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  • How can I dial the default connexion on Pocket PC 2003 ?

    - by Jalil
    I am working on a PPC2003 application. The devices on which the application has to run have a modem and VPN connection set. I want to automatically dial the system default "work" connection, which is the VPN one, which dial the modem one first. The user has another application who does automatically make the system dial the default connection. But I can't undertand how to do it from my Compact .NET application. I tried using OpenNETCF net package, but I could not make it work.

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  • What are the limitations of assembler? (NASM)

    - by citronas
    Is there a technical limitation of what kind of programs I can write with assembler (NASM)? For now I've only seem some program that do arithmetic operations, like adding two numbers. Is it possible to write complex assembler programs, that provide a GUI, access the file system, plays sounds et cetera? I know I wouldn't write such programs, but I'm curious, if there are technical limitations on what kind of programs I can write with assembler.

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  • How is a referencing environment generally implemented for closures?

    - by Alexandr Kurilin
    Let's say I have a statically/lexically scoped language with deep binding and I create a closure. The closure will consist of the statements I want executed plus the so called referencing environment, or, to quote this post, the collection of variables which can be used. What does this referencing environment actually look like implementation-wise? I was recently reading about ObjectiveC's implementation of blocks, and the author suggests that behind the scenes you get a copy of all of the variables on the stack and also of all the references to heap objects. The explanation claims that you get a "snapshot" of the referencing environment at the point in time of the closure's creation. Is that more or less what happens, or did I misread that? Is anything done to "freeze" a separate copy of the heap objects, or is it safe to assume that if they get modified between closure creation and the closure executing, the closure will no longer be operating on the original version of the object? If indeed there's copying being made, are there memory usage considerations in situations where one might want to create plenty of closures and store them somewhere? I think that misunderstanding of some of these concepts might lead to tricky issues like the ones Eric Lippert mentions in this blog post. It's interesting because you'd think that it wouldn't make sense to keep a reference to a value type that might be gone by the time the closure is called, but I'm guessing that in C# the compiler will figure out that the variable is needed later and put it into the heap instead. It seems that in most memory-managed languages everything is a reference and thus ObjectiveC is a somewhat unique situation with having to deal with copying what's on the stack.

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  • reassembling http packets with perl and parsing it

    - by johnny2
    I am using net::pcap module to capture packets with this filter: dst $my_host and dst port 80 inside the net::pcap::loop i use the below callback function: net::pcap::loop($pcap_t,-1,\my_callback,'') where my_callback look like this : my_callback { my ($user_data, $header, $packet) = @_; # Strip ethernet IP and TCP my $ether_data = NetPacket::Ethernet::strip($packet); my $ip = NetPacket::IP->decode($ether_data); my $tcp = NetPacket::TCP->decode($ip->{'data'}); } could someone help me how can i assemble the http packets to one packet and extract its header .

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  • How to Format Code in Research Reports

    - by RoseOfJericho
    I am currently writing a formal research report, and I'll be including code with this report. Question: Is there an accepted way of displaying code in research reports? I'm thinking both in terms of font, spacing, et cetera, and whether the code should be displayed inside the document, or in an appendix. The code will be JavaScript and PHP. None of the sections of code will be more than 25 lines (so they're mere snippets). There will be approx. half a dozen snippets. Each of the snippets will have a couple of paragraphs explaining what is happening in the code, and a discussion on its pros/cons. I have no contact with the body the report will be submitted to, and they have no published guidelines on how to format code (please do not question these points). Any help considered and appreciated.

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • How is GUID pronounced?

    - by Roberto Sebestyen
    Is it pronounced "Gewid" or is it prononced "G.U.I.D" by spelling out the letters. It seems inconsistently used. What is the proper pronountiaton? Same story goes for SQL. It seems more people say "S.Q.L." than "Sequel".

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  • Why does Java force user-agent through simple Socket IO?

    - by Zombies
    I am using nothing but raw Socket IO. There isn't one HttpURLConnection nor any http client libs in my project. When I run it through wireshark I see somethign very revealing: GET / HTTP/1.1 User-Agent: Java/1.6.0_15 Host: www.google.com Accept: text/html, image/gif, image/jpeg, *; q=.2, */*; q=.2 Connection: keep-alive Here is the crazy part, I never put ANY of that in my original request. My original request was: "GET http://www.google.com/ HTTP/1.1\r\n" + "Host: www.google.com\r\n" + "User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.1.8) Gecko/20100214 Ubuntu/9.10 (karmic) Firefox/3.5.8\r\n" + "Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8\r\n" + "Accept-Language: en-us,en;q=0.5\r\n" + "Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7\r\n" + "Keep-Alive: 300\r\n" + "\r\n"; I am using the default Sun JVM.

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  • For what applications is Forth best suited?

    - by namin
    I am intrigued by stack-based languages like Forth. Are there situations where Forth is the best tool for the job or is it just an intellectual and historical curiosity? What about derivative languages like Factor or Joy? Which of these languages would you recommend learning? And for what purpose (apart from mind expansion)?

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  • Vim (terminal) - copy to x clipboard and paste while suspeneded

    - by gmatt
    I have vimx installed, so I can copy in vimx to the x clipboard by using "+y and the like, which works well as long as I can keep the current vimx running. However, I also love to be able to switch to the current running shell with ctrl-z and be able to paste what I copied from vim into the shell. Does anyone know how to do this, because as soon as I suspend vim with ctr-z the x-clipboard becomes empty, until I put vim into the fg again.

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  • F# - core benefits

    - by David Neale
    Since the release of VS 2010 I've seen F# more strongly advertised by Microsoft. What are the core benefits of using this language? What problems does it most naturally lend itself to? What is the learning curve like?

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  • Using sys/socket.h functions on windows

    - by BSchlinker
    Hello, I'm attempting to utilize the socket.h functions within Windows. Essentially, I'm currently looking at the sample code at http://beej.us/guide/bgnet/output/html/multipage/clientserver.html#datagram. I understand that socket.h is a Unix function -- is there anyway I can easily emulate that environment while compiling this sample code? Does a different IDE / compiler change anything? Otherwise, I imagine that I need to utilize a virtualized Linux environment, which may be best anyways as the code will most likely be running in a UNIX environment. Thanks.

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  • How can I define a verb in J that applies a different verb alternately to each atom in a list?

    - by Gregory Higley
    Imagine I've defined the following name in J: m =: >: i. 2 4 5 This looks like the following: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 I want to create a monadic verb of rank 1 that applies to each list in this list of lists. It will double (+:) or add 1 (>:) to each alternate item in the list. If we were to apply this verb to the first row, we'd get 2 3 6 5 10. It's fairly easy to get a list of booleans which alternate with each item, e.g., 0 1 $~{:$ m gives us 0 1 0 1 0. I thought, aha! I'll use something like +:`>: @. followed by some expression, but I could never quite get it to work. Any suggestions? UPDATE The following appears to work, but perhaps it can be refactored into something more elegant by a J pro. poop =: monad define (($ y) $ 0 1 $~{:$ y) ((]+:)`(]:) @. [)"0 y )

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  • problems with cut (unix)

    - by lego69
    hello everybody, I've got strange problem with cut I wrote script, there I have row: ... | cut -d" " -f3,4 >! out cut recieves this data (I checked it with echo) James James 033333333 0 0.00 but I recieve empty lines in out, can somebody explain why?

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  • .NET / WPF Alternative

    - by eWolf
    I know the .NET framework and WPF pretty well, but I think the whole thing has gotten too blown up, especially for small apps as the whole .NET framework 3.5 weighs 197 MB by now. I am looking for a language/framework/library that provides functionality similar to that of WPF (animations, gradients, a.s.o.) and the .NET framework (of course not everything, but the basic features) and which is faster and more lightweight than the .NET framework and creates smaller and faster applications than the ones using .NET. Do you have any suggestions?

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  • Active directory logonCount is 0, though the user has logged in

    - by Arun
    For a user in active directory, the properties hold values for lastlogontime & lastlogontimestamp but the logoncount is 0. I am having only one domain controller in that domain. I found from surfing, that logonCount value of 0 indicates that the value is unknown. But I am totally confused with why it is unknown. Is that an issue with AD.

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