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  • Error processing response in .net web service with WSE3 mutualCertificate10Security Assertion

    - by Maeloc
    I am securing a .net web service (framework 2.0) with WSE3 mutualCertificate10Security Assertion. When request are valid all is fine and the response is wellformed, but when the request is invalid (cause a invalid signature, failed check, or soapexception thrown), the web server isn't able to process the response to send to the client. The error in application event log is: An error occured processing an outgoing fault response. Details of the error causing the processing failure: System.InvalidOperationException: Send security filter on the server could not retrieve the operation protection requirements from the operation state. en Microsoft.Web.Services3.Security.SecureConversationServiceSendSecurityFilter.SecureMessage(SoapEnvelope envelope, Security security) en Microsoft.Web.Services3.Security.SendSecurityFilter.ProcessMessage(SoapEnvelope envelope) en Microsoft.Web.Services3.Pipeline.ProcessOutputMessage(SoapEnvelope envelope) en Microsoft.Web.Services3.WseProtocol.GetFilteredResponseEnvelope(SoapEnvelope outputEnvelope) All certificate permissions are OK (when request is OK the web service is able to sign the response). Error occurs only if a soapFault must be returned in the response. Any ideas?

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  • LINQ to SQL: On load processing of lazy loaded associations

    - by Matt Holmes
    If I have an object that lazy loads an association with very large objects, is there a way I can do processing at the time the lazy load occurs? I thought I could use AssociateWith or LoadWith from DataLoadOptions, but there are very, very specific restrictions on what you can do in those. Basically I need to be notified when an EntitySet< decides it's time to load the associated object, so I can catch that event and do some processing on the loaded object. I don't want to simply walk through the EntitySet when I load the parent object, because that will force all the lazy loaded items to load (defeating the purpose of lazy loading entirely).

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  • Processing a property in linq to sql

    - by Mostafa
    Hi It's my first LINQ TO SQL Project , So definitely my question could be naive . Till now I used to create new property in Business Object beside of every DateTime Property , That's because i need to do some processing in my DateTime property and show it in special string format for binding to UI Controls .Like : private DateTime _insertDate; /// /// I have "InertDate" field in my Table on Database /// public DateTime InsertDate { get { return _insertDate; } set { _insertDate = value; } } // Because i need to do some processing I create a readonly string property that pass InsertDate to Utility method and return special string Date public string PInsertDate { get { return Utility.ToSpecialDate(_insertDate); } } My question is I don't know how to do it in LINQ . I did like follow but i get run time error. ToosDataContext db = new ToosDataContext(); var newslist = from p in db.News select new {p.NewsId,p.Title,tarikh =MD.Utility.ToSpecialDate( p.ReleaseDate)}; GridView1.DataSource = newslist; GridView1.DataBind();

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  • Is there a substitute for blockproc in Matlab?

    - by SetchSen
    I've been using blockproc for processing images blockwise. Unfortunately, blockproc is part of the Image Processing Toolbox, which I don't have on my personal computer. Is there a combination of functions in base Matlab that can substitute for blockproc? My initial guess was to use im2col to transform each block into columns, and then arrayfun to process each column. Then I realized that im2col is also a part of the Image Processing Toolbox, so that doesn't solve my problem.

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  • get output of last Process on SSAS cube

    - by Raj More
    I have processed a SSAS cube. After it was done processing, I hit the close button - and then realized that I should have saved the output. I think SSAS stores the processing log as a text or XML file, but I do not know what folder to look into. Can someone direct me to retrieving processing logs?

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  • Problem processing large data using Applet-Servlet communication

    - by Marquinio
    Hi everyone. I have an Applet that makes a request to a Servlet. On the servlet it's using the PrintWriter to write the response back to Applet: out.println("Field1|Field2|Field3|Field4|Field5......|Field10"); There are about 15000 records, so the out.println() gets executed about 15000 times. Problem is that when the Applet gets the response from Servlet it takes about 15 minutes to process the records. I placed System.out.println's and processing is paused at around 5000, then after 15 minutes it continues processing and then its done. Has anyone faced a similar problem? The servlet takes about 2 seconds to execute. So seems that the browser/Applet is too slow to process the records. Any ideas appreciated. Thanks.

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  • Sending a variable from a processing page back to the original PHP page

    - by user1228907
    So on a PHP page (page 1) I have some HTML, including : <form action="create_subject.php" method="post" > Which goes to a processing page (page 2) containing MySQL which will be executed if there aren't any errors. If there are (checked by validation on the processing page (page 2)) or aren't, certain variables are set, including this one for if it's successful : if (mysql_affected_rows() == 1){ $success = 1; redirect_to("new_subject.php"); } However, how would I include $success into the URL without putting it in as : redirect_to("new_subject.php?success=1"); I can't do this as I need to do if statements, and it's only PHP on "page 2" so I can't do an if statement inside redirect_to("new_subject.php"); I know I could do ... } else { redirect_to("new_subject.php?success=1"); } But this would seem mundane and non-semantic especially as I have several variables to proccess.

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  • Grails - showing page processing/render debug information in development mode

    - by ovokinder
    I've been experimenting with Grails for the past two days and, so far, I'm really happy with it. Coming from Rails, the only thing I've really been missing here is the dev-mode debug information shown after the page has been served. This is what I mean: Processing UsersController#show (for 127.0.0.1 at 2010-06-14 10:28:44) [GET] Parameters: {"id"=>"2"} User Load (0.0ms) SELECT * FROM "users" WHERE ("users"."id" = 2) Rendering template within layouts/users Rendering users/show Completed in 24ms (View: 5, DB: 0) | 200 OK [http://localhost/users/2] Is there any way to get something similar in Grails? I've tried the "debug" plugin but its not very useful as it only shows the total processing time. I know it's not hard too roll something of my own (except for that database stats part), I just wanted to make sure I wasn't unnecessarily reinventing the wheel.

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  • Continue Drupal processing after page send.

    - by David
    I need to do some additional processing after a Drupal page has been sent. I know I could fire a background shell command, but I need the current Drupal execution context to be maintained. I've spent a lot of time looking, but I can't find any documentation in this regard. This is surprising because it must surely be a common requirement. The only real idea I have is to fire up Drupal (again) via a shell command (exec, etc) and supply it with a pseudo path which would invoke the continued processing. But this seems unnecessarily complex/wasteful. Any pointers greatly appreciated, tks.

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  • Trying to run multiple HTTP requests in parallel, but being limited by Windows (registry)

    - by Nailuj
    I'm developing an application (winforms C# .NET 4.0) where I access a lookup functionality from a 3rd party through a simple HTTP request. I call an url with a parameter, and in return I get a small string with the result of the lookup. Simple enough. The challenge is however, that I have to do lots of these lookups (a couple of thousands), and I would like to limit the time needed. Therefore I would like to run requests in parallel (say 10-20). I use a ThreadPool to do this, and the short version of my code looks like this: public void startAsyncLookup(Action<LookupResult> returnLookupResult) { this.returnLookupResult = returnLookupResult; foreach (string number in numbersToLookup) { ThreadPool.QueueUserWorkItem(lookupNumber, number); } } public void lookupNumber(Object threadContext) { string numberToLookup = (string)threadContext; string url = @"http://some.url.com/?number=" + numberToLookup; WebClient webClient = new WebClient(); Stream responseData = webClient.OpenRead(url); LookupResult lookupResult = parseLookupResult(responseData); returnLookupResult(lookupResult); } I fill up numbersToLookup (a List<String>) from another place, call startAsyncLookup and provide it with a call-back function returnLookupResult to return each result. This works, but I found that I'm not getting the throughput I want. Initially I thought it might be the 3rd party having a poor system on their end, but I excluded this by trying to run the same code from two different machines at the same time. Each of the two took as long as one did alone, so I could rule out that one. A colleague then tipped me that this might be a limitation in Windows. I googled a bit, and found amongst others this post saying that by default Windows limits the number of simultaneous request to the same web server to 4 for HTTP 1.0 and to 2 for HTTP 1.1 (for HTTP 1.1 this is actually according to the specification (RFC2068)). The same post referred to above also provided a way to increase these limits. By adding two registry values to [HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Internet Settings] (MaxConnectionsPerServer and MaxConnectionsPer1_0Server), I could control this myself. So, I tried this (sat both to 20), restarted my computer, and tried to run my program again. Sadly though, it didn't seem to help any. I also kept an eye on the Resource Monitor (see screen shot) while running my batch lookup, and I noticed that my application (the one with the title blacked out) still only was using two TCP connections. So, the question is, why isn't this working? Is the post I linked to using the wrong registry values? Is this perhaps not possible to "hack" in Windows any longer (I'm on Windows 7)? Any ideas would be highly appreciated :) And just in case anyone should wonder, I have also tried with different settings for MaxThreads on ThreadPool (everyting from 10 to 100), and this didn't seem to affect my throughput at all, so the problem shouldn't be there either.

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  • using AsyncTask class for parallel operationand displaying a progress bar

    - by Kumar
    I am displaying a progress bar using Async task class and simulatneously in parallel operation , i want to retrieve a string array from a function of another class that takes some time to return the string array. The problem is that when i place the function call in doing backgroung function of AsyncTask class , it gives an error in Doing Background and gives the message as cant change the UI in doing Background .. Therefore , i placed the function call in post Execute method of Asynctask class . It doesnot give an error but after the progress bar has reached 100% , then the screen goes black and takes some time to start the new activity. How can i display the progress bar and make the function call simultaneously.??plz help , m in distress here is the code package com.integrated.mpr; import android.app.Activity; import android.app.ProgressDialog; import android.content.Intent; import android.os.AsyncTask; import android.os.Bundle; import android.os.Handler; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class Progess extends Activity implements OnClickListener{ static String[] display = new String[Choose.n]; Button bprogress; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.progress); bprogress = (Button) findViewById(R.id.bProgress); bprogress.setOnClickListener(this); } @Override public void onClick(View v) { // TODO Auto-generated method stub switch(v.getId()){ case R.id.bProgress: String x ="abc"; new loadSomeStuff().execute(x); break; } } public class loadSomeStuff extends AsyncTask<String , Integer , String>{ ProgressDialog dialog; protected void onPreExecute(){ dialog = new ProgressDialog(Progess.this); dialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); dialog.setMax(100); dialog.show(); } @Override protected String doInBackground(String... arg0) { // TODO Auto-generated method stub for(int i = 0 ;i<40;i++){ publishProgress(5); try { Thread.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } dialog.dismiss(); String y ="abc"; return y; } protected void onProgressUpdate(Integer...progress){ dialog.incrementProgressBy(progress[0]); } protected void onPostExecute(String result){ display = new Logic().finaldata(); Intent openList = new Intent("com.integrated.mpr.SENSITIVELIST"); startActivity(openList); } } }

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  • Ikoula lance un nouveau serveur dédié, le Green GPU propose « 192 CUDA Parallel Processor Cores » aux professionnels de la création graphique

    Ikoula lance un nouveau serveur dédié le Green GPU propose « 192 CUDA Parallel Processor Cores » aux professionnels de la création graphiqueL'hébergeur français Ikoula propose à la location un nouveau serveur dédié qui intègre une carte graphique professionnelle ou GPU. La Nvidia Quadro 2000D est la carte retenue pour le lancement de cette nouvelle offre de serveur dédié. La Quadro 2000D bénéficie du coeur de la technologie Fermi de Nvidia et propose 192 CUDA Parallel Processor Cores, le tout accompagné...

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  • qwebview in pyside after packaged with pyinstaller goes wrong

    - by truease.com
    Here's my code import sys from PySide.QtCore import * from PySide.QtGui import * from PySide.QtWebKit import * from encodings import * from codecs import * class BrowserWindow( QWidget ): def __init__( self, parent=None ): QWidget.__init__( self, parent ) self.Setup() self.SetupEvent() def Setup( self ): self.setWindowTitle( u"Truease Speedy Browser" ) self.addr_input = QLineEdit() self.addr_go = QPushButton( "GO" ) self.addr_bar = QHBoxLayout() self.addr_bar.addWidget( self.addr_input ) self.addr_bar.addWidget( self.addr_go ) for attr in [ QWebSettings.AutoLoadImages, QWebSettings.JavascriptEnabled, QWebSettings.JavaEnabled, QWebSettings.PluginsEnabled, QWebSettings.JavascriptCanOpenWindows, QWebSettings.JavascriptCanAccessClipboard, QWebSettings.DeveloperExtrasEnabled, QWebSettings.SpatialNavigationEnabled, QWebSettings.OfflineStorageDatabaseEnabled, QWebSettings.OfflineWebApplicationCacheEnabled, QWebSettings.LocalStorageEnabled, QWebSettings.LocalStorageDatabaseEnabled, QWebSettings.LocalContentCanAccessRemoteUrls, QWebSettings.LocalContentCanAccessFileUrls, ]: QWebSettings.globalSettings().setAttribute( attr, True ) self.web_view = QWebView() self.web_view.load( "http://www.baidu.com" ) layout = QVBoxLayout() layout.addLayout( self.addr_bar ) layout.addWidget( self.web_view ) self.setLayout( layout ) def SetupEvent( self ): self.connect( self.addr_input, SIGNAL("editingFinished()"), self, SLOT("Load()"), ) self.connect( self.addr_go, SIGNAL("pressed()"), self, SLOT("Load()") ) self.connect( self.web_view, SIGNAL("urlChanged(const QUrl&)"), self, SLOT("SetURL()"), ) def Load( self, *args, **kwargs ): url = self.GetCleanedURL() if url != self.CurrentURL(): self.web_view.load( url ) def SetURL( self, *args, **kwargs ): self.addr_input.setText( self.CurrentURL() ) def GetCleanedURL( self ): url = self.addr_input.text().strip() if not url.startswith("http"): url = "http://" + url return url def CurrentURL( self ): url = self.web_view.url().toString() return url def Main(): app = QApplication( sys.argv ) widget = BrowserWindow() widget.show() return app.exec_() if __name__ == '__main__': sys.exit( Main() ) I works well when i using python browser.py. but it goes wrong after packaged with pyinstaller -w browser.py. it doesn't load images can only display correct text in utf-8 And this is the pyinstaller output: E:\true\wuk\app2>pyinstaller -w b.py 16 INFO: wrote E:\true\wuk\app2\b.spec 16 INFO: Testing for ability to set icons, version resources... 32 INFO: ... resource update available 32 INFO: UPX is not available. 46 INFO: Processing hook hook-os 141 INFO: Processing hook hook-time 157 INFO: Processing hook hook-cPickle 218 INFO: Processing hook hook-_sre 312 INFO: Processing hook hook-cStringIO 407 INFO: Processing hook hook-encodings 421 INFO: Processing hook hook-codecs 750 INFO: Processing hook hook-httplib 750 INFO: Processing hook hook-email 843 INFO: Processing hook hook-email.message 1046 WARNING: library python%s%s required via ctypes not found 1171 INFO: Extending PYTHONPATH with E:\true\wuk\app2 1171 INFO: checking Analysis 1171 INFO: building because b.py changed 1171 INFO: running Analysis out00-Analysis.toc 1171 INFO: Adding Microsoft.VC90.CRT to dependent assemblies of final executable 1171 INFO: Searching for assembly x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww ... 1171 INFO: Found manifest C:\WINDOWS\WinSxS\Manifests\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375.manifest 1187 INFO: Searching for file msvcr90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcr90.dll 1187 INFO: Searching for file msvcp90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcp90.dll 1187 INFO: Searching for file msvcm90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcm90.dll 1266 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\_pyi_bootstrap.py 1266 INFO: Processing hook hook-os 1282 INFO: Processing hook hook-site 1296 INFO: Processing hook hook-encodings 1391 INFO: Processing hook hook-time 1407 INFO: Processing hook hook-cPickle 1468 INFO: Processing hook hook-_sre 1578 INFO: Processing hook hook-cStringIO 1671 INFO: Processing hook hook-codecs 2016 INFO: Processing hook hook-httplib 2016 INFO: Processing hook hook-email 2109 INFO: Processing hook hook-email.message 2312 WARNING: library python%s%s required via ctypes not found 2468 INFO: Processing hook hook-pydoc 2516 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_importers.py 2609 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_archive.py 2687 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_carchive.py 2782 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_os_path.py 2782 INFO: Analyzing b.py 2796 INFO: Processing hook hook-PySide 2875 INFO: Hidden import 'codecs' has been found otherwise 2875 INFO: Hidden import 'encodings' has been found otherwise 2875 INFO: Looking for run-time hooks 7766 INFO: Using Python library C:\WINDOWS\system32\python27.dll 7796 INFO: E:\true\wuk\app2\build\b\out00-Analysis.toc no change! 7796 INFO: checking PYZ 7812 INFO: checking PKG 7812 INFO: building because E:\true\wuk\app2\build\b\b.exe.manifest changed 7812 INFO: building PKG (CArchive) out00-PKG.pkg 7828 INFO: checking EXE 7843 INFO: rebuilding out00-EXE.toc because pkg is more recent 7843 INFO: building EXE from out00-EXE.toc 7843 INFO: Appending archive to EXE E:\true\wuk\app2\build\b\b.exe 7843 INFO: checking COLLECT 7843 INFO: building COLLECT out00-COLLECT.toc Use pyinstaller browser.py, and in the console window i got QFont::setPixelSize: Pixel size <= 0 (0) QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QFont::setPixelSize: Pixel size <= 0 (0)

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  • Software center is broken

    - by Colin
    When I started installing the Humble Indie Bundle 5 games the software center stopped working and now I get this error. Packages cannot be installed or removed, click here to repair. Which fails and gives these results. installArchives() failed: (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 255502 files and directories currently installed.) Unpacking libqtcore4:i386 (from .../libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb) ... dpkg: error processing /var/cache/apt/archives/libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb (--unpack): conffile './etc/xdg/Trolltech.conf' is not in sync with other instances of the same package No apport report written because MaxReports is reached already Errors were encountered while processing: /var/cache/apt/archives/libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb Error in function: dpkg: dependency problems prevent configuration of libqtgui4:i386: libqtgui4:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqtgui4:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-sql:i386: libqt4-sql:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-sql:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of ia32-libs-multiarch:i386: ia32-libs-multiarch:i386 depends on libqt4-sql; however: Package libqt4-sql:i386 is not configured yet. ia32-libs-multiarch:i386 depends on libqtcore4; however: Package libqtcore4:i386 is not installed. ia32-libs-multiarch:i386 depends on libqtgui4; however: Package libqtgui4:i386 is not configured yet. dpkg: error processing ia32-libs-multiarch:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-declarative:i386: libqt4-declarative:i386 depends on libqt4-sql (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-sql:i386 is not configured yet. libqt4-declarative:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-declarative:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-declarative:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-svg:i386: libqt4-svg:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-svg:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-svg:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-network:i386: libqt4-network:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-network:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-sql-mysql:i386: libqt4-sql-mysql:i386 depends on libqt4-sql (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-sql:i386 is not configured yet. libqt4-sql-mysql:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-sql-mysql:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-script:i386: libqt4-script:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-script:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-dbus:i386: libqt4-dbus:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-dbus:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-opengl:i386: libqt4-opengl:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-opengl:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-opengl:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqtwebkit4:i386: libqtwebkit4:i386 depends on libqt4-network (>= 4:4.8.0~); however: Package libqt4-network:i386 is not configured yet. libqtwebkit4:i386 depends on libqtcore4 (>= 4:4.8.0~); however: Package libqtcore4:i386 is not installed. libqtwebkit4:i386 depends on libqtgui4 (>= 4:4.8.0); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqtwebkit4:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-designer:i386: libqt4-designer:i386 depends on libqt4-script (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-script:i386 is not configured yet. libqt4-designer:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-designer:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-designer:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of lonesurvivor-bin:i386: lonesurvivor-bin:i386 depends on ia32-libs-multiarch; however: Package ia32-libs-multiarch:i386 is not configured yet. dpkg: error processing lonesurvivor-bin:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of lonesurvivor: lonesurvivor depends on lonesurvivor-bin (= 1.11d-0ubuntu5); however: Package lonesurvivor-bin is not installed. Package lonesurvivor-bin:i386 is not configured yet. dpkg: error processing lonesurvivor (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-scripttools:i386: libqt4-scripttools:i386 depends on libqt4-script (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-script:i386 is not configured yet. libqt4-scripttools:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-scripttools:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-scripttools:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-qt3support:i386: libqt4-qt3support:i386 depends on libqt4-designer (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-designer:i386 is not configured yet. libqt4-qt3support:i386 depends on libqt4-network (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-network:i386 is not configured yet. libqt4-qt3support:i386 depends on libqt4-sql (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-sql:i386 is not configured yet. libqt4-qt3support:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-qt3support:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-qt3support:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-xml:i386: libqt4-xml:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-xml:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-test:i386: libqt4-test:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-test:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-xmlpatterns:i386: libqt4-xmlpatterns:i386 depends on libqt4-network (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-network:i386 is not configured yet. libqt4-xmlpatterns:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-xmlpatterns:i386 (--configure): dependency problems - leaving unconfigured I couldn't get the apt-get update or upgrade to work either so I shut off the repositories and updated / upgraded one at a time without any problems. But that didn't fix the Software Center. Help would be greatly appreciated. ADDED UPDATE I've tried to install aptitude using dpkg but can't. I have also tried sudo apt-get dist-upgrade sudo apt-get autoremove sudo dpkg --configure -a --force-all and the -f options. Though I believe this is where my problem is originating: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: libqtcore4:i386 The following NEW packages will be installed: libqtcore4:i386 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/2,061 kB of archives. After this operation, 9,041 kB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 255526 files and directories currently installed.) Unpacking libqtcore4:i386 (from .../libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb) ... dpkg: error processing /var/cache/apt/archives/libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb (--unpack): conffile './etc/xdg/Trolltech.conf' is not in sync with other instances of the same package Errors were encountered while processing: /var/cache/apt/archives/libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1) I hope this helps narrow it down some. SECOND UPDATE sudo apt-get --reinstall install software-center -f The following packages have unmet dependencies: ia32-libs-multiarch:i386 : Depends: libqtcore4:i386 but it is not going to be installed libqt4-dbus:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-declarative:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-designer:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-network:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-opengl:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-qt3support:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-script:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-scripttools:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-sql:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-sql-mysql:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-svg:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-test:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-xml:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-xmlpatterns:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqtgui4:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqtwebkit4:i386 : Depends: libqtcore4:i386 (>= 4:4.8.0~) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). sudo apt-get -f install doesn't work either. Complete output of terminal for step 5 can be found here, http://paste.ubuntu.com/1066192/

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  • What about parallelism across network using multiple PCs?

    - by MainMa
    Parallel computing is used more and more, and new framework features and shortcuts make it easier to use (for example Parallel extensions which are directly available in .NET 4). Now what about the parallelism across network? I mean, an abstraction of everything related to communications, creation of processes on remote machines, etc. Something like, in C#: NetworkParallel.ForEach(myEnumerable, () => { // Computing and/or access to web ressource or local network database here }); I understand that it is very different from the multi-core parallelism. The two most obvious differences would probably be: The fact that such parallel task will be limited to computing, without being able for example to use files stored locally (but why not a database?), or even to use local variables, because it would be rather two distinct applications than two threads of the same application, The very specific implementation, requiring not just a separate thread (which is quite easy), but spanning a process on different machines, then communicating with them over local network. Despite those differences, such parallelism is quite possible, even without speaking about distributed architecture. Do you think it will be implemented in a few years? Do you agree that it enables developers to easily develop extremely powerfull stuff with much less pain? Example: Think about a business application which extracts data from the database, transforms it, and displays statistics. Let's say this application takes ten seconds to load data, twenty seconds to transform data and ten seconds to build charts on a single machine in a company, using all the CPU, whereas ten other machines are used at 5% of CPU most of the time. In a such case, every action may be done in parallel, resulting in probably six to ten seconds for overall process instead of forty.

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  • AWStats is processing log files but does not display them

    - by Wouter
    I've setup AWStats on my VPS to get some more insight into the traffic coming to my site. As instructed I ran a manual build/update which ran fine: sudo -u www-data ./awstats.pl -config=xxxx.com Create/Update database for config "/etc/awstats/awstats.xxxx.com.conf" by AWStats version 6.9 (build 1.925) From data in log file "/usr/share/doc/awstats/examples/logresolvemerge.pl /var/www/xxxx.com/logs/*-access.log |"... Phase 1 : First bypass old records, searching new record... Searching new records from beginning of log file... Phase 2 : Now process new records (Flush history on disk after 20000 hosts)... Warning: awstats has detected that some hosts names were already resolved in your logfile /usr/share/doc/awstats/examples/logresolvemerge.pl /var/www/xxxx.com/logs/*-access.log |. If DNS lookup was already made by the logger (web server), you should change your setup DNSLookup=1 into DNSLookup=0 to increase awstats speed. Jumped lines in file: 0 Parsed lines in file: 814 Found 0 dropped records, Found 0 corrupted records, Found 0 old records, Found 814 new qualified records. It also produced the file in the DatDir: /var/lib/awstats/awstats052010.xxxx.com.txt which contains what I would expect. BUT when I visit: xxxx.com/awstats/awstats.pl it tells me Last Update: Never updated (See 'Build/Update' on awstats_setup.html page) and the rest of the page is blank. I'm pretty sure I set it up correctly but now I cannot figure out why this is happening. Hopefully someone smarter then me can help me. Thank you in advanced.

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  • Parallelism in .NET – Part 9, Configuration in PLINQ and TPL

    - by Reed
    Parallel LINQ and the Task Parallel Library contain many options for configuration.  Although the default configuration options are often ideal, there are times when customizing the behavior is desirable.  Both frameworks provide full configuration support. When working with Data Parallelism, there is one primary configuration option we often need to control – the number of threads we want the system to use when parallelizing our routine.  By default, PLINQ and the TPL both use the ThreadPool to schedule tasks.  Given the major improvements in the ThreadPool in CLR 4, this default behavior is often ideal.  However, there are times that the default behavior is not appropriate.  For example, if you are working on multiple threads simultaneously, and want to schedule parallel operations from within both threads, you might want to consider restricting each parallel operation to using a subset of the processing cores of the system.  Not doing this might over-parallelize your routine, which leads to inefficiencies from having too many context switches. In the Task Parallel Library, configuration is handled via the ParallelOptions class.  All of the methods of the Parallel class have an overload which accepts a ParallelOptions argument. We configure the Parallel class by setting the ParallelOptions.MaxDegreeOfParallelism property.  For example, let’s revisit one of the simple data parallel examples from Part 2: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re looping through an image, and calling a method on each pixel in the image.  If this was being done on a separate thread, and we knew another thread within our system was going to be doing a similar operation, we likely would want to restrict this to using half of the cores on the system.  This could be accomplished easily by doing: var options = new ParallelOptions(); options.MaxDegreeOfParallelism = Math.Max(Environment.ProcessorCount / 2, 1); Parallel.For(0, pixelData.GetUpperBound(0), options, row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Now, we’re restricting this routine to using no more than half the cores in our system.  Note that I included a check to prevent a single core system from supplying zero; without this check, we’d potentially cause an exception.  I also did not hard code a specific value for the MaxDegreeOfParallelism property.  One of our goals when parallelizing a routine is allowing it to scale on better hardware.  Specifying a hard-coded value would contradict that goal. Parallel LINQ also supports configuration, and in fact, has quite a few more options for configuring the system.  The main configuration option we most often need is the same as our TPL option: we need to supply the maximum number of processing threads.  In PLINQ, this is done via a new extension method on ParallelQuery<T>: ParallelEnumerable.WithDegreeOfParallelism. Let’s revisit our declarative data parallelism sample from Part 6: double min = collection.AsParallel().Min(item => item.PerformComputation()); Here, we’re performing a computation on each element in the collection, and saving the minimum value of this operation.  If we wanted to restrict this to a limited number of threads, we would add our new extension method: int maxThreads = Math.Max(Environment.ProcessorCount / 2, 1); double min = collection .AsParallel() .WithDegreeOfParallelism(maxThreads) .Min(item => item.PerformComputation()); This automatically restricts the PLINQ query to half of the threads on the system. PLINQ provides some additional configuration options.  By default, PLINQ will occasionally revert to processing a query in parallel.  This occurs because many queries, if parallelized, typically actually cause an overall slowdown compared to a serial processing equivalent.  By analyzing the “shape” of the query, PLINQ often decides to run a query serially instead of in parallel.  This can occur for (taken from MSDN): Queries that contain a Select, indexed Where, indexed SelectMany, or ElementAt clause after an ordering or filtering operator that has removed or rearranged original indices. Queries that contain a Take, TakeWhile, Skip, SkipWhile operator and where indices in the source sequence are not in the original order. Queries that contain Zip or SequenceEquals, unless one of the data sources has an originally ordered index and the other data source is indexable (i.e. an array or IList(T)). Queries that contain Concat, unless it is applied to indexable data sources. Queries that contain Reverse, unless applied to an indexable data source. If the specific query follows these rules, PLINQ will run the query on a single thread.  However, none of these rules look at the specific work being done in the delegates, only at the “shape” of the query.  There are cases where running in parallel may still be beneficial, even if the shape is one where it typically parallelizes poorly.  In these cases, you can override the default behavior by using the WithExecutionMode extension method.  This would be done like so: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .Select(i => i.PerformComputation()) .Reverse(); Here, the default behavior would be to not parallelize the query unless collection implemented IList<T>.  We can force this to run in parallel by adding the WithExecutionMode extension method in the method chain. Finally, PLINQ has the ability to configure how results are returned.  When a query is filtering or selecting an input collection, the results will need to be streamed back into a single IEnumerable<T> result.  For example, the method above returns a new, reversed collection.  In this case, the processing of the collection will be done in parallel, but the results need to be streamed back to the caller serially, so they can be enumerated on a single thread. This streaming introduces overhead.  IEnumerable<T> isn’t designed with thread safety in mind, so the system needs to handle merging the parallel processes back into a single stream, which introduces synchronization issues.  There are two extremes of how this could be accomplished, but both extremes have disadvantages. The system could watch each thread, and whenever a thread produces a result, take that result and send it back to the caller.  This would mean that the calling thread would have access to the data as soon as data is available, which is the benefit of this approach.  However, it also means that every item is introducing synchronization overhead, since each item needs to be merged individually. On the other extreme, the system could wait until all of the results from all of the threads were ready, then push all of the results back to the calling thread in one shot.  The advantage here is that the least amount of synchronization is added to the system, which means the query will, on a whole, run the fastest.  However, the calling thread will have to wait for all elements to be processed, so this could introduce a long delay between when a parallel query begins and when results are returned. The default behavior in PLINQ is actually between these two extremes.  By default, PLINQ maintains an internal buffer, and chooses an optimal buffer size to maintain.  Query results are accumulated into the buffer, then returned in the IEnumerable<T> result in chunks.  This provides reasonably fast access to the results, as well as good overall throughput, in most scenarios. However, if we know the nature of our algorithm, we may decide we would prefer one of the other extremes.  This can be done by using the WithMergeOptions extension method.  For example, if we know that our PerformComputation() routine is very slow, but also variable in runtime, we may want to retrieve results as they are available, with no bufferring.  This can be done by changing our above routine to: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.NotBuffered) .Select(i => i.PerformComputation()) .Reverse(); On the other hand, if are already on a background thread, and we want to allow the system to maximize its speed, we might want to allow the system to fully buffer the results: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.FullyBuffered) .Select(i => i.PerformComputation()) .Reverse(); Notice, also, that you can specify multiple configuration options in a parallel query.  By chaining these extension methods together, we generate a query that will always run in parallel, and will always complete before making the results available in our IEnumerable<T>.

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  • Parallelism in .NET – Part 2, Simple Imperative Data Parallelism

    - by Reed
    In my discussion of Decomposition of the problem space, I mentioned that Data Decomposition is often the simplest abstraction to use when trying to parallelize a routine.  If a problem can be decomposed based off the data, we will often want to use what MSDN refers to as Data Parallelism as our strategy for implementing our routine.  The Task Parallel Library in .NET 4 makes implementing Data Parallelism, for most cases, very simple. Data Parallelism is the main technique we use to parallelize a routine which can be decomposed based off data.  Data Parallelism refers to taking a single collection of data, and having a single operation be performed concurrently on elements in the collection.  One side note here: Data Parallelism is also sometimes referred to as the Loop Parallelism Pattern or Loop-level Parallelism.  In general, for this series, I will try to use the terminology used in the MSDN Documentation for the Task Parallel Library.  This should make it easier to investigate these topics in more detail. Once we’ve determined we have a problem that, potentially, can be decomposed based on data, implementation using Data Parallelism in the TPL is quite simple.  Let’s take our example from the Data Decomposition discussion – a simple contrast stretching filter.  Here, we have a collection of data (pixels), and we need to run a simple operation on each element of the pixel.  Once we know the minimum and maximum values, we most likely would have some simple code like the following: for (int row=0; row < pixelData.GetUpperBound(0); ++row) { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This simple routine loops through a two dimensional array of pixelData, and calls the AdjustContrast routine on each pixel. As I mentioned, when you’re decomposing a problem space, most iteration statements are potentially candidates for data decomposition.  Here, we’re using two for loops – one looping through rows in the image, and a second nested loop iterating through the columns.  We then perform one, independent operation on each element based on those loop positions. This is a prime candidate – we have no shared data, no dependencies on anything but the pixel which we want to change.  Since we’re using a for loop, we can easily parallelize this using the Parallel.For method in the TPL: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Here, by simply changing our first for loop to a call to Parallel.For, we can parallelize this portion of our routine.  Parallel.For works, as do many methods in the TPL, by creating a delegate and using it as an argument to a method.  In this case, our for loop iteration block becomes a delegate creating via a lambda expression.  This lets you write code that, superficially, looks similar to the familiar for loop, but functions quite differently at runtime. We could easily do this to our second for loop as well, but that may not be a good idea.  There is a balance to be struck when writing parallel code.  We want to have enough work items to keep all of our processors busy, but the more we partition our data, the more overhead we introduce.  In this case, we have an image of data – most likely hundreds of pixels in both dimensions.  By just parallelizing our first loop, each row of pixels can be run as a single task.  With hundreds of rows of data, we are providing fine enough granularity to keep all of our processors busy. If we parallelize both loops, we’re potentially creating millions of independent tasks.  This introduces extra overhead with no extra gain, and will actually reduce our overall performance.  This leads to my first guideline when writing parallel code: Partition your problem into enough tasks to keep each processor busy throughout the operation, but not more than necessary to keep each processor busy. Also note that I parallelized the outer loop.  I could have just as easily partitioned the inner loop.  However, partitioning the inner loop would have led to many more discrete work items, each with a smaller amount of work (operate on one pixel instead of one row of pixels).  My second guideline when writing parallel code reflects this: Partition your problem in a way to place the most work possible into each task. This typically means, in practice, that you will want to parallelize the routine at the “highest” point possible in the routine, typically the outermost loop.  If you’re looking at parallelizing methods which call other methods, you’ll want to try to partition your work high up in the stack – as you get into lower level methods, the performance impact of parallelizing your routines may not overcome the overhead introduced. Parallel.For works great for situations where we know the number of elements we’re going to process in advance.  If we’re iterating through an IList<T> or an array, this is a typical approach.  However, there are other iteration statements common in C#.  In many situations, we’ll use foreach instead of a for loop.  This can be more understandable and easier to read, but also has the advantage of working with collections which only implement IEnumerable<T>, where we do not know the number of elements involved in advance. As an example, lets take the following situation.  Say we have a collection of Customers, and we want to iterate through each customer, check some information about the customer, and if a certain case is met, send an email to the customer and update our instance to reflect this change.  Normally, this might look something like: foreach(var customer in customers) { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } } Here, we’re doing a fair amount of work for each customer in our collection, but we don’t know how many customers exist.  If we assume that theStore.GetLastContact(customer) and theStore.EmailCustomer(customer) are both side-effect free, thread safe operations, we could parallelize this using Parallel.ForEach: Parallel.ForEach(customers, customer => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } }); Just like Parallel.For, we rework our loop into a method call accepting a delegate created via a lambda expression.  This keeps our new code very similar to our original iteration statement, however, this will now execute in parallel.  The same guidelines apply with Parallel.ForEach as with Parallel.For. The other iteration statements, do and while, do not have direct equivalents in the Task Parallel Library.  These, however, are very easy to implement using Parallel.ForEach and the yield keyword. Most applications can benefit from implementing some form of Data Parallelism.  Iterating through collections and performing “work” is a very common pattern in nearly every application.  When the problem can be decomposed by data, we often can parallelize the workload by merely changing foreach statements to Parallel.ForEach method calls, and for loops to Parallel.For method calls.  Any time your program operates on a collection, and does a set of work on each item in the collection where that work is not dependent on other information, you very likely have an opportunity to parallelize your routine.

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  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

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  • Helicon ISAPI Rewrite is processing Rewrite Rules for httpd.conf but not .htaccess

    - by James Lawruk
    We have Helicon ISAPI Rewrite 3 installed on our Windows 2003 Web server. The RewriteRules work fine in the global file located in the httpd.conf file. The server serves several Web sites and we were hoping to create RewriteRules to apply to specific Web sites. In the IIS Properties for each Web site there exists a separate tab for ISAPI_Rewrite pointing to the .htaccess file for that Web site. No rules applied to the .htaccess files work. Any ideas why the .htaaccess files have no effect.

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  • OS X Snow Leopard stops processing clicks from Wacom Intuous2

    - by antiver
    I'm using a Wacom Intuos2 graphics tablet in OS X Snow Leopard 10.6.2, which works great, 80% of the time. Every 20 minutes or so, OS X to just start ignoring input from the pen. More specifically, only the pen tip is ignored - the side buttons on the pen still work. Putting the Mac to sleep and waking it back up restores functionality to the pen tip. This is using both of the latest Wacom drivers claiming compatibility with Snow Leopard: versions 6.1.2-5 (Nov 25, 2009) and 6.1.3-3 (Jan 21, 2010). I have no experience with this tablet with other version of OS X / drivers. The tablet works 100% in Windows, which leads to blame either OS X or the OS X drivers.

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  • Linux: Simulate Serial Connection from Arduino

    - by shanet
    I'm trying to simulate the serial connection from an Arduino into a Processing applet since I don't have an Arduino at the moment. Simply, I'm trying to just send bytes from Bash to a serial connection (on /dev/ttyS0) which the Processing applet will pick up like it would from an Arduino. I tried the answer to this question: How can I send data to the serial port from a Linux shell?, but it's simply not working and I don't know how to go about debugging something like this since I've never played with serial connections before. Any advice? Thanks much.

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  • SharePoint Search: processing filenames containing underscores

    - by Todd Owen
    We use SharePoint Server 2007 to allow employees to search network file shares, but it seems that underscores in filenames are not treated as word separators when indexing the files. As a result, a search for chocolate will: match "chocolate milkshake.doc" but not match "chocolate_cake.doc" (Of course, this is a simplified example; in practice the content of the second file might include the word "chocolate" and match on that instead of the filename. But the problem itself is real enough, because a common scenario in a corporate environment is that a user knows the the partial name of the file they are looking for and expects to see matching filenames at the top of the search results. And using underscores in filenames is a widely used convention within our company). Underscores are not treated as word separators in the file content either, although this is less of a concern for us. The root cause of this problem is possibly related to the behaviour of the word breakers that SharePoint uses (i.e. the language-specific DLLs that implement the IWorkBreaker interface), although I haven't confirmed this yet. Does anyone know of a workaround for this issue? I have tested with Search Server 2008 Express too (which is based on the same technology), and it is also affected. I do not know whether the problem is fixed in SharePoint 2010 or not.

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