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  • Java vs C# - AddActionListener vs event subscription

    - by S.O.
    Very simple question from one somewhat new to Java: when adding an event handler (or whatever it is called in Java) to a Control, MUST it be an object? I mean, in C# I can do control.event += System.eventHandler(methodThatHandlesEvent) Sure, that's because we have delegate types in C#, but I was wondering if I can choose which method would be called when an event is raised in Java? I mean, in Java I can have something like control.AddActionListener(objectWhichClassImplementsActionListener) And then I have the stupid actionPerformed method in this class, which is the only method that is called. I know, there are more kinds of listeners, but I can't have a "ActionListenerHandler" class in which I implement several actionPerformed methods that can be assigned to different controls?

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  • How to reduce this IF-Else ladder in c#

    - by Rohit
    This is the IF -Else ladder which I have created to focus first visible control on my form.According to the requirement any control can be hidden on the form.So i had to find first visible control and focus it. if (ddlTranscriptionMethod.Visible) { ddlTranscriptionMethod.Focus(); } else if (ddlSpeechRecognition.Visible) { ddlSpeechRecognition.Focus(); } else if (!SliderControl1.SliderDisable) { SliderControl1.Focus(); } else if (ddlESignature.Visible) { ddlESignature.Focus(); } else { if (tblDistributionMethods.Visible) { if (chkViaFax.Visible) { chkViaFax.Focus(); } else if (chkViaInterface.Visible) { chkViaInterface.Focus(); } else if (chkViaPrint.Visible) { chkViaPrint.Focus(); } else { chkViaSelfService.Focus(); } } } Is there any other way of doing this. I thought using LINQ will hog the performance as i have to tranverse the whole page collection. I am deep on page which has masterpages.Please suggest.

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  • How do i find out in sql what db name I'm connect to

    - by gjutras
    We have a change control environment where the developers give scripts to change control people to run. we have dev,qa, & production environments. I want to conditionalize a couple segments to do some different things depending on what database the change control person is running my script. If @dbname='dev' then begin --do some dev stuff end If @dbname='QA' then begin --do some qa stuff end If @dbname='Prod' then begin --do some production stuff end How do I get at what the current connected database is and fill @dbname?

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  • Is it possible to change the default InputView in MonoTouch?

    - by Pwninstein
    I would like to display a different view than the standard keyboard (a picker control, or a date picker, for example) when a text field becomes first responder (i.e. gets focus). This would be really nice, because currently I'm pushing a custom view which contains my picker control onto the navigation stack where the user chooses an option, and then hits an OK or Cancel button. According to the documentation for UITextField.InputView: Assigning a custom view to this property causes that view to be presented instead. But, It's read only!!! Is there a workaround for this? Do I need to implement a custom UITextField control and somehow override the InputView property? Do I need to call some kind of native function? I'd really love not to have to do either of those things... but if I have to, so be it. Thanks in advance!

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  • how to call a php class function directly using ajax?

    - by payling
    Is it possible to call a php class function DIRECTLY using ajax? Something like below... except ajax... myclass::myfunction(); I've been using the jquery library to work with AJAX. $.get('control.php', {func: funcName, arg1: arg1}); The above is similar to what I'm trying to achieve MINUS the control.php; I'm not sure if this is even possible, but I just thought it would be nice to skip the landing page (control.php) that recieves the funcName. I have a bunch of conditional statements that sort out what class function to run based on the funcName recieved. It seems kind of silly to do this, to have a separate page just to handle function calls. Is there a better way?

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  • Referencing a different project in the same assembly, different namespaces

    - by Redburn
    I have two projects : Menu and Module and they are both in the same namespace foobar. I am currently referencing the module project from the Menu project to open up certain controls on a tab control in my menu. However I need to launch a new control from one of my controls which is located in the Module project. When I try referencing the menu project, it does not show up in my intellisense when I try to reference it with a using. Am I doing something wrong logically here? Here is an example of what it is : Project Menu Public Void LaunchWPFControl(string pHeader,string pPath) { //Code goes here to launch a WPF control in the browser } Project Module //What I would love to do but doesn't work Using Menu; ... ... ... private void dgModule_MouseDoubleClick(object sender, MouseButtonEventArgs e) { Menu.LaunchWPFControl("Accounts","AccountsControl"); }

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  • ASP.NET Setting Flash file path for Object tag inside a usercontrol

    - by Shyju
    I have a an ASP.NET user control where i wanto run a flash movie using flashplayer.How can i set the path of flash movie file properly so that this would work in all pages irrespective of the folders. ie; it should work inside a page in FolderA and a page in FolderASub1 which is in FolderA and a page in the Root folder too.My Flash file resides in a Folder called FlashGallery in root.My User control resides in a Subfolder in Root. I am not sure how can use ~ here .Since its(Object tag to play flash) not a server control. And infact i cant place the full relative path too. Anythoughts ?

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  • WPF Logical Tree - bottom up vs. top down

    - by Dor Rotman
    Hello, I've read the MSDN article about the layouts pass, that states: When a node is added or removed from the logical tree, property invalidations are raised on the node's parent and all its children. As a result, a top-down construction pattern should always be followed to avoid the cost of unnecessary invalidations on nodes that have already been validated. Now lets assume I do this. Won't the users see the control tree populate itself and the layout change several times during the control creation process? I want the whole control tree to just appear completely full. Thanks!

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  • Sending message to multiple contacts of mobile by providing search facility in J2ME

    - by learn
    I wan to send the message to multiple contacts in the contactlist for(int j=0;j<vector.size();j++){ listofContacts=new ListofContacts(); listofContacts=(ListofContacts)vector.elementAt(j); list.setFitPolicy(1); list.append(listofContacts.contactname + " "+ listofContacts.contactno,null); System.out.println(listofContacts.contactname + " "+ listofContacts.contactno); } here i have taken all the contacts of contact list in vector and the listofcontacts is the class containing the name and number. To show the list of contacts for selection i am using list control with multiple choice. The code is working fine and message is sent to all the contacts which are selected by the user but as we know there may be 1000 of contacts in phonebook and in these case to select a particular user we have to scroll down the list. Now how to keep the search facility so that we can directly go to the required contact and if it is not possible with the list control which control is to be used so that multiple contacts can be selected and also search facility is available.

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  • Avoiding sub-type selection in view code

    - by John Donoghue
    Hi, I have some code where the model contains some classes like (vb.net pseudocode, but could be any OO language): Enum AttributeType Boolean Date String End Enum MustInherit Class Attibute Must Override Function Type As AttributeType End Class Class BooleanAttribute: Attribute Function Type As AttributeType Return AttributeType.Boolean End Function End Class And the view contains some code like: Select Case AttributeType Case Boolean //Display checkbox control Case Date //Display date picker control Case String //Display textbox control End Select I don't really like the code in the view, for the hopefully obvious reasons (what happens when I get a new attribute type etc). My question is, how should I replace it? I could easily add a method to the concrete classes, but that pollutes the model with UI stuff so that's a horrible idea. I could move the select into a factory, but that seems to be just hiding the problem. Can anybody advise a better approach?

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  • Too many local variables in ASP.NET

    - by Yongwei Xing
    Hi all I wrote a control, and use a tool to do the code analysis. There is a test that I didn't pass. Avoid excessive locals, http://msdn.microsoft.com/library/ms182263(VS.90).aspx. In my CreateChildControls function, I built a big table with lots of field. I need to create a lot of TableRow and TableCell to construct the table. But these are not field or property of control. Thery are local variables in the function, which are created dynamically. Should I make these TableCells and TableRows as fields of the control? Or I just keep them as the local variables in the CreateChildControl function? Best Regards,

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  • implementing runat in HtmlTextWriterAttribute

    - by user525116
    Hi dear friends, I have a custom asp.net control. public class Window : WebControl { protected override void RenderContents(HtmlTextWriter wr) { wr.AddAttribute("runat", "server",true); wr.AddAttribute("id", this.UniqueID, false); wr.RenderBeginTag(HtmlTextWriterTag.Div); wr.RenderEndTag(); wr.WriteLine(); base.RenderContents(wr); } } And this is my result after compile and use the control: <cc1:Window ID="Window1" runat="server" /> Use standard definition DIV with standard format: <div runat="server" id="aaaa"></div> After compile my web page to use this web custom control, this is render browser source of my web page: <span id="Window1"><div runat="server" id="Window1"></div></span> <div id="aaaa"></div>

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  • Mouse Events lost on zoom in silverlight

    - by Ged
    Hi All, I'm running into an issue where I seem to be losing mouse events. Essentially I have a grid with a bunch of controls that get refreshed (removed/re-added via Grid.Children.Clear and Grid.Children.Add(control) ) via a WCF_Service. If I zoom in to a part of the grid where no control exists, I'm unable to zoom out. I have implemented zoom to mouse position but have logic to ensure the coordinates of the grid are never beyond the window of screen. (Eg: Grid.ActualWidth must be 0 and Translate.X must be < Grid.ActualWidth - 200) I have also experienced this where I can still see a section of one of the controls, but it still is not able to zoom out (unless I'm over the control). Appreciate any and all help.

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  • C# - Saving a DataGridView to file and loading

    - by Rekar
    Hello, To start off, what I have is a simple Winforms app, with just a save and load button, and with a datagridview control to hold data. What I am looking to do is input some data into the control, hit the save button, and it save all the data to a file locally on the computer, and when I hit load, it loads the file and populates the control appropriately, keeping all rows, columns, and data the same as when saved. Although it sounds fairly simple to me, I cant seem to figure a good way to save and load the data. Can I get a few pointers or examples to get myself started? Thank you.

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  • Wherewith replace Dictionary.Where(p => p.Key is T)

    - by abatishchev
    I have a System.Collections.Generic.Dictionary<System.Web.UI.Control, object> where all keys can be either type of System.Web.UI.WebControls.HyperLink or type of System.Web.UI.WebControls.Label. I want to change Text property of each control. Because HyperLink doesn't implement (why??) ITextControl, I need to cast Label or HyperLink explicitly: Dictionary<Control,object> dic = .. dic .Where(p => p.Key is HyperLink) .ForEach(c => ((HyperLink)c).Text = "something") dic .Where(p => p.Key is Label) .ForEach(c => ((Label)c).Text = "something") Are there ways to workaround such approach?

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  • ASP.NET permissions issues

    - by Paul
    Im using Windows Server 2008, IIS7, .NET 4 and when I use the FileUpload control to save a file to a directory I get : Access to the path 'C:\xxx\Websites\CMS\Admin\test' is denied. I have given the test folder full control permissions for NETWORK SERVICE but it makes no difference. I have given full control to the Everyone user but makes no difference. It might have something to do with the fact that up in the CMS folder there is a MVC web application and in the CMS\Admin folder there is a web forms web application. It is the web forms web application that is trying to upload the file and getting the permissions error. Can anyone offer a suggestion.

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  • Need to call Silverlight Handler event and then serverside event on Page submit.

    - by Shivkant
    I have a Silverlight control on page which has a upload control. the silverlight exposes some events such as StartUpload() = To start the file upload, StopUpload() = To stop the file upload if running, CheckFileStatus() = to check the status of the file upload. The page has aspx Submit button with onclientclick event and ocClick event. <asp:Button ID="btn_upload" Text="External Upload" runat="server" OnClientClick="Javascript:StartUpload();" OnClick="btn_upload_Click" /> When I click on the aspx Submit Button, the file selected in Silverlight control should be uploaded and after the completion of upload, the Server side event should get called. I tried for it but was not able to do so. Please help me out!....

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  • ASP.net PreInit() Vs Init()

    - by ASP.netBeginner
    From local forum i understood that PreInit can be used to handle the following PreInit() >Master pages can be called dynamically >Themes can be set dynamically >Programatically add controls to controls collection and i read Init() is for Init() In this event, we can read the controls properties (set at design time). We cannot read control values changed by the user because that changed value will get loaded after LoadPostData() event fires. Question I am not getting the point "We cannot read control values changed by the user".Where do users change the value of control?.Example would help me to understand the point.

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  • Get the folder where the last mailitem was moved in Outlook?

    - by user2892971
    I have a vbscript macro that I'm using in Outlook. It moves a mailitem to some folder, say X. After I run the macro and I try to manually move a mailitem from Outlook with Control-v, it defaults to folder X. I would like Control-v to default to the folder that it would have used before I ran the macro. Is there some way in VBScript to find out what folder the last mailitem was move to, and to return that to be the default folder after I run my script? Or is there a way to move a mailitem in my script without the destination folder being remembered by Outlook Control-v after I run the script? Thanks for any hints.

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  • C#: The input stream is not a valid binary format.

    - by Mcoroklo
    I have a problem with deserializing in C#/ASP.NET, which gives the exact error: The input stream is not a valid binary format. The starting contents (in bytes) are: 41-41-45-41-41-41-44-2F-2F-2F-2F-2F-41-51-41-41-41 ... What I am trying to do I have a structure with 3 classes. I have a class A which is a base class, and then class B and C which are derived from A. I am trying to store random types of B and C in the database using LINQ to SQL, in a column with the type VARCHAR(MAX). I cannot use BINARY as the length is around 15.000. My code... Error is in the LAST codeblock C# Code in Business layer- Storing a record private void AddTraceToDatabase(FightTrace trace) { MemoryStream recieverStream = new MemoryStream(); MemoryStream firedStream = new MemoryStream(); MemoryStream moveStream = new MemoryStream(); BinaryFormatter binaryFormatter = new BinaryFormatter(); binaryFormatter.Serialize(recieverStream,trace.Reciever); binaryFormatter.Serialize(firedStream,trace.FiredBy); binaryFormatter.Serialize(moveStream,trace.Move); string reciever = Convert.ToBase64String(recieverStream.ToArray()); string fired = Convert.ToBase64String(firedStream.ToArray()); string move = Convert.ToBase64String(moveStream.ToArray()); this.dataAccess.AddFightTrace(trace.TraceType.ToString(),reciever,move,fired,trace.DateTime,this.FightId); } C# Code in Data access layer - Storing a record public void AddFightTrace(string type, string reciever, string Move, string firedBy, DateTime firedAt, int fightid) { GameDataContext db = new GameDataContext(); dbFightTrace trace = new dbFightTrace(); trace.TraceType = type; trace.Reciever = reciever; trace.Move = Move; trace.FiredBy = firedBy; trace.FiredAt = firedAt; trace.FightId = fightid; db.dbFightTraces.InsertOnSubmit(trace); db.SubmitChanges(); } C# Code getting the entry in the database public List<dbFightTrace> GetNewTraces(int fightid, DateTime lastUpdate) { GameDataContext db = new GameDataContext(); var data = from d in db.dbFightTraces where d.FightId==fightid && d.FiredAt > lastUpdate select d; return data.ToList(); } C# Factory, converting from LINQ to SQL class to my objects THIS IS HERE THE ERROR COMES public FightTrace CreateTrace(dbFightTrace trace) { TraceType traceType = (TraceType) Enum.Parse(typeof(TraceType), trace.TraceType); BinaryFormatter formatter = new BinaryFormatter(); System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding(); MemoryStream recieverStream = new MemoryStream(enc.GetBytes(trace.Reciever)); recieverStream.Position = 0; MemoryStream firedStream = new MemoryStream(enc.GetBytes(trace.FiredBy)); firedStream.Position = 0; MemoryStream movedStream = new MemoryStream(enc.GetBytes(trace.Move)); movedStream.Position = 0; // THE NEXT LINE HERE CAUSES THE ERROR NPC reciever = formatter.Deserialize(recieverStream) as NPC; Player fired = formatter.Deserialize(firedStream) as Player; BaseAttack attack = formatter.Deserialize(movedStream) as BaseAttack; FightTrace t = new FightTrace(traceType,reciever,attack,fired); t.TraceId = trace.FightTraceId; t.DateTime = trace.FiredAt; return t; } So the error happends when the first Deserialize method is run, with the above error. I have tried several things but I am quite lost on this one.. Thanks! :-)

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  • Top Down RPG Movement w/ Correction?

    - by Corey Ogburn
    I would hope that we have all played Zelda: A Link to the Past, please correct me if I'm wrong, but I want to emulate that kind of 2D, top-down character movement with a touch of correction. It has been done in other games, but I feel this reference would be the easiest to relate to. More specifically the kind of movement and correction I'm talking about is: Floating movement not restricted to tile based movement like Pokemon and other games where one tap of the movement pad moves you one square in that cardinal direction. This floating movement should be able to achieve diagonal motion. If you're walking West and you come to a wall that is diagonal in a North East/South West fashion, you are corrected into a South West movement even if you continue holding left (West) on the controller. This should work for both diagonals correcting in both directions. If you're a few pixels off from walking squarely into a door or hallway, you are corrected into walking through the hall or down the hallway, i.e. bumping into the corner causes you to be pushed into the hall/door. I've hunted for efficient ways to achieve this and have had no luck. To be clear I'm talking about the human character's movement, not an NPC's movement. Are their resources available on this kind of movement? Equations or algorithms explained on a wiki or something? I'm using the XNA Framework, is there anything in it to help with this?

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  • How to expose game data in the game without a singelton?

    - by zardon
    I'm quite new to cocos2d and games programming, and am currently I am writing a game that is currently in Prototype stage. Everything is going okay, but I've realized a potentially big problem and I am not sure how to solve it. I am using a singelton to store a bunch of arrays for everything, a global list of planets, a global list of troops, a global list of products, etc. And only now I'm realizing that all of this will be in memory and this is the wrong way to do it. I am not storing files or anything on the disk just yet, with exception to a save/load state, which is a capture of everything. My game makes use of a map which allows you to select a planet, then it will give you a breakdown of that planets troops and resources, Lets use this scenario: My game has 20 planets. On which you can have 20 troops. Straight away that's an array of 400! This does not add the NPC, which is another 10. So, 20x10 = 200 So, now we have 600 all in arrays inside a Singelton. This is obviously very bad, and very wrong. Especially as the game scales in the amount of data. But I need to expose pretty much everything, especially on the map page, and I am not sure how else to do it. I've been told that I can use a controller for the map page which has the information I need for each planet, and other controllers for other items I require global display for. I've also thought about storing each planet's data in a save file, using initWithCoder however there could be a boatload of files on the user's device? I really don't want to use a database, mainly because I would need to translate NSObjects and non-NSObjects like CGRects and CGPoints and Colors into/from SQL. I am open to other ideas on how to store and read game data to prevent using a singelton to store everything, everywhere. Thanks for your time.

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  • How do they keep track of the NPCs in Left 4 Dead?

    - by f20k
    How do they keep track of the NPC zombies in Left 4 Dead? I am talking about the NPCs that just walk into walls or wander around aimlessly. Even though the players cannot see them, they are there (say inside rooms or behind doors). Let's say there's about 10 or so zombies in a hallway and inside rooms. Does the game keep all of those zombies in a list and iterate through giving them commands? Do they just spawn when the user is within a certain radius or reached a special location? Say you placed the 4 units (controlled by players) on completely different places throughout the map. Let's assume you aren't being swarmed and then you have not killed any of these aimless NPCs. Would the game be keeping track of 10 x 4 = 40 zombies in total? Or is my understanding completely off? The reason I ask is if I were to implement something similar on a mobile device, keeping track of 40 or more NPCs might not be such a great idea.

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  • Moving while doing loop animation in RPGMaker

    - by AzDesign
    I made a custom class to display character portrait in RPGMaker XP Here is the class : class Poser attr_accessor :images def initialize @images = Sprite.new @images.bitmap = RPG::Cache.picture('Character.png') #100x300 @images.x = 540 #place it on the bottom right corner of the screen @images.y = 180 end end Create an event on the map to create an instance as global variable, tada! image popped out. Ok nice. But Im not satisfied, Now I want it to have bobbing-head animation-like (just like when we breathe, sometimes bob our head up and down) so I added another method : def move(x,y) @images.x += x @images.y += y end def animate(x,y,step,delay) forward = true 2.times { step.times { wait(delay) if forward move(x/step,y/step) else move(-x/step,-y/step) end } wait(delay*3) forward = false } end def wait(time) while time > 0 time -= 1 Graphics.update end end I called the method to run the animation and it works, so far so good, but the problem is, WHILE the portrait goes up and down, I cannot move my character until the animation is finished. So that's it, I'm stuck in the loop block, what I want is to watch the portrait moving up and down while I walk around village, talk to npc, etc. Anyone can solve my problem ? Or better solution ? Thanks in advance

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  • What online games would let me practice AI development?

    - by Myn
    I am working on a project experimenting with Artificial Intelligence design methodologies for online world avatars. Online world here is quite open to interpretation; Second Life is just as applicable as Counter Strike, for example. To carry out these experiments, I must first develop an intelligent agent for the world in question. However, I am honestly quite stuck as to which game I could use for this. My preference was to develop an intelligent "bot" to play an MMORPG, but the legal restrictions of such games prevent me. Likewise with most FPS games the use of an intelligent agent in place of a human player is considered cheating. The alternative, of course, is to create an NPC bot; an intelligent agent that populates the world alongside the player(s) rather than replacing a particular player. However, I'm struggling to find a game that would enable me to create an intelligent opponent either. I suppose the main requirements would be a game allows a third party program to use the function calls usually utilised by players and read feedback on the state of the world. Quake III and Unreal Tournament have been suggested before, but they have already been the subject of work on this research project. Short of writing my own online game from scratch, what games would allow me, through middleware, an API, or otherwise, to create either an artificially intelligent player or a bot?

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