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  • jQuery: What to do with the list that sortable('serialize') returns?

    - by bartclaeys
    With jQuery I'm retrieving positions of a sortable list using 'serialize', like this: var order = $('ul').sortable('serialize'); The variable 'order' then receives the following: id[]=2&id[]=3&id[]=1&id[]=4&id[]=5 Now how can I use this data in an ajax call? This is how I plan to do it, but it's ugly and I can't change the parameter name 'id': $.post('ajax.php?'+order,{action:'updateOrder'}); Maybe I need to unserialize, then implode the variable 'order' and assign it to just one parameter?

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  • Are there IDEs in which the code-completion widget is not a linear list?

    - by Uri
    Most mainstream IDEs use code-completion in the form of a linear list of suggestions (typically methods). Are there any IDEs (mainstream or not) or IDE plugins that use a non-linear widget, such as a tree? (e.g., pick category first, then the actual recommendation)? I'm working on an IDE feature and want to make sure I'm not reinventing the wheel or infringing some patent.

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  • how to provide list of sheets of file in combo box ?

    - by angel ansari
    Hi, I have to load excel file into sql server i use window application so i select filepath in textbox when click button using fileopendialogbox my problem is that i want ot provide list of sheets of file in combo box. so user can select appropriate sheet to upload. Because it may possible that there are many sheets in file and tool doesn’t know which one to upload.

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  • How do I get a list of the classes compiled into my Flex app?

    - by micapam
    I have several Flex applications in a project, and I would like to know if there's a way to get a list of the classes (and ideally, other assets) that are being compiled into each one. I want an easy way of making sure I've kept things separate and there aren't unnecessary dependencies. Any ideas? I'm running Flash Builder 4.

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  • How do I find the list of functions executed to build a page?

    - by ashy_32bit
    I want the list of all functions executed to a certain point in code, somehow like debug_backtrace() but including functions not in the exact thread that leads to where debug_backtrace() is called. e.g : a(); function a() { b(); c(); d(); } function b() { } function c() { } function d() { print all_trace(); } would produce : a(), b(), c(), d() and not a(), d() like debug_backtrace() would

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  • How to gather arbitrary length list data in ASP.NET MVC.

    - by C. Ross
    I need to gather a list of items associated with another item from my user in a ASP.NET MVC project. I would like to have a controller action like bellow. [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(int x, int y, IEnumerable<int> zKeys) { //Do stuff here } How can I setup my form to pass data in this way? If data of this particular form can't be provided, what's the next best way to pass this type of information in ASP.NET MVC?

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  • how to increase the content of the data in itemrenderer of the list?

    - by maniohile
    hi, i'm binding data into list which comes from the backend ,i want to increase the height of each content,i have used height ='some value',it's get increased ,i want to increase the size of the content with the value of 32 but it didn't get increased but i gave the itemrenderer (hbox)height as 100%..is it any inbuilt bug on flex or bug on me..thank's in advance...

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • What is better and why to use List as thread safe: BlockingCollection or ReaderWriterLockSlim or lock?

    - by theateist
    I have System.Collections.Generic.List _myList and many threads can read from it or add items to it simultaneously. From what I've read I should using 'BlockingCollection' so this will work. I also read about ReaderWriterLockSlim' and 'lock', but I don't figure out how to use them instead ofBlockingCollection`, so my question is can I do the same with: ReaderWriterLockSlim lock instead of using 'BlockingCollection'. If YES, can you please provide simple example and what pros and cons of using BlockingCollection, ReaderWriterLockSlim, lock?

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