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  • iphone development bank payment

    - by twelshesgi
    I have been hired to develop an iphone app. My customer is non-technical and wants me to take care of everything. So, I want to develop and manage the app within my existing account, but have his bank information so he gets paid automatically. But itunes connect seems to only allow a single bank account for all my apps. Is there a way to route payments for just his app? Apologize for posting this to programming forum . . .

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  • Require help with program for edutainment game

    - by Ender
    I am working on a factorisation problem and for small numbers it is working well. I've been able to calculate the factors (getting the answers from Wolfram Alpha) for small numbers, like the one on the Wikipedia page (5959). Along with the Wikipedia page I have been following this guide. Once again, as my Math knowledge is pretty poor I cannot follow what I need to do next. EDIT: It finally works! I'll post the working code up here once I've got it fully working so that others in my predicament can learn from it.

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  • Windows development: x86 to x64 transition

    - by Kerido
    Hi everybody. Are there any guidelines how to transit to x64 with as little pain as possible? Suppose, I have a windows native x86 executable written in C++. The EXE works fine by itself, but there is also DLL that is hosted by both, the former EXE and an outside x64 process. With setup like this, what parts would I need to rewrite? I would appreciate a more general answer or maybe a link to a reference where some theoretical background is given. Thanks

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  • Collision Detection (Ground & Slopes) in 2D Platform Game using Pygame Rects

    - by RedCap
    Hi, First off, I am not after any instructions on logic for collision detection; I get it. What I am trying to work out is the least complicated way to do this with Pygame using Sprites & Rects. I want to be able to check collisions for the Player against ground, walls & slopes. In theory it is quite straight forward, but I'm having difficulty because it seems like you cannot do this with one Rect. One Rect is simple enough to get you collisions in the X plane against walls. The same Rect could be used also be used in the Y plane against solids, but not with slopes - since with the collision routines in Pygame it checks the whole Rect (or mask), rather than perhaps just the bottom middle of the Rect. It seems in addition you need to have a number of "sprites" to check collisions with, that are 1x1 pixel in various places around the Player. What's the easiest way to do this, without having a bunch of 3, 4, or more separate "collision pixels" to check against slopes? Geoff

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  • Grails - showing page processing/render debug information in development mode

    - by ovokinder
    I've been experimenting with Grails for the past two days and, so far, I'm really happy with it. Coming from Rails, the only thing I've really been missing here is the dev-mode debug information shown after the page has been served. This is what I mean: Processing UsersController#show (for 127.0.0.1 at 2010-06-14 10:28:44) [GET] Parameters: {"id"=>"2"} User Load (0.0ms) SELECT * FROM "users" WHERE ("users"."id" = 2) Rendering template within layouts/users Rendering users/show Completed in 24ms (View: 5, DB: 0) | 200 OK [http://localhost/users/2] Is there any way to get something similar in Grails? I've tried the "debug" plugin but its not very useful as it only shows the total processing time. I know it's not hard too roll something of my own (except for that database stats part), I just wanted to make sure I wasn't unnecessarily reinventing the wheel.

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  • Starting out with Exchange Server development

    - by Tony
    Hi, We've written several Outlook Add-ins for various projects and have now been asked to look at writing a Exchange server add-in. We will need to inspect all incoming / outgoing msgs and tag / file them into a document management system. If it's a message that we are interested in we would ideally like to change the default icon that is displayed in Outlook. We could I guess settle for Categorising / colour coding the email but we've been asked for a icon. Any guidance on how to get started / killer reference apps much appricaiated. Oh we will be needing to target both Exchange 2003 and 2007. vb.net is our bag but were fine with c# too. Thanks in advance - liking the site thus far btw

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  • game currency convert: math efficient

    - by Comradsky
    For variables:4 text views named diamondText, goldText, silverText, and bronzeText;money variable unsigned int money;and an NSTimer, every .1 sec,runs function: -(void)updateMoney{ money++; bronzeText.text = [NSString stringWithFormat:@"%d",money]; silverText.text = [NSString stringWithFormat:@"%d",money%10]; goldText.text = [NSString stringWithFormat:@"%d",money%100]; diamondText.text= [NSString stringWithFormat:@"%d",money%1000]; } Given that my currency is diamond = 10 gold = 10 silver = 10 bronze = 1; What would be most efficient way to calculate and display the money labels? How would you store this variable, with GameCenter and NSDictionary or GameCenter and something else? More details are below if you don't understand. To clarify: bronze has the last 2 numbers, silver has the next 2 numbers, and so on. I understand I could use 4 ints or an array, but i would rather try to use this method, unless theres a much more efficient way. Example: When money = 1000;bronzeText = nothing, silverText = 10,goldText = nothing, diamondText = nothing; What other ways would you do this that you think would be more efficient? I will be calling a function (void)collisionDetector that detects if my player.frame crosses with a flyingObject.frame, and if that object is a coin it gives an added value to money and then calls (void)updateMoney. Im just using the timer to test this and spawn these flying objects.

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  • MVC for web development: Sign-up form?

    - by incrediman
    How would I go about implementing a signup form using the MVC pattern for a website (I'm using PHP)? I think the controller should receive the POST data initially. Then probably some interation with the model might need to take place (if the user successfully signs up). Then I think the signup form view would be called, and a value would be passed in saying whether or not the signup was successful. Stuff I need help with: Where do I do input validation (ie. proper email address formatting)? How do I check to make sure the username is unique? Is the rest of my description alright? How would you go about doing an MVC website signup form?

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  • Problem with displaying usernames in my flash[:notice] - Agile Web Development With Rails - Chapter

    - by Lee
    I can't figure out what I'm doing wrong here. I can’t seem to get the #{@user.name} to work in my flash[:notice] Everything else works just fine I can add new users, but when I add a new user instead of saying “User John Doe was successfully created”, it says “User #{@user.name} was successfully created.” I'm at this point in the depot app: depot_p/app/controllers/users_controller.rb to work.

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  • blackberry development problem?

    - by user188391
    i want to create this type of grid field can any one guide me? import net.rim.device.api.ui.Field; import net.rim.device.api.ui.Manager; public class GridFieldManager extends Manager { private int[] columnWidths; private int columns; private int allRowHeight = -1; public GridFieldManager(int columns, long style) { super(style); this.columns = columns; } public GridFieldManager(int[] columnWidths, long style) { super(style); this.columnWidths = columnWidths; this.columns = columnWidths.length; } public GridFieldManager(int[] columnWidths, int rowHeight, long style) { this(columnWidths, style); this.allRowHeight = rowHeight; } protected boolean navigationMovement(int dx, int dy, int status, int time) { int focusIndex = getFieldWithFocusIndex(); while(dy > 0) { focusIndex += columns; if (focusIndex >= getFieldCount()) { return false; // Focus moves out of this manager } else { Field f = getField(focusIndex); if (f.isFocusable()) { // Only move the focus onto focusable fields f.setFocus(); dy--; } } } while(dy < 0) { focusIndex -= columns; if (focusIndex < 0) { return false; } else { Field f = getField(focusIndex); if (f.isFocusable()) { f.setFocus(); dy++; } } } while(dx > 0) { focusIndex ++; if (focusIndex >= getFieldCount()) { return false; } else { Field f = getField(focusIndex); if (f.isFocusable()) { f.setFocus(); dx--; } } } while(dx < 0) { focusIndex --; if (focusIndex < 0) { return false; } else { Field f = getField(focusIndex); if (f.isFocusable()) { f.setFocus(); dx++; } } } return true; } protected void sublayout(int width, int height) { int y = 0; if (columnWidths == null) { columnWidths = new int[columns]; for(int i = 0; i < columns; i++) { columnWidths[i] = width/columns; } } Field[] fields = new Field[columnWidths.length]; int currentColumn = 0; int rowHeight = 0; for(int i = 0; i < getFieldCount(); i++) { fields[currentColumn] = getField(i); layoutChild(fields[currentColumn], columnWidths[currentColumn], height-y); if (fields[currentColumn].getHeight() > rowHeight) { rowHeight = fields[currentColumn].getHeight(); } currentColumn++; if (currentColumn == columnWidths.length || i == getFieldCount()-1) { int x = 0; if (this.allRowHeight >= 0) { rowHeight = this.allRowHeight; } for(int c = 0; c < currentColumn; c++) { long fieldStyle = fields[c].getStyle(); int fieldXOffset = 0; long fieldHalign = fieldStyle & Field.FIELD_HALIGN_MASK; if (fieldHalign == Field.FIELD_RIGHT) { fieldXOffset = columnWidths[c] - fields[c].getWidth(); } else if (fieldHalign == Field.FIELD_HCENTER) { fieldXOffset = (columnWidths[c]-fields[c].getWidth())/2; } int fieldYOffset = 0; long fieldValign = fieldStyle & Field.FIELD_VALIGN_MASK; if (fieldValign == Field.FIELD_BOTTOM) { fieldYOffset = rowHeight - fields[c].getHeight(); } else if (fieldValign == Field.FIELD_VCENTER) { fieldYOffset = (rowHeight-fields[c].getHeight())/2; } setPositionChild(fields[c], x+fieldXOffset, y + fieldYOffset); x += columnWidths[c]; } currentColumn = 0; y += rowHeight; } if (y >= height) { break; } } int totalWidth = 0; for(int i = 0; i < columnWidths.length; i++) { totalWidth += columnWidths[i]; } setExtent(totalWidth, Math.min(y, height)); } }

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  • Development Applications on big devices vs mobile phones: Similarities/Disimilarities

    - by Richard77
    Hello, I saw a news document on applications running in mobile devices. And, I believe that might be interesting for people where I live (Internet is not developed - but the cellphone networks are much better). So here are my questions: Where can I find documentation for beginners on that matter (And most importantly) Am I gonna be able to take advantage of acquired knowledge in .NET framework (C#, MVC, JQuery, XHTML, ...)? Am I gonna need my laptop or a special device to develop applications? Am I gonna need Visual Studio? And so on... Bref, What are similarities/dissimilarities between developments for applications running in big machines and those running on mobile phones? Thanks for helping

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  • HTML5 video element non-seekable when using Django development server

    - by Ory Band
    Hey everyone. I've got a Django app serving a webpage with an HTML5 element. There's a wierd "feature", turning the video element to be non-seekable: video.seekable returns a timeRanges object with length=0, whereas it should be length=1. This means I can't edit the video. JavaScript can't do anything either. The thing is, when I upload the problematic webpage, statically - no Django, just plain HTML/JS/CSS - to my website for testing, it works fine - length=1. However, if I try to serve the same static page on my Django dev server still gives the same problem. I am using Django's static serving for dev/debug purposes - Do you have any idea what is causing this, or how can I fix it? Thanks.

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  • Web Development In Java Using Netbeans

    - by GigaPr
    Hi I am trying to implement a web application(university project) in java using the following Frameworks Spring Dependency Injection Spring AOP (Logging and Transaction Management) Spring DAO JDBC or HIBERNATE Spring MVC Log4J I create a new Web Application in Netbeans and it gives me a bunch of Files and folders by default. Could anyone explain me what are the files ? Where shall i put the code for the data access layer and business Logic? Or where can i found a basic tutorial to get started(with data access layer, business layer and possibly code example)? Thanks

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  • iPhone payment portal development

    - by Mike Litt
    A client has asked me about building an iphone app that can take restaurant orders. I have the resources to get this app done, but I had a few questions. *Will this app require a portion of the sale to go to apple (if so how much?) *Whats the best way to integrate a payment portal to this? *Will I have to/should I have someone authorize the payments? Thanks, All feedback is appreciated.

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  • Sql Server Development Server and Live

    - by Chris
    I have a database project that goes through iterations (only one so far) and I need to deploy a testing version to a live server. I'm not sure how to go about this. I can make all the changes in a copy and then remake those changes in the live version. That doesn't make sense. Is there a way to change a server name to an existing server? What's the best practice for this scenario?

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  • Win conditions for a connect-4 like game

    - by FrozenWasteland
    I have an 5x10 array that is populated with random values 1-5. I want to be able to check when 3 numbers, either horizontally, or vertically, match. I can't figure out a way to do this without writing a ton of if statements. Here is the code for the randomly populated array int i; int rowincrement = 10; int row = 0; int col = 5; int board[10][5]; int randomnum = 5; int main(int argc, char * argv[]) { srand(time(NULL)); cout << "============\n"; while(row < rowincrement) { for(i = 0; i < 5; i++) { board[row][col] = rand()%5 + 1; cout << board[row][col] << " "; } cout << endl; cout << "============\n"; row++; } cout << endl; return 0; }

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  • J2ME development and native API

    - by Attilah
    Is it possible to write a mobile application with J2ME and whenever we want to implement a functionality not offered by J2ME call native mobile API ? (kind of like what is done with .NET, whenever you need something not provided, you just call the Win32 API from the .NET platform).

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  • Custom font in iPhone Development

    - by Sreelal
    Hi, I am developing an iPhone application which needs to show some font in language other than English like Malayalam or Arabic. Is it possible to do that? Please give me appropriate direction to do this. Thanks in advance.

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  • Keeping Score in XNA Game

    - by Seven
    Hi. I'm following an XNA tutorial and have the following code for collision detecting (detecting when a bullet collides with a target). Basically I'm looking to increment a score variable to display the score to the screen without re-writing the whole program. No matter where I place it in this method it seems to start incrementing from the number of targets, not from zero. Is there something simple I'm missing here? Any help would be greatly appreciated. Thanks. private CollisionType CheckCollision(BoundingSphere sphere) { if (completeCityBox.Contains(sphere) != ContainmentType.Contains) return CollisionType.Boundary; for (int i = 0; i < targetList.Count; i++) { if (targetList[i].Contains(sphere) != ContainmentType.Disjoint) { targetList.RemoveAt(i); i--; AddTargets(); return CollisionType.Target; } } return CollisionType.None; }

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