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  • C++ Array vs vector

    - by blue_river
    when using C++ vector, time spent is 718 milliseconds, while when I use Array, time is almost 0 milliseconds. Why so much performance difference? int _tmain(int argc, _TCHAR* argv[]) { const int size = 10000; clock_t start, end; start = clock(); vector<int> v(size*size); for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { v[i*size+j] = 1; } } end = clock(); cout<< (end - start) <<" milliseconds."<<endl; // 718 milliseconds int f = 0; start = clock(); int arr[size*size]; for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { arr[i*size+j] = 1; } } end = clock(); cout<< ( end - start) <<" milliseconds."<<endl; // 0 milliseconds return 0; }

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  • Getting the full-name of the current user, returns an empty string (C#/C++)

    - by Nir
    I try to get the full-name of the current log-in user (Fullname, not username). The following code C#, C++ works fine but on XP computers not connected to the Net, I get empty string as result if I run it ~20 minutes after login (It runs OK whithin the first ~20 minutes after login) A Win32 API (GetUserNameEx) is used rather that PrincipalContext since it PrincipalContext may takes up to 15 seconds when working offline. Any Help why am I getting an empty string as result though a user full name is specified??? - C# Code public static string CurrentUserFullName { get { const int EXTENDED_NAME_FORMAT_NAME_DISPLAY = 3; StringBuilder userName = new StringBuilder(256); uint length = (uint) userName.Capacity; string ret; if (GetUserNameEx(EXTENDED_NAME_FORMAT_NAME_DISPLAY, userName, ref length)) { ret = userName.ToString(); } else { int errorCode = Marshal.GetLastWin32Error(); throw new Win32Exception("GetUserNameEx Failed. Error code - " + errorCode); } return ret; } } [DllImport("Secur32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern bool GetUserNameEx(int nameFormat, StringBuilder lpNameBuffer, ref uint lpnSize); - Code in C++ #include "stdafx.h" #include <windows.h> #define SECURITY_WIN32 #include <Security.h> #pragma comment( lib, "Secur32.lib" ) int _tmain(int argc, _TCHAR* argv[]) { char szName[100]; ULONG nChars = sizeof( szName ); if ( GetUserNameEx( NameDisplay, szName, &nChars ) ) { printf( "Name: %s\n", szName); } else { printf( "Failed to GetUserNameEx\n" ); printf( "%d\n", GetLastError() ); } return 0; }

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  • Can Boost Program_options separate comma separated argument values

    - by lrm
    If my command line is: > prog --mylist=a,b,c Can Boost's program_options be setup to see three distinct argument values for the mylist argument? I have configured program_options as: namespace po = boost::program_options; po::options_description opts("blah") opts.add_options() ("mylist", std::vector<std::string>>()->multitoken, "description"); po::variables_map vm; po::store(po::parse_command_line(argc, argv, opts), vm); po::notify(vm); When I check the value of the mylist argument, I see one value as a,b,c. I'd like to see three distinct values, split on comma. This works fine if I specify the command line as: > prog --mylist=a b c or > prog --mylist=a --mylist=b --mylist=c Is there a way to configure program_options so that it sees a,b,c as three values that should each be inserted into the vector, rather than one? I am using boost 1.41, g++ 4.5.0 20100520, and have enabled c++0x experimental extensions.

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  • Best suited tool to document message processing done in C written program

    - by user3494614
    I am relatively new to UML and it's seems to be very vast I have a small program which basically receives messages on socket and then depending upon message ID embedded as first byte of message it processes the buffer. There are around 5 different message ID which it processes and communicates on another socket and has around 8 major functions. So program in short is like this. I am not pasting entire .c file or main function but just giving some bits and pieces of it so that to get idea of program flow. int main(int argc, char** argv) { register_shared_mem(); listen(); while(get_next_message(buffer)) { switch((msg)(buffer)->id) { case TYPE1: process1(); answer(); ..... } } } I want to document this is pictorial way like for Message type 1 it calls this function which calls another and which calls another. Please let me know any open source tool which will allow me to quickly draw such kind of UML or sequence diagram and will also allow me to write brief description of what each function does? Thanks In Advance

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  • Search string in file (C)

    - by chutsu
    So my code isn't working... test.c:27: warning: passing argument 1 of ‘search’ from incompatible pointer type which is the fgets line. My code opens a file, reads the file line by line, and I'm trying to create a "search" function that will return a value that indicates whether that string is found on that line of the file. My ultimate goal is to achieve a search and replace program. But one step at a time eh? this is what I have so far: #include <stdio.h> #include <string.h> int search(const char *content[], const char *search_term) { int t; for(t=0; content[t]; ++t){ if(!strcmp(content[t], search_term)){ return t; // found } } return 0; // not found } int main(int argc, char *argv[]) { FILE *file; char line[BUFSIZ]; int linenumber=0; char term[20] = "hello world"; file = fopen(argv[1], "r"); if(file != NULL){ while(fgets(line, sizeof(line), file)){ if(search(line, term) != -1){ printf("Search Term Found!!\n"); } ++linenumber; } } else{ perror(argv[1]); } fclose(file); return 0; }

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  • "for" loop from program 7.6 from Kochan's "Programming in Objective-C"

    - by Mr_Vlasov
    "The sigma notation is shorthand for a summation. Its use here means to add the values of 1/2^i, where i varies from 1 to n. That is, add 1/2 + 1/4 + 1/8 .... If you make the value of n large enough, the sum of this series should approach 1. Let’s experiment with different values for n to see how close we get." #import "Fraction.h" int main (int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; Fraction *aFraction = [[Fraction alloc] init]; Fraction *sum = [[Fraction alloc] init], *sum2; int i, n, pow2; [sum setTo: 0 over: 1]; // set 1st fraction to 0 NSLog (@"Enter your value for n:"); scanf ("%i", &n); pow2 = 2; for (i = 1; i <= n; ++i) { [aFraction setTo: 1 over: pow2]; sum2 = [sum add: aFraction]; [sum release]; // release previous sum sum = sum2; pow2 *= 2; } NSLog (@"After %i iterations, the sum is %g", n, [sum convertToNum]); [aFraction release]; [sum release]; [pool drain]; return 0; } Question: Why do we have to create additional variable sum2 that we are using in the "for" loop? Why do we need "release previous sum" here and then again give it a value that we just released? : sum2 = [sum add: aFraction]; [sum release]; // release previous sum sum = sum2; Is it just for the sake of avoiding memory leakage? (method "add" initializes a variable that is stored in sum2)

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  • SFINAE and detecting if a C++ function object returns void.

    - by Tom Swirly
    I've read the various authorities on this, include Dewhurst and yet haven't managed to get anywhere with this seemingly simple question. What I want to do is to call a C++ function object, (basically, anything you can call, a pure function or a class with ()), and return its value, if that is not void, or "true" otherwise. #include <stdio.h> struct Foo { void operator()() {} }; struct Bar { bool operator()() { return false; } }; Foo foo; Bar bar; bool baz() { return false; } void bang() {} const char* print(bool b) { printf(b ? "true, " : "false, "); } template <typename Functor> bool magicCallFunction(Functor f) { return true; // lots of template magic occurs here... } int main(int argc, char** argv) { print(magicCallFunction(foo)); print(magicCallFunction(bar)); print(magicCallFunction(baz)); print(magicCallFunction(bang)); printf("\n"); }

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  • The different of SHA512 between openssl and php

    - by solomon_wzs
    Here is C code: #include <openssl/sha.h> #include <stdio.h> char *hash_sha512(char *data){ SHA512_CTX ctx; char *md=malloc(sizeof(char)*(SHA512_DIGEST_LENGTH+1)); SHA512_Init(&ctx); SHA512_Update(&ctx, data, strlen(data)); SHA512_Final(md, &ctx); md[SHA512_DIGEST_LENGTH]='\0'; return md; } int main(int argc, char *argv[]){ str=hash_sha512("GFLOuJnR19881218"); printf("%s\n", str); free(str); return 1; } The output: ?<?4????IIA[r?? ?#? 6p?8jD????J?b9?????^X? Here is PHP code: $hash=hash('sha512', 'GFLOuJnR19881218', TRUE); The output: ?<??4??j??II?-A[r???? ??#??D6p?8jD???????J?b9?????^X? The results of C code and PHP code are different, what is wrong with my code?

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  • Externally disabling signals for a Linux program.

    - by Harry
    Hello, On Linux, is it possible to somehow disable signaling for programs externally... that is, without modifying their source code? Context: I'm calling a C (and also a Java) program from within a bash script on Linux. I don't want any interruptions for my bash script, and for the other programs that the script launches (as foreground processes). While I can use a... trap '' INT ... in my bash script to disable the Ctrl C signal, this works only when the program control happens to be in the bash code. That is, if I press Ctrl C while the C program is running, the C program gets interrupted and it exits! This C program is doing some critical operation because of which I don't want it be interrupted. I don't have access to the source code of this C program, so signal handling inside the C program is out of question. #!/bin/bash trap 'echo You pressed Ctrl C' INT # A C program to emulate a real-world, long-running program, # which I don't want to be interrupted, and for which I # don't have the source code! # # File: y.c # To build: gcc -o y y.c # # #include <stdio.h> # int main(int argc, char *argv[]) { # printf("Performing a critical operation...\n"); # for(;;); // Do nothing forever. # printf("Performing a critical operation... done.\n"); # } ./y Regards, /HS

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  • Why my linux signal handler run only once

    - by Henry Fané
    #include <iostream> #include <signal.h> #include <fenv.h> #include <string.h> void signal_handler(int sig, siginfo_t *siginfo, void* context) { std::cout << " signal_handler " << fetestexcept(FE_ALL_EXCEPT) << std::endl; throw "exception"; } void divide() { float a = 1000., b = 0., c, f = 1e-300; c = a / b; std::cout << c << " and f = " << f << std::endl; } void init_sig_hanlder() { feenableexcept(FE_ALL_EXCEPT); struct sigaction sa, initial_sa; sa.sa_sigaction = &signal_handler ; sigemptyset( &sa.sa_mask ) ; sa.sa_flags = SA_SIGINFO; // man sigaction(3) // allows for void(*)(int,siginfo_t*,void*) handler sigaction(SIGFPE, &sa, &initial_sa); } int main(int argc, char** argv) { init_sig_hanlder(); while(true) { try { sleep(1); divide(); } catch(const char * a) { std::cout << "Exception in catch: " << a << std::endl; } catch(...) { std::cout << "Exception in ..." << std::endl; } } return 0; } Produce the following results on Linux/g++4.2: signal_handler 0 Exception in catch: exception inf and f = 0 inf and f = 0 inf and f = 0 inf and f = 0 So, signal handler is executed the first time but the next fp exception does not trigger the handler again. Where am I wrong ?

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  • C++ reference variable again!!!

    - by kumar_m_kiran
    Hi All, I think most would be surprised about the topic again, However I am referring to a book "C++ Common Knowledge: Essential Intermediate Programming" written by "Stephen C. Dewhurst". In the book, he quotes a particular sentence (in section under Item 5. References Are Aliases, Not Pointers), which is as below A reference is an alias for an object that already exists prior to the initialization of the reference. Once a reference is initialized to refer to a particular object, it cannot later be made to refer to a different object; a reference is bound to its initializer for its whole lifetime Can anyone please explain the context of "cannot later be made to refer to a different object" Below code works for me, #include <iostream> using namespace std; int main(int argc, char *argv[]) { int i = 100; int& ref = i; cout<<ref<<endl; int k = 2000; ref = k; cout<<ref<<endl; return 0; } Here I am referring the variable ref to both i and j variable. And the code works perfectly fine. Am I missing something? I have used SUSE10 64bit linux for testing my sample program. Thanks for your input in advance.

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  • Nested bind expressions

    - by user328543
    This is a followup question to my previous question. #include <functional> int foo(void) {return 2;} class bar { public: int operator() (void) {return 3;}; int something(int a) {return a;}; }; template <class C> auto func(C&& c) -> decltype(c()) { return c(); } template <class C> int doit(C&& c) { return c();} template <class C> void func_wrapper(C&& c) { func( std::bind(doit<C>, std::forward<C>(c)) ); } int main(int argc, char* argv[]) { // call with a function pointer func(foo); func_wrapper(foo); // error // call with a member function bar b; func(b); func_wrapper(b); // call with a bind expression func(std::bind(&bar::something, b, 42)); func_wrapper(std::bind(&bar::something, b, 42)); // error // call with a lambda expression func( [](void)->int {return 42;} ); func_wrapper( [](void)->int {return 42;} ); return 0; } I'm getting a compile errors deep in the C++ headers: functional:1137: error: invalid initialization of reference of type ‘int (&)()’ from expression of type ‘int (*)()’ functional:1137: error: conversion from ‘int’ to non-scalar type ‘std::_Bind(bar, int)’ requested func_wrapper(foo) is supposed to execute func(doit(foo)). In the real code it packages the function for a thread to execute. func would the function executed by the other thread, doit sits in between to check for unhandled exceptions and to clean up. But the additional bind in func_wrapper messes things up...

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  • Templates, Function Pointers and C++0x

    - by user328543
    One of my personal experiments to understand some of the C++0x features: I'm trying to pass a function pointer to a template function to execute. Eventually the execution is supposed to happen in a different thread. But with all the different types of functions, I can't get the templates to work. #include `<functional`> int foo(void) {return 2;} class bar { public: int operator() (void) {return 4;}; int something(int a) {return a;}; }; template <class C> int func(C&& c) { //typedef typename std::result_of< C() >::type result_type; typedef typename std::conditional< std::is_pointer< C >::value, std::result_of< C() >::type, std::conditional< std::is_object< C >::value, std::result_of< typename C::operator() >::type, void> >::type result_type; result_type result = c(); return result; } int main(int argc, char* argv[]) { // call with a function pointer func(foo); // call with a member function bar b; func(b); // call with a bind expression func(std::bind(&bar::something, b, 42)); // call with a lambda expression func( [](void)->int {return 12;} ); return 0; } The result_of template alone doesn't seem to be able to find the operator() in class bar and the clunky conditional I created doesn't compile. Any ideas? Will I have additional problems with const functions?

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  • Encrypting a file in win API

    - by Kristian
    hi I have to write a windows api code that encrypts a file by adding three to each character. so I wrote this now its not doing anything ... where i go wronge #include "stdafx.h" #include <windows.h> int _tmain(int argc, _TCHAR* argv[]) { HANDLE filein,fileout; filein=CreateFile (L"d:\\test.txt",GENERIC_READ,0,NULL,OPEN_ALWAYS,FILE_ATTRIBUTE_NORMAL,NULL); fileout=CreateFile (L"d:\\test.txt",GENERIC_WRITE,0,NULL,CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL,NULL); DWORD really; //later this will be used to store how many bytes I succeed to read do { BYTE x[1024]; //the buffer the thing Im using to read in ReadFile(filein,x,1024,&really,NULL); for(int i=0 ; i<really ; i++) { x[i]= (x[i]+3) % 256; } DWORD really2; WriteFile(fileout,x,really,&really2,NULL); }while(really==1024); CloseHandle(filein); CloseHandle(fileout); return 0; } and if Im right how can i know its ok

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  • C++ templates error: instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass]

    - by pureconsciousness
    Hello there, I've some problem in my code I cannot deal with: #ifndef TESTCLASS_H_ #define TESTCLASS_H_' #include <map> using namespace std; template <typename T> class TestClass { public: TestClass(){}; virtual ~TestClass(){}; void testMethod(T b,std::map<T,int> m); }; template <typename T> void TestClass`<T`>::testMethod(T b,std::map<T,int> m){ m[b]=0; } #endif /*TESTCLASS_H_*/ int main(int argc, char* argv[]) { SomeClass s; TestClass<SomeClass> t; map<SomeClass,int> m; t.testMethod(s,m); } Compiler gives me following error in line m[b]=0; : instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass] Could you help find the problem?? Thanks in advance

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  • Why does mmap() fail with ENOMEM on a 1TB sparse file?

    - by metadaddy
    I've been working with large sparse files on openSUSE 11.2 x86_64. When I try to mmap() a 1TB sparse file, it fails with ENOMEM. I would have thought that the 64 bit address space would be adequate to map in a terabyte, but it seems not. Experimenting further, a 1GB file works fine, but a 2GB file (and anything bigger) fails. I'm guessing there might be a setting somewhere to tweak, but an extensive search turns up nothing. Here's some sample code that shows the problem - any clues? #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/mman.h> #include <sys/types.h> #include <unistd.h> int main(int argc, char *argv[]) { char * filename = argv[1]; int fd; off_t size = 1UL << 40; // 30 == 1GB, 40 == 1TB fd = open(filename, O_RDWR | O_CREAT | O_TRUNC, 0666); ftruncate(fd, size); printf("Created %ld byte sparse file\n", size); char * buffer = (char *)mmap(NULL, (size_t)size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if ( buffer == MAP_FAILED ) { perror("mmap"); exit(1); } printf("Done mmap - returned 0x0%lx\n", (unsigned long)buffer); strcpy( buffer, "cafebabe" ); printf("Wrote to start\n"); strcpy( buffer + (size - 9), "deadbeef" ); printf("Wrote to end\n"); if ( munmap(buffer, (size_t)size) < 0 ) { perror("munmap"); exit(1); } close(fd); return 0; }

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  • Creating a OS X Cocoa App Web View in Xcode 5.0.1

    - by user1822824
    I created a HTML5 web app that I’m trying to wrap in a web view and submit to the Mac App Store. I’ve done the following: 1) Opened Xcode 5.0.1 and selected “Create a new Xcode project” 2) Under “OS X” I selected “Application” then I selected “Cocoa Application” then “Next” 3) I entered a “Product Name” and a “Company Identifier” then selected “Next” (I left all the other settings untouched) then “Create” 4) Under “General” “Deployment Info” “Deployment Target” I selected 10.6 — because I want the app to be compatible with all versions of OS X that support the Mac App Store 5) I clicked “MainMenu.xib” and selected “Window - My App” 6) From the “Object library” I drug the “Web View” object into my window and made it fill the window size 7) I saved my project and click the Play button in the upper left corner of Xcode The app tries to open but freezes. I don’t get an error in Xcode but it does open “main.m” and highlight “return NSApplicationMain(argc, argv);” in green and says “Thread 1: signal SIGABRT” I was hoping that someone could clarify why this isn’t working? And provide me with the last step to link the web view object? I searched Google and found tutorials for iOS and a few for OS X but for different versions of Xcode.

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  • C++ game loop example

    - by David
    Can someone write up a source for a program that just has a "game loop", which just keeps looping until you press Esc, and the program shows a basic image. Heres the source I have right now but I have to use SDL_Delay(2000); to keep the program alive for 2 seconds, during which the program is frozen. #include "SDL.h" int main(int argc, char* args[]) { SDL_Surface* hello = NULL; SDL_Surface* screen = NULL; SDL_Init(SDL_INIT_EVERYTHING); screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); hello = SDL_LoadBMP("hello.bmp"); SDL_BlitSurface(hello, NULL, screen, NULL); SDL_Flip(screen); SDL_Delay(2000); SDL_FreeSurface(hello); SDL_Quit(); return 0; } I just want the program to be open until I press Esc. I know how the loop works, I just don't know if I implement inside the main() function, or outside of it. I've tried both, and both times it failed. If you could help me out that would be great :P

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  • Why does my program not react to any arguments?

    - by Electric Coffee
    I have a simple test program in C++ that prints out attributes of a circle #include <iostream> #include <stdlib.h> #include "hidden_functions.h" // contains the Circle class using namespace std; void print_circle_attributes(float r) { Circle* c = new Circle(r); cout << "radius: " << c->get_radius() << endl; cout << "diameter: " << c->get_diameter() << endl; cout << "area: " << c->get_area() << endl; cout << "circumference: " << c->get_circumference() << endl; cout << endl; delete c; } int main(int argc, const char* argv[]) { float input = atof(argv[0]); print_circle_attributes(input); return 0; } when I run my program with the parameter 2.4 it outputs: radius: 0.0 diameter: 0.0 area: 0.0 circumference: 0.0 I've previously tested the program without the parameter, but simply using static values, and it ran just fine; so I know there's nothing wrong with the class I made... So what did I do wrong here? Note: the header is called hidden_functions.h because it served to test out how it would work if I had functions not declared in the header

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  • cuda 5.0 namespaces for contant memory variable usage

    - by Psypher
    In my program I want to use a structure containing constant variables and keep it on device all long as the program executes to completion. I have several header files containing the declaration of 'global' functions and their respective '.cu' files for their definitions. I kept this scheme because it helps me contain similar code in one place. e.g. all the 'device' functions required to complete 'KERNEL_1' are separated from those 'device' functions required to complete 'KERNEL_2' along with kernels definitions. I had no problems with this scheme during compilation and linking. Until I encountered constant variables. I want to use the same constant variable through all kernels and device functions but it doesn't seem to work. ########################################################################## CODE EXAMPLE ########################################################################### filename: 'common.h' -------------------------------------------------------------------------- typedef struct { double height; double weight; int age; } __CONSTANTS; __constant__ __CONSTANTS d_const; --------------------------------------------------------------------------- filename: main.cu --------------------------------------------------------------------------- #include "common.h" #include "gpukernels.h" int main(int argc, char **argv) { __CONSTANTS T; T.height = 1.79; T.weight = 73.2; T.age = 26; cudaMemcpyToSymbol(d_consts, &T, sizeof(__CONSTANTS)); test_kernel <<< 1, 16 >>>(); cudaDeviceSynchronize(); } --------------------------------------------------------------------------- filename: gpukernels.h --------------------------------------------------------------------------- __global__ void test_kernel(); --------------------------------------------------------------------------- filename: gpukernels.cu --------------------------------------------------------------------------- #include <stdio.h> #include "gpukernels.h" #include "common.h" __global__ void test_kernel() { printf("Id: %d, height: %f, weight: %f\n", threadIdx.x, d_const.height, d_const.weight); } When I execute this code, the kernel executes, displays the thread ids, but the constant values are displayed as zeros. How can I fix this?

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  • C macro issue: redefinition of functions / structure

    - by Andrei Ciobanu
    Given the following code (it's a macro that generates code for a list data structure, based on the contained type). list.h #ifndef _LIST_H #define _LIST_H #ifdef __cplusplus extern "C" { #endif #define LIST_TEMPLATE_INIT(type) \ typedef struct __list_s_##type { \ struct __list_s_##type *next; \ type value; \ } __list_##type; \ \ __list_##type * __list_##type##_malloc(type value){ \ __list_##type * list = NULL; \ list = malloc(sizeof(*list)); \ list->value = value; \ return list; \ }\ \ void __list_##type##_free(__list_##type *list){\ __list_##type * back = list;\ while(list=list->next){\ free(back);\ back = list;\ }\ } #define LIST_TYPE(type) __list_##type #define LIST_MALLOC(type,value) __list_##type##_malloc(value) #define LIST_FREE(type,list) __list_##type##_free(list) #define LIST_DATA(list) (list->value) #ifdef __cplusplus } #endif #endif /* _LIST_H */ And here is how the above code works: #include <stdio.h> #include <stdlib.h> #include "list.h" /* * */ LIST_TEMPLATE_INIT(int) int main(int argc, char** argv) { LIST_TYPE(int)* list = NULL; list = LIST_MALLOC(int, 5); printf("%d",LIST_DATA(list)); LIST_FREE(int,list); return (0); } My question, is it possible to somehow be able to call : LIST_TEMPLATE_INIT(int), as many times as I want, in a decentralized fashion ? The current issue with this right now is that calling LIST_TEMPLATE_INIT(int) in another file raise compilation errors (because of function redefinition): Example of error: error: redefinition of ‘struct __list_s_int’

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  • What does the destructor do silently?

    - by zhanwu
    Considering the following code which looks like that the destructor doesn't do any real job, valgrind showed me clearly that it has memory leak without using the destructor. Any body can explain me what does the destructor do in this case? #include <iostream> using namespace std; class A { private: int value; A* follower; public: A(int); ~A(); void insert(int); }; A::A(int n) { value = n; follower = NULL; } A::~A() { if (follower != NULL) delete follower; cout << "do nothing!" << endl; } void A::insert(int n) { if (this->follower == NULL) { A* f = new A(n); this->follower = f; } else this->follower->insert(n); } int main(int argc, char* argv[]) { A* objectA = new A(1); int i; for (i = 0; i < 10; i++) objectA->insert(i); delete objectA; }

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  • glibc detected ./.a.out: free(): invalid pointer

    - by ExtremeBlue
    typedef struct _PERSON { size_t age; unsigned char* name; }PERSON; int init(PERSON** person) { (* person) = (PERSON *) malloc(sizeof(struct _PERSON)); (* person)->age = 1; (* person)->name = (unsigned char *) malloc(sizeof(4)); (* person)->name = "NAME"; return 0; } void close(PERSON** person) { (* person)->age = 0; if((* person)->name != NULL) { free((* person)->name); } if((* person) != NULL) { free((* person)); } } int main(int argc, char* argv[]) { PERSON* p; init(&p); printf("%d\t%s\n", (int) p->age, p->name); close(&p); return 0; } 1 NAME *** glibc detected *** ./a.out: free(): invalid pointer: 0x000000000040079c *** ======= Backtrace: ========= /lib/libc.so.6(+0x774b6)[0x7fa9027054b6] /lib/libc.so.6(cfree+0x73)[0x7fa90270bc83] ./a.out(close+0x3d)[0x400651] ./a.out[0x40069f] /lib/libc.so.6(__libc_start_main+0xfe)[0x7fa9026acd8e] ./a.out[0x4004f9] ... 7fa8fc000000-7fa8fc021000 rw-p 00000000 00:00 0 7fa8fc021000-7fa900000000 ---p 00000000 00:00 0 7fa902478000-7fa90248d000 r-xp 00000000 08:12 23068732 /lib/libgcc_s.so.1 7fa90248d000-7fa90268c000 ---p 00015000 08:12 23068732 /lib/libgcc_s.so.1 7fa90268c000-7fa90268d000 r--p 00014000 08:12 23068732 /lib/libgcc_s.so.1 7fa90268d000-7fa90268e000 rw-p 00015000 08:12 23068732 /lib/libgcc_s.so.1 7fa90268e000-7fa902808000 r-xp 00000000 08:12 23068970 /lib/libc-2.12.1.so 7fa902808000-7fa902a07000 ---p 0017a000 08:12 23068970 /lib/libc-2.12.1.so 7fa902a07000-7fa902a0b000 r--p 00179000 08:12 23068970 /lib/libc-2.12.1.so 7fa902a0b000-7fa902a0c000 rw-p 0017d000 08:12 23068970 /lib/libc-2.12.1.so 7fa902a0c000-7fa902a11000 rw-p 00000000 00:00 0 7fa902a11000-7fa902a31000 r-xp 00000000 08:12 23068966 /lib/ld-2.12.1.so 7fa902c25000-7fa902c28000 rw-p 00000000 00:00 0 7fa902c2e000-7fa902c31000 rw-p 00000000 00:00 0 7fa902c31000-7fa902c32000 r--p 00020000 08:12 23068966 /lib/ld-2.12.1.so 7fa902c32000-7fa902c33000 rw-p 00021000 08:12 23068966 /lib/ld-2.12.1.so 7fa902c33000-7fa902c34000 rw-p 00000000 00:00 0 7fff442d5000-7fff442f6000 rw-p 00000000 00:00 0 [stack] 7fff44308000-7fff44309000 r-xp 00000000 00:00 0 [vdso] ffffffffff600000-ffffffffff601000 r-xp 00000000 00:00 0 [vsyscall] Aborted

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  • write a program that prompts the user to input five decimal numbers

    - by user312309
    This is the question. write a program that prompts the user to input five decimal numbers. the program should then add the five decimal numbers, convert the sum to the nearest integer,m and print the result. This is what I've gotten so far: // p111n9.cpp : Defines the entry point for the console application. // #include <iostream> using namespace std; double a, b , c , d , e, f; int main(int argc, char* argv[]) { cout << "enter 5 decimals: " << endl; cin >> a >> b >> c >> d >> e; f = a + b + c + d + e; return 0; } Now I just need to convert the sum(f) to the nearest integer, m and print the result. How do I do this?

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  • parsing ssid with iwconfig in c

    - by user1781595
    I am about building a bar for DWM (ubuntu linux), showing wifi details such as the ssid. Thats my code: #include <stdio.h> #include <stdlib.h> int main( int argc, char *argv[] ) { FILE *fp; int status; char path[1035]; /* Open the command for reading. */ fp = popen("iwconfig", "r"); if (fp == NULL) { printf("Failed to run command\n" ); exit; } char s[500]; /* Read the output a line at a time - output it. */ while (fgets(path, sizeof(path)-1, fp) != NULL) { sprintf(s,"%s%s",s, path); } //printf("%s",s); /* close */ pclose(fp); char delimiter[1] = "s"; char *ptr; ptr = strtok(s, delimiter); printf("SSID: %s\n", ptr); return 0; } i am getting overflowerrors and dont know what to do. I dont think, thats a good way to get the ssid either... :/ Suggestions?

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