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  • Best Method/Library For Remote Authentication

    - by Mike
    I have a web app that has a REST API interface: http://api.example.com/core that uses API Keys and domain specific keys (key has to be used on the specified domain). I then will have several client sites with ajax forms where we will require users to sign in before being able to submit the form. This form will add data to a table, and submit an email to several recipients along with checking credentials. This form will use an ajax submit to our REST API. All Communication to/from the API is over SSL Ideal Flow: Visitor Fills Form Out -> Enters User/pass -> Submits Form -> ajax request to REST API -> API Verifies credentials -> does CRUD -> sends emails -> returns 200/403 -> perform DOM manipulation based on return code in ajax call Are there any libraries in PHP that currently do something to this similarly? Would OAuth be a good use for this scenario? Languages used are: js/html/css/php/MySQL

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  • Creating an Interface To a Language's Standard Library?

    - by Nathan Arthur
    In the process of learning test-driven development, I've been introduced to dependency injection and the use of interfaces, and have started using these concepts in my own PHP code in order to make it more testable. There have been times when I've needed to test code that was doing things like calling the PHP time() function. In order to make these tests predictable, it seemed logical to create an interface to the standard PHP functions I use so that I can mock them out in my tests. Is this good software design? What are the pros and cons of doing this? I've found myself groaning at how quickly my PHP interface can stick its fingers into everything I do. Is there a better way to make code that relies on PHP-accessed state and functions more testable?

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  • Which graphics library should I be using?

    - by DaveDev
    I have been developing and maintaining a WPF application, for which I've recently been tasked with adding a 3D representation of some of the data. I'm new to graphics programming in every kind of way so I'm curious whether I should stick with 3D graphics capabilities built into WPF or should I investigate other solutions, like OpenTK or SharpGL My objective is to represent the data so that it will eventually appear similar to: with nodes connected by lines. I need to rotate the image around each axis and each node will be a 3D model of the device it represents. So far, I've been able to experiment with the tutorial outlined here: Windows Presentation Foundation (WPF) 3D Tutorial and it was helpful as an introduction. But I can see that there are other ways to implement 3D graphics solutions and I wonder if they are more suitable for my needs, or should I stick with the in-built WPF solution? What are the pros and cons of each?

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  • Proper library for enums

    - by Bobson
    I'm trying to refactor some code such that the display is separate from the implementation, and I'm not sure where to put the existing enums. My project is currently structured as follows: Utilities RemoteData (Depends on: Utilities) LocalData (Depends on: RemoteData, Utilities) RemoteWeb (Depends on: RemoteData, Utilities) LocalWeb (Depends on: RemoteData, LocalData, Utilities) I'm now trying to add "ViewLibrary (Depends on: Utilities)" to this list, and then adding it as a new dependency to both RemoteWeb and LocalWeb. It will contain a set of interfaces which the other two projects will implement, use to populate the view, and then consume the result. There's an enum which is currently used in all the projects except Utilities. It thus lives in the RemoteData project, because everything else depends on it. But this new ViewLibrary won't depend on either data project. So how will it know about this enum? Some options I see: Create a new project just for shared enum values. Add it to Utilities, even though it is related to data. Define it a second time in ViewLibrary, and require both RemoteWeb and LocalWeb to convert the one type into the other when they access the shared views. Add a dependency on RemoteData to the ViewLibrary, even though it's supposed to be independent of data-source. Are there any better options? Is this structure flawed to begin with?

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  • Using a GPL licensed library in a commercial app

    - by user577616
    I develop an android application and in my app I use a libary (jar) that I download from the internet. This jar is open-source under the "GNU General Public License v2". I tried to read the text of the license but had difficulty understanding it. My question is: can I use this libary without changing nothing in the jar in a commercial application? I will be making profit from selling my app which uses this GPL-ed .jar file. If possible, I would like to avoid converting my application to open-source.

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  • CVE-2011-3389 Vulnerability in NSS library affects Oracle iPlanet Web Proxy Server

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2011-3389 Unauthorized information disclosure vulnerability 4.3 NSS Oracle iPlanet Web Proxy Server 4.0 SPARC: 145604-04 X86: 145606-04 Linux: 145605-04 Windows: 145607-04 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Getting my younger brother started on programming

    - by SmartLemon
    My younger brother is 13 years old, I started programming when I started to develop Android applications when I was 15, last year my brother gained an interest in it and he would always pestering me about letting him make something himself, so I wrote him a few tutorials and he built himself a small application that had a few buttons that did something, I think you put in your dob and it would tell you what day you were born on, he took a couple of days building up to his final application, maybe even a week, learning everything he needed. Since then he hasn't really done much more because I have been engulfed in work and such where I have my own programming problems to sort out. I told him that when he was my age (I am 17) that he should be better then me, he was a bit sceptical about this however. I dont think he has as much logical reasoning as I would think he needs to solve more complex problems, but shouldnt that just develop over time as it did with me? He has been pestering me for the past week or something to write him more tutorials, but I didn't have time. All I had with me was a playlist I had downloaded from the new boston from youtube for C++, it's about 73 videos. He is currently about 20-30 videos in, he has come to ask me a few questions about it and thats it. Should I have really properly started him with C++? Should I stop him now and start him again on python or ruby? I know that C++ shouldn't really be a beginners language, especially for someone who is only 13, by the time this question is answered will probably be up to learning about inheritance or something. Some people may see this as not a real question, but it is, and should be used as a reference for others. I want to know, should I start him on a different language whch is more easy? What language then? And would it be better for me to teach him myself (I would make time) or just continue him with the new boston? There are a few more questions throughout this question but these are the main ones. Part of the question people seem to be neglecting is me asking whether I should change what language he is learning to another, or since he is already pretty far through the tutorials should I just leave him with C++ and he can learn the other languages freely by himself?

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  • Online File Library

    - by janvdl
    I'm looking for a preferably PHP and web based system, to run on Ubuntu server. Basically it should be a "file forum" in the sense that users can register and be approved to post files to categories. Users with "read" privileges can then go through the categories and download files. Basically I sort of want a FTP-like system, but it should be as easy to manage users, categories, etc as that of a forum system like vB or phpBB. If it could have a forum look and feel that would also be great, but I don't want any discussions taking place.

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  • Missing shared library for Rhythmbox

    - by user1450120
    After I upgraded from 13.04 to 13.10 my rhythmbox wouldn't work. After many failed attempts I ended up uninstalling and removing all traces of rhythmbox I could find. Now I've reinstalled rhythmbox, and am getting the error rhythmbox: error while loading shared libraries: librhythmbox-core.so.7: cannot open shared object file: No such file or directory I've tried sudo apt-get install librhythmbox* Only to get Reading package lists... Done Building dependency tree Reading state information... Done Note, selecting 'librhythmbox-core5' for regex 'librhythmbox*' Note, selecting 'librhythmbox-core6' for regex 'librhythmbox*' Note, selecting 'librhythmbox-core7' for regex 'librhythmbox*' librhythmbox-core7 is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 4 not upgraded. Any ideas on how to get rhythmbox back to a working state?

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  • Heroku Problem During Database Pull of Rails App: Mysql::Error MySQL server has gone away

    - by Rich Apodaca
    Attempting to pull my database from Heroku gives an error partway through the process (below). Using: Snow Leopard; heroku-1.8.2; taps-0.2.26; rails-2.3.5; mysql-5.1.42. Database is smallish, as you can see from the error message. Heroku tech support says it's a problem on my system, but offers nothing in the way of how to solve it. I've seen the issue reported before - for example here. How can I get around this problem? The error: $ heroku db:pull Auto-detected local database: mysql://[...]@localhost/[...]?encoding=utf8 Receiving schema Receiving data 17 tables, 9,609 records [...] /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/adapters/mysql.rb:166:in `query': Mysql::Error MySQL server has gone away (Sequel::DatabaseError) from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/adapters/mysql.rb:166:in `_execute' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/adapters/mysql.rb:125:in `execute' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/connection_pool.rb:101:in `hold' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/database.rb:461:in `synchronize' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/adapters/mysql.rb:125:in `execute' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/database.rb:296:in `execute_dui' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/dataset.rb:276:in `execute_dui' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/adapters/mysql.rb:365:in `execute_dui' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/dataset/convenience.rb:126:in `import' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/dataset/convenience.rb:126:in `each' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/dataset/convenience.rb:126:in `import' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/adapters/mysql.rb:144:in `transaction' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/connection_pool.rb:108:in `hold' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/database.rb:461:in `synchronize' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/adapters/mysql.rb:138:in `transaction' from /Library/Ruby/Gems/1.8/gems/sequel-3.0.0/lib/sequel/dataset/convenience.rb:126:in `import' from /Library/Ruby/Gems/1.8/gems/taps-0.2.26/lib/taps/client_session.rb:211:in `cmd_receive_data' from /Library/Ruby/Gems/1.8/gems/taps-0.2.26/lib/taps/client_session.rb:203:in `loop' from /Library/Ruby/Gems/1.8/gems/taps-0.2.26/lib/taps/client_session.rb:203:in `cmd_receive_data' from /Library/Ruby/Gems/1.8/gems/taps-0.2.26/lib/taps/client_session.rb:196:in `each' from /Library/Ruby/Gems/1.8/gems/taps-0.2.26/lib/taps/client_session.rb:196:in `cmd_receive_data' from /Library/Ruby/Gems/1.8/gems/taps-0.2.26/lib/taps/client_session.rb:175:in `cmd_receive' from /Library/Ruby/Gems/1.8/gems/heroku-1.8.2/bin/../lib/heroku/commands/db.rb:17:in `pull' from /Library/Ruby/Gems/1.8/gems/heroku-1.8.2/bin/../lib/heroku/commands/db.rb:119:in `taps_client' from /Library/Ruby/Gems/1.8/gems/taps-0.2.26/lib/taps/client_session.rb:21:in `start' from /Library/Ruby/Gems/1.8/gems/heroku-1.8.2/bin/../lib/heroku/commands/db.rb:115:in `taps_client' from /Library/Ruby/Gems/1.8/gems/heroku-1.8.2/bin/../lib/heroku/commands/db.rb:16:in `pull' from /Library/Ruby/Gems/1.8/gems/heroku-1.8.2/bin/../lib/heroku/command.rb:45:in `send' from /Library/Ruby/Gems/1.8/gems/heroku-1.8.2/bin/../lib/heroku/command.rb:45:in `run_internal' from /Library/Ruby/Gems/1.8/gems/heroku-1.8.2/bin/../lib/heroku/command.rb:17:in `run' from /Library/Ruby/Gems/1.8/gems/heroku-1.8.2/bin/heroku:14 from /usr/bin/heroku:19:in `load' from /usr/bin/heroku:19

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  • How to extract comment out of header file using python, perl, or sed?

    - by WilliamKF
    I have a header file like this: /* * APP 180-2 ALG-254/258/772 implementation * Last update: 03/01/2006 * Issue date: 08/22/2004 * * Copyright (C) 2006 Somebody's Name here * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the project nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef HEADER_H #define HEADER_H /* More comments and C++ code here. */ #endif /* End of file. */ And I wish to extract out the contents of the first C style comment only and drop the " *" at the start of each line to get a file with the following contents: APP 180-2 ALG-254/258/772 implementation Last update: 03/01/2006 Issue date: 08/22/2004 Copyright (C) 2006 Somebody's Name here All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Please suggest an easy way to do this with Python, Perl, sed, or some other way on Unix. Preferably as a one-liner.

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  • Move SharePoint Designer workflow from one document library to another

    - by Buffernet
    Hi, I built a sharepoint workflow for a "test" document library. I would now like to move this workflow to a "prod" document library. I copied the workflow in sharepoint designer from one document library to the next successfully. However when I bring up the wizard and try to change the document library the workflow was made for I am unable because the drop down box with this option is disabled. Does anyone know how I can accomplish this?

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  • Objective-C categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • Debugging into a shared library source from consuming app, using QTCreator

    - by morpheous
    I am using QTCreator (1.3.1) on Ubuntu Karmic. I have built two projects: a shared library an application that links to the shared library I am debugging the application, and need to step into the implementation (i.e. the source) of one of the functions exported by the shared library. Does anyone know how to setup the QTCreator to allow me to step into the source of a shared library?

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  • Obj-c categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • Zxing project as library in a project won't build

    - by iie
    ( again ) I want to use the ZXing library in my project, I followed this tutorial http://damianflannery.wordpress.com/2011/06/13/integrate-zxing-barcode-scanner-into-your-android-app-natively-using-eclipse/ [ only difference I'm using netbeans ]after building zxing android project and marking it as a library, I wanted to od it as a library in my own project. After doing it, I can't build it. It looks like the R file can't be created in both [library and myProject ] for example: error: constant expression required case R.id.zxinglib_auto_focus:

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  • static library, but I still need headers?

    - by ML
    Hi All, I have a bunch of projects that all could share a "common" static library of classes. What confuses me is if I make a static library out of these classes and link against it in my projects that I still need the headers of the classes in the static library in my main projects. What is the benefit of the static library then? How do companies like Adobe deal with this?

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  • What arguments do I send a function being called by a button in python?

    - by Jared
    I have a UI, in that UI is 4 text fields and 1 int field, then I have a function that calls to another function based on what's inside of the text fields, this function has (self, *args). My function that is being called to takes five arguments and I don't know what to put in it to make it actually work with my UI because python button's send an argument of their own. I have tried self and *args, but it doesn't work. Here is my code, didn't include most of the UI code since it is self explanatory: def crBC(self, IKJoint, FKJoint, bindJoint, xQuan, switch): ''' You should have a controller with an attribute 'ikFkBlend' - The name can be changed after the script executes. Controller should contain an enum - FK/DYN(0), IK(1). Specify the IK joint, then either the dynamic or FK joint, then the bind joint. Then a quantity of joints to pass through and connect. Tested currently on 600 joints (200 x 3), executed in less than a second. Returns nothing. Please open your script editor for details. ''' import itertools # gets children joints of the selected joint chHipIK = cmds.listRelatives(IKJoint, ad = True, type = 'joint') chHipFK = cmds.listRelatives(FKJoint, ad = True, type = 'joint') chHipBind = cmds.listRelatives(bindJoint, ad = True, type = 'joint') # list is built backwards, this reverses the list chHipIK.reverse() chHipFK.reverse() chHipBind.reverse() # appends the initial joint to the list chHipIK.append(IKJoint) chHipFK.append(FKJoint) chHipBind.append(bindJoint) # puts the last joint at the start of the list because the initial joint # was added to the end chHipIK.insert(0, chHipIK.pop()) chHipFK.insert(0, chHipFK.pop()) chHipBind.insert(0, chHipBind.pop()) # pops off the remaining joints in the list the user does not wish to be blended chHipBind[xQuan:] = [] chHipIK[xQuan:] = [] chHipFK[xQuan:] = [] # goes through the bind joints, makes a blend colors for each one, connects # the switch to the blender for a, b, c in itertools.izip(chHipBind, chHipIK, chHipFK): rotBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'rotate_BC') tranBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'tran_BC') scaleBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'scale_BC') cmds.connectAttr(switch + '.ikFkSwitch', rotBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', tranBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', scaleBC + '.blender') # goes through the ik joints, connects to the blend colors cmds.connectAttr(b + '.rotate', rotBC + '.color1', force = True) cmds.connectAttr(b + '.translate', tranBC + '.color1', force = True) cmds.connectAttr(b + '.scale', scaleBC + '.color1', force = True) # connects FK joints to the blend colors cmds.connectAttr(c + '.rotate', rotBC + '.color2') cmds.connectAttr(c + '.translate', tranBC + '.color2') cmds.connectAttr(c + '.scale', scaleBC + '.color2') # connects blend colors to bind joints cmds.connectAttr(rotBC + '.output', a + '.rotate') cmds.connectAttr(tranBC + '.output', a + '.translate') cmds.connectAttr(scaleBC + '.output', a + '.scale') ------------------- def execCrBC(self, *args): g.crBC(cmds.textField(self.ikJBC, q = True, tx = True), cmds.textField(self.fkJBC, q = True, tx = True), cmds.textField(self.bindJBC, q = True, tx = True), cmds.intField(self.bQBC, q = True, v = True), cmds.textField(self.sCBC, q = True, tx = True)) ------------------- self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) Here is the code causing the problem as requested: import maya.cmds as cmds import jtRigUI.createDummyRig as dum import jtRigUI.createSkeleton as sk import jtRigUI.generalUtilities as gu import jtRigUI.createLegRig as lr import jtRigUI.createArmRig as ar class RUI(dum.Dict, dum.Dummy, sk.Skel, sk.FiSkel, lr.LeanLocs, lr.LegRig, ar.ArmRig, gu.Gutils): def __init__(self, charNameUI, gScaleUI, fingButtonGrp, thumbCheckBox, spineButtonGrp, neckButtonGrp, ikJBC, fkJBC, bindJBC, bQBC, sCBC): rigUI = 'rigUI' if cmds.window(rigUI, exists = True): cmds.deleteUI(rigUI) rigUI = cmds.window(rigUI, t = 'JT Rigging UI', sizeable = False, tb = True, mnb = False, mxb = False, menuBar = True, tlb = True, nm = 5) form = cmds.formLayout() tabs = cmds.tabLayout(innerMarginWidth = 1, innerMarginHeight = 1) rigUIMenu = cmds.menu('Help', hm = True) aboutMenu = cmds.menuItem('about') cmds.popupMenu('about', button = 1) deleteUIMenu = cmds.menu('Delete', hm = True) cmds.menuItem('dummySkeleton') cmds.formLayout(form, edit = True, attachForm = ((tabs, 'top', 0), (tabs, 'left', 0), (tabs, 'bottom', 0), (tabs, 'right', 0)), w = 30) tab1 = cmds.rowColumnLayout('Dummy') #cmds.columnLayout(rowSpacing = 10) #cmds.setParent('..') cmds.frameLayout(l = 'A: Dummy Skeleton Setup', w = 400) self.charNameUI = cmds.textFieldGrp (label="Optional Character Name:", ann="Insert a name for the character or leave empty.", tx = '', w = 1) fingJUI = cmds.frameLayout(l = 'B: Number of Fingers', w = 10) cmds.text('\n', h = 5) self.fingButtonGrp = cmds.radioButtonGrp('fingRadio', p = fingJUI, l = 'Fingers: ', sl = 4, w = 1, numberOfRadioButtons = 4, labelArray4 = ['One', 'Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw5 = [60,60,60,60,60]) self.thumbCheckBox = cmds.checkBoxGrp(l = 'Thumb: ', v1 = True) cmds.text('\n', h = 5) spineJUI = cmds.frameLayout(l = 'C: Number of Spine Joints') cmds.text('\n', h = 5) self.spineButtonGrp = cmds.radioButtonGrp('spineRadio', p = spineJUI, l = 'Spine Joints: ', sl = 2, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Three', 'Five', 'Ten'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) neckJUI = cmds.frameLayout(l = 'D: Number of Neck Joints') cmds.text('\n', h = 5) self.neckButtonGrp = cmds.radioButtonGrp('neckRadio', p = neckJUI, l = 'Neck Joints: ', sl = 0, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.frameLayout('E: Creation') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nCreate Dummy Skeleton\n', c = self.build) # also have it make char name field grey cmds.text('Elbows and Knees must have bend.', bgc = (0.2,0.2,0.2)) cmds.columnLayout() cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab2 = cmds.rowColumnLayout('Skeleton') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Skeleton Setup') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nConvert to Skeleton - Orient - Set LRA\n', c = self.buildSkel) self.gScaleUI = cmds.textFieldGrp (label="Scale Multiplier:", ann="Scale multipler of Character: basis for all further base controllers", tx = '1.0', w = 1, ed = False, en = False, visible = True) cmds.frameLayout('B: Manual Orientation') cmds.text('You must manually check finger, thumb, leg, foot orientation specifically.\nConfirm rest of joints.\nSpine: X aim, Y point backwards from spine, Z to the side.\nFingers: X is aim, Y points upwards, Z to the side - Spread on Y, curl on Z.\nFoot: Pivots on Y, rolls on Z, leans on X.') cmds.columnLayout() cmds.setParent('..') cmds.frameLayout('C: Finalize Creation of Skeleton') cmds.button(l = '\nFinalize Skeleton\n', c = self.finishS) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab3 = cmds.rowColumnLayout('Legs') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Leg Rig Setup') cmds.button(l = '\nGenerate Foot Lean Locators\n', c = self.makeLean) cmds.text('Place on either side of the foot.\nDo not rotate: Automatic orientation in place.') cmds.frameLayout(l = 'B: Rig Legs') cmds.button(l = '\nRig Legs\n', c = self.makeLegs) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab4 = cmds.rowColumnLayout('Arms') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Arm Rig Setup') cmds.button(l = '\nA: Rig Arms\n', c = self.makeArms) cmds.setParent('..') cmds.setParent('..') tab5 = cmds.rowColumnLayout('Spine and Head') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Spine Rig Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Stretchy IK') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Stretchy Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Extras') cmds.scrollLayout(saw = 600, sah = 600, cr = True) cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'General Utitlities') cmds.text('\nHere are all my general utilities for various things') cmds.frameLayout(l = 'Automatic Blend Colors Creation and Connection') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('IK Joint:') cmds.text(l = '') cmds.text('FK/Dyn Joint:') cmds.text(l = '') cmds.text('Bind Joint:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nBlend Quantity:') cmds.text(l = '') cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.text(l = '') cmds.setParent('..') cmds.frameLayout(l = 'Make Spline IK Curve Stretch And Squash') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('Curve Name:') cmds.text(l = '') cmds.text('Setup Name:') cmds.text(l = '') cmds.text('Joint Quantity:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(' \nGlobal Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.setParent('..') cmds.showWindow(rigUI) r = RUI('charNameUI', 'gScaleUI', 'fingButtonGrp', 'thumbCheckBox', 'spineButtonGrp', 'neckButtonGrp', 'ikJBC', 'fkJBC', 'bindJBC', 'bQBC', 'sCBC') # last modified at 6.20 pm 29th June 2011

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