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  • An alternative to a video codec for storing motion changes [on hold]

    - by Andrew Simpson
    I have a 3 dimensional byte array. The 3-d array represents a jpeg image. Each channel/array represents part of the RGB spectrum. I am not interested in retaining black pixels. A black pixel is represented by this atypical arrangement: myarray[0,0,0] =0; myarray[0,0,1] =0; myarray[0,0,2] =0; So, I have flattened this 3d array out to a 1d array by doing this byte[] AFlatArray = new byte[width x height x 3] and then assigning values respective to the coordinate. But like I said I do not want black pixels. So this array has to only contain color pixels with the x,y coordinate. The result I want is to re-represent the image from the i dimension byte array that only contains non-black pixels. How do I do that? It looks like I have to store black pixels as well because of the xy coordinate system. I have tried writing to a binary file but the size of that file is greater than the jpeg file as the jpeg file is compressed. I am using c#.

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  • How to copy an array of char pointers with a larger list of char pointers?

    - by Casey Link
    My function is being passed a struct containing, among other things, a NULL terminated array of pointers to words making up a command with arguments. I'm performing a glob match on the list of arguments, to expand them into a full list of files, then I want to replace the passed argument array with the new expanded one. The globbing is working fine, that is, g.gl_pathv is populated with the list of expected files. However, I am having trouble copying this array into the struct I was given. #include <glob.h> struct command { char **argv; // other fields... } void myFunction( struct command * cmd ) { char **p = cmd->argv; char* program = *p++; // save the program name (e.g 'ls', and increment to the first argument glob_t g; memset(&g, 0, sizeof(g)); int res = glob(*p, 0, NULL, &g); *p++ // increment while (*p) { glob(*p++, GLOB_APPEND, NULL, &g); // append the matches } // here i want to replace cmd->argv with the expanded g.gl_pathv memcpy(cmd->argv, g.gl_pathv, g.gl_pathc ); // this doesn't work globfree(&g); }

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  • Different between &$DataRow and $DataRow

    - by KoolKabin
    hi guys, I am confused from the result of the following code: I can't get my expected result: $arrX = array('a'=>array('val'=>10),'b'=>array('val'=>20), 'c'=>array('val'=>30)); foreach( $arrX as &$DataRow ) { $DataRow['val'] = $DataRow['val'] + 20; } foreach( $arrX as $DataRow ) { echo '<br />val: '.$DataRow['val'].'<br/>'; } Output: 30, 40, 40 Expected: 30, 40, 50 But again if i make small chage it works fine, $arrX = array('a'=>array('val'=>10),'b'=>array('val'=>20), 'c'=>array('val'=>30)); foreach( $arrX as &$DataRow ) { $DataRow['val'] = $DataRow['val'] + 20; } foreach( $arrX as &$DataRow ) { echo '<br />val: '.$DataRow['val'].'<br/>'; }

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  • Ruby ROXML - how to get an array to render its xml?

    - by Brian D.
    I'm trying to create a Messages object that inherits Array. The messages will gather a group of Message objects. I'm trying to create an xml output with ROXML that looks like this: <messages> <message> <type></type> <code></code> <body></body> </message> ... </messages> However, I can't figure out how to get the message objects in the Messages object to display in the xml. Here is the code I've been working with: require 'roxml' class Message include ROXML xml_accessor :type xml_accessor :code xml_accessor :body end class Messages < Array include ROXML # I think this is the problem - but how do I tell ROXML that # the messages are in this instance of array? xml_accessor :messages, :as => [Message] def add(message) self << message end end message = Message.new message.type = "error" message.code = "1234" message.body = "This is a test message." messages = Messages.new messages.add message puts messages.length puts messages.to_xml This outputs: 1 <messages/> So, the message object I added to messages isn't getting displayed. Anyone have any ideas? Or am I going about this the wrong way? Thanks for any help.

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  • joining / merging two arrays

    - by Shishant
    I have two arrays like this, actually this is mysql data retrieved from two different servers: $array1 = array ( 0 => array ( 'id' => 1, 'name' => 'somename') , 1 => array ( 'id' => 2, 'name' => 'somename2') ); $array2 = array ( 0 => array ( 'thdl_id' => 1, 'otherdate' => 'spmethings') , 1 => array ( 'thdl_id' => 2, 'otherdate' => 'spmethings22') ); how can i join / merge array so it looks like this $new_array = array ( 0 => array ( 'id' => 1, 'name' => 'somename', 'otherdate' => 'spmethings') , 1 => array ( 'id' => 2, 'name' => 'somename2', 'otherdate' => 'spmethings22') );

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  • PHP / Zend Framework: Force prepend table name to column name in result array?

    - by Brian Lacy
    I am using Zend_Db_Select currently to retrieve hierarchical data from several joined tables. I need to be able to convert this easily into an array. Short of using a switch statement and listing out all the columns individually in order to sort the data, my thought was that if I could get the table names auto-prepended to the keys in the result array, that would solve my problem. So considering the following (assembled) SQL: SELECT user.*, contact.* FROM user INNER JOIN contact ON contact.user_id = user.user_id I would normally get a result array like this: [username] => 'bob', [contact_id] => 5, [user_id] => 2, [firstname] => 'bob', [lastname] => 'larsen' But instead I want this: [user.user_id] => 2, [user.username] => 'bob', [contact.contact_id] => 5, [contact.firstname] => 'bob', [contact.lastname] => 'larsen' Does anyone have an idea how to achieve this? Thanks!

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  • Can I create a hybrid software-RAID array with disks of different sizes?

    - by stueng
    Products such as Synology offer something called Synology Hybrid RAID http://www.synology.com/us/products/features/RAID.php This RAID type allows you to make best use of your disks available by using all the disk space available as long as at least two disks share the same increased size where a typical RAID setup would simply "throw away" the extra space I would like to build a NAS with 4 disks available. I will begin by populating it with 3 X 3TB to give me 6TB usable. By the time I have filled this 6TB I imagine that 4TB disks will have come down in price, so at this stage I would add a 4th 4TB disk to give me an additional 3TB of space. When I next run out of space I will change one of the original 3TB disks with a 4TB disk giving me an additional 1TB of space. This is not possible with a typical RAID configuration, only with these "hybrid RAID" types I am wondering if I can acheive a similar "hybrid RAID" with Ubuntu? or another linux distro?

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  • Stacks in C++

    - by MarkPearl
    So some more basics… One of the things you will be taught at any college after conquering arrays is different derivatives of collections. Stack is one of the simplest of those and very useful… A stack is a LIFO (last in first out) data structure and has at least two basic method calls – push & pop. Push, “pushes” an item on the top of the stack. Pop, removes the top most item off the stack. Because all elements on a stack are of the same type, one can use an array to implement a stack or a linked list. With the array based approach, the first element in a stack would be the first element in the array, the second on the stack would be the second on the array, etc. One limitation with an array implementation of a stack is that unless the array is dynamic, one would have to have a preset max stack size (based on the bounds of the array). Linked lists is another approach that gets past this boundary by allowing you to dynamically grow or shrink a collection of data. Stacks have many applications… a typical computer science example would be Postfix Expression Calculator, where the LIFO principle is maintained.

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  • Using Array Controllers to restrict the view in one popup depending on the selection in another. Not

    - by mjohnh
    I am working on an app that is not core data based - the data feed is a series of web services. Two arrays are created from the data feed. The first holds season data, each array object being an NSDictionary. Two of the NSDictionary entries hold the data to be displayed in the popup ('seasonName') and an id ('seasonID') that acts as a pointer (in an external table) by matches defined for that season. The second array is also a collection of NSDictionaries. Two of the entries hold the data to be displayed in the popup ('matchDescription') and the id ('matchSeasonId') that points to the seasonId defined in the NSDictionaries in first array. I have two NSPopUps. I want the first to display the season names and the second to display the matches defined for that season, depending on the selection in the first. I'm new at bindings, so excuse me if I've missed something obvious. I've tried using ArrayControllers as follows: SeasonsArrayController: content bound to appDelegate seasonsPopUpArrayData. seasonsPopup: content bound to SeasonsArrayController.arrangedObjects; content value bound to SeasonsArrayController.arrangedObjects.seasonName I see the season names fine. I can obviously follow a similar route to see the matches, but I then see them all, instead of restricting the list to the matches for the season highlighted. All the tutorials I can find seem to revolve around core data and utilise the relationships defined therein. I don't have that luxury here. Any help very gratefully received.

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  • Can a variable bu used 2nd time after releasing it?

    - by Jakub
    Hello, I try to understand the memory management in ObjectiveC and still some things are a misery for me. I've got an instance variable: NSMutableArray *postResultsArray; when a button is clicked in the UI I create new array: self.postResultsArray = [NSMutableArray array]; then I add some objects to the array and when the whole operation is done I would like to release the array: [self.postResultsArray release]; (I assume that all the objects stoed in the array will be released along with the array). The problem appears when I click the button again and in the code I want to create the array again with: self.postResultsArray = [NSMutableArray array]; I get: [CFArray release]: message sent to deallocated instance 0x3d9e390 Can't I initialize the same instance variable for the second time? or maybe I should not release it? and if so, why? Thanks!

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  • Erlang bit indexing

    - by GTDev
    I am currently trying to learn erlang and what I am trying to do is to perform an operation on specific indices of an array stored in a bit array or int. If there is a 0 in a position, the index into the array at that position is not used. So envision the following: Example the array is: [1, 3, 5, 42, 23] My bit array is: 21 = 10101 in binary so I'm using indicies 1,3,5 so I'm calling a function on [1, 5, 23] my function is of the form my_function(Array, BitArray) -> SubArray = get_subarray_from_bitarray(Array, BitArray), process_subarray(SubArray). And I need help with the get_subarray_from_bitarray(). I know erlang has special syntax around bit strings (something like <<) so is there an efficient way of indexing into the bit array to get the indicies?

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  • How memset initializes an array of integers by -1?

    - by haccks
    The manpage says about memset: #include <string.h> void *memset(void *s, int c, size_t n) The memset() function fills the first n bytes of the memory area pointed to by s with the constant byte c. It is clear that memset can't be used to initialize int array as shown below: int a[10]; memset(a, 1, sizeof(a)); it is because int is represented by 4 bytes (say) and one can not get the desired value for the integers in array a. But I often see the programmers use memset to set the int array elements to either 0 or -1. int a[10]; int b[10]; memset(a, 0, sizeof(a)); memset(b, -1, sizeof(b)); As per my understanding, initializing with integer 0 is OK because 0 can be represented in 1 byte (may be I am wrong in this context). But how it is possible to initialize b with -1 (a 4 bytes value)?

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  • How can I have multiple layers in my map array?

    - by Manl400
    How do I load Levels in my game, as in Layer 1 would be Objects, Layer 2 would be Characters and so on. I only need 3 layers, and they will all be put on top of each other. i.e having a flower with a transparent background to be put on grass or dirt on the layer below.I would like to Read From the same file too. How would i go about doing this? Any help would be appreciated. I load the map from a level file which are just numbers corresponding to a tile in the tilesheet. Here is the level file [Layer1] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 [Layer2] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 [Layer3] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 And here is the code that interprets it void LoadMap(const char *filename, std::vector< std::vector <int> > &map) { std::ifstream openfile(filename); if(openfile.is_open()) { std::string line, value; int space; while(!openfile.eof()) { std::getline(openfile, line); if(line.find("[TileSet]") != std::string::npos) { state = TileSet; continue; } else if (line.find("[Layer1]") != std::string::npos) { state = Map; continue; } switch(state) { case TileSet: if(line.length() > 0) tileSet = al_load_bitmap(line.c_str()); break; case Map: std::stringstream str(line); std::vector<int> tempVector; while(!str.eof()) { std::getline(str, value, ' '); if(value.length() > 0) tempVector.push_back(atoi(value.c_str())); } map.push_back(tempVector); break; } } } else { } } and this is how it draws the map. Also the tile sheet is 1280 by 1280 and the tilesizeX and tilesizeY is 64 void DrawMap(std::vector <std::vector <int> > map) { int mapRowCount = map.size(); for(int i, j = 0; i < mapRowCount; i ++) { int mapColCount = map[i].size(); for (int j = 0; j < mapColCount; ++j) { int tilesetIndex = map[i][j]; int tilesetRow = floor(tilesetIndex / TILESET_COLCOUNT); int tilesetCol = tilesetIndex % TILESET_COLCOUNT; al_draw_bitmap_region(tileSet, tilesetCol * TileSizeX, tilesetRow * TileSizeY, TileSizeX, TileSizeY, j * TileSizeX, i * TileSizeX, NULL); } } } EDIT: http://i.imgur.com/Ygu0zRE.jpg

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  • Raid on ICH9R chip set

    - by user500982
    Hi Im looking at buyign this MB: http://www.supermicro.com/products/motherboard/ATOM/ICH9/X7SPE-HF-D525.cfm Im wondering though if the chipset will support the raid configuration I need. Im looking to configure the following arrays: raid array 1: 2 2TB Disks in Raid 0 raid array 2: 2 2TB Disks in Raid 0 raid array 3 (not actualy an array): 1 300GB Disk not in raid, to be used for OS and boot. So in total there would be 5 drives and the board supports 6. so im good when it comes to connections. However I have herd some chip sets only support one raid array (volume). so either all drives are individual, or are in the array. I must have 2 sperate raid arrays independent of each other, and a 5th drive not in any array. Anybody know if this setup will work? Thanks, -Stewart

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  • How to add values to a JSON object?

    - by Damiano
    Hello everybody, I have created an array with: var msg = new Array(); then, I have a function that add values to this array, this function is: function add(time, user, text){ var message = [time, user, text]; if (msg.length >= 50) msg.shift(); msg.push(message); } As you can see, if the array has 50 or more elements I remove the first with .shift(). Then I add an array as element. Ok, the code works perfectly, but now I have to loop the msg array to create a JSON obj. The JSON object should has this format: var obj = [ {'time' : time, 'user' : user, 'text' : text}, {'time' : time, 'user' : user, 'text' : text}, {'time' : time, 'user' : user, 'text' : text} ] I mean...i have to loop msg array and then store all the values inside the JSON object. I do not know how to "concatenate" the element of the array inside json obj. Could you help me? Thank you very much in advance!

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  • count number of business that belongs to subcategory in doctrine

    - by Ibrahim Azhar Armar
    this is follow up of this question. count number of foreign keys i am using doctrine 1.2 and i want to count the number of business that belongs to subcategory. following are the mysql tables. 1.fi_category +----+-----------------+-----------------+ | id | name | slug | +----+-----------------+-----------------+ 2.fi_subcategory +----+-----------------+-----------------+-------------+ | id | name | slug | category_id | +----+-----------------+-----------------+-------------+ 3.fi_business_subcategory +----+-------------+----------------+ | id | business_id | subcategory_id | +----+-------------+----------------+ i am using this DQL. $q = Doctrine_Query::create() ->select('c.name, c.slug, sc.name, sc.slug') ->from('Model_Category c') ->leftJoin('c.Subcategory sc') ->leftJoin('sc.BusinessSubcategory bsc'); which gives me something like this. Array ( [0] => Array ( [id] => 1 [name] => Entertainment & Lifestyle [slug] => entertainment-lifestyle [Subcategory] => Array ( [0] => Array ( [id] => 1 [name] => Arts and Crafts [slug] => arts-and-crafts ) [1] => Array ( [id] => 2 [name] => Family [slug] => family ) [2] => Array ( [id] => 3 [name] => Fashion [slug] => fashion ) ) ) ) i am looking to fetch the number of business, i.e the returned result should be something like this depending on the business it belongs. Array ( [0] => Array ( [id] => 1 [name] => Entertainment & Lifestyle [slug] => entertainment-lifestyle [Subcategory] => Array ( [0] => Array ( [id] => 1 [name] => Arts and Crafts [slug] => arts-and-crafts [business_count] => 35 ) [1] => Array ( [id] => 2 [name] => Family [slug] => family [business_count] => 10 ) [2] => Array ( [id] => 3 [name] => Fashion [slug] => fashion [business_count] => 27 ) ) ) ) tried various ways using DQL, but nothing seems to work out. any idea how should i go with what i want?

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  • Elegant way for a recursive C++ template to do something different with the leaf class?

    - by Costas
    I have a C++ class template that makes an Array of pointers. This also gets typedefed to make Arrays of Arrays and so on: typedef Array<Elem> ElemArray; typedef Array<ElemArray> ElemArrayArray; typedef Array<ElemArrayArray> ElemArrayArrayArray; I would like to be able to set one leaf node from another by copying the pointer so they both refer to the same Elem. But I also want to be able to set one Array (or Array of Arrays etc) from another. In this case I don't want to copy the pointers, I want to keep the arrays seperate and descend into each one until I get to the leaf node, at where I finally copy the pointers. I have code that does this (below). When you set something in an Array it calls a CopyIn method to do the copying. But because this is templated it also has to call the CopyIn method on the leaf class, which means I have to add a dummy method to every leaf class that just returns false. I have also tried adding a flag to the template to tell it whether it contains Arrays or not, and so whether to call the CopyIn method. This works fine - the CopyIn method of the leaf nodes never gets called, but it still has to be there for the compile to work! Is there a better way to do this? #include <stdio.h> class Elem { public: Elem(int v) : mI(v) {} void Print() { printf("%d\n",mI); } bool CopyIn(Elem *v) { return false; } int mI; }; template < typename T > class Array { public: Array(int size) : mB(0), mN(size) { mB = new T* [size]; for (int i=0; i<mN; i++) mB[i] = new T(mN); } ~Array() { for (int i=0; i<mN; i++) delete mB[i]; delete [] mB; } T* Get(int i) { return mB[i]; } void Set(int i, T* v) { if (! mB[i]->CopyIn(v) ) { // its not an array, so copy the pointer mB[i] = v; } } bool CopyIn(Array<T>* v) { for (int i=0; i<mN; i++) { if (v && i < v->mN ) { if ( ! mB[i]->CopyIn( v->mB[i] )) { // its not an array, so copy the pointer mB[i] = v->mB[i]; } } else { mB[i] = 0; } } return true; // we did the copy, no need to copy pointer } void Print() { for (int i=0; i<mN; i++) { printf("[%d] ",i); mB[i]->Print(); } } private: T **mB; int mN; }; typedef Array<Elem> ElemArray; typedef Array<ElemArray> ElemArrayArray; typedef Array<ElemArrayArray> ElemArrayArrayArray; int main () { ElemArrayArrayArray* a = new ElemArrayArrayArray(2); ElemArrayArrayArray* b = new ElemArrayArrayArray(3); // In this case I need to copy the pointer to the Elem into the ElemArrayArray a->Get(0)->Get(0)->Set(0, b->Get(0)->Get(0)->Get(0)); // in this case I need go down through a and b until I get the to Elems // so I can copy the pointers a->Set(1,b->Get(2)); b->Get(0)->Get(0)->Get(0)->mI = 42; // this will also set a[0,0,0] b->Get(2)->Get(1)->Get(1)->mI = 96; // this will also set a[1,1,1] // should be 42,2, 2,2, 3,3, 3,96 a->Print(); }

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  • Whats the Best Way to boost my StackOverflow score? [closed]

    - by 5arx
    I just joined stack overflow and am finding it very useful. But getting my score up to the level where I can actually do things like answer questions, mark people's answers up or down and so on is proving to be painfully slow. Can any of you SO hacks and experts furnish me with tips to get my score climbing ...? Thanks, 5arx

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  • Does CakePHP treat all INT fields as ID's for join tables?

    - by Jonnie
    I am trying to save a User, their Profile, and some tags and my join table that links the profile and the tags keeps getting messed up. The profile model is called Instructor, the tag model is called Subject. The Instructor has a phone number and a zip code and for some reason CakePHP thinks these are the fields it should use when creating entries in my join table. My Join table always comes out as: id | instructor_id | subject_id | 1 | 90210 | 1 | // thinks that the zip code is an instructor_id 2 | 1112223333 | 1 | // thinks that the phone number is an instructor_id 3 | 1 | 1 | // thinks that user_id is an instructor_id 4 | 1 | 1 | // the actual instructor_id, this one's correct 5 | 90210 | 2 | 6 | 1112223333 | 2 | 3 | 1 | 2 | 4 | 1 | 2 | My Models: class Instructor extends AppModel { var $name = 'Instructor'; var $belongsTo = array('User', 'State'); var $hasAndBelongsToMany = array( 'Subject' = array( 'className' = 'Subject', 'joinTable' = 'instructors_subjects', 'foreignKey' = 'instructor_id', 'associationForeignKey' = 'subject_id', 'unique' = true, 'conditions' = '', 'fields' = '', 'order' = '', 'limit' = '', 'offset' = '', 'finderQuery' = '', 'deleteQuery' = '', 'insertQuery' = '' ) ); } class Subject extends AppModel { var $name = 'Subject'; var $hasAndBelongsToMany = array( 'Instructor' = array( 'className' = 'Instructor', 'joinTable' = 'instructors_subjects', 'foreignKey' = 'subject_id', 'associationForeignKey' = 'instructor_id', 'unique' = true, 'conditions' = '', 'fields' = '', 'order' = '', 'limit' = '', 'offset' = '', 'finderQuery' = '', 'deleteQuery' = '', 'insertQuery' = '' ) ); } My Model Associations: User hasOne Instructor Instructor belongsTo User Instructor hasAndBelongsToMany Subject Subject hasAndBelongsToMany Instructor My form data looks like: Array ( [User] = Array ( [username] = MrInstructor [password] = cddb06c93c72f34eb9408610529a34645c29c55d [group_id] = 2 ) [Instructor] = Array ( [name] = Jimmy Bob [email] = [email protected] [phone] = 1112223333 [city] = Beverly Hills [zip_code] = 90210 [states] = 5 [website] = www.jimmybobbaseballschool.com [description] = Jimmy Bob is an instructor. [user_id] = 1 [id] = 1 ) [Subject] = Array ( [name] = hitting, pitching ) ) My function for processing the form looks like: function instructor_register() { $this-set('groups', $this-User-Group-find('list')); $this-set('states', $this-User-Instructor-State-find('list')); if (!empty($this-data)) { // Set the group to Instructor $this-data['User']['group_id'] = 2; // Save the user data $user = $this-User-save($this-data, true, array( 'username', 'password', 'group_id' )); // If the user was saved, save the instructor's info if (!empty($user)) { $this-data['Instructor']['user_id'] = $this-User-id; $instructor = $this-User-Instructor-save($this-data, true, array( 'user_id', 'name', 'email', 'phone', 'city', 'zip_code', 'state_id', 'website', 'description' )); // If the instructor was saved, save the rest if(!empty($instructor)) { $instructorId = $this-User-Instructor-id; $this-data['Instructor']['id'] = $instructorId; // Save each subject seperately $subjects = explode(",", $this-data['Subject']['name']); foreach ($subjects as $_subject) { // Get the correct subject format $_subject = strtolower(trim($_subject)); $this-User-Instructor-Subject-create($this-data); $this-User-Instructor-Subject-set(array( 'name' = $_subject )); $this-User-Instructor-Subject-save(); echo ''; print_r($this-data); echo ''; } } } } }

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  • Median calculation in ActionScript 3

    - by Gabor Kako
    I have a number array and I'd like to calculate the median. When the array is odd, the calculation is OK, when it's even strange number comes up. private var numbers:String = "2,5,3,4,6,1"; private var array:Array = numbers.split(","); private function getMedian(array:Array):Number { var sortnums:Array = array.sort(Array.NUMERIC); var length:Number = sortnums.length; var mid1:Number; var mid2:Number; var median:Number; if(length % 2 == 0){ mid1 = length / 2; trace("mid1: "+mid1); mid2= ((length - 1) / 2)-0.5; trace("mid2: "+mid2); trace ("mid1: "+sortnums[mid1]+", mid2: "+sortnums[mid2]); median = (sortnums[mid1] + sortnums[mid2]) / 2; }else{ mid1 = (length / 2)-0.5 median = sortnums[mid1] } trace (median); return median; } The result is 21.5, but should be 3.5 mid1 and mid2 are a position in the array. Could somebody help?

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  • Configuring MySQL Cluster Data Nodes

    - by Mat Keep
    0 0 1 692 3948 Homework 32 9 4631 14.0 Normal 0 false false false EN-US JA X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:Cambria; mso-ascii-font-family:Cambria; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Cambria; mso-hansi-theme-font:minor-latin; mso-ansi-language:EN-US;} In my previous blog post, I discussed the enhanced performance and scalability delivered by extensions to the multi-threaded data nodes in MySQL Cluster 7.2. In this post, I’ll share best practices on the configuration of data nodes to achieve optimum performance on the latest generations of multi-core, multi-thread CPU designs. Configuring the Data Nodes The configuration of data node threads can be managed in two ways via the config.ini file: - Simply set MaxNoOfExecutionThreads to the appropriate number of threads to be run in the data node, based on the number of threads presented by the processors used in the host or VM. - Use the new ThreadConfig variable that enables users to configure both the number of each thread type to use and also which CPUs to bind them too. The flexible configuration afforded by the multi-threaded data node enhancements means that it is possible to optimise data nodes to use anything from a single CPU/thread up to a 48 CPU/thread server. Co-locating the MySQL Server with a single data node can fully utilize servers with 64 – 80 CPU/threads. It is also possible to co-locate multiple data nodes per server, but this is now only required for very large servers with 4+ CPU sockets dense multi-core processors. 24 Threads and Beyond! An example of how to make best use of a 24 CPU/thread server box is to configure the following: - 8 ldm threads - 4 tc threads - 3 recv threads - 3 send threads - 1 rep thread for asynchronous replication. Each of those threads should be bound to a CPU. It is possible to bind the main thread (schema management domain) and the IO threads to the same CPU in most installations. In the configuration above, we have bound threads to 20 different CPUs. We should also protect these 20 CPUs from interrupts by using the IRQBALANCE_BANNED_CPUS configuration variable in /etc/sysconfig/irqbalance and setting it to 0x0FFFFF. The reason for doing this is that MySQL Cluster generates a lot of interrupt and OS kernel processing, and so it is recommended to separate activity across CPUs to ensure conflicts with the MySQL Cluster threads are eliminated. When booting a Linux kernel it is also possible to provide an option isolcpus=0-19 in grub.conf. The result is that the Linux scheduler won't use these CPUs for any task. Only by using CPU affinity syscalls can a process be made to run on those CPUs. By using this approach, together with binding MySQL Cluster threads to specific CPUs and banning CPUs IRQ processing on these tasks, a very stable performance environment is created for a MySQL Cluster data node. On a 32 CPU/Thread server: - Increase the number of ldm threads to 12 - Increase tc threads to 6 - Provide 2 more CPUs for the OS and interrupts. - The number of send and receive threads should, in most cases, still be sufficient. On a 40 CPU/Thread server, increase ldm threads to 16, tc threads to 8 and increment send and receive threads to 4. On a 48 CPU/Thread server it is possible to optimize further by using: - 12 tc threads - 2 more CPUs for the OS and interrupts - Avoid using IO threads and main thread on same CPU - Add 1 more receive thread. Summary As both this and the previous post seek to demonstrate, the multi-threaded data node extensions not only serve to increase performance of MySQL Cluster, they also enable users to achieve significantly improved levels of utilization from current and future generations of massively multi-core, multi-thread processor designs. A big thanks to Mikael Ronstrom, Senior MySQL Architect at Oracle, for his work in developing these enhancements and best practices. You can download MySQL Cluster 7.2 today and try out all of these enhancements. The Getting Started guides are an invaluable aid to quickly building a Proof of Concept Don’t forget to check out the MySQL Cluster 7.2 New Features whitepaper to discover everything that is new in the latest GA release

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  • Drupal: How to make a fieldset dependent using CTools

    - by far
    Hello, I am using Ctools Dependency to make a fieldset hideable. This is part of my code: $form['profile-status'] = array( '#type' => 'radios', '#title' => '', '#options' => array( 'new' => t('Create a new profile.'), 'select' => t('Use an existing profile.'), ), ); $form['select'] = array( '#type' => 'select', '#title' => t('Select a profile'), '#options' => $options, '#process' => array('ctools_dependent_process'), '#dependency' => array('radio:profile-status' => array('select')), ); $form['profile-properties'] = array( '#type' => 'fieldset', '#title' => t('View the profile'), '#process' => array('ctools_dependent_process'), '#dependency' => array('radio:profile-status' => array('select')), '#input' => true, ); In snippet above, There are two elements, one select and one fieldset. Both have #process and #dependency parameters and both point to one field for dependent value. Problem is elements like select or textfield can be hidden easily but it does not work for fieldset. In this support request page, CTools creator has mentioned that '#input' = true is a work around. As you see I added it to code, but it does not work as well. Do you have any suggestion?

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  • CGridView Filter doesn't work when you add more than one button to the CButtonColumn

    - by era
    I have a CGridView as follows, <?php $this->widget('zii.widgets.grid.CGridView', array( 'id'=>'order-grid', 'dataProvider'=>$model->search(), 'filter'=>$model, 'columns'=>array( 'order_id', //'ordered_datetime', 'customer_id', 'status', //'delivery_address', array( 'class'=>'CButtonColumn', 'template' => '{view} {rollback} {receive}{pack} {dispatch}{delivered}', 'htmlOptions'=>array('width'=>'250px'), 'buttons'=>array( 'receive'=>array( 'id'=>'receive', 'name'=>'receive', 'url'=>'$this->grid->controller->createUrl("/shop/order/admin&received=true", array("id"=>$data->order_id,"asDialog"=>1,"gridId"=>$this->grid->id))', 'type'=>'submit', 'imageUrl'=>'/mdg/images/Receive1.png', 'visible'=>'($data->status=="pending")?true:false;' ), 'rollback'=>array( 'id'=>'rollback', 'name'=>'rollback', 'url'=>'$this->grid->controller->createUrl("/shop/order/admin&rollback=true", array("id"=>$data->order_id,"asDialog"=>1,"gridId"=>$this->grid->id))', 'imageUrl'=>'/mdg/images/rollback.jpg', 'visible'=>'($data->status=="pending")?false:true;' ), ), ), ), )); ? And When I add one more button to the buttons array, the filter doesnt work. Any Idea why that is? It's Great if anyone can help.. Thanks!

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