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  • How i call NSObject method in UIViewController class method?

    - by Rajendra Bhole
    Hi,I am the beginner in iphone development. I develop an application in which i calling some GPS related information(method name is getGPSInformation{}) in clsGPS{} is an pure NSObject class.The code is as follows, import "clsGPS.h" -(void)getGPSInformation { locationManager = [[CLLocationManager alloc ] init]; locationManager.delegate = self; locationManager.distanceFilter = 5.0f; locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters; [locationManager startUpdatingLocation]; } I want the above method calling in UIViewController class. How i call this method in UIViewController class from that i automatically call this method at application launching time? should i calling that method in viewDidLoad event or viewWillAppear method?

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  • How to track dealloc of an abstract object class (NSMutable...)

    - by Thomas Tempelmann
    I have a bug in my code caused by a premature freeing of a ObjC object. I seem not to be able to find it by just looking at my code. There's usually a simple trick to track the dealloc to any class: Implement dealloc, and set a breakpoint. This even usually works with standard objects, by subclassing them and making sure I instantiate the subclass instead of the standard class. However, this does not seem to work with NSMutableArray, and probably neither with similar NSMutable... classes. Some explanations for this can be found here: link text Any other ideas how to track the dealloc invocation of a particular class or object so that I can see the call stack? It's probably possible with DTrace. Any pointers without having to read the entire dtrace docs first?

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  • VS 2010 Entity Repository Error

    - by Steve
    In my project I have it set up so that all the tables in the DB has the property "id" and then I have the entity objects inherit from the EntityBase class using a repository pattern. I then set the inheritance modifier for "id" property in the dbml file o/r designer to "overrides" Public MustInherit Class EntityBase MustOverride Property id() As Integer End Class Public MustInherit Class RepositoryBase(Of T As EntityBase) Protected _Db As New DataClasses1DataContext Public Function GetById(ByVal Id As Integer) As T Return (From a In _Db.GetTable(Of T)() Where a.id = Id).SingleOrDefault End Function End Class Partial Public Class Entity1 Inherits EntityBase End Class Public Class TestRepository Inherits RepositoryBase(Of Entity1) End Class the line Return (From a In _Db.GetTable(Of T)() Where a.id = Id).SingleOrDefault however produces the error "Class member EntityBase.id is unmapped" when i use VS 2010 using the 4.0 framework but I never received that error with the old one. Any help would be greatly appreciated. Thanks in advance.

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  • How to Execute Base Class's ExtractPageData() Before Implementors's ExtractPageData()?

    - by DaveDev
    I have the following page public partial class GenericOfflineCommentary : OfflineFactsheetBase { } where OfflineFactsheetBase is defined as public class OfflineFactsheetBase : System.Web.UI.Page { public OfflineFactsheetBase() { this.Load += new EventHandler(this.Page_Load); this.PreInit += new EventHandler(this.Page_PreInit); } protected void Page_PreInit(object sender, EventArgs e) { if (Request.QueryString["data"] != null) { this.PageData = StringCompressor.DecompressString(Request.QueryString["data"]); this.ExtractPageData(); } } } OfflineFactsheetBase has the following virtual method: public virtual void ExtractPageData() { // get stuff relevant to all pages that impmement OfflineFactsheetBase } which is implemented in all pages that impmement OfflineFactsheetBase as follows: public partial class GenericOfflineCommentary : OfflineFactsheetBase { public override void ExtractPageData() { // get stuff relevant to an OfflineCommentary page. } } Currently, only GenericOfflineCommentary's ExtractPageData() is firing. How can I modify this to first run OfflineFactsheetBase's ExtractPageData() and then GenericOfflineCommentary's?

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  • List in a Python class shares the same object over 2 different instances?

    - by zfranciscus
    I created a class: class A: aList = [] now I have function that instantiate this class and add items into the aList. note: there are 2 items for item in items: a = A(); a.aList.append(item); I find that the first A and the second A object has the same number of items in their aList. I would expect that the first A object will have the first item in its list and the second A object will have the second item in its aList. Can anyone explain how this happens ? PS: I manage to solve this problem by moving the aList inside a constructor : def __init__(self): self.aList = []; but I am still curious about this behavior

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  • How to Execute Base Class's Method Before Implementors's Method?

    - by DaveDev
    I have the following page public partial class GenericOfflineCommentary : OfflineFactsheetBase { } where OfflineFactsheetBase is defined as public class OfflineFactsheetBase : System.Web.UI.Page { public OfflineFactsheetBase() { this.Load += new EventHandler(this.Page_Load); this.PreInit += new EventHandler(this.Page_PreInit); } protected void Page_PreInit(object sender, EventArgs e) { if (Request.QueryString["data"] != null) { this.PageData = StringCompressor.DecompressString(Request.QueryString["data"]); this.ExtractPageData(); } } } OfflineFactsheetBase has the following virtual method: public virtual void ExtractPageData() { // get stuff relevant to all pages that impmement OfflineFactsheetBase } which is implemented in all pages that impmement OfflineFactsheetBase as follows: public partial class GenericOfflineCommentary : OfflineFactsheetBase { public override void ExtractPageData() { // get stuff relevant to an OfflineCommentary page. } } Currently, only GenericOfflineCommentary's ExtractPageData() is firing. How can I modify this to first run OfflineFactsheetBase's ExtractPageData() and then GenericOfflineCommentary's? edit: I'm trying to avoid having to call base.ExtractPageData() in every implementor. Is this possible?

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  • How do you expose a C++ class in the V8 Javascript Engine so it can be created using new?

    - by Steve Hanov
    The official examples of exposing a Point class seem to assume that there will be a fixed number of instances of it in your program. It is not clear how new instances are allocated in the C++ code, when new is called in Javascript. How would you expose a class that can have multiple instances? For example, an Image class: var img1 = new Image( 640, 480 ); var img2 = new Image( 1024, 768 ); img1.clear( "red" ); img2.clear( "black" );

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  • How to access YAML sublevel item in a nested variable?

    - by Kleber S.
    Getting the error: You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.[] APP_CONFIG are loading fine. account_type = 'sample' allowed = APP_CONFIG['account']["#{account_type}"]['highlight'] Error points to 'allowed' variable line. The method that I currently trying to is: def self.allow_highlight?(account) account_type = Account.find(account).active_pack # returning a string - OK logger.debug account_type.class # checked on console - OK allowed = APP_CONFIG['account']["#{account_type}"]['highlight'] # Error line if total_account_highlight > allowed false else true end end Hope you understand. Any doubts, please ask me. Thanks!

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  • Serialize a C# class to binary be used by C++. How to handle alignment?

    - by glenn.danthi
    I am currently serializing a C# class into a binary stream using BinaryWriter. I take each element of the class and write it out using BinaryWriter. This worked fine as the C++ application reading this binary file supported packed structs and hence the binary file could be loaded directly. Now I have got a request to handle alignment as a new application has popped up which cannot support packed structs. What's the best way to convert the C# class and exporting it out as a binary keeping both 2 byte as well as 4 byte alignment in mind? The user can choose the alignment.

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  • Best way to call other class view in iphone?

    - by aman-gupta
    Hi, Generally i call my other class view by creating a pointer of delegate and then call the other class by using its link as below:- First Way :- Mydelegate *ptr = (Mydelegate *)[[UIApplication sharedApplication]delegate]; [self.navigationController pushViewController:ptr.NextClasspointer animated:YES]; Second Way :- Create a pointer of that class which u want to call :-- NextClass *nextptr = [[NextClass alloc]initWithnibName:@"NextClass" bundle:nil]; [self.navigationController pushViewController:nextptr animated:YES]; [nextptr release]; nextptr = nil; These above two methods i generally used but my problem is that which one is best for big project so that my stack problem will be removed I mean memory issue will be solved.And is it necessary to release pointer in first and second case is the way i release is correct or wrong Please help me Thanks in Advance

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  • Is There A Need For End-To-End ExtJS to Microsoft Server (MVC-C#, LOB) 4 Day Class? (Poll Enclosed)

    Over the past couple years, the focus of the web development Ive been doing involves building highly flexible, highly scalable and straight forward web sites to implement and maintain Line of... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Insert something .after a set of elements if the first in the set has a certain class.

    - by Adripants
    I would like to add a label AFTER a group of radio inputs IF the first has a certain class <label>Has the strategy and all of it's relevant background documents been uploaded</label> <label for="Radio1"><input type="radio" name="uploaded" class="required cat1" id="Radio1">Yes</label> <label for="Radio2"><input type="radio" name="uploaded" id="Radio2">No</label> Radio1 has the class, but I'd like to insert a label after the last (in this case Radio2) I thought I could use this: $('input[type="radio"].cat1').siblings('input:last').after('<label>Hi!</label>'); But it doesn't work. Can you pick what I am doing wrong?

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  • pagerAnchorBuilder - trying to add classes

    - by Bert Murphy
    I'm using Cycle2 to build a carousel gallery and I've run into a little problem regarding styling the pager buttons. What I've gathered is that Cycle2 creates its own pager span tags for each slide which is a bummer becaus I've already styled my the sub-nav markup. This should be a minor issue as long as I can assign individual classes to the spans and change my css accordingly. However, I can't get this to work. TLDR: I was hoping that I could use pagerAnchorBuilder to create individual classes for each span. I can't. Help. The original markup (pre Cycle2) looks like the following: <div id ="sub-nav" class="sub-nav"> <ul> <li><a id="available" class="available" href="#"></a></li> <li><a id="reliable" class="reliable" href="#"></a></li> <li><a id="use" class="use" href="#"></a></li> <li><a id="reports" class="reports" href="#"></a></li> <li class="last"><a id="software" class="software" href="#"></a></li> </ul> </div> With Cycle2 it looks like this (note the addition of the span tags) <div id ="sub-nav" class="sub-nav"> <ul> <li><a id="available" class="available" href="#"></a></li> <li><a id="reliable" class="reliable" href="#"></a></li> <li><a id="use" class="use" href="#"></a></li> <li><a id="reports" class="reports" href="#"></a></li> <li class="last"><a id="software" class="software" href="#"></a></li> </ul> <span class="cycle-pager-active">•</span><span>•</span><span>•</span><span>•</span><span>•</span></nav> </div> Cycle2 $('#sliding-gallery ul').cycle({ fx: 'carousel', carouselVisible: 1, speed: 'fast', timeout: 10000, slides: '>li', next: '.next', prev: '.prev', pager: '.sub-nav', pagerAnchorBuilder: function(idx, slide) { return '.sub-nav span:eq(' + idx + ')'; } });

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  • How do I write a writer method for a class variable in Ruby?

    - by tepidsam
    I'm studying Ruby and my brain just froze. In the following code, how would I write the class writer method for 'self.total_people'? I'm trying to 'count' the number of instances of the class 'Person'. class Person attr_accessor :name, :age @@nationalities = ['French', 'American', 'Colombian', 'Japanese', 'Russian', 'Peruvian'] @@current_people = [] @@total_people = 0 def self.nationalities #reader @@nationalities end def self.nationalities=(array=[]) #writer @@nationalities = array end def self.current_people #reader @@current_people end def self.total_people #reader @@total_people end def self.total_people #writer #-----????? end def self.create_with_attributes(name, age) person = self.new(name) person.age = age person.name = name return person end def initialize(name="Bob", age=0) @name = name @age = age puts "A new person has been instantiated." @@total_people =+ 1 @@current_people << self end

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  • What characters are widely supported in CSS class names?

    - by last-child
    As detailed here among other places, the only valid characters in a html/css class name is a-z, A-Z, 0-9, hyphen and underscore, and the first character should be a letter. But in practice, what characters are in fact supported by most browsers? More specifically, I wonder what browsers properly understands a slash (/) in a class name, and what browsers support class names starting with a number. I'm primarily interested in getting an answer for html rather than xhtml, in case there is a difference. Thank you.

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  • Is this JS code a good way for defining class with private methods?

    - by tigrou
    I was recently browsing a open source JavaScript project. The project is a straight port from another project in C language. It mostly use static methods, packed together in classes. Most classes are implemented using this pattern : Foo = (function () { var privateField = "bar"; var publicField = "bar";     function publicMethod() { console.log('this is public');     } function privateMethod() { console.log('this is private'); } return {   publicMethod : publicMethod, publicField : publicField }; })(); This was the first time I saw private methods implemented that way. I perfectly understand how it works, using a anonymous method. Here is my question : is this pattern a good practice ? What are the actual limitations or caveats ? Usually i declare my JavaScript classes like that : Foo = new function () { var privateField = "test"; this.publicField = "test";     this.publicMethod = function()     { console.log('this method is public'); privateMethod();     } function privateMethod() { console.log('this method is private'); } }; Other than syntax, is there any difference with the pattern show above ?

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  • Is there anything wrong with a class with all static methods?

    - by MatthewMartin
    I'm doing code review and came across a class that uses all static methods. The entrance method takes several arguments and then starts calling the other static methods passing along all or some of the arguments the entrance method received. It isn't like a Math class with largely unrelated utility functions. In my own normal programming, I rarely write methods where Resharper pops and says "this could be a static method", when I do, they tend to be mindless utility methods. Is there anything wrong with this pattern? Is this just a matter of personal choice if the state of a class is held in fields and properties or passed around amongst static methods using arguments?

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  • Sharing object between 2 classes

    - by Justin
    I am struggling to wrap my head around being able to share an object between two classes. I want to be able to create only one instance of the object, commonlib in my main class and then have the classes, foo1 and foo2, to be able to mutually share the properties of the commonlib. commonlib is a 3rd party class which has a property Queries that will be added to in each child class of bar. This is why it is vital that only one instance is created. I create two separate queries in foo1 and foo2. This is my setup: abstract class bar{ //common methods } class foo1 extends bar{ //add query to commonlib } class foo2 extends bar{ //add query to commonlib } class main { public $commonlib = new commonlib(); public function start(){ //goal is to share one instance of $this->commonlib between foo1 and foo2 //so that they can both add to the properites of $this->commonlib (global //between the two) //now execute all of the queries after foo1 and foo2 add their query $this->commonlib->RunQueries(); } }

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  • Why is my animation getting aborted?

    - by Homer_Simpson
    I have a class named Animation which handles my animations. The animation class can be called from multiple other classes. For example, the class Player.cs can call the animation class like this: Animation Playeranimation; Playeranimation = new Animation(TimeSpan.FromSeconds(2.5f), 80, 40, Animation.Sequences.forwards, 0, 5, false, true); //updating the animation public void Update(GameTime gametime) { Playeranimation.Update(gametime); } //drawing the animation public void Draw(SpriteBatch batch) { playeranimation.Draw(batch, PlayerAnimationSpritesheet, PosX, PosY, 0, SpriteEffects.None); } The class Lion.cs can call the animation class with the same code, only the animation parameters are changing because it's another animation that should be played: Animation Lionanimation; Lionanimation = new Animation(TimeSpan.FromSeconds(2.5f), 100, 60, Animation.Sequences.forwards, 0, 8, false, true); Other classes can call the animation class with the same code like the Player class. But sometimes I have some trouble with the animations. If an animation is running and then shortly afterwards another class calls the animation class too, the second animation starts but the first animation is getting aborted. In this case, the first animation couldn't run until it's end because another class started a new instance of the animation class. Why is an animation sometimes getting aborted when another animation starts? How can I solve this problem? My animation class: public class Animation { private int _animIndex, framewidth, frameheight, start, end; private TimeSpan PassedTime; private List<Rectangle> SourceRects = new List<Rectangle>(); private TimeSpan Duration; private Sequences Sequence; public bool Remove; private bool DeleteAfterOneIteration; public enum Sequences { forwards, backwards, forwards_backwards, backwards_forwards } private void forwards() { for (int i = start; i < end; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); } private void backwards() { for (int i = start; i < end; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); } private void forwards_backwards() { for (int i = start; i < end - 1; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); for (int i = start; i < end; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); } private void backwards_forwards() { for (int i = start; i < end - 1; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); for (int i = start; i < end; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); } public Animation(TimeSpan duration, int frame_width, int frame_height, Sequences sequences, int start_interval, int end_interval, bool remove, bool deleteafteroneiteration) { Remove = remove; DeleteAfterOneIteration = deleteafteroneiteration; framewidth = frame_width; frameheight = frame_height; start = start_interval; end = end_interval; switch (sequences) { case Sequences.forwards: { forwards(); break; } case Sequences.backwards: { backwards(); break; } case Sequences.forwards_backwards: { forwards_backwards(); break; } case Sequences.backwards_forwards: { backwards_forwards(); break; } } Duration = duration; Sequence = sequences; } public void Update(GameTime dt) { PassedTime += dt.ElapsedGameTime; if (PassedTime > Duration) { PassedTime -= Duration; } var percent = PassedTime.TotalSeconds / Duration.TotalSeconds; if (DeleteAfterOneIteration == true) { if (_animIndex >= SourceRects.Count) Remove = true; _animIndex = (int)Math.Round(percent * (SourceRects.Count)); } else { _animIndex = (int)Math.Round(percent * (SourceRects.Count - 1)); } } public void Draw(SpriteBatch batch, Texture2D Textures, float PositionX, float PositionY, float Rotation, SpriteEffects Flip) { if (DeleteAfterOneIteration == true) { if (_animIndex >= SourceRects.Count) return; } batch.Draw(Textures, new Rectangle((int)PositionX, (int)PositionY, framewidth, frameheight), SourceRects[_animIndex], Color.White, Rotation, new Vector2(framewidth / 2.0f, frameheight / 2.0f), Flip, 0f); } }

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  • Is it possible to retrieve only a single property from a CSS class?

    - by werner5471
    Example CSS File: .testClass { color: black; background: red; } Now in an HTML file, I would like to have something like <span class="testClass:color">Text in black but without red background</span> to only apply the color property of that class. Is there a way to do this? The purpose behind it (for people asking themselves "Why the hell would he want that, that's not clean CSS usage!") is that I use jQuery UI themes, and I would like the entire page to fit a theme upon change. As not all kinds of elements (e.g. the color of a link) are covered by those themes, in those cases I would like to "steal" the color property (but not more) of some other CSS class of the jQuery UI theme. If there is another way to do this, of course I'm glad to hear it as well!

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  • Secure C# Assemblies from unauthorized Callers

    - by Creepy Gnome
    Is there any way to secure your assembly down to the class/property & class/method level to prevent the using/calling of them from another assembly that isn't signed by our company? I would like to do this without any requirements on strong naming (like using StrongNameIdentityPermission) and stick with how an assembly is signed. I really do not want to resort to using the InternalsVisibleTo attribute as that is not maintainable in a ever changing software ecosystem. For example: Scenario One Foo.dll is signed by my company and Bar.dll is not signed at all. Foo has Class A Bar has Class B Class A has public method GetSomething() Class B tries to call Foo.A.GetSomething() and is rejected Rejected can be an exception or being ignored in someway Scenario Two Foo.dll is signed by my company and Moo.dll is also signed by my company. Foo has Class A Moo has Class C Class A has public method GetSomething() Class C tries to call Foo.A.GetSomething() and is not rejected

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  • Better way to find Class in event.target parentnodes using jquery and javascript?

    - by Cama
    Currently, I check the target of the input box keyup event to see if it is contained within a div wit class "editorRow" using: var $parentClass = event.target.parentNode.parentNode.parentNode.className; Is there a better way to do this in case extra markup is added between the div and the span tags? <div class="editorRow"> <li> <span class="wi1"> <input type="text" value="" style="width: 80px;" name="LineItems9" id="LineItems_9"> </span> </li> </div>   $("input").live("keyup", function(event) { return GiveDynamicFieldsLife(event); }); function GiveDynamicFieldsLife(event) { **var $parentClass = event.target.parentNode.parentNode.parentNode.className;** if ($parentClass == "editorRow") { //Do Stuff } }

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  • c# class design - what can I use instead of "static abstract"?

    - by Ryan
    I want to do the following public abstract class MyAbstractClass { public static abstract int MagicId { get; } public static void DoSomeMagic() { // Need to get the MagicId value defined in the concrete implementation } } public class MyConcreteClass : MyAbstractClass { public static override int MagicId { get { return 123; } } } However I can't because you can't have static abstract members. I understand why I can't do this - any recommendations for a design that will achieve much the same result? (For clarity - what I am trying to do is provide a library with an abstract base class but the concrete versions MUST implement a few properties/methods themselves and yes, there are good reasons for keeping it static.)

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  • What's the deal with a leading underscore in PHP class methods?

    - by nocash
    While looking over various PHP libraries I've noticed that a lot of people choose to prefix some class methods with a single underscore, such as public function _foo() ...instead of... public function foo() I realize that ultimately this comes down to personal preference, but I was wondering if anyone had some insight into where this habit comes from. My thought is that it's probably being carried over from PHP 4, before class methods could be marked as protected or private, as a way of implying "do not call this method from outside the class". However, it also occurred to me that maybe it originates somewhere (a language) I'm not familiar with or that there may be good reasoning behind it that I would benefit from knowing. Any thoughts, insights and/or opinions would be appreciated.

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  • How do check if PDO object is connected properly inside a different class?

    - by tgun926
    I want to fetch some information from my mysql database in a class, so I'm passing in the PDO object into a __construct function, and working from there. However, what's an elegant way of checking to see if the PDO object was correctly created, and that the connection is open when the Table class is instantiated? class Table{ public function __construct(PDO $db, $week){ try{ $query = $db -> query ("SELECT * FROM `table1` where `day` = 'monday'"); } catch(PDOExeption $e){ echo 'error: '. $e->getMessage(); //die(); } } } I don't think this code does what I want.

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