it will draw done = true; glutPostRedisplay(); flag=!flag; // this flag to switch to the other array that the vertices will be stored in, in order to draw the second polygon break; } } void MouseClick(int button, int state , int x , int y) { switch (button) { case GLUT_RIGHT_BUTTON: if (state == GLUT_DOWN) { if (count>0) { DeleteVer(); //dont mind this right now } } break; case GLUT_LEFT_BUTTON: if (state == GLUT_DOWN) { if(count<20) { if(flag =true){ // drawing first polygon GetOGLPos(x, y,xPos,yPos);} if (flag=false) //drawing second polygon after Enter is pressed GetOGLPos(x, y,xPos2,yPos2); } } break; } } void GetOGLPos(int x, int y,float* arrY,float* arrX) //getting the vertices from the user { GLint viewport[4]; GLdouble modelview[16]; GLdouble projection[16]; GLfloat winX, winY, winZ; GLdouble posX, posY, posZ; glGetDoublev( GL_MODELVIEW_MATRIX, modelview ); glGetDoublev( GL_PROJECTION_MATRIX, projection ); glGetIntegerv( GL_VIEWPORT, viewport ); winX = (float)x; winY = (float)viewport[3] - (float)y; glReadPixels( x, int(winY), 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ ); gluUnProject( winX, winY, winZ, modelview, projection, viewport, &posX, &posY, &posZ); arrX[count] = posX; arrY[count] = posY; count++; glPointSize( 6.0 ); glBegin(GL_POINTS); glVertex2f(posX,posY); glEnd(); glFlush(); } void DeleteVer(){ //dont mind this glColor3f ( 1, 1, 1); glBegin(GL_POINTS); glVertex2f(xPos[count-1],yPos[count-1]); glEnd(); glFlush(); xPos[count] = NULL; yPos[count] = NULL; count--; glColor3f ( 0, 0, 0); } void DrawPolygon(float* arrX,float* arrY) { int n=0; glColor3f ( 0, 0, 0); glBegin(GL_POLYGON); while(n<count) { glVertex2f(arrX[n],arrY[n]); n++; } count=0; glEnd(); glFlush(); } void Draw() //main drawing func { glClear(GL_COLOR_BUFFER_BIT); glColor3f(0, 0, 0); if(done) { DrawPolygon(xPos,yPos); DrawPolygon(xPos2,yPos2); } glFlush(); } int main(int argc, char *argv[]) { Initialize(argc, argv); return 0; }

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  • Options for PCI-DSS 11.5 - Deploy file integrity monitoring software

    - by dialt0ne
    I'm looking for options to be compliant with PCI-DSS section 11.5 for some servers I manage at the datacenter. There are several servers (less than 20) and they are mostly CentOS5, but there are some RHEL4 and Solaris9 Sparc. I believe Tripwire, Inc. is the leader in this area, but I am looking for additional options, both commercial and FOSS. Please include your experience reasons for using the software you recommend.

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  • "Must-Have" Firefox Addons?

    - by Jonathan Sampson
    Only one addon per answer, please. What are some of the best addons when it comes to Firefox? My current favorites include: Firebug Firebug integrates with Firefox to put a wealth of web development tools at your fingertips while you browse. You can edit, debug, and monitor CSS, HTML, and JavaScript live in any web page. Greasemonkey Allows you to customize the way a webpage displays using small bits of JavaScript. What am I missing?

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  • Why I am getting "Problem loading the page" after enabling HTTPS for Apache on Windows 7?

    - by Anish
    I enabled HTTPS on the Apache server (2.2.15) Windows 7 Enterprise by uncommenting: Include /private/etc/apache2/extra/httpd-ssl.conf in C:\Program Files (x86)\Apache Software Foundation\Apache2.2\conf\httpd.conf and modifying C:\Program Files (x86)\Apache Software Foundation\Apache2.2\conf\httpd-ssl.conf to include: DocumentRoot "C:/Program Files (x86)/Apache Software Foundation/Apache2.2/htdocs" ServerName myserver.com:443 ServerAdmin [email protected] ... SSLCertificateFile "SSLCertificateFile "C:/Program Files (x86)/Apache Software Foundation/Apache2.2/conf/cert.pem SSLCertificateKeyFile "SSLCertificateFile "C:/Program Files (x86)/Apache Software Foundation/Apache2.2/conf/key.pem" Then I restart apache (going to start-All Progranms-Apache Server 2.2-Control-restart) and go to localhost on port 443 in Firefox , where I get: <<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN"> <html> <head> <title>Index of /</title> </head> <body> <h1>Index of /</h1> <ul><li><a href="MyPageLinks/"> Links/</a></li> ..... .... </ul> </body></html> But on Display of WebPage I see: Unable to connect Firefox can't establish a connection to the server at localhost. *The site could be temporarily unavailable or too busy. Try again in a few moments. *If you are unable to load any pages, check your computer's network onnection. *If your computer or network is protected by a firewall or proxy, make sure that Firefox is permitted to access the Web. I read: Why am I getting 403 Forbidden after enabling HTTPS for Apache on Mac OS X? and added default web server configuration block to match my DocumentRoot The error Log C:\Program Files (x86)\Apache Software Foundation\Apache2.2\logs\error.log gives following error: The Apache2.2 service is running. (OS 5)Access is denied. : Init: Can't open server certificate file C:/Program Files (x86)/Apache Software Foundation/Apache2.2/conf/cert.pem I checked the permissions for cert.pem and it indicates: All the permissions (Full control, Read, Read and modify, execute, Write) are marked for Admin and I am currently logged in as Admin. I tried using oldcert.pem and oldkey.pem on the same server and it works fine. Is there anything that I missed?

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  • Rails + Nginx + Unicorn multiple apps

    - by Mikhail Nikalyukin
    I get the server where is currently installed two apps and i need to add another one, here is my configs. nginx.conf user www-data www-data; worker_processes 4; pid /var/run/nginx.pid; events { worker_connections 768; # multi_accept on; } http { sendfile on; tcp_nopush on; tcp_nodelay on; keepalive_timeout 65; types_hash_max_size 2048; include /etc/nginx/mime.types; default_type application/octet-stream; ## # Logging Settings ## access_log /var/log/nginx/access.log; error_log /var/log/nginx/error.log; ## # Disable unknown domains ## server { listen 80 default; server_name _; return 444; } ## # Virtual Host Configs ## include /home/ruby/apps/*/shared/config/nginx.conf; } unicorn.rb deploy_to = "/home/ruby/apps/staging.domain.com" rails_root = "#{deploy_to}/current" pid_file = "#{deploy_to}/shared/pids/unicorn.pid" socket_file= "#{deploy_to}/shared/sockets/.sock" log_file = "#{rails_root}/log/unicorn.log" err_log = "#{rails_root}/log/unicorn_error.log" old_pid = pid_file + '.oldbin' timeout 30 worker_processes 10 # ????? ???? ? ??????????? ?? ????????, ???????? ??????? ? ??????? ???? ???? listen socket_file, :backlog => 1024 pid pid_file stderr_path err_log stdout_path log_file preload_app true GC.copy_on_write_friendly = true if GC.respond_to?(:copy_on_write_friendly=) before_exec do |server| ENV["BUNDLE_GEMFILE"] = "#{rails_root}/Gemfile" end before_fork do |server, worker| defined?(ActiveRecord::Base) and ActiveRecord::Base.connection.disconnect! if File.exists?(old_pid) && server.pid != old_pid begin Process.kill("QUIT", File.read(old_pid).to_i) rescue Errno::ENOENT, Errno::ESRCH end end end after_fork do |server, worker| defined?(ActiveRecord::Base) and ActiveRecord::Base.establish_connection end Also im added capistrano to the project deploy.rb # encoding: utf-8 require 'capistrano/ext/multistage' require 'rvm/capistrano' require 'bundler/capistrano' set :stages, %w(staging production) set :default_stage, "staging" default_run_options[:pty] = true ssh_options[:paranoid] = false ssh_options[:forward_agent] = true set :scm, "git" set :user, "ruby" set :runner, "ruby" set :use_sudo, false set :deploy_via, :remote_cache set :rvm_ruby_string, '1.9.2' # Create uploads directory and link task :configure, :roles => :app do run "cp #{shared_path}/config/database.yml #{release_path}/config/database.yml" # run "ln -s #{shared_path}/db/sphinx #{release_path}/db/sphinx" # run "ln -s #{shared_path}/config/unicorn.rb #{release_path}/config/unicorn.rb" end namespace :deploy do task :restart do run "if [ -f #{unicorn_pid} ] && [ -e /proc/$(cat #{unicorn_pid}) ]; then kill -s USR2 `cat #{unicorn_pid}`; else cd #{deploy_to}/current && bundle exec unicorn_rails -c #{unicorn_conf} -E #{rails_env} -D; fi" end task :start do run "cd #{deploy_to}/current && bundle exec unicorn_rails -c #{unicorn_conf} -E #{rails_env} -D" end task :stop do run "if [ -f #{unicorn_pid} ] && [ -e /proc/$(cat #{unicorn_pid}) ]; then kill -QUIT `cat #{unicorn_pid}`; fi" end end before 'deploy:finalize_update', 'configure' after "deploy:update", "deploy:migrate", "deploy:cleanup" require './config/boot' nginx.conf in app shared path upstream staging_whotracker { server unix:/home/ruby/apps/staging.whotracker.com/shared/sockets/.sock; } server { listen 209.105.242.45; server_name beta.whotracker.com; rewrite ^/(.*) http://www.beta.whotracker.com/$1 permanent; } server { listen 209.105.242.45; server_name www.beta.hotracker.com; root /home/ruby/apps/staging.whotracker.com/current/public; location ~ ^/sitemaps/ { root /home/ruby/apps/staging.whotracker.com/current/system; if (!-f $request_filename) { break; } if (-f $request_filename) { expires -1; break; } } # cache static files :P location ~ ^/(images|javascripts|stylesheets)/ { root /home/ruby/apps/staging.whotracker.com/current/public; if ($query_string ~* "^[0-9a-zA-Z]{40}$") { expires max; break; } if (!-f $request_filename) { break; } } if ( -f /home/ruby/apps/staging.whotracker.com/shared/offline ) { return 503; } location /blog { index index.php index.html index.htm; try_files $uri $uri/ /blog/index.php?q=$uri; } location ~ \.php$ { try_files $uri =404; include /etc/nginx/fastcgi_params; fastcgi_pass unix:/var/run/php-fastcgi/php-fastcgi.socket; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; } location / { proxy_set_header HTTP_REFERER $http_referer; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_redirect off; proxy_max_temp_file_size 0; # If the file exists as a static file serve it directly without # running all the other rewite tests on it if (-f $request_filename) { break; } if (!-f $request_filename) { proxy_pass http://staging_whotracker; break; } } error_page 502 =503 @maintenance; error_page 500 504 /500.html; error_page 503 @maintenance; location @maintenance { rewrite ^(.*)$ /503.html break; } } unicorn.log executing ["/home/ruby/apps/staging.whotracker.com/shared/bundle/ruby/1.9.1/bin/unicorn_rails", "-c", "/home/ruby/apps/staging.whotracker.com/current/config/unicorn.rb", "-E", "staging", "-D", {5=>#<Kgio::UNIXServer:/home/ruby/apps/staging.whotracker.com/shared/sockets/.sock>}] (in /home/ruby/apps/staging.whotracker.com/releases/20120517114413) I, [2012-05-17T06:43:48.111717 #14636] INFO -- : inherited addr=/home/ruby/apps/staging.whotracker.com/shared/sockets/.sock fd=5 I, [2012-05-17T06:43:48.111938 #14636] INFO -- : Refreshing Gem list worker=0 ready ... master process ready ... reaped #<Process::Status: pid 2590 exit 0> worker=6 ... master complete Deploy goes successfully, but when i try to access beta.whotracker.com or ip-address i get SERVER NOT FOUND error, while others app works great. Nothing shows up in error logs. Can you please point me where is my fault?

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  • Remote access to server via service control panel for non-admin user in Windows 2008

    - by owenevans00
    I'm trying to configure my Windows 2008 servers so that my developers can view their status without needing to log on to the box or be an admin. Unfortunately, the permissions set in Windows 2008 for remote non-admin users don't include the ability to enumerate or otherwise query services. This causes anything that contacts the SCM on the far end to fail (Win32_Service, sc.exe, services.msc etc). How do I set up permissions so that they can at least list the services and see if they are running?

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  • Error with postgres and Rails in Bundle Install on Ubuntu 12.10

    - by jason328
    I'm trying to install postgres onto Ubuntu. When running the Bundle Install in terminal I'm receiving this message at the end of the running code. How do I get pg to install properly? Libpq-dev is installed as well. Using coffee-rails (3.2.2) Using diff-lcs (1.1.3) Using jquery-rails (2.0.2) Installing pg (0.12.2) with native extensions Gem::Installer::ExtensionBuildError: ERROR: Failed to build gem native extension. /usr/bin/ruby1.9.1 extconf.rb checking for pg_config... yes Using config values from /usr/bin/pg_config checking for libpq-fe.h... yes checking for libpq/libpq-fs.h... yes checking for PQconnectdb() in -lpq... yes checking for PQconnectionUsedPassword()... yes checking for PQisthreadsafe()... yes checking for PQprepare()... yes checking for PQexecParams()... yes checking for PQescapeString()... yes checking for PQescapeStringConn()... yes checking for PQgetCancel()... yes checking for lo_create()... yes checking for pg_encoding_to_char()... yes checking for PQsetClientEncoding()... yes checking for rb_encdb_alias()... yes checking for rb_enc_alias()... no checking for struct pgNotify.extra in libpq-fe.h... yes checking for unistd.h... yes checking for ruby/st.h... yes creating extconf.h creating Makefile make compiling compat.c compiling pg.c pg.c: In function ‘pgconn_wait_for_notify’: pg.c:2117:3: warning: ‘rb_thread_select’ is deprecated (declared at /usr/include/ruby- 1.9.1/ruby/intern.h:379) [-Wdeprecated-declarations] pg.c: In function ‘pgconn_block’: pg.c:2592:3: error: format not a string literal and no format arguments [-Werror=format- security] pg.c:2598:3: warning: ‘rb_thread_select’ is deprecated (declared at /usr/include/ruby- 1.9.1/ruby/intern.h:379) [-Wdeprecated-declarations] pg.c:2607:4: error: format not a string literal and no format arguments [-Werror=format- security] pg.c: In function ‘pgconn_locreate’: pg.c:2866:11: warning: variable ‘lo_oid’ set but not used [-Wunused-but-set-variable] pg.c: In function ‘find_or_create_johab’: pg.c:3947:3: warning: implicit declaration of function ‘rb_encdb_alias’ [-Wimplicit- function-declaration] cc1: some warnings being treated as errors make: *** [pg.o] Error 1 Gem files will remain installed in /home/jason/.bundler/tmp/10083/gems/pg-0.12.2 for inspection. Results logged to /home/jason/.bundler/tmp/10083/gems/pg-0.12.2/ext/gem_make.out An error occurred while installing pg (0.12.2), and Bundler cannot continue. Make sure that `gem install pg -v '0.12.2'` succeeds before bundling.

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  • cPanel Virtfs won't umount

    - by JPerkSter
    Anyone have any experience with virtfs on cPanel servers? I can't seem to get them to unmount, as they say they are already unmounted: [root@Server ~]# cat /proc/mounts | grep user /dev/root /home/virtfs/user/lib ext3 rw,errors=continue,data=ordered 0 0 /dev/root /home/virtfs/user/opt ext3 rw,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/lib ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/sbin ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/share ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/bin ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/man ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/X11R6 ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/kerberos ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/libexec ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/bin ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/share ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/Zend ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/IonCube ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/include ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda3 /home/virtfs/user/usr/local/lib ext3 rw,nodev,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/spool ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/lib ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/cpanel ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/run ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda2 /home/virtfs/user/var/log ext3 rw,nodev,noatime,nodiratime,errors=continue,data=ordered 0 0 /dev/sda6 /home/virtfs/user/tmp ext3 rw,nosuid,nodev,noexec,noatime,errors=continue,data=ordered 0 0 /dev/root /home/virtfs/user/bin ext3 rw,errors=continue,data=ordered 0 0 [root@Server ~]# for i in cat /proc/mounts |grep virtfs |grep user |awk '{print$2}'; do umount $i; done umount: /home/virtfs/user/lib: not mounted umount: /home/virtfs/user/opt: not mounted umount: /home/virtfs/user/usr/lib: not mounted umount: /home/virtfs/user/usr/sbin: not mounted umount: /home/virtfs/user/usr/share: not mounted umount: /home/virtfs/user/usr/bin: not mounted umount: /home/virtfs/user/usr/man: not mounted umount: /home/virtfs/user/usr/X11R6: not mounted umount: /home/virtfs/user/usr/kerberos: not mounted umount: /home/virtfs/user/usr/libexec: not mounted umount: /home/virtfs/user/usr/local/bin: not mounted umount: /home/virtfs/user/usr/local/share: not mounted umount: /home/virtfs/user/usr/local/Zend: not mounted umount: /home/virtfs/user/usr/local/IonCube: not mounted umount: /home/virtfs/user/usr/include: not mounted umount: /home/virtfs/user/usr/local/lib: not mounted umount: /home/virtfs/user/var/spool: not mounted umount: /home/virtfs/user/var/lib: not mounted umount: /home/virtfs/user/var/cpanel: not mounted umount: /home/virtfs/user/var/run: not mounted umount: /home/virtfs/user/var/log: not mounted umount: /home/virtfs/user/tmp: not mounted umount: /home/virtfs/user/bin: not mounted umount: /home/virtfs/user/dev: not mounted umount: /home/virtfs/user/proc: not mounted

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  • Binary Log Format in MySQL

    - by amritansu
    Reference manual for MySQL 5.6 states that " Some changes, however, still use the statement-based format. Examples include all DDL (data definition language) statements such as CREATE TABLE, ALTER TABLE, or DROP TABLE. " Does this statement means that even if we have ROW format for binary logs all DDLs will be logged in binary log as statement based? How does this affect replication? Kindly help me to understand this.

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  • Linux / UNIX / OS X Binary Directory Structure

    - by Kevin Sylvestre
    Will Linux / UNIX / OS X binaries be stored in the same directories across different platform or distributions? I'm asking because I need to have access to uuidgen (stored in /usr/bin/uuidgen on my development computer) and noticed that my local Apache server does not include /usr/bin in the PATH. I know I could add /usr/bin to the path, but I want to make sure the software can be re-deployed on a number of different systems with ease. Thanks!

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  • Fedora distribution update pop-up after fresh installation

    - by Sayan Ghosh
    Hi, We do a kickstart installation of FC-10 at our place. I am quite intimidated by the distribution update pop up that comes up after the O/S installation. I want a keyword to put into the kickstart file that would stop Fedora from intimating with an update pop-up. Is it possible to include such a switch in the kickstart OR a script that could be added to post.bash? Thanks, Sayan

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