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  • Bring another processes Window to foreground when it has ShowInTaskbar = false

    - by Mongus Pong
    We only want one instance of our app running at any one time. So on start up it looks to see if the app is running and if it is, it calls SetForegroundWindow on the Main Window. This is all good and well ... for the most part.. When our app starts up it will show a Splash screen and a Logon form. Both of these forms have ShowInTaskBar = false. Because of this, if you try to start up another copy of the app when the Logon form is showing, that Logon form is not brought to the front! Especially as the user cant see anything in the taskbar as well, all they figure is that the app is duff and cannot start. There is no indication that there is another instance running. Is there any way around this problem?

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  • Quartz 2D animating text?

    - by coure06
    i have to animate text around a circle. The text will also scale up/down. Whats the best approach to accomplish this? (i am using Quartz 2D) My approach is: -- Calculate point using sin and cos methods. -- Move Pen there and draw text with alpha and size. -- Clear the screen -- Calculate next point using sin and cos methods. -- Move pen there and draw text with alpha and size. -- clear the screen so on... any better way?

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  • ncurses - expect: sleep executes at wrong time

    - by rahul
    I have some ncurses apps that I need to automate to test repeatedly. I am placing the "sleep" command between "send" commands. However, what i see is that all the sleep's are executed in the beginning before the screen loads. expect concatenates the sends (I see that at the screen bottom during sleep) then issues them together. I have tried sending all keys with "send -s" or "send -h". That marginally helps. I've replaced "-f" on line 1 with "-b" - again a tiny difference. Why isn't "sleep" pausing at the right time. Incidentally, my programs have a getc() loop, so i can't use "expect" command. I tried that too. #!/usr/bin/expect -f spawn ruby testsplit.rb #expect set send_human {3 3 5 5 7} set send_slow {10 1} exp_send -s -- "--" exec sleep 3 send -s "+" send -s "=" sleep 1 send -h -- "-" send -h -- "-" sleep 1 send -h -- "v" interact

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  • jquery grab and move toggle element

    - by tony noriega
    i have a div that is displayed via: $('a#biz-blue-lnk').click(function() { $('#business-blue').show(); return false; }); what i want to figure out is when this DIV is displayed, can i enable the user to grab it and move it around the screen? potentially if they click another DIV they could have two elements on screen... and would like them to be able to move them around to see each one... possible?

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  • Facebook like box not working on mobile browser

    - by Kelend
    I'm writing a simple splash page for a client to hold a like box widget: <iframe src="http://www.facebook.com/plugins/likebox.php?id=***********&amp;width=238&amp;connections=4&amp;stream=false&amp;header=false&amp;height=200" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:238px; height:200px;" allowTransparency="true"></iframe> The page displays fine, with the like box, but when you click on the like it depresses without prompting the user to logon and does not update facebook. This behavior seems to be on mobile browsers only. On desktop browsers (ie8, firefox, safari) it works just fine. Anyone had this happen, and if so what was their solution?

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  • arboroaks.net/lakelandhills verse lakelandhillsatarboroaks.com , which is best for SEO?

    - by Roeland
    I am trying to decide what is the best way to approach a site I built with SEO in mind. The site has a parent site (sort of a splash page) (arboroaks.net) and the 3 children sites. Parent site is one page, and each of the 3 child sites is about 8-10pages. Right now I have the 3 child sites set up as folders under arboroaks.net. For example, lakelandhills, a child site, would be arboroaks.net/lakelandhills. I have the full domain, arboroaksatlakelandhills.com redirect to this url (arboroaks.net/lakelandhills). My question is whether I should have the child sites be contained on their own domain or not. Think lakelandhillsatarboroaks.com/about-us.php verse arboroaks.net/lakelandhills/about-us.php. The main reason is obviously for SEO consideration. Thanks!

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  • Java long task - Did it stop writing to file?

    - by rockit
    I am writing a lot of data to a file, and while keeping my eye on the file it eventually stopped growing in size. Essentially my task is getting information from a database, and printing out all non-unique values in column A. Since there are many rows to the database table, and the database table is across my network, this is taking days to complete. Thus I'm concerned that since the file isn't growing, that it isn't actually writing to the file anymore. Which is odd, I have no "catch"'s in my code, so if there was a problem writing to file, wouldn't it have thrown an error?! Should I let the task complete (estimate 2-3 days from today), or is there something else that I don't know going on here making my application not write to the file?! my algorithm goes something like this Declare file Create new file Open file for writing get database connection get resultset from database for each row in the resultset - write column "A" to file - if row# % 100000 then write to screen "completed " + row# + " rows" when no more rows exist close file write to screen - "completed"

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  • JPanels, JFrames, and Windows, Oh my!

    - by Jonathan
    Simply stated, I am trying to make a game I am working on full-screen. I have the following code I am trying to use: GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); if(!gs.isFullScreenSupported()) { System.out.println("full-screen not supported"); } Frame frame = new Frame(gs.getDefaultConfiguration()); Window win = new Window(frame); try { // Enter full-screen mode gs.setFullScreenWindow(win); win.validate(); } Problem with this is that I am working within a class that extends JPanel, and while I have a variable of type Frame, I have none of type Window within the class. My understanding of JPanel is that it is a Window of sorts, but I cannot pass 'this' into gs.setFullScreenWindow(Window win)... How should I go about doing this? Is there any easy way of calling that, or a similar method, using a JPanel? Is there a way I can get something of type Window from my JPanel? - EDIT: The following method changes the state of JFrame and is called every 10ms: public void paintScreen() { Graphics g; try{ g = this.getGraphics(); //get Panel's graphic context if(g == null) { frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setExtendedState(frame.getExtendedState()|JFrame.MAXIMIZED_BOTH); frame.add(this); frame.pack(); frame.setResizable(false); frame.setTitle("Game Window"); frame.setVisible(true); } if((g != null) && (dbImage != null)) { g.drawImage(dbImage, 0, 0, null); } Toolkit.getDefaultToolkit().sync(); //sync the display on some systems g.dispose(); } catch (Exception e) { if(blockError) { blockError = false; } else { System.out.println("Graphics context error: " + e); } } } I anticipate that there may be a few redundancies or unnecessary calls after the if(g==null) statement (all the frame.somethingOrOther()s), any cleanup advice would be appreciated... Also, the block error is what it seems. I am ignoring an error. The error only occurs once, and this works fine when setup to ignore the first instance of the error... For anyone interested I can post additional info there if anyone wants to see if that block can be removed, but i'm not concerned... I might look into it later.

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  • WPF Manipulation and Touch events not firing, but mouse events do?

    - by Smetad Anarkist
    I have a Samsung LD220Z multi touch monitor, and when I'm experimenting with some WPF and touch features the touch events arent firing. The mouse down event seems to be firing however. Does this mean that I have to take into account that not all touch screen behave the same, and how do I get the touch inputs on my screen? I've tried the Windows 7 Touch pack that microsoft released. And the multi touch features seems to work there. Any suggestion on how to proceed with this?

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  • [Android] Weird black line on top of list view

    - by CaseyB
    I am creating a layout with a ListView and at the very top of the list there is this weird black line that I can't seem to figure out how to get rid of! It's part of the ListView because it moves up and down as I size the ListView. Has anyone ran into this before? I couldn't get DDMS to take a screen capture for some reason so I took a picture of the screen with my G1, so please forgive the quality! As you can see the line is there at the top of the fade out in the list.

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  • in jqgrid, how can i have the editform disappear after submit

    - by leora
    right now, when i click submit it sends a message to the server and updates the databased and refreshes the screen but it keeps the edit form popup on the screen. Is there anyway to have it disappear once the submit is complete. its kind of annoying because its a little unclear that you are done because the form just sits there (even through the grid has refreshed) i have closeAfterEdit and closeAfterAdd set to true but it doesn't seem to do anything. jQuery("#grid").navGrid("#pager", { }, { height: 380, width: 500, reloadAfterSubmit: true, closeAfterEdit: true, url: siteRoot + controller + "/Update" }, { height: 380, width: 500, reloadAfterSubmit: true, closeAfterAdd: true, url: siteRoot + controller + "/Add" }, { reloadAfterSubmit: true, url: siteRoot + controller + "/Delete" }, { multipleSearch: true }

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  • Create an Edit view similar to Contacts App

    - by Daniel Granger
    I have an edit view in my app which is a instance of UITableViewController and contains one cell with a textfield in a grouped table. At the moment this cell is at the top of the screen and is firstResponder so they keyboard is visible as well. But in all the Apples apps like the Contacts App when you edit a piece of information like an Email it buts both of its rows in the middle between the Nav Bar and the Keyboard not at the top of the screen. How do I achieve this effect? Many Thanks

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  • Unlock device, display a text, then lock again

    - by Waza_Be
    For the need of my application, I need to display a message on the screen even if the lockscreen is enabled, then wait 3 seconds, than I have to lock again the phone as I don't want it to make unwanted phone calls in your pockets. First part is easy: if (PreferenceManager.getDefaultSharedPreferences( getBaseContext()).getBoolean("wake", false)) { KeyguardManager kgm = (KeyguardManager) getSystemService(Context.KEYGUARD_SERVICE); boolean isKeyguardUp = kgm.inKeyguardRestrictedInputMode(); WakeLocker.acquire(ProtoBenService.this); Intent myIntent = new Intent(ProtoBenService.this,LockActivity.class); myIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); if (isKeyguardUp) { ProtoBenService.this.startActivity(myIntent); } else Toast.makeText(ProtoBenService.this.getBaseContext(), intention, Toast.LENGTH_LONG).show(); WakeLocker.release(); } With this class: public abstract class WakeLocker { private static PowerManager.WakeLock wakeLock; public static void acquire(Context ctx) { if (wakeLock != null) wakeLock.release(); PowerManager pm = (PowerManager) ctx.getSystemService(Context.POWER_SERVICE); wakeLock = pm.newWakeLock(PowerManager.FULL_WAKE_LOCK | PowerManager.ACQUIRE_CAUSES_WAKEUP | PowerManager.ON_AFTER_RELEASE, "CobeIm"); wakeLock.acquire(); } public static void release() { if (wakeLock != null) wakeLock.release(); wakeLock = null; } } And the Activity: public class LockActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Window window = getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); TextView tv = new TextView(this); tv.setText("This is working!"); tv.setTextSize(45); setContentView(tv); Runnable mRunnable; Handler mHandler = new Handler(); mRunnable = new Runnable() { @Override public void run() { LockActivity.this.finish(); } }; mHandler.postDelayed(mRunnable, 3 * 1000); } } So, this is nice, the phone can display my text! The only problem comes when I want to lock again the phone, it seems that locking the phone is protected by the system... Programmatically turning off the screen and locking the phone how to lock the android programatically I think that my users won't understand the Device Admin and won't be able to activate it. Is there any workaround to lock the screen without the Device Admin stuff?

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  • How i solve memory leak problem?

    - by RRB
    Hi, I developing an simple application in which design or make code in which i creating and instance object of UIImage. When i swip on Ipad screen it make up an image of the sreen and that image i render into UIImage object after that this image i set into UIImageView object and UIimage object is released. Every time i swipe on the screen and above process is does again and again. But it give me leak in renderImage = [[UIImage alloc] init];. Code, _renderImage = [[UIImage alloc] init]; _textImageV = [[UIImageView alloc] init]; [self renderIntoImage]; -(void)renderIntoImage { UIGraphicsBeginImageContext(bgTableView.bounds.size); [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; _renderImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } _textImageV.image = _renderImage; [_renderImage release]; after completing the process of swipe i also releasing _textImageV. How i solve the memory leak problem in UIImage *_renderImage?

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  • Disable the Go button in the Keyboard for a UITextfield in iphone app.

    - by coder net
    Hi, My app has a screen where keyboard is always visible. The main element of the screen is a UITextfield. For easy data entering, keyboard is always made visible. When the user finishes entering data and hits Go, the app performs a 4,5 seconds action which is done in the background thread in order to show UIActivityIndicatorView. My problem is that the Go button on the keyboard still shows as enabled since the logic is performed in the background. The user could potentially hit the Go again causing it to run again. I am not able to set editable/userinteraction properties to No because then the keyboard disappears. Is there anyway just to disable the Go button or freeze the keyboard until the background thread returns?

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  • how to animate a menu item into a large div (window) using jquery's animate?

    - by ijjo
    i'm pretty sure this can be done pretty easily with jquery's animate api, but i'm not good enough to figure it out. what i want to do is this: i have a menu item at the top of the viewport that the user will click on. when the user clicks on it, you'll see something that looks like the div "popping" out of the menu and float to a particular location on the screen. when i say popping i don't mean anything fancy - i just mean it appears to be originating from the menu item and settling somewhere on the screen that i specify. but the important part is that this animation happens really fast. fast enough where you don't have to actually wait for the window to appear, but slow enough so the eye sees the animation start from the menu item and end up at a new location where the window will actually appear, and appear with a specify height and width. hope that all made sense?

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  • How to close a form in UserControl

    - by FJPoort
    I created a UserControl with the buttons Save, Close and Cancel. I want to close the form without saving on the Cancel button, prompt a message to save on the Close button and Save without closing on the Save button. Normally, I would have used this.Close() on the Cancel button, but the UserControl doesn't have such an option. So I guess I have to set a property for that. Scrolling down the "Questions that may already have your answer" section, I came across this question: How to close a ChildWindow from an UserControl button loaded inside it? I used the following C# code: private void btnCancel_Click(object sender, EventArgs e) { ProjectInfo infoScreen = (ProjectInfo)this.Parent; infoScreen.Close(); } This does the job for one screen, but I wonder if I have to apply this code for all the screen I have? I think there should be a more efficient way. So my question is: Do I need to apply this code for every form I have, or is there another (more efficient) way?

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  • Configuring 2 XBee Modules on OSX for wireless connection

    - by Annette
    I am trying find out how and with which program for OSX (10.5.8) I can configure serial ports? I am trying to establish a wireless connection between two Xbee´s (RF modules) and cannot figure out how to use ZTerm nor screen under Terminal. The setup I am using is: an Arduino+Xbeeshield+Xbee with external power supply, and an xbee on the xbee explorer connected to the Computer via USB. I am trying to gather information on this through various forums, but most of them cover the configuration issue for PC using X-CTU (which I tried with CrossOver but it doesn´t recognize ny of my ports). According to one source, using screen under Terminal should show me all my serial ports, particularly /dev/tty.KeySerial1 - but it doesn´t show, even though I´ve plugged in both my arduino+xbee shield and the xbee on the explorer.

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  • Basic iPhone app help

    - by LaSha
    I'm new to iphone development and have about 5 days of experience with xcode, so I need some help developing the following app. I'm not sure where to start. The app is very simple, it's like a simplified version of the address book that came with the iphone a screen shows a list of all items in a list view list can be filtered through search list can also be favorites or unfavorites selecting an item will take the user to another screen with more detailed information (a pic, location,) the data should be stored in an xml file. Can you guys point me to the right path? or know any code samples that does this? Been stuck on this for days now. Thanks!!!

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • WPF ComboBox Binding + Selected Index for object.

    - by abmv
    I have a case of WPF binding I want to solve: The issue is that I have a user detail screen and it has a employee combo box that gets filled with employees. cbxEmployee.ItemsSource = DataAccess.GetCollectionView("Employee", "[Active] = True", viewModel.Context); cbxEmployee.DisplayMemberPath = "FullName"; cbxEmployee.SelectedValuePath = "ID"; The binding in user detail screen xaml is for the user object, I just need the employee id to store in the int property.So no problems when the user selects an employee. <ComboBox x:Name="cbxEmployee" SelectedItem="{Binding Path=Employee,ValidatesOnExceptions=True}" SelectedValue="{Binding Path=AssociatedEmployeeId}" Style="{DynamicResource InputBaseStyle}"/> Now the issue is that when an existing object is edited I need the combo box to get the correct employee to be shown,i.e the index should be set at the correct employee for the AssociatedEmployeeId of the user object. Well how the heck should I do it ? Any advice?

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  • Django Import Error with URLS and ROOT_URLCONF confusion

    - by tipu
    The error can be seen here: http://djaffry.selfip.com:8080/ In httpd conf, <VirtualHost *:8080> ServerName tweet_search_engine DocumentRoot /var/www/microblogsearchengine/twingle </VirtualHost> <Directory /var/www/microblogsearchengine/twingle> SetHandler python-program PythonHandler django.core.handlers.modpython SetEnv DJANGO_SETTINGS_MODULE settings PythonOption django.root /var/www/microbloggingsearchengine/twingle PythonDebug On </Directory> Running python manage.py runserver and visiting localhost:8000 returns a splash page telling me everything is okay. However when I visit this site through apache, I get an import error with urls. In my settings.py file I have a line, ROOT_URLCONF = 'twingle.urls' I'm assuming this is the cause of the error. The project folder contains only 4 files: __init__.py manage.py settings.py urls.py I tried replacing twingle.urls with urls.py but then it gave me a different error. What is it I can do to get this working?

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