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  • ASP.NET MVC 2 RTM Now Available

    ASP.NET MVC is a free, fully supported framework to quickly build powerful, standards-based Web sites. Read our What's New in ASP.NET MVC 2 document or visit our ASP.NET MVC section to learn more.

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  • Using CSS3 is a bad practice? [closed]

    - by Qmal
    Possible Duplicate: Should I use HTML5 and/or CSS3 to build my website? I just want to know if it's considered as a "bad practice" to use things like rounded corners, gradients and so on... I understand that there are bots and crawlers that do not process CSS, but they don't need to. And nowadays most people use browsers that can process CSS3 with no problem. So should I make my buttons and shadows and such look pretty with CSS3 or with images?

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  • Le Lumia 635 débarque en France avec Windows Phone 8.1 et la 4G pour un petit prix

    Le Lumia 635 débarque en France avec Windows Phone 8.1 et la 4G pour un petit prixDévoilé en avril dernier lors de la conférence Build de Microsoft, le Lumia 635 débarque en France avec le système d'exploitation mobile Windows Phone 8.1.Nokia revient au devant de la scène avec un smartphone low cost (169 euros TTC), qui bénéficie de l'expertise du constructeur et des spécificités (design et fonctionnalités des smartphones Lumia haut de gamme) de la gamme Lumia.Le Lumia 635 repose sur un processeur...

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  • Your Way to Increase Your Website PageRank

    As a rule, the importance and relevance of your website page for a given keyword are depending on all the other sites that link to you and their respective PageRank. So you have to build many links from high PageRank sites and relevant to your site theme to gain the high ranking web page on the internet, these links are also referred to as backlinks.

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  • Best practice for organizing/storing character/monster data in an RPG?

    - by eclecto
    Synopsis: Attempting to build a cross-platform RPG app in Adobe Flash Builder and am trying to figure out the best class hierarchy and the best way to store the static data used to build each of the individual "hero" and "monster" types. My programming experience, particularly in AS3, is embarrassingly small. My ultra-alpha method is to include a "_class" object in the constructor for each instance. The _class, in turn, is a static Object pulled from a class created specifically for that purpose, so things look something like this: // Character.as package { public class Character extends Sprite { public var _strength:int; // etc. public function Character(_class:Object) { _strength = _class._strength; // etc. } } } // MonsterClasses.as package { public final class MonsterClasses extends Object { public static const Monster1:Object={ _strength:50, // etc. } // etc. } } // Some other class in which characters/monsters are created. // Create a new instance of Character var myMonster = new Character(MonsterClasses.Monster1); Another option I've toyed with is the idea of making each character class/monster type its own subclass of Character, but I'm not sure if it would be efficient or even make sense considering that these classes would only be used to store variables and would add no new methods. On the other hand, it would make creating instances as simple as var myMonster = new Monster1; and potentially cut down on the overhead of having to read a class containing the data for, at a conservative preliminary estimate, over 150 monsters just to fish out the one monster I want (assuming, and I really have no idea, that such a thing might cause any kind of slowdown in execution). But long story short, I want a system that's both efficient at compile time and easy to work with during coding. Should I stick with what I've got or try a different method? As a subquestion, I'm also assuming here that the best way to store data that will be bundled with the final game and not read externally is simply to declare everything in AS3. Seems to me that if I used, say, XML or JSON I'd have to use the associated AS3 classes and methods to pull in the data, parse it, and convert it to AS3 object(s) anyway, so it would be inefficient. Right?

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  • What Interface Toolkit is being recommended for Ubuntu on Nexus7/Mobile Devices?

    - by Baggers
    I understand this is a may be a very premature question given that the current build is for testing Ubuntu Core, but I have just bought a Nexus7 to join in with this Ubuntu on mobile adventure and can't help wanting to start writing some apps! I haven't really dabbled with either GTK or QT for touch apps yet and, having seen that Ubuntu TV is using Nux, I wondered what people on AskUbuntu-land would recommend. Hope someone out there know this! Cheers

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  • Mac OS X 10.6.2 vs. Ubuntu 10.04 Performance

    <b>Phoronix:</b> "...for those impatient ones today we have published an extensive set of tests comparing the performance of Mac OS X 10.6.2 against a development build of Ubuntu 10.04. This is our first time exploring how Canonical's Lucid Lynx can compete with Apple's Snow Leopard."

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  • Starting software projects

    - by shox
    Always , when i try to start new project , with what i think new ideas , first of all i search the web to try to find some thing same, most of the time ( if not all ) , i find that my ideas of new project have been implemented hundred of times , i think every one in software industry , feel this every day , the question is : when should i approve an idea and start building it , although its implemented hundred of times around the world . How i can make my way in trying of build something new

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  • Cannot install glib-dev

    - by las
    I tried to build dasher, but I got it needs glib. So doing so this came up: Checking for GLIB... configure: error: Package requirements (glib-2.0= 2.6) were not met: No package 'glib-2.0' found So I tried to install libglib2.0-dev It gave another error: libglib2.0-dev: Depends: libglib2.0-0 (=2.26.0-0ubuntu1) but 2.26.1-0ubuntu1 is to be installed Depends: libglib2.0-bin but it is not going to be installed What shall I do?

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  • From the Tips Box: Free Shipping with Amazon Filler, Repairing Ethernet Cables, and Emergency Stickers

    - by Jason Fitzpatrick
    Once a week we round up some great tips from the tips box and share them with everyone. This week we’re looking at easy Amazon filler items, repairing the tab on Ethernet cable connectors, and a humorous data-security sticker. How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • Will Beej's Guide to Network programming point me the right way to be able to make multiplayer games and a web broswer?

    - by Logan545
    I'm new to socket programming in C, and I've found the Beej's Guide to Networking programming. It looks fine and all, however, I just wanted to ask whether this tutorial will point me in the right direction in terms of network programming. I plan to build a game in opengl that will be multiplayer using c+ and possibly a web browser. I know this tutorial would by no means teach me how to do this, but would this be a good way to start off on my path?

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  • Chrome Apps Office Hours: TextDrive and AngularJS

    Chrome Apps Office Hours: TextDrive and AngularJS Ask and vote for questions: goo.gl In this episode, the AngularJS team joins us to talk about how they used Angular to build TextDrive. TextDrive is an open source text editor application that demonstrates of the power and simplicity of AngularJS and Chrome Apps. It features integration with Google Drive, web intents, and Ace (ace.ajax.org) in a simple and clean interface built upon HTML5 and web standards. To learn more visit github.com From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Homestead Sitebuilder Review

    Homestead Sitebuilder is much like any other website builder in that they allow practically anyone to be able to design their own website without having to know a thing about website design. This means that you can effectively and relatively easily build a website that you can have online and running in a matter of minutes, not months.

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  • Facebook C# SDK submitted to the Outercurve Foundation

    - by The Official Microsoft IIS Site
    I am pleased to announce another open source milestone as we continue to deliver on our commitment to Interoperability: today, the Facebook C# SDK was submitted to the Outercurve Foundation’s Data, Languages, and Systems Interoperability gallery. This project is a set of libraries that enables developers of all Microsoft platforms, as well as Mono, to build applications that integrate with Facebook. The project contains core libraries for authentication and calling Facebook APIs. Additionally...(read more)

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  • Advantages of Steam Greenlight

    - by ashes999
    Let's assume that I can pick a fairly decent game, build it, and finish it with sufficient chrome plating; let's also assume that I can market it myself to some extent, through my own website. What exactly are the advantages of going through Steam Greenlight? Assuming I can actually get through the process and reach sufficient critical mass to be "Greenlight." Can I really expect a lot more marketing (and sales) if I succeed?

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  • Looking for a web service for students tracking

    - by shannoga
    I am working Voluntary association with a low budget. They asked me to build a tracking system for the students they work with. It is fairly simple, it needs to let them store data on the student personal details and grades and have the ability to get reports and charts on the students achievements. Since their budget is low I thought looking fro a web service that can feet their needs. Any Idea's?

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  • SEO For Beginners - A Fast and Easy Overview of How SEO Works and Why it is Important

    If you are just getting started with your online business one of the first and most important things you should be aware of is search engine optimization or "SEO" as it is commonly referred to on the Internet. Search engine optimization involves a number of steps that are necessary to ensure your business is found by your target audience and it will be the foundation upon which you build your online business.

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  • The Secret to SEO Consulting

    The secret to achieving good SEO results in the natural search is build links to your site. It is really easy to do but you have to find high value sites and you can only do 2 or 3 a day. The hardest part of doing SEO is to stay consistent. I have devised a plan that only takes 1 hour to do, five days a week. It is a simple way to reach the top of natural search results in a fun and never frustrating way.

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  • Web browser crashed whilst EasyApache was running

    - by Silver89
    I was building and updating my server using EasyApache when the web browser crashed, the browser then restarted and I think tried to run another of the EasyApache build which failed .. possibly due to the previous one still running? My question is would the first one still be running in the background but I just can't view it anymore? Is there anyway to check that the first one built and finished okay?

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