Search Results

Search found 11056 results on 443 pages for 'min height'.

Page 250/443 | < Previous Page | 246 247 248 249 250 251 252 253 254 255 256 257  | Next Page >

  • draggable out the parent element

    - by Luca Romagnoli
    Hi i have 2 div <div style="width:50px;height:100px;overflow:auto" id="outer"> <div class="kind_div">hello</div> </div> i tried the draggable function of jquery ui: $("div.kind_div").draggable({ cursor: 'crosshair', containment: 'document', appendTo: 'body' }); i can drag the kind_div but it remains into the outer div I want drag it in all body of my page how can i do? thanks

    Read the article

  • Jquery doesn't post for some reason

    - by Asaf
    I wrote this small page and for some reason when I cilck on the submit nothing happens (checked on firebug, no submit is happening) <head> <script type="text/javascript" src="jquery-1.4.2.min.js"></script> <script type="text/javascript"> $('form#login').submit(function() { $.ajax({ type: 'POST', url: 'http://my.site/login.php', data: this.html(data), success: success, dataType: dataType }) }); </script> </head> <body> <form action="#" id="login"> <input type="textbox" id="UserName" value="user"> <input type="textbox" id="Password" value="password"> <input type="submit" value="submit"> </form> </body>

    Read the article

  • R software : How to extract values from rasterstack with xy coordinates?

    - by Eddie
    I have a rasterstack(5 raster layers) that actually is a time series raster. r <- raster(nrow=20, ncol=200) s <- stack( sapply(1:5, function(i) setValues(r, rnorm(ncell(r), i, 3) )) ) > s class : RasterStack dimensions : 20, 200, 4000, 5 (nrow, ncol, ncell, nlayers) resolution : 1.8, 9 (x, y) extent : -180, 180, -90, 90 (xmin, xmax, ymin, ymax) coord. ref. : +proj=longlat +datum=WGS84 +ellps=WGS84 +towgs84=0,0,0 names : layer.1, layer.2, layer.3, layer.4, layer.5 min values : -9.012146, -9.165947, -9.707269, -7.829763, -5.332007 max values : 11.32811, 11.97328, 15.99459, 15.66769, 16.72236 My objective is to plot each pixel and explore their behavior over time. How could I extract each pixels together with their x,y coordinates and plot a time series curve?

    Read the article

  • PHP Count the lenght of each value in a array/string (tags)

    - by 2by
    Users writing an article have the option to write some tags, tags are written like this: tag1, tag2, tag3 So tags are stored like: $tags = "tag1, tag2, tag3"; I want to make sure, every tag has a minimum of 3 characters, so i need to validate the tags. I have tried this: $tagsstring = explode(",", $tags); $tagslength = array_map('strlen', $tagsstring); if (min($tagslength) < 3) { echo "Error... Each tag has to be at least 3 characters."; } It seems to work, sometimes... But of you write: tag1, df It wont give an error. Any suggestions?

    Read the article

  • How can i access the value of the moving slider in a jquery variable

    - by user1673591
    html <h1>HTML Slider Test</h1> <div class="slider" data-max="10"></div> <p>Your slider has a value of <span class="slider-value"></span></p> <div class="slider" data-max="100"></div> <p>Your slider has a value of <span class="slider-value"></span></p> jquery $(".slider").each(function() { $(this).slider({ value : 1, min : 1, max : $(this).data('max'), step : 1, slide : function (event, ui) { var a= $(this).next().find('span.slider-value').html(ui.value); } }); }); I want the value of the moving slider in a jquery variable

    Read the article

  • JSF validateLength question

    - by user337515
    I have a input field with validation to validate the max and min length <h:inputText id="LABEL_ID" styleClass="textboxsmall" value="#{sampleDatatableBean.accessionLabelId}" maxlength="5"> <f:validateLength minimum="4" maximum="5" /> </h:inputText> <br/><h:message id="LABEL_ID_MSG" styleClass="errorMessage" for="LABEL_ID" /> It validates but I get the below message: "Value is less than allowable minimum of {0}" Shouldn't {0} be replaced by value from minimum? Not sure why its not picking up the value. Any ideas? Version info: <!DOCTYPE taglib PUBLIC "-//Sun Microsystems, Inc.//DTD JSP Tag Library 1.2//EN" "http://java.sun.com/dtd/web-jsptaglibrary_1_2.dtd"> <tlib-version>1.0</tlib-version> <jsp-version>1.2</jsp-version>

    Read the article

  • why is that we always get an extra column show in datagrid

    - by prince23
    hi, i have four columns specfied but why is that i always see one extra column shown in the output this is my xaml code <Grid x:Name="LayoutRoot" Background="White" Height="492" Width="453"> <sdk:DataGrid MinHeight="100" x:Name="dgCounty" AutoGenerateColumns="False" VerticalAlignment="Top" Grid.Row="1" IsReadOnly="True" Margin="5,5,5,0" RowDetailsVisibilityChanged="dgCounty_RowDetailsVisibilityChanged" SelectionMode="Extended" RowDetailsVisibilityMode="VisibleWhenSelected"> <sdk:DataGrid.Columns> <sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Button x:Name="myButton" Width="24" Height="24" Click="Details_Click"> <Image x:Name="img" Source="Images/detail.JPG" Stretch="None"/> </Button> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn Header="ID"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate > <sdk:Label Content="{Binding EmployeeID}" /> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn Header="Name"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate > <sdk:Label Content="{Binding EmployeeFName}" /> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn Header="MailID"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate > <sdk:Label Content="{Binding EmployeeMailID}" /> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> </sdk:DataGrid.Columns> </sdk:DataGrid> is there any setting that we need to do to remove that extra column? thanks in advance for the help.

    Read the article

  • How to get ImageButton size within Android GridView?

    - by wufoo
    I'm subclassing ImageButton in order to draw lines on it and trying to figure out where the actual button coordinates are within my gridview. I am using onGlobalLayout to setup Top, Bottom, Right and Left, but these seem to be for the actual "square" within the grid, and not the actual button (see image). The purple lines are drawn in myImageButton.onDraw() using coords gathered from myImageButton.onGlobalLayout(). I thought these would be for the button, but they seem to be from something else. Not sure what. I'd like the purple lines to match the outline of the button so the lines I draw appear on the button and not just floating out in the LinearLayout somewhere. The light blue is the background color of the vertical LinearLayout holding the Textview (for the number) and myImageButton. Any way to get the actual button size? XML Layout: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/lay_cellframe" android:layout_width="fill_parent" android:layout_height="fill_parent" > <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="fill_vertical|fill_horizontal" android:orientation="vertical" > <TextView android:id="@+id/tv_cell" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_margin="2dp" android:gravity="center" android:text="TextView" android:textSize="10sp" /> <com.example.icaltest2.myImageButton android:id="@+id/imageButton1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center" android:layout_margin="0dp" android:adjustViewBounds="false" android:background="@android:drawable/btn_default" android:scaleType="fitXY" android:src="@android:color/transparent" /> </LinearLayout> </FrameLayout> myImageButton.java public myImageButton (Context context, AttributeSet attrs) { super (context, attrs); mBounds = new Rect(); ViewTreeObserver vto = this.getViewTreeObserver (); vto.addOnGlobalLayoutListener (ogl); Log.d (TAG, "myImageButton"); } ... OnGlobalLayoutListener ogl = new OnGlobalLayoutListener() { @Override public void onGlobalLayout () { Rect b = getDrawable ().getBounds (); mBtnTop = b.centerY () - (b.height () / 2); mBtnBot = b.centerY () + (b.height () / 2); mBtnLeft = b.centerX () - (b.width () / 2); mBtnRight = b.centerX () + (b.width () / 2); } }; ... @Override protected void onDraw (Canvas canvas) { super.onDraw (canvas); Paint p = new Paint (); p.setStyle (Paint.Style.STROKE); p.setStrokeWidth (1); p.setColor (Color.MAGENTA); canvas.drawCircle (mBtnLeft, mBtnTop, 2, p); canvas.drawCircle (mBtnLeft, mBtnBot, 2, p); canvas.drawCircle (mBtnRight, mBtnTop, 2, p); canvas.drawCircle (mBtnRight, mBtnBot, 2, p); canvas.drawRect (mBtnLeft, mBtnTop, mBtnRight, mBtnBot, p); }

    Read the article

  • A way to correct background scaling in iPad's Safari?

    - by favo
    Hi, I have a website using a huge background image (2000x1500) in a div container (100% x 100%). When I open that site on Safari on an iPad it gets scaled down (~40%) in a different proportion than the content (~80%). I moved the background to an img-tag in a div with 100% width and 100% height and an overflow setting "hidden". Exactly the same happens. Is there a CSS Setting that can help Safari to scale down background images in the same proportion as the content?

    Read the article

  • Problem with validating ModelForm

    - by user561640
    I use ModelForm to create my form. All works fine except 1 thing - validating the unique field. Code: class Article(models.Model): ... title = models.CharField(max_length=255, unique=True, error_messages={'max_length' : 'max translation', 'unique' : 'unique translation', 'required' : 'req translation',}) ... class ArticleForm(ModelForm): ... title = forms.CharField(max_length=255, min_length=3, error_messages={'required' : 'req translation', 'min_length' : 'min translation', 'max_length' : 'max translation', 'unique' : 'unique translation',}) But when I save my form with non-unique title I don't get my custom translated error but I get default error. How to fix it, that my unique field error is displayed?

    Read the article

  • Custom Control with Localization Support in WP7

    - by Ponmalar
    I have created the DateTimePicker control. Now i want to add localization Support with this. I have followed the below steps. Created CustomControls.de-DE.resx inside the ResourceFolder. added some commonly used strings in that resx file changed the access modifier to Public added <SupportedCulture>de-DE;</SupportedCulture> in the csproj file. set System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("de-DE"); in sample.cs file before IntializeComponent(). my DateTimevalue was " 2 Day(s): 3 Hr (s): 5 Min(s) : 32 Sec (s) Getting only default language that is english. What i did wrong? Please help me anyone. Is anything i missed?

    Read the article

  • Page not redirecting properly(php)

    - by user225269
    I want to do the login page this way so that I won't be having trouble posting the username in the userpage. But everytime I try to access login.php. I get an error in firefox, that the page is not redirecting properly. What do I do? This works when I separate them into two. Into something like, login.php and verifylogin.php as the form action. But if I do it like this, I get redirection errors: <?php $host="localhost"; $username="root"; $password="nitoryolai123$%^"; $db_name="school"; $tbl_name="users"; mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); $uname = mysql_real_escape_string($_POST['username']); $pword = mysql_real_escape_string($_POST['password']); $SQL = "SELECT * FROM users WHERE username = '$uname' AND password = '$pword'"; $result = mysql_query($SQL); $num_rows = mysql_num_rows($result); if ($result) { if ($num_rows > 0) { session_start(); $_SESSION['login'] = "1"; header ("Location: userpage.php"); } else { session_start(); $_SESSION['login'] = ""; header ("Location: login.php"); } } else { $errorMessage = "Error logging on"; } ?> <tr> <form name="form1" method="post" action="login.php"> <td> <table> <tr> <td><strong><font size="2">Login User</strong></td> </tr> <tr> <td width="30" height="35"><font size="2">Username:</td> <td width="30"><input name="username" type="text" id="username" maxlength="17"></td> </tr> <tr> <td width="30" height="35" ><font size="2">Password:</td> <td width="30"><input name="password" type="password" id="password" maxlength="17"></td> </tr> <td><td align="right" width="30"><input type="submit" name="Submit" value="Submit" /></td> <td><input type="reset" name="Reset" value="Reset"></td></td> </tr> </form> please help, thanks.

    Read the article

  • morethan one between clause

    - by tismon
    hi how can i use more than one 'between' clause in mysql query ? like if i want to select students having height between 20 and 25 and weight between 50 and 70.. thanks in advance tismon

    Read the article

  • Even lighter than SQLite

    - by Richard Fabian
    I've been looking for a C++ SQL library implementation that is simple to hook in like SQLite, but faster and smaller. My projects are in games development and there's definitely a cutoff point between needing to pass the ACID test and wanting some extreme performance. I'm willing to move away from SQL string style queries, allowing it to be code driven, but I haven't found anything out there that provides SQL like flexibility while also preferring performance over the ACID test. I don't want to go reinventing the wheel, and the idea of implementing an SQL library on my own is quite daunting, even if it's only going to be simple subset of all the calls you could make. I need the basic commands (SELECT, MODIFY, DELETE, INSERT, with JOIN, and WHERE), not data operations (like sorting, min, max, count) and don't need the database to be atomic, or even enforce consistency (I can use a real SQL service while I'm testing and debugging).

    Read the article

  • XNA 4.0 SpriteBatch.Draw Out Of Memory Exception Thrown

    - by RustyGearGames
    Well, first of all, my guess is that I'm calling the spritebatch.draw() method to many times, but I need to (Or, it's the only way I can figure out how to) Draw my in-game windows. I'll just go ahead and dump my code; using System; using System.Text; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace System.Window { class Window { #region Variables public Texture2D importedTexture; public Texture2D WindowSkin; public RenderTarget2D currentWindow; public RenderTarget2D windowTexture; public Vector2 pos; public int prevWindowWidth; public int prevWindowHeight; public int windowWidth; public int windowHeight; public bool visible; public bool active; public bool drawNew; #region Rectangles public Rectangle clickRect; public Rectangle topLeftRect; public Rectangle topRightRect; public Rectangle buttonRect; public Rectangle botLeftRect; public Rectangle botRightRect; #endregion #endregion public Window() { } public void Initialize(GraphicsDevice g, Texture2D ws, Texture2D it, int w, int h, bool v, bool a) { WindowSkin = ws; importedTexture = it; windowWidth = w; prevWindowWidth = w; windowHeight = h; prevWindowHeight = h; windowTexture = new RenderTarget2D(g, windowWidth, windowHeight); currentWindow = windowTexture; visible = v; active = a; drawNew = true; topLeftRect = new Rectangle(0, 0, 32, 32); topRightRect = new Rectangle(32, 0, 32, 32); buttonRect = new Rectangle(64, 0, 32, 32); botLeftRect = new Rectangle(0, 64, 32, 32); botRightRect = new Rectangle(64, 64, 32, 32); } public void Update(GraphicsDevice g, Vector2 p, int width, int height) { prevWindowWidth = windowWidth; prevWindowHeight = windowHeight; pos = p; windowWidth = width; windowHeight = height; windowTexture = new RenderTarget2D(g, windowWidth+2, windowHeight+2); } public void Draw(SpriteBatch s, GraphicsDevice g) { s.Draw(currentWindow, pos, new Rectangle(0, 0, windowWidth, windowHeight), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } public void DrawNewWindow(SpriteBatch s, GraphicsDevice g) { g.SetRenderTarget(windowTexture); g.Clear(Color.Transparent); s.Begin(); #region Draw Background for (int w = 3; w < (windowWidth); w += 32) { for (int h = 32; h < (windowHeight); h += 32) { s.Draw(WindowSkin, new Vector2(w, h), new Rectangle(32, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } } #endregion s.Draw(importedTexture, new Vector2(3, 32), new Rectangle(0, 0, importedTexture.Width, importedTexture.Height), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); #region Draw resizables for (int i = 32; i < (windowWidth - 64); i += 32) { s.Draw(WindowSkin, new Vector2(i, 0), new Rectangle(16, 0, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 32; i < (windowWidth - 32); i += 32) { s.Draw(WindowSkin, new Vector2(i, windowHeight - 32), new Rectangle(32, 64, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 64; i < (windowHeight - 32); i += 32) { s.Draw(WindowSkin, new Vector2(0, i), new Rectangle(0, 48, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 64; i < (windowHeight - 32); i += 32) { s.Draw(WindowSkin, new Vector2(windowWidth - 32, i), new Rectangle(64, 48, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } #endregion #region Draw Corners s.Draw(WindowSkin, new Vector2(0, 0), topLeftRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(0, 32), new Rectangle(0, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 64, 0), topRightRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, 32), new Rectangle(64, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, 0), buttonRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(0, windowHeight - 32), botLeftRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, windowHeight - 32), botRightRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); #endregion s.End(); currentWindow = windowTexture; } } } It's all nice and configured for my little windowskin texture, and such. the only problem is that it will get a little laggy, and then completely crash on me about a minute into running it. It throws an Out Of Memory Exception, but I don't know and can't find any other topic or post on this relating to spritebatch. Does anybody have any suggestions on how I can get this working and not take up much memory? I would think this as an easy, cost effective way of drawing a window. I'm just not sure how cut down on my draw calls, or get any of that memory back.

    Read the article

  • How do I make my horizontally scrolling page work in IE?

    - by Jessica
    I am using a horizontal scroll for a page on my website ~ works great in FF but not in IE, how can i get it to work in IE? Here is the JS that I have in the head of my html: <script src="js/jquery-1.2.6.min.js" type="text/javascript" charset="utf-8"></script> <script type="text/javascript" charset="utf-8"> $(function(){ $("#page-wrap").wrapInner("<table><tr>"); $(".post").wrap("<td>"); });</script> There is also of course the other script file, but its huge so I'm not going to post it here. Is there a hack or something I can use to get it to scroll correctly in IE? Thx in advance!

    Read the article

  • Memory leak in chrome.extension.sendRequest()

    - by jprim
    Chrome Version : 9.0.597.19 (Build 68937) beta & current stable I have simplified my code as far as possible. I ended up with the attached extension: content.js (content script run on every site): setInterval(function() { chrome.extension.sendRequest({ }, function(response) { //Do nothing }); }, 1); background.js (background page script): chrome.extension.onRequest.addListener(function(request, sender, sendResponse) { sendResponse({ }); }); When you install this extension, you can observe it eating up memory extremely fast (I got 90MB in 1 min with 9 tabs opened). You can speed up the process by opening more tabs. Of course, the extension I am actually developing does not send requests every millisecond, but only every 3 seconds. This just slows it down, though. A user who has run it in the background for a long time with many tabs opened has reported 100MB of memory usage, and I can reproduce it to a less extreme extent, too.

    Read the article

  • Random Record from Recordset

    - by Tony Hanks
    I have the fillowing Query: SELECT a.*, ps4_media.filename, ps4_galleries.name as galleryname, ps4_media_iptc.description, ps4_media_iptc.title, ps4_media_iptc.headline, ps4_media.date_added, ps4_galleries.created, ps4_folders.name as foldername, ps4_galleries.gallery_count FROM ps4_media_galleries a INNER JOIN (SELECT ps4_media_galleries.gallery_id, min(ps4_media_galleries.gmedia_id) AS minID FROM ps4_media_galleries GROUP BY ps4_media_galleries.gallery_id) b ON a.gallery_id = b.gallery_id AND a.gmedia_id = b.minID INNER JOIN ps4_media ON ps4_media.media_id = a.gmedia_id INNER JOIN ps4_folders ON ps4_folders.folder_id = ps4_media.folder_id INNER JOIN ps4_galleries ON ps4_galleries.gallery_id = a.gallery_id INNER JOIN ps4_media_iptc ON ps4_media_iptc.media_id = a.gmedia_id ORDER BY ps4_galleries.created DESC How do I get ps4_media.filename to be random, everything else is fine just want the thumbnail which ps4_media.filename is to be and of the records in the found set.

    Read the article

  • Reason why UIImage gives me a 'distorted' image sometimes

    - by Cedric Vandendriessche
    I have a custom UIView with a UILabel and a UIImageView subview. (tried using UIImageView subclass aswell). I assign an image to it and add the view to the screen. I wrote a function which adds the amount of LetterBoxes to the screen (my custom class): - (void)drawBoxesForWord:(NSString *)word { if(boxesContainer == nil) { /* Create a container for the LetterBoxes (animation purposes) */ boxesContainer = [[UIView alloc] initWithFrame:CGRectMake(0, 205, 320, 50)]; [self.view addSubview:boxesContainer]; } /* Calculate width of letterboxes */ NSInteger numberOfCharacters = [word length]; CGFloat totalWidth = numberOfCharacters * 28 + (numberOfCharacters - 1) * 3; CGFloat leftCap = (320 - totalWidth) / 2; [letters removeAllObjects]; /* Draw the boxes to the screen */ for (int i = 0; i < numberOfCharacters; i++) { LetterBox *letter = [[LetterBox alloc] initWithFrame:CGRectMake(leftCap + i * 31 , 0, 28, 40)]; [letters addObject:letter]; [boxesContainer addSubview:letter]; [letter release]; }} This gives me the image below: http://www.imgdumper.nl/uploads2/4ba3b2c72bb99/4ba3b2c72abfd-Goed.png But sometimes it gives me this: imgdumper.nl/uploads2/4ba3b2d888226/4ba3b2d88728a-Fout.png I add them to the same boxesContainer but they first remove themselves from the superview, so it's not like you see them double or something. What I find weird is that they are all good or all bad.. This is the init function for my LetterBox: if (self == [super initWithFrame:aRect]) { /* Create the box image with same frame */ boxImage = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height)]; boxImage.contentMode = UIViewContentModeScaleAspectFit; boxImage.image = [UIImage imageNamed:@"SpaceOpen.png"]; [self addSubview:boxImage]; /* Create the label with same frame */ letterLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height)]; letterLabel.backgroundColor = [UIColor clearColor]; letterLabel.font = [UIFont fontWithName:@"ArialRoundedMTBold" size:26]; letterLabel.textColor = [UIColor blackColor]; letterLabel.textAlignment = UITextAlignmentCenter; [self addSubview:letterLabel]; } return self;} Does anyone have an idea why this could be? I'd rather have them display correctly every time :)

    Read the article

  • step attribute not working with HTML5 <input type="range"> on Safari

    - by Claudiu
    Are there known issues with range inputs not working fully on Safari? I have the following input element: <input type=?"range" min=?"0" max=?"360" step=?"0.0001" value=?"0">? On Chrome, the input goes according to the step variable. On Safari, it only goes by integer values. Even setting the step to 10 still makes it go by increments of 1. I'm confused because I thought Chrome and Safari both used WebKit.

    Read the article

  • Gallery with different image width and numeration

    - by FxG
    I have been searching a lot and could not get anything closer (all sliders use same witdh images as nivo slider and etc) This is the gallery I want to do on a website: http://loscarpinteros.net/#exhibition?i=22 As you can see it load images with different width (on same height) and it has a numeration like 1/5 pics. Do you know any plugin that does this kind of gallery or any script that I can us to get a similar result?

    Read the article

  • Window sizing constraints by content

    - by EFraim
    I want the window to respect MinWidth/MinHeight and MaxWidth/MaxHeight specifications of the content control inside. Some suggested using SizeToContent, but this only helps to set the initial window size, not the constraints. Others suggested overriding MeasureOverride and setting window's Min/Max height and width there, but this seems to be somewhat unclean, considering that such a trivial problem should surely have a purely declarative solution. Just to mention another solution which seems reasonable but does not work (and had been previously mentioned in an answer which got deleted): binding MinWidth of the window to MinWidth of the control does not take into account window decorations.

    Read the article

< Previous Page | 246 247 248 249 250 251 252 253 254 255 256 257  | Next Page >