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  • Problems with microphone and network

    - by AnoonymoouS
    Hello... very good day everybody! I'm having some problems regarding the Ubuntu 12.4.01 LTS. For this reason, cordially i ask everyone's help. Such problems can be summed up in network (01) and audio (02)! 01) I can not set a DSL network settings in the "upper bar" (on side the clock). When i create the connection, the system says that the cables modem are disconnected! I can only use the internet if i set up a connection at terminal through the command "pppoeconf". Follows the print screen of what i mentioned above:. http://i.imgur.com/8nTrF.png Obs.: Note that even after the connection "created", it does not appear there! 02) The sound is reproduced; however, can not be captured! I can not make recordings, obviously i can't use the microphone. I believe that something is giving interference or the settings are wrong! Follows the video of what i mentioned above:. http://dl.dropbox.com/u/41085750/Projeto%20Padr%C3%A3o.mp4 Obs.: I'm listening to music, so that interference errors may appear in the video. By kindness; who can help me... help me! I sought help at various sites and forums but unfortunately, i did not get success. I wait anxiously for a direction. Regards, Anoonymoous.

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  • Shooting Print Quality Pictures with a Camera Phone [Video]

    - by Jason Fitzpatrick
    Camera phones get a lot of grief for being underpowered but in this video tutorial the crew at SLR Lounge shows how basic technique and a good eye overcome all. Last year over at the photo blog FStoppers they put together a video showing off how you could use the iPhone as a fashion camera–essentially arguing that the camera wasn’t as important as the photographer. A lot of people said “Well yeah, but you had professional models and thousands of dollars in lighting equipment!” in reaction to the video. In turn the crew at SLR Lounge decided to make their own video showing that using only an iPhone camera and two reflectors (as well as an attractive but informal model). It of course helps to have some side kicks to help hold up your reflectors but the point still stands about modern camera phones being perfectly capable of good photos. The SLR Lounge iPhone Photo Shoot – A Follow Up Tribute to The FStoppers [YouTube] What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • Advice on software infrastructure for a FLOSS bounty site

    - by michaeljt
    I am planning to set up a simple web site where people can offer bounties for work on FLOSS projects. Unfortunately I have no experience at web development (I am a C/C++ developer), so I was hoping someone might be able to suggest out-of-the-box packages (preferably Debian ones) I could use to build the site from. My idea of how the site would work is to keep things as simple as possible. The person proposing a bounty would enter a description with relevant links (particularly to a bugtracker entry with the project the work is to be done on, where the real discussion and work would take place) and information and place an initial contribution. Other people would be able to add (donate, not pledge) contributions, but any discussion would take place on the project's bugtracker. I am also planning to run a mailing list rather than a forum (at least initially), so that is not a requirement. Paypal seems to me to be the handiest payment mechanism. So overall what I need is probably a simple interface with Paypal integration and a simple database backend. I hope this is the right place for my question, if not I would be grateful for pointers to somewhere better. And of course, this is purely about the technical side, though I am more than happy to discuss other aspects of the project elsewhere.

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  • How long does it take to delete a Google Apps for Domain account and allow recreation?

    - by Wil
    Basically, I set up a Google Apps for domain account for one of my clients but upon trying to upload a CSV of users, only half were created and then I kept getting time outs, 404's and other errors which I never saw when setting up another client. I was not sure how, but thought I may have caused an error or there was an error Google Side when the account was created so I thought it may be best to delete the domain and start from scratch. Little did I know, you had to wait to recreate the domain! As far as I can tell from what I have read, there is five days to delete and allow recreation of similar user names, however, I can't see anything that shows how long you have to wait for the domain account. It has now been 5/6 days and I can't recreate it. The cancellation email I got shows "...If at any time you would like to sign-up for Google Apps for this or another domain, you can do so by visiting..." But it does not mention how long!!! I tried emailing Google directly but got no response. Does anyone know?

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  • Architecture a for a central renderer rather than self-rendering

    - by The Communist Duck
    For the architectural side of rendering, there's two main ways: having each object render itself, and having a single renderer which renders everything. I'm currently aiming for the second idea, for the following reasons: The list can be sorted to only use shaders once. Else each object would have to bind the shader, because it's not sure if it's active. The objects could be sorted and grouped. Easier to swap APIs. With a few macro lines, it can be easy to swap between a DirectX renderer and an OpenGL renderer (not a reason for my project, but still a good point) Easier to manage rendering code Of course, if anyone has strong recommendations for the first method, I will listen to them. But I was wondering how make this work. First idea The renderer has a list of pointers to the renderable components of each entity, which register themselves on RenderCompoent creation. However, I'm worrying that this may end up as a lot of extra pointer weight. But I can sort the list of pointers every so often. Second idea The entire list of entities is passed to the renderer each render call. The renderer then sorts the list (each call, or maybe once?) and gets what it wants. That's a lot of passing and/or sorting, however. Other ideas ??? PROFIT Anyone got ideas? Thank you.

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  • Unity Dashboard won't find local files, rearrange icons on two computers

    - by Stanton.Sculpture
    Suddenly I can't move icons around my unity launcher and the Dash won't search for my local files and folders. Was working when I first installed 13.10, but now it won't search for local files, and it won't let me rearrange the icons in any way. I've tried turning on and off all the scopes (lenses?) in multiple combinations, but it won't find any files unless I use nautilus to find them its mostly unresponsive. I can't see my recently used files, or files and folders scope at all. Dragging and dropping the icons on the side dock doesn't work, they only stick to my mouse until I put them back where they were. I cannot unlock any icons from the launcher, it just doesn't do anything when I click it. I tried rebooting both of my computers and its still won't function normally. I used ubuntu-bug -w to report a bug, no one has gotten back to me. Is there some option that I changed to cause this? This is a problem on both my laptop and Desktop. Please Help, Alex

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  • Central renderer for a given scene

    - by Loggie
    When creating a central rendering system for all game objects in a given scene I am trying to work out the best way to go about passing the scene to the render system to be rendered. If I have a scene managed by an arbitrary structure, i.e., an octree, bsp trees, quad-tree, kd tree, etc. What is the best way to pass this to the render system? The obvious problem is that if simply given the root node of the structure, the render system would require an intrinsic knowledge of the structure in order to traverse the structure. My solution to this is to clip all objects outside the frustum in the scene manager and then create a list of the objects which are left and pass this simple list to the render system, be it an array, a vector, a linked list, etc. (This would be a structure required by the render system as a means to know which objects should be rendered). The list would of course attempt to minimise OpenGL state changes by grouping objects that require the same rendering operations to be performed on them. I have been thinking a lot about this and started searching various terms on here and followed any additional information/links but I have not really found a definitive answer. The case may be that there is no definitive answer but I would appreciate some advice and tips. My question is, is this a reasonable solution to the problem? Are there any improvements that I could make? Are there any caveats I should know about? Side question: Am I right in assuming that octrees, bsp trees, etc are all forms of BVH?

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  • Validate that a Checkbox is checked using javascript

    - by H(at)Ni
    I was facing a challenge yesterday that I was creating a Visual webpart and I wanted to validate the a submit button is only visible if the user checked a "I agree to terms" checkbox. Something was weired that I tested my code on a normal asp.net website and it worked perfectly while it had a different behaviour inside the webpart which is whenever I check the checkbox, the button is enabled but it will not fire the asp.net validators in client side. It posts back the page and then the validators appear after that. So, I tried to change my type of thinking and I reached a different solution is that to call a javascript function whenever the button is clicked and then check if the checkbox is clicked or not. To illustrate more, here are an example to what I'm saying: 1. Button in aspx page: <asp:Button OnClientClick="CheckForCondition();"  ValidationGroup="CompaniesSection" ID="btnCompaniesSubmit"                         runat="server" Text="Submit" /> 2. CheckForCondition() function: <script language="javascript" type="text/javascript">                         function CheckForCondition() {                             if ($jq('#<%= ChkCompanyCheck.ClientID %>:checked').val() == undefined) {                                 $jq('#lblCheckBox').show();                                 return false;                             }                             else {                                 $jq('#lblCheckBox').hide();                                 return true;                             }                         }                      </script> 3. lblCheckBox is simply a label that shows a red asterisk beside the checkbox to indicate that it's a required field. <label id="lblCheckBox" style="color:Red;display:none">*</label>

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  • How to implment the database for event conditions and item bonuses for a browser based game

    - by Saifis
    I am currently creating a browser based game, and was wondering what was the standard approach in making diverse conditions and status bonuses database wise. Currently considering two cases. Event Conditions Needs min 1000 gold Needs min Lv 10 Needs certain item. Needs fulfillment of another event Status Bonus Reduces damage by 20% +100 attack points Deflects certain type of attack I wish to be able to continually change these parameters during the process of production and operation, so having them hard-coded isn't the best way. All I could come up with are the following two methods. Method 1 Create a table that contains each conditions with needed attributes Have a model named conditions with all the attributes it would need to set them conditions condition_type (level, money_min, money_max item, event_aquired) condition_amount prerequisite_condition_id prerequisite_item_id Method 2 write it in a DSL form that could be interpreted later in the code Perhaps something like yaml, have a text area in the setting form and have the code interpret it. condition_foo: condition_type :level min_level: 10 condition_type :item item_id: 2 At current Method 2 looks to be more practical and flexible for future changes, trade off being that all the flex must be done on the code side. Not to sure how this is supposed to be done, is it supposed to be hard coded? separate config file? Any help would be appreciated. Added For additional info, it will be implemented with Ruby on Rails

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  • Who should be the architect in an agile project?

    - by woni
    We are developing the agile way for a few months now and I have some troubles understanding the agile manifesto as interpreted by my colleagues. The project we are developing is a framework for future projects and will be reused many times in the next years. Code is only written to fulfill the needs of the current user story. The product owner tells us what to do, but not how to do it. What would be right, in my opinion, because he is not implicitly a programmer. The project advanced and in my eyes it messed up a little bit. After I recognized an assembly that was responsible for 3 concerns (IoC-Container, communication layer and project internal things), I tried to address this to my colleagues. They answered that this would be the result of applying YAGNI, because know one told them to respect that functionalities have to be split up in different assemblies for further use. In my opinion no one has to tell us that we should respect the Separation of Concerns principle. On the other side, they mentioned to prefer YAGNI over SoC because it is less effort to implement and therefore faster and cheaper. We had changing requirements a lot at the beginning of the project and ended up in endless refactoring sessions, because to much has to be adapted. Is it better to make such rather simple design decisions up front, even there is no need in the current situation, or do we have to change a lot in the later progress of the project?

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  • Another Exchange 2003 to Exchange 2010 mail flow issue

    - by Ryan Roussel
    During a migration recently, we came across another internal mail routing issue.  The symptoms were identical to my previous post about Exchange internal mail routing.  Mail was flowing from 2010 to 2003, from 2010 to the internet, but not from 2003 to 2010.   I went through the normal check list looking at permissions, DNS, and the routing group connectors.  I verified that both servers listed in the routing group connectors were the routing master in their respective routing groups through the 2003 ESM.  I also verified that inheritable permissions were enabled for the Exchange 2003 server object in the schema.  No luck with either.   For my previous post about this issue in which inheritable permissions were the culprit: Exchange 2010, Exchange 2003 Mail Flow issue   And for Routing Group issues: Exchange 2007 Routing Group Connector Mayhem   I finally enabled logging on the SMTP virtual server on Exchange 2003 and the Default Receive Connector on 2010 and sent a few test e-mails where I found 2003 was having issues authenticating to 2010.  By default 2003 uses Exchange Server Authentication to communicate to 2010. The exact error was: 4.7.0 Temporary Authentication Failure which was found in the SMTP logs on the Exchange 2003 side   After scouring based on this error, I found the solution:   The Access this computer from the network user rights in the local computer policy on the Exchange 2010 server were changed from the default.  The network administrator had modified the Default Domain policy and changed this user right assignment to only list Domain Users.   The fix was to clear this setting in the Default Domain policy,  force gpupdate to refresh the group policy settings, then ensure the appropriate users and groups were listed.   This immediately fixed the problem and the Exchange 2003 server was able to route mail to the Exchange 2010 mailboxes.   The default user rights assignments for Access this computer from the network On Workstations and Servers: Administrators Backup Operators Power Users Users Everyone On Domain Controllers: Administrators Authenticated Users Everyone More can be found here: http://technet.microsoft.com/en-us/library/cc740196(WS.10).aspx

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  • First Project a big one, How much should we charge?

    - by confuzzled
    Two of my cousins and I started a freelance computer repair/web design business just to make some money on the side during college, and received our first major web design project about three weeks ago. Now we've created websites before, but it was mostly for family businesses and have never really charged money, and most of the websites have been static, and don't really require a CMS. This project, however, was a big one (for us anyways). We created a news site that had several categories, we created the banners, we created a classifieds page (not a web app just something static that they control). Several links, a few graphical assets, CSS drop down menu, RSS feed from a different news site, weather, all the normal stuff you would find on a regular news site. On top of that we put in all the usual Joomla stuff (search, Jcomments, Jslide pictures, JCE, etc.). Then we uploaded the first 10 articles they gave us, and we are going to train them how to use Joomla. Now, at first we decided for 700 dollars. I assumed they just wanted a simple blog like website where they can upload articles. But then we had a meeting, and they asked for a lot more. Note: we did not hard code the template from scratch, but customized the gantry framework to fit their needs. We did code quite a bit however. I estimate that we put in about 50-60 hours in total. I'm wondering if 700 dollars is a bit low, this price is definitely not set in stone. Please keep in mind that this is our first project, and we are newbies, please be kind. Thank You!

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  • How to decide on a price for the project as a freelancer

    - by Shekhar_Pro
    I have seen similar question on this SE site but none comes close to a sure shot answer and many are rather subjective. So i am taking a website as an example to be more objective for you to decide its development price i should quote for the complete work.I would like to have specific figures. In past I have developed many projects for my classmates (Computer science and few .net) when i was in college and there i just arbitrarily quoted the price i will take depending on my mood and customer's ability to pay.. usually ranging from Rs.500 (about $10 USD) to Rs. 1500 (about $30 USD). I have also developed few websites but that was open-source and free. But this time impressed by my work i have got a client that wants to get a website developed similar to this: [ http://www.jeetle.in/ ]. So taking this website as an example tell me how much should i charge for complete work from designing to payment gateway implementation (Excluding the charge the payment gateway provider will take). Few information you might like to consider. I am the only developer on this project if that makes any difference. And i would be using ASP.Net and MSSQL Express for server side processing and jQuery on client. Time period for development offered is about 4 to 6 Weeks. Its like i know my work but not how much I'm worth

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  • Are the only types of data "sources" static and dynamic?

    - by blunders
    Thinking that there might be others, but not sure -- but before getting into that, let me explain what I mean by static and dynamic data sources. Static (or datastore) - Meaning that the data's state is non-changing, and if was changed, that would be a new state, and the old data would be considered stateless; meaning it no longer is known to exist, or not exist. Another way of possibly looking at a static data source might be that if read and written back without modification, the checksum for before and after should be exactly the same regardless of the duration of time between the reading and rewriting of the data. Examples: Photos, Files, Database Record, Dynamic (or datastream) - Meaning that the data's state is known to be in flux, and never expected to be the same per input. Example: Live video/audio feed, Stock Market feed, First let me say, the above is a very loose mapping of the concepts, and I'd welcome any feedback. Next, onto the core of the question, that being are these the only two types of data sources. My guess, is that yes, they are -- but that there are hybrid versions of the two. That being, streaming data that has a fixed state. For example, the data being streamed has a checksum given and each unique checksum is known to be a single instance of static data. On the flip side, static data could be chained via say a version control system; when played back, each version might be viewed as a segment of a stream; thing is, the very fact that it can be played back makes the data source static. Another type might be that the data source is being organically discovered, and it's simply unknown what the state is. Questions, feedback, requests -- just comment, thanks!!

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  • What is an appropriate language for expressing initial stages of algorithm refinement?

    - by hydroparadise
    First, this is not a homework assignment, but you can treat it as such ;). I found the following question in the published paper The Camel Has Two Humps. I was not a CS major going to college (I majored in MIS/Management), but I have a job where I find myself coding quite often. For a non-trivial programming problem, which one of the following is an appropriate language for expressing the initial stages of algorithm refinement? (a) A high-level programming language. (b) English. (c) Byte code. (d) The native machine code for the processor on which the program will run. (e) Structured English (pseudocode). What I do know is that you usually want to start your design implementation by writing down pseuducode and then moving/writing in the desired technology (because we all do that, right?) But I never thought about it in terms of refinement. I mean, if you were the original designer, then you might have access to the original pseudocode. But realisticly, when I have to maintain/refactor/refine somebody elses code, I just keep trucking with the language it currently resides in. Anybody have a definitive answer to this? As a side note, I did a quick scan of the paper as I havn't read every single detail. It presents various score statistics, can't find where the answers are with the paper.

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  • How to Use a PIN Instead of a Password in Windows 8

    - by Taylor Gibb
    Entering your full password on a touch screen device can really become a pain in the neck, luckily for us we can link a short 4 digit PIN to our user account and log in with that instead. Note: PIN codes are nowhere near as safe as using an alphanumeric password, however, they do still have a purpose when you don’t want to enter your 15 character password on a touch screen device. Creating a PIN Press the Win + I keyboard combination to bring up the Settings Charm, then click on the Change PC settings link. This will open up the Modern UI PC Settings app, where you can click on the Users section. On the right hand side you will see a Create a PIN button, click on it. Now you will need to verify that you are the owner of this user account by entering your password. Then you can choose a PIN, remember that it can only contain digits. Now when you get to the login screen you will have the option to use a PIN. How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices

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  • Falling CCSprites

    - by Coder404
    Im trying to make ccsprites fall from the top of the screen. Im planning to use a touch delegate to determine when they fall. How could I make CCSprites fall from the screen in a way like this: -(void)addTarget { Monster *target = nil; if ((arc4random() % 2) == 0) { target = [WeakAndFastMonster monster]; } else { target = [StrongAndSlowMonster monster]; } // Determine where to spawn the target along the Y axis CGSize winSize = [[CCDirector sharedDirector] winSize]; int minY = target.contentSize.height/2; int maxY = winSize.height - target.contentSize.height/2; int rangeY = maxY - minY; int actualY = (arc4random() % rangeY) + minY; // Create the target slightly off-screen along the right edge, // and along a random position along the Y axis as calculated above target.position = ccp(winSize.width + (target.contentSize.width/2), actualY); [self addChild:target z:1]; // Determine speed of the target int minDuration = target.minMoveDuration; //2.0; int maxDuration = target.maxMoveDuration; //4.0; int rangeDuration = maxDuration - minDuration; int actualDuration = (arc4random() % rangeDuration) + minDuration; // Create the actions id actionMove = [CCMoveTo actionWithDuration:actualDuration position:ccp(-target.contentSize.width/2, actualY)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; // Add to targets array target.tag = 1; [_targets addObject:target]; } This code makes CCSprites move from the right side of the screen to the left. How could I change this to make the CCSprites to move from the top of the screen to the bottom?

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  • Accessing ADF Faces components that are read-only from JavaScript

    - by Frank Nimphius
    Almost as a note to myself and to justify the time I spent on analyzing aproblem, a quick note on what to watch out for when working trying to access read-only ADF Faces components from JavaScript.  Those who tried JavaScript in ADF Faces probably know that you need to ensure the ADF Faces component  is represented by a JavaScript object on the client. You do this either implicitly by adding an af:clientListener component (in case you want to listen for a component event) or explicitly by setting the ADF Faces component clientComponent property to true. For the use case I looked at in JDeveloper 11g R1 (11.1.1.7) I needed to make an output text component clickable to call a JavaScript function in response. Though I added the af:clientComponent tag to the component I recognized that it also needed the clientComponent property set to true. Though I remember this as not being required in 11.1.1.6, I like the new behavior as it helps preventing read-only components from firing client side events unless you tell it to do so by setting the clientComponent property to true. Note: As the time of writing, JDeveloper 11.1.1.7 is not publicly available and I put the note in this blog as a reminder in case you ever hit a similar challenge so you know what to do.

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  • Suggestions for a Live chat software on websites for customer support?

    - by Munish Goyal
    Recommendations needed. We want to get in touch with customers via live chat. Requirements: chat window customisable to mingle with website theme (colors etc) preferably the window should be within webpage and not only pop-out/popup. ease of use by customer minimally intrusive should have triggers/Alerts to backend side. for ex: user is unable to fill-up signup form or something, we should be able to offer help to user and this chat window automatically shows to user. What is the cost ? UPDATE: After R&D we also narrowed down to comm100 and liveperson, and we will go with comm100. LP is best commerical soln. but comm100 is a good free soln. We go with comm100 as starting point. But it gives out exceptions alerts sometimes in the dashboard. Can it be configured for chat invitations triggered on certain conditions. Currently only a timebased trigger is available. Any other major difference between these two ?

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  • Outlook 2010 - HTML Images not downloaded - at all - by default

    - by Scott Lock
    Maybe it's just me but I found this "Security Feature" of Office 2010 a bit annyoing out of the box.  Outlook does not download any pictures by default for HTML emails.  Now this is nothing new, but what is different is that Outlook 2010 has added another layer of security around the pictures.  You now have the option to finely tune when things are downloaded.  The side affect is that nothing is downloaded at all.  And when I would click on "Download Images" on an email, it still would not show the images.  I found that I had to explicitly tell Outlook to download HTML images and then restart Windows.  It did not work if I simply restarted Office.  Again, maybe this was just me.  Here's what you need to do in Outlook 2010 to enable images for HTML: Click on the new "File" tab Click on "Options" Click on "Trust Center" Clicn on "Trust Center Settings" Uncheck the "Don't download pictures automatically in HTML e-mail messages or RSS items" check box Click the "Okay" button Exit Outlook 2010 Again, for me I had to restart Windows (Windows 7 64bit, Office 2010 64bit) to get this to "take affect".

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  • Changing Launchpad username, and How to know what sites will be affected?

    - by Daniel Clem
    I am setting up my developer profile on Launchpad, and would like to change my username so it would be same as other sites I use, as well as better reflect me as a person. (that's a much more important thing than it sounds) I want to do this now while I can, because as I understand it, once I set up a PPA it will be impossible to change it due to the username being locked into the PPA URL's to prevent breakages and other problems. But when trying to change my username, it warned me with this message. "Changing your name will change your public OpenID identifier. This means that you might be locked out of certain sites where you used it, or that somebody could create a new profile with the same name and log in as you on these third-party sites." How can I find out which sites will be locked out, and how to still change the username while preventing problems with other sites? Sorry if this is actually a question for Launchpad itself. But I don't know where to post questions like this on the Launchpad site. Edit I understand that it is an issue with OpenID. But how am I to know what sites will be affected? And how do i fix the problems this will cause? Can't I just reset the password (and as a side affect, re-establish the connection with the new username) using my email address?

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  • Terminal/Putty showing control characters (^M) after updating

    - by jaycee48
    I updated my system yesterday afternoon using the recommended updates from Update Manager. After it completed, I shutdown my system and went home for the day. I come in this morning and I am getting control characters displayed when using vi in both the standard terminal emulator, putty, and putty inside of my Windows virtual that I run with VirtualBox. I have made no other system changes and I cannot figure out how this occurred. It's as if every text file I have was created in DOS. I've searched the forums and I haven't found any answers. I am using xterm as my emulator and I checked with 3 of my coworkers and none of them are having this problem so we do not believe it is a server side issue. Especially since I've checked 3 different servers. There's nothing in my .profile other than PATH variables so I'm using the same terminal settings as everyone else. Some files are fine (I can open and read both /etc/environment and my .profile) but most of any kind of server generated log file is trash. Running cat or head on the same file displays the contents without the characters. Any ideas would be appreciated. Thanks.

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  • Diskless with Ubuntu 12.04

    - by user139462
    I'm trying to setup a new diskless solution with ubuntu 12.04 without any success. I followed this howto: https://help.ubuntu.com/community/DisklessUbuntuHowto But the initramfs seems not to be able to mount my nfs share. On my server side: My /etc/exports /srv/nfs4 192.168.0.0/24(fsid=0,rw,no_subtree_check) /srv/nfs4/nfsroot 192.168.0.0/24(rw,no_root_squash,no_subtree_check,fsid=1,nohide,insecure,sync) I'm able to mount my nfs share on standard Ubuntu installation without any problem. I can mount my nfs on any client with those commands: mount 192.168.0.3:/nfsroot /mnt or mount 192.168.0.3:/srv/nfs4/nfsroot /mnt My /tftpboot/pxelinux.cfg/default config file is DEFAULT vmlinuz-3.5.0-25-generic root=/dev/nfs initrd=initrd.img-3.5.0-25-generic nfsroot=192.168.0.3:/nfsroot ip=dhcp rw I also tried DEFAULT vmlinuz-3.5.0-25-generic root=/dev/nfs initrd=initrd.img-3.5.0-25-generic nfsroot=192.168.0.3:/srv/nfs4/nfsroot ip=dhcp rw. What I got in initramfs: With the setting [nfsroot=192.168.0.3:/nfsroot] Diskless output: mount call failed - server replied: Permission denied On Syslog of my nfs server: rpc.mountd[1266]: refused mount request from 192.168.0.10 for /nfsroot (/): not exported With the setting [nfsroot=192.168.0.3:/srv/nfs4/nfsroot] Diskless output: mount: the kernel lacks NFS v3 support On Syslog of my nfs server I got: Mar 11 14:03:06 BootFromLan rpc.mountd[1266]: authenticated mount request from 192.168.0.10:834 for /srv/nfs4/nfsroot (/srv/nfs4/nfsroot) Mar 11 14:03:06 BootFromLan rpc.mountd[1266]: refused unmount request from 192.168.0.10 for /root (/): not exported

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  • Tiled Editor: How is this Map Handling Collision?

    - by user2736286
    BrowserQuest map in question. From what I understand, with tiled, there are two main ways to specify collision: Create an object layer, and interpret the shapes in the engine as collision objects. Create a tiled layer, and make all tiles in the layer have a collision property, and interpret all tiles in the layer as collision objects. I'm using BrowserQuest as a big source of inspiration for my project, and I want to know how they handled collision on the level editing side. I've checked through all their layers, expecting an object layer to be handling cliff collision like: But there are no such object layers to be found. Furthermore, the tile layers containing the tiles for such cliffs have no properties at all, meaning that they didn't just specify "collision" for such tile layers. I especially need to know how they handled less rectangular shapes like: I could imagine that they are not using explicit collision layers, but instead determining collision in the actual engine, based off the presence of specific tile layer sprites. Only because BrowserQuest has whole-tile movement, and it wouldn't look too odd if a small apple, taking up only a fraction of the tile size, prevents movement over that entire tile. But I'm creating a game with more precise movement, so collision has to be tight to the apple, and I really want to know how BrowserQuest approached collision defining. If anyone knowledgeable with Tiled could take a quick look at the map, I'd appreciate it! I'm tearing my hair out here :). Thanks

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  • Ubuntu sound volume is 40% lower than in Windows

    - by ncomx
    I have 2x 2.1 speakers connected to the computer where I have Ubuntu 12.04 installed. On the software side I've set all the volume controls to 100% with the alsamixer program. The speakers have their own volume control, maintaining those at the same level, and switching between Ubuntu and Windows (XP and 7), on windows the output volume is at least 40% higher, even when having the windows volume control at 50% (without touching the speakers volume control) it's still much higher than the sound on Ubuntu. Why can this be happening? Are there some alternative sound drivers (other than the default ones) I could test to see if it makes a difference? some info about the card: root:$ cat /proc/asound/cards 0 [PCH ]: HDA-Intel - HDA Intel PCH HDA Intel PCH at 0xfbff4000 irq 55 1 [Generic ]: HDA-Intel - HD-Audio Generic HD-Audio Generic at 0xfbcfc000 irq 56 root:$ lspci | grep -i audio 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 04) 02:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI Cayman/Antilles HDMI Audio [Radeon HD 6900 Series] I think the one i am using is the Intel one, the other seems to be from the vga card which is an ati radeon 6950. Running gstreamer-properties and switching between alsa, oss, ossv4 and pulseaudio doesn't seem to make any difference.

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