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  • What is the right way to initialize a constant in Ruby?

    - by zbrimhall
    I have a simple class that defines some constants, e.g.: module Foo class Bar BAZ = "bof" ... Everything is puppies and rainbows until I tell Rake to run all my Test::Unit tests. When it does, I get warnings: bar.rb:3: warning: already initialized constant BAZ My habit has been to avoid these warnings by making the constant initialization conditional, e.g.: ... BAZ = "bof" unless const_defined? :BAZ ... This seems to solve the problem, but it is a little tedious, and I don't ever see anyone else initializing constants this way. This makes me think I might be Doing It Wrong. Is there a better way to initialize constants that won't generate warnings?

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  • I've only programmed in AS3; What's the easiest practice in Flash CS4 to create simple animations?

    - by Zando
    So I've been using Flash for awhile, but rarely ever use the authoring tool. I want to create a quick little slideshow in which a user clicks buttons, and assets on the screen fade in an out as you move from slide to slide. I don't want to do this programatically...what's the quickest route to go about doing this, with using some AS3 but primarily relying on CS4's authoring tools? I remember when I first learned flash, years ago, you placed elements on stage and stretched them out over multiple frames. That seems like a lot of work...I'd rather just have, say, 10 total frames, each frame being a step in the slideshow, and each click of the next button going to that next frame, with each frame having its own animations.

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  • SEO friendly CMS with user profile functionality

    - by kjgilla
    My company has a project to create a magazine style site with user profile functionality. We need: CMS for the article publishing. SEO Friendly urls. Commenting capability for the published articles. User profile system with limited social networking functionality (friends,friend messages,blog,account tweaking/personalization, article commenting) My area of expertise is asp.net, particularly MVC. I have read similar posts on this site regarding CMS with MVC and I'm surveying the landscape (N2, Kooboo, MvcCms, etc). What I am really interested in knowing is whether there are any platforms out there (WAMP or LAMP) that provide this functionality out of the box. I may be willing to go the LAMP route if it requires little development work. If I have to crack open any code then it probably needs to be .net unless there are compelling reasons to go another route.

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  • Where can I find a description of the old British Standard structured flow charts?

    - by Steve314
    Some professional organisation defined these in, IIRC, the early 80s as similar to the more well known flow charts, but "structured". Instead of having arbitrary "goto" arrows, they had the equivalent of loops etc. They were standardized, and I vaguely remember studying them briefly at O Level. Of course they were about as useful as the well-known chocolate teapot, but I'd still like to be able to find a reference guide for them if possible - for roughly the same reason I was looking for a reference for standard Basic a while back. Google tells me - well, nothing really. They may as well never have existed. Which is probably nearly (and perhaps completely) true - I certainly never heard of them anywhere else except when I was at school. There's a chance that they may even be my computer science teachers little joke.

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  • Use of double pointer in linux kernel Hash list implementation

    - by bala1486
    Hi, I am trying to understand Linux Kernel implementation of linked list and hash table. A link to the implementation is here. I understood the linked list implementation. But i am little confused of why double pointers is being used in hlist (**pprev). Link for hlist is here. I understand that hlist is used in implementation of hash table since head of the list requires only one pointer and it saves space. Why cant it be done using single pointer (just *prev like the linked list)? Please help me.

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  • Inserting Parameters, C#, T-Sql

    - by jpavlov
    I am trying to insert a parameter through an aspx page via text box. I set my parameters up, but evertime I executenonquery, the @Username shows up in the database instead of the actual value. Below is my code. Can anyone shed a little insight? SqlParameter @UserName = new SqlParameter("@UserName", System.Data.SqlDbType.VarChar); @UserName.Direction = ParameterDirection.Input; @UserName.Value = txtUserName.Text; cmd.Parameters.Add(@UserName);

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  • iPhone like red badge notification in a WPF project?

    - by Norbert
    I have a C# WPF project which generates daily and weekly reports automatically. I want to inform the user when new reports are available, so I thought of a badge like on the iPhone where the number of new messages appears on a little red circle: I thought of three images: Two images with semi circles on the left and right if the number to display is small. And a third image for the middle for the case that the number is large (123) and wouldn't fit in a circle. I want a glossy effect, so I've thought of pictures. Does anyone have a good idea how to do this without pictures but programmatically?

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  • Are document-oriented databases meant to replace relational databases?

    - by evolve
    Recently I've been working a little with MongoDB and I have to say I really like it. However it is a completely different type of database then I am used. I've noticed that it is most definitely better for certain types of data, however for heavily normalized databases it might not be the best choice. It appears to me however that it can completely take the place of just about any relational database you may have and in most cases perform better, which is mind boggling. This leads me to ask a few questions: Are document-oriented databases have been developed to be the next generation of databases and basically replace relational databases completely? Is it possible that projects would be better off using both a document-oriented database and a relational database side by side for various data which is better suited for one or the other? If document-oriented databases are not meant to replace relational databases, then does anyone have an example of a database structure which would absolutely be better off in a relational database (or vice-versa)?

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  • Java3D getting time problem

    - by Meko
    HI ..I made little Shooter game that on screen two ships firing each other.I ahve method on paintComponent like drawing or moving object.But in some reason it works different speed on each komputer.I searchand made some modification to my game like drawing and moving objects in thread..Now it works on every ?omputer same speed.Also if I change size.But problem is I used J3DTimer.getValue() .For this library I donwnloaded Java3d. Problem is If on machine there is no this library or installation my game doesnot working .How can I solw this problem? I should say every one to setup Java#d? :)) ALso I used standart System.currentTimeMillis(); but now my game works very slow...Any idea?

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  • Collection.contains(Enum.Value) in HQL?

    - by Seth
    I'm a little confused about how to do something in HQL. So let's say I have a class Foo that I'm persisting in hibernate. It contains a set of enum values, like so: public class Foo { @CollectionOfElements private Set<Bar> barSet = new HashSet<Bar>(); //getters and setters here ... } and public enum Bar { A, B } Is there an HQL statement I can use to fetch only Foo instances who'se barSet containst Bar.B? List foos = session.createQuery("from Foo as foo " + "where foo.barSet.contains.Bar.B").list(); Or am I stuck fetching all Foo instances and filtering them out at the DAO level? List foos = session.createQuery("from Foo as foo").list(); List results = new ArrayList(); for(Foo f : foos) { if(f.barSet.contains(Bar.B)) results.add(f); } Thanks!

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  • Tracking fitness in a genetic algorithm

    - by Chuck Vose
    I'm still hacking on my old ruby for the undead post (I know, I know, stop trying to bring the post back from the dead Chuck). But the code has gotten a little out of hand and now I'm working on a genetic algorithm to create the ultimate battle of living and dead with the fitness being how long the battle lasts. So, I've got the basics of it down; how to adjust attributes of the game and how to acquire the fitness of a solution, what I can't figure out is how to store the fitness so that I know when I've tried a combination before. I've not been able to find much genetic code to look at let alone code that I can read well enough to tell what's going on. Does anyone have an idea how this is normally done or just simply an algorithm that could help point me in the right direction?

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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  • Visual Studio HTML Cursor-within-HTML-Element Syntax-highlighting color

    - by David Murdoch
    I can't, for the life of me, figure out how to change grey highlight color in the screenshot below to something that will make the text a little more legible. Does anyone know what the "Display Item" name is that I need to change? To get to the "theme editor" select Tools = Options = Environment = Fonts and Colors. I can't find what to edit. I've also looked through Tools = Options = Text Editor = HTML = Formatting to no avail. In case you are wondering the theme is a slightly modified Coding Instinct Theme

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  • Sending Facebook notifications

    - by antpaw
    Hey i have a little facebook iframe application written with rails and the facebooker plugin. I can loop through the users friends and see whether they also have this application. To do this I use a fql qeury, and my own html (no fbml). Now i want to create a button right beside every friend who doesn't have this app, that sends an invite massage. Is it possible to do this without this FBML/JS voodoo? I looked through the RESTful api but the only thing i could found was this deprecated method :( Can someone provide me an code example on how to do this? I really don't want to use this FBML stuff because it doesn't fit into the ui concept of the app, but if that the only way, please explain how to do this (every fbml tag I've tried is just invisible :( ) Thanks a lot.

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  • VBA: Read file from clipboard

    - by ReturningTarzan
    I'm trying to load a file in a VBA macro that has been copied from, say, an Explorer window. I can easily get the data from the clipboard using DataObject::GetFromClipboard, but the VBA interface to DataObject doesn't seem to have methods for working with any other formats than plain text. There are only GetText and SetText methods. If I can't get a file stream directly from the DataObject, the filename(s) would also do, so maybe GetText could be forced to return the name of a file placed on the clipboard? There is very little documentation to be found for VBA anywhere. :( Maybe someone could point me to an API wrapper class for VBA that has this sort of functionality?

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  • BlackBerry Storm - Cannot scroll vertically while in TreeField

    - by sethxian
    I am having issues performing a vertical scroll on the BlackBerry Storm while in a TreeField. The tree nodes expand just fine, even with expanded nodes while in the tree I cannot scroll to the bottom of the expanded list. Sometimes it will scroll a little but then not allow me to scroll back up. Could this be an issue with the screen not being a fixed size? The TreeField is in a VeriticalFieldManager with the VERTICAL_SCROLL and VERTICAL_SCROLLBAR styles. The screen I am using is MainScreen.

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  • GnuPG + Webservice + ASP.NET

    - by Karol Bladek
    Hi! I'm exhausted. I have installed GnuPG and exported secret key, and two public keys (my own and one of my client) from another instance of GnuPG. I try to configure 'my encrypting/decrypting' method on the local machine. When I run encrypting method from a little console application it works good. When I run this (same! - with the same body) method from my webservice on my local machine ... I have an ExitCode = 2. Happy in fact of catching the error message, but unhappy with their body. "gpg: no default secret key: secret key not available gpg: XXXXXXXXXXXXXXXX.xml: sign+encrypt failed: secret key not available" What should I do? Whats wrong? Best regards, Karol Bladek

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  • How to use boost::crc?

    - by Andreas Bonini
    I want to use boost::crc so that it works exactly like PHP's crc32() function. I tried reading the horrible documentation and many headaches later I haven't made any progress. Apparently I have to do something like: int GetCrc32(const string& my_string) { return crc_32 = boost::crc<bits, TruncPoly, InitRem, FinalXor, ReflectIn, ReflectRem>(my_string.c_str(), my_string.length()); } bits should be 32.. What the other things are is a mystery. A little help? ;)

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  • Using a priority queue in Java

    - by Bharat
    Forgive me if this is a tried question, but I'm having a little difficulty figuring it out. I currently have a class Node, and each 'node' is a square in a maze. I'm trying to implement the A* algorithm, so each of these nodes will have an f-cost (int) data member inside of it. I was wondering if there's a way that I can create a priority queue of these nodes, and set up the f-cost variable as the comparator? I've looked at examples online, but all I can find are String priority queues. Can I implement Comparator for the Node class? Would this allow me to access the data member stored inside it? Many Thanks!

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  • Programatically enable / disable multitouch finger input?

    - by winSharp93
    I have a multitoch-enabled tablet PC running Windows 7. However, when using the stylus pen and getting too far away from the display, I often accidently hit it with my fingers which causes unwanted mouse-clicks. The solution is navigating to "Control Panel - Pen- and Finger Input - Finger Input" and deactivate the checkbox "Use the finger as an input device" (all titles translated so they might be different on an English windows). Now I am wondering whether I can do this programatically, too, so I would be able to write a little tray app for this. I tried using Process Monitor to find out registry keys, however, I did not find one which really shows the same effect as the checkbox. Does anyone know how to access this property (without using UI-Automation)? Cheers winSharp93

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  • PHP Explode and Get_Url: Not Showing up the URL

    - by elmaso
    hello! its a little bit hard to understand. in the header.php i have this code: <? $ID = $link; $url = downloadLink($ID); ?> I get the ID with this Variable $link -- 12345678 and with $url i get the full link from the functions.php in the functions.php i have this snippet function downloadlink ($d_id) { $res = @get_url ('' . 'http://www.example.com/' . $d_id . '/go.html'); $re = explode ('<iframe', $res); $re = explode ('src="', $re[1]); $re = explode ('"', $re[1]); $url = $re[0]; return $url; } and normally it prints the url out.. but, i cant understand the code..

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  • Error when using StaticResource

    - by James Hay
    Hi, I'm getting this error Attribute {StaticResource StoryboardIntroAnimation} value is out of range when I try and use a staic resource as the Storyboard property of a BeginStoryboard object. The markup looks a little like this: <UserControl ...> <UserControl.Resources> <Storyboard x:Key="StoryboardIntroAnimation"> ... </Storyboard> </UserControl.Resources> <UserControl.Triggers> <EventTrigger> <EventTrigger.Actions> <BeginStoryboard Storyboard="{StaticResource StoryboardIntroAnimation}" /> </EventTrigger.Actions> </EventTrigger> </UserControl.Triggers> ... </UserControl> Does anyone know why this is happening?

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  • Blackberry.location API not working correctly

    - by chibineku
    I am experimenting with making Blackberry widgets but having a little trouble. My first trial involves displaying a button which, when clicked, calls a JavaScript function that should alert the phones latitude and longitude. The function looks: function whereAmI() { var latitude = blackberry.location.latitude; var longitude = blackberry.location.longitude; alert("Lat: "+latitude+", Long: "+longitude); } But it only ever alerts "Lat: 0, Long: 0". I've checked and my GPS seems to be working ok. I'm running OS 5.* on a Curve 8900. Any help would be appreciated :)

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  • How to handle User "confirmation" with Watir/Cucumber?

    - by Matt Darby
    I'm new to Watir and I've having a little trouble getting logged in in my tests. I use authlogic as my authentication method of choice. When a User registers, they are sent an email with a confirmation link. Clicking this link confirms their account and they can then login. The issue I'm having is how do I confirm the User when using Watir? I have so far: Given /I sign up/ do BROWSER.goto("http://localhost:3000/register") BROWSER.text_field(:id, "user_email").set("[email protected]") BROWSER.text_field(:id, "user_name").set("Foo Bar) BROWSER.text_field(:id, "user_password").set("foo bar") BROWSER.text_field(:id, "user_password_confirmation").set("foo bar") BROWSER.button(:id, "user_submit").click end Given /I am logged in via Watir/ do BROWSER.goto("http://localhost:3000/login") BROWSER.text_field(:id, "user_session_email").set("[email protected]) BROWSER.text_field(:id, "user_session_password").set("foo bar") BROWSER.button(:id, "user_session_submit").click end This correctly populates the fields and the User is saved. Now I try to confirm the User like so: Given /I am confirmed/ do User.last.confirmed! end Unfortunately this doesn't work. What am I missing?

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  • Python "Every Other Element" Idiom

    - by Matt Luongo
    Hey guys, I feel like I spend a lot of time writing code in Python, but not enough time creating Pythonic code. Recently I ran into a funny little problem that I thought might have an easy, idiomatic solution. Paraphrasing the original, I needed to collect every sequential pair in a list. For example, given the list [1,2,3,4,5,6], I wanted to compute [(1,2),(3,4),(5,6)]. I came up with a quick solution at the time that looked like translated Java. Revisiting the question, the best I could do was l = [1,2,3,4,5,6] [(l[2*x],l[2*x+1]) for x in range(len(l)/2)] which has the side effect of tossing out the last number in the case that the length isn't even. Is there a more idiomatic approach that I'm missing, or is this the best I'm going to get?

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