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  • How to show form in front in C#

    - by corlettk
    Folks, Please does anyone know how to show a Form from an otherwise invisible application, and have it get the focus (i.e. appear on top of other windows)? I'm working in C# .NET 3.5. I suspect I've taken "completely the wrong approach"... I do not Application.Run(new TheForm ()) instead I (new TheForm()).ShowModal()... The Form is basically a modal dialogue, with a few check-boxes; a text-box, and OK and Cancel Buttons. The user ticks a checkbox and types in a description (or whatever) then presses OK, the form disappears and the process reads the user-input from the Form, Disposes it, and continues processing. This works, except when the form is show it doesn't get the focus, instead it appears behind the "host" application, until you click on it in the taskbar (or whatever). This is a most annoying behaviour, which I predict will cause many "support calls", and the existing VB6 version doesn't have this problem, so I'm going backwards in usability... and users won't accept that (and nor should they). So... I'm starting to think I need to rethink the whole shebang... I should show the form up front, as a "normal application" and attach the remainer of the processing to the OK-button-click event. It should work, But that will take time which I don't have (I'm already over time/budget)... so first I really need to try to make the current approach work... even by quick-and-dirty methods. So please does anyone know how to "force" a .NET 3.5 Form (by fair means or fowl) to get the focus? I'm thinking "magic" windows API calls (I know Twilight Zone: This only appears to be an issue at work, we're I'm using Visual Studio 2008 on Windows XP SP3... I've just failed to reproduce the problem with an SSCCE (see below) at home on Visual C# 2008 on Vista Ulimate... This works fine. Huh? WTF? Also, I'd swear that at work yesterday showed the form when I ran the EXE, but not when F5'ed (or Ctrl-F5'ed) straight from the IDE (which I just put up with)... At home the form shows fine either way. Totaly confusterpating! It may or may not be relevant, but Visual Studio crashed-and-burned this morning when the project was running in debug mode and editing the code "on the fly"... it got stuck what I presumed was an endless loop of error messages. The error message was something about "can't debug this project because it is not the current project, or something... So I just killed it off with process explorer. It started up again fine, and even offered to recover the "lost" file, an offer which I accepted. using System; using System.Windows.Forms; namespace ShowFormOnTop { static class Program { [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); //Application.Run(new Form1()); Form1 frm = new Form1(); frm.ShowDialog(); } } } Background: I'm porting an existing VB6 implementation to .NET... It's a "plugin" for a "client" GIS application called MapInfo. The existing client "worked invisibly" and my instructions are "to keep the new version as close as possible to the old version", which works well enough (after years of patching); it's just written in an unsupported language, so we need to port it. About me: I'm pretty much a noob to C# and .NET generally, though I've got a bottoms wiping certificate, I have been a professional programmer for 10 years; So I sort of "know some stuff". Any insights would be most welcome... and Thank you all for taking the time to read this far. Consiseness isn't (apparently) my forte. Cheers. Keith.

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  • How should I start playing with 3D

    - by MarceloRamires
    I'm a developer for just about 6 months now, and since I enjoy programming I make a couple of little programs. I've started making encripters, calculators, tools, stuff to play with DropBox (hehe), stuff that play with bitmaps, drawing graphics, and even a program to update the MSN display image according to the artwork of the music you're listening yo on iTunes. Now I kind of ran off ideas of programs to deal with information, and I've had an idea: play around with 3d! so I've read a little about it and figured I'd have to have good notions on position and math on point spacial position (which I do, from my 3d modelling experience), but I don't know how to use API's for it, so I've 'simulated' simple 3d with a simple program I've made (it's just a spinning cube, please, first one to open it, comment here stating that it's safe, i've got no reason to harm anyone's pc.) One of my other hobbies is 3d modelling (completly amateur) and I'd like to mix these hobbies together! Here are some questions: 1) What would be a nice 3d development tool for a .NET programmer like me? 2) Is there a way of using 3d models made in 3DS Max ? (I intend on modelling characters) 3) What knowledges should I have in order to render it, and move it areound ? 4) Which API should I use ? NOTE: Not a dupe, I'm asking for directions specific for .NET development possibly using 3ds MAX, and there are no questions about it!

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  • Creating Multiple TextFields in runtime AS2

    - by ortho
    Hi lads, I have an issue generating multiple text fields in AS2. My AS2 Flash application calls database (via PHP) and then receives XML file that contains a few objects. All I want to do is to loop throught this XML objects and then create a TextField (actually a Component that contains graphics and TextField, but this will come later) based on the information from XML object. I know that I can create something like: _root.createTextField("myText1",1,0,0,100,20); myText1.text = "this is text ONE"; _root.createTextField("myText2",2,0,30,100,20); myText2.text = "this is text TWO"; which will result in 2 text fields, but the problem is when I try to create it dynamicly (e.g. I have item: myNode[0].attributes.name (but when I use it in: _root.createTextField(myNode[0].attributes.name, 1, 0, 0, 100, 20), then I got compile error). var myXML:XML = new XML(); myXML.ignoreWhite=true; myXML.load("tekst.xml"); var tekst:String = new String(); myXML.onLoad = function(success){ if (success){ var myNode = myXML.firstChild.childNodes; for (i=0; i trace("height: "+myNode[i].attributes.height); trace("color: "+myNode[i].attributes.color); trace(myNode[i].firstChild.nodeValue); } } } This actualy traces the values and I can actualy use them when creating the component, but it doesn't create the component that has the same name (obviously both instances point to the same object so the last is only visible). Please help, I tried many things, but no joy. Thank you in advance.

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  • i have code below where i need to develop the xsl-fo file using loop

    - by karthick
    <?xml version="1.0" encoding="iso-8859-1"?> <!--<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">--> <!-- Generator: Arbortext IsoDraw 7.0 --> <?xml-stylesheet type="text/xsl" href="file:///C:/Documents%20and%20Settings/Admin/Desktop/Info%20Tech/task--2/taskbaba.xsl"?> <svg width="100%" height="100%" viewBox="0 0 214.819 278.002"> <g id="Catalog"> <text transform="matrix(0.984 0 0 0.93 183.515 265.271)" stroke="none" fill="#000000" font-family="'Helvetica'" font-size="3.174"/> <text transform="matrix(0.994 0 0 0.93 7.235 265.3)" stroke="none" fill="#000000" font-family="'Helvetica'" font-size="3.174">087156-8-</text> <text transform="matrix(0.995 0 0 0.93 21.708 265.357)" stroke="none" fill="#000000" font-family="'Helvetica'" font-size="3.174" font-weight="bold">AB</text> <text x="103.292" y="265.298" stroke="none" fill="#000000" font-family="'Helvetica'" font-size="3.174">P. 1/1</text> <g id="IC_TextBlock.1"> <g> <text transform="matrix(0.994 0 0 0.93 192.812 8.076)" stroke="none" fill="#000000" font-family="'Helvetica'" font-size="4.586" font-weight="bold">Fittings</text> <text transform="matrix(0.994 0 0 0.93 188.492 13.323)" stroke="none" fill="#000000" font-family="'Helvetica'" font-size="4.586" font-weight="bold">Raccords</text> <text transform="matrix(0.994 0 0 0.93 183.431 18.571)" stroke="none" fill="#000000" font-family="'Helvetica'" font-size="4.586" font-weight="bold">Conexiones</text> </g> </g> </svg>

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  • Matplotlib PDF export uses wrong font

    - by Konrad Rudolph
    I want to generate high-quality diagrams for a presentation. I’m using Python’s matplotlib to generate the graphics. Unfortunately, the PDF export seems to ignore my font settings. I tried setting the font both by passing a FontProperties object to the text drawing functions and by setting the option globally. For the record, here is a MWE to reproduce the problem: import scipy import matplotlib matplotlib.use('cairo') import matplotlib.pylab as pylab import matplotlib.font_manager as fm data = scipy.arange(5) for font in ['Helvetica', 'Gill Sans']: fig = pylab.figure() ax = fig.add_subplot(111) ax.bar(data, data) ax.set_xticks(data) ax.set_xticklabels(data, fontproperties = fm.FontProperties(family = font)) pylab.savefig('foo-%s.pdf' % font) In both cases, the produced output is identical and uses Helvetica (and yes, I do have both fonts installed). Just to be sure, the following doesn’t help either: matplotlib.rc('font', family = 'Gill Sans') Finally, if I replace the backend, instead using the native viewer: matplotlib.use('MacOSX') I do get the correct font displayed – but only in the viewer GUI. The PDF output is once again wrong. To be sure – I can set other fonts – but only other classes of font families: I can set serif fonts or fantasy or monospace. But all sans-serif fonts seem to default to Helvetica.

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  • iPhone - Memory Management - Using Leaks tool and getting some bizarre readings.

    - by Robert
    Hey all, putting the finishing touches on a project of mine so I figured I would run through it and see if and where I had any memory leaks. Found and fixed most of them but there are a couple of things regarding the memory leaks and object alloc that I am confused about. 1) There are 2 memory leaks that do not show me as responsible. There are 8 leaks attributed to AudioToolbox with the function being RegisterEmbeddedAudioCodecs(). This accounts for about 1.5 kb of leaks. The other one is detected immediately when the app begins. Core Graphics is responsible with the extra info being open_handle_to_dylib_path. For the audio leak I have looked over my audio code and to me it seems ok. self.musicPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:songFilePath] error:NULL]; [musicPlayer prepareToPlay]; [musicPlayer play] is called later on in a function. 2) Is it normal for there to be a spike in Object Allocation whenever a new view or controller is presented? My total memory usage is very, very low except for whenever I present a view controller. It spikes then immediately goes back down. I am guessing that this is just the phone handling all the information for switching or something. Blegh. Wall of text. Thanks in advance to anyone who helps! =)

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  • How to draw a circle in java with a radius and points around the edge

    - by windopal
    Hi, I'm really stuck on how to go about programming this. I need to draw a circle within a JFrame with a radius and points around the circumference. i can mathematically calculate how to find the coordinates of the point around the edge but i cant seem to be able to program the circle. I am currently using a Ellipse2D method but that doesn't seem to work and doesn't return a radius, as under my understanding, it doesn't draw the circle from the center rather from a starting coordinate using a height and width. My current code is on a separate frame but i need to add it to my existing frame. import java.awt.*; import javax.swing.*; import java.awt.geom.*; public class circle extends JFrame { public circle() { super("circle"); setSize(410, 435); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); Panel sp = new Panel(); Container content = getContentPane(); content.add(sp); setContentPane(content); setVisible(true); } public static void main (String args[]){ circle sign = new circle(); } } class Panel extends JPanel { public void paintComponent(Graphics comp) { super.paintComponent(comp); Graphics2D comp2D = (Graphics2D) comp; comp2D.setColor(Color.red); Ellipse2D.Float sign1 = new Ellipse2D.Float(0F, 0F, 350F, 350F); comp2D.fill(sign1); } }

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  • Visual C++ 2008 runtime error-- debug vs release exe problem?

    - by larryq
    Hi everyone, I have a Windows executable (native, not .Net) project that I'm trying to pass along to a new team member. It's a graphics modeling tool that uses the Qt widget library and OpenGL. The project runs fine on my box but when we buld and link it on this new member's machine and he tries deubugging it, here's what he sees (not all entries included, for brevity): ModelingTool.exe': Loaded 'C:\ModelingTool\ModelingTool\ModelingTool\Debug\ModelingTool.exe', Symbols loaded. 'ModelingTool.exe': Loaded 'C:\Windows\System32\ntdll.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Windows\System32\kernel32.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Windows\System32\opengl32.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Windows\System32\msvcrt.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Windows\System32\dwmapi.dll', Cannot find or open the PDB file 'ModelingTool.exe': Loaded 'C:\Qt\4.2.2\bin\Qt3Supportd4.dll', Symbols loaded. 'ModelingTool.exe': Loaded 'C:\Program Files\Spyware Doctor\smum32.dll', Binary was not built with debug information. Debugger:: An unhandled non-continuable exception was thrown during process load The program '[5936] ModelingTool.exe: Native' has exited with code -1072365566 (0xc0150002). Would anyone care to guess what's wrong here? Some sort of debug-release mismatch perhaps?

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  • How do I draw the points in an ESRI Polyline, given the bounding box as lat/long and the "points" as

    - by Aaron
    I'm using OpenMap and I'm reading a ShapeFile using com.bbn.openmap.layer.shape.ShapeFile. The bounding box is read in as lat/long points, for example 39.583642,-104.895486. The bounding box is a lower-left point and an upper-right point which represents where the points are contained. The "points," which are named "radians" in OpenMap, are in a different format, which looks like this: [0.69086486, -1.8307719, 0.6908546, -1.8307716, 0.6908518, -1.8307717, 0.69085056, -1.8307722, 0.69084936, -1.8307728, 0.6908477, -1.8307738, 0.69084626, -1.8307749, 0.69084185, -1.8307792]. How do I convert the points like "0.69086486, -1.8307719" into x,y coordinates that are usable in normal graphics? I believe all that's needed here is some kind of conversion, because bringing the points into Excel and graphing them creates a line whose curve matches the curve of the road at the given location (lat/long). However, the axises need to be adjusted manually and I have no reference as how to adjust the axises, since the given bounding box appears to be in a different format than the given points. The ESRI Shapefile technical description doesn't seem to mention this (http://www.esri.com/library/whitepapers/pdfs/shapefile.pdf).

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  • Book recommendation for Silverlight

    - by Mathias Weyel
    Hi there, yet another question for recommendations for a book on Silverlight. I look for a book that covers the UI and styling and, if possible, custom drawing and graphics. Very important for me is the style of the book - it should focus on the actual programming and not on where to click in Visual Studio to get things done. Let's take a fictional example for proper usage of the DataGrid control: Bad: To use the data grid, drag it from the toolbox onto the control. You can change the background color by clicking on “Background” in the properties. To define custom columns, click on columns and edit them in the configuration window that opens. Good: To use the DataGrid, you need a reference to the blah dll and declare the namespace in the XAML like this (blah), the data model should be like blah and if you want to define how the columns look like, you need to define them like this (more blah). And if you want to do this in C# because you for whatever reason aren’t able or willing to use XAML, this would look like blah. Bonus points for coverage of topics like how to manage resources (images/fonts) and internationalization. There are quite some snippets on how to do that on the internet but somehow each of them looks like they work but are not a proper way of doing it. cheers Mathias

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  • python VTE Terminal weirdness

    - by mykhal
    i'm trying to use the terminal from python VTE binding (python-vte from debian squeeze) as a virtual terminal emulator (just for ANSI/control chars text processing) in interactive python console, everything looks (almost) all right: >>> import vte >>> term = vte.Terminal() >>> term.feed("a\nb") >>> print repr(term.get_text(lambda *a: True).rstrip()) 'a\n b' however, launching this code (little modified) as python script, different result is yielded: $ python vte_wiredness_1.py '' strangely enough, pasting the code back into the (new) interactive python session also yields empty string: >>> import vte >>> term = vte.Terminal() >>> term.feed("a\nb") >>> print repr(term.get_text(lambda *a: True).rstrip()) '' >>> first thing caming on my mind was that the only difference between the two cases is the timing - there had to be some delay before get_text. unfortunately, preluding get_text with some seconds sleep did not help then i thought it has something to do with X window environment. but the results are the same pure linux console (with some warning on missing graphics). i wonder what causes such an unpredictable behavior (interactive console - pasted vs typed, and it's not the delay.. ant the interactive console has nothing to do with the vte terminal object.. i guess) can someone explain what is happening? is it possible to use the VTE Term such way? that the "b" letter in the output is preceded by the space, is another strangeness (all consecutive lines are preceded by more spaces.. looks like I have to send carriage return before the string.) (the lambda *a: True get_text method argument i'm using is a dummy callback, it's is some SlotSelectedCallback.. for its explanation i'd be grateful as well :) )

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  • How to use my trackpad for horizontal mousewheel scrolling in a Java AWT ScrollPane

    - by blissapp
    Like many modern mice and trackpads, my laptop supports vertical and horizontal scrolling. It's an addictive feature once you get used to it. I simply want my Java apps to support horizontal scrolling via the trackpad/mousewheel, but everywhere I search it seems that this is not possible in Java. I really want someone to tell me that I'm somehow doing it wrong, this feature is already requested behaviour: http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6440198 The inability to do this simple thing is actually a deal breaker for the app I'm working on. In fact, for any app I can envision! I've invested a bit of time in the Java backend, so I'd really like to find a solution for this seemingly simple thing. Question is what could I do to implement this behaviour? Are raw OS level events even exposed to java, would I then need to write this from scratch? import java.awt.*; public class ScrollExample extends Canvas { public void paint(Graphics g) { g.setColor(Color.green); g.fillOval(0,0,400, 400); } public static void main(String[] args) { ScrollExample b = new ScrollExample(); Frame f = new Frame ("Scroll Example"); ScrollPane scroller = new ScrollPane (ScrollPane.SCROLLBARS_ALWAYS); scroller.add(b,"Center"); f.setPreferredSize(new Dimension(500,500)); f.add ("Center",scroller); f.pack(); f.show(); } }

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  • Method of transforming 3D vectors with a matrix

    - by Drew Noakes
    I've been doing some reading on transforming Vector3 with matrices, and am tossing up digging deeper into the math and coding this myself versus using existing code. For whatever reason my school curriculum never included matrices, so I'm filling a gap in my knowledge. Thankfully I only need a few simple things, I think. Context is that I'm programming a robot for the RoboCup 3D league. I'm coding it in C# but it'll have to run on Mono. Ideally I wouldn't use any existing graphics libraries for this (WinForms/WPF/XNA) as all I really need is a neat subset of matrix transformations. Specifically, I need translation and x/y/z rotations, and a way of combining multiple transformations into a single matrix. This will then be applied to my own Vector3 type to produce the transformed Vector3. I've read different advice about this. For example, some model the transformation with a 4x3 matrix, others with a 4x4 matrix. Also, some examples show that you need a forth value for the vector's matrix of 1. What happens to this value when it's included in the output? [1 0 0 0] [x y z 1] * [0 1 0 0] = [a b c d] [0 0 1 0] [2 4 6 1] The parts I'm missing are: What sizes my matrices should be Compositing transformations by multiplying the transformation matrices together Transforming 3D vectors with the resulting matrix As I mostly just want to get this running, any psuedo-code would be great. Information about what matrix values perform what transformations is quite clearly defined on many pages, so need not be discussed here unless you're very keen :)

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  • generating images with php based on css3 gradient settings?

    - by thrice801
    Hi, Does anyone know if there is a php library, or if there isnt, have any input on how one would go about generating an image via php, from basic HTML element input settings, and CSS 3 gradient parameters. To give an example on why this would be useful, I have found as of a couple days ago, that laying out the wireframe for a webpage using basic Css3 gradient styling speeds up my design and development time by, well, alot. I cant design from photoshop, Ill spend hours tweaking stupid little things that only lead to me tweaking more stupid little things to compensate for stupid little changes. -- So, I had an epiphany to stop using photoshop until the end, and just focus on the main styling of elements, text-shadow, and borders for highlights, and I feel I am able to make super clean, more focused layout by being more restricted to the basics of graphic design with just css. Anyways, so Im planning on after I have the layouts done, to then recreate the graphics in photoshop, so that every browser is able to render the images. This wont take long, but as far as repeating it goes, if I could just do it with PHP, that would be incredible. For instance, take this style for example, which renders a clean looking ipad/pod ish menu/button gradient. [code] background: -moz-linear-gradient(top, #808080, #454545 50%, #313131 51%, #333333); background: -webkit-gradient(linear, left top, left bottom, color-stop(0, #808080), color-stop(.5, #454545), color-stop(.5, #313131), to(#333333));[/code] Basically what Im looking to do is take one or more inputs that control rendering the image as you see there. Take a width and a height input, and then render the image gradient accordingly, so I can save it, upload it and then use it in my designs. So ya, I know PHP has some image generation capabilities but I dont know to what extent, any input on the most effective way to go about doing this or whether it already exists, would be appreciated!

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  • tips for fixing bad coding/dev habits ?

    - by dfafa
    i want to become a better coder....so i have decided to sign up for computing science program...maybe a formal education can assist me. i started working on smaller projects to learn but currently i have really bad coding/dev habits which is hindering my productivity as the codebase increases.... i have highlighted them and perhaps someone could make suggestions (or redirect to resources) or a more efficient method. most stuff that i made in the past were web apps. i usually develop with putty + nano...i just love the minimalist feel i use winscp and develop directly on my private web server...too lazy to do it on localhost and upload it later. i dont use subversion control...which one do i need ? sometimes ctrl +z doesn't work well. when i run out of ideas for naming variable, i use swear words instead. i swear a lot when i get stuck....how to deal with anger issue ? my codes look ugly with comments everywhere. would rather use procedural coding finds "thinking" in OO difficult and time consuming i "write first think later". refactors code only if i am getting paid for it. dislikes configuring linux distro, Apache, MySQL, scaling, designing graphics and layouts. does not like writing tests likes working alone. does not like sharing codes. has an econ degree dislikes reading other people's code would rather write it on my own it seems my only true desire is to translate my ideas to a working prototype as fast as possible....it seems like i am very uninterested in the other details...could it be that i am not cut out to be a coder after all ? is going back to study comp sci a bad idea ?

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  • QT EventTransition implementation

    - by Thomas
    I am trying to build an QT State Maschine. I have some States, and for those States i need Transition that alter the Graphics on my gui. The Problem i having and the only reason i am asking, i am Stuck and Point 1. The compiler cant identifie the QTEventTransition. I have QT 4.6 wroking with QT Creator on Windows. The compiler does not find Header #include < QtEventTransition This is what i did i never did this bevor but i think it should be correct, I have A Header File where i have my Transitions Declareted like this: class validateBoatTransition : public QtEventTransition { public: validateBoatTransition(Widget *widget,ServerSkeleton* server); protected: bool eventTest(QEvent *e); void onTransition(QEvent *); private: Chart* ourChart; Message current; BarelySocket* myBarelySocket; }; Than i have my Cpp File where i have this: validateBoatTransition::validateBoatTransition(Widget *widget,ServerSkeleton* server) { } void validateBoatTransition::onTransition(QEvent *e) { /* My Logik should go here */ } What i want is that if the Transition is activated by an Button (clicked) it should fire this transition! I searched the net, but cant find an solution. Can i do that? I should i think. Yours Thomas

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  • DisplayObject snapshot in flex 3

    - by simplemagik
    i'm creating a visual editor in flex and need to let users export thier projects into Image format. But i have one problem: size of the canvas is fixed and when user add element which is out of these sizes some scroll bars added. And user continue working on the project. but when he want to take snapshot of the canvas he just get the visible part ot the canvas with scrollbars. how to get image of the fullsize canvas? The only solution i found is to check the positions and sizes of canvas child objects and rezise it to fit them. then take snap and resize back. But it hmmmm... too complicated i think. Is there some "easy methods"? <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical"> <mx:Script> <![CDATA[ import mx.graphics.ImageSnapshot; private function SnapshotButtonHandler():void { var snapshot:ImageSnapshot = ImageSnapshot.captureImage(AppCanvas); var file:FileReference = new FileReference(); file.save(snapshot.data, "canvas.png"); } ]]> </mx:Script> <mx:Canvas id="AppCanvas" width="800" height="300" backgroundColor="0xFFFFFF"> <mx:Box x="750" y="100" width="100" height="100" backgroundColor="0xCCCCCC" /> </mx:Canvas> <mx:Button id="SnapshotButton" label="take snapshot" click="SnapshotButtonHandler()" /> </mx:Application>

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  • Crosshairs in Java

    - by typoknig
    I am making a game that needs a crosshair. I have been playing with the java.awt.cursor class and that is easy enough, but the problem is that I do not want the crosshairs to be able to leave the window I create for my game, so I tried this instead: private void drawCrossHair(Graphics g){ Ellipse2D ellipse = new Ellipse2D.Float(); ellipse.setFrame(crossHair.x, crossHair.y, 36, 36); Color yellow = new Color (0xEDFF62); g.setColor(yellow); g.fillOval(crossHair.x, crossHair.y, 40, 40); g.setClip(ellipse); g.clip(ellipse); Basically I am trying to remove the "ellipse" from "g" leaving only a small ring behind. The problem here is that "g.clip(ellipse);" gives me an error. My objective with this code is to create a circle with a transparent center, like a donut. Once the donut is created I will add some small points on the inside of it so it looks more like crosshairs. One thing that may or may not be an issue is that I plan on moving the crosshairs with a joystick, not a mouse... I do not know if that will limit my options for what kind of object my crosshairs can be.

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  • How can I create an executable to run on a certain processor architecture (instead of certain OS)?

    - by CrazyJugglerDrummer
    So I take my C++ program in Visual studio, compile, and it'll spit out a nice little EXE file. But EXEs will only run on windows, and I hear a lot about how C/C++ compiles into assembly language, which is runs directly on a processor. The EXE runs with the help of windows, or I could have a program that makes an executable that runs on a mac. But aren't I compiling C++ code into assembly language, which is processor specific? My Insights: I'm guessing I'm probably not. I know there's an Intel C++ compiler, so would it make processor-specific assembly code? EXEs run on windows, so they advantage of tons of things already set up, from graphics packages to the massive .NET framework. A processor-specific executable would be literally starting from scratch, with just the instruction set of the processor. Would this executable be a file-type? We could be running windows and open it, but then would control switch to processor only? I assume this executable would be something like an operating system, in that it would have to be run before anything else was booted up, and have only the processor instruction set to "use".

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  • OpenGL Colour Interpolation

    - by Will-of-fortune
    I'm currently working on an little project in C++ and OpenGL and am trying to implement a colour selection tool similar to that in photoshop, as below. However I am having trouble with interpolation of the large square. Working on my desktop computer with a 8800 GTS the result was similar but the blending wasn't as smooth. This is the code I am using: GLfloat swatch[] = { 0,0,0, 1,1,1, mR,mG,mB, 0,0,0 }; GLint swatchVert[] = { 400,700, 400,500, 600,500, 600,700 }; glVertexPointer(2, GL_INT, 0, swatchVert); glColorPointer(3, GL_FLOAT, 0, swatch); glDrawArrays(GL_QUADS, 0, 4); Moving onto my laptop with Intel Graphics HD 3000, this result was even worse with no change in code. I thought it was OpenGL splitting the quad into two triangles, so I tried rendering using triangles and interpolating the colour in the middle of the square myself but it still doesnt quite match the result I was hoping for. Any help would be appreciated. Thanks.

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  • What's wrong with this code to un-camel-case a string?

    - by omair iqbal
    Here is my attempt to solve the About.com Delphi challenge to un-camel-case a string. unit challenge1; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type check = 65..90; TForm1 = class(TForm) Edit1: TEdit; Button1: TButton; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form1: TForm1; var s1,s2 :string; int : integer; implementation {$R *.dfm} procedure TForm1.Button1Click(Sender: TObject); var i: Integer; checks : set of check; begin s1 := edit1.Text; for i := 1 to 20 do begin int :=ord(s1[i]) ; if int in checks then insert(' ',s1,i-1); end; showmessage(s1); end; end. check is a set that contains capital letters so basically whenever a capital letter is encountered the insert function adds space before its encountered (inside the s1 string), but my code does nothing. ShowMessage just shows text as it was entered in Edit1. What have I done wrong?

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  • Suggested (simple) approach for drawing large numbers of visual elements in WPF?

    - by Ender
    I'm writing an interface that features a large (~50000px width) "canvas"-type area that is used to display a lot of data in a fairly novel way. This involves lots of lines, rectangles, and text. The user can scroll around to explore the entire canvas. At the moment I'm just using a standard Canvas panel with various Shapes placed on it. This is nice and easy to do: construct a shape, assign some coordinates, and attach it to the Canvas. Unfortunately, it's pretty slow (to construct the children, not to do the actual rendering). I've looked into some alternatives, it's a bit intimidating. I don't need anything fancy - just the ability to efficiently construct and place objects in a coordinate plane. If all I get are lines, colored rectangles, and text, I'll be happy. Do I need Geometry instances inside of Geometry Groups inside of GeometryDrawings inside of some Panel container? Note: I'd like to include text and graphics (i.e. colored rectangles) in the same space, if possible.

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  • Optimization headers for UITableView?

    - by Pask
    I have an optimization problem for the headers of a table with plain style. If I use the standard view for the table (the classic gray with titles set by titleForHeaderInSection:) everything is ok and the scrolling is smooth and immediate. When, instead, use this code to set my personal view: - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { return [self headerPerTitolo:[titoliSezioni objectAtIndex:section]]; } - (UIImageView *)headerPerTitolo:(NSString *)titolo { UIImageView *headerView = [[[UIImageView alloc] initWithFrame:CGRectMake(10.0, 0.0, 320.0, 44.0)] autorelease]; headerView.image = [UIImage imageNamed:kNomeImmagineHeader]; headerView.alpha = kAlphaSezioniTablePlain; UILabel * headerLabel = [[[UILabel alloc] initWithFrame:CGRectZero] autorelease]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.textColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:16]; headerLabel.frame = CGRectMake(10.0,-11.0, 320.0, 44.0); headerLabel.textAlignment = UITextAlignmentLeft; headerLabel.text = titolo; [headerView addSubview:headerLabel]; return headerView; } scrolling is jerky and not immediate (sliding the finger on the screen does not match an immediate shift of the table). I do not know what caused this problem, maybe the fact that every time the method viewForHeaderInSection: is called, the code runs to create a new UIImageView. I tried many ways to solve the problem, such as creating an array of all the necessary view: apart from more time spent loading at startup, there is a continuing problem of low reactivity of the table. 've Attempted by reducing the size of UIImageView positioned from about 66 KB to 4 KB: not only has a deterioration in quality of colors (which distorts a bit 'original graphics), but ... the problem persists! Perhaps you have suggestions about it, or know me obscure techniques that enable me to optimize this aspect of my application ... I apologize for my English, I used Google for translation.

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  • how to handle out of memory error?

    - by UMMA
    dear friends, i am using following code to display bitmap in my imageview. when i try to load image of size for example bigger than 1.5MB it give me error any one suggest me solution? try { URL aURL = new URL(myRemoteImages[val]); URLConnection conn = aURL.openConnection(); conn.connect(); InputStream is = null; try { is= conn.getInputStream(); }catch(IOException e) { return 0; } int a= conn.getConnectTimeout(); BufferedInputStream bis = new BufferedInputStream(is); Bitmap bm; try { bm = BitmapFactory.decodeStream(bis); }catch(Exception ex) { bis.close(); is.close(); return 0; } bis.close(); is.close(); img.setImageBitmap(bm); } catch (IOException e) { return 0; } return 1; Log cat 06-14 12:03:11.701: ERROR/AndroidRuntime(443): Uncaught handler: thread main exiting due to uncaught exception 06-14 12:03:11.861: ERROR/AndroidRuntime(443): java.lang.OutOfMemoryError: bitmap size exceeds VM budget 06-14 12:03:11.861: ERROR/AndroidRuntime(443): at android.graphics.BitmapFactory.nativeDecodeStream(Native Method)

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  • Change default markers for directions on google maps

    - by Elaine Marley
    I'm a complete noob with google maps api and I started with a given script that I'm editing to what I need to do. In this case I have a map with some points in it that come from a database. They are like this (after I get the lat/lng from the database): var route1 = 'from: 37.496764,-5.913379 to: 37.392587,-6.00023'; var route2 = 'from: 37.392587,-6.00023 to: 37.376964,-5.990838'; routes = [route1, route2]; Then my script does the following: for(var j = 0; j < routes.length; j++) { callGDirections(j); document.getElementById("dbg").innerHTML += "called "+j+"<br>"; } And then the directions: function callGDirections(num) { directionsArray[num] = new GDirections(); GEvent.addListener(directionsArray[num], "load", function() { document.getElementById("dbg").innerHTML += "loaded "+num+"<br>"; var polyline = directionsArray[num].getPolyline(); polyline.setStrokeStyle({color:colors[num],weight:3,opacity: 0.7}); map.addOverlay(polyline); bounds.extend(polyline.getBounds().getSouthWest()); bounds.extend(polyline.getBounds().getNorthEast()); map.setCenter(bounds.getCenter(),map.getBoundsZoomLevel(bounds)); }); // === catch Directions errors === GEvent.addListener(directionsArray[num], "error", function() { var code = directionsArray[num].getStatus().code; var reason="Code "+code; if (reasons[code]) { reason = reasons[code] } alert("Failed to obtain directions, "+reason); }); directionsArray[num].load(routes[num], {getPolyline:true}); } The thing is, I want to change the A and B markers that I get from google on the map to the ones for each of the points that I'm using (each has it's particular icon in the database) but I don't know how to do this. Furthermore, what would be fantastic but I'm clueless if it's even possible is the following: when I get the directions I get something like this: (a) Street A directions (b) Street B And I want (a) Name of first point directions (b) Name of second point (also from database) I understand that my knowledge of the subject is very lacking and the question might be a bit vague, but I would appreciate any tip pointing me in the right direction. EDIT: Ok, I learned a lot from the google api with this problem but I'm still far from what I need. I learned how to hide the default markers doing this: // Hide the route markers when signaled. GEvent.addListener(directionsArray[num], "addoverlay", hideDirMarkers); // Not using the directions markers so hide them. function hideDirMarkers(){ var numMarkers = directionsArray[num].getNumGeocodes() for (var i = 0; i < numMarkers; i++) { var marker = directionsArray[num].getMarker(i); if (marker != null) marker.hide(); else alert("Marker is null"); } } And now when I create new markers doing this: var point = new GLatLng(lat,lng); var marker = createMarker(point,html); map.addOverlay(marker); They appear but they are not clickable (the popup with the html won't show)

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